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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
8 H& r' W" A2 R# W; \/ `9 T安定 āndìng - settle*8 I: o$ h" S! D8 K0 f

( T/ P5 N% x3 O9 T9 l# M2 g+ G! J4 ~- f. e! U, J
B
# N2 @, I* E4 p+ R. ?' s& K7 V白 bái - white*; h* O) @# Q, K" h: I
白方 bái fāng - white player*! ?, T% K0 R" C+ x2 G( I$ r9 \9 i; n
败 (敗) bài - failure*; D, G& f* k8 \" j9 R" g
败着 (敗著) bài zhāo - losing move- g9 F# b6 a- {' _  G
扳 bān - hane2 R' @0 U1 [& X) I# [
扳断 bān duàn - hane through
( a$ d1 N* k  A9 o4 u0 a板六 bǎn liù - rectangular six
) \$ p1 s" d* \! ~半劫 bàn jié - half-point ko
( s7 ^/ ?# a# n0 O' `棒接 bàng jiē - pole connection7 ?& V# o- l3 \
包围 (包圍) bāo wéi - surround*
5 u: J+ ?5 ]( d0 t5 j  r薄 báo - thin*
. T# g( H2 H* }/ [保留 bǎoliú - retain; preserve*% @4 w* O" i6 o: k* W
抱吃 bào chī - capturing technique by atari
& A* T) \( V" z0 o* }1 {本身劫 běn shēn jié - local ko threat. {( b% H  ^6 A& \! D# C3 C& X
本身劫材 běn shēn jié cái - local ko threat
, H1 V) T0 s. @7 l本手 běn shǒu - proper move
8 I& I. \& `& U9 g8 s笨重 bèn zhòng - heavy*0 j6 b+ G/ X5 @
崩 bēng - collapse*
2 G' ?7 r- h1 b0 f$ B9 S崩溃 (崩潰) bēng kuì - collapse*
: Z) @7 Q. q8 P* J$ W. X逼 bī - checking extension
9 e, ?2 G' L, J, f5 Q; t! O$ ]$ [# [鼻顶 (鼻頂) bí dǐng - nose tesuji5 H0 z2 @# `  ~
比气 (比氣) bǐ qì - capturing race
0 A+ ?4 {) P: x+ _比赛 (比賽) bǐ sài - tournament*
: z$ K, C9 R' S6 f, F边 (邊) biān - side*1 A! I% }5 j5 T2 n0 g
变化 (變化) biàn huà - variation*' M& A- _! B8 K& \; Y
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
2 ]7 V; e: F* g9 ^' Q变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
/ t% a: v2 S0 u变着 (變著) biàn zhāo - unusual play
( ~( s8 ]6 p- M2 N/ e( u并 (並) bìng - horizontal stretch9 a9 x) H: ~; ~) X7 V; r
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)/ b5 b' y5 N6 a" u, \4 T7 L4 b/ W
补强 (補强) bǔ qiáng - reinforce*
, T" N' B9 {$ K) `) l' V布局 (佈局) bù jú - opening
$ R" N3 A5 Z  U( }不利 bù lì - disadvantageous*
. b1 x7 x; s/ Q' T不入 bù rù - suicide; M. P5 D6 H% Z: V3 z
不入子 bù rù zǐ - suicide
5 ^' p* D( |2 F) e不提三目 bù tí sān mù - three points without capturing
( I& t! m' I+ _" J6 F6 O& N' m不提五目 bù tí wǔ mù - five points without capturing' Z9 w8 L0 N1 p  |! R
% b( x! X" U/ [& F* l0 W# C& c
3 X6 @" }4 K0 F$ j/ N
C- q1 B5 r+ n7 r# S  L
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
9 Q# _7 T( z) n% f8 F( S猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)& H5 E. ]6 N  w: b+ `  z
参考 (參考) cān kǎo - reference*
! [5 H$ N6 m) S: d1 T, T残忍 cánrěn - bloody or merciless** z! a) p9 g6 Z8 A
拆 chāi - extension! D* p% t* f" T. L8 @$ i( o6 X+ o
拆逼 chāi bī - checking extension
, |' l# R# W- g' f- r! d拆二 chāi èr - two-space extension! ~( b9 i% a# p& u/ [2 y
拆三 chāi sān - three-space extension
* |0 W  B4 d$ z# v拆四 chāi sì - four-space extension! i6 w) e8 `0 I, j2 \$ E4 {: Y
拆五 chāi wǔ - five-space extension4 p$ A7 ?, y- C: U
拆一 chāi yī - one-space extension
