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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A7 v" Y/ _4 `+ j2 U# K6 D3 ^
安定 āndìng - settle*
; R5 Z) F( N5 L: _6 P
4 Z% R* y2 y; \' o
# F$ I/ r& w# E9 [9 W& n$ e* P8 _1 fB' ^  i' ^& g3 n  u
白 bái - white*% V9 Q  D/ k, d3 ]: s
白方 bái fāng - white player*
! C5 F9 F4 r: y. R) k2 A败 (敗) bài - failure** q9 E# Q9 [' ?
败着 (敗著) bài zhāo - losing move7 k3 Q: M. I* E( z( J" `" b4 C
扳 bān - hane1 |# v$ C9 g& t) y; E: F
扳断 bān duàn - hane through
& b; ~; M' @! j! _* e8 J' g9 q板六 bǎn liù - rectangular six
, P, j$ C- R9 `1 k' V# s2 r半劫 bàn jié - half-point ko
, @3 }2 e6 e6 D: ]; G5 N& x* H9 P棒接 bàng jiē - pole connection$ @! L- v2 s  _4 k0 ~  u
包围 (包圍) bāo wéi - surround*
! W% l% R( d$ t2 h( k0 Z" R% [薄 báo - thin*
+ `  ~* V" W! Q& G! [保留 bǎoliú - retain; preserve*" E4 G. C! C# i2 ]1 U
抱吃 bào chī - capturing technique by atari
3 [0 c; D* A3 n" |/ {本身劫 běn shēn jié - local ko threat
6 W0 P% V! O. b3 w% d: j+ E本身劫材 běn shēn jié cái - local ko threat! o3 a& Y! B4 x; {4 k+ [( N
本手 běn shǒu - proper move
$ f! G2 u/ k7 g6 W! f- A" x笨重 bèn zhòng - heavy*
- }& V, {2 u; i/ D0 W- x崩 bēng - collapse*0 W' q$ E' u: W. k
崩溃 (崩潰) bēng kuì - collapse*  s9 b! y( T  d/ m
逼 bī - checking extension" D8 K, `4 N0 ?" u7 m+ j
鼻顶 (鼻頂) bí dǐng - nose tesuji! v" v& [4 i# C4 K+ v
比气 (比氣) bǐ qì - capturing race) }8 l4 g" M" `
比赛 (比賽) bǐ sài - tournament*
6 f$ Z) @( _# C/ c( P边 (邊) biān - side*! d% ^1 d' C( e8 N0 a# A
变化 (變化) biàn huà - variation*
2 _! S; P6 O. K: {* E变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
: _8 L2 Q; u9 H4 G变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening) A: ]3 c! n7 C8 t! m
变着 (變著) biàn zhāo - unusual play
) C  y2 q: z$ w' B1 R8 i' c并 (並) bìng - horizontal stretch
! C2 w0 c/ Z8 J步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
/ E" w( _& I- u+ r+ d补强 (補强) bǔ qiáng - reinforce*
3 i- _  L; |2 ~7 s# V布局 (佈局) bù jú - opening7 c: n! j# W; G; m3 }& K
不利 bù lì - disadvantageous*
1 C+ ^  ?( ~  H* D1 t, Y) b不入 bù rù - suicide0 b% H' K- |. D/ W
不入子 bù rù zǐ - suicide
% C& s% p  \+ l; s; l不提三目 bù tí sān mù - three points without capturing
" {  i2 K" F9 G* l7 h不提五目 bù tí wǔ mù - five points without capturing
- E) r9 d( @1 T  y
& L# I! }* {. u- m
2 d- c  D% R8 K' D. DC1 W; A% n4 ]# z+ ~1 y2 X7 C
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)6 J3 q9 B  O  q5 J, e
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)# o5 L+ B3 k* f" J0 Z; j- h
参考 (參考) cān kǎo - reference*
- r% h$ W: B6 U# V3 @残忍 cánrěn - bloody or merciless*
+ O2 d7 d8 c- f) e( g9 \拆 chāi - extension& A8 k+ a3 p+ H4 U+ G0 k. A& J' Q
拆逼 chāi bī - checking extension
6 Z$ i( `) h; ~) A1 k拆二 chāi èr - two-space extension
& L: u% b( J9 m* s拆三 chāi sān - three-space extension. C5 S2 g# g  R1 ]! C/ ^9 q
拆四 chāi sì - four-space extension
# ]) e. y$ ]+ `. E8 V) j& p5 B( |拆五 chāi wǔ - five-space extension
& _. A* X- J, X拆一 chāi yī - one-space extension( d# n8 g1 R( M5 w2 J" Q
缠绕 (纏繞) chánrǎo - harassment technique, A. ]2 G5 E# k- p
长 (長) cháng - stretch/ E- ?* G* O" H
长考 (長考) cháng kǎo - think for a long time
% X) z4 ~' Y* C. Q长气 (長氣) cháng qì - increase liberties
/ S, ?1 ~' ]; z5 P& Q$ O" B长生 (長生) cháng shēng - eternal life2 j0 ~; o/ z- L  m8 ~4 v$ a
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
8 c  Z1 e7 ~0 F+ A3 G! l# ?- {超大飞 (超大飛) chāo dà fēi - very large knight's move9 C7 {/ U* t4 t
超高目 chāo gāo mù - 4-6 point! i* m, J9 y3 \! I* U& H- Q
超时负 / 超时 (超時) chāo shí fù  - lose by time5 p: h0 p/ v8 T0 f
超时胜 chāo shí shèng - win on time( U1 `( o5 e: c/ q# y6 w; u5 K
成功 chéng gōng - success*" v' T6 g- I- H
成立 chéng lì - possible*
0 y) x0 [2 l9 \0 S7 ^4 u' K秤砣 chèng tuó - two-stone edge squeeze, D0 M# t( o( v# l9 K+ F; I
吃 chī - capture% D" @2 x" |) b) Z% I1 t* Y
吃亏 (吃虧) chī kuī - loss*
1 @3 \+ U8 \# C持棋 chí qí - jigo. p% G' f, ]0 g' c; ]1 g6 ~4 D
冲 (衝) chōng - push through! a8 l0 W) o6 [2 I; _
重复 (重複) chóng fù - overconcentrated
+ ^* r! \+ p' E# B1 J5 W( W初段 chū duàn - 1 dan
$ y' @0 z" h! Q9 D' r; x初级 (初級) chū jí - beginner level*
! u9 f: l0 f9 L3 N. ~- H/ C7 V) }0 z; S出头 (出頭) chū tóu - getting ahead
* l. W% _. p0 c$ [  O刺 cì - peep
% U  Y$ E7 z  @次序 cì xù - sequence*
+ q+ J; M- j+ R$ ^  y错误 (錯誤) cuò wù - mistake*
; I, _5 c( y9 J# d0 w' M7 q错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
  D* k2 n' C, K# h4 |7 Q& L! V0 J6 z: O
( a  D' a4 W! l
D
7 ?9 n* {7 y2 G9 {  [搭 dā - attach' O. c7 ]: c) Q; {7 a& B5 A
打 dǎ - atari2 l( _0 U7 _# e( \( }# a% Y
打吃 dǎ chī - atari
0 w9 O7 W, I5 N2 Q+ y  g打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
& ~; y1 S/ {1 w  g8 l" ^, B( F打挂 (打掛) dǎ guà - adjourn game) h1 a! ^7 ?, ^3 A' L3 c
打劫 dǎ jié - ko
! ^2 x3 k4 O7 {  d' C打入 dǎ rù - invasion
7 V+ G2 U) @( T( X3 K9 ?6 }打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
7 I: Z, t3 t5 Y$ ~( t2 c大 dà - large*
& X' z" C# t( k9 E* t大场 (大場) dà chǎng - big point
* L" M2 d+ @2 L1 I  Y8 n大飞 (大飛) dà fēi - large knight's move5 v8 L+ p& J# Q  _, |# D
