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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle*! s; p. e' Z5 _" J2 ^' y  r
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( O! `8 S1 Q/ e1 r: H4 L! z* L$ aB
; |: Q6 M) r8 Y8 z6 f$ r' I白 bái - white*
. C6 c8 I, Z$ s白方 bái fāng - white player*
3 u' J, V3 v4 |5 R# t. S) |2 z$ n败 (敗) bài - failure*
$ T: U; J+ f0 A& F/ ?( `败着 (敗著) bài zhāo - losing move2 v' [9 R5 p+ p2 q
扳 bān - hane% P) g; R# K' y& y: \2 l1 S- ]6 R
扳断 bān duàn - hane through
5 t! k0 V! I7 a; B; P, ?板六 bǎn liù - rectangular six  Q# {" q3 ~, r
半劫 bàn jié - half-point ko# I5 W+ s8 n1 H+ h) H
棒接 bàng jiē - pole connection
, _* W: G( ]: a7 N包围 (包圍) bāo wéi - surround*
4 O$ K# [, C+ M! |薄 báo - thin*( ]" f' y& l' V$ Y( p
保留 bǎoliú - retain; preserve*. Q% J, b  `7 W0 L7 }7 e1 a
抱吃 bào chī - capturing technique by atari. H) `& V) \7 |$ U0 I
本身劫 běn shēn jié - local ko threat
0 e! \* M5 i; n7 {8 S8 [本身劫材 běn shēn jié cái - local ko threat: A& s) i5 {# u; Z2 ]- b$ |$ H9 I
本手 běn shǒu - proper move7 w2 k+ d- i+ w0 T% F8 Q6 d. [
笨重 bèn zhòng - heavy*
! H$ T3 R2 y6 _+ \( M; f6 b崩 bēng - collapse*
0 G3 l7 ^- q' e3 K  `崩溃 (崩潰) bēng kuì - collapse*7 J$ G5 Z5 f8 D. {- M
逼 bī - checking extension
# q4 ]9 ^! q$ [( J4 r% A鼻顶 (鼻頂) bí dǐng - nose tesuji0 Q  q7 v% K' c
比气 (比氣) bǐ qì - capturing race
8 B! d9 }0 T6 {4 |0 ?比赛 (比賽) bǐ sài - tournament*
( B" r, |2 k# M3 w2 r5 V, _边 (邊) biān - side*
3 J8 |: b+ i# O9 ~+ d变化 (變化) biàn huà - variation*
6 s. M1 x& B# J/ o变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
) o5 \! n, |6 L6 \1 Q/ @变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening# X# T  c$ e5 t6 b$ p' e
变着 (變著) biàn zhāo - unusual play
4 }; U; }5 S* a( \2 T* m% O: @并 (並) bìng - horizontal stretch9 ]0 g/ `4 ~) _4 o8 ]3 t
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)' y5 Y; R) ]3 j/ m  a) d
补强 (補强) bǔ qiáng - reinforce*; y3 `/ K4 A) C3 M& N) j, G
布局 (佈局) bù jú - opening$ l" J9 {) v- Z7 [7 W/ ~( j1 ]
不利 bù lì - disadvantageous*3 h  [/ i* o2 t* k5 B! h: P
不入 bù rù - suicide
# ^+ d+ ]7 x, W  R. d4 z. w不入子 bù rù zǐ - suicide& b( Y/ b2 m5 t5 ]- ]5 I
不提三目 bù tí sān mù - three points without capturing
! u7 Z9 t- b  B( e) M' c: C不提五目 bù tí wǔ mù - five points without capturing% q# T) x! v# A4 ]( h3 ^* D
$ |- T! W1 l4 l# z: ?; N

1 r. I8 K" B. B& j) p( bC
; F9 A6 |- O2 W2 q猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
) {9 t% A/ T  d; u) _- L猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
8 j) i/ z3 f. ]7 q7 L4 K9 E6 B2 k参考 (參考) cān kǎo - reference*- b' W/ G% |! a5 s& Z" a
残忍 cánrěn - bloody or merciless*& [% N+ ]1 Q; B8 \# S% ]: j1 j! Q
拆 chāi - extension
5 f. q( F" A3 D( h+ F拆逼 chāi bī - checking extension
# e* L+ f' T+ [8 D  F拆二 chāi èr - two-space extension% W8 L: @; P; c
拆三 chāi sān - three-space extension( `7 u$ ^+ D& r2 w: W
拆四 chāi sì - four-space extension
: H0 {8 m( i( N) s; Z拆五 chāi wǔ - five-space extension+ g# b8 o- Z$ N& g
拆一 chāi yī - one-space extension# R5 ?2 E! \: U7 D1 G" C! w
缠绕 (纏繞) chánrǎo - harassment technique
( c8 ~2 s: r0 z长 (長) cháng - stretch
. f* }) @3 g+ M$ K' Q0 H" s长考 (長考) cháng kǎo - think for a long time
( ?1 J' s5 L& N1 v8 E长气 (長氣) cháng qì - increase liberties
4 k1 m: n# T* a  \; a长生 (長生) cháng shēng - eternal life& w+ n+ e5 r8 @6 V  b* N; a& M, O
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
  E3 t/ E6 B1 {* U2 i超大飞 (超大飛) chāo dà fēi - very large knight's move
! o: }* r# q8 T4 e; |2 C7 @超高目 chāo gāo mù - 4-6 point
% s6 I3 P1 Z( k超时负 / 超时 (超時) chāo shí fù  - lose by time
7 T! E0 b7 q+ u7 A超时胜 chāo shí shèng - win on time
$ O# D  j3 G5 P6 I0 D9 Z1 y成功 chéng gōng - success*
# D) Q- k9 I, H9 h" i7 J6 T3 S成立 chéng lì - possible** s, r9 [" H9 ^" h* G% K
秤砣 chèng tuó - two-stone edge squeeze
( l3 x* H8 r4 u, t/ f( `吃 chī - capture
) r8 t) W! k6 s7 k1 \吃亏 (吃虧) chī kuī - loss*
, F' p- V. G0 T" ^( g持棋 chí qí - jigo
3 h5 q) Z* q1 x) e9 q冲 (衝) chōng - push through* f& ?/ C6 t8 ]& Z/ S, t
重复 (重複) chóng fù - overconcentrated* d3 D3 ?4 j+ E- D: h5 B
初段 chū duàn - 1 dan6 d& ^0 |5 F. [* Z- `
初级 (初級) chū jí - beginner level*/ A, C) r. D% h  _
出头 (出頭) chū tóu - getting ahead
0 T; ?7 F- [" k3 H刺 cì - peep! f7 p/ l6 i9 S6 i
次序 cì xù - sequence*
7 A8 z1 K2 R+ z) P错误 (錯誤) cuò wù - mistake*
4 J+ _* H9 o2 F: y: P8 X4 X& Q错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points7 G, A, I0 [7 L$ ~0 M  Q; [4 ^
2 O+ e. f, i# p& v% N

# p7 i$ r! p' lD: w3 a5 c- G9 j1 U, ]
搭 dā - attach. K. z% E% q- Z# K% c: Q& V
打 dǎ - atari
1 Y- G" M+ P' _, @, z5 m打吃 dǎ chī - atari% S5 `2 F3 N/ @* _& [' |* l9 ^
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
2 M: a+ {, B. O1 A2 L% H打挂 (打掛) dǎ guà - adjourn game
' I$ E  S% V9 S打劫 dǎ jié - ko
$ w  C8 I# k+ O  b打入 dǎ rù - invasion2 p+ i8 J1 T4 u) L
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
- o' ]: A0 C5 x- e$ C# Q* b4 q大 dà - large*1 K* U3 z6 D- D0 K6 b# w8 C5 F4 |$ q
大场 (大場) dà chǎng - big point
3 C$ P/ \9 Y* F大飞 (大飛) dà fēi - large knight's move
9 P/ k5 D! s: ~6 f/ }  p0 |大局感 dà jú gǎn - whole board thinking2 w5 q3 }# D6 m/ L# ]
大龙 (大龍) dà lóng - dragon*
8 k3 y. m$ U' p1 Q8 v大模样 (大模樣) dà mó yàng - large-scale framework9 f& i" F2 {% x# ?  F& w
大盘 (大盤) dà pán - large board (19x19)
& e8 f9 N! g) j: b* D大棋盘 (大棋盤) dà qí pán - large board (19x19)( B# ~) g' [' {! \2 U
大伸腿 dà shēn tuǐ - large monkey jump! v' t( K/ K* x; B( g$ s$ |( n. f
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze1 Z2 K1 }& k8 b6 H! |+ M2 q; t
大雪崩 (da4 xue3 beng1) - large avalanche. o7 U' N0 ~( q) n7 l; ?! E6 X
大压梁 (dà yā liáng) - Da Ya Liang
/ A4 c4 ~8 X! F$ _7 w( d; M# [4 P大眼 dà yǎn - eye with two or more spaces5 Q) z. h; }2 L6 T
大猪嘴 (大豬嘴) dà zhū zuǐ - j group/ w; p" a" X2 u+ M9 X8 Q0 K; L