% ~! O4 J/ S' |6 R缠绕 (纏繞) chánrǎo - harassment technique
+ r# g+ G) U1 t5 S' J长 (長) cháng - stretch* i* O$ D; S! W! o
长考 (長考) cháng kǎo - think for a long time
9 x& h) c$ o. J% c长气 (長氣) cháng qì - increase liberties: E9 _3 Q- d! z3 M* L
长生 (長生) cháng shēng - eternal life
8 i% F" N% Y" [1 o: P场合定式 (場合定式) chǎng hé dìng shì - situational joseki
1 y1 u* V$ }- B超大飞 (超大飛) chāo dà fēi - very large knight's move
$ Z& u. V% @3 T1 v+ n: Q超高目 chāo gāo mù - 4-6 point) @6 _; g) N" o7 F' }9 E5 Q7 i
超时负 / 超时 (超時) chāo shí fù  - lose by time8 W' s. l( s  A2 h
超时胜 chāo shí shèng - win on time
  x; W4 V2 r. }0 v. Q5 F6 Z, o' s成功 chéng gōng - success*
1 b% T* I+ |4 I" @. H* d成立 chéng lì - possible*
; H- Y# b) F0 h5 ^% a2 l- m2 f& w秤砣 chèng tuó - two-stone edge squeeze+ O2 t3 ~% u0 ^/ N0 J# X
吃 chī - capture
: P# c; ^7 H0 a" ~吃亏 (吃虧) chī kuī - loss*  j) [1 G1 v2 Z
持棋 chí qí - jigo
( w3 }% w- u0 P( u2 ?冲 (衝) chōng - push through
9 Q  D7 d2 }+ ~! D" v5 |重复 (重複) chóng fù - overconcentrated
; E* |. E" N1 j# }初段 chū duàn - 1 dan6 }1 F. s) O$ N1 L; d$ q
初级 (初級) chū jí - beginner level*& t* y4 }( z6 y* B- K
出头 (出頭) chū tóu - getting ahead: E9 S1 m8 q! J- v0 t
刺 cì - peep
5 [7 W( t. V5 e) b次序 cì xù - sequence*/ c6 [  I0 N: X& j
错误 (錯誤) cuò wù - mistake*' z1 g* U; o( |
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points. }+ r  }0 b* ?  I5 f4 x
4 K: |; ?& a1 L( M* v+ B; m9 e
. M& E) Y" u$ w. Z
D
- `( p) N& Q7 Y. D搭 dā - attach/ L" ]5 e$ A0 K' H1 M
打 dǎ - atari
( \) {2 z8 m  l7 e  l; }打吃 dǎ chī - atari
+ I2 j# }* v/ n  _. [% {" r% l打二还一 (打二還一) dǎ èr huán yī - capture two recapture one$ C* W! N- l- t  G9 N5 Y
打挂 (打掛) dǎ guà - adjourn game; t6 k; T0 }9 D5 ]0 }0 v- v  E3 d2 P
打劫 dǎ jié - ko( Z9 s( x# g: ?
打入 dǎ rù - invasion
% D$ a. d; K$ h6 x打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
6 t% ~" r, @" e4 n! l大 dà - large*
9 {3 P4 B9 v6 W& u1 ?, L5 k* E. D! L. H大场 (大場) dà chǎng - big point
2 u1 Q; q/ D$ h7 z大飞 (大飛) dà fēi - large knight's move
1 D7 L  ^, u2 }  ^; q, v, J大局感 dà jú gǎn - whole board thinking
( u' x' e3 ]& Y7 K3 S+ q" X/ Z大龙 (大龍) dà lóng - dragon*
2 X/ T) |7 R8 y大模样 (大模樣) dà mó yàng - large-scale framework, E- U$ z) W0 o
大盘 (大盤) dà pán - large board (19x19)
8 e' [. ^$ M; \# k: d大棋盘 (大棋盤) dà qí pán - large board (19x19)6 P( D* m. Z* n& I/ V1 u1 C
大伸腿 dà shēn tuǐ - large monkey jump* d6 n* [2 k! A) b7 n# z4 i" D! e
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
& z) c  t' M" F7 e大雪崩 (da4 xue3 beng1) - large avalanche, D' e, l( L: \9 W8 n9 _
大压梁 (dà yā liáng) - Da Ya Liang
: Q0 D. u6 G) e% z& M大眼 dà yǎn - eye with two or more spaces4 ]; P, b) F8 L( Y& Z
大猪嘴 (大豬嘴) dà zhū zuǐ - j group7 g' w" X; i- z
带钩 (帶鈎) dài gōu - long l group
: U, S- ^' V* B单关 (單關) dān guān - one-space jump9 e) D% \* c" j3 R# z. W, T: u+ U: T
单官 (單官) dān guān - neutral point: n( d6 p6 ]  R! B6 [
单劫 (單劫) dān jié - half-point ko
