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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A  i+ j: G; A( R. R
安定 āndìng - settle*5 ~7 d: N, u0 x! ]
* S) \  t' z: P0 \0 i

+ P6 q$ v( f+ p! _3 Y& S0 G& ~8 kB
0 x- p2 J- e& e) a: @4 f白 bái - white*
# ~8 x* C# `! ?( x' g  W1 P白方 bái fāng - white player*' C4 ~8 b8 M. ]2 E
败 (敗) bài - failure*
/ r" \/ J+ G% r/ }: N& I+ A败着 (敗著) bài zhāo - losing move
' W# l7 m, M4 E8 Q, r扳 bān - hane  D2 t/ o# H; k& c
扳断 bān duàn - hane through# X1 A, x7 k* P/ Y9 @
板六 bǎn liù - rectangular six
! H) a8 r% ^; g: ^/ h# Z* N半劫 bàn jié - half-point ko+ A: ]* z( q$ c, Y
棒接 bàng jiē - pole connection  H3 k5 ?$ Q6 M: N
包围 (包圍) bāo wéi - surround*, \: z# i6 L5 q$ u8 p* w
薄 báo - thin*' j  m: h9 I& V
保留 bǎoliú - retain; preserve*
/ g7 a: t+ t# L) I) i% f" `' U抱吃 bào chī - capturing technique by atari
& w4 y7 _7 b. v& K! ?8 W# c; r本身劫 běn shēn jié - local ko threat! a. D- E1 A, @2 E
本身劫材 běn shēn jié cái - local ko threat& M5 |) o: W2 `& H
本手 běn shǒu - proper move$ ]. J1 l! r( h  C
笨重 bèn zhòng - heavy*( m4 ?* m1 ?6 N$ I
崩 bēng - collapse*6 i" C4 e( b! V) A0 r
崩溃 (崩潰) bēng kuì - collapse*
& V+ i% [' [7 [- b逼 bī - checking extension1 d" g+ ?9 ^1 _3 b7 ~$ }0 H$ G
鼻顶 (鼻頂) bí dǐng - nose tesuji7 |* ^1 a; ?: _! @# U* r$ I2 Y/ G1 Q
比气 (比氣) bǐ qì - capturing race+ I+ T8 j# G6 o0 k+ v2 l- q: H1 p, j
比赛 (比賽) bǐ sài - tournament*
- w) t$ H* t9 o) {6 [& @; j2 m边 (邊) biān - side*
3 O, L3 M1 P* H' j/ v变化 (變化) biàn huà - variation*
0 P* f8 }4 E  H, Z$ I( p% a变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening  c8 f* y' S- ]/ e3 ~# K' B" _
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening1 J. L: U. T" _+ L1 z! j" ~- X, \
变着 (變著) biàn zhāo - unusual play8 U4 o3 g% L- A9 R' T; `6 M4 x
并 (並) bìng - horizontal stretch
. }6 x& R8 p1 R$ ?* y# q, |. ]2 t步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)7 u0 B, ]' U  R* q" I
补强 (補强) bǔ qiáng - reinforce*
% E  I( {) q6 `布局 (佈局) bù jú - opening: R+ d" O- j" Z0 {
不利 bù lì - disadvantageous*
5 g( ^( X1 h( h* I不入 bù rù - suicide. }: M! t+ i0 V0 U+ a
不入子 bù rù zǐ - suicide2 k) S: h" Y' C. g: ~  d  s
不提三目 bù tí sān mù - three points without capturing" ^* ]3 k3 S$ s6 Z/ ?0 Z7 W2 m
不提五目 bù tí wǔ mù - five points without capturing
! s% e- \3 ~( J1 ?4 b2 Y
1 X0 V1 U) E/ c& i! b% v+ b( _
# o$ Q9 I( R. f9 R# wC/ J+ q! x& z# H1 g9 a
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
. a1 K" D9 j2 u猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
' R8 A( U7 x7 B+ r; R4 W参考 (參考) cān kǎo - reference*5 m: Y) ^, V  H( H2 a; |
残忍 cánrěn - bloody or merciless*
0 S8 C: i  w- }: s拆 chāi - extension* H  t- h7 p3 o
拆逼 chāi bī - checking extension/ u/ [; C% Y2 p" a6 r  v8 ]( ?. X" X- K8 l
拆二 chāi èr - two-space extension
: h: d" {) {; g; u2 [拆三 chāi sān - three-space extension  l+ m0 h% V, y
拆四 chāi sì - four-space extension/ _; I; `, e% S6 D' q  C* |( v+ T  s
拆五 chāi wǔ - five-space extension  Q" X+ z1 y9 s- ?. E% H
拆一 chāi yī - one-space extension8 s* S- H. `: p1 I; M/ f1 J
缠绕 (纏繞) chánrǎo - harassment technique
7 z# L, Q$ V  Y% K& a/ @长 (長) cháng - stretch/ u/ a. |. U& P% v' j
长考 (長考) cháng kǎo - think for a long time
2 @3 R* Z2 X0 A9 M; d7 f6 ?长气 (長氣) cháng qì - increase liberties  ]8 ^6 ?% k3 P, I9 h; y# R" I
长生 (長生) cháng shēng - eternal life6 C5 L" D- ]' k2 H* H
场合定式 (場合定式) chǎng hé dìng shì - situational joseki+ x6 O; V$ r8 p! h& k4 n* J2 }" n
超大飞 (超大飛) chāo dà fēi - very large knight's move& W1 M) x# v+ l8 c
超高目 chāo gāo mù - 4-6 point& k9 v$ e' }4 ?7 z2 T+ F6 J
超时负 / 超时 (超時) chāo shí fù  - lose by time
- w. @; i# T) f: U超时胜 chāo shí shèng - win on time
1 y1 h  u0 s8 O; [. j$ a成功 chéng gōng - success*8 Q+ B9 _1 D6 ]9 O3 O
成立 chéng lì - possible*
) D2 t0 v# e/ W6 }秤砣 chèng tuó - two-stone edge squeeze4 \7 }; T# e3 r# U  P3 d' T
吃 chī - capture
6 k- r6 I6 R, H9 B吃亏 (吃虧) chī kuī - loss*
# F9 D$ b$ _/ H2 g1 Q4 ?持棋 chí qí - jigo
7 Z; J9 X8 O$ B$ E+ m4 b3 `, n冲 (衝) chōng - push through& b* e# Y: E* s6 m1 q$ q
重复 (重複) chóng fù - overconcentrated
& ^  g! {8 _; |; T& r( C) M初段 chū duàn - 1 dan
4 {8 T" P5 ]6 `" N8 I  J初级 (初級) chū jí - beginner level*
7 y$ o7 M4 c+ {& I出头 (出頭) chū tóu - getting ahead. s2 ~/ x" L3 \6 w; ^! {
刺 cì - peep4 {. x3 N3 t5 Q
次序 cì xù - sequence*. |+ Q4 k1 u6 H. x4 r; A/ ^
错误 (錯誤) cuò wù - mistake*+ x9 Q+ a9 ^8 B$ V% ^% G
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
1 Q3 P# S4 }& u9 ~4 N. I' w% }3 n
% O; |7 N5 y  B0 ?$ o2 V+ u' R5 c8 `0 [- p
D) c0 e' m4 h6 c2 w" ^
搭 dā - attach
$ X* M( n+ P9 N! K! u/ V# J- Q2 }( Z打 dǎ - atari
, ]4 |+ U! N/ t$ k打吃 dǎ chī - atari; W& W2 [1 V$ `; P
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one2 e% F1 M: x5 K
打挂 (打掛) dǎ guà - adjourn game
& q8 g. K/ ]! Q( d8 y6 T* ]打劫 dǎ jié - ko+ _% ?* O1 G- `" w- d" G( v6 f
打入 dǎ rù - invasion2 c1 @3 Q8 N+ G5 a1 ~9 o
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
  Q# v2 Z5 G' I大 dà - large*
6 l! y0 G- A  x  c1 Z2 O大场 (大場) dà chǎng - big point' Q3 c, o3 t3 p/ c; O/ u* Y
大飞 (大飛) dà fēi - large knight's move8 l. U: M" F+ n, j
大局感 dà jú gǎn - whole board thinking
" j  x4 F+ a/ a7 k( f, {0 B) V& {大龙 (大龍) dà lóng - dragon*; O  M1 F0 s. r3 A
大模样 (大模樣) dà mó yàng - large-scale framework& t1 h( j2 T; b% H6 N
大盘 (大盤) dà pán - large board (19x19)