带钩 (帶鈎) dài gōu - long l group
& N; H* Z& H: c0 w; n: W, c单关 (單關) dān guān - one-space jump
! E: y% T+ ^8 h8 x* Q( H2 x7 t单官 (單官) dān guān - neutral point
, R. E# H7 g" j3 L. K( G( b( l8 x0 t单劫 (單劫) dān jié - half-point ko
+ z/ `2 ?4 `& Q/ W单行道 (單行道) dān xíng dào - one-way street*
7 S8 J0 f% {% h" q' K  c* d挡 (擋) dǎng - block*
4 |6 e+ g, I, M+ E* W1 |刀把五 dāo bǎ wǔ - bulky five
  Y# @0 b; b4 ~. S9 m3 n  Y  T4 i# Y刀板五 dāo bǎn wǔ - bulky five
6 J+ [9 b" `# B" I( }1 P刀柄五 dāo bìng wǔ - bulky five/ w+ W( k9 x" d. R
刀五 dāo wǔ - bulky five
, u+ O( c; k# W5 G9 R+ e4 |# v0 F, W倒扑 (倒撲) dào pū - snapback
+ h1 m8 W4 S; m! j+ A& Q' o( r倒贴 (倒貼) dào tiē - reverse komi* w4 x" Y* H- `+ }! u- e9 v
倒脱靴 (倒脫靴) dào tuō xuē - under the stones% d$ c+ M4 F: q. M9 F
低 dī - low*
% t, H# f8 t: i: x2 E敌 (敵) dí - enemy*
2 A' [% ~% X5 b+ I! L& v抵 dĭ - hold up; push against, to support, to resist*& x7 a" x% b: i6 g+ C4 W& \
抵抗 dǐkàng - to resist; resistance*3 v( u& d; c" w6 F! e; g
敌人 (敵人) dí rén - enemy*
' b9 v- f+ ~! ]- u地 dì - territory*
+ b' B3 h# c- `. }地盘 (地盤) dì pán - territory*) }, ~, G' u0 h3 ~( U* d
地域 dì yù - territory*& O$ @1 Q2 `, c( M/ N
点 (點) diǎn - placement; point
% M) t8 Q8 @1 f# B7 j* T点方 (點方) diǎn fāng - eye-stealing tesuji- H2 P* W* [2 ^8 h/ P7 v, s" d+ F$ w
点角 (點角) diǎn jiǎo - corner invasion
' t6 r6 S+ M  \- L. A. v* E1 F% n8 ?8 x点目 (點目) diǎn mù - counting
4 W; U, {  Z0 t, F( e* g5 s; v点眼 (點眼) diǎn yǎn - placement inside opponent's eye5 i; r$ v# f3 K* E. g! \7 o
调子(調子) diào zi - choshi
/ `+ W) w" t" _1 E丁四 dīng sì - farmer's hat; pyramid four
% s7 t! q2 s$ A2 g+ @顶 (頂) dǐng - bump5 ~" p/ ?9 e/ O( s4 I, J
定式 dìng shì - joseki
8 l5 \; ]& M$ B. _定型 dìng xíng - settle2 G/ g2 u( C$ l0 D# N+ W
东坡棋 (東坡棋) dōng pō qí - mirror go* Z. R* `, H; k8 o* ^: y! g
斗方 (鬥方) dǒu fāng - carpenter's square7 N7 T( E/ A& S, @. q3 h
读秒 (讀秒) dú miǎo - byo-yomi2 L0 Z6 }+ a" \
渡 dù - bridge under: u4 J: P+ z3 _. q, c
断 (斷) duàn - cut*( a* _& |  `9 p, T) G, n$ ?
段 duàn - dan: ~7 v* a, H4 w9 h# n, h0 I. S
对策 (對策) duìcè - countermeasure*& Q- V, u4 a. p3 U
对局 (對局) duì jú - play game*7 @* E  t" w( l2 p! Y  {
对杀 (對殺) duì shā - capturing race
* Z- N' {1 v' n对弈 (對弈) duì yì - play game*; k, w" r. T, y* d1 D' q. w
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*/ r0 w5 V  j  Y
多元劫 duō yuán jié - multiple ko
1 {/ M4 S* `# @7 j8 W& a+ y5 m$ x
, j2 w+ k0 _9 Z) A0 S' X" j- c- a, M, k  ~4 u
E
, @& e6 n  V7 f8 x+ R0 c# a恶手 (惡手) è shǒu - bad move
/ D* n- I! W/ X+ i' s6 b* E& J二间拆 (二間拆) èr jiān chāi - two-space extension
, ?5 s5 i& A  t7 P0 S二间跳 (二間跳) èr jiān tiào - two-space jump
; |9 v/ I9 H7 S& V6 x0 y二连星 (二連星) èr lián xīng - ni ren sei
/ z' V6 P% m0 `8 q0 t* l二手劫 èr shǒu jié - two-step ko( G+ {& F; y3 P0 L

4 W1 b6 W/ z$ i' m  y) @
2 F; F& y3 J  e0 nF
2 T. S5 ^: @, w, X7 V6 ~2 F  E% Q: P# ~0 T发展 (發展) fā zhǎn - develop*/ T! a4 K- n* w8 r
法 fǎ method, way (also 下法 xiàfǎ)*, Z4 ]9 D! a& b  R
反扳 fǎn bān - counter hane& l/ u& Z+ d9 j: M! B1 R
反打 fǎn dǎ - counter atari$ F( g! {& |! l6 X0 [6 o( [
反攻 fǎn gōng - counter attack5 n- K2 n* P7 M& B8 v
反击 (反擊) fǎn jī - counter attack; ]$ B2 O2 D4 c6 M) ]# M
反夹 (反夾) fǎn jiā - counter pincer  O0 J, E0 ]6 n+ I$ v: I
反提 fǎn tí - recapture6 P: y( S2 J# v
方法 fāng fǎ - technique*
3 C3 `. @1 d0 |0 Z) W$ [, i; u, t5 J方四 fāng sì - square four# p& `9 e1 k4 G: t
方向 fāng xiàng - direction*& ]" E+ j6 P1 a' K$ T' j7 [
方形 fāng xíng - mouth shape/ I$ m+ A. y) ?) u
防 fáng - defend*
' ?0 ]4 ~% Q5 Q; S防守 fáng shǒu - defend*
; x) U. T) l9 H3 s飞 (飛) fēi - knight's move. X. f! B( I& N4 l4 r) ^- x. W& ~
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
$ W8 a6 j( e" h; G; i飞压 (飛壓) fēi yā - press
. k+ t( r5 A8 F废着 (廢著) fèi zhāo - useless move
# u$ c! Z3 y  t3 h废子 (廢子) fèi zǐ - useless stones2 u, }+ I' y* R* E
分投 fēn tóu - splitting move; b$ z4 d4 f8 k2 i% j/ k
分先 fēn xiān - even game( g2 x2 ]) ^! G0 J" @8 q
封 fēng - seal in*2 u- B* c0 b' u8 f
封手 fēng shǒu - sealed move
% m' E, O3 p7 b2 ~( D封锁 (封鎖) fēng suǒ - seal in*
. Q8 m1 f/ v% S/ {- L浮棋 fú qí - floating stones7 I) B& f+ v4 W
浮子 fú zǐ - floating stones+ F, ?+ d/ t# d& c& j
负 (負) fù - lose*
  s2 W' F/ E, e2 _复盘 (復盤) fù pán - game review5 b) M3 k' r! Q7 F- J
% a6 F7 n6 Z0 N. K
' F/ G% j! Q  B! e: {- _. H. O! ^
G
3 Q4 l; X  E% g- A9 U( K概念 gài niàn - concept*
1 ]- j5 L+ b: f8 P* O感觉 (感覺) gǎn jué - feeling*
, x( H) l7 a2 I高 gāo - high*
6 B4 A! q) L6 @3 B1 G0 \高级 (高級) gāo jí - advanced level*0 n$ L  L" B! f/ o
高目 gāo mù - 4-5 point
* i3 z% v% [. b  A* O根据 (根據) gēn jù - base*6 m; ]4 v1 n. y" {7 S  n
根据地 (根據地) gēn jù dì - base*
% C+ u! e1 z( q% c: S  X攻 gōng - attack*
  P# m# W" Q0 |- I3 p攻击 (攻擊) gōng jī - attack*1 G$ k! r9 e1 c/ R' F8 P  B
共气 (gòngqì) - shared liberty
; z+ V5 o8 T7 {& X1 \" n公气 (公氣) gōng qì - shared liberty
' T2 j: d' L( K& W. V攻守 gōng shǒu - attack and defence*
. O- [: g4 \3 R4 Z& z/ K) K2 T共活 gòng huó - seki
( \7 U7 l2 c! \* ?' }9 p+ S孤棋 gū qí - floating stones4 V2 e3 k- ^. ?- i+ V
挂角 (掛角) guà jiǎo - corner approach
2 M% X- g3 r# l( p- q拐 guǎi - bend*
2 [2 }# K- \1 h9 k% E) k: N怪着 (怪著) guài zhāo - ghost move. a9 u3 J7 G. `; I
关 (關) guān - one-space jump( x* O% r8 v* V/ n
官子 guān zǐ - endgame
- }& F* K3 P1 b) X% x+ }: K: ^龟甲 (龜甲) guī jiǎ - tortoise shell* {5 @# _5 D6 m$ e4 j, j# e
规则 (規則) guī zé - rules*4 u; J; w4 P+ Y
鬼手 guǐ shǒu - ghost move
8 H  ~  I9 S" S2 _滚包 (滾包) gǔn bāo - squeeze- W3 b. |# C2 M" e- A" G' |2 O
滚打 (滾打) gǔn dǎ - squeeze5 N; X3 k6 ^) _' `2 r
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze1 q1 f( u$ P* L/ x7 a9 r
过分 (過分) guò fèn - overplay' W: Z( N9 \. t. @
国手 (國手) guóshǒu - national champion*, x( k) [- u( h/ m7 x% G

& p& Q5 b, H9 Y9 \& c8 M2 c/ s$ K3 q$ ?