: j4 T: y* Z: N% v# M% ?. A- s单行道 (單行道) dān xíng dào - one-way street*
8 i- l8 f% f( M3 r挡 (擋) dǎng - block*
' S7 @/ l4 v2 I; A7 G! g2 W刀把五 dāo bǎ wǔ - bulky five9 ^; ^7 Y% ?: Z; f: j' G
刀板五 dāo bǎn wǔ - bulky five
$ Y$ S9 c1 ]5 n7 u# r' g3 F. Y刀柄五 dāo bìng wǔ - bulky five
2 [/ _+ u& v; C# @. ]- e0 a+ a刀五 dāo wǔ - bulky five' k( m2 m2 X7 _% f, o4 v
倒扑 (倒撲) dào pū - snapback1 L) s8 b, J$ r. d9 Z/ n/ s
倒贴 (倒貼) dào tiē - reverse komi6 H4 [, e. w) j8 p( l( P9 V: o
倒脱靴 (倒脫靴) dào tuō xuē - under the stones$ Z% z/ s+ @  R6 I- }" F3 H3 X, G! d
低 dī - low*# D8 J' w. W1 ^9 e; h; O
敌 (敵) dí - enemy*
8 ]' U/ z! A  k) `% U" E抵 dĭ - hold up; push against, to support, to resist*  @' w0 [; W+ T* H
抵抗 dǐkàng - to resist; resistance*" {% m! z2 z2 z  D) c
敌人 (敵人) dí rén - enemy*
$ ~4 B, K6 O) i; s地 dì - territory*
( `* [. |& v# V& x地盘 (地盤) dì pán - territory*
  U% J" Q& G1 `: ^" b+ X3 m地域 dì yù - territory*
* r( F! D/ ~! b3 j/ n8 `点 (點) diǎn - placement; point
+ x7 ]3 L+ i- H7 q1 Y, z点方 (點方) diǎn fāng - eye-stealing tesuji
: i) F" G% Z! D1 n点角 (點角) diǎn jiǎo - corner invasion
4 R1 }$ [+ `( f! s点目 (點目) diǎn mù - counting6 @) @% O! U/ }% ~+ A! W" N% l
点眼 (點眼) diǎn yǎn - placement inside opponent's eye! v' a, H1 k1 f8 ^2 E! S+ X4 d
调子(調子) diào zi - choshi
. b/ v# w& K, E% n丁四 dīng sì - farmer's hat; pyramid four
- l4 T! d5 F# v4 d0 }顶 (頂) dǐng - bump
' r3 A5 C, E. i! Z  M定式 dìng shì - joseki, |+ x1 L" o5 L1 ]# s
定型 dìng xíng - settle
% N: D+ r2 K: S/ D, E9 r东坡棋 (東坡棋) dōng pō qí - mirror go0 P  I/ N7 I! |$ m
斗方 (鬥方) dǒu fāng - carpenter's square6 @8 K; J# T0 j9 m$ T2 }, _% ~
读秒 (讀秒) dú miǎo - byo-yomi
5 @$ b# h* ?4 E* _$ D7 C9 d1 A渡 dù - bridge under
2 p9 ]$ I% F3 a  Y7 h1 P断 (斷) duàn - cut*
0 D) ~' [7 P; H段 duàn - dan3 t: b# E. I. |* ~, a6 ~- s
对策 (對策) duìcè - countermeasure*
( @& Q9 j: r+ D) I; i4 C对局 (對局) duì jú - play game*  n0 i/ X- m. }; X
对杀 (對殺) duì shā - capturing race" c9 |% L& X( D/ y0 i
对弈 (對弈) duì yì - play game*
( i0 \( V- c; F遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
% _* E3 K4 J' i, o多元劫 duō yuán jié - multiple ko
  B% R4 g# @- E9 ?! D5 n* i: \" t- v4 p
$ Q  m& a0 d) H9 ?2 T! U8 O% ^: M# d2 E
E5 w3 [9 Q/ M2 n; w9 K& Q& l# |/ a
恶手 (惡手) è shǒu - bad move
, U5 `  a7 R! I: x! ]; K! p% W, p二间拆 (二間拆) èr jiān chāi - two-space extension
  H' c$ a, N0 l" S* Y# U二间跳 (二間跳) èr jiān tiào - two-space jump1 r) n% w  d- |4 p+ c
二连星 (二連星) èr lián xīng - ni ren sei# O, A6 S  y& p; F. i
二手劫 èr shǒu jié - two-step ko8 R+ R. z! d; z" m, ?% ~
! @) `; ^) Z5 a2 o1 J1 l8 s
5 I4 c% A- X1 H. S
F2 v' b( z& V' g
发展 (發展) fā zhǎn - develop*( {- W& m& i8 Y- `& C- H
法 fǎ method, way (also 下法 xiàfǎ)*
9 N! \: d/ A6 I& b- S& K反扳 fǎn bān - counter hane- r+ M+ v# ~5 u/ h* ^
反打 fǎn dǎ - counter atari# j( V, Y4 U& Q6 }
反攻 fǎn gōng - counter attack
: a+ X" F( p7 _' a反击 (反擊) fǎn jī - counter attack
( X/ K% P% `5 o5 E反夹 (反夾) fǎn jiā - counter pincer
. e: [7 N! ]  O- m  W# s9 M反提 fǎn tí - recapture; i4 O  a! E- ?
