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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A! @. \  N  ?. P, v* R0 h
安定 āndìng - settle*
( Z+ ^' r/ X' R* E% \; z8 H& g: W
+ d* R5 l/ i5 f( c" V, |7 g( g4 T! ^8 d) w- C0 T; ?
B8 b- H' t5 ?. S! Z4 r& C+ n  I$ v! q
白 bái - white*
  z- C( H) b& ?; R白方 bái fāng - white player*
2 m& V3 t, D! [4 \败 (敗) bài - failure*
, b0 o; ]/ G9 f  x败着 (敗著) bài zhāo - losing move1 g* ~! o& [: H5 o1 {8 |
扳 bān - hane
6 ^+ W3 u  E& z) E9 Q; h& w( }3 n# M( ^扳断 bān duàn - hane through; H& l5 J/ {4 i1 S; z
板六 bǎn liù - rectangular six
& U" [. n9 A- C; Y- A半劫 bàn jié - half-point ko
: Z8 ^  w4 V9 t# g2 c0 ~棒接 bàng jiē - pole connection
8 ~8 V5 q% g1 p包围 (包圍) bāo wéi - surround*
' t, J* Q3 @8 y* A3 m+ `- `  b薄 báo - thin*
/ W! k1 l" t& l9 t+ K" R保留 bǎoliú - retain; preserve*
/ p9 V, V1 i( g& V" g5 I. ]抱吃 bào chī - capturing technique by atari) z3 T2 H$ O8 C6 `
本身劫 běn shēn jié - local ko threat
7 C% G* J" l- z( _本身劫材 běn shēn jié cái - local ko threat& P! {/ j# }# P: b
本手 běn shǒu - proper move& f$ w9 y& ]4 z9 [$ p* L
笨重 bèn zhòng - heavy*8 d  F2 C9 {* d( b4 o) {
崩 bēng - collapse*/ ~) d  O; ^- X% b0 L6 n% k: W
崩溃 (崩潰) bēng kuì - collapse*6 p3 c, W: g" P' H! H  O1 S# I
逼 bī - checking extension
5 r" m' \3 V4 y- V鼻顶 (鼻頂) bí dǐng - nose tesuji& h: h) W/ L* A
比气 (比氣) bǐ qì - capturing race6 b: ^$ E# z" e
比赛 (比賽) bǐ sài - tournament*: Q8 i3 Y) b* c+ Z) X7 Y+ _0 @; W" i/ y
边 (邊) biān - side*& Y5 d& |6 k3 O
变化 (變化) biàn huà - variation*
' \# {; C' {' o8 D变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening4 K8 i1 @$ C+ `+ c$ K! f
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening; m; G/ @7 r1 p& g
变着 (變著) biàn zhāo - unusual play; [& R+ Z9 P( D
并 (並) bìng - horizontal stretch
, s, p9 M' m# E步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
# }' j" C$ C8 X3 q/ h补强 (補强) bǔ qiáng - reinforce*1 Y. }0 c8 _0 g7 [
布局 (佈局) bù jú - opening2 x+ Y: _# Q# h9 d8 s3 k
不利 bù lì - disadvantageous*
" r5 e8 F% ^$ P( U/ n* G& {: S不入 bù rù - suicide% O6 q2 ^0 S: T4 N- g  p
不入子 bù rù zǐ - suicide
! L& e/ v4 Y; k. q, n不提三目 bù tí sān mù - three points without capturing
$ U5 k8 n+ o7 S( Z" Z6 p: H0 ?不提五目 bù tí wǔ mù - five points without capturing
, ]- @: {& x9 Y# j( ^, R0 _+ w* f
7 z! Z) ~( L% a+ t& U5 A% F6 w& b8 U9 Y
C
! D6 I1 d+ l7 p2 c% L猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
( ^& D- f$ @- Z/ I' |6 `) y猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)1 s) B/ f. i9 [2 U. J8 }
参考 (參考) cān kǎo - reference*
- I3 k5 F+ o: |+ }0 \4 U残忍 cánrěn - bloody or merciless*
) @! g: G; J9 x$ C) @* F拆 chāi - extension# P" p$ S0 g( y# P1 _+ G+ K. x
拆逼 chāi bī - checking extension
8 f( Y. t% b, Q$ h0 M( ~" z1 Q" ^拆二 chāi èr - two-space extension
8 l, c* ~( z$ |/ b( L拆三 chāi sān - three-space extension
/ F1 @" o: G8 S  d7 M" i+ {拆四 chāi sì - four-space extension9 b3 i. y8 ?* q( A- j" S2 g
拆五 chāi wǔ - five-space extension
) m5 ]9 g3 C1 v2 z拆一 chāi yī - one-space extension
; K4 T. V# r* G. J' d4 t( m缠绕 (纏繞) chánrǎo - harassment technique
- L7 v) r  u! T- o长 (長) cháng - stretch
, X* B/ y0 S" n& y6 U9 Z4 ~* O长考 (長考) cháng kǎo - think for a long time
$ n# h  w8 c. i0 j7 j2 j" Q长气 (長氣) cháng qì - increase liberties
( p! r; T5 z8 o! U' a长生 (長生) cháng shēng - eternal life
, S. @9 O0 s* T( @  v. A2 L$ X' O7 V- @场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# B! p& V6 i4 n9 R' s超大飞 (超大飛) chāo dà fēi - very large knight's move. A0 H2 s4 @9 V
超高目 chāo gāo mù - 4-6 point
% J5 V8 U2 w% @3 P超时负 / 超时 (超時) chāo shí fù  - lose by time( z5 p6 M4 ?5 N& h
超时胜 chāo shí shèng - win on time
3 G1 n, `& l( a3 ?6 G4 g1 m1 f7 |成功 chéng gōng - success*, j3 M% M( J8 G6 M: C8 T& q9 ~2 R
成立 chéng lì - possible*% \; t9 ^7 N3 a% [7 O5 U: A
秤砣 chèng tuó - two-stone edge squeeze
) U3 E0 T2 E7 S8 K% x! ~吃 chī - capture5 v0 [" X4 J7 j0 b# Y/ I9 ?2 ?