- d; H$ u0 T( A1 T) ?" a大棋盘 (大棋盤) dà qí pán - large board (19x19)3 O3 J& H$ m# c4 ~  z: h
大伸腿 dà shēn tuǐ - large monkey jump% a% U; N! D% w6 p
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# W" r1 V6 U7 J$ B: ?" c4 I3 g大雪崩 (da4 xue3 beng1) - large avalanche7 r& q. y: s3 r
大压梁 (dà yā liáng) - Da Ya Liang
9 H" w& \  X3 r6 ~$ ^( h' [; R大眼 dà yǎn - eye with two or more spaces
. h, Q  ]) S0 k* ?. Q5 N" P大猪嘴 (大豬嘴) dà zhū zuǐ - j group
0 x. ]2 b$ f# u" I2 \带钩 (帶鈎) dài gōu - long l group; z( O& f7 g$ v) w
单关 (單關) dān guān - one-space jump
" i( D* A4 c7 s" O6 `单官 (單官) dān guān - neutral point$ A; Q; C3 }  U# g% D% {% d
单劫 (單劫) dān jié - half-point ko
5 V& X: m$ @, P- h1 e- r9 b; ~单行道 (單行道) dān xíng dào - one-way street*1 ], N: [2 r* R$ _+ E( M( s% F
挡 (擋) dǎng - block*: c/ _' a- c9 x# w' F5 `3 [$ z
刀把五 dāo bǎ wǔ - bulky five7 W0 {9 E0 f/ r; Z3 \' `/ m. q, v
刀板五 dāo bǎn wǔ - bulky five7 E: \( g% m( X9 Y
刀柄五 dāo bìng wǔ - bulky five
# z# F& x8 ]8 ~# m. Q: j刀五 dāo wǔ - bulky five% G6 ^- W4 M* _7 e9 [
倒扑 (倒撲) dào pū - snapback
3 r& x" o3 P  ]- A& Q倒贴 (倒貼) dào tiē - reverse komi$ _* p4 O9 @. a* l3 U8 G% g
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
0 i: t- z+ |! i, o+ S9 B低 dī - low*; D% g% F0 P/ D. S  D
敌 (敵) dí - enemy*# w; @* p0 V- |% X
抵 dĭ - hold up; push against, to support, to resist*2 X* U( W! i# J& u) o% G# e
抵抗 dǐkàng - to resist; resistance*, Z' L" b! J8 k3 K- D9 S8 m
敌人 (敵人) dí rén - enemy*1 \8 m; [# ]6 |/ _' z9 c% k
地 dì - territory*9 W1 ^! G/ O; [/ N& Q3 s0 g; X
地盘 (地盤) dì pán - territory*& b  @0 [+ z; m: e) F, }: ^5 G. `
地域 dì yù - territory*/ J# w4 T$ a: Q  a: l0 Y
点 (點) diǎn - placement; point
% E1 k+ T, O9 B, ]点方 (點方) diǎn fāng - eye-stealing tesuji! ?3 g0 @! u3 t( y, b' l
点角 (點角) diǎn jiǎo - corner invasion: }+ f1 a( R- H& l0 z
点目 (點目) diǎn mù - counting8 p& O9 @. m3 ^( J6 s) U% ?
点眼 (點眼) diǎn yǎn - placement inside opponent's eye7 ?& A6 p3 N! U+ P* R. g' w
调子(調子) diào zi - choshi3 C7 {; U) F% b9 w
丁四 dīng sì - farmer's hat; pyramid four( M$ M5 A! P( J) y& j
顶 (頂) dǐng - bump
' x1 E  R6 p/ q4 |+ H. B, S定式 dìng shì - joseki
5 e2 R, t3 ~9 ]3 B: ~* N4 [定型 dìng xíng - settle
' O1 S. @; {; @( i东坡棋 (東坡棋) dōng pō qí - mirror go+ {; C/ j' d; z; p
斗方 (鬥方) dǒu fāng - carpenter's square
" D4 e+ Y4 F4 l" l读秒 (讀秒) dú miǎo - byo-yomi6 `; B1 a! L  ~$ o8 ^  Z+ |+ O' V
渡 dù - bridge under5 I: ^! u  L% F: n
断 (斷) duàn - cut*
! O. M% U4 C" U& V! C9 R- S% ]0 M段 duàn - dan4 `9 m0 H& N8 m. f: U, |
对策 (對策) duìcè - countermeasure*
: ?/ a" a$ [) x5 B' f+ \# b对局 (對局) duì jú - play game*& c* ~0 U3 c9 G3 v& G
对杀 (對殺) duì shā - capturing race1 ]' j: n1 z5 k) ^+ N5 b
对弈 (對弈) duì yì - play game*& I# |& ]+ a4 F. V& P, {! \* D$ }
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
: V$ X2 x) B* ~多元劫 duō yuán jié - multiple ko$ h5 M# k, j- D

5 \, i: `2 t" I5 s
) n% j% o3 K1 ], b3 `" }E
: @' R: X& {8 a9 r5 @恶手 (惡手) è shǒu - bad move9 F; l  @* y' f: _& @
二间拆 (二間拆) èr jiān chāi - two-space extension
8 q; i: I# A0 t7 z/ C6 S二间跳 (二間跳) èr jiān tiào - two-space jump
1 _& x) O* T: ?二连星 (二連星) èr lián xīng - ni ren sei
! X( Y8 G* R5 E0 |! B. }# F/ J$ D7 p二手劫 èr shǒu jié - two-step ko9 [& ]/ J  I4 m- B; v% p/ z8 e

" ?4 j/ {5 l9 }( Y0 o8 R3 k% V! a+ h; u
F
4 W; a; c% a% a; o5 v发展 (發展) fā zhǎn - develop*
8 j  K" j9 ?0 ]) }法 fǎ method, way (also 下法 xiàfǎ)*
5 e6 m3 Q: X8 y/ L( J6 j反扳 fǎn bān - counter hane* W1 S6 t3 q; g! Q5 }4 |8 O! a
反打 fǎn dǎ - counter atari
- \$ o# M$ y; u+ ?反攻 fǎn gōng - counter attack* ]% K4 y' |& Y  }5 Y3 |
反击 (反擊) fǎn jī - counter attack; t, H: Y& l' i2 p
反夹 (反夾) fǎn jiā - counter pincer
0 y+ O# |0 h7 G+ k( i% ?反提 fǎn tí - recapture
, `' h; G' P$ c3 P, a0 q方法 fāng fǎ - technique*$ M0 c- ~+ S( P; S0 @
方四 fāng sì - square four* ~+ {( w3 Z- T$ k
方向 fāng xiàng - direction*" Y$ I3 _4 ^$ \2 R
方形 fāng xíng - mouth shape
9 }# I( B/ c' i+ X9 p; Q! T防 fáng - defend*: X4 h, g" r- j, m, t4 @5 f4 j
防守 fáng shǒu - defend*5 N/ ]: D2 U1 E5 l; v2 u9 C) e
飞 (飛) fēi - knight's move* |- u3 d! o3 _8 L) ^) P1 d
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
+ [5 a$ A, d% x飞压 (飛壓) fēi yā - press' }: `0 J. l0 X1 U
废着 (廢著) fèi zhāo - useless move
0 Z+ ?. |& D5 O5 u! V废子 (廢子) fèi zǐ - useless stones. y& R4 ^' w2 w  z7 [: p
分投 fēn tóu - splitting move5 a" A) K, j# h* X
分先 fēn xiān - even game
8 ~" @( s: b) k# a/ V封 fēng - seal in*
1 V3 N- O- T2 }, Z: c+ Q5 u封手 fēng shǒu - sealed move6 u- x; ^+ m" E. Q2 P& L& y) L
封锁 (封鎖) fēng suǒ - seal in*
0 K5 ]7 k  m- ?' A0 H3 m浮棋 fú qí - floating stones' [; b; ?6 h% d: w
浮子 fú zǐ - floating stones+ b3 O9 Y/ L; |6 ^" I; v7 q; I
负 (負) fù - lose*
- f6 z0 h+ `  Y. p) G) V复盘 (復盤) fù pán - game review9 x+ Z+ t" u; A- ]

* O; o6 t: C8 m3 ]! Z
' R& K1 a' Z# T! D/ uG
  e5 @! Z1 G$ f概念 gài niàn - concept*1 M( y) u; w1 |7 h- E2 R9 k# I
感觉 (感覺) gǎn jué - feeling*
7 s* E2 V# J3 R' W$ H4 w$ K1 N) s高 gāo - high*
" m8 F7 M  t  m高级 (高級) gāo jí - advanced level*0 f5 L3 q0 {" I) a! k
高目 gāo mù - 4-5 point/ `% S: V9 S: O
根据 (根據) gēn jù - base*
0 M0 I* `; D) H" z4 T根据地 (根據地) gēn jù dì - base*2 C+ m* E8 C* X0 [
攻 gōng - attack*
: h2 e7 T% o5 l! C6 s( G攻击 (攻擊) gōng jī - attack*& O; n) f. J( T) ~7 E; _( R$ A
共气 (gòngqì) - shared liberty
. j1 W3 M- x7 Z' j, O公气 (公氣) gōng qì - shared liberty) \% N% ]2 O6 J0 \$ o: x7 ^2 l& Q7 j