方法 fāng fǎ - technique*
( Z1 K3 X  s, n% Q* S0 \方四 fāng sì - square four: J) e! H9 B3 e  y# O3 S; U6 d  Q! h
方向 fāng xiàng - direction*
' p! P5 n2 Q( i方形 fāng xíng - mouth shape+ j7 Z2 t& T) r/ a! ?
防 fáng - defend*
& Z3 P, H& I( x6 J& p( W防守 fáng shǒu - defend*$ B7 L3 i# c8 K# h% U
飞 (飛) fēi - knight's move( f2 j2 A: |8 u0 J  S! M- g
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
8 m, m3 {+ W" }0 k" Y0 Z飞压 (飛壓) fēi yā - press
+ N3 f' p* F+ M/ C: I废着 (廢著) fèi zhāo - useless move: U6 t7 ?5 y0 n  Z; m
废子 (廢子) fèi zǐ - useless stones
4 \/ B  U" p3 a5 }/ e) e2 D# C. U分投 fēn tóu - splitting move
2 N' c$ |! Q; ^$ }分先 fēn xiān - even game4 d& X) v/ t! B4 Y4 t
封 fēng - seal in*# \7 _+ w6 [. O) l
封手 fēng shǒu - sealed move
4 i' z8 |8 P' P; {& U$ j封锁 (封鎖) fēng suǒ - seal in*
9 ^3 f. S3 E7 H2 Y. Q- N7 h6 \3 d浮棋 fú qí - floating stones
5 t) z$ ~/ @, X! }' U& X) h- ?浮子 fú zǐ - floating stones
0 [* e- y6 q4 t2 q1 M负 (負) fù - lose*! \, r6 j: V/ S. L2 g7 A' _/ Y) D
复盘 (復盤) fù pán - game review
+ c8 w8 {# H* u' ^2 H# K" T3 h. i. S0 g5 a
8 f, ?6 o4 B# C6 {# c
G) }' f' l% ?% D9 F, ?) H. k+ m
概念 gài niàn - concept*. a6 {, f( Y, s
感觉 (感覺) gǎn jué - feeling*7 S, k$ U3 e- W1 _9 @
高 gāo - high*: z% [0 A5 T% X4 r* }  S2 z# ^
高级 (高級) gāo jí - advanced level*. X6 [1 A# h6 r- I* ]0 F7 O
高目 gāo mù - 4-5 point2 ^2 L: s0 A4 M6 q8 t4 |; {# h
根据 (根據) gēn jù - base*
/ v5 e! C0 f- d1 s+ F4 ?2 R根据地 (根據地) gēn jù dì - base*
7 D% M+ w- |6 C% c" @攻 gōng - attack*4 T  n# t, F! E
攻击 (攻擊) gōng jī - attack*- M% B+ H2 ~: Z, T( z, c
共气 (gòngqì) - shared liberty
9 C8 u1 F3 ^, F: B' v( B' b" m# O公气 (公氣) gōng qì - shared liberty/ z* p* [, b3 }+ m) Y( _
攻守 gōng shǒu - attack and defence*  D* Y( z# p4 L% X  O3 J* Z  \
共活 gòng huó - seki
( T5 p: l$ o: [孤棋 gū qí - floating stones
! A. T, S$ ]8 I! \5 U挂角 (掛角) guà jiǎo - corner approach
7 [: C* L. v! t( ]& N拐 guǎi - bend*
& `0 ~3 M" t) h  V7 @3 V% k( g怪着 (怪著) guài zhāo - ghost move
: E2 g! ?2 F% l; U" L8 o( D关 (關) guān - one-space jump% |# K8 ?+ f* C2 ]9 [
官子 guān zǐ - endgame8 N# Y+ N+ X. T( u2 l  M
龟甲 (龜甲) guī jiǎ - tortoise shell
9 d! b" w9 D" q' t( S$ R规则 (規則) guī zé - rules*( _; w' u! ?9 Z
鬼手 guǐ shǒu - ghost move8 v4 k# B5 ]8 u: l  F2 J1 b
滚包 (滾包) gǔn bāo - squeeze/ t: J1 ?/ `" U/ u' U1 i0 W: G
滚打 (滾打) gǔn dǎ - squeeze9 ~0 r# X2 Q& d! q2 [! [$ \5 Z" d
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze8 S# {7 h! c5 q
过分 (過分) guò fèn - overplay0 {3 T7 Z# n& E" s; \, D, W
国手 (國手) guóshǒu - national champion*
% o5 Y7 j+ X3 O
/ M; p' v3 P/ z, b+ _. `& s1 I- D5 t8 C5 o4 Y
H
, \" e3 `; ~" O+ B2 K韩国流布局 (Hánguóliúbùjú) - Korean Fuseki, {7 {' J. o/ e' }* B4 T% R
好点 (好點) hǎo diǎn - good point
. l" s1 N7 g9 q3 L7 P和棋 hé qí - draw*
1 Y2 r6 F  p# c9 h. ~  b, ^" O7 t* x黑 hēi - black*
! `  E1 F9 k1 R0 P黑方 hēi fāng - black player*
' r0 }* \* ~+ T1 w% S黑先 hēi xiān - Black plays first*; v! z) T2 p) V! j