吃亏 (吃虧) chī kuī - loss*( D3 a8 W6 o0 W/ w' a5 P7 o
持棋 chí qí - jigo# P, n% u- m  @2 i# }8 S  m$ A
冲 (衝) chōng - push through: c( z2 U5 w" N; `* d: P& j( x
重复 (重複) chóng fù - overconcentrated& N6 M% L3 @% \0 b( O. N; P
初段 chū duàn - 1 dan
& ^, b# @6 K: [- R( g( n初级 (初級) chū jí - beginner level*+ `6 M* E1 ^1 F$ k8 }$ ]1 E- ]
出头 (出頭) chū tóu - getting ahead7 R% l6 m8 |) u! o% v* M
刺 cì - peep
3 K8 [5 \5 T& ^& G次序 cì xù - sequence*
3 W. P$ q8 _" j) d" [: f! t0 l错误 (錯誤) cuò wù - mistake*4 N  d  M3 a6 w% g
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
1 v) h% g4 h  m  F5 \/ d  _: b1 o' r  D% T
0 D1 Q. x0 `" V& n
D
( f6 b8 c" N# w- S% c9 ?, M搭 dā - attach9 d5 ]3 ?+ z5 z5 k0 {* |9 [
打 dǎ - atari
  @6 ~5 T& F* o, m: V/ n! R打吃 dǎ chī - atari
; o: L1 L/ d. K- p1 F! @打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
& U8 a* g+ _7 R: g7 l$ x5 v打挂 (打掛) dǎ guà - adjourn game
# l, ~0 q& G4 u1 W; _- U, g打劫 dǎ jié - ko
! }4 w; |9 M% ]2 |" L8 N9 m打入 dǎ rù - invasion
: R/ X9 e6 o) R4 @5 h0 `- V" a打三还一 (打三還一) dǎ sān huán yī - capture three recapture one3 ]% R, `: P7 N: q8 R: \! k
大 dà - large*1 [, \; i3 e% }& I/ |2 a+ }8 }8 E
大场 (大場) dà chǎng - big point
4 ?5 n) {4 x7 c% F4 Z2 `大飞 (大飛) dà fēi - large knight's move
2 w/ F2 b7 ~0 K9 X大局感 dà jú gǎn - whole board thinking
4 I1 _) l7 n! s7 w0 n大龙 (大龍) dà lóng - dragon*
& t" z$ a$ ^8 Q8 g# e大模样 (大模樣) dà mó yàng - large-scale framework7 p  E; j/ _6 T0 e- Y# E
大盘 (大盤) dà pán - large board (19x19)
% t! G7 T6 X  o' Y. X大棋盘 (大棋盤) dà qí pán - large board (19x19)
% r( [0 ^7 B8 |) a9 l. I" }大伸腿 dà shēn tuǐ - large monkey jump1 u) Q$ e. f: C  Z% n/ O7 U
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
; r1 s( ^! m1 K- g- [' I- c" b* c大雪崩 (da4 xue3 beng1) - large avalanche
# I4 K- ^) a  Z2 M5 N7 p. [大压梁 (dà yā liáng) - Da Ya Liang
. a3 M" }! S* j4 |* V. f4 t大眼 dà yǎn - eye with two or more spaces
- o# L- ?6 f% w# o大猪嘴 (大豬嘴) dà zhū zuǐ - j group6 \" B: T8 C! }/ u. n
带钩 (帶鈎) dài gōu - long l group
% U' n% C3 g# n0 D# k) ]! {- _7 v单关 (單關) dān guān - one-space jump" u- t. ?; Z. l. R
单官 (單官) dān guān - neutral point" W7 P& W. T1 W" @
单劫 (單劫) dān jié - half-point ko0 m5 U5 O2 M6 e
单行道 (單行道) dān xíng dào - one-way street*
1 y2 `, O% B$ C$ s$ ^2 J挡 (擋) dǎng - block*
; }7 B, A0 {$ j, l5 c) Y刀把五 dāo bǎ wǔ - bulky five% {8 y8 g+ K* H9 d3 ?& u
刀板五 dāo bǎn wǔ - bulky five
2 V) p. M: U; R3 C. d刀柄五 dāo bìng wǔ - bulky five% h  T' i: P( m+ h8 E
刀五 dāo wǔ - bulky five! I7 E# |6 M7 i
倒扑 (倒撲) dào pū - snapback
% V. O1 }- B. v, p* `倒贴 (倒貼) dào tiē - reverse komi
( r* B9 B; f$ Z2 O倒脱靴 (倒脫靴) dào tuō xuē - under the stones6 a; O0 v- _$ h
低 dī - low*
* N! q" z7 [- z. I9 o敌 (敵) dí - enemy*
5 a4 ?3 d7 S; S% ^' [5 f抵 dĭ - hold up; push against, to support, to resist*8 o. S; v1 i: }
抵抗 dǐkàng - to resist; resistance*: \9 X' y  P' x4 s/ E" H
敌人 (敵人) dí rén - enemy*
- L* I4 d0 y4 D/ F* Y+ S1 k1 y地 dì - territory*
0 k) N% r: Q4 l& j! }# a; ]地盘 (地盤) dì pán - territory*9 v5 K1 ~) I8 j9 |- ]
地域 dì yù - territory*
' D. L+ [+ |8 Y! u2 t点 (點) diǎn - placement; point
# p( \1 \* A5 Z% W点方 (點方) diǎn fāng - eye-stealing tesuji
+ L+ A) W7 N+ \7 C  P点角 (點角) diǎn jiǎo - corner invasion
2 T9 `  X, N2 G- \点目 (點目) diǎn mù - counting
9 v+ a- V! ?4 A$ F5 U点眼 (點眼) diǎn yǎn - placement inside opponent's eye0 c5 {* O0 l+ G
调子(調子) diào zi - choshi
  D3 ]5 l* E: I; ]丁四 dīng sì - farmer's hat; pyramid four: N' @) w! B3 ^% r8 ?1 x: F% x( _
顶 (頂) dǐng - bump
8 q: t) A3 t+ d定式 dìng shì - joseki* P; D0 N* i( W1 K( w( Y) L* q* Q5 O
定型 dìng xíng - settle# P# K/ m# h3 i0 }/ B- f
东坡棋 (東坡棋) dōng pō qí - mirror go
  U% x$ m8 I( k) P! g. T斗方 (鬥方) dǒu fāng - carpenter's square
4 f( v8 `8 T7 X! \3 X9 T% c% G读秒 (讀秒) dú miǎo - byo-yomi& Q6 }! Z/ X" p! v+ W
渡 dù - bridge under' e5 ~, a( i0 |5 A  p' @. n
断 (斷) duàn - cut*2 g. M6 G" T$ l$ Z4 Z' p, M) R
段 duàn - dan
& u- l# w, Q; n# ?对策 (對策) duìcè - countermeasure*9 l. q1 U, e' Z
对局 (對局) duì jú - play game*
# `+ W3 R; f: i" i, l8 a对杀 (對殺) duì shā - capturing race/ G6 X- _/ m' p- g! p6 s
对弈 (對弈) duì yì - play game*
+ ~" t* b) V3 y( x8 C0 ^遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*; ^, K+ v5 N* z6 C0 G7 A8 Q6 N
多元劫 duō yuán jié - multiple ko1 U/ q1 |; {7 n
. r* W$ m) R  T- {5 V! u. J: i

) k7 {; r" Z) b  [, \" HE0 v. O; |1 }2 P* t
恶手 (惡手) è shǒu - bad move
' b  n- T8 i  z. J二间拆 (二間拆) èr jiān chāi - two-space extension4 w3 {/ t* Q" j# V1 K( h
二间跳 (二間跳) èr jiān tiào - two-space jump
$ x1 B7 M3 o0 J2 u8 w二连星 (二連星) èr lián xīng - ni ren sei
$ u9 m& V9 w# P. P' z+ H二手劫 èr shǒu jié - two-step ko
" t) V( Y0 S3 p: H! `1 d# l
+ G! Z* n* v& }% ]- z2 ^+ k2 L2 n6 j9 l& s) R8 H: `
F
. O+ o, l9 w! M# j3 d/ j发展 (發展) fā zhǎn - develop*; w) Y& d3 N7 `' v+ m
法 fǎ method, way (also 下法 xiàfǎ)*
) `  J7 q" \2 ^- ?3 D反扳 fǎn bān - counter hane. K1 M7 c, Y( g- L$ g5 ~
反打 fǎn dǎ - counter atari
2 c# m) H( y7 v反攻 fǎn gōng - counter attack
6 {8 H5 R$ \6 i& X8 F7 E- O4 U反击 (反擊) fǎn jī - counter attack8 M/ V8 D, w7 B6 J
反夹 (反夾) fǎn jiā - counter pincer; ?; N! g0 N4 B
反提 fǎn tí - recapture6 f$ [, S/ B7 }9 B( T$ v
方法 fāng fǎ - technique*
' x6 R) u5 b+ B3 `0 ]  {9 Q方四 fāng sì - square four
% t8 L* R: i1 `$ k# I6 z0 B方向 fāng xiàng - direction*
1 W2 r8 ^) V; ?# |1 O( e方形 fāng xíng - mouth shape  Y4 w9 A9 p& f
防 fáng - defend*
( F: j7 J" d7 t8 g' E' p4 m+ c防守 fáng shǒu - defend*
) d! y! r1 `: B飞 (飛) fēi - knight's move$ c: r8 b+ u2 ?