攻守 gōng shǒu - attack and defence*
! i9 \' G; Y, q6 A6 B! r共活 gòng huó - seki
" J+ C7 u7 C3 z1 ?- k0 L) ^孤棋 gū qí - floating stones
" D& L: _& C" |挂角 (掛角) guà jiǎo - corner approach
, m. {; w) |7 `% {& J4 M6 P, w拐 guǎi - bend*
0 ~" |3 z' Q* U: C, L怪着 (怪著) guài zhāo - ghost move) T0 Q  w1 e/ o: c9 e
关 (關) guān - one-space jump
8 E* }' F0 w9 Q3 \  |官子 guān zǐ - endgame, o2 K1 q9 v$ @" z9 g3 V7 j, ?
龟甲 (龜甲) guī jiǎ - tortoise shell
0 n4 V* j& o$ k; h. ]规则 (規則) guī zé - rules*
# n3 _# |  _( h, O, \; i鬼手 guǐ shǒu - ghost move, O, h- u( M, c' a! [3 V. Y
滚包 (滾包) gǔn bāo - squeeze
9 h0 b0 q! B' P5 p, c! \" k滚打 (滾打) gǔn dǎ - squeeze5 i7 z) T" V/ ]
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
* y5 l/ `% i, r过分 (過分) guò fèn - overplay* Y& n: J7 x' H+ S
国手 (國手) guóshǒu - national champion*
* [8 W# |- D3 h: \( v# ~% V1 E$ h6 _- S# o' r

7 B7 V' f1 t% S3 A  @& e/ [$ pH
8 D) g& w( d) f# ]7 I6 m7 o1 |韩国流布局 (Hánguóliúbùjú) - Korean Fuseki0 c/ J4 ]; h% W. j" F1 f5 r
好点 (好點) hǎo diǎn - good point
+ B4 Q" n/ e! ^7 [和棋 hé qí - draw*
! Z' g6 X* \0 f. Z. `9 O黑 hēi - black*! q; ?6 Y; T3 y6 m) u4 P. ]3 u
黑方 hēi fāng - black player*) R1 x! M7 i% B) W: U  D
黑先 hēi xiān - Black plays first*
8 [- ^3 q$ w; v3 L( S7 v7 l, ?猴子脸 hóuzǐ liǎn - Sake bottle shape3 O' f4 T6 e/ |
厚 hòu - thick*
, d/ U( j2 e2 |后悔 (後悔) hòu huǐ - regret*' p: I. P9 X# I* O- h- f& q' M5 I
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind* N; D' H  R! D. }: b( I
厚实 (厚實) hòu shí - thick*9 j3 T- l0 v3 S- E& _- z' @
厚势 (厚勢) hòu shì - influence*
+ _3 ?. [' j* I. u6 I后 (後) hòu - after; later*
3 E: a  \2 p4 v! M后手 (後手) hòu shǒu - gote$ `) ~) e/ d1 c0 T7 p7 u1 L
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture; J% Y% r& G3 i, r0 G. W
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
9 W( g2 X$ A/ t后中先 (後中先) hòu zhōng xiān - gote with hidden sente
. l! V9 W( _4 N2 \虎 hǔ - tiger's mouth2 F) r4 b; f- O9 M+ d
虎口 hǔ kǒu - tiger's mouth7 L0 K$ C' V. k# Q8 T% M
互破 hù pò - mutual damage8 m4 p( p9 x  q4 d
互围 (互圍) hù wéi - mutual surrounding of territory
% I; e/ t  q" E; z2 G; C3 U花见劫 (花見劫) huā jiàn jié - picnic ko
, b3 [7 C3 [+ |6 d+ G花六 huā liù - rabbity six! f# \4 J6 s3 V+ V4 W
花五 huā wǔ - crossed five
* `$ `$ g- |. O. q. K1 c5 G还原 (還原) huán yuán - transposition6 u$ W7 u, V2 }5 w- T$ m
缓 (緩) huǎn - slow*
5 d" W# F  Q7 G" w9 G缓慢 (緩慢) huǎn màn - slow*
; L4 U/ V; \9 s9 @" `缓气劫 (緩氣劫) huǎn qì jié - approach ko
; U) N! b: a, v缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)* K- N4 a" @# r0 t
缓手 (緩手) huǎn shǒu - slow, C- ^$ n& ~8 u& Q% T& y7 \: N
缓征 (緩徵) huǎn zhēng - loose ladder
/ U7 B$ |6 p7 e- Q缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder& v# z  W2 H5 Z. @6 I0 x
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
8 G/ V% J# c& M5 J1 Q) C回手 huí shǒu - take back*
3 X3 J; u) \" B9 C# w6 L: G3 |4 N/ g回提 huí tí - recapture
" q3 G: T- e. O. _0 @悔棋 huǐ qí - take back*
/ i; R3 M$ ?6 g7 R$ N活棋 huó qí - living group. \3 q0 J+ @! k! \& F9 P9 B' ~2 w

6 R7 s2 o( H0 P9 V2 ]: I, Q
, n( ]! Z- `" W7 U6 rJ
# N! Q  @. g# o% j# x% l/ w* ?$ V急 jí - urgent*
+ j5 G* i2 v! i$ }; W) i级 (級) jí - kyu5 i# G( j9 @/ h# C5 t
急所 jí suǒ - urgent point& Y% B6 _) k& w+ l8 c$ E
挤 (擠) jǐ - bump into diagonal; choke; atekomi
4 `) X- u) R! U  t/ Q" |技巧 jì qiào - technique*
) M) j& |8 u3 m% |: R$ z计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 b. z/ _" a6 @+ j9 l) i
佳 jiā - excellent*
9 d- U% g8 r: [; V! V夹 (夾) jiā - clamp; pincer+ c; h+ X& Z2 s4 L
枷 jiā - net
% _5 }% O% i, R% {0 S1 J4 x4 ~枷吃 jiā chī - net" V2 O& _4 D: c8 \  e" a
夹攻 jiā gōng - pincer
3 I$ f+ o7 G9 N  R$ y* l7 v假劫 jiǎ jié - false ko threat4 ?& ?2 @  ~' q7 l; w+ F2 e
假双活 (假雙活) jiǎ shuāng huó - false seki
- B: z) C! g8 Z; \: o假眼 jiǎ yǎn - false eye: O. g' s- ~& i0 ]# i8 s6 ?