猴子脸 hóuzǐ liǎn - Sake bottle shape
5 {5 e4 g+ M0 t5 M' T厚 hòu - thick*& {5 X+ e$ v' T0 \2 j- h
后悔 (後悔) hòu huǐ - regret*
  A, p# ?8 x* ?" ~% t: y后面推车 (後面推車) hòu miàn tuī chē - pushing from behind, O! i1 P6 K4 ~/ R! E1 a/ P
厚实 (厚實) hòu shí - thick*3 [! g6 J/ N1 N! L
厚势 (厚勢) hòu shì - influence*
' A4 o" S, Q' ^! C. K后 (後) hòu - after; later*& S- \  L0 |2 e
后手 (後手) hòu shǒu - gote$ u. `/ O) U; d2 V- A3 b
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture& K3 w6 @0 ~* y/ g2 _5 P# y
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
) J3 P3 \' b1 K' J后中先 (後中先) hòu zhōng xiān - gote with hidden sente5 [1 Y2 M! p4 N8 {: m
虎 hǔ - tiger's mouth; i2 [. }1 [% c% r
虎口 hǔ kǒu - tiger's mouth+ G7 @4 o+ U* j) v
互破 hù pò - mutual damage" y7 K# P. T  w0 Y0 s, Q
互围 (互圍) hù wéi - mutual surrounding of territory- ]3 I: U5 [, x( B
花见劫 (花見劫) huā jiàn jié - picnic ko
$ t/ m( I4 U2 y! z1 O% k0 m8 ]花六 huā liù - rabbity six
, I  M* `! D1 O1 N4 t花五 huā wǔ - crossed five
0 N3 H8 ~. X7 d0 @" M0 s& V还原 (還原) huán yuán - transposition$ }- \3 c6 [# R+ S0 }( u, a
缓 (緩) huǎn - slow*
1 F5 [" N% Y$ v, \0 I8 e缓慢 (緩慢) huǎn màn - slow*6 z1 _8 y% B& }' |9 J* o, |+ @5 ]! z
缓气劫 (緩氣劫) huǎn qì jié - approach ko* W. E2 \" h: {$ Y* {
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)& w( Z0 u: m6 B4 ]! Y6 D- c. c
缓手 (緩手) huǎn shǒu - slow
; [4 e* H* R+ P" k. K5 F, G缓征 (緩徵) huǎn zhēng - loose ladder4 W' S0 L" i2 N
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder* L2 e1 A3 i6 K! R( y
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
; u* e4 Y  s8 J% l, c: D, y回手 huí shǒu - take back*
4 p" n, a7 {% A+ F4 q回提 huí tí - recapture
3 C; Z/ M& Y5 z0 C3 z5 q! E悔棋 huǐ qí - take back*
% b3 B3 {. z. c4 h. W" a/ i活棋 huó qí - living group
1 I: [# N' F, _- z
" M% N8 V2 t) h% g
3 h$ k# s( m' \+ ?J  v+ B  n& Y$ n2 H# \0 x
急 jí - urgent*, A6 e* S; h0 m" o& g' x
级 (級) jí - kyu
- X  z+ F1 u+ x* |1 X急所 jí suǒ - urgent point0 g) e; a3 |2 O7 n
挤 (擠) jǐ - bump into diagonal; choke; atekomi' T7 ~" T. B, G  V% d
技巧 jì qiào - technique** a9 _8 q; D1 e; c/ x: Q
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*4 C0 m: b) G/ f7 P% F" ^
佳 jiā - excellent*
  r3 v3 a6 y3 ^( R/ U夹 (夾) jiā - clamp; pincer
9 J3 x, ~; @. T枷 jiā - net
4 Z5 |2 Z/ a: N: B, V枷吃 jiā chī - net
. C& ~# k( N0 d! D6 g2 A- y夹攻 jiā gōng - pincer
- D- s3 K. e2 q7 W* |假劫 jiǎ jié - false ko threat+ T- V5 V& q- B( ~
假双活 (假雙活) jiǎ shuāng huó - false seki) @" h! F$ u( ]$ c5 F! m9 G
假眼 jiǎ yǎn - false eye
  O- H) Z9 w/ a2 u: C3 E假眼活 jiǎ yǎn huó - two-headed dragon
9 x- P" [" s0 N  H* I! ^尖 jiān - diagonal
1 Y( x% V: A. A+ S4 h/ f- s$ ?尖冲 (尖衝) jiān chōng - shoulder hit
4 [7 G: R2 z4 i- c$ O1 }& O# N尖顶 (尖頂) jiān dǐng - diagonal attachment) }* C, u9 F! {2 f8 |8 U+ [
坚实 (堅實) jiān shí - solid
1 c/ m6 p: ?4 K8 {6 T见合 (見合) jiàn hé - miai
! C0 L' N: K% G4 M7 Z教 jiāo - teach*2 H9 {( ?# k  S
交叉点 (交叉點) jiāo chā diǎn - point