大局感 dà jú gǎn - whole board thinking
* c9 z. @3 [9 l$ h# H; y大龙 (大龍) dà lóng - dragon*
. @- ^# @& ~; d) y大模样 (大模樣) dà mó yàng - large-scale framework7 I5 k4 [/ G# K  D0 f( J
大盘 (大盤) dà pán - large board (19x19)
+ P7 L2 X" y" D8 _: {大棋盘 (大棋盤) dà qí pán - large board (19x19)
) M7 l) H/ t' b: [' s: G大伸腿 dà shēn tuǐ - large monkey jump1 s, F# c" x" z8 V2 _
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
; A2 p  F" R2 N5 o大雪崩 (da4 xue3 beng1) - large avalanche
# l, A& p! `+ y9 @7 `( z大压梁 (dà yā liáng) - Da Ya Liang
0 l- f% q/ [/ M8 X9 L. p1 U  O大眼 dà yǎn - eye with two or more spaces
& C# V* @2 w* U* [# S! ?大猪嘴 (大豬嘴) dà zhū zuǐ - j group
$ Q* M# t0 C# e# F# D带钩 (帶鈎) dài gōu - long l group$ W" R$ S6 w" D; ~" X: W+ R/ \" Y$ j
单关 (單關) dān guān - one-space jump( ^& |1 f8 M$ k5 {' d/ D; K5 f1 z: r
单官 (單官) dān guān - neutral point
: n( R- L( {: \, P5 T7 \5 F单劫 (單劫) dān jié - half-point ko' N4 c2 f: \4 |! t) t8 d% z: w
单行道 (單行道) dān xíng dào - one-way street*
- h8 y/ J, }% P* f# G8 }3 z9 ?( P挡 (擋) dǎng - block*
# K; j3 h9 U4 @; ]  A刀把五 dāo bǎ wǔ - bulky five
5 R; t: T# t/ A" n0 s刀板五 dāo bǎn wǔ - bulky five
! E$ g1 q- V1 z% C0 @" s1 @刀柄五 dāo bìng wǔ - bulky five
! T0 x0 ]7 a3 j1 m5 Z6 w0 n" ~刀五 dāo wǔ - bulky five' S- }& f# [& |
倒扑 (倒撲) dào pū - snapback, p9 O  n+ {2 b% |
倒贴 (倒貼) dào tiē - reverse komi1 H' H! }+ q. \- i7 v  }
倒脱靴 (倒脫靴) dào tuō xuē - under the stones2 c1 u6 Z# I1 l4 k6 ~8 F  K
低 dī - low*
+ j3 R* V; C6 ]" L6 z. P敌 (敵) dí - enemy*6 p- s# m: {( w$ G
抵 dĭ - hold up; push against, to support, to resist*' Q9 s4 `/ |' h) E" s, h
抵抗 dǐkàng - to resist; resistance*
" k# F  g1 J9 l) C7 n敌人 (敵人) dí rén - enemy*
& u8 c0 P- b( u; X地 dì - territory*
; e8 K" J5 ]* \1 O$ u地盘 (地盤) dì pán - territory*% C* q0 |% i* o5 t2 R1 I/ b) L
地域 dì yù - territory*# e( I, R) M, Y& B4 S
点 (點) diǎn - placement; point
4 W; S2 `, Y3 M6 @8 t: w点方 (點方) diǎn fāng - eye-stealing tesuji* K* f" H/ C* ^- T2 e0 y
点角 (點角) diǎn jiǎo - corner invasion
* p7 I2 z/ f6 {+ ?+ U点目 (點目) diǎn mù - counting  V1 ~1 w, U% S+ Z, I! F7 {
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
: O! N6 }# j& \' V2 M调子(調子) diào zi - choshi
" {7 n; q4 O! d3 V/ Q丁四 dīng sì - farmer's hat; pyramid four- K& p8 T& T6 T& ^( i! X+ U  G1 `
顶 (頂) dǐng - bump. w1 R) Q# e% t4 s" c6 }% I% N
定式 dìng shì - joseki6 H) A* K" W( r, ]# D
定型 dìng xíng - settle# }* L" j& U3 D
东坡棋 (東坡棋) dōng pō qí - mirror go7 B1 X6 u& E: y2 ~. K/ M9 A
斗方 (鬥方) dǒu fāng - carpenter's square
& m# i) S  y) }# a( ]读秒 (讀秒) dú miǎo - byo-yomi
+ @0 I3 p8 X, J) }4 }) o渡 dù - bridge under& @* r! c- D; w9 @. G0 M: t
断 (斷) duàn - cut*- s: o3 Z7 E1 `# ~- O8 b
段 duàn - dan
9 ]7 p, N* i8 ?: K对策 (對策) duìcè - countermeasure*
6 s- x' Y1 v/ }- N+ [4 x; @对局 (對局) duì jú - play game*! p! A6 Z" H) I' W" n3 [
对杀 (對殺) duì shā - capturing race
& m/ w) n$ E: i4 g( C对弈 (對弈) duì yì - play game*$ u$ b: b  Q1 D0 Z( a3 k! t
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*: B1 B- S% _; @) o% Q: ~
多元劫 duō yuán jié - multiple ko' |! s% g! i/ j( d/ }

5 O- {/ n( o% i8 \  `3 F" J0 S3 f9 g. W
E8 Z( f$ T( K: K/ A) A( f/ C
恶手 (惡手) è shǒu - bad move, @4 R8 k5 f8 L) f: \6 q; l* ~
二间拆 (二間拆) èr jiān chāi - two-space extension, d* r  @3 K- P8 ^
二间跳 (二間跳) èr jiān tiào - two-space jump
* z1 c$ f, ^" M, b二连星 (二連星) èr lián xīng - ni ren sei
4 F5 V: p8 \% L9 V( x8 n8 S二手劫 èr shǒu jié - two-step ko
; w& u+ n; W4 d+ S% Y" c6 E
; j  _* Q+ e$ v
9 C0 \6 I3 Z2 O4 P! f4 u+ YF3 u" p" }0 d( ~4 I/ g; k
发展 (發展) fā zhǎn - develop*6 p# m# l# Q7 w& T" _+ S2 K
法 fǎ method, way (also 下法 xiàfǎ)*  x# ^) c6 y" T7 c
反扳 fǎn bān - counter hane0 G' A7 V1 U" `1 ^0 Z& _/ T1 G
反打 fǎn dǎ - counter atari
- w- k8 w( m# k& v反攻 fǎn gōng - counter attack
0 J5 s; m  \+ }! g' W6 A反击 (反擊) fǎn jī - counter attack  u- A2 ]/ ~8 J9 {& R1 u
反夹 (反夾) fǎn jiā - counter pincer& Z% y5 H* o$ B
反提 fǎn tí - recapture3 c8 e: _) _1 J5 c& N
方法 fāng fǎ - technique*
0 D2 N3 h; ]0 V8 G% ~方四 fāng sì - square four
+ t- K0 f7 c/ v7 h0 r. l方向 fāng xiàng - direction*
. T4 g4 ]7 @6 V6 ~* j4 h4 f方形 fāng xíng - mouth shape
+ m# V! Y# p" Q2 u$ h防 fáng - defend** ?$ G: R  m% ~4 k4 F8 W
防守 fáng shǒu - defend*
- |: w3 \2 B4 \# f6 w飞 (飛) fēi - knight's move: s# s3 e3 K& j: M$ ?0 b
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete$ k6 G& `9 C9 D, ^4 q
飞压 (飛壓) fēi yā - press
7 _* y0 H8 v, w6 k4 R废着 (廢著) fèi zhāo - useless move
! s0 e$ q5 C% p7 ~* t废子 (廢子) fèi zǐ - useless stones
& @1 U" ?$ G: m+ `) S9 S分投 fēn tóu - splitting move6 q# n% K( c1 A/ C
分先 fēn xiān - even game
' i' `' I" q2 A3 l9 Y+ D封 fēng - seal in*
2 I# ]2 L7 Z$ a) p. ^) Q封手 fēng shǒu - sealed move8 m5 J3 C# ]$ L0 z$ o4 t
封锁 (封鎖) fēng suǒ - seal in*" v  s4 c  n5 c
浮棋 fú qí - floating stones
, ]# r! J- E% O4 ?浮子 fú zǐ - floating stones
8 l+ e0 }- m7 L' D. d7 w负 (負) fù - lose*, D; P/ M0 Y. T' \: \
复盘 (復盤) fù pán - game review
; B, D5 d- E  o0 Y6 H  Z3 i5 a2 K$ F* o, t0 z8 ]/ A
! z+ K: f' r4 r( h
G
3 h+ q& v/ T% }8 w7 M. o* v  q% H概念 gài niàn - concept*5 x( R  g; c; h1 Q2 D3 B- ?