假眼活 jiǎ yǎn huó - two-headed dragon
1 N& l+ x. k# u  I% p2 C, a尖 jiān - diagonal9 p' g( m) U% i- T' c
尖冲 (尖衝) jiān chōng - shoulder hit
3 c; B# [9 Q' g4 ]尖顶 (尖頂) jiān dǐng - diagonal attachment& B5 K1 H7 }* o( r2 H5 E. d) }
坚实 (堅實) jiān shí - solid' C' T7 w# I6 j7 e' t
见合 (見合) jiàn hé - miai' P, H: }3 I; _6 D
教 jiāo - teach*) p* W% E* d! D. B. [& g
交叉点 (交叉點) jiāo chā diǎn - point2 H7 o0 @# T+ Q$ v: q
交点 (交點) jiāo diǎn - point3 V! l$ s/ _. e6 L( B+ Z
焦点 (焦點) jiāo diǎn - focal point*3 Y( J, P6 I& H# K1 l& v
交换 (交換) jiāo huàn - exchange*/ {; T4 s# g& T  ?9 I6 l
角 jiǎo corner (angle, horn-shaped)*+ q2 L( ~+ g: v/ |) q. ?& R/ w+ g
叫吃 jiào chī - atari
& x$ R- j% X  q+ e1 \9 v8 H教师 (教師) jiào shī - teacher*2 H6 T" \: }( M# d% [
教室 jiào shì - classroom*$ E/ ^8 D1 U' W& k  ]
基本功 jī běn gōng - fundamentals*
; L& _$ d$ W4 M6 I  o# P' u接不归 (接不歸) jiē bù guī - connect and die
/ a' A9 M+ `4 G- I: y( w6 f4 B- Y劫 jié - ko' z: I& P5 q. m2 A! P! O: Q8 ?5 B# Z
劫材 jié cái - ko threat! v" D1 E' |. j4 j' F) a
结果 (結果) jié guǒ - result*0 y! r- U% p* c8 \  T
劫活 jié huó - live by ko6 \2 a0 y9 i2 L
诘棋 (詰棋) jié qí - life and death problem- L6 K) [- G1 f3 G8 J
劫杀 (劫殺) jié shā - kill by ko
2 `; Z2 U" F1 W劫争 jié zhēng - ko fight) k4 E) C* Q4 @- e
解答 (jiě dá) - answer, solution*
) J& y* h! _! y/ X6 G金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
, j* D6 D) w3 ^: ~& o金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg, Q% b5 {& L* c9 W0 T5 I
紧 (緊) jǐn - tight*
( M4 [& E* S& h6 C/ v' ]紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties5 x% O8 {/ n5 |8 X/ J
紧劫 (緊劫) jǐn jié - direct ko9 V# L9 \: u. }+ J- K) |5 K
紧气 (緊氣) jǐn qì - reduce liberties
9 V' z7 H/ L; p: J; T; E0 ]紧气劫 (緊氣劫) jǐn qì jié - direct ko4 M1 @) C; B- f7 A0 C2 H9 j( R3 c7 g. ?
禁着点 (禁著點) jìn zhāo diǎn - illegal point
* v6 Z8 X4 K8 s- H* q净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
# v, e: ]$ t8 d( b净活 (淨活) jìng huó - unconditional life6 M7 ~8 n" p/ I  e
净杀 (淨殺) jìng shā - unconditional death1 Z+ F% y' E/ |9 _8 A$ x- e/ X
净死 (淨死) jìng sǐ - unconditional death+ c% `- M! J& y: y0 O3 f+ X* z
救 jiù - rescue; save*
4 r, g7 A4 y. g8 N9 k  j1 l# V聚 jù - placement inside opponent's eye& M% ]; g! L. \4 f+ L
俱乐部 (俱樂部) jù lè bù - club*
% R/ O, y* _0 A2 C/ O聚六 jù liù - six-space killable eye shape1 _- [) z# E7 k, l) Y
聚三 jù sān - three-space killable eye shape
- H+ Q7 ?/ D+ [4 Q: p8 R) S聚四 jù sì - four-space killable eye shape
0 {" }& V- m; _* J' E. [# n聚五 jù wǔ - five-space killable eye shape
/ J& P* `. w9 S) d决战 juézhàn - decisive battle*2 \9 K8 S6 k2 S; I% z; o( G0 f
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
; w0 G& g/ z! \4 N* }& i* J( S5 s, n7 L' L8 j
* i1 F; A0 ^' D- l, l6 s
K+ O, ?1 ~" R5 Y1 Q5 t
卡眼 kǎ yǎn - falsify eye
% _4 J, z3 S1 `6 Y. u开拆 (開拆) kāi chāi - extension( Z0 x- c$ W1 b' J& I8 R
开花 (開花) kāi huā - ponnuki" C" ?+ B" N: D# e* L. ~6 E
开劫 (開劫) kāi jié - create ko
  a( h( u+ L0 H/ e) e开局 (開局) kāi jú - opening
% b0 ^- T3 A5 x看花劫 kàn huā jié - picnic ko
$ J; I% `0 |& K. x- C6 u% a抗 kàng - to resist, fight; to oppose to defy*% c; w+ v8 v' O1 z1 L
靠 kào - attach one line higher than enemy stone
* n* U3 R4 r9 b2 }空 kōng - empty*4 H) `$ d: M1 j1 A( ~8 l5 y
空间 (空間) kōng jiān - space*, @1 W; s, b  \& p0 B, M  }
空三角 kōng sān jiǎo - empty triangle
, }3 E1 o5 N" w空 kòng - territory*
$ t; V. U; s# \5 O; g跨 kuā - attach at waist of knight's move
1 B! }) v/ S: }+ @4 X' V跨断 (跨斷) kuā duàn - waist cut0 m4 E5 ?" E3 G6 ^$ U
快 kuài - fast*" i  x: @" E4 t* Y' J
快棋 kuài qí - blitz game
1 u, A! a" {4 d$ x宽 (寬) kuān - loose; wide*
# O# o6 d' M( r6 w宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties- A1 Q! [, N' U2 Q) a
宽气 (寬氣) kuān qì - increase liberties% j6 q* _; u# t% h2 P
宽气劫 (寬氣劫) kuān qì jié - approach ko
$ j5 i$ U, o# b! U  o8 ]' x- {亏 (虧) kuī - loss*$ t  }7 N$ L) U6 H2 h9 S
亏损 (虧損) kuī sǔn - loss*6 H+ ?5 Z6 T+ A- Q! l4 F4 N* }7 @% w
扩大 (擴大) kuò dà - enlarge; expand*
( x+ y3 f$ P. p* n$ x- c  m扩张 (擴張) kuò zhāng - enlarge; expand*
5 I  B& e& N7 Y2 `[edit]
4 [$ ^, P' W: c: S& g7 F( sL
: X9 g6 d, m+ W1 t8 i, l赖皮劫 (賴皮劫) lài pí jié - many move approach ko4 h) f/ f) X" \( r& m
拦 (攔) lán - checking extension; prevent opponent's advance*
( n( Z. ~7 W5 f. z; j; Z拦逼 (攔逼) lán bī - checking extension
  |3 h# W0 o0 R1 h烂柯 (爛柯) làn kē - ranka
4 d0 G) ~! `# h" d( Y4 N老师 (老師) lǎo shī - teacher*
  A8 S8 b. ^$ u, g. w) G) c9 l8 Q$ G老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil; H  o' K5 a6 Q! B. g
类型 (類型) lèixíng – pattern, type*
) s  q( S" O# e5 \2 w冷着 (冷著) lěng zhāo - unexpected move
+ V  [; P" F3 b; R4 I! u( P$ Y; v- i利 lì - profit*
9 V! Z2 e5 }8 i1 x立 lì - descent; stand
( a2 P4 x; q+ u8 I利用 lì yòng - make use*
  x3 ^/ z3 ]! B* Y- e: }1 V0 [连 (連) lián - connect; continuous*
2 ]7 e5 V% s  }% O9 P连扳 (連扳) lián bān - double hane9 ]" p6 s; @' i: W5 T! T
连环劫 (連環劫) lián huán jié - double ko
- ~& r+ q! [) L4 Q连接 (連接) lián jiē - connect*
1 {* q" g& j8 C7 e  n- r联棋 (聯棋) lián qí - pair go
: {6 G! Y0 A# H恋子 (戀子) liàn zǐ - reluctance to sacrifice# K1 O2 x" n) J0 p1 x2 e8 v9 Y