5 q0 {( h( V, K( c5 j) ^! p9 X, Y交点 (交點) jiāo diǎn - point
8 [! Q2 {( E) u/ h, h, \9 e, V焦点 (焦點) jiāo diǎn - focal point*4 D& g  l% y8 [$ f; ^6 F
交换 (交換) jiāo huàn - exchange*/ J9 K) r+ L2 j- r9 L' b' h# c2 y
角 jiǎo corner (angle, horn-shaped)*
( u7 [0 f" c( K: U; p! J: Z叫吃 jiào chī - atari
9 L; B3 G# T8 r- a教师 (教師) jiào shī - teacher*
; j/ W2 g5 Y- l3 j9 E5 ^) K. B% |教室 jiào shì - classroom*
' J4 T0 o, x( j- M' P9 C基本功 jī běn gōng - fundamentals*) ?& p+ l& q; X& d6 V
接不归 (接不歸) jiē bù guī - connect and die
; n- ~" V* N4 P劫 jié - ko- w  F$ X* c, ?+ z5 }
劫材 jié cái - ko threat% c# v! g8 S, c% D3 n) w9 G
结果 (結果) jié guǒ - result*7 T$ C& j2 A. P' `
劫活 jié huó - live by ko9 \2 M: q) [8 I5 A% n* H" \; w2 X
诘棋 (詰棋) jié qí - life and death problem
) _: [/ e, f! `0 k劫杀 (劫殺) jié shā - kill by ko
* r. |. C. S: V3 J& }% O/ B% I劫争 jié zhēng - ko fight7 b2 B  d# B1 W* E3 A7 b, F2 A6 W
解答 (jiě dá) - answer, solution*
  E  J1 f9 r' l9 t/ B3 N( P金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
( y6 M# h7 [# U金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg; e% S* o2 h# I
紧 (緊) jǐn - tight*: I1 C; W( e2 N
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
& _. Z7 y) t, n9 \/ d6 R$ `紧劫 (緊劫) jǐn jié - direct ko
: U5 u- G7 F$ F0 p/ R& O& H紧气 (緊氣) jǐn qì - reduce liberties
! B8 T5 o: l6 O. z  c5 G紧气劫 (緊氣劫) jǐn qì jié - direct ko
+ O, I* k7 a0 Z! `$ u8 l禁着点 (禁著點) jìn zhāo diǎn - illegal point$ e+ e9 k9 q7 h3 m6 B3 Z5 F
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
) ^$ v  F. @( ^净活 (淨活) jìng huó - unconditional life
" R. K' t/ j0 a) S* W净杀 (淨殺) jìng shā - unconditional death; A/ `" h9 G8 l1 G( Y: h
净死 (淨死) jìng sǐ - unconditional death
, O# [/ L% N/ I7 P( e救 jiù - rescue; save*
2 \0 W3 B5 V3 {$ E9 O2 G0 l聚 jù - placement inside opponent's eye- |" u6 ?" B) ^
俱乐部 (俱樂部) jù lè bù - club*
- `# t' ]4 A4 n/ r9 ^% w" P, L  F聚六 jù liù - six-space killable eye shape3 v* N" U% ~$ o" u6 b
聚三 jù sān - three-space killable eye shape! k: P1 Y) N3 I+ P. k5 o! i
聚四 jù sì - four-space killable eye shape
: i: M; _$ y+ p; p$ O聚五 jù wǔ - five-space killable eye shape$ }, U& a& n9 ^: J
决战 juézhàn - decisive battle** n3 f1 a0 l. {2 r3 k$ m- E
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade** O/ O. |$ c' E1 B5 Z' ~

+ l0 L4 P2 X: n8 \# n; O
; h$ ]2 l1 X& {5 IK
2 n- t4 Z" T0 i6 E3 {# {卡眼 kǎ yǎn - falsify eye
* A7 K2 z8 U' X4 i* S5 c( l开拆 (開拆) kāi chāi - extension& V' \( m) k4 A# Q/ M
开花 (開花) kāi huā - ponnuki
6 ?: u& [8 o0 Y# u开劫 (開劫) kāi jié - create ko5 q/ U) `: ]& W. Z: K, |
开局 (開局) kāi jú - opening
* L1 L* v3 Q. D, m看花劫 kàn huā jié - picnic ko$ H+ ^. @8 a8 W7 q  \
抗 kàng - to resist, fight; to oppose to defy*" @& B- x9 n& X
靠 kào - attach one line higher than enemy stone7 T4 A! g) {' w0 |
空 kōng - empty*
: H- W# A3 U3 \: U5 e空间 (空間) kōng jiān - space*  f. U; k; X. E$ [7 d* |" Y