H1 _/ o$ r5 I5 n( z8 u5 w5 B
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
6 ~  v' w6 G# a4 `- N好点 (好點) hǎo diǎn - good point
# U: x. c  k& x9 t5 U和棋 hé qí - draw*% n2 h4 \1 O, W# O: M
黑 hēi - black*0 U6 U- @  T/ D" k/ K+ B
黑方 hēi fāng - black player*
, U* `  O) M2 X) ]0 ?( S/ p黑先 hēi xiān - Black plays first*" g6 x' U, |! [" ]
猴子脸 hóuzǐ liǎn - Sake bottle shape* A& Q# a8 j7 d9 `" N+ D) @( n( q
厚 hòu - thick*
8 D. q' e3 _. f后悔 (後悔) hòu huǐ - regret*) j9 P- p- I" ^" {; G
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind% E7 O3 ~9 S# p$ H
厚实 (厚實) hòu shí - thick*
+ W: g, T1 }3 W8 q0 c4 H* }厚势 (厚勢) hòu shì - influence*
( X9 y9 }( b4 u4 ^' G6 D后 (後) hòu - after; later*
2 q# y, Y. S8 ?- T  @+ |1 X( {后手 (後手) hòu shǒu - gote3 |) X+ g5 D  I- G/ q! D" `
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture7 N- b' \3 _) L# E  R- A3 Q" I
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
# W# ?. W* r# t3 K/ U  M, E; K后中先 (後中先) hòu zhōng xiān - gote with hidden sente3 |& h9 D' r6 {3 s2 D
虎 hǔ - tiger's mouth
  ^2 _$ G$ p$ H$ Z) K/ ?! M虎口 hǔ kǒu - tiger's mouth+ H( h/ g# R6 R1 T( O; t
互破 hù pò - mutual damage4 d+ [3 l" t/ k6 R: Y) A4 s
互围 (互圍) hù wéi - mutual surrounding of territory2 u+ _- H4 M3 W( @
花见劫 (花見劫) huā jiàn jié - picnic ko/ z: L& W; F( h" [! h
花六 huā liù - rabbity six
- p) B7 y2 _/ H4 ^: {. M( g) I$ T3 h花五 huā wǔ - crossed five, Z% I2 F; T' d1 r8 @5 x6 Z7 Q( K
还原 (還原) huán yuán - transposition$ `) D/ Y& q2 s# R5 Y( R; ?* j
缓 (緩) huǎn - slow*0 a9 i2 |& o& `- z2 N! c
缓慢 (緩慢) huǎn màn - slow*5 F$ d3 ]+ r9 D7 K4 M  |7 M
缓气劫 (緩氣劫) huǎn qì jié - approach ko
4 {3 }- M0 u: O2 Y- t% f$ F缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
  ^/ S  x& f, C8 a% `  t$ G6 _缓手 (緩手) huǎn shǒu - slow6 D# G8 q0 b8 T. g
缓征 (緩徵) huǎn zhēng - loose ladder
/ ]! P- d  n# D! Q1 ]+ A缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder) m8 y3 j5 V. R
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
2 O8 ?9 m4 D# G# N7 _0 N回手 huí shǒu - take back*  }6 }; i1 w, J! e7 W
回提 huí tí - recapture8 W6 ]4 w4 u6 H
悔棋 huǐ qí - take back*5 E2 l6 {/ k9 W; B  A9 W/ i
活棋 huó qí - living group
) Q; X' ]$ z% A5 P1 a8 Z' }6 d  z( J( r, |9 ~* d2 `
4 J  g3 B( u' I
J
+ x4 \$ A6 Y0 z, M# }+ \- R* l急 jí - urgent*+ O9 ?3 j; ~1 U; j* _$ ^' ]
级 (級) jí - kyu
7 p. _$ W6 y, r' v% H急所 jí suǒ - urgent point
+ R( U; E4 r# C, {' w& A3 s挤 (擠) jǐ - bump into diagonal; choke; atekomi
' [. o5 f1 n& x/ z  K$ m技巧 jì qiào - technique*
2 X+ |" f0 K9 V2 k* _8 l, L计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*6 E5 R* w$ [, b
佳 jiā - excellent*0 B/ ?2 J7 I# J8 v# J+ {+ V
夹 (夾) jiā - clamp; pincer
- P5 c6 ~$ s) S& @枷 jiā - net
' K6 {% a1 [7 L" \& Z枷吃 jiā chī - net* x! N3 u9 o; A% Y
夹攻 jiā gōng - pincer# s5 g1 X/ O, g* A( T  z" N
假劫 jiǎ jié - false ko threat2 U, C' |. g0 m% e' z
假双活 (假雙活) jiǎ shuāng huó - false seki( {4 ?8 R5 S' p9 ^. s
假眼 jiǎ yǎn - false eye6 G3 z3 ?9 M) K. s/ ]* u2 {3 a
假眼活 jiǎ yǎn huó - two-headed dragon
7 `8 ]0 U/ t& K5 a- @尖 jiān - diagonal2 `$ a3 w! o& ]  u, x9 l1 I
尖冲 (尖衝) jiān chōng - shoulder hit
! {/ g8 @9 c$ Q: T2 S0 q0 ?尖顶 (尖頂) jiān dǐng - diagonal attachment
4 Z; x2 v) s- U$ E坚实 (堅實) jiān shí - solid  B" Z# }) B1 g& w5 N- r* ?' p
见合 (見合) jiàn hé - miai3 [8 r  u4 u$ j6 {9 W% o
教 jiāo - teach*2 s% }% {1 Z/ }  L2 D
交叉点 (交叉點) jiāo chā diǎn - point& m5 o& |! E$ [! _+ _2 V+ V% `
交点 (交點) jiāo diǎn - point5 X6 ~- A0 t- @# O9 h- Y1 y* X
焦点 (焦點) jiāo diǎn - focal point*
# d: }. Z; O0 A* z交换 (交換) jiāo huàn - exchange*
7 l) h+ p6 W, ]$ [/ A- M% ]4 i角 jiǎo corner (angle, horn-shaped)*+ O1 {/ |: ?7 {$ z* a* A- \1 y
叫吃 jiào chī - atari
2 J8 b+ E/ P3 o5 I( u9 g; E教师 (教師) jiào shī - teacher*
, {7 x2 T+ b1 `- E8 H教室 jiào shì - classroom*0 A% v7 B1 y+ D& F. ^
基本功 jī běn gōng - fundamentals*
3 q$ J; q4 i. G% `接不归 (接不歸) jiē bù guī - connect and die- u* K6 q6 I- i3 m7 {
劫 jié - ko% ?4 V" t: m/ y. n% Y" b
劫材 jié cái - ko threat8 T: ?# ?2 J# L4 u: r. N
结果 (結果) jié guǒ - result*& l5 e! g; w! H! `" t3 j
劫活 jié huó - live by ko+ B/ v/ x2 K) Y+ c- |! f. V8 R  a
诘棋 (詰棋) jié qí - life and death problem9 q6 \7 k) @3 }0 k3 |4 a
劫杀 (劫殺) jié shā - kill by ko5 h: v& }- ]! b
劫争 jié zhēng - ko fight
4 M& a  x5 {+ ?* {, w" I& q解答 (jiě dá) - answer, solution*
4 |4 S" {! a$ y. A1 N金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
) O' d- \, F' n0 P+ F8 T金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg8 A9 G! M% P  S  J% Q& v
紧 (緊) jǐn - tight*0 E1 ?  H0 c  R" G" Z
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
! A) ^, o$ P! q紧劫 (緊劫) jǐn jié - direct ko  ]9 ]/ |6 \& D) g9 c5 [1 w1 E
紧气 (緊氣) jǐn qì - reduce liberties
0 A/ G" `0 {1 e+ L0 P紧气劫 (緊氣劫) jǐn qì jié - direct ko
0 C* O0 o. m* I6 S( y* a! @1 n. x禁着点 (禁著點) jìn zhāo diǎn - illegal point