两分 (兩分) liǎng fēn - equal*% Q9 M; e& O7 ^  j$ q' ?/ @. q
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
/ D: O6 p4 n) J( b! J! Q劣势 (劣勢) liè shì - inferior*
2 `4 u, `; e* m) X裂型 (裂型) liè xíng - split shape& o0 o0 j2 b0 w. H
龙 (龍) lóng - dragon*
- @+ F. ^" b/ h  \6 q# L) a- e漏着 (漏著) lòu zhāo - oversight
% ^! N' D( j0 M& Q; E0 T落子 luò zǐ - playing stone on board% {: U4 k0 Z+ P& |
& C5 u  a" _2 }& a% W& m6 x
9 T- U- ]* Z9 x% F" ]# ?
M
" X0 ~- P9 z4 x7 t满意 (滿意) mǎnyì - satisfied*8 m  G/ _5 S8 G: J$ L$ n  Z
慢 màn - slow*
. u2 f& K6 ~! E! n- X盲点 (盲點) máng diǎn - blind spot
8 [' X6 o& L0 C5 A0 R8 G! r梅花六 méi huā liù - rabbity six# V) H9 _9 n1 e. [
梅花五 méi huā wǔ - crossed five3 X6 g9 e5 w$ g% h$ z
门吃 (門吃) mén chī - capturing technique by atari8 d8 G4 B8 D( V4 Z* Q! _
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening+ _) U) {4 E8 b. Z4 q; a
妙手 miào shǒu - excellent move
7 _. t0 I0 c8 J% p妙着 (冷著) miào zhāo - excellent move
* W8 C5 E# z5 Q, w% M2 T模仿棋 mó fǎng qí - mirror go
2 Q3 q' @$ z' V: q  B4 r模样 (模樣) mó yàng - territorial framework! {3 Z+ h1 s2 r
目 mù - point of territory$ r7 ^; x: ~( u& [. ^
目外 mù wài - 3-5 point
% \3 A* U% n1 Y( y) s6 |' _5 x' T6 i1 O3 t1 x" R

( W! d7 B. f  T% O+ r, N$ j: xN
* G) ]- ?5 v: }+ }内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones) N5 v& |, {, Y' w' P
逆官子 nì guān zǐ - reverse endgame move
8 Y! ]3 r1 L. Q9 o6 D: i$ S逆先 nì xiān - reverse sente
8 Z2 J! ]  r$ `2 U逆先手 nì xiān shǒu - reverse sente! V  n( F* z' M: o
逆转 (逆轉) nì zhuǎn - overturn game$ i, U  l, w) q3 n/ Z  ~6 o
粘 nián - connect*4 n) y8 \. y4 u
凝形 níng xíng - overconcentrated shape. a4 H, \- u( f- \2 F
扭断 (扭斷) niǔ duàn - crosscut4 f7 U! E$ u. T3 z
扭十字 niǔ shí zì - crosscut( k; i0 W' E. e+ z
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut1 I* u% ~$ n- i) i1 u5 l
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
; Z5 Z' o1 [, S$ t" @2 Z* n. t& v8 W3 H  l2 z: I2 i
2 F0 j0 J8 ?3 x3 f" B
P( w5 Y1 p' V8 v* ]2 W- q
爬 pá - crawl*
3 u6 y& m. v3 b! E- \4 L盘渡 (盤渡) pán dù - bridge under
+ C0 g+ _# y( v8 u, D7 g盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
' N2 v0 d- c. `- C盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
/ J' z0 ^+ [" D% ]4 R抛劫 (拋劫) pāo jié - throw-in ko
* j, x3 r8 q& ~& b7 Q配合 pèi hé - coordination*
# w/ R  ?+ E4 R7 h; `碰 pèng - attach to the side2 t% [, L9 B9 a# J
便宜 pián yí - profit*
' z8 a* r, a) K/ J7 [骗着 (騙著) piàn zhāo - trick play, hamete
4 k# c; O/ I6 c6 s平衡 píng héng - balance*
2 c8 i/ Q, C/ }; [破 pò - break*/ y. |6 F, D4 K( a
剖析 - pōuxī dissection / self-analysis
, N& d+ i( J$ ~) H破解 pòjiè - solution, answer to a problem*
3 P8 A  ?) g! r扑 (撲) pū - throw in
( k: t3 m, l. x& {葡萄六 pú tao liù - rabbity six
6 G; i; l2 j( E' Y( Y+ q) Q0 h/ d谱 (譜) pǔ - game record
9 u0 x- S5 T7 I4 K/ r普通 pǔ tōng - common*6 N2 s/ q. g8 X4 _1 H
[edit]
' u; U/ [8 g. \, W4 ]/ lQ
3 @  ?8 w9 I' [; j% Z欺着 (欺著) qī zhāo - trick play, hamete7 }, ~6 u" |! J$ _7 l
棋板 qí bǎn - go board
' h' y$ G* Z" F' b: S0 i$ @, h棋风 (棋風) qí fēng - playing style; \0 d, Q& n: _3 V6 F9 A( U- h
棋盒 qí hé - stone container6 |9 Z) J! M! r# H  B- d
棋筋 qí jīn - key stones
# i9 p5 l* V2 ~( G! I棋精 qí jīng - key stones" M: x* N" @, {) y
棋理 qí lǐ - go theory( \  v* N/ o2 r
棋力 qí lì - strength in go
7 }1 W5 P* y1 \, B+ J9 H0 k棋盘 (棋盤) qí pán - go board
  W$ B. e, l5 a; N! u3 S" j7 x7 I棋谱 (棋譜) qí pǔ - game record
* C& x0 v8 _% A3 |棋石 qí shí - stone
- {, a# u$ y+ T4 Z  i棋手 qí shǒu - player*
6 _& U2 U' f8 C$ K9 G棋书 (棋書) qí shū - go book
- _1 Z  P. L* ~& n棋院 qí yuàn - go institute
5 C: e, c* |: L* E# L棋形 qí xíng - shape
- }$ k& @1 X. z) H+ ?$ F棋钟 (棋鐘) qí zhōng - clock*
# k0 h7 y% u, L' D( A棋子 qí zǐ - stone9 t) Y, j9 e! W5 x+ y6 C  D
弃 (棄) qì – abandon, to discard, throw away! o* w% N, c6 R& q( R2 L  \+ w
弃子(棄子) qìzǐ - sacrifice
- b% U& \! E  d气 (氣) qì - liberty
9 \+ Q0 C/ M& X& X  c气合 (氣合) qì hé - fighting spirit* p) E& r" y6 \) G
气紧 (氣緊) qì jǐn - shortage of liberties. {3 N$ h* n% A2 C$ R/ G0 r
前 - in front, before*' `8 n3 _' N# T5 h
浅消 (淺消) qiǎn xiāo - erasure
, H7 Q; K3 K8 p* [, ]; Z墙 (牆) qiáng - wall*! l: S3 B5 S0 c  ]% j" n
强 (強) qiáng - strong
7 {) v# T$ j+ t4 G8 V/ O" X; N墙壁 (牆壁) qiáng bì - wall*9 ^# y0 }: v3 w( v
强棋 (強棋) qiáng qí - strong group" V% U' Y8 m6 B! r1 Y
巧手 qiǎo shǒu - clever move1 [( i0 _% _- x! j
巧着 (巧著) qiǎo zhāo - clever move
" b+ v2 `+ p* A" h1 ?切断 (切斷) qiè duàn - cut*' E- Z1 f' y& d2 ^
侵消 qīn xiāo - erasure
* d/ M* M0 ^% t轻 (輕) qīng - light*
7 r6 F# @8 v  ]' w" S侵入 qīng rù - invasion) e, b- d* [* {% s% u& F/ G
轻盈 (輕盈) qīng yíng - light*9 W- h* b3 y. [0 _7 s( d
求活 qiú huó - make life
+ k2 o$ L% M  r1 x曲 qǔ - bend$ w* E: h: C% H5 R( f
曲尺 qǔ chě - carpenter's square
# a% B) [! v$ A曲三 qǔ sān - bent three8 Z3 _  F/ d9 |
曲四 qǔ sì - bent four- B6 B5 {! k9 }, @) v- n
觑 (覷) qù - peep
% N- H* I6 S# p权利 quán lì - privilege7 R' M% `: t* Q. y$ K: [4 c  ^2 H
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
; q5 ^- O& z+ t7 M3 M9 F, I3 \" n5 y, {
( z8 A! L1 J( n- v. t$ ?8 Y
R
; q* b9 G( {/ B5 Z/ ~让子 (讓子) ràng zǐ - handicap( T" x* ?6 V( p5 B0 V
让子棋 (讓子棋) ràng zǐ qí - handicap game
; ]: O# j1 y( x3 k; f认输 (認輸) rèn shū - resign*
3 ^3 v+ ?( m9 r. r0 M" O; }3 s% D* z弱 ruò - weak*
* P+ O  G1 O5 }8 y& z& J4 S弱棋 ruò qí - weak group1 u3 h. Q: y! A& e) S2 Y% I) ^
7 \4 l% N) d8 A) f

- Y* e" m1 @; w: M5 ^2 pS
$ d: C3 K+ G0 B# ?0 b9 f3 g& `; }三间拆 (三間拆) sān jiān chāi - three-space extension  {: q2 v' R* j, w