空三角 kōng sān jiǎo - empty triangle1 C" V% p: h4 Y6 s( q4 J
空 kòng - territory*3 j$ r! ?1 j. N
跨 kuā - attach at waist of knight's move% [- W; s1 o9 q( @2 B  ~$ w
跨断 (跨斷) kuā duàn - waist cut
6 g1 n- \! k4 w7 T5 v' b9 e, e快 kuài - fast*
7 q/ Q4 E: n. F6 h# M快棋 kuài qí - blitz game9 @1 m+ C& y" D% [$ x  P- s
宽 (寬) kuān - loose; wide*6 f" g: A/ v4 c# O
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties. t4 b+ B- `& x5 n! K. M
宽气 (寬氣) kuān qì - increase liberties2 F  z( c: O( u. `: R, I$ m: N$ @$ k
宽气劫 (寬氣劫) kuān qì jié - approach ko
" c" G6 f$ w3 F# X亏 (虧) kuī - loss*% M7 G: ^& E* b% H! W+ F# T
亏损 (虧損) kuī sǔn - loss*  P8 H2 S9 o7 w: k/ R# `, q. H0 Y
扩大 (擴大) kuò dà - enlarge; expand*
% \5 W9 r& _8 j. ?: W( d$ `扩张 (擴張) kuò zhāng - enlarge; expand*
7 e) Z  e6 x. P. ~( P2 n! |[edit]5 L- V3 L; g) K1 g7 q% B; M  x
L
- N+ X8 Y, L$ l( p赖皮劫 (賴皮劫) lài pí jié - many move approach ko2 k) Z8 \5 I* M7 X! |! Y
拦 (攔) lán - checking extension; prevent opponent's advance*
: L! ~2 g$ ?' i; V$ R4 u拦逼 (攔逼) lán bī - checking extension9 Y# S) M) r: z, {4 O
烂柯 (爛柯) làn kē - ranka7 k2 U( \+ Z' g* o8 I
老师 (老師) lǎo shī - teacher*/ U' s1 E7 g" `1 C5 ?
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
) `1 ?! p- @# K( }类型 (類型) lèixíng – pattern, type*0 [' W' |8 ^/ a! J: z$ i+ u. L
冷着 (冷著) lěng zhāo - unexpected move8 W. H' [/ ^# ^; Z8 k+ q+ K3 B
利 lì - profit*
: e) `* `; T$ H2 h) c9 [立 lì - descent; stand% ^5 J. Y$ \4 g; a( G+ y
利用 lì yòng - make use*4 {' x0 l3 V6 o
连 (連) lián - connect; continuous*
3 \+ r  Q+ Q7 J# F% |* k连扳 (連扳) lián bān - double hane3 |- j! s7 v6 h/ A
连环劫 (連環劫) lián huán jié - double ko% m9 w' f( _2 U
连接 (連接) lián jiē - connect*0 Z3 @; j( S4 M
联棋 (聯棋) lián qí - pair go
5 |3 R; P/ j9 S& l5 s& r0 G恋子 (戀子) liàn zǐ - reluctance to sacrifice
/ I( @0 o% i  d5 l+ ]2 N7 L两分 (兩分) liǎng fēn - equal*
3 r3 ]$ {- v! s4 c两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")9 b- G+ `, d: M: l, d, ]4 C* g$ T) P
劣势 (劣勢) liè shì - inferior*$ p, D: j+ r$ o  c
裂型 (裂型) liè xíng - split shape' u9 x1 n( a, r5 g) r
龙 (龍) lóng - dragon*9 C* |6 y( I6 S, \) h7 C
漏着 (漏著) lòu zhāo - oversight1 f$ g  @" y; B: d0 s* H0 z
落子 luò zǐ - playing stone on board
* `, }1 G' ~, r- U8 G
! o+ z6 h( d+ i9 t8 m. r: {3 A
2 C2 b& n. n0 _% s; W) N. R  `; kM7 r- {& F9 P! N! ^9 b7 ~' E
满意 (滿意) mǎnyì - satisfied*
2 p0 F, o" z9 I9 x* i2 {慢 màn - slow*
* q8 n9 Y2 j, K2 v/ q/ k盲点 (盲點) máng diǎn - blind spot. ^1 Z+ @. e& g6 v; I2 }
梅花六 méi huā liù - rabbity six, {7 }3 B" B  |6 f" p; C* y
梅花五 méi huā wǔ - crossed five' g8 |% f2 K8 b: d" ?5 Y, p1 z
门吃 (門吃) mén chī - capturing technique by atari$ I5 ^1 w2 N% ~
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
( z. v& K8 l9 P, z$ U4 `9 u妙手 miào shǒu - excellent move  M* K0 M7 l4 ?5 O- f# }
妙着 (冷著) miào zhāo - excellent move
7 k7 R7 f" [! H/ c模仿棋 mó fǎng qí - mirror go+ t/ A) H- \" D. n
模样 (模樣) mó yàng - territorial framework: i: k/ _9 n3 x! v$ |& N; y