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete. m1 m, J. D& q+ ]! |
飞压 (飛壓) fēi yā - press2 y% M% g# G# ~- N" S  @% d
废着 (廢著) fèi zhāo - useless move; o2 o9 _# ^/ v8 ]3 i
废子 (廢子) fèi zǐ - useless stones
4 b% y1 B# w3 e) r分投 fēn tóu - splitting move: t3 K, }  A- B
分先 fēn xiān - even game: k- j1 l  z& j' y$ C0 A5 Y
封 fēng - seal in*9 l% V9 U' |! l. W
封手 fēng shǒu - sealed move# U  F7 y7 ^, e& {1 x8 N
封锁 (封鎖) fēng suǒ - seal in*
" ]7 K9 a* G, C' B% T4 f浮棋 fú qí - floating stones& V* |% h- B4 r& g) j
浮子 fú zǐ - floating stones
* i' ?/ I# B+ {3 a) A0 Z负 (負) fù - lose** f- A7 Z% `- }  j8 u$ _& h
复盘 (復盤) fù pán - game review
# T: i$ M0 f# e3 p( P0 t
; F5 ~- ?1 ~" ], P9 u  b& x8 b1 p$ u" q7 |: v/ t
G
1 u( I/ m! B, ]& L2 w概念 gài niàn - concept*$ A* P# @( F; A) W) w
感觉 (感覺) gǎn jué - feeling*7 Y4 d& t* D  g
高 gāo - high*, ]% H, ]/ a, M$ j; t! F6 v3 a( p! k
高级 (高級) gāo jí - advanced level*: y: A/ o% K0 S$ |) L, W( X
高目 gāo mù - 4-5 point
4 u" E1 |+ h; M( G根据 (根據) gēn jù - base*( u$ c8 U7 D" M9 j0 X% I
根据地 (根據地) gēn jù dì - base*
# t& T, |7 p2 n; `2 G攻 gōng - attack*
& Q1 p9 F1 \, p& C. ?* Y3 s5 ^5 V1 a攻击 (攻擊) gōng jī - attack*
. G; V* J2 f8 B' Z  b共气 (gòngqì) - shared liberty
/ }! f6 z6 {1 D( H% D; W5 K公气 (公氣) gōng qì - shared liberty& n/ ?. F8 i' F4 u4 g( ]- s* ^, o
攻守 gōng shǒu - attack and defence*2 A% o8 e9 j; w& I: @+ b
共活 gòng huó - seki: ^8 Z5 X( @0 c( E: U2 t1 @+ Y
孤棋 gū qí - floating stones& a  d$ w  A- k- ?7 G* Q
挂角 (掛角) guà jiǎo - corner approach
3 X; I; J" `- M: G4 [: e5 W拐 guǎi - bend*- x% ~$ T$ O6 y% ^9 {
怪着 (怪著) guài zhāo - ghost move$ }+ u( X! V9 c
关 (關) guān - one-space jump
8 {( ^7 W  c8 X$ R* l官子 guān zǐ - endgame
& d3 L# s/ h( ]$ u6 X龟甲 (龜甲) guī jiǎ - tortoise shell) ]- ?$ |* q5 H/ Z- C
规则 (規則) guī zé - rules*5 H$ F( o, l' S# Z0 E, Y( G4 `
鬼手 guǐ shǒu - ghost move$ l* S6 j1 |, k/ v. i: A5 n) O& [
滚包 (滾包) gǔn bāo - squeeze. v$ u, }4 t2 s8 o: B: M6 C& b3 w3 m4 {
滚打 (滾打) gǔn dǎ - squeeze
" z! F% o% N' U" X滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze9 F9 D- \; F; x' y' t
过分 (過分) guò fèn - overplay
& S% `/ g: X- ^8 z5 D! |* {% l国手 (國手) guóshǒu - national champion*0 K  S' l' i9 v. u9 A
2 g8 i. ^5 C0 D8 {! n4 w6 ~
; A6 `3 U" e: W% g
H
) S. T) h: c5 {1 e& L! d6 C  U韩国流布局 (Hánguóliúbùjú) - Korean Fuseki' e/ }/ w, _+ @6 ?2 }+ J
好点 (好點) hǎo diǎn - good point* G9 ?$ E+ p' e. ]6 O) a3 P- p
和棋 hé qí - draw*. n) f8 M6 L4 Q
黑 hēi - black** Y" W# c3 e* H4 C5 C
黑方 hēi fāng - black player*& K5 p) w+ h5 y" F+ [1 [# X
黑先 hēi xiān - Black plays first*! c1 k0 w$ O) a% ?% p7 i
猴子脸 hóuzǐ liǎn - Sake bottle shape/ z  m& ~# B: h' d7 L& k
厚 hòu - thick*' w# v9 X! ]6 l! m4 }* e( V' P' @
后悔 (後悔) hòu huǐ - regret*" |1 y, K+ [3 O4 p
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind9 r/ x# g% r+ ^. n! d
厚实 (厚實) hòu shí - thick*/ q# p; @3 ~  w' }0 n* |3 f
厚势 (厚勢) hòu shì - influence*# Z! j" C- L3 _9 z" C4 r2 J
后 (後) hòu - after; later*$ A0 |4 d3 J: q5 n
后手 (後手) hòu shǒu - gote
" t) ]" P: g% H5 l后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture/ B3 G& y2 o8 {4 h
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
; @- t3 v) T3 L7 M( x后中先 (後中先) hòu zhōng xiān - gote with hidden sente' @9 Y4 _! L+ r; p& [
虎 hǔ - tiger's mouth
3 s; b, h0 r4 u7 r6 y( a( v虎口 hǔ kǒu - tiger's mouth
+ T" a, K1 m  c' q9 s互破 hù pò - mutual damage
8 ]9 C' Q6 z5 g% {3 v1 t" \互围 (互圍) hù wéi - mutual surrounding of territory9 R3 Z4 C1 S% d0 P
花见劫 (花見劫) huā jiàn jié - picnic ko$ [5 B! T2 W8 D- U
花六 huā liù - rabbity six1 j8 w6 ]0 _3 R! G& s: z7 m0 n6 p
花五 huā wǔ - crossed five
# x- B3 J8 a3 y" Q+ P5 G9 E还原 (還原) huán yuán - transposition
: z1 _7 t1 R4 I4 Z( Q缓 (緩) huǎn - slow*
- i  w' `% e) y- j9 ^- l8 `8 e缓慢 (緩慢) huǎn màn - slow*
: |# h5 f1 g8 ]缓气劫 (緩氣劫) huǎn qì jié - approach ko
3 l' o: k2 y  h$ a8 x缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name), {$ N! F) n  {  U6 g
缓手 (緩手) huǎn shǒu - slow
, C/ t6 J6 ^% |$ ^4 A6 r7 V3 B' u/ b缓征 (緩徵) huǎn zhēng - loose ladder: h, M3 ^% E) h  y: @7 I
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
) z( r1 q. }* {黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique6 D% X: o* w1 ?+ P
回手 huí shǒu - take back*$ q3 e- V5 U! p8 m+ `% \
回提 huí tí - recapture; i4 }9 @2 M4 M
悔棋 huǐ qí - take back*: F9 M1 K, m! m
活棋 huó qí - living group
& L) x9 j$ g3 R; M7 x0 d/ `  K+ k

: m) t5 n0 J! p" g. i3 L8 FJ" [$ K0 O6 W3 z
急 jí - urgent*1 \% d# C0 Z. Q! D6 j1 Q& Z, }
级 (級) jí - kyu0 e% N# S5 H5 g2 U/ b3 k
急所 jí suǒ - urgent point
! q9 i( P; [& V( A7 S8 y; z挤 (擠) jǐ - bump into diagonal; choke; atekomi5 e7 B; F- T, `2 J8 b% `
技巧 jì qiào - technique*
+ \  {7 e, ~' d: V! e计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
' u) c6 p" R& F7 K# Q) r! b佳 jiā - excellent*
, ?) H% Z9 j( @8 v! B3 Y夹 (夾) jiā - clamp; pincer7 H( N9 A  A/ i
枷 jiā - net$ |. O' Y7 e5 e# _0 t# f) @
枷吃 jiā chī - net3 J, a9 k* G% e6 f9 h- C
夹攻 jiā gōng - pincer
# w0 T% J2 r! ?5 j: A  M- C' W) ]" \假劫 jiǎ jié - false ko threat
. B# J. y3 p" w4 c假双活 (假雙活) jiǎ shuāng huó - false seki
! t6 g) |8 G/ e' g8 |) i假眼 jiǎ yǎn - false eye' l$ Z" D: a: T; X' v
假眼活 jiǎ yǎn huó - two-headed dragon
2 t6 o+ |) A6 T3 G7 B尖 jiān - diagonal
0 Q8 h" T! N1 I3 y) I: C尖冲 (尖衝) jiān chōng - shoulder hit- D/ A" Q8 L' h1 @# |! O, {$ x: Y
尖顶 (尖頂) jiān dǐng - diagonal attachment! m& A3 F- _/ Y6 \
坚实 (堅實) jiān shí - solid
# x& B8 S- Z5 a! y见合 (見合) jiàn hé - miai0 O2 p: I" [: S* H
教 jiāo - teach*
  {4 X* h, {$ C1 L9 I( U交叉点 (交叉點) jiāo chā diǎn - point
+ \' [  Y# u, A( P1 t$ W2 `" ?- C交点 (交點) jiāo diǎn - point5 a( h/ B9 P) }# Q$ d
焦点 (焦點) jiāo diǎn - focal point*
' W0 E7 I  \2 [( _! _交换 (交換) jiāo huàn - exchange*" M" ]" J1 k7 i% O! i$ v/ Z, V& {
角 jiǎo corner (angle, horn-shaped)*
. W- L# v4 N% L9 }3 }( k叫吃 jiào chī - atari
$ `3 a' Q, V& O教师 (教師) jiào shī - teacher*3 e* v% A/ ~7 @$ u; R
教室 jiào shì - classroom*
4 e( W  {  D  n基本功 jī běn gōng - fundamentals*
$ N& T7 {! K( K& X7 l接不归 (接不歸) jiē bù guī - connect and die, C/ m9 C* d9 G" E. Y1 T" f5 y' K
劫 jié - ko
% u& s4 X6 w& y4 u! I' q5 ]劫材 jié cái - ko threat
6 t  n" B. T+ Q' P' T* C% R结果 (結果) jié guǒ - result*
! `6 }. h4 O% W6 M5 M劫活 jié huó - live by ko/ R, q- i  i- S! Q  J
诘棋 (詰棋) jié qí - life and death problem
) Y' B9 U" A0 w2 p2 t  d劫杀 (劫殺) jié shā - kill by ko3 C0 l7 z' V3 N) z$ b3 U
劫争 jié zhēng - ko fight
( E- M, f% @: V7 J; ?6 a3 w1 [解答 (jiě dá) - answer, solution*
. O5 b: I- }9 y* f$ Z9 A) D4 N" X1 u金柜角 (金櫃角) jīn guì jiǎo - carpenter's square; r# O. E3 U4 u' m, o( E
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg# r7 R' e* i6 m6 E# k
紧 (緊) jǐn - tight*/ J2 c" j, E$ n* l7 A
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties" K( T6 @6 ]# B9 v7 o" R" ~- ^
紧劫 (緊劫) jǐn jié - direct ko+ ?" E! R3 m6 A% i+ |
紧气 (緊氣) jǐn qì - reduce liberties
2 g: g# o* z( @紧气劫 (緊氣劫) jǐn qì jié - direct ko
0 ^% }' i; h: Q  R: G禁着点 (禁著點) jìn zhāo diǎn - illegal point
- e5 o" ^& l) T4 i2 o1 j9 W净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)/ F1 ~3 t7 b* S: X# m