, S* f0 u. @; M, c3 D" d净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)$ v$ G3 e& T  ^1 A3 m* w1 b0 g
净活 (淨活) jìng huó - unconditional life+ m$ \+ q7 Z# h; w
净杀 (淨殺) jìng shā - unconditional death3 y4 _: ~5 E! p3 c! W
净死 (淨死) jìng sǐ - unconditional death9 _: X* X7 a$ }' \) i' \* s
救 jiù - rescue; save*
! T" E. ^9 X0 G0 P, j聚 jù - placement inside opponent's eye
; s- b% X- A8 l" D6 }6 N俱乐部 (俱樂部) jù lè bù - club*
' l3 W. m4 A4 s, w5 |聚六 jù liù - six-space killable eye shape
" e7 d+ a' q3 W* A. `" A* b聚三 jù sān - three-space killable eye shape6 ^- O) v4 Y% w
聚四 jù sì - four-space killable eye shape
7 _  A6 E6 C9 K: J- Q' K聚五 jù wǔ - five-space killable eye shape
. [1 B. l# w; d2 O4 M决战 juézhàn - decisive battle*6 W. P  k9 C) n( v
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*' N1 l6 T  a- ]+ M6 [5 n$ ^# _
5 j) d. g' e9 m# Y0 V' k
3 G2 x$ S& J9 E! _* ?: e$ s) s2 N
K/ g  f; N2 U; n: I2 j+ ]
卡眼 kǎ yǎn - falsify eye- a' W" N( P# J; Z3 c
开拆 (開拆) kāi chāi - extension
  \( x( D4 A1 ^9 K, Y* k& `开花 (開花) kāi huā - ponnuki
# y( p) d; U2 z- ]) p7 ]开劫 (開劫) kāi jié - create ko) T4 c7 Q5 V! f& @- D
开局 (開局) kāi jú - opening; P; N/ }; r( ^/ R- w2 A
看花劫 kàn huā jié - picnic ko9 o1 D8 \" F' C; q, W
抗 kàng - to resist, fight; to oppose to defy*
0 \5 {0 o4 \6 @1 d0 }: [' U靠 kào - attach one line higher than enemy stone) }' ]9 p4 U, F7 d1 X4 y0 C0 m; M
空 kōng - empty*3 X2 R- h/ `7 @3 P: j/ Z# W
空间 (空間) kōng jiān - space*
, z3 Q4 ~2 Y! c, N空三角 kōng sān jiǎo - empty triangle
, i1 J) q: I3 p1 F, }+ b空 kòng - territory*; @" s* z1 b9 A  h
跨 kuā - attach at waist of knight's move
2 N1 W7 G) W" p* A  u& n1 _- I  C跨断 (跨斷) kuā duàn - waist cut3 ~' c' C0 J9 G# L: M# S6 C
快 kuài - fast*
( x' v0 @3 B& X快棋 kuài qí - blitz game
/ G) D) Y( Q) C; c- n宽 (寬) kuān - loose; wide*. B* E/ g0 a* u  @3 T
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties( {% l: _7 \& Q# Y" q8 i
宽气 (寬氣) kuān qì - increase liberties) g' T7 f- V7 ]/ V0 p' m6 v% r
宽气劫 (寬氣劫) kuān qì jié - approach ko
+ r( S) d0 d( G* [' U0 K/ D亏 (虧) kuī - loss*8 o  R8 e5 R: a2 C
亏损 (虧損) kuī sǔn - loss*
; e' Z, o7 }4 p) g, v+ A6 Y5 Z% A扩大 (擴大) kuò dà - enlarge; expand*
  ^( I) P& L7 w) ?" ~9 F, E% m扩张 (擴張) kuò zhāng - enlarge; expand*
2 `' R( b2 |& R[edit]
! m- r3 w) k  ^3 |( BL4 h8 x; T) M, d/ H8 {$ }5 W# G6 E# j
赖皮劫 (賴皮劫) lài pí jié - many move approach ko! k# l" Y7 J2 }; x& k
拦 (攔) lán - checking extension; prevent opponent's advance*, `$ V5 A- r8 u
拦逼 (攔逼) lán bī - checking extension
. J! u$ f, o: r, r烂柯 (爛柯) làn kē - ranka, `  `8 ^* O# `( @0 K
老师 (老師) lǎo shī - teacher*
1 u5 f8 |; m4 {9 S* t' b  [" E老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
+ i4 M' d) J0 m) V2 f* R! B# ]; Y类型 (類型) lèixíng – pattern, type*' y- ^; V+ i+ [0 M2 u6 v8 Q) h5 v
冷着 (冷著) lěng zhāo - unexpected move0 Z% `4 H6 k4 P8 ~0 t( a8 c
利 lì - profit*
+ d" N/ k+ |7 R/ T- f立 lì - descent; stand- J4 F$ P' y0 ^. ^# m' @8 V
利用 lì yòng - make use*
9 @6 Y; Y+ Q5 ~- x( v' ^连 (連) lián - connect; continuous*
0 f& q( o$ j5 T5 a: E连扳 (連扳) lián bān - double hane
, h+ K& C7 p" S  c( v连环劫 (連環劫) lián huán jié - double ko
- T! j- u3 P' ]( j0 Q, p+ `3 W连接 (連接) lián jiē - connect*' j' i- m8 I8 H1 U& x
联棋 (聯棋) lián qí - pair go
6 J* H+ Y) `6 E! F8 b恋子 (戀子) liàn zǐ - reluctance to sacrifice
( p7 g, I2 w8 m* W两分 (兩分) liǎng fēn - equal*7 M7 W" a4 b$ q. P7 x7 h
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")7 p6 E- C. t+ _( \4 s7 S
劣势 (劣勢) liè shì - inferior*
- b. r1 R/ J8 H5 v  \3 G# M& h裂型 (裂型) liè xíng - split shape' T" Q2 H) c" R, Y
龙 (龍) lóng - dragon*8 k# \6 R' F* A- A
漏着 (漏著) lòu zhāo - oversight4 I) A% {( [( K0 Q" j2 k
落子 luò zǐ - playing stone on board; k$ B" @4 H$ O$ H
6 M; J. M+ n2 `; Z
5 y, H' r2 N: q# \  f
M
2 w  B& ~. u' D# i/ V+ r; J2 c7 I满意 (滿意) mǎnyì - satisfied*
; R9 D3 G  D+ Z4 u慢 màn - slow*
% {: b) W$ \3 a2 y6 z; r盲点 (盲點) máng diǎn - blind spot
3 V- k) L! h" d0 R1 X* I梅花六 méi huā liù - rabbity six
4 O! b8 x6 {6 t/ e梅花五 méi huā wǔ - crossed five% t- Y" ]' q/ f/ T- _
门吃 (門吃) mén chī - capturing technique by atari
( B# Z' i" |0 ]( u0 O! u迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
8 u" B6 X4 S! S# @/ C2 u妙手 miào shǒu - excellent move( `7 q( ^+ ^  i8 z0 i  z
妙着 (冷著) miào zhāo - excellent move
' ^. F+ n) ]( v7 O模仿棋 mó fǎng qí - mirror go
7 a* j. _5 Z' k1 h模样 (模樣) mó yàng - territorial framework7 F+ S- D# B2 Y) x3 I$ E
目 mù - point of territory! L# E5 q/ o) p8 C( l; I9 h& X6 [& R
目外 mù wài - 3-5 point& _: C* |  P. N1 t* |$ u' [9 a: `

6 T! p3 f/ I3 o; D- V* O" k3 r: n0 l( J$ M. u' h1 m7 z
N* C$ S8 c5 N- G2 V  l, K# |
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
" t4 Z3 ~' m! |7 R" B) [逆官子 nì guān zǐ - reverse endgame move9 d% V, r/ t! m2 z* r' ~4 F
逆先 nì xiān - reverse sente/ H" ?7 y' G8 o- I3 N9 t7 k0 S
逆先手 nì xiān shǒu - reverse sente