感觉 (感覺) gǎn jué - feeling*/ n& H$ ~- k' b: T5 F
高 gāo - high*
+ y5 s0 H" H5 o7 |  u高级 (高級) gāo jí - advanced level*
+ e# n6 b" q+ X) K6 _+ ?; o高目 gāo mù - 4-5 point; d+ W: r! {  d
根据 (根據) gēn jù - base*  J# [( d4 \* G5 a3 }2 K5 v
根据地 (根據地) gēn jù dì - base*) y) y9 T+ Q" L# m
攻 gōng - attack*
2 k2 D- E) _  z攻击 (攻擊) gōng jī - attack*! j; U- D9 P$ G1 i! `* H
共气 (gòngqì) - shared liberty
7 T" e0 I; u2 R" m) [5 q8 o$ j公气 (公氣) gōng qì - shared liberty
; W2 e# s- l  @$ P7 \/ J8 X4 u攻守 gōng shǒu - attack and defence*
+ w# j" q, V6 e5 o3 F+ d共活 gòng huó - seki# \7 Y& \( w6 A1 ~$ T
孤棋 gū qí - floating stones
8 @) l+ F1 h7 p  Y挂角 (掛角) guà jiǎo - corner approach
0 G9 c' |1 q& o; n. i拐 guǎi - bend*1 g8 y4 U. Z" e  \! r/ d& J- y
怪着 (怪著) guài zhāo - ghost move
$ _9 B. z3 U! b0 T& b! H* W3 c关 (關) guān - one-space jump
# g  j7 z! G0 e; w( _8 q官子 guān zǐ - endgame4 ~! _5 A, s+ t  K( z( O) U3 J3 ^/ i
龟甲 (龜甲) guī jiǎ - tortoise shell
& C; w, a7 x! c, B9 |规则 (規則) guī zé - rules*
/ c. G2 @$ x) L$ I鬼手 guǐ shǒu - ghost move, `% ]# E# ?9 [6 o. @3 l
滚包 (滾包) gǔn bāo - squeeze6 W# k0 m2 M8 w, H
滚打 (滾打) gǔn dǎ - squeeze
8 U# Z8 F& r- G5 E& R滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze6 _5 v( G6 w. O8 G& ^1 e! U
过分 (過分) guò fèn - overplay+ F8 }5 o4 P% z/ y) O
国手 (國手) guóshǒu - national champion*
4 y0 X' I8 v3 D: v% S- f) d
! c# y! y" x& L+ X
; k/ X# y6 s" @/ n9 w$ fH3 ~' n" e" o* K# k$ F
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
$ {* ~/ K( ~+ l好点 (好點) hǎo diǎn - good point
  a/ B2 |" s$ d$ ?* n7 p和棋 hé qí - draw*( M# \% C7 z2 k
黑 hēi - black*
- p( \) F8 q* [# \黑方 hēi fāng - black player*
" O# _1 L/ c2 q! {黑先 hēi xiān - Black plays first*. I/ f% \- n- [0 Q) _4 z9 |1 [
猴子脸 hóuzǐ liǎn - Sake bottle shape
9 P" w- V8 i7 j! a厚 hòu - thick*
6 [6 G( V) r/ i" u后悔 (後悔) hòu huǐ - regret*' `5 E+ E! B8 @  Z+ X
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
, M- P+ G' X2 T" Q- E* \- T& y厚实 (厚實) hòu shí - thick*
8 u1 c4 E" W$ ?) r( }6 k8 a* O# _厚势 (厚勢) hòu shì - influence*7 L! |) w( ]8 A
后 (後) hòu - after; later*9 v5 G% I2 S5 V; D2 z2 K
后手 (後手) hòu shǒu - gote
9 Y; k* B% @3 U9 p4 }! o后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
& c3 y9 P1 l# J9 t. i后续手段 (後續手段) hòu xù shǒu duàn - follow-up- k2 R! w$ k3 e- g1 E5 [3 N$ i
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
4 _3 M- h% s. b' I% l虎 hǔ - tiger's mouth2 ]$ \  i1 ?# r& i. y1 S
虎口 hǔ kǒu - tiger's mouth& L# y( v" e5 x! M: a
互破 hù pò - mutual damage
1 Y* W, w! q+ w# W互围 (互圍) hù wéi - mutual surrounding of territory
! }3 M! l  Z5 o" {* e) Z4 F花见劫 (花見劫) huā jiàn jié - picnic ko
/ H: e; a; }" Y* p花六 huā liù - rabbity six0 P8 D: c& E/ }9 ?3 r
花五 huā wǔ - crossed five
4 o/ p! K- `7 O9 w( t0 L1 P还原 (還原) huán yuán - transposition, f7 J+ f7 A% X, P' W
缓 (緩) huǎn - slow*1 L" d5 D+ W! k, J
缓慢 (緩慢) huǎn màn - slow*
" i& h$ p7 m  K5 H缓气劫 (緩氣劫) huǎn qì jié - approach ko
4 f5 p. ~& e$ Z, H3 I! _$ A7 }/ E缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
7 f& z$ v4 t0 h& D' ~缓手 (緩手) huǎn shǒu - slow( [( M' E$ X" h" t% k# I( D
缓征 (緩徵) huǎn zhēng - loose ladder
+ V: n# O9 E+ T) Z. k( a缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder# V8 L* T$ B6 J2 ]+ o" d
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
- e# l  U+ F# x1 V0 U" E' z回手 huí shǒu - take back*. o  U% r% A+ n. [/ V
回提 huí tí - recapture
1 W2 L5 g4 A! B8 x* f/ l/ N$ ?# q! c; z悔棋 huǐ qí - take back*! k' [0 _; M/ k. ^2 k# f4 p
活棋 huó qí - living group
. w$ s! H. V2 f, R# V  E5 y0 w, O" f5 ^. R* ^

2 ~$ [% @; B7 z' M2 gJ: e5 {* u' q" n% |3 K  [, h1 h% W* V
急 jí - urgent*: n" [, T& u2 N9 t" t
级 (級) jí - kyu
& e% @3 b5 \' S. ]1 z0 ~急所 jí suǒ - urgent point! o) ?3 x8 F; |- c+ E+ _
挤 (擠) jǐ - bump into diagonal; choke; atekomi( K+ c+ M6 r7 D" s
技巧 jì qiào - technique*
: Q: ?* k$ ]8 U! C. T$ n9 {, L: N计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
( b& V) T! f0 h3 g/ W; U; M佳 jiā - excellent*6 ~+ t. m( z; K1 g/ b* c( P% O
夹 (夾) jiā - clamp; pincer1 v1 m  B  l7 G5 i# n
枷 jiā - net
% U& O2 z3 f: O. n' y枷吃 jiā chī - net
4 I4 P' a4 Q5 g" M# q3 B0 z夹攻 jiā gōng - pincer
% _, j& z, D5 [1 Z# g  D- M假劫 jiǎ jié - false ko threat& Z, j- w5 i  y' s7 T
假双活 (假雙活) jiǎ shuāng huó - false seki; E% D  M1 S( q* Q! i
假眼 jiǎ yǎn - false eye
% B% }4 b2 M7 r2 P9 s$ F假眼活 jiǎ yǎn huó - two-headed dragon! \. W- f4 [' e+ `
尖 jiān - diagonal) k: @+ F5 K3 ^6 I7 A
尖冲 (尖衝) jiān chōng - shoulder hit
4 ~7 m' Q! _: e% p尖顶 (尖頂) jiān dǐng - diagonal attachment
/ t5 B' q! G: b坚实 (堅實) jiān shí - solid
1 [3 m- `  _  G9 d见合 (見合) jiàn hé - miai- L4 U8 Z, \2 R/ d8 F+ i7 X
教 jiāo - teach*