净活 (淨活) jìng huó - unconditional life
8 ~( a6 m: D/ D4 ~, Z净杀 (淨殺) jìng shā - unconditional death
5 E; s2 j& V( [: }净死 (淨死) jìng sǐ - unconditional death' k3 p) m* n( U  p9 r  ?
救 jiù - rescue; save*/ o7 C% C: b" ?7 G- m' ^0 n
聚 jù - placement inside opponent's eye
; c) K/ h# u3 A/ e. s俱乐部 (俱樂部) jù lè bù - club*
5 p0 n" Q4 I8 m) u) E) v/ Y. d0 A聚六 jù liù - six-space killable eye shape$ Q  d9 j  N" T! w$ P9 _
聚三 jù sān - three-space killable eye shape4 c3 z- `$ }( p
聚四 jù sì - four-space killable eye shape
1 }1 |3 G( {/ Q, i7 k% Q聚五 jù wǔ - five-space killable eye shape
1 V$ h: z: h! q7 z+ t" x' v" x决战 juézhàn - decisive battle*
  A/ i" M2 q2 G; O诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
8 _  |1 H1 X7 `- M3 d" c8 P- @- R8 V9 w* Q+ k$ d

" S8 ?# R8 s7 w' `K
* r' P4 t7 I3 a7 [! w5 x卡眼 kǎ yǎn - falsify eye3 M% @, w  j  d: w- X
开拆 (開拆) kāi chāi - extension& S8 c% `/ R+ ~" E' [6 x1 i7 g; G
开花 (開花) kāi huā - ponnuki5 _+ b4 E& [, k# j+ p; I
开劫 (開劫) kāi jié - create ko
+ @( F" F- }1 p+ r( Y* D开局 (開局) kāi jú - opening
% T1 j) n1 M4 }, J( J3 U1 E2 k4 W看花劫 kàn huā jié - picnic ko/ G: A0 C9 Q% D/ r
抗 kàng - to resist, fight; to oppose to defy*
- M# s$ t+ A  ]靠 kào - attach one line higher than enemy stone" j' y" l  O8 I
空 kōng - empty*
" _+ P8 T) M1 e9 h5 ]5 r( X4 |- Z空间 (空間) kōng jiān - space*1 {+ R0 A; j, k! I* K
空三角 kōng sān jiǎo - empty triangle
7 e& \7 V4 V, {( n6 @- B空 kòng - territory*; u- _0 {! Z& f2 b. \+ P: L, N8 Q
跨 kuā - attach at waist of knight's move4 d: a6 T5 v0 `+ B* u* H
跨断 (跨斷) kuā duàn - waist cut
+ B2 v# [; V/ e/ P) F# }4 z: H- \& Z快 kuài - fast*" V) w8 E  G9 ~  w- C6 n: }8 O
快棋 kuài qí - blitz game/ g( N" L) P; r1 D2 \4 U" |0 J
宽 (寬) kuān - loose; wide*
. y( {2 r9 X: I' R" M, Q宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
' L! ~: t" u/ T7 a宽气 (寬氣) kuān qì - increase liberties
- R! }8 c9 t# N6 [/ m$ i# ?& u宽气劫 (寬氣劫) kuān qì jié - approach ko9 W& R: t# u5 F0 G
亏 (虧) kuī - loss*
3 b4 \1 |! ]2 F) ^- Y# n( s亏损 (虧損) kuī sǔn - loss*/ n/ J! M5 `- i" M
扩大 (擴大) kuò dà - enlarge; expand*2 w' U3 l) q/ g: u( _: m" n
扩张 (擴張) kuò zhāng - enlarge; expand*" g8 \# u7 m5 r5 }" X: `+ q
[edit]
* r" z: J5 Q3 x# f: m0 v3 T8 JL
: g' c+ s0 s/ b6 a& G2 [! d  |" d赖皮劫 (賴皮劫) lài pí jié - many move approach ko
( ~6 }% R4 ^8 f4 o拦 (攔) lán - checking extension; prevent opponent's advance*
' N, c4 B% |" ]1 k9 Q& }$ Z# W拦逼 (攔逼) lán bī - checking extension. ~' J5 I4 [/ I* D% `- P9 n
烂柯 (爛柯) làn kē - ranka5 h! t1 V' ]* b# A& V6 d
老师 (老師) lǎo shī - teacher*
5 G8 d/ ]9 _0 O# i( ?7 c老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
. D# z7 _% o4 W, X# v类型 (類型) lèixíng – pattern, type*
8 A4 Y$ E4 r8 W  e1 A9 S( n( V/ ~冷着 (冷著) lěng zhāo - unexpected move' Q( f1 S$ U8 O% Z/ Y
利 lì - profit*8 V9 K! Y5 P* h) a4 L4 R7 j* {
立 lì - descent; stand
6 \* f2 W8 a1 w利用 lì yòng - make use*% J9 q7 w. \+ l9 o
连 (連) lián - connect; continuous*$ y( e* H, C4 U5 s
连扳 (連扳) lián bān - double hane4 I8 v9 c  @5 I, O- ^
连环劫 (連環劫) lián huán jié - double ko2 z  t; D+ F& X' T5 ~2 h- _( M
连接 (連接) lián jiē - connect*
8 B0 R5 S- x8 q' [6 i# z$ B& l联棋 (聯棋) lián qí - pair go/ Y' l0 U" S& @' Q% Z/ E1 S
恋子 (戀子) liàn zǐ - reluctance to sacrifice
0 D2 v! v1 C/ q. u5 W, O* c两分 (兩分) liǎng fēn - equal*
0 T) |8 |8 m. E' t2 S/ q7 A两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
6 ]5 m, F' @1 m劣势 (劣勢) liè shì - inferior*
2 Y- K5 c: U4 N: M. F9 e) [! K裂型 (裂型) liè xíng - split shape
7 s6 q6 `1 S$ j. {/ [龙 (龍) lóng - dragon*
( u; `4 Z  A5 E5 y2 a漏着 (漏著) lòu zhāo - oversight
7 L- S9 `# p; {9 U1 T% y落子 luò zǐ - playing stone on board7 d. r: L. g6 }  g5 }7 p2 k

6 D2 D$ J& u9 T: H. q  A# e. @6 J7 a2 h4 X3 |3 V$ v
M  M& R. \: k, |7 w4 q8 o) B
满意 (滿意) mǎnyì - satisfied*
4 s2 H# L  m0 e+ G: p& w! p慢 màn - slow*' p9 `& d, T9 Q
盲点 (盲點) máng diǎn - blind spot2 l, B- j( h/ P, m7 j
梅花六 méi huā liù - rabbity six0 J1 R$ U# A% w
梅花五 méi huā wǔ - crossed five- Z% [2 U* Y1 K' w# Y/ N' @
门吃 (門吃) mén chī - capturing technique by atari
4 w; b- s* J% d& W9 G, U迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
. a0 F" y, B0 E& q妙手 miào shǒu - excellent move
  I1 C$ D' r& L. Z  H  a妙着 (冷著) miào zhāo - excellent move# f; h  i7 h* Z1 e8 x8 [* C1 L
模仿棋 mó fǎng qí - mirror go
6 X0 F% v4 e4 r# z) J3 `( c模样 (模樣) mó yàng - territorial framework
+ m( y" S& T/ M* z6 w% H/ C) Y目 mù - point of territory# R7 }0 G' t& ?( s4 f4 x
目外 mù wài - 3-5 point
1 s* ?: D( R5 x2 X0 a% j+ m5 @7 n
, U0 V1 W) `2 ~; |; v) C# Y6 ]( [: E0 ^5 `; r, z
N9 w+ \; D! M5 c/ K) F
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
* r, [  \: ~) ~& s$ c逆官子 nì guān zǐ - reverse endgame move
6 @' q5 t) F1 D# o$ U逆先 nì xiān - reverse sente2 {" n: K8 W6 P4 f: d! r: \) f
逆先手 nì xiān shǒu - reverse sente
6 \  D3 T  M/ ~, \$ x/ v; N& w逆转 (逆轉) nì zhuǎn - overturn game
' P  g7 {6 r5 Z4 q5 d6 {9 R! \5 A粘 nián - connect*0 J1 @, ]$ G# H: v) s; J6 d% \6 X( r