三间跳 (三間跳) sān jiān tiào - three-space jump
/ J  g6 x4 g# z# W三劫 sān jié - triple ko
3 E  X$ B6 u- E( |' {1 G三劫循环 (三劫循環) sān jié xún huán - triple ko
6 l+ d; P7 F9 w3 ?三连星 (三連星) sān lián xīng - san ren sei
, @' d2 M; |- m! z三目正中 sān mù zhèng zhōng - center of three stones
7 U" C6 d  ~; Y' r) f- u三三 sān sān - 3-3 point1 H, g7 b8 i9 ?+ {& H5 Q5 R. J
三手劫 sān shǒu jié - two-move approach ko
2 M3 d. a! K8 U1 c三子正中 sān zǐ zhèng zhōng - center of three stones% ^" Q6 X" F4 ^/ }
杀 (殺) shā - kill*
& t  L* ^5 Z; z$ Y5 v杀棋 (殺棋) shā qí - kill
- g2 q7 V, x: \杀气 (殺氣) shā qì - capturing race, N  v2 C; _- G3 Z. h
上 shàng - upper*
  n" n: r0 m. Y# {. W. B上级 (上級) shàng jí - advanced level*
0 [' [- f* r' a8 z. ]上下同形 shàng xià tóng xíng - symmetrical position
! s" r1 N6 |) k, F3 h8 ?稍 shāo - somewhat; a little*
. k4 F, q# U6 s伸气 (伸氣) shēn qì - increase liberties2 K$ X3 D* K2 J! e2 G  Y
伸腿 shēn tuǐ - monkey jump# A9 ~. H" B( }9 T- E/ R
生死劫 shēng sǐ jié - all-dominating ko7 ?3 J* q! ?9 N9 w3 i
胜 (勝) shèng - win*1 Q. E' g" f9 F7 D" V
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
* v5 M- E# ]! l/ x& n7 X  T胜着 (勝著) shèng zhāo - winning move
4 n* s! s0 L" i失败 (失敗) shī bài - failure*
- Y; S  J+ X! p( [) `实地 (實地) shí dì - solid territory8 T. \, X  @1 e, N% r: d; O
十番棋 shí fān qí - ten-game match
/ i# n% S' u  ]& q9 L* u实接 (實接) shí jiē - solid connection
1 |5 d- O- `/ f$ `. L石塔 shí tǎ - two-stone edge squeeze, t+ ^7 e# v8 C& w$ s/ H" E: d
实战 (實戰) shí zhàn - actual game situation. i9 R1 r$ N% K1 u) P
实战手 (實戰手) shí zhàn shǒu - situational move
- Y3 L- ]" _5 y9 o. ]4 O势 (勢) shì - influence*: R6 {! o7 X& k
室 shì - house; room*
8 W: C+ p+ s0 R6 k/ V1 h势力 (勢力) shì lì - influence*. k) f! }+ T' W' H6 _
试应手 (試應手) shì yìng shǒu - probe* Y9 }' B2 a2 {( ?$ j( o( O0 D  A/ {
收官 shōu guān - play endgame, C% O5 H+ \* G
收官子 shōu guān zǐ - play endgame
& ]1 o6 M9 g1 [3 l收后 (收後) shōu hòu - last play* h( }8 z. t$ ]3 E+ L! v
收气 (收氣) shōu qì - reduce liberties$ R2 R& W1 T! `( d/ l
守 shǒu - defend*
, `; {  H1 @1 |! T2 e- @( \2 B6 u手 shǒu - move
1 X% W: S& a9 F$ Y& F手段 shǒu duàn - technique*
& M8 |; F2 I; W6 P) Y5 w手割 shǒu gē - reorder sequence
- q8 Z" x; g; }5 L, T+ U1 }守角 shǒu jiǎo - corner enclosure* [+ o3 M2 f9 v+ v
手筋 shǒu jīn - tesuji
1 f7 }7 Z- h% O" @8 c% b! C4 @" l手顺 (手順) shǒu shùn - sequence' S$ Q* s. y* B3 {: {" d
手谈 (手談) shǒu tán - hand talk
! U' h7 u1 c+ e+ ^授先 shòu xiān - one stone handicap
! h3 D0 p) e3 v! j授子 shǒu zǐ - handicap
" u: G4 T$ g1 ]; I1 D$ {授子棋 shǒu zǐ qí - handicap game
" V6 @( J& V6 p% J书 (書) shū - book*1 v- |2 X7 J  y' M  l
输 (輸) shū - lose*
+ l5 N& f9 v) _8 d4 s书本 (書本) shū běn - book*
3 y4 ~& k/ e+ `/ h0 ^6 u0 ^数目法 shǔmùfǎ - territory scoring# s# r3 D8 Q% `) t$ y! f* V) z
数子法 shǔzǐfǎ - area scoring
7 _6 S9 |7 ~+ F- D4 O梳形 shū xíng - comb formation
! d- ?: n: ?. N0 ]% h梳形板六 shū xíng bǎn liù - comb formation
3 j6 [8 s! m6 {2 V5 v2 u% B5 H3 Y双 (雙) shuāng - bamboo joint0 u1 g  H' A4 p: z
双吃 (雙吃) shuāng chī - double atari: T" x  z6 b* x- c. f+ N+ y* F8 z
双打 (雙打) shuāng dǎ - double atari/ F" X5 R: ~% U
双打吃 (雙打吃) shuāng dǎ chī - double atari3 A( t7 a% A" J+ c9 N! W- d- E
双倒扑 (雙倒撲) shuāng dào pū - double snapback
4 m7 |6 h$ n- R9 a1 d! P! g; J双方 (雙方) shuāng fāng - both sides*9 l# v3 b$ K( D) v
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach( R+ ]$ K6 f5 x: S
双挂 (雙掛) shuāng guà - double approach3 Y7 w. F2 c% {  |8 u: \+ r
双虎 (雙虎) shuāng hǔ - trumpet connection
6 H# b; y, \; m0 v3 H0 I$ C' y双活 (雙活) shuāng huó - seki& t0 \8 i/ l2 p; j0 ~/ m
双叫吃 (雙叫吃) shuāng jiào chī - double atari
+ d/ r1 r: f5 l  d双劫 (雙劫) shuāng jié - double ko
) h% P5 M. x9 q4 ]4 t- Q# r双征 (shuāng zhēng) - double ladder
6 S: d( F7 w7 c- O+ R$ u顺序 (順序) shùn xù - sequence*
2 D/ N% i, v- L* P8 d死活 sǐ huó - life and death2 f% C) x9 ?9 }; h! r6 J
死活题 (死活題) sǐ huó tí - life and death problem" \: U2 ~) V. p" u/ }+ ~4 L
死棋 sǐ qí - dead group
! y5 P: v; Z5 v5 Y5 H/ I死子 sǐ zǐ - dead stone
1 v1 p# m0 d2 |, _" u9 t  }# `四间拆 (四間拆) sì jiān chāi - four-space extension7 |' b! \- y2 C# W+ p- g
四角穿心 sì jiǎo chuān xīng - occupying four corners and center1 A1 n' N" h9 p' @' r+ C/ q& X* }! i9 A
四劫 sì jié - quadruple ko
) ^! h& F" I6 X四劫循环 (四劫循環) sì jié xún huán - quadruple ko  M- a1 h+ m% M' M$ Q& k$ M, i
四连星 (四連星) sì lián xīng - yon ren sei; }# j  E/ U, V  J! y6 V* N
松 (鬆) sōng - slack*
2 Z9 _3 W: p4 U. Q/ u松气 (鬆氣) sōng qì - increase liberties6 }, H7 ]! C+ z4 S
松气劫 (鬆氣劫) sōng qì jié - approach ko
& L) U' D+ h# v5 _& I俗手 sú shǒu - crude move
: n5 S; Q4 n0 w# C# `( L随手 (隨手) suí shǒu - hasty move
" M' y/ ^  A5 \( r; |- ^) ~随手棋 (隨手棋) suí shǒu qí - hasty move
# U4 L: ]/ s8 S/ `/ i+ A损 (損) sǔn - loss*
* H  v9 @. s6 U" k6 R2 }损劫 (損劫) sǔn jié - losing ko threat# l1 u0 }/ \/ b& l+ p3 ]
损失 (損失) sǔn shī - loss*2 `) `! S. g! x0 {0 J9 I
顺序 (順序) sùn xù - sequence*
$ h- x) c4 s$ \0 V6 V7 d2 O4 B  |1 H; a: C! Q
- b: \, H  G! u2 b
T4 B- O, @$ J7 p: G- c; w! d) Q. o
台象 tái xiàng - Tower
6 H+ r8 P1 h- K% V  `弹性 (彈性) tán xìng - flexibility*0 H# q( v7 {& \' }
搪 táng - block*
, W6 z$ ~; C2 R4 g, t/ c套劫 tāo jié - two stage ko
5 }2 X7 L! k: @逃 táo - escape*
8 P9 w' }$ m. d: ?5 S8 g0 |逃遁 táodùn - to escape, to run away, flee*8 B% _! T) p. u; K0 I- `1 J
逃生 táo shēng - escape*" V3 B/ K: A7 ?. k$ a' `$ N
腾挪 (騰挪) téng nuó - sabaki: X3 z' X" C$ C3 V
提 tí - remove from board  K  M" R: P2 k1 [5 Z% I& U
提劫 tí jié - taking the ko
4 O( s& D  j+ ^2 \0 G$ X提子 tí zǐ - remove from board