' R" B" r* g) x' h逆转 (逆轉) nì zhuǎn - overturn game
# L0 e9 ?6 ]  U0 f' Q! p8 z# \, r+ r$ @粘 nián - connect*
3 G! o- D3 |" x! }2 T% Z6 v凝形 níng xíng - overconcentrated shape/ ~4 D' `. ~" b7 N, h/ T5 Z
扭断 (扭斷) niǔ duàn - crosscut
' g% {& p& O+ i6 i" v扭十字 niǔ shí zì - crosscut# ~  l9 B% ^$ E! `3 L4 B) |( \7 {
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
  B! a% q& O* [扭羊头 (扭羊頭) niǔ yáng tóu - ladder! F: W% N4 ?( S
/ z$ q4 U$ c4 J, }. H
6 y# e: A5 {* ]; [3 }0 B
P
. n" }. f: i' P" g爬 pá - crawl*) W5 t( L" k8 s, T, O+ D2 r
盘渡 (盤渡) pán dù - bridge under1 M/ z! j( m6 b% Z' U8 E
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
0 b) _7 B+ Q$ E' W) F( X6 v1 d盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
& i* U( l& M) a8 Z0 p% Y抛劫 (拋劫) pāo jié - throw-in ko
9 t# S. Y% m" d1 W配合 pèi hé - coordination*
& ~* v$ r9 ]* Y; M% G" v& t碰 pèng - attach to the side8 n9 t8 u8 r% b# t$ x7 L* R8 }1 G0 A
便宜 pián yí - profit*
( I4 N- ~3 j3 b% b1 z  W9 g6 w" F! u骗着 (騙著) piàn zhāo - trick play, hamete
4 ?# b8 [! U$ u9 z  Z5 d平衡 píng héng - balance*
$ A, o7 P% B1 A" I) s( w0 D. z破 pò - break*3 @& j3 o( F+ C+ g' w% j
剖析 - pōuxī dissection / self-analysis
% ^+ T7 Z) |1 i破解 pòjiè - solution, answer to a problem*  l6 p; Z- \' i, l9 U! |. z' Q, J
扑 (撲) pū - throw in
2 R: l( I4 [' k, o葡萄六 pú tao liù - rabbity six% G3 B$ A; T: o9 Q
谱 (譜) pǔ - game record
, `- Z  x6 R, C普通 pǔ tōng - common*
% |- ?& f4 M8 H# N- b/ M. K! a& z[edit]; h/ P+ G: I- X
Q6 T; S7 X$ t6 l$ Y9 S
欺着 (欺著) qī zhāo - trick play, hamete! {, J: `. ]+ D( K
棋板 qí bǎn - go board& _) _. ~& |2 D* h
棋风 (棋風) qí fēng - playing style( k* d, t; u* O5 ?% e
棋盒 qí hé - stone container+ Z, G7 ]5 _( b$ E
棋筋 qí jīn - key stones, g& D4 A- l0 [
棋精 qí jīng - key stones" u4 J5 v( R' v$ G
棋理 qí lǐ - go theory2 v& h6 B5 h0 b) [
棋力 qí lì - strength in go
2 _: j1 H9 z( ?4 y' Z: i棋盘 (棋盤) qí pán - go board8 ^* a* k# V  m1 b2 b: J& [7 a
棋谱 (棋譜) qí pǔ - game record% S0 S8 k6 v  U8 K; y5 X
棋石 qí shí - stone
" C/ U' O; `) G4 L+ M棋手 qí shǒu - player*8 F6 m  r8 z2 M
棋书 (棋書) qí shū - go book
+ V' M: q- x& `& [2 ]棋院 qí yuàn - go institute
$ M0 {6 C! I1 |# S, D$ \棋形 qí xíng - shape  H+ r7 X3 b! Y, e
棋钟 (棋鐘) qí zhōng - clock*2 W1 U' N: \8 U7 Q: J* j
棋子 qí zǐ - stone& {1 H7 E! K" b/ u
弃 (棄) qì – abandon, to discard, throw away
) J& w# b# J. ]/ n# B' F0 W, C弃子(棄子) qìzǐ - sacrifice
! |! |; Z9 p2 E气 (氣) qì - liberty
3 e& z/ B( x, _/ c: q气合 (氣合) qì hé - fighting spirit
0 ^7 X0 }/ C7 T6 G8 }5 }气紧 (氣緊) qì jǐn - shortage of liberties: H2 p- F9 O; S* B6 I2 U" _
前 - in front, before*
& o1 R5 N( G1 T6 Q  P7 }+ z浅消 (淺消) qiǎn xiāo - erasure6 e9 b1 g" R) Z6 w, Q& S
墙 (牆) qiáng - wall*
1 m% g  l( S- P: E* u2 Z2 u! S' N强 (強) qiáng - strong9 H" n: u. ~3 ?0 S4 H7 B6 @
墙壁 (牆壁) qiáng bì - wall*" ^# z8 F$ U) |) S+ U. p
强棋 (強棋) qiáng qí - strong group2 j; g: S' g, Y/ m' i/ Z4 T  ?
巧手 qiǎo shǒu - clever move% S9 m4 z, B: K. c1 o
巧着 (巧著) qiǎo zhāo - clever move
6 U  F" u6 r! K0 {% N# y' F切断 (切斷) qiè duàn - cut*6 W/ n( g( b' N; n
侵消 qīn xiāo - erasure$ ]  D+ _- K5 j" {
轻 (輕) qīng - light*, }7 x# t$ ?' r* E9 V
侵入 qīng rù - invasion2 r: N. z; o3 N, w
轻盈 (輕盈) qīng yíng - light*
0 U" l$ {* D9 I3 J5 O求活 qiú huó - make life
- f) L! ]* y: k/ F& e, ^曲 qǔ - bend& N: x+ @7 S# E; |" D
曲尺 qǔ chě - carpenter's square
% |% K0 H' h) q+ m+ J: G7 T9 r2 `曲三 qǔ sān - bent three
2 @+ L1 @$ m& h: @' A8 f曲四 qǔ sì - bent four, w" E/ R* J, [- w' I6 E; l: b
觑 (覷) qù - peep
+ t' ]0 ?7 _( Q. L% ~0 r& Q# J; W权利 quán lì - privilege
( w. h/ @( f- \$ K  S" z" l2 d确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*+ u' g) [* G. }4 P; H3 |5 _" X

- k2 W  v8 l1 T/ `$ b6 _& l5 }4 ]
R, W! u4 Y  |5 d; H5 g, }
让子 (讓子) ràng zǐ - handicap
& R; `4 e" y6 `让子棋 (讓子棋) ràng zǐ qí - handicap game
6 x  V: y+ m% [* d+ O5 |1 Y  O$ q# M认输 (認輸) rèn shū - resign*9 R" ]+ ^* [0 I$ a4 |
弱 ruò - weak*
% \$ U. R( k2 r' @7 J弱棋 ruò qí - weak group$ G) p0 Z# x- F! d& l$ W: Z
0 X7 z! |+ T. h# e# \& _
) a6 b( Y  o0 p6 J* j
S
$ u7 P1 ?$ k+ u  r三间拆 (三間拆) sān jiān chāi - three-space extension
, O6 L: R. w! \3 [' X* p' T三间跳 (三間跳) sān jiān tiào - three-space jump/ x/ K6 g( L! E, {* v
三劫 sān jié - triple ko
6 f1 A& `1 ]( s( i5 p  A( P三劫循环 (三劫循環) sān jié xún huán - triple ko
1 _+ ^& k+ R0 v. {' \9 y! p三连星 (三連星) sān lián xīng - san ren sei
3 H/ t& t7 f/ V& k* U- Q' e/ ?三目正中 sān mù zhèng zhōng - center of three stones8 m9 }$ ^+ o& k; r% l- ?4 |
三三 sān sān - 3-3 point7 }- \: j" L3 }8 s& X. X
三手劫 sān shǒu jié - two-move approach ko- I9 J$ G. O6 W, @9 q7 W
三子正中 sān zǐ zhèng zhōng - center of three stones6 V8 C# T! j# a) v
杀 (殺) shā - kill*) Y; R" T+ s5 [. z4 U
杀棋 (殺棋) shā qí - kill
: m" c$ K" ^% ~$ Q8 `9 \$ x7 `; B杀气 (殺氣) shā qì - capturing race4 i# L/ _. R0 S% K7 `9 r& |
上 shàng - upper*
0 l0 |6 ~: N) A上级 (上級) shàng jí - advanced level*3 j! v2 `% ]0 ^6 n' ?