凝形 níng xíng - overconcentrated shape
- b/ I" c- Y. D  f扭断 (扭斷) niǔ duàn - crosscut
: n  {1 W6 I& q- F; J, f扭十字 niǔ shí zì - crosscut# A  [. G! O& X7 s* r
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut% J6 G8 ^" t4 \8 g0 S6 f& e
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
8 k( J% C. E5 @: c9 y/ s9 P
6 A9 E6 @# ]) P- b4 _
% Z8 Q# }7 g6 M7 L, d$ IP
, k6 }' c& b5 M: C6 D爬 pá - crawl*
# c( c) `. x5 c8 Q" K: K. X1 k8 h盘渡 (盤渡) pán dù - bridge under
. s0 t' h+ o* O- s盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner) ~* z0 Y8 E2 N5 e/ Z7 d
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner* R9 a# ?( v8 m! S+ p) ^' }
抛劫 (拋劫) pāo jié - throw-in ko
/ j0 S: i. U* `# T配合 pèi hé - coordination*7 |+ f& c& w3 Z0 r0 b1 c, d' w0 t; ~
碰 pèng - attach to the side
' K' M  _& |! d, x/ {+ m便宜 pián yí - profit*
' d7 l1 C5 J& j骗着 (騙著) piàn zhāo - trick play, hamete7 l; I3 s+ a" ^/ ^, ?  ~& T" l
平衡 píng héng - balance*
8 C5 W5 U: k, r( H& j0 K1 }+ n! E破 pò - break*
, _2 a* s1 j7 \, U' j剖析 - pōuxī dissection / self-analysis
  Y! V2 r: _5 n6 ~8 _破解 pòjiè - solution, answer to a problem*
( p, v* S- `+ M5 D4 h7 Y+ r扑 (撲) pū - throw in" m* g5 R: c' [8 @
葡萄六 pú tao liù - rabbity six8 |3 L( v" e% x! G. s) [
谱 (譜) pǔ - game record
" y5 K" O$ H# q* J& I) j/ J" f! T普通 pǔ tōng - common*
% U3 j$ v8 t# _0 `[edit]* H2 f* z& A& |8 L
Q# B) b" K" M2 _1 d
欺着 (欺著) qī zhāo - trick play, hamete: \5 a3 s( P0 G7 L: f9 I# ]
棋板 qí bǎn - go board# V) A4 v/ l  b8 A* A0 y! t3 p
棋风 (棋風) qí fēng - playing style
5 m! h9 r2 X- `( F, ]: f' t棋盒 qí hé - stone container
0 O4 v' M3 c& B, P) t棋筋 qí jīn - key stones) O3 S( L- A3 k( C9 V( M
棋精 qí jīng - key stones& f8 t2 d1 k# S0 q8 r/ O
棋理 qí lǐ - go theory2 I' x' l, G1 M
棋力 qí lì - strength in go. i+ [; K6 H" }/ v7 ~% B
棋盘 (棋盤) qí pán - go board; U4 M! W) J2 k- G
棋谱 (棋譜) qí pǔ - game record% ]& ?' C3 o" ]
棋石 qí shí - stone
1 `4 n; \# X; f/ n$ M0 {1 N棋手 qí shǒu - player*3 J' x1 @9 Z9 k2 C4 s
棋书 (棋書) qí shū - go book
$ Q1 ~. W! R$ k$ {/ N* \7 N棋院 qí yuàn - go institute
' F$ p/ [: b9 q! N( O; Q棋形 qí xíng - shape
) S  u, ], L6 |5 r! M7 a棋钟 (棋鐘) qí zhōng - clock*
2 t5 c$ P& v) ^9 W2 y( i棋子 qí zǐ - stone
! V4 B; M' P1 f1 A1 f  ~* t4 `弃 (棄) qì – abandon, to discard, throw away. M- Y4 {4 l7 P7 Q$ {1 k
弃子(棄子) qìzǐ - sacrifice( b0 m/ Z: K, [& @$ J
气 (氣) qì - liberty: N% M4 c; T0 J
气合 (氣合) qì hé - fighting spirit
1 j2 L( U* Q: s& ?7 G1 B气紧 (氣緊) qì jǐn - shortage of liberties  i' r0 G2 o/ o
前 - in front, before*
2 i8 D% O  C4 V* y7 ?3 D浅消 (淺消) qiǎn xiāo - erasure
' }, N1 a3 Q' B) H0 J5 a墙 (牆) qiáng - wall*
: F2 A8 R  `3 f: |强 (強) qiáng - strong
& M( X/ o! C$ J墙壁 (牆壁) qiáng bì - wall*  @7 b+ U' ]; w1 N
强棋 (強棋) qiáng qí - strong group/ c" n$ `; u8 T& V: y5 N
巧手 qiǎo shǒu - clever move, }, N4 r7 H# }4 A
巧着 (巧著) qiǎo zhāo - clever move
; I, |- X# V) p7 B1 |. S! X切断 (切斷) qiè duàn - cut*% ~! D' o9 E6 Y. C+ t
侵消 qīn xiāo - erasure( l) n* D6 ]( y$ {5 P6 ?
轻 (輕) qīng - light*
# D' {5 Z0 P# Y! |! C侵入 qīng rù - invasion/ j/ p+ @) ~5 L: e0 b
轻盈 (輕盈) qīng yíng - light*% W$ S, a8 w* L5 ]
求活 qiú huó - make life
3 l5 F7 G+ B4 _! o4 z( w曲 qǔ - bend; @  g" \( h1 f* F
曲尺 qǔ chě - carpenter's square! |  d% W# m+ ^. U' C* d8 J$ v
曲三 qǔ sān - bent three; o" y( y* @& a6 h8 f, D1 g, u- r: V2 s
曲四 qǔ sì - bent four
. I& b- @2 g# |1 K觑 (覷) qù - peep2 ?9 J$ ^  ]1 b
权利 quán lì - privilege% B5 \; u' _! q5 K% W$ O4 i8 p
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
3 w1 d5 e& p+ W6 a
/ h- ]! D1 z9 h5 @; |$ \
. B% J, q: [4 y$ C' R+ z3 B' SR$ [9 G! t2 s* K, q% T; `
让子 (讓子) ràng zǐ - handicap, S% d. M" q5 `5 L
让子棋 (讓子棋) ràng zǐ qí - handicap game
/ N. p- o* O: I8 z认输 (認輸) rèn shū - resign*5 H$ O! U& _! q: l4 @
弱 ruò - weak*
  {$ j- @8 f0 e- E' d$ }2 W* U, k弱棋 ruò qí - weak group
! @, d4 ^4 c7 W( f: n
2 b; r1 P, V9 U& T; h
3 b! W+ s9 w2 H# gS
% D2 \4 U. J5 s8 Y) ?/ M' a8 A8 S- ?三间拆 (三間拆) sān jiān chāi - three-space extension
) d2 d, h+ d& {& c+ n- z: ?; i1 ]三间跳 (三間跳) sān jiān tiào - three-space jump6 Y! L3 Y+ M( L. Q- T
三劫 sān jié - triple ko& B, ~3 j: [# `& w' Z# i- c
三劫循环 (三劫循環) sān jié xún huán - triple ko" Z, k) N# h3 @- ]7 i& h: Z2 s
三连星 (三連星) sān lián xīng - san ren sei
7 x  }8 [8 c; q0 m! e三目正中 sān mù zhèng zhōng - center of three stones- O4 {) {* H4 b+ Y! w# a. ?7 u* M
三三 sān sān - 3-3 point  c6 a0 y& A0 z, B: E
三手劫 sān shǒu jié - two-move approach ko
" ~" z' t1 W( I0 O三子正中 sān zǐ zhèng zhōng - center of three stones
! H" j$ _6 J$ W9 s杀 (殺) shā - kill*
! `5 P1 x4 P6 `; s) z- H5 n% N; u杀棋 (殺棋) shā qí - kill8 ?2 J0 L8 B4 \2 o$ I% R
杀气 (殺氣) shā qì - capturing race
4 A& B! V! N; l上 shàng - upper*- g# c9 W( d  A/ V4 V5 o" O, Q
上级 (上級) shàng jí - advanced level*
/ k0 k* }2 }; V上下同形 shàng xià tóng xíng - symmetrical position1 e* Y% d7 a3 w- `" r+ ]& O
稍 shāo - somewhat; a little*
: J4 D' d: b) [, O5 U" i- n( S' z伸气 (伸氣) shēn qì - increase liberties( x& S! H% a" n/ R5 z; K" ?