5 L0 h2 u$ S- R% Y3 P' {, p# E交叉点 (交叉點) jiāo chā diǎn - point. e+ w1 a" b3 n1 F
交点 (交點) jiāo diǎn - point6 S! @$ p7 D5 R5 R
焦点 (焦點) jiāo diǎn - focal point*  q- F( n1 Q6 G; u
交换 (交換) jiāo huàn - exchange*
9 R" F+ Q' V& ^角 jiǎo corner (angle, horn-shaped)*- t/ K  c1 ~! Z+ \
叫吃 jiào chī - atari7 W/ `% S# |2 ]' k' `
教师 (教師) jiào shī - teacher*0 I) n2 b4 I5 F( _7 p
教室 jiào shì - classroom*
% t6 I% k0 E) @1 z& E基本功 jī běn gōng - fundamentals** C; C. c9 i3 v. k3 y
接不归 (接不歸) jiē bù guī - connect and die4 Z( w' e. L/ o9 [$ p
劫 jié - ko
' v% R& _' A0 n; S0 ~# T劫材 jié cái - ko threat
6 I) g2 f! j* P( n- `' _# `结果 (結果) jié guǒ - result*
6 B9 ]1 ^! V. n2 F: u) {劫活 jié huó - live by ko
$ F. ]. ?2 O; ~诘棋 (詰棋) jié qí - life and death problem  e3 j/ g; Y) ^
劫杀 (劫殺) jié shā - kill by ko3 ~& ^* G0 x  \9 r5 U3 P* l
劫争 jié zhēng - ko fight% m+ J. g4 C' W7 p6 Z( O6 S- Z7 _
解答 (jiě dá) - answer, solution*- G" E0 J. @8 z
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square+ T% ?/ R) ?8 n* }  s/ Z9 m
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg- l5 D* i1 z) ?- Z$ d$ V! x
紧 (緊) jǐn - tight*" ^  @' Q( `2 }: d' d* Y% U9 Z
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties2 ]$ d" x9 u$ b# s& O
紧劫 (緊劫) jǐn jié - direct ko1 \7 R  X4 o) w
紧气 (緊氣) jǐn qì - reduce liberties
) h$ g0 k; W: s( E" S* m紧气劫 (緊氣劫) jǐn qì jié - direct ko
2 h% M9 m2 S7 C* l& {6 W禁着点 (禁著點) jìn zhāo diǎn - illegal point% m; T$ `* |1 l- s1 D
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only). U7 T+ `. h* q" {6 \6 K4 E
净活 (淨活) jìng huó - unconditional life! v, V* ?2 i* k* t) ~; W
净杀 (淨殺) jìng shā - unconditional death  o  n! r! d8 ]# M% X4 v
净死 (淨死) jìng sǐ - unconditional death6 E1 Z% t4 h: V  c* I8 r
救 jiù - rescue; save*! v) A( t0 x: N, m4 _+ g
聚 jù - placement inside opponent's eye
. P/ f) Y9 j2 M2 W- C0 N$ a2 \俱乐部 (俱樂部) jù lè bù - club*
; K, }/ s: l8 B2 Q1 u) B聚六 jù liù - six-space killable eye shape
' P2 j) _9 z7 h0 V聚三 jù sān - three-space killable eye shape, r3 ~. M5 b( g
聚四 jù sì - four-space killable eye shape
- A1 Y' Y3 Q& y聚五 jù wǔ - five-space killable eye shape' X& Q% e, v# D
决战 juézhàn - decisive battle*
7 v" a3 ?- C5 e4 j+ x诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
3 G: E: G7 p; D, B
' H) @2 F, o6 I5 A4 K9 _4 I: I7 w4 r8 c. t. j1 t- u
K6 E; K! F0 a! F$ ?- W
卡眼 kǎ yǎn - falsify eye  M2 U) G' B1 `, Y1 w% @/ [& y
开拆 (開拆) kāi chāi - extension0 Y7 u3 q- B( k: v! M5 @
开花 (開花) kāi huā - ponnuki) u4 W% D3 B/ u( z) u2 i
开劫 (開劫) kāi jié - create ko5 q! R- N$ f/ J
开局 (開局) kāi jú - opening
# t% p; f4 M4 U- s# P1 o' \看花劫 kàn huā jié - picnic ko! \! @$ `' i. e$ r
抗 kàng - to resist, fight; to oppose to defy*
. r. Q  {& |) |靠 kào - attach one line higher than enemy stone
; V5 k$ n/ H7 T2 x% a( F6 q4 |5 h/ Z空 kōng - empty*
, i7 U- I" W6 t3 B  E, h6 D7 k空间 (空間) kōng jiān - space*
; B; U! ]) D8 U空三角 kōng sān jiǎo - empty triangle
3 {" g6 i) A! x, x) d0 c/ X空 kòng - territory*1 c" S+ w2 ~; B; H$ |; E
跨 kuā - attach at waist of knight's move+ g# {) n* q7 V% G0 S, l
跨断 (跨斷) kuā duàn - waist cut
- f; M2 u1 v& q6 @快 kuài - fast*
9 ^  _- X; j8 \快棋 kuài qí - blitz game/ I5 |; L( Z  k! ]5 g5 A# f+ z
宽 (寬) kuān - loose; wide*
' w0 Z! z$ i1 G; U6 x) ]; s宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties- \! \9 p4 }/ o7 A8 [) J' s
宽气 (寬氣) kuān qì - increase liberties4 Y3 R  A  n! v& v: N& n* }
宽气劫 (寬氣劫) kuān qì jié - approach ko
2 T- ~: e& d9 Y, [& B3 l4 D亏 (虧) kuī - loss*) k9 B* c- w  ]; A8 Y
亏损 (虧損) kuī sǔn - loss*: y( f' ?. }. Z, z# e) F
扩大 (擴大) kuò dà - enlarge; expand*
) i3 N! u  c: D' K扩张 (擴張) kuò zhāng - enlarge; expand*. F/ i% Z( a$ _+ N9 u0 {; m+ Q4 Y+ x
[edit]5 ]8 ?$ E+ R( o' l
L; p% m4 o( X+ K2 a
赖皮劫 (賴皮劫) lài pí jié - many move approach ko2 d+ ^; o' _$ t& j
拦 (攔) lán - checking extension; prevent opponent's advance*: s# _0 z: N& ]- s
拦逼 (攔逼) lán bī - checking extension
/ B; L/ N; N* P3 b( u烂柯 (爛柯) làn kē - ranka
1 ]' ~% I7 O6 I$ l; a* I老师 (老師) lǎo shī - teacher*7 r5 L$ ^& z9 ?, j8 r1 j* G
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil) J/ N0 M# s1 F) q" v
类型 (類型) lèixíng – pattern, type*
$ f9 s) F2 e9 ?( A& s7 c冷着 (冷著) lěng zhāo - unexpected move
  N6 L# k5 [; Z, D' n- Z利 lì - profit*
& L( F! {+ j& j4 i  a( S立 lì - descent; stand
# D6 c8 U4 B- P: b; Z利用 lì yòng - make use*
6 Z$ ]5 {& K  V; j7 ?连 (連) lián - connect; continuous*4 J: {4 W2 M' ^! h  L( Z  a3 B' B+ ~
连扳 (連扳) lián bān - double hane  A( T! K, t$ G3 F( m
连环劫 (連環劫) lián huán jié - double ko
! B  g/ d( P: ]6 F连接 (連接) lián jiē - connect*0 \6 C7 O" ?% h
联棋 (聯棋) lián qí - pair go