上下同形 shàng xià tóng xíng - symmetrical position% @( X" R9 G% K; v# n+ K
稍 shāo - somewhat; a little*
/ z! `  a; C& d! s伸气 (伸氣) shēn qì - increase liberties
' x9 _$ K# c5 @1 k4 q伸腿 shēn tuǐ - monkey jump. Z7 w& g$ u5 u
生死劫 shēng sǐ jié - all-dominating ko
& A0 S3 P5 ~% V; o胜 (勝) shèng - win*
/ l! l; Z; @/ g( e9 g$ }胜负手 (勝負手) shèng fù shǒu - all-or-nothing move) Y0 z1 A2 U# r5 g( r% \3 z
胜着 (勝著) shèng zhāo - winning move
% b, o+ W+ Q; A" G8 L失败 (失敗) shī bài - failure*$ C% T% D0 N* d7 B" ]+ A
实地 (實地) shí dì - solid territory3 S, S% U- ^  @
十番棋 shí fān qí - ten-game match
4 T) z5 n) \, D, z实接 (實接) shí jiē - solid connection
" }" J. o) r/ l石塔 shí tǎ - two-stone edge squeeze
% m+ c7 Z5 y0 e7 Q; i实战 (實戰) shí zhàn - actual game situation
% \- g2 f3 o, f7 W1 I实战手 (實戰手) shí zhàn shǒu - situational move
8 N# W# X5 C+ I' `. g" k势 (勢) shì - influence*- _7 j: g" A+ h1 F$ S' Y
室 shì - house; room*1 d* w8 e  w- d5 v) i: l% Y# K
势力 (勢力) shì lì - influence*" ]6 t) h. u) z. F8 g9 E$ k
试应手 (試應手) shì yìng shǒu - probe
. ~* y; i4 _9 |  l+ G; H收官 shōu guān - play endgame7 ?0 a  x/ N( l
收官子 shōu guān zǐ - play endgame) i+ M8 z1 ]$ v+ D
收后 (收後) shōu hòu - last play! q" [6 W  o& Z8 M, p) h% ^3 p4 N
收气 (收氣) shōu qì - reduce liberties# W7 @) c6 z/ S) {  R4 k" h+ P% e
守 shǒu - defend*
+ F8 ~+ A) x% y% f9 ]. n: M手 shǒu - move7 T' p% N! ]; Q4 P4 b' X
手段 shǒu duàn - technique*
; S7 D, x  L0 U' I0 O! ?5 e3 N手割 shǒu gē - reorder sequence
3 @1 T, ?6 g7 ^4 i  x守角 shǒu jiǎo - corner enclosure
! I) g" c6 V& ?手筋 shǒu jīn - tesuji* H9 m+ }# p* W; G' @$ e
手顺 (手順) shǒu shùn - sequence
) |3 i: j  p$ R/ t; a6 h' p* W手谈 (手談) shǒu tán - hand talk" u+ U0 S: s+ `0 S. z
授先 shòu xiān - one stone handicap) i3 b) V4 g3 y$ @3 q; g
授子 shǒu zǐ - handicap
: A6 v0 B# i3 c+ c6 v% u授子棋 shǒu zǐ qí - handicap game# ^! p/ Z3 E' `7 i* G* ^
书 (書) shū - book*# A% G& r9 _9 J$ c9 J' E, A
输 (輸) shū - lose*6 [8 S- Z9 r/ F2 j& i
书本 (書本) shū běn - book*' p1 ]+ V1 n, ]$ {' @3 A3 R& X
数目法 shǔmùfǎ - territory scoring
. w4 g- }7 j" g9 c7 }数子法 shǔzǐfǎ - area scoring2 {9 f2 Y0 b8 A7 I
梳形 shū xíng - comb formation. t: F% G, F2 {  Y4 Z6 S7 X% _
梳形板六 shū xíng bǎn liù - comb formation
2 [" @$ e# {2 m) `5 w双 (雙) shuāng - bamboo joint
$ M, k5 M6 g- H; b9 g双吃 (雙吃) shuāng chī - double atari$ h0 M" _1 @9 z1 m3 h) ?- ]
双打 (雙打) shuāng dǎ - double atari
) R( f7 @! f: U! ^1 A: r双打吃 (雙打吃) shuāng dǎ chī - double atari3 o3 G/ G6 v4 W$ g' {" _
双倒扑 (雙倒撲) shuāng dào pū - double snapback9 ?1 Y1 Q% ~' _* o
双方 (雙方) shuāng fāng - both sides*
7 f% H# u( g5 m9 Y双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach: w/ O0 f, Y- K4 S
双挂 (雙掛) shuāng guà - double approach6 e+ C$ g# d4 {4 y* T  z6 u
双虎 (雙虎) shuāng hǔ - trumpet connection
8 e5 t3 U* s0 [/ N# W+ O" R双活 (雙活) shuāng huó - seki
! }+ Z, @! G  y, R! w, ~8 S双叫吃 (雙叫吃) shuāng jiào chī - double atari
. Q" Y  b# g9 U9 f0 U7 F. r双劫 (雙劫) shuāng jié - double ko5 w: Q' q# O7 Q1 p* m  O
双征 (shuāng zhēng) - double ladder
* W1 s! g0 A# U) ?$ @顺序 (順序) shùn xù - sequence*
2 Z  O3 {# o% _, `5 U死活 sǐ huó - life and death
: L( l. R4 L! z5 k1 U死活题 (死活題) sǐ huó tí - life and death problem
: N1 D' K1 S- U0 t死棋 sǐ qí - dead group7 r7 |0 v& z; _
死子 sǐ zǐ - dead stone
8 F4 f+ |9 d7 `! a- v四间拆 (四間拆) sì jiān chāi - four-space extension+ n9 H/ z4 q, e
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
6 q' n5 j( T4 c+ y四劫 sì jié - quadruple ko3 E9 ^% N6 j/ U7 Y( ^
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
4 m" K- e5 c8 ?$ V" t! S3 b0 O四连星 (四連星) sì lián xīng - yon ren sei
$ [" u; Y' F  }* L. D$ ]松 (鬆) sōng - slack*: d5 u) V9 H- T5 n" g
松气 (鬆氣) sōng qì - increase liberties( h: J7 Q6 j. T: F
松气劫 (鬆氣劫) sōng qì jié - approach ko6 I% F2 Y& g/ z, r
俗手 sú shǒu - crude move
  [3 e' r; x; R% b6 i1 Q随手 (隨手) suí shǒu - hasty move9 H/ b, W  Z" A. B  ^, c
随手棋 (隨手棋) suí shǒu qí - hasty move' H: Q- D3 t6 V' u1 ]* Z
损 (損) sǔn - loss*+ T; e# Q8 z! Y6 l
损劫 (損劫) sǔn jié - losing ko threat* X6 z9 o& k( E
损失 (損失) sǔn shī - loss*
0 [+ C9 ~% o4 u" I4 }& D7 l顺序 (順序) sùn xù - sequence*# M+ n& d7 h$ W4 \" s, l3 }

0 B7 c7 e9 n) q2 {8 t. b" f# Y% @! f" E
T; i& ^7 P. K5 H/ l
台象 tái xiàng - Tower1 _( _' e$ c) m9 b8 w4 p) k
弹性 (彈性) tán xìng - flexibility*
/ K2 h) R5 S9 Z) t搪 táng - block*
& s$ ?# ~8 ~0 D& a9 P套劫 tāo jié - two stage ko6 f9 F* Q- _2 R( @
逃 táo - escape*- U! h, C5 a: B
逃遁 táodùn - to escape, to run away, flee*# U$ M' V6 u1 s$ t' L/ J4 k5 R
逃生 táo shēng - escape*
5 \2 L: R+ N' T; t8 ~5 G腾挪 (騰挪) téng nuó - sabaki& X' `7 C/ h( p0 R( w8 H3 u. p
提 tí - remove from board
* N% m% T9 N3 R- \3 D提劫 tí jié - taking the ko. X7 @9 W0 N' T+ w" O
提子 tí zǐ - remove from board
6 _: E1 D" \6 D5 @1 D天王山 tiān wáng shān - tennouzan
1 N) h) t# O2 h% v; r  B6 F. O天下大劫 tiān xià dà jié - all-dominating ko0 s; H; K  B, P% w$ B6 U5 p/ T; _3 B