伸腿 shēn tuǐ - monkey jump
; t$ f) z  E% q0 u& O" k生死劫 shēng sǐ jié - all-dominating ko( I1 O- P0 n9 X& E8 K9 K2 ^6 c
胜 (勝) shèng - win*
) [: E/ E! M1 ]+ y( q胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
# a2 B" m: N4 [0 S$ t胜着 (勝著) shèng zhāo - winning move; K# e$ k( F; _/ q  h. Z. W- q
失败 (失敗) shī bài - failure*
6 k8 X% B) e( h$ Q实地 (實地) shí dì - solid territory
9 i9 r( o7 A; i十番棋 shí fān qí - ten-game match# E4 _0 K: h; \5 a
实接 (實接) shí jiē - solid connection- [! c$ w- Q$ F# b
石塔 shí tǎ - two-stone edge squeeze+ i( R) I$ G$ I
实战 (實戰) shí zhàn - actual game situation8 j$ M/ g, p8 g; r
实战手 (實戰手) shí zhàn shǒu - situational move+ F& S) e; Y$ }: I' V
势 (勢) shì - influence** ?. o" h, w: M; G, T
室 shì - house; room*
% Z) i( j; }& n8 d4 Z* l0 O势力 (勢力) shì lì - influence*
5 ~' H4 ]. d% X2 H% r6 @试应手 (試應手) shì yìng shǒu - probe% ?# A& i) A. v
收官 shōu guān - play endgame
  s2 o, T. H& J, F/ ]. n% H收官子 shōu guān zǐ - play endgame" F9 \4 c. u& C
收后 (收後) shōu hòu - last play
9 x# {' n4 {1 [) Q/ ^3 t收气 (收氣) shōu qì - reduce liberties1 \1 e) a% m& |7 O% c
守 shǒu - defend*; {+ G1 Q; @9 p0 ~8 x( a
手 shǒu - move
6 [( r  f- a$ R& Z. J手段 shǒu duàn - technique*$ k& X* b, ~; y
手割 shǒu gē - reorder sequence2 D" \, U4 v% G* _$ a2 l& c% ?
守角 shǒu jiǎo - corner enclosure
( ?8 g1 g) M3 ]7 ^手筋 shǒu jīn - tesuji4 }/ c, k9 S; F2 f: B
手顺 (手順) shǒu shùn - sequence
7 k! s" J" T0 g- V) O! g手谈 (手談) shǒu tán - hand talk7 r. {" }1 F0 {0 [; C7 D3 r2 e" m( j
授先 shòu xiān - one stone handicap
: g& @  x5 z  Y) M授子 shǒu zǐ - handicap8 f9 k* d5 }4 f* }5 Y( i& l
授子棋 shǒu zǐ qí - handicap game- Z. O: g1 k$ _
书 (書) shū - book*, |% Q- z: s% u/ c
输 (輸) shū - lose*
: ?4 W: c5 Q4 W' D6 g# M: T8 W书本 (書本) shū běn - book*
' ~3 ~, k9 B! r数目法 shǔmùfǎ - territory scoring
8 Q4 r$ n" G8 r) o. V. K+ e9 w' D" C数子法 shǔzǐfǎ - area scoring) b7 F! J+ ~7 [0 i8 M
梳形 shū xíng - comb formation
, y. ~5 T$ _+ a5 I8 d5 n6 y梳形板六 shū xíng bǎn liù - comb formation
; H+ Z# j" d! D6 ^双 (雙) shuāng - bamboo joint0 f# |" n' w8 O5 I" ~$ n
双吃 (雙吃) shuāng chī - double atari, g3 Y! j3 R# s. E: M+ R4 i
双打 (雙打) shuāng dǎ - double atari
$ i; X6 p7 K9 i5 P+ Z4 C双打吃 (雙打吃) shuāng dǎ chī - double atari% f2 M0 m$ F8 h/ k$ W( O
双倒扑 (雙倒撲) shuāng dào pū - double snapback
& j) H3 p9 M  E" V6 Q# @双方 (雙方) shuāng fāng - both sides*
2 _  k( ~) I; S: `. I双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach! a6 J4 _; H, c' g! v. o7 \; z
双挂 (雙掛) shuāng guà - double approach% P! }" {; t8 v
双虎 (雙虎) shuāng hǔ - trumpet connection
: b1 e, Y; `1 t. |0 _+ ]双活 (雙活) shuāng huó - seki5 W2 I  `( O  G  X5 {
双叫吃 (雙叫吃) shuāng jiào chī - double atari# Y+ S9 N6 g" p* j
双劫 (雙劫) shuāng jié - double ko
# M' X" F9 a( z$ _' S- X双征 (shuāng zhēng) - double ladder3 k( G  s: P4 D
顺序 (順序) shùn xù - sequence*4 d: }) n8 Y0 ?