+ p- w" x# r2 S7 P恋子 (戀子) liàn zǐ - reluctance to sacrifice" G( o- U5 r* Z! \( p! G* _7 y
两分 (兩分) liǎng fēn - equal*. z0 i( o% j( q. @  K# p  p
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")4 e) g/ Q: M8 \0 R- Q
劣势 (劣勢) liè shì - inferior*, {9 p  K2 r" ?* _  R! {
裂型 (裂型) liè xíng - split shape: H& a0 ^% E$ u% b, E7 I# t/ L4 S
龙 (龍) lóng - dragon*0 P: X# G2 ?. |6 w6 `* I
漏着 (漏著) lòu zhāo - oversight* ?& n$ }2 y: ^  e
落子 luò zǐ - playing stone on board
8 W, G" D9 c" n0 F9 s! v
. K/ l. `, C; \8 `2 W; M- z8 |
M! Y" U& ^/ k: r/ Q0 n3 s
满意 (滿意) mǎnyì - satisfied*
& U( Q2 z- D/ k! U4 c0 \6 t7 i慢 màn - slow*% ~2 Q8 y5 O+ s$ U* s. h
盲点 (盲點) máng diǎn - blind spot
, A2 h& n. h9 D9 m) h梅花六 méi huā liù - rabbity six2 \& e2 |5 E6 A# n' l% a; ]
梅花五 méi huā wǔ - crossed five
4 u. E. s+ s( [" |: ]" v& m, p门吃 (門吃) mén chī - capturing technique by atari) m& k- A+ e3 G- u0 S
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening- M( E8 d+ I! }& w0 U% W
妙手 miào shǒu - excellent move
+ I3 a9 \* |. ^' G妙着 (冷著) miào zhāo - excellent move+ }; G3 N0 U9 x) E" t: q/ b
模仿棋 mó fǎng qí - mirror go
6 i! G, D0 r0 f模样 (模樣) mó yàng - territorial framework8 P0 j' b8 X" v% l% S2 r' a
目 mù - point of territory
1 R) H' K0 Y; i+ t8 A, ]目外 mù wài - 3-5 point
8 s& z  v3 F4 m& x( j
" r# L6 d8 k! O0 v- s( c% G, _% Z/ f# P/ ^
N$ x! T% j7 W% u" R) M- b' s* a
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
; C- z% o  D7 M4 U6 ~逆官子 nì guān zǐ - reverse endgame move
; x; L2 E9 M3 X; t# g! M逆先 nì xiān - reverse sente, F/ ]# V: l2 Y- z& a
逆先手 nì xiān shǒu - reverse sente
) W! d& H7 `7 K/ z7 ]% L! I逆转 (逆轉) nì zhuǎn - overturn game
+ g3 b! O  X0 ?/ t( o+ i0 O# G" K' y粘 nián - connect*
. z. f# _% f3 T: q6 E凝形 níng xíng - overconcentrated shape! N: U( U% E2 I
扭断 (扭斷) niǔ duàn - crosscut" G9 E5 U: y# B- W; v7 W
扭十字 niǔ shí zì - crosscut' d! m! y5 G. F
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
% b3 S4 j( s) o4 ]7 z/ n扭羊头 (扭羊頭) niǔ yáng tóu - ladder
- V2 n; T% ]0 ~
8 i, n; [" L* [: D: a5 S2 [8 A, d5 L  J
P7 i- R* ]% _3 W
爬 pá - crawl*! g1 F- t! y9 m" Z: W/ R- H
盘渡 (盤渡) pán dù - bridge under
% ]/ q) h) n, @) ^: I- m盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner+ Z. [$ O$ n( h7 j
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner* ^0 Z2 v' t5 h. x
抛劫 (拋劫) pāo jié - throw-in ko
, O3 Y' |6 }3 v7 `+ l配合 pèi hé - coordination*6 ]' L$ g  V* l; ~8 u' n8 J' i; j8 h2 y
碰 pèng - attach to the side
1 y' M) m( I+ R# q便宜 pián yí - profit*
3 Y3 d0 M# m  v! F骗着 (騙著) piàn zhāo - trick play, hamete
6 Z. b; @! N3 j" ^7 v" ^& {8 C% |平衡 píng héng - balance*
* P  F2 S  C* p$ U* G% y! d% ^" a破 pò - break*0 x" z3 `1 w5 a& M0 n
剖析 - pōuxī dissection / self-analysis9 x- p% a3 {2 F5 v( I
破解 pòjiè - solution, answer to a problem*/ N2 `; k6 n3 ]' o3 y
扑 (撲) pū - throw in
+ r" ~6 a+ }) X5 P5 F8 V1 G' ~" S葡萄六 pú tao liù - rabbity six4 }* O3 F9 p' z- q) T
谱 (譜) pǔ - game record
' ~5 B9 K) J! I: T普通 pǔ tōng - common*9 y. J% m  C5 s; ?
[edit]. m* l' P1 n2 a, Z- `7 Z; y8 Q
Q
# P7 p2 c; f) b1 D欺着 (欺著) qī zhāo - trick play, hamete
+ h. u4 Q' R/ n4 T4 W3 V2 [! _棋板 qí bǎn - go board0 @  m% U- T# e! D
棋风 (棋風) qí fēng - playing style
. n* z' B7 T4 ?1 j- m' F- J棋盒 qí hé - stone container( }9 `! m  _3 I: {
棋筋 qí jīn - key stones
5 ~+ Q0 H9 n: _9 x# y棋精 qí jīng - key stones- w( I$ Y4 ~6 o: G9 c) `+ x
棋理 qí lǐ - go theory) w6 a) ?* K" W7 }2 Q- V2 P$ Y5 A
棋力 qí lì - strength in go5 v4 k2 D. a# L6 m! u% h' L" ]
棋盘 (棋盤) qí pán - go board7 N0 i6 i+ y3 S% p' ]6 N* T7 ]
棋谱 (棋譜) qí pǔ - game record5 F# K% E' u* l% N( H% k+ B
棋石 qí shí - stone
* w9 K/ `4 ^5 J7 G- N/ m& w% G棋手 qí shǒu - player*; A4 K. q; V! m: c" e! Q8 c
棋书 (棋書) qí shū - go book
. Y- r; S) n) f# r- V6 H( R棋院 qí yuàn - go institute
' _. y/ j6 j+ S8 l棋形 qí xíng - shape
: a* H* t2 F2 f$ }5 J$ g, g+ `棋钟 (棋鐘) qí zhōng - clock*6 u  X: L# [0 N' L! U: t1 B
棋子 qí zǐ - stone
# X1 W/ [) ?5 S! u0 v弃 (棄) qì – abandon, to discard, throw away' B; N  B! k! Z, I
弃子(棄子) qìzǐ - sacrifice
2 W9 L' }  ]: F5 D气 (氣) qì - liberty) y4 z) @, J  \1 {! S
气合 (氣合) qì hé - fighting spirit* X$ v! W; m. v1 Z; w9 T. r
气紧 (氣緊) qì jǐn - shortage of liberties% ?! J. Z" z  ^
前 - in front, before*
- N2 I. ?, h  l$ e浅消 (淺消) qiǎn xiāo - erasure( L) b! L4 t3 r% D
墙 (牆) qiáng - wall*  b8 g/ h. u( Y# ?! o9 S
强 (強) qiáng - strong3 K1 u1 H+ k1 M& @& z3 G/ b
墙壁 (牆壁) qiáng bì - wall*$ C* J3 b2 A4 O
强棋 (強棋) qiáng qí - strong group) T2 N: u* V5 S8 J( @
巧手 qiǎo shǒu - clever move
% s; K4 v1 K  t$ a- Z8 Q巧着 (巧著) qiǎo zhāo - clever move( N* l: R3 M- {% w/ o
切断 (切斷) qiè duàn - cut*0 ^; G$ [/ O5 y2 k0 m: m7 y7 `
侵消 qīn xiāo - erasure: i- a4 B6 m0 T4 Z" Y$ \$ ?