2 r- s0 w$ J8 {1 P1 V天王山 tiān wáng shān - tennouzan
+ W, f- ~8 ?+ F2 p天下大劫 tiān xià dà jié - all-dominating ko
! f4 e7 f8 r  v( u天下劫 tiān xià jié - all-dominating ko4 B7 L# n/ n7 z. Q* t' w  ^
天元 tiān yuán - tengen/ C- W8 E9 `( v, M9 P
跳 tiào - jump*& |: h8 d* k, `
贴目 (貼目) tiē mù - komi; y. U! M: v. Z& _3 M( w" S
铁柱 (鐵柱) tiě zhù - iron pillar*
5 m% Z! u' X! o; }0 W' o挺 tǐng - push up; stand*& I/ b' h, Z- k* S
投降 tóu xiáng - resign*
! a- c$ U* F/ e* z! K投子 tóu zǐ - resign
& Q( f: a8 F9 P0 q透点 (透點) tòu diǎn - placement
5 C) V8 [" [% O2 Z* ]图 (圖) tú - diagram*
5 S& p5 D! k1 O. R; j退 tuì - pull back
1 C+ f7 S% t, ]托 tuō - underneath attachment
3 G" ^% H% X. l+ s, H5 V$ W- N脱出 tuōchū - escape, break out0 k% k5 T$ B) M/ m( [
脱骨 (脫骨) tuō gǔ - under the stones$ S* t0 J9 P- ^/ v
脱先 (脫先) tuō xiān - tenuki
+ ?3 s% ?2 y/ J: Y1 F' V( V" M4 f5 e( Q
; S) S) N2 r, p2 ]& `( J
W7 v' i6 c" b( {3 m) s6 Q. C
挖 wā - wedge7 Q/ d$ [$ @/ t5 P- L
外目 wài mù - 3-5 point
4 A- A- U$ z" a+ e外气 (外氣) wài qì - outside liberty! p6 T0 }8 o( Z- t+ v6 Z; F6 y
弯三 (彎三) wān sān - bent three# _9 F6 W8 I8 `! N. z
弯四 (彎四) wān sì - bent four  b3 O$ x5 {, r' [+ i: j
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
# {  q+ o9 P5 q$ e# |/ J& s' Z: ?围 (圍) wéi - surround*
& s* c. w$ G7 \( m" O围棋 (圍棋) wéi qí - go# D& L  ^# ]9 T  t, C2 C4 T9 m
尾巴 wěi bā - tail*
3 J/ P6 z, A0 n$ A$ p5 Q味道 wèi dào - aji
& I. B- C3 c) U3 W# v, Q0 N2 j文凭 (文憑) wén píng - diploma
5 M1 k& `7 @/ n, n1 @稳当 (穩當) wěndang - stable; firm*
' X: R9 W# J  l# L( {问应手 (問應手) wèn yìng shǒu - probe0 |" k+ q! h- z+ v
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
. m" Q3 k  R: y' S( N1 B# j7 [无理 (無理) wú lǐ - overplay* s9 W1 k  y. d% r
无忧劫 (無憂劫) wú yōu jiě - picnic ko
/ K% H% A  k# L+ F9 V五子棋 wú zǐ qí - gomoku narabe* A3 o! t7 B" f8 q# u5 K
五间拆 (五間拆) wǔ jiān chāi - five-space extension% i% v- V+ o6 l' {" Z: H8 B
五连星 (五連星) wǔ lián xīng - go ren sei
" H* {4 s5 t1 O  d! ~  [) Z五五 wǔ wǔ - 5-5 point
+ X/ K- ~- P& b! D" e3 v
$ m* g9 I1 m) H, W/ N
3 x) X0 D+ M: f3 ]9 w* ?- ~9 |8 {X
+ R2 e( c2 H/ ?* `; S# x& z细棋 (細棋) xì qí - close game5 J1 q7 W! Q  I
瞎劫 xiā jié - false ko threat" T1 K0 f; O3 U) V6 d$ q4 E" I( |
下 xià - lower*+ R: q4 g3 W* t5 [5 m
下法 xiàfǎ - method*
: m$ J0 X1 Q  [  s; P先 xiān - before; first*& `2 n' T* O/ U" F/ V% \0 ?
先手 xiān shǒu - sente
9 U0 h  @  D8 w/ v) `9 g& r先手劫 xiān shǒu jié - a ko in which the player makes the first capture
! o9 b$ H- B1 s8 A% ]先手利 xiān shǒu lì - forcing move8 L1 I' Q5 [% j% u4 i9 @
先中后 (先中後) xiān zhōng hòu - sente with hidden gote3 |3 R0 ~# L) R0 v$ g3 A, V
陷阱 xiànjǐng - a trap*
  m/ R: B2 [. \0 D2 m1 m0 r象步 xiàng bù - elephant's move# W1 H. \- ?3 q/ J: Q0 P4 t
象步飞 (象步飛) xiàng bù fēi - elephant's move
9 k) \0 A& H; O4 H- `" w9 \8 \象飞 (象飛) xiàng fēi - elephant's move
4 C0 ?* d; W. U向小目 xiàng xiǎo mù - facing 3-4 points- D7 Z% x" D6 Q6 Q' O
象眼 xiàng yǎn - center of elephant's move
1 X2 p* m6 ^8 b2 `+ V, f% H消劫 xiāo jié - ending the ko& L! t0 X7 H) m5 r, m. ]. \  D
小 xiǎo - small*- D% v% U: K  U, W* ^+ R) p
小飞 (小飛) xiǎo fēi - knight's move$ k; {& e0 I; K0 [
小尖 xiǎo jiān - diagonal% |  H& S0 T9 t/ P
小林流 xiǎo lín liú - kobayashi opening
& B' ^$ P" B7 }, i6 c3 m' w! H7 r小目 xiǎo mù - 3-4 point
" i7 M6 V9 ?* y2 k小盘 (小盤) xiǎo pán - small board (13x13 or smaller)4 Y" f% e) A* W3 e5 A
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)+ O* U9 [/ @, m# ^" C: y7 y
小伸腿 xiǎo shēn tuǐ - small monkey jump
4 f3 t- M! T, s9 F1 L% i! \小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
. j. S; r7 e# y  x3 A1 \1 f% Y' E效果 xiào guǒ - effect; result*; F" u3 s( E' k
效率 xiào lǜ - efficiency*# I9 H' K/ y4 s2 A1 \3 k
新布局 (新佈局) xīn bù jú - new opening
5 X; a, s' N+ M/ k2 [, s新手 xīn shǒu - new move
8 j$ N  G5 O5 _9 |* ?1 t% R星 xīng - star point3 P0 H3 }9 [- [3 P( C* n& r: u' P) P
星位 xīng wèi - star point
: \9 U4 _; O" L/ U; L3 ^  E$ w4 w形 xíng - shape*4 S/ l) o% r" `2 n
形势 (形勢) xíng shì - situation*& o0 {3 W# H5 y* M- \
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
/ H8 `( _8 }* O# n% h形状 (形狀) xíng zhuàng - shape*
' {9 d' B% c/ \0 g' P秀策流 xiù cè liú - shusaku opening
3 W+ l; h7 z1 m% m4 T3 r, a: I虚手 (虛手) xū shǒu - pass
$ Y+ W# X1 w2 ?" w, Y1 [+ t& X虚着 (虛著) xū zháo - pass
. ]9 ]! q' n2 g! V序盘 (序盤) xù pán - opening
8 V0 W$ ]" C9 E学生 (學生) xué shēng - student*4 Q3 v( g) {1 |4 Q: I
雪崩 xuě bēng - avalanche*5 K& p- `1 q9 \0 r  n- d
循环劫 (循環劫) xún huán jié - double ko
4 y) w) W  c1 O) e5 x
9 A4 E2 n* l+ L0 e1 |" M- ]# {4 u
8 p% W7 @" E- F: n1 YY
2 d! C! g9 @9 F1 c+ F压 (壓) yā - push down*1 _. p: k& B* y
压力 (壓力) yā lì - pressure*
5 d, ^+ k% T* H! x' n7 M延气 (延氣) yán qì - increase liberties
  ]$ _- g# K  g( Y  I5 W/ w' [眼 yǎn - eye*/ x9 B1 _# D$ ^4 B
眼位 yǎn wèi - eye potential; eye space" W( }- j! A  a$ r% Y
眼气 (yǎn qì) - eye liberties- V7 n" D2 o. B! v/ L
眼形 yǎn xíng - eye shape; eye space# T! l' N% r- c- L: g: P7 g5 c
妖刀 yāo dāo - magic sword8 ~/ @/ [* `, v2 u4 \
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko: r. f! i, ]( E$ D- p* ]( F7 h
要点 (要點) yào diǎn - vital point/ a" o4 Q( E+ ^& v. {
要子 yào zǐ - key stones/ ]% Q+ y5 a( m+ S1 A! a# P
业余 (業餘) yè yú - amateur*
, N% K( Z3 a" d1 x  z一方地 yī fāng dì - one-sided territory/ o  A, D' S3 J3 x$ K
一间拆 (一間拆) yī jiān chāi - one-space extension* D* n( Y# {' M6 l
一间跳 (一間跳) yī jiān tiào - one-space jump
. ~# ]6 T/ h0 X0 M$ m6 b! H一手劫 yī shǒu jié - direct ko! t6 i+ P& \( b/ f- V! ?