死活 sǐ huó - life and death$ B4 g9 D3 P% k! u, A2 [- q
死活题 (死活題) sǐ huó tí - life and death problem( M; }' j% {. A- X3 d4 q, L
死棋 sǐ qí - dead group3 [. I2 e% P1 U' t6 F0 e
死子 sǐ zǐ - dead stone
+ g* a; k) `& c四间拆 (四間拆) sì jiān chāi - four-space extension: d% \. E$ ^- ]! ~7 o( m% Q0 c
四角穿心 sì jiǎo chuān xīng - occupying four corners and center/ m3 L5 `# W, j
四劫 sì jié - quadruple ko: b* f4 Z% K' i& Q; s6 Z& M. V9 r
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
; F# V+ l- J  [/ V四连星 (四連星) sì lián xīng - yon ren sei, j9 j7 P2 ^' {( i- I
松 (鬆) sōng - slack*+ i5 w& t% k& I: w+ g
松气 (鬆氣) sōng qì - increase liberties3 {: b2 s. `8 k! l1 ^# Q! l
松气劫 (鬆氣劫) sōng qì jié - approach ko( q5 H$ x1 [0 r! s* f
俗手 sú shǒu - crude move8 m/ j/ |- i; |5 |/ s( w3 L
随手 (隨手) suí shǒu - hasty move1 b. N/ }, m8 K
随手棋 (隨手棋) suí shǒu qí - hasty move
' D# U, ?2 Y: d损 (損) sǔn - loss*$ d& n- F7 Q2 Y! A' c+ U
损劫 (損劫) sǔn jié - losing ko threat
7 B5 \+ m4 j" v: b+ l/ x) k损失 (損失) sǔn shī - loss*8 v/ u2 j9 h( b( r, [
顺序 (順序) sùn xù - sequence*
" ]; [6 D7 w: X5 b4 n' C3 J
5 V  |1 S8 E( M; Z% ]$ {( h" w# y; _$ x( O* U3 Z; `
T% c1 c+ |+ Y  R/ G# E* m7 @
台象 tái xiàng - Tower  B, k" f! b0 j% _
弹性 (彈性) tán xìng - flexibility*% G6 S9 Y/ u4 }4 k; n2 f
搪 táng - block*
. E3 \" F3 }+ a( Z8 x+ N* R套劫 tāo jié - two stage ko% C' s) r: G6 d& F  X" l& d" v, }
逃 táo - escape*
3 Z* _" D# ?( k; U/ t4 X* b逃遁 táodùn - to escape, to run away, flee*( {  {( X& V3 E8 J1 t. W6 L
逃生 táo shēng - escape*2 ?4 W+ H$ S. F8 K* A- T
腾挪 (騰挪) téng nuó - sabaki; L% u  l# R2 E, q, e' ]! v- T
提 tí - remove from board4 l5 l' B, G( H$ ]: m
提劫 tí jié - taking the ko
: U; P+ _2 U+ Y. I8 B3 r6 ~提子 tí zǐ - remove from board; n3 t7 x& ^1 O$ b
天王山 tiān wáng shān - tennouzan4 L( q8 ~# w3 ~$ F5 f1 k. ^
天下大劫 tiān xià dà jié - all-dominating ko
( x% b3 `; m$ N8 Z* m8 r天下劫 tiān xià jié - all-dominating ko* w6 a6 U. J3 l& C& g
天元 tiān yuán - tengen
6 F& y8 Y& X4 @# V* S4 C跳 tiào - jump*, T3 g: v) b' K3 z5 R2 c
贴目 (貼目) tiē mù - komi7 Y9 r/ z. b3 b$ I# T' s7 Z
铁柱 (鐵柱) tiě zhù - iron pillar*  J5 B% A- A6 L! T5 a$ _+ R
挺 tǐng - push up; stand*
6 u* R% J+ H3 u7 y投降 tóu xiáng - resign*
/ ^- A* B1 k" X% s投子 tóu zǐ - resign
$ e0 w. D) y; X6 H4 ]. T7 E9 B透点 (透點) tòu diǎn - placement
6 G/ M. w1 h; U2 i) j- g图 (圖) tú - diagram*8 _3 p+ J2 E  A
退 tuì - pull back
2 U2 W6 M: Q. V托 tuō - underneath attachment+ L$ {2 s; U% [
脱出 tuōchū - escape, break out
# j4 D% c, q+ \; I6 U% H脱骨 (脫骨) tuō gǔ - under the stones
* f0 W; f4 \  _9 x: `$ c8 ~脱先 (脫先) tuō xiān - tenuki
& v5 ~- J1 t: }5 @& h7 z8 T1 E4 T
" I, P) g6 P. S" z3 `3 b- F4 Z; `5 y- C6 U: Z* ~
W/ F. t: E1 r$ X* t
挖 wā - wedge2 `; v+ S$ [& M, z6 x& W+ J
外目 wài mù - 3-5 point. w. e) ?/ t% G" D2 s0 d0 n/ [4 X
外气 (外氣) wài qì - outside liberty" |" n# u3 _$ {
弯三 (彎三) wān sān - bent three
, E+ e& m% U) H9 _弯四 (彎四) wān sì - bent four
# b8 L, ^/ X: U$ X( y  y+ X  A6 y" K1 i万年劫 (萬年劫) wàn nián jié - ten thousand year ko
( U2 T8 {# W6 k围 (圍) wéi - surround*+ G9 K: W3 H5 ^* V) y: J% B
围棋 (圍棋) wéi qí - go. E9 h4 d1 U/ Y. H
尾巴 wěi bā - tail*7 F- s( g9 N2 w2 ]1 Y+ [
味道 wèi dào - aji
, R  P: R  j8 ?# E0 V5 z文凭 (文憑) wén píng - diploma. a& M6 L5 M9 u4 b  j1 g
稳当 (穩當) wěndang - stable; firm*2 _0 s* U1 T+ t
问应手 (問應手) wèn yìng shǒu - probe
' s# k% w! e, W4 d1 A8 O乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
6 L: i; c  L7 T无理 (無理) wú lǐ - overplay
# A: h# }- v8 I* w8 G8 _% f无忧劫 (無憂劫) wú yōu jiě - picnic ko
+ U/ L5 ]* R# ]0 g7 y/ a4 S五子棋 wú zǐ qí - gomoku narabe: g' @( |$ J: P3 d( v
五间拆 (五間拆) wǔ jiān chāi - five-space extension
9 F- P4 {0 ^/ |五连星 (五連星) wǔ lián xīng - go ren sei* h4 p2 `* ^; o6 s0 e# w3 s8 d
五五 wǔ wǔ - 5-5 point
. }/ D6 g: P5 u( Y
1 ?! ]$ m& Q2 J$ \. X, R
" B1 }5 C4 j2 F4 n. ZX
  L4 j+ k0 E- S2 p/ R/ L细棋 (細棋) xì qí - close game
" [5 O8 e% `9 G/ B+ x瞎劫 xiā jié - false ko threat
- V3 _! y4 U0 T2 ^下 xià - lower*
) S; i1 C  }, g下法 xiàfǎ - method*0 A- \3 Z$ ~, c# d1 {- i$ p/ K
先 xiān - before; first*
) w9 V% E4 G, J1 o* U6 _. b" U先手 xiān shǒu - sente
/ ~- f5 }4 {1 Y7 K9 O# W先手劫 xiān shǒu jié - a ko in which the player makes the first capture: u0 [* y( J4 v6 c0 s% `: d( s
先手利 xiān shǒu lì - forcing move! Z0 ^% P* B/ l8 ]
先中后 (先中後) xiān zhōng hòu - sente with hidden gote6 F6 {3 [8 i7 j8 ?8 u
陷阱 xiànjǐng - a trap*) d+ r  ]8 p/ m
象步 xiàng bù - elephant's move# f0 k6 p8 r1 Q. [) j. o4 O5 o" `+ O
象步飞 (象步飛) xiàng bù fēi - elephant's move; ?! N/ W( P5 `3 u2 l, S
象飞 (象飛) xiàng fēi - elephant's move
- w) q, r: X6 z向小目 xiàng xiǎo mù - facing 3-4 points; h8 t: z, i6 t; l/ G4 T: I
象眼 xiàng yǎn - center of elephant's move
( _0 D2 h' b2 V& x/ J% U8 d消劫 xiāo jié - ending the ko
5 N& S; x2 v7 B( `, ^- a. [- {小 xiǎo - small*
4 B; F" b( a+ j- e. Q/ C7 S小飞 (小飛) xiǎo fēi - knight's move
* ~) `0 [) d7 p6 x8 i小尖 xiǎo jiān - diagonal
* v; O7 n" U" v- O小林流 xiǎo lín liú - kobayashi opening+ G4 E1 L# {" b
小目 xiǎo mù - 3-4 point9 d0 |$ N1 v7 M4 o, _: K  w
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)( E. j4 a: v7 B5 [
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
; s6 N+ q# _' C' E3 N- h  i小伸腿 xiǎo shēn tuǐ - small monkey jump
$ s8 ~. \8 g( @/ ]' _小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
$ \- A& I- K1 T$ Q. Z! A效果 xiào guǒ - effect; result*2 L" O8 F* Z$ T3 n0 Q+ L+ |, e9 c
效率 xiào lǜ - efficiency*
& J4 ^7 I+ X) I2 |% W! I' E( l新布局 (新佈局) xīn bù jú - new opening  B7 e- [; i- S! S1 z( f
新手 xīn shǒu - new move; ]! z" |7 K, v; P* o$ Y
星 xīng - star point
# R+ `& ?6 I7 w, B! F星位 xīng wèi - star point# p  R: i) \  @, h2 o
形 xíng - shape*
( ^) g) Y' z0 c6 n: P形势 (形勢) xíng shì - situation*' Y3 B1 ~8 [/ j3 g4 O, n' j8 y
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement5 y& ]7 F; @" I; ^
形状 (形狀) xíng zhuàng - shape*' [' G: u; P6 L$ t9 ], v
秀策流 xiù cè liú - shusaku opening
0 v: m/ Q# Q) \. U3 l$ x+ n8 I虚手 (虛手) xū shǒu - pass
: z4 P! b( s& ^% B# ]虚着 (虛著) xū zháo - pass
" Z8 U( ]1 ^" t6 v! n# w序盘 (序盤) xù pán - opening
2 Q' s* k2 d- k- w学生 (學生) xué shēng - student*
# s) U/ l" Z: U5 o6 H6 c6 L( M雪崩 xuě bēng - avalanche*
7 h, M/ @7 N1 ~7 V( z2 N) L8 w循环劫 (循環劫) xún huán jié - double ko' o. A4 m+ W) A

/ f" }' U3 Z, [6 W
% Z( ^3 V9 H. NY
( _1 a. n7 U4 t- [4 F3 D: N( R. ^" v压 (壓) yā - push down*- i$ c1 _& G1 j3 I( I7 P# Y
压力 (壓力) yā lì - pressure*
" n  L  ?% P) D9 J0 h延气 (延氣) yán qì - increase liberties* J, K+ w9 I5 l) d
眼 yǎn - eye*
2 B" X: a% m6 X, R# S! K0 f眼位 yǎn wèi - eye potential; eye space
% T- I6 P1 P  A眼气 (yǎn qì) - eye liberties
8 V8 _, r8 i5 R( H7 B眼形 yǎn xíng - eye shape; eye space+ Q7 F+ m1 h$ R
妖刀 yāo dāo - magic sword2 p5 \1 V/ L4 T# m6 n2 Z
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
, x' v0 n- x5 a要点 (要點) yào diǎn - vital point
; b0 T0 h, Z1 i% D8 h要子 yào zǐ - key stones1 p9 N) W  \) ]" @
业余 (業餘) yè yú - amateur*
! j) B5 v3 ^* j  j8 o一方地 yī fāng dì - one-sided territory% d( g2 B2 S1 p/ ?