轻 (輕) qīng - light*
' ]: S5 Z" n( ]% r+ E8 {# u- [侵入 qīng rù - invasion8 S7 c- b% k9 h( n9 O. K
轻盈 (輕盈) qīng yíng - light*% w" k5 \( p7 x# ~
求活 qiú huó - make life
! }; b. x$ q, [. t曲 qǔ - bend
, d5 W- \) f4 d* |1 g$ {曲尺 qǔ chě - carpenter's square
6 V! j3 {; X. G* F曲三 qǔ sān - bent three+ P4 e# T9 `7 Q0 ~
曲四 qǔ sì - bent four& @% [/ @& a/ L
觑 (覷) qù - peep
% ]( M( G+ C4 Y1 {7 p权利 quán lì - privilege
) Q7 X' ^8 }1 i, e$ w  m! r+ o3 a确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*  i( ]8 u% x# d. p

! w& u) o' v  A9 Y9 }. @7 ~; E! Q5 I4 ]6 o
R
' O- M7 ]- G+ U/ g让子 (讓子) ràng zǐ - handicap
+ u$ O! J% Y% F让子棋 (讓子棋) ràng zǐ qí - handicap game
* N6 ~* K7 T  S( i, K认输 (認輸) rèn shū - resign*
" M3 J$ A8 Q7 c$ _& e弱 ruò - weak*$ Y. w! ?9 j7 U( k) S0 ~
弱棋 ruò qí - weak group
5 k# J5 T- _& v, D
/ ^  v0 a" `. P$ k
+ A6 ]1 c3 R* I0 `S
! H$ s2 i% D+ P4 U3 U' j$ K三间拆 (三間拆) sān jiān chāi - three-space extension
4 b+ T( X/ u2 R5 n; C三间跳 (三間跳) sān jiān tiào - three-space jump  h- r2 ~5 ]: b
三劫 sān jié - triple ko4 l. N- y2 f6 Z4 e" L& T0 J8 C
三劫循环 (三劫循環) sān jié xún huán - triple ko
. i+ k) n9 a* {0 C  p$ y三连星 (三連星) sān lián xīng - san ren sei  n/ M; R5 x/ J5 x& |
三目正中 sān mù zhèng zhōng - center of three stones
( z" H1 V. ?  `5 G* x三三 sān sān - 3-3 point( D2 C+ Z$ M1 E7 `8 {6 o* m
三手劫 sān shǒu jié - two-move approach ko& Z" L$ H9 L& v& F7 N
三子正中 sān zǐ zhèng zhōng - center of three stones
, r* v, N0 S2 t/ G, @$ a杀 (殺) shā - kill*
* Z# N4 Q; c' o( J% Q* `. A杀棋 (殺棋) shā qí - kill- T. w# o. S, U6 g! w
杀气 (殺氣) shā qì - capturing race; v4 w  x+ L1 s8 j! w
上 shàng - upper*
5 D) v" n. A' a6 ~上级 (上級) shàng jí - advanced level*
$ q% ?  Q3 ?) d上下同形 shàng xià tóng xíng - symmetrical position8 }! j- F$ X8 O' p
稍 shāo - somewhat; a little*
; f9 G7 f5 r  t: n( e& A8 `( d伸气 (伸氣) shēn qì - increase liberties) o2 P9 R: P/ Z; k
伸腿 shēn tuǐ - monkey jump
* C8 d0 ^- k* ~9 ^7 B: ?1 m& P生死劫 shēng sǐ jié - all-dominating ko
, P& r6 n: Q7 A$ z# w; ~胜 (勝) shèng - win*3 R, }% q0 t3 c6 t
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move/ f, l" @! H  G1 t5 a5 V9 O
胜着 (勝著) shèng zhāo - winning move0 e  b# {% f8 I0 W) h- Q+ }, A+ \
失败 (失敗) shī bài - failure*9 y) p& N! z2 `6 n# Q
实地 (實地) shí dì - solid territory: i( }! B4 F) O
十番棋 shí fān qí - ten-game match
5 d& k8 {4 E# @; n& z% L/ Q实接 (實接) shí jiē - solid connection* x. R* K: g2 U: M" J3 v# d( a
石塔 shí tǎ - two-stone edge squeeze
, n1 _$ F) c, C  s( R, P( `7 ?实战 (實戰) shí zhàn - actual game situation
- d% E* R# X7 [  s. c/ ]% B实战手 (實戰手) shí zhàn shǒu - situational move
( q( m2 C. Z6 d! c! R# z8 J势 (勢) shì - influence*
9 _8 `& x# l  m" t室 shì - house; room*0 ~! ~5 T1 e+ y" f
势力 (勢力) shì lì - influence*
3 T7 d" {2 C( k' c$ Z( _试应手 (試應手) shì yìng shǒu - probe& I+ H  X6 h5 X9 l( ]. s6 O
收官 shōu guān - play endgame
6 ^% C. m3 i) K7 }5 n收官子 shōu guān zǐ - play endgame- M& V  T+ P  v7 ^# H
收后 (收後) shōu hòu - last play+ n3 x1 u3 g9 n
收气 (收氣) shōu qì - reduce liberties
/ K, i/ Q6 N: i( ^0 }守 shǒu - defend*
9 w/ v7 J1 ~2 S) r6 B( g手 shǒu - move5 i/ U! r$ Z$ H2 v$ j, t
手段 shǒu duàn - technique*
" Q' u* M  B  s. k* z, k9 G手割 shǒu gē - reorder sequence# }9 l) H8 x, q& g) a5 j
守角 shǒu jiǎo - corner enclosure
# s- i2 ?$ K$ A9 s1 U手筋 shǒu jīn - tesuji3 B7 l, ?7 M0 B$ y* c5 F9 h/ H
手顺 (手順) shǒu shùn - sequence! |) i( \1 M: P
手谈 (手談) shǒu tán - hand talk
: O4 Q% m+ X+ c7 T. t, I- J7 q; C9 E授先 shòu xiān - one stone handicap
) E! O2 k+ ~; T5 s. B( H% `3 @授子 shǒu zǐ - handicap
. @2 b+ I3 ~% G" n授子棋 shǒu zǐ qí - handicap game; F* G/ E" V% Y; x; K" r
书 (書) shū - book*0 y0 J9 W; z8 }* K2 g- I
输 (輸) shū - lose*
) }( S0 O+ X( o- d* C书本 (書本) shū běn - book*
- |6 G$ `  p: ~  _0 H8 y数目法 shǔmùfǎ - territory scoring3 g0 X! h' C9 V7 g
数子法 shǔzǐfǎ - area scoring
5 z7 D; X$ T2 V( O9 l' Z梳形 shū xíng - comb formation
, m, f; p- _$ @; M梳形板六 shū xíng bǎn liù - comb formation
6 g% P3 z# a% Y2 S: P+ f& n双 (雙) shuāng - bamboo joint  w% k  c/ f9 |# |  ]! v
双吃 (雙吃) shuāng chī - double atari
+ f( R- B" _& v0 l1 W( A& _* ~双打 (雙打) shuāng dǎ - double atari
* w- Y% ]3 J4 F, g0 p双打吃 (雙打吃) shuāng dǎ chī - double atari
( w- |# w5 S' o' P8 e7 r9 R4 P& [双倒扑 (雙倒撲) shuāng dào pū - double snapback2 j* [' p' d, C" ^
双方 (雙方) shuāng fāng - both sides*
3 h5 {; F: A) B1 Z双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach6 A9 `0 b1 P: _3 W: ^3 P% q7 F
双挂 (雙掛) shuāng guà - double approach4 l" W# v2 _5 Y0 y! ]
双虎 (雙虎) shuāng hǔ - trumpet connection
. K' `" d+ ~- g1 `' q$ Z双活 (雙活) shuāng huó - seki0 `8 ]) B- u8 \" Y1 o
双叫吃 (雙叫吃) shuāng jiào chī - double atari
( B% [3 h  v+ |+ a双劫 (雙劫) shuāng jié - double ko8 c8 P+ R7 v& a+ S9 q9 q* m- ^
双征 (shuāng zhēng) - double ladder
( N" Q( k( H4 b" V顺序 (順序) shùn xù - sequence*$ j6 E. r, c; ~( Z/ ]5 R
死活 sǐ huó - life and death
* `. a3 Y! V* Z0 h死活题 (死活題) sǐ huó tí - life and death problem
: L# @7 a9 H  o& `* s$ _死棋 sǐ qí - dead group6 V8 ]! ]: I" m- D5 |- h
死子 sǐ zǐ - dead stone
" H* l# d6 o+ |0 I* e$ f* o0 C0 ]四间拆 (四間拆) sì jiān chāi - four-space extension/ a4 x  X8 u; v- r7 f3 r
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
: C0 ]+ u3 n: B% L四劫 sì jié - quadruple ko  d: W+ b. k9 s# w& B4 q