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker1 u  t( {" r9 I* I/ u$ r. g
疑问手 (疑問手) yí wèn shǒu - questionable move
1 S% U: d! v, e4 f弈棋 yì qí - play game*0 X2 @3 f' R7 F6 m
引征 yǐn zhēng - ladder breaker& @6 f; ^' l7 M% B8 l2 z
赢 (贏) yíng - win*
2 @1 A- q! ~, u$ h. R应氏 (應氏) yìng shì - ing's" {, r% A# w+ R2 g8 B6 T9 q
硬腿 yìng tuǐ - first line descent
% K/ P" t7 v+ V9 Y' E7 j优势 (優勢) yōu shì - superior*( c2 E0 n  q; W! K+ m
有利 yǒu lì - advantageous*
6 c! F) V7 f% l% l5 t( K+ ~6 i有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye; V) S) ~! E& ^! Z0 q; U$ M9 T
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
! S  T7 c7 H- n8 S, ~9 d5 M! b$ B( t右 yòu - right*
9 ]7 N  a) I5 l( Z0 a  d! o/ |余味 (餘味) yú wèi - aji' K; k; A; d' B7 g- Z6 Z+ [' A2 M
愚形 yú xíng - dumpling shape
9 B) O/ f' b% z宇宙流 yǔ zhòu liú - cosmic style; ?: g9 ]( b' [
原则 (原則) yuán zé - principle*& C7 O- b, X* {$ @  y  G3 r( ]
院生 yuàn shēng - insei
% H, c) u3 H; {" x, k  |2 R2 u% K( T( I, q2 f+ f

# D* M& n4 O( NZ
' V+ j0 |+ s- X6 P) M, r$ n枣 (zǎo) - jujube (Chinese Date Wood)*% c! t! B; z6 ^5 S' V6 S8 u4 p: H! q# p
扎钉 (扎釘) zhá dīng - iron pillar*2 _# E/ H: |; p5 j4 c
长 (cháng) - stretch
$ _; C  ^0 K+ G6 l+ O胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi: r' n8 G. N  P' |/ l# I
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi! @3 T- g$ h5 j$ Q1 F
着 (著) zhāo - move& E% {. m; A! X7 W0 \* k
真眼 zhēn yǎn - real eye/ `) s0 I. w9 h2 l- T; m5 p
镇 (鎮) zhèn - capping play! H) {+ H) t; a& C
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker2 e+ a* h# o; u! {7 ?  z0 F4 u
镇头 (鎮頭) zhèn tóu - capping play
2 h0 g7 u, W: |+ e' O$ C* ~证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma* B& [) z. `4 {& b' n  r
征 zhēng - ladder
3 t* u% {7 v- _  V" F1 J* u% u争棋 (爭棋) zhēng qí - official challenge match0 K/ o; y, ^- K1 H& K
征子 zhēng zǐ - ladder
# E6 j4 C/ J! L1 N6 b  O+ r' y征子劫 zhēng zǐ jié - ladder ko
! d' K, l$ }: r) h  ?% f: O8 _' J- H整体 (整體) zhěng tǐ - chain
$ x% D1 \. A# O/ V* ]整型 zhěng xíng - settle) P7 S7 o$ C. R0 f) e: ^* E
正解 zhèng jiě - solution*
3 ?& q5 V- i6 l3 t0 n4 u正确 (正確) zhèng què - correct*; i! A; Q  k* k/ M- ]/ k8 R
证书 (證書) zhèng shū - certificate*
- |3 A( c% k/ s7 V7 A6 {; \8 M+ [正着 (正著) zhèng zhāo - proper move
; ^" m6 u. m5 H6 F, \7 c" R指导棋 (指導棋) zhí dǎo qí - teaching game2 O* S8 [: g9 A
直二 zhí èr - straight two$ D" L+ |& |& \* Q9 B; d
直三 zhí sān - straight three
  W2 O# E/ ]3 z+ ~直四 zhí sì - straight four" @$ b$ m# J: y5 Z$ t5 B
职业 (職業) zhí yè - professional*
* p! {" w+ b2 K2 r2 M1 J7 D, v  w3 ?只此一手 zhǐ cǐ yī shǒu - only move
+ y+ @. z% P0 R$ \4 R1 ]/ J治孤 zhì gū - managing isolated weak group
( `  R9 @$ k) z; L( S/ r中 zhōng - center*
7 B8 B( J5 w+ P4 R6 q+ S% p2 k, r3 N钟 (鐘) zhōng - clock*7 i7 i& b: D+ T" M
中腹 zhōng fù - center*: y! A4 ^$ t0 [: j+ w' {
中国流 (中國流) zhōng guó liǔ - chinese opening
' Y. M, n( Q9 J8 p3 B0 n6 D% L) r中级 (中級) zhōng jí - intermediate level*
! A& Q6 v$ [: x6 e7 ?( W. h终局 (終局) zhōng jú - end of game
0 t5 q; y) N* |3 d. @4 ]" x中盘 (中盤) zhōng pán - middle game% ^  f/ p0 o; e- @
终盘 (終盤) zhōng pán - endgame. x8 M9 ~9 |, q* g( ~
中心 zhōng xīn - center*! _% H) Y& d. t$ D; V% W
中央 zhōng yāng - center*9 C% K  a/ [; A' T8 a' ?& c- i0 g
中原 zhōng yuán - center*
; ]3 x/ S+ S- J: J' Y: {" [- d" r+ B重 zhòng - heavy*, c# c1 V# `- x8 O' y. C
主动 (主動) zhǔdòng - (to take the) initiative*! z/ h8 Y7 v8 ]
专业 (專業) zhuān yè - professional*
: h$ e- x: R4 V- {转换 (轉換) zhuǎn huàn - exchange*
) a; K" T4 C% R. y1 S. b) |4 F8 z6 y装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback) U" U5 l' }/ y
装劫 (裝劫) zhuāng jié - a move that threatens a ko
; o! b( r, z8 i3 I3 u$ l撞气 (撞氣) zhuàng qì - reduce self liberties
2 a+ _3 T7 q4 u9 y* l追 zhuī - chase*  O9 J4 b$ }4 w( |+ I7 a
追捕 zhuī bǔ - chase*( R1 G, D1 O) Q6 L
子 zǐ - stone; unit in chinese counting9 D' Z; u+ Y. O" i# o/ [# c
自然流 zì rán liú - natural style
% A; x8 q# M" q9 G自杀 (自殺) zì shā - suicide*1 C/ S. K4 T9 j+ c# C
左 zuǒ - left*5 b2 _. ~& `+ o- j' X3 E1 x
左右同形 zuǒ yòu tóng xíng - symmetrical position
+ `; u- F/ F, e! T+ F做活 zuò huó - make life
# g$ F3 W3 f% J0 L' |  F做劫 zuò jié - create ko
' w% ^" M8 ]' c. T3 d! s3 j/ y作战 zuòzhàn - combat*8 \! _4 B' N5 c. u) A
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
+ `2 O. f6 z" R4 X
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