天下劫 tiān xià jié - all-dominating ko/ z, A+ T$ d  Y$ u. {
天元 tiān yuán - tengen1 t9 H/ \' C5 t/ z+ e6 E; n: d
跳 tiào - jump*
5 k2 K: T3 d- J: s9 s! G: H3 Y贴目 (貼目) tiē mù - komi
4 c  C- i6 {2 u0 d) M铁柱 (鐵柱) tiě zhù - iron pillar*
2 u9 Y' s  U* {& m; ~挺 tǐng - push up; stand*8 `& w6 U" v6 I) y
投降 tóu xiáng - resign*
4 B5 T9 X; ^& a; z( i( S5 k' V! W& D0 I投子 tóu zǐ - resign
) \" a. Z/ b  v; x5 t3 Q5 O透点 (透點) tòu diǎn - placement0 U  u( B. g6 I5 H) C9 R& }) U9 w
图 (圖) tú - diagram*
4 K3 d, f0 I- i- \# j, \退 tuì - pull back0 ~* T' o, O% a
托 tuō - underneath attachment  s, t6 t( ?  [3 {3 V# P
脱出 tuōchū - escape, break out! y" M' D% w: l. u
脱骨 (脫骨) tuō gǔ - under the stones
+ p% \' I7 }, q; L: F; _/ c1 ^6 {脱先 (脫先) tuō xiān - tenuki
( c0 L0 D$ |! q: O' o& \/ s/ L

1 B- p: X, ^6 m/ D! u* M' C' ZW; o0 e9 \& N- M& R( H& x
挖 wā - wedge
  `* Q1 n* Y1 v1 x. E0 F外目 wài mù - 3-5 point  H, M, `0 \7 S, _9 Q
外气 (外氣) wài qì - outside liberty! Q* K4 G& k& T- S# x
弯三 (彎三) wān sān - bent three) n+ B+ R! ^+ `+ ?% h1 q3 ^
弯四 (彎四) wān sì - bent four* R0 t+ b( F. ]+ n6 R
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
4 o" ?/ n  \! L8 i, \3 S; j围 (圍) wéi - surround*# z1 _. R# f* Y* Y% P7 E& }
围棋 (圍棋) wéi qí - go( E+ C. {. i- j& S- X
尾巴 wěi bā - tail*
2 W  C& h) E; r& Q: a" I味道 wèi dào - aji/ u$ D) W! x" R, n. F! B7 C
文凭 (文憑) wén píng - diploma* n& M9 s% ^4 A
稳当 (穩當) wěndang - stable; firm*; s  j) G: @* ]' |2 F
问应手 (問應手) wèn yìng shǒu - probe* _  w, I# ~9 \1 p5 \3 P. }& m
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
. ]8 F0 L  ]& t7 y9 k& C8 g无理 (無理) wú lǐ - overplay; |; U6 N* i4 S0 x
无忧劫 (無憂劫) wú yōu jiě - picnic ko4 y7 H$ M/ N$ E$ ^/ E* u
五子棋 wú zǐ qí - gomoku narabe
) ^5 O& F0 C8 Y7 E2 m五间拆 (五間拆) wǔ jiān chāi - five-space extension
& Z5 x% i% ~# N: G5 w五连星 (五連星) wǔ lián xīng - go ren sei/ F. e# ]+ u) z# N+ t0 u( G) w
五五 wǔ wǔ - 5-5 point( P+ d* m3 N, |2 Y& o. g# L

& g3 R1 I4 ~) a* N' k7 n: A' k2 C* X5 b) G0 m
X
. S5 r  x5 M/ o; t: f* Z2 X细棋 (細棋) xì qí - close game0 K: `1 c* I: \. m5 n% x6 y% N
瞎劫 xiā jié - false ko threat! Q% T1 N* Q" q8 Q+ B' Y& f
下 xià - lower*& j0 j  _- f& m6 ]  g$ L9 ]
下法 xiàfǎ - method*1 a+ M; ]) Y. V$ R7 z
先 xiān - before; first*
6 ^+ D  v8 [4 k$ h: p( V* ~先手 xiān shǒu - sente
8 d# q" v- K, a- q* w7 y. N2 F. V$ r先手劫 xiān shǒu jié - a ko in which the player makes the first capture& f, e% ]5 e' ?* K
先手利 xiān shǒu lì - forcing move
6 E: G8 C6 s# ~; l# A4 j& c先中后 (先中後) xiān zhōng hòu - sente with hidden gote
, ^& t# v- K, }2 c, _% V' l9 v; L陷阱 xiànjǐng - a trap*+ Q0 d' e$ L0 ~, g
象步 xiàng bù - elephant's move* U+ y3 n- K! {" d* v* \2 y) f
象步飞 (象步飛) xiàng bù fēi - elephant's move2 T( a+ @8 ?% k* X+ H
象飞 (象飛) xiàng fēi - elephant's move+ e7 O" B, w7 _7 I7 u+ p
向小目 xiàng xiǎo mù - facing 3-4 points) r3 j8 ^  _0 O
象眼 xiàng yǎn - center of elephant's move
7 C8 }( @' R2 H0 c消劫 xiāo jié - ending the ko
8 a1 \+ t* O# l! k/ P小 xiǎo - small*" q0 y; n) F. ?5 @/ p
小飞 (小飛) xiǎo fēi - knight's move
/ L2 d  O4 L* h5 z; Q小尖 xiǎo jiān - diagonal
. [) i! S4 N% }小林流 xiǎo lín liú - kobayashi opening; S* T: l, G  T: g; ^
小目 xiǎo mù - 3-4 point2 p0 M* a, z3 S( C/ }9 r9 M
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)" Q% N2 u7 `: e1 x
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
  n) V" X2 S% }7 h小伸腿 xiǎo shēn tuǐ - small monkey jump$ b2 e! t) I$ R0 m+ Y$ o, q
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg; F) }, J4 S) t- G6 m
效果 xiào guǒ - effect; result*) P  \: r3 N3 u6 v" ^
效率 xiào lǜ - efficiency*
; L- u) i" ^' D) L4 }4 V新布局 (新佈局) xīn bù jú - new opening
' D3 X5 r* N* J2 p4 Z8 a4 X新手 xīn shǒu - new move/ p4 f$ ^) M% c
星 xīng - star point
9 n2 f" K3 {) a% X6 _: C  G7 S星位 xīng wèi - star point# d! \# {8 N, `! a
形 xíng - shape*3 F) w, V5 G- O/ X2 q; {
形势 (形勢) xíng shì - situation*' R3 t/ r# a; q1 H) _1 D! ~6 j
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
( ^' o/ Y+ r# @+ p. Y& P1 K1 n* K形状 (形狀) xíng zhuàng - shape*" z& @. e5 E8 j- f
秀策流 xiù cè liú - shusaku opening
( t8 E* ^, @" s  y虚手 (虛手) xū shǒu - pass" f7 N( ^4 t' B5 U4 F: z
虚着 (虛著) xū zháo - pass
( D7 n1 h) n, ]) o7 w序盘 (序盤) xù pán - opening. j1 C5 [1 W, r4 r: v
学生 (學生) xué shēng - student*( e/ o- K5 _* {8 ~) A; m5 z7 B0 @9 l
雪崩 xuě bēng - avalanche*; [4 y  i. G2 e5 J
循环劫 (循環劫) xún huán jié - double ko
8 T  t0 S0 j% H, S+ l- N
* R; k" V2 K7 P
% \2 m6 i2 _" h; {$ P  Z! g" fY  W+ }8 K! ]! f1 k
压 (壓) yā - push down*  a/ t% d% x$ C8 K/ m8 D
压力 (壓力) yā lì - pressure*9 d# t7 I: |( @5 m6 p6 ?5 j. H
延气 (延氣) yán qì - increase liberties
# D  Y. d' K1 N- V5 v( r0 c眼 yǎn - eye*  u% S" K' a, \, H) T; K
眼位 yǎn wèi - eye potential; eye space
3 H4 |( Q1 t3 Z眼气 (yǎn qì) - eye liberties" K* }7 p/ o: z
眼形 yǎn xíng - eye shape; eye space
2 C  B1 S/ s( g0 {7 U妖刀 yāo dāo - magic sword