一间拆 (一間拆) yī jiān chāi - one-space extension
& X1 I' d1 w. d9 u4 M# @9 @$ @' U一间跳 (一間跳) yī jiān tiào - one-space jump
% W, c, J& x2 \$ j一手劫 yī shǒu jié - direct ko( ]. D, I6 N' m% r
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker' P- U* {+ l, h" _+ L
疑问手 (疑問手) yí wèn shǒu - questionable move
" {, R" s  z, m5 e: q弈棋 yì qí - play game*
, o; ?# v8 M+ g; i7 P" S引征 yǐn zhēng - ladder breaker2 M; Z+ Z! ~7 g; t% h
赢 (贏) yíng - win*
7 ?' N3 d( `4 y  n5 S+ D0 R应氏 (應氏) yìng shì - ing's
5 v2 z8 A$ F( L! C; @硬腿 yìng tuǐ - first line descent
2 x; q4 T1 h# c$ ^# x优势 (優勢) yōu shì - superior*" {* e' t: M0 o- T8 D
有利 yǒu lì - advantageous** z) t3 }- S- {/ g  k. U  L
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye8 k/ E6 t* D; F( G: U
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
8 `7 w  n% k, d; d+ V1 ?右 yòu - right*
( f/ ^4 `/ z$ \$ {+ |% d余味 (餘味) yú wèi - aji! w4 h- T5 ~5 S; E, d, |+ g. J9 c" Y3 H
愚形 yú xíng - dumpling shape: j/ g2 F% D6 `+ e# M9 O
宇宙流 yǔ zhòu liú - cosmic style
+ X  F& j) i) r: ^$ A. u2 }原则 (原則) yuán zé - principle*
# K. d+ Q# `0 ^9 e/ J! J6 b+ Y+ g院生 yuàn shēng - insei1 m) ~+ A0 }, n* w. f& R/ n

( j9 Q: }4 m" s& C; J# X
) t" S0 T  b* [" K6 L3 o2 F/ WZ/ F& C5 L$ X3 a! q" {3 ?& V
枣 (zǎo) - jujube (Chinese Date Wood)*5 E' O: Y/ o, H' z* t1 j
扎钉 (扎釘) zhá dīng - iron pillar*& [1 |# a& f4 `6 |7 l1 g* w
长 (cháng) - stretch# r7 O% A. A4 T/ _
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi3 P* y7 e: I7 [
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
* ~: Y; z0 z5 U& S- H- d( H着 (著) zhāo - move
8 ]7 a( d0 I) }! p$ v6 }+ R真眼 zhēn yǎn - real eye
) O' B$ B* s' c+ B镇 (鎮) zhèn - capping play5 s$ C- u, o% M
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker, e' P; h7 d9 q1 s
镇头 (鎮頭) zhèn tóu - capping play
: p  |( g$ h, F8 o# ]2 o证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
9 _  P. _2 E/ d) L0 Y+ A9 F& _( R征 zhēng - ladder. \: H- n; K. z7 K2 a$ Y
争棋 (爭棋) zhēng qí - official challenge match
. ~7 ]$ q! m6 i: k征子 zhēng zǐ - ladder$ I: c" O) v$ ?2 N& ?) `. `3 ?
征子劫 zhēng zǐ jié - ladder ko
# A! P$ ]" x* w3 l! y整体 (整體) zhěng tǐ - chain
4 H$ q: M* a8 |9 d& o整型 zhěng xíng - settle" W+ c& l$ O; R
正解 zhèng jiě - solution*. a5 D2 K7 v6 z: Y0 c
正确 (正確) zhèng què - correct*
& C* Q% s! _# W* \; Q证书 (證書) zhèng shū - certificate*8 f! P% e, T% r0 _6 X* C; w/ H$ O* L
正着 (正著) zhèng zhāo - proper move
7 l& s4 q) u% ^2 g# {) g; K指导棋 (指導棋) zhí dǎo qí - teaching game
2 F5 a% p3 _8 f* |# B9 `, ~8 V直二 zhí èr - straight two* n$ A  x, V5 @9 ^
直三 zhí sān - straight three% n. o4 Q" Y  @' J/ b- _, T
直四 zhí sì - straight four
6 ?" j% e/ R, e- n9 L" {, j职业 (職業) zhí yè - professional*
. ~0 g2 H) |* q" u只此一手 zhǐ cǐ yī shǒu - only move
8 d; {$ \& i9 j( i治孤 zhì gū - managing isolated weak group
1 T8 P' s6 L2 w! g6 t中 zhōng - center*
9 N6 E2 h& D) ]- V/ ^2 R8 ?6 J$ ]钟 (鐘) zhōng - clock*1 q2 P. o- @5 J1 L" h; C
中腹 zhōng fù - center*8 S. k! P, Q% g, p; H, U
中国流 (中國流) zhōng guó liǔ - chinese opening
8 w& w' ?! {" z4 s中级 (中級) zhōng jí - intermediate level*
3 P# x- g4 \$ i$ e+ f& E% B终局 (終局) zhōng jú - end of game( x; X- D4 ^' U* ^6 b6 e
中盘 (中盤) zhōng pán - middle game( }, z0 x; {* v( |, E
终盘 (終盤) zhōng pán - endgame
, N! d* N1 M6 y/ T9 o+ ^中心 zhōng xīn - center*: a* C+ m2 E3 g. g
中央 zhōng yāng - center*% z8 @, G1 N  z2 R' t1 R1 w
中原 zhōng yuán - center*
: `' u& d1 R7 s' }3 ^重 zhòng - heavy*1 |) N2 H7 Q; _2 Y7 j
主动 (主動) zhǔdòng - (to take the) initiative*
2 }: Q' P( N0 [  f$ [0 v专业 (專業) zhuān yè - professional*
. E$ t2 d  b( ?* Q, y+ }3 k转换 (轉換) zhuǎn huàn - exchange*: o2 u' X' P" A- a. f7 @" u
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
4 {& D9 O6 w+ s; f装劫 (裝劫) zhuāng jié - a move that threatens a ko$ B  N" E; A# Y
撞气 (撞氣) zhuàng qì - reduce self liberties
( t2 J* O) w' Z' G+ z* y' Z! z1 A: w追 zhuī - chase*
% q. X' u6 }! H/ B5 P追捕 zhuī bǔ - chase*
2 G& \6 r7 R& ]子 zǐ - stone; unit in chinese counting
2 F6 |$ e; F; {% k" m+ u" Z  j/ l自然流 zì rán liú - natural style
* z. Y6 t1 U4 t* D7 {! q/ K/ w自杀 (自殺) zì shā - suicide*$ g$ M9 s4 i8 _9 Y- ?0 ^7 U' D
左 zuǒ - left*" ]* ]. N3 T6 @
左右同形 zuǒ yòu tóng xíng - symmetrical position
  ^1 f8 V- c5 M5 B3 u0 H- B做活 zuò huó - make life" D5 m. n) s4 L' S: V- V
做劫 zuò jié - create ko& _& i- g9 G# @$ W8 h" ^
作战 zuòzhàn - combat*' O; B" i% T" {; t* x6 a+ B  p
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
# k% \' B! ~, e2 d
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