四劫循环 (四劫循環) sì jié xún huán - quadruple ko% ]8 b; L+ ]$ d- D5 ?5 k# w
四连星 (四連星) sì lián xīng - yon ren sei: U1 o+ G3 ]/ B2 }4 a
松 (鬆) sōng - slack*
) i/ c* R& f6 E+ }6 J松气 (鬆氣) sōng qì - increase liberties
+ E) A0 `( K/ x松气劫 (鬆氣劫) sōng qì jié - approach ko; `5 k* o3 F4 U+ T% j$ r
俗手 sú shǒu - crude move, o. t' I7 k, V0 q
随手 (隨手) suí shǒu - hasty move- _1 X: a+ \) L
随手棋 (隨手棋) suí shǒu qí - hasty move4 Q5 [# B+ C) M) w" L' O
损 (損) sǔn - loss** ?+ |" c9 ]9 |# Z) g1 ~, t
损劫 (損劫) sǔn jié - losing ko threat
. a5 E! H6 W6 n, K; V0 w+ }2 Q2 `) F' c损失 (損失) sǔn shī - loss*' v& h: P0 Y5 {( L& Y3 g( G
顺序 (順序) sùn xù - sequence*
) v6 p+ d+ |% H2 p% {* P8 a+ o0 u5 h: [5 Z' l! _

& l4 [* w3 a- ^" m9 v) v$ P  t9 |T( N- d5 z/ P- h/ h0 x
台象 tái xiàng - Tower
  v8 a3 T" M2 [8 O. Q( X弹性 (彈性) tán xìng - flexibility*) m% F  ]  \: }2 {
搪 táng - block*
( ?4 i" W" q3 S4 y. X$ K3 j套劫 tāo jié - two stage ko
/ W( a) ?. S' Z* `逃 táo - escape*
  ~3 u2 q6 ~2 P5 k- ~$ p逃遁 táodùn - to escape, to run away, flee*9 v( u' I; V4 j3 a
逃生 táo shēng - escape*8 Z- }# q8 \; }" }1 Q
腾挪 (騰挪) téng nuó - sabaki
5 j3 _$ g$ p% X& j2 b9 }- }提 tí - remove from board
1 K. V! Q- A) T7 M$ n& X提劫 tí jié - taking the ko
) w: H& o( ?* b0 {3 g提子 tí zǐ - remove from board
- t& Y- ?* n: Y1 @天王山 tiān wáng shān - tennouzan
5 b: ~% S- A* ~, j天下大劫 tiān xià dà jié - all-dominating ko7 ~* J9 ^: C( E( U: O" O
天下劫 tiān xià jié - all-dominating ko- c  Y8 d9 X+ I: m$ R
天元 tiān yuán - tengen
/ o0 E- H- Z8 Z3 o9 O; n跳 tiào - jump*% Y3 D1 O+ n, d
贴目 (貼目) tiē mù - komi- H1 ?* `0 t" d2 W' x9 f
铁柱 (鐵柱) tiě zhù - iron pillar*
6 A% i& f  l  l, ~/ e/ R+ ]挺 tǐng - push up; stand*! o: d) O$ U5 s, g3 `% A5 r6 A; w: d+ `
投降 tóu xiáng - resign*( J+ j$ t7 k6 D& f7 t4 p6 f$ M& e
投子 tóu zǐ - resign' ~- o$ {- D+ [
透点 (透點) tòu diǎn - placement
3 T+ @7 o: g" k' U+ o6 o0 V图 (圖) tú - diagram*( D' j- _, I: i7 f' M3 a) Q0 T1 u2 M
退 tuì - pull back" q9 O; i  c- L7 X( s7 b
托 tuō - underneath attachment
3 P6 a4 t+ ?) [4 z; h6 s+ i, O脱出 tuōchū - escape, break out
- w/ @( U8 P3 [. ^) x: n3 Z/ }+ i8 B& n脱骨 (脫骨) tuō gǔ - under the stones
4 Q4 r" {- w1 w脱先 (脫先) tuō xiān - tenuki: I" U% x6 J' [/ {1 H5 J
7 @, n' e( n1 V. ^+ A

8 ?' g3 J+ u( C2 `W$ |% x% u9 ^3 y- q% P7 P1 t
挖 wā - wedge
  v, l0 n; o8 ^7 u+ z& g, Z外目 wài mù - 3-5 point! {0 p- z) m0 F; O
外气 (外氣) wài qì - outside liberty
3 }% U; {! s& W& I. G9 Q6 H$ s弯三 (彎三) wān sān - bent three: [2 j: P! e' C6 G- M
弯四 (彎四) wān sì - bent four
* |3 U' e8 [6 n9 I: m万年劫 (萬年劫) wàn nián jié - ten thousand year ko; @' d- C2 m: U" O
围 (圍) wéi - surround*
& L5 W( k' p3 _: T7 Y5 b围棋 (圍棋) wéi qí - go* V% n5 ?6 o  D" h
尾巴 wěi bā - tail*
/ Q3 T* b8 @% H味道 wèi dào - aji4 D9 M( [# h5 H( j
文凭 (文憑) wén píng - diploma
9 }+ B1 @4 Q6 n; h  \( c稳当 (穩當) wěndang - stable; firm*
; j9 ?" o4 s3 W2 D, p8 }# x问应手 (問應手) wèn yìng shǒu - probe/ K$ _' G0 r! J2 r$ G7 L8 p
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
+ }1 P: S2 G6 W% V; p无理 (無理) wú lǐ - overplay
/ e/ ?$ [8 F  t( z2 L; K3 ~无忧劫 (無憂劫) wú yōu jiě - picnic ko" N4 a& I6 s7 n4 m. x# ]0 Q
五子棋 wú zǐ qí - gomoku narabe$ G7 i, f4 K- n( Y- R
五间拆 (五間拆) wǔ jiān chāi - five-space extension
  B. i7 G; z6 a$ m4 B五连星 (五連星) wǔ lián xīng - go ren sei7 Q/ P/ X3 O+ m. f
五五 wǔ wǔ - 5-5 point/ D& p' _9 G  j. ?( \% x

* H" G4 p9 Q* M. A2 ~, b$ M& `- |8 t
1 E5 {  l) N3 f6 k: Z& s8 QX2 \8 n2 ]" w- f5 [3 w- ^2 {
细棋 (細棋) xì qí - close game  D" ~  }# \* h: N, |! Z9 d% D; M
瞎劫 xiā jié - false ko threat
: _5 ?( M, P( d6 `9 S  R$ N' s下 xià - lower*" [, ?# L6 [1 \8 L$ p/ D5 N6 J! U7 {
下法 xiàfǎ - method*
6 ]) n: R* N! S. a# m$ v先 xiān - before; first*
0 P* j, O( D8 I$ f/ A先手 xiān shǒu - sente) ^' y7 z2 v+ I  q; E  X, @
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
, c/ }; r, t8 C* [! e先手利 xiān shǒu lì - forcing move
& `2 ]/ l$ U# Z先中后 (先中後) xiān zhōng hòu - sente with hidden gote2 A' h/ o' d6 {6 S$ |' U
陷阱 xiànjǐng - a trap*. v; W  b! D$ k( n
象步 xiàng bù - elephant's move
# l' q, S" D" C! P3 V8 f象步飞 (象步飛) xiàng bù fēi - elephant's move( M# v7 o  A. c9 S7 U
象飞 (象飛) xiàng fēi - elephant's move% N9 H. t# F3 A7 z0 U$ \9 y
向小目 xiàng xiǎo mù - facing 3-4 points
/ d" a* J, Z( Z: C! l1 O象眼 xiàng yǎn - center of elephant's move
& A/ ?; W! t: Z! r3 w2 C3 X3 `消劫 xiāo jié - ending the ko
, d, c5 v( Q4 t  _小 xiǎo - small*, c7 ~# X' [8 X
小飞 (小飛) xiǎo fēi - knight's move9 d1 F$ @! X; S4 C5 E& f
小尖 xiǎo jiān - diagonal# I* S9 I/ h7 r, N! ^# y
小林流 xiǎo lín liú - kobayashi opening3 W8 B  T4 A: y$ k- T  k' P: \: k: P
小目 xiǎo mù - 3-4 point0 s  Z* v/ O5 b( J
小盘 (小盤) xiǎo pán - small board (13x13 or smaller), w+ ]* w; U" C$ }( A# f# A
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)9 b6 s5 P% K  a
小伸腿 xiǎo shēn tuǐ - small monkey jump
* d: ]/ {; f) O% `小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
( {6 @- B% m" d/ _- D效果 xiào guǒ - effect; result*
( u3 Q0 L/ d  ^" A5 l( u1 l; ]效率 xiào lǜ - efficiency*
0 s" o% C1 Z2 X4 q; x, r1 O新布局 (新佈局) xīn bù jú - new opening' ^: r3 f1 S) U/ `7 U0 b' D
新手 xīn shǒu - new move, E2 ~! a. K7 h2 G0 ]
星 xīng - star point
! u/ B5 g8 q$ ?$ y# _8 P6 b) i星位 xīng wèi - star point
! I( f. O2 l  T. V$ f形 xíng - shape*1 }1 B$ \' R3 |; j3 @! ?