9 ~1 z& M5 ], t- E6 I摇橹劫 (搖櫓劫) yáo lǔ jié - double ko8 l8 _4 P- I9 r! C3 h- q+ k+ d+ c
要点 (要點) yào diǎn - vital point
, h5 B! g8 U4 f7 z1 a8 t要子 yào zǐ - key stones0 h3 X: m9 j) R
业余 (業餘) yè yú - amateur*. t3 V! g$ E3 K) O
一方地 yī fāng dì - one-sided territory* w  x' m. {# H4 h
一间拆 (一間拆) yī jiān chāi - one-space extension
5 x+ n6 z( K& u. r( n一间跳 (一間跳) yī jiān tiào - one-space jump
" |% d/ x  M3 s# p3 R7 T3 Y一手劫 yī shǒu jié - direct ko
6 j, O. T* j; u一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
. g1 `! j% e% {( h) k, z4 W疑问手 (疑問手) yí wèn shǒu - questionable move
/ Z: n. c5 ]/ g: P6 b4 q弈棋 yì qí - play game*/ ~& B  C1 U6 }3 v! B
引征 yǐn zhēng - ladder breaker
& {6 h$ |+ v9 q  Q( v- ^" Z: o: V& n! ^赢 (贏) yíng - win*
6 o# ~" r2 w2 y0 `# p1 c应氏 (應氏) yìng shì - ing's
: B/ N! c, I  H" `硬腿 yìng tuǐ - first line descent
3 E* J. ^# |! v3 h$ @# _优势 (優勢) yōu shì - superior*! Z6 J+ K% i8 \3 ?. U. x
有利 yǒu lì - advantageous*
4 J5 T, k% z9 V  f* c有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
8 w4 R3 K2 Y; j有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye8 e% M  g: g" k2 y
右 yòu - right*
/ Y2 H6 V& d" U余味 (餘味) yú wèi - aji+ Z" U* m9 E& x+ G* K& a! q
愚形 yú xíng - dumpling shape% u4 e, z& d" e
宇宙流 yǔ zhòu liú - cosmic style
# q- {0 F8 [& A. ^/ Q/ N, I1 r原则 (原則) yuán zé - principle*
0 v3 G! m' N4 V' M* T院生 yuàn shēng - insei
% t# p1 r( `) y/ ~  Y5 p( Q  U6 G2 }9 Z5 l0 Q

! g. b! s; g8 k# ]7 H% J6 |Z- y# v; I/ A* W) ?- A. @+ Z. d
枣 (zǎo) - jujube (Chinese Date Wood)*
# c! p9 {" y/ b* @, K, C$ \! M扎钉 (扎釘) zhá dīng - iron pillar*1 M; z0 z2 k% N
长 (cháng) - stretch
" x3 M  _, s; P' G6 H0 N胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
+ v' R2 f/ g; X. i) J9 j! J3 g胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
2 R  ^' c! F# z& l7 ]; R着 (著) zhāo - move6 O1 \! ?0 E- x
真眼 zhēn yǎn - real eye
$ P+ m1 ?  b" ~镇 (鎮) zhèn - capping play
% A" a$ r: r% H镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker( l2 y" S" b; H& ^8 e* z
镇头 (鎮頭) zhèn tóu - capping play
& M" |5 ]- C1 J1 j8 F1 o8 t  M证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
( e' p# |4 x+ c- t) F1 x: v征 zhēng - ladder! w9 E' D7 Q$ u  \' W) v
争棋 (爭棋) zhēng qí - official challenge match9 @: f; Q# P8 l1 V% k  i' O: R
征子 zhēng zǐ - ladder
( r* P# w6 L( u4 l( @0 T4 R征子劫 zhēng zǐ jié - ladder ko  |2 u8 |* _, v6 F1 ]" r+ E
整体 (整體) zhěng tǐ - chain$ F, E- {# W; A/ Q+ u
整型 zhěng xíng - settle
# @$ w7 k# m3 }- i2 M/ {正解 zhèng jiě - solution*
) ~: V' x& q( N8 E1 v% q正确 (正確) zhèng què - correct*
0 v% ]- O/ U7 h; H8 |" A证书 (證書) zhèng shū - certificate*# M' G3 y% u8 a! H$ q  w; {
正着 (正著) zhèng zhāo - proper move
  ?: @: N) Q& @7 V1 H+ v6 |5 h* C指导棋 (指導棋) zhí dǎo qí - teaching game: t; B0 ?+ r: [: [& [
直二 zhí èr - straight two
4 e5 a, E6 d/ H7 f& P) _直三 zhí sān - straight three
7 T3 l4 V% V2 @. f# X) H直四 zhí sì - straight four. t9 W4 y. w: }, s2 b4 a# _8 `( k
职业 (職業) zhí yè - professional*& Z/ b7 Y: ]' B" k) i
只此一手 zhǐ cǐ yī shǒu - only move8 t0 u/ _: Z2 M) k6 c+ E
治孤 zhì gū - managing isolated weak group0 z2 E/ y4 k4 Q! u5 M/ s8 G
中 zhōng - center*1 U3 V" M+ x3 y- L) i( n
钟 (鐘) zhōng - clock*: ^: l# E! _2 p( J" Y. j: m
中腹 zhōng fù - center*
8 N1 _, y: k( q  h  n# [! \' t中国流 (中國流) zhōng guó liǔ - chinese opening( Y6 I' J" j' U
中级 (中級) zhōng jí - intermediate level*
. i" J6 W1 g& c! x3 z9 v终局 (終局) zhōng jú - end of game0 p7 V( F1 P# u
中盘 (中盤) zhōng pán - middle game( R$ X, A+ Y! ^9 K6 _3 [
终盘 (終盤) zhōng pán - endgame% J# F4 ]3 Q2 E: W
中心 zhōng xīn - center*. o  y4 h8 e5 ?& ?+ j" l
中央 zhōng yāng - center*  `' c5 K! I3 ~, R: f
中原 zhōng yuán - center*
9 ?7 C1 y4 t" N5 [* b重 zhòng - heavy*
- L, W. w  }  m% ^. |主动 (主動) zhǔdòng - (to take the) initiative*
  t+ T/ |: }, k5 ^8 J. p2 K专业 (專業) zhuān yè - professional*
/ a) V  {) a$ t转换 (轉換) zhuǎn huàn - exchange*
/ y9 J, S" D/ [- ~$ m装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback7 B3 g. v0 C" f5 ^' t! U
装劫 (裝劫) zhuāng jié - a move that threatens a ko- [$ l0 F1 B" A9 h8 v! A% x
撞气 (撞氣) zhuàng qì - reduce self liberties
6 Q9 F* P) w/ C+ k/ K) M9 v8 |追 zhuī - chase*" O5 h" \) V* z! U  m! n1 t
追捕 zhuī bǔ - chase*
& L' ?" Z) f& a5 L/ }) Z0 ~子 zǐ - stone; unit in chinese counting
! p' v9 q' _6 O' B) ^* k自然流 zì rán liú - natural style
+ ]% I  W" N2 v6 L- X自杀 (自殺) zì shā - suicide*
1 ^7 s: Y5 s- I" D9 X5 Y& w左 zuǒ - left*5 o; s) l/ n) z* R5 x$ o
左右同形 zuǒ yòu tóng xíng - symmetrical position
0 f" y& i& Z. k1 y% C做活 zuò huó - make life
$ c( ^+ i! \6 {$ y/ O做劫 zuò jié - create ko
  y2 q, h7 A* T7 d. y作战 zuòzhàn - combat*9 `7 H* C5 A* B
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
3 y) [( ]3 B2 j9 H, w$ }' y
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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