形势 (形勢) xíng shì - situation*
$ ^, a/ t  F- b1 c% ]形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement- o: V6 ]5 o6 w
形状 (形狀) xíng zhuàng - shape*
' Q& U4 K" ~: g' ]1 B6 b秀策流 xiù cè liú - shusaku opening
7 x* }& X% u! g, I虚手 (虛手) xū shǒu - pass
# w2 ]1 b' i: n' m8 E& h虚着 (虛著) xū zháo - pass0 q7 w; B# t$ r  G0 z
序盘 (序盤) xù pán - opening( ^: ?  V, _( M+ n$ k
学生 (學生) xué shēng - student*; |$ p7 p6 O( Y0 r7 l
雪崩 xuě bēng - avalanche*0 G9 z) S1 Q- N, t, T, W/ _
循环劫 (循環劫) xún huán jié - double ko# |. A7 y, Z7 [: k

$ S6 g! h* E) l3 \0 I4 O
1 s/ |& k: R% P9 y7 `Y$ [: e1 m( e; J3 o( n8 A# z5 r6 ]
压 (壓) yā - push down*! \& Y- q0 P3 U0 u3 Z
压力 (壓力) yā lì - pressure*
2 g5 k* ]$ w, a- j4 b延气 (延氣) yán qì - increase liberties# b2 ?, M& ]% h; Z6 t. Z2 I+ r% ]
眼 yǎn - eye*% }. A  [5 |0 U. z& }  R3 B
眼位 yǎn wèi - eye potential; eye space6 A" [7 i8 r3 `1 u. W; s1 {* j
眼气 (yǎn qì) - eye liberties/ D$ \6 ~$ X* \2 {: L0 u3 y
眼形 yǎn xíng - eye shape; eye space8 k9 ~3 Q) B6 `6 M
妖刀 yāo dāo - magic sword( r) \2 P; X9 C' m  z: C
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko4 t; \5 P8 t  V  Y+ `" G
要点 (要點) yào diǎn - vital point
, o$ \: r- l: ^3 `1 a要子 yào zǐ - key stones
- P. g" Z0 q" L+ _9 E' P: y业余 (業餘) yè yú - amateur*
! I" I  f: T2 i; i6 g" V/ \一方地 yī fāng dì - one-sided territory- F# Z2 I6 S' x- F6 d
一间拆 (一間拆) yī jiān chāi - one-space extension( m" N4 F/ |" o
一间跳 (一間跳) yī jiān tiào - one-space jump
9 l; L9 u) j. Y6 r( M9 [  I! o' g; ]一手劫 yī shǒu jié - direct ko
  Y  {& }$ s( t: l$ A一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker% X/ `! {) G. r* i% b" O) Y
疑问手 (疑問手) yí wèn shǒu - questionable move. |; I4 P+ Q$ c; V9 ?# A; {  Q' P
弈棋 yì qí - play game*
2 t8 s" w% \4 h! ~引征 yǐn zhēng - ladder breaker
+ r) ~8 r# V0 N0 K3 B赢 (贏) yíng - win*
- O' S3 y8 t% u. X' L' J应氏 (應氏) yìng shì - ing's
; U! G8 y5 }' t2 @! U4 f& U# J硬腿 yìng tuǐ - first line descent/ ?; V/ d! i. D/ r
优势 (優勢) yōu shì - superior*5 ^6 C; g$ b3 [4 `& f
有利 yǒu lì - advantageous*
5 C7 ]9 Z8 l. `1 G- f3 T有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye6 x; Q6 X1 R( ~1 w  X' w
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye. O6 C. u0 Z% j# T, d( U5 C# e- @
右 yòu - right*$ |1 V1 q+ i4 ?! ~
余味 (餘味) yú wèi - aji
6 D- q; c! O, m愚形 yú xíng - dumpling shape8 h) n" x/ N: H& l! X
宇宙流 yǔ zhòu liú - cosmic style2 X- S  f  p1 `4 g
原则 (原則) yuán zé - principle*3 ]! M+ q' R* W8 |# T0 }
院生 yuàn shēng - insei6 I/ v# @' }! j- S* M

# m. Z7 S$ c. Y$ P  q- @
8 \7 f; B. }! ]$ y& ?) UZ
1 H( @' b) b, j枣 (zǎo) - jujube (Chinese Date Wood)*+ y: n1 ]- F  ?# L. Y1 {
扎钉 (扎釘) zhá dīng - iron pillar*. ^" y5 {9 z* z9 ~; P$ l; ~$ ]
长 (cháng) - stretch
5 A% b& A! U) T6 s& D7 R胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi# H% o, e& U) ~" e
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
. M: u' W$ z& m; r( T7 P  z着 (著) zhāo - move
* Q7 v' p  u2 X- ?; I真眼 zhēn yǎn - real eye" }* F% Z" m4 K7 t, k: Z
镇 (鎮) zhèn - capping play
' b2 x6 L0 F: `4 J% v8 H) O% j  t镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
. A2 ]# Q' e0 D3 ]- N镇头 (鎮頭) zhèn tóu - capping play/ j3 i' h; Q+ [( K2 e
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma; ]1 ^% W& G; u4 `: f8 G
征 zhēng - ladder; k1 E( |0 n* ~! D# ?2 p. B, @- r
争棋 (爭棋) zhēng qí - official challenge match* N& d, o. Y1 S: }) x
征子 zhēng zǐ - ladder
4 g3 `' [+ W4 }6 i8 u征子劫 zhēng zǐ jié - ladder ko
4 c4 ^1 U* J' r  J, W, B1 `, q整体 (整體) zhěng tǐ - chain
- u7 X: M, [+ v$ t  B整型 zhěng xíng - settle. u, w& O7 A" D/ s
正解 zhèng jiě - solution*; k, C+ e! ?! W% k5 {
正确 (正確) zhèng què - correct*( v$ b% H' p9 o2 Y# V
证书 (證書) zhèng shū - certificate*1 c# U( h. |, ~7 l/ P, C
正着 (正著) zhèng zhāo - proper move
+ s2 L2 J9 T5 z. {% P" S指导棋 (指導棋) zhí dǎo qí - teaching game: R" N: |1 v7 d" N# {, ?# R2 s( q
直二 zhí èr - straight two
( ?; p: `1 g. `8 n, g0 e直三 zhí sān - straight three
8 [- b2 |! T3 N4 P直四 zhí sì - straight four
% l" C2 k7 l) w" p! B职业 (職業) zhí yè - professional*
6 l/ ~- e' O7 H* V! }: W只此一手 zhǐ cǐ yī shǒu - only move& p+ a7 P3 K" i4 g. Q. f* U; N
治孤 zhì gū - managing isolated weak group
+ @  P# x* T4 K中 zhōng - center*
4 |9 h5 @' ?$ d+ X+ g+ }, w: @钟 (鐘) zhōng - clock*' I4 p0 C* \- L, o5 h7 a
中腹 zhōng fù - center*! @; t: C( w( V$ j/ g
中国流 (中國流) zhōng guó liǔ - chinese opening( O9 Q% r$ |# a- N8 C5 C
中级 (中級) zhōng jí - intermediate level*
" X# R' [3 [: X( D  X& v终局 (終局) zhōng jú - end of game: b" A9 b, D4 X5 {) U1 F0 K
中盘 (中盤) zhōng pán - middle game0 Q" c( }& A. m$ [- d; i; M
终盘 (終盤) zhōng pán - endgame
# X6 p  e# L' e中心 zhōng xīn - center*9 p' B) T# w0 n+ ^2 O( h) u. }
中央 zhōng yāng - center*
+ U1 K/ H3 C3 g" Z" J5 L+ W% i中原 zhōng yuán - center*4 ^5 u9 Z8 E- T1 Z, v
重 zhòng - heavy*' m0 r$ N4 X% y  c
主动 (主動) zhǔdòng - (to take the) initiative*1 _6 B% M9 k1 ^4 U9 j
专业 (專業) zhuān yè - professional*
( i: V; u8 W# S' I转换 (轉換) zhuǎn huàn - exchange*
8 _0 R4 G; ?; i% _' j! C- p" N装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
% A* }: E3 ]" ^装劫 (裝劫) zhuāng jié - a move that threatens a ko: C- _+ Q( n, p) ?+ B
撞气 (撞氣) zhuàng qì - reduce self liberties8 p3 p$ W  }9 |" t; T8 j
追 zhuī - chase*
7 s5 a% y9 R( E' T8 f追捕 zhuī bǔ - chase*7 _3 E+ J; w4 u- o4 c# d2 k8 z- H
子 zǐ - stone; unit in chinese counting6 w. y# T6 ?+ [' f/ V9 T
自然流 zì rán liú - natural style) @5 ]- Y; {8 X" _
自杀 (自殺) zì shā - suicide*) g3 T0 c. X5 P4 l$ s
左 zuǒ - left*
2 F/ G+ Z8 s( V2 d0 J" A1 n左右同形 zuǒ yòu tóng xíng - symmetrical position
* X. e8 i' i/ U8 T- Q% c做活 zuò huó - make life
: I$ u4 y7 G7 u9 k( |) e/ ^做劫 zuò jié - create ko
9 p& k# \' ]5 l0 R作战 zuòzhàn - combat*
/ a$ O3 ~% V8 `& K做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
5 A( l( ~( w5 u7 [4 o
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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