目 mù - point of territory4 Q+ m6 r6 `2 U
目外 mù wài - 3-5 point
/ z7 J2 M; S7 H- X6 B# Y
( F8 Q- D# W$ P% L0 f6 q; n" \% X! w* M( ~
N/ ?; F# t! q% U) R# X- L5 p
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
! ~4 O& A4 I3 p逆官子 nì guān zǐ - reverse endgame move6 e3 W# l9 w" j
逆先 nì xiān - reverse sente
( x  n1 {2 Q9 X5 l$ h2 c逆先手 nì xiān shǒu - reverse sente
) B) _. w0 ]1 P- j# ~0 Y逆转 (逆轉) nì zhuǎn - overturn game) H& s' Q6 M% b" Q( K* Y
粘 nián - connect*0 A8 R) Z" }. v2 s1 F6 t4 `) f" l0 X
凝形 níng xíng - overconcentrated shape
! f. O; z+ \$ F1 c5 O扭断 (扭斷) niǔ duàn - crosscut! v) K: @) \0 D+ v
扭十字 niǔ shí zì - crosscut
/ w) K, B% J6 A1 I& C扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut$ c7 k/ H) _7 B- K3 d. T
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
; b! v4 l' `5 N+ }
7 B4 f/ j) Y" Q; O9 e7 T- B
3 \5 e% b* D1 B+ y, h" xP
% m. E7 w; r1 S, B+ W& ~8 A7 u' d爬 pá - crawl*
! T# O; ~$ p3 b" y4 x盘渡 (盤渡) pán dù - bridge under
3 `; t: ?8 C& w: e- m盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
; b5 M1 z$ a# G/ C6 J8 d2 p盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner0 Y1 M% N: t7 c
抛劫 (拋劫) pāo jié - throw-in ko
" l9 k. L' V/ ]; x配合 pèi hé - coordination*
, e) K; O, @  _碰 pèng - attach to the side
! ]- x' e3 Z2 ^4 B( I便宜 pián yí - profit*
' M+ p( N. q9 P3 l+ }2 C骗着 (騙著) piàn zhāo - trick play, hamete* [& u1 v& @: N2 H( k- g7 _+ o
平衡 píng héng - balance*
' l: }! E- s5 v. I5 f破 pò - break*
6 m/ o, V7 X& p, b. C, _, r剖析 - pōuxī dissection / self-analysis& g8 ^/ r, D9 V9 _% [0 @
破解 pòjiè - solution, answer to a problem*
9 b  ]! J8 F0 `0 {# S: c3 v- m; F扑 (撲) pū - throw in
3 X- M: h; ~, s0 b葡萄六 pú tao liù - rabbity six
2 f( Z% Z8 T& P. L谱 (譜) pǔ - game record2 d% p4 {7 i/ p! V3 g; L
普通 pǔ tōng - common*4 M% w( q4 C" t& o5 y/ Q" t9 L
[edit]
5 D' Z0 Q* G3 u+ H. F; ?- wQ
1 v2 _/ S( F) L- R- q欺着 (欺著) qī zhāo - trick play, hamete
! Q" n* O# J  _0 L; T" k5 h+ E. N棋板 qí bǎn - go board- i% P4 u  `' \, f. ~. g0 F. o; s: F
棋风 (棋風) qí fēng - playing style
" |5 V& m% q& H& _7 W棋盒 qí hé - stone container0 r4 c  ]( y) ~2 f7 g% X
棋筋 qí jīn - key stones7 P2 K2 s! h9 M6 K
棋精 qí jīng - key stones! J) [5 q" q/ I
棋理 qí lǐ - go theory
: G0 E8 k* U# [# w- b4 J8 u; s棋力 qí lì - strength in go; w+ ^- f6 r# Q! z; ?% p
棋盘 (棋盤) qí pán - go board, r, j" P+ z; }- \5 p
棋谱 (棋譜) qí pǔ - game record
# L9 w4 ]* A& ~" k! p/ c棋石 qí shí - stone
& k5 K1 f  m) Y5 C1 J3 L) j棋手 qí shǒu - player*9 z0 A! ^: M) f% \
棋书 (棋書) qí shū - go book% g  v( S( }# T. b: d
棋院 qí yuàn - go institute) `; m/ ?1 `2 w( a; I) U
棋形 qí xíng - shape& A$ u) n$ q4 G; Q& r) X& g4 b
棋钟 (棋鐘) qí zhōng - clock*
  I& M4 E7 k- b# Q) o! W' W2 r1 x棋子 qí zǐ - stone
! }0 h5 S  r( O! p+ _* V弃 (棄) qì – abandon, to discard, throw away  n) H; a* K+ }, b
弃子(棄子) qìzǐ - sacrifice
+ S. {+ l- |4 _9 Q气 (氣) qì - liberty
: ?, a& ~7 W: p! L. y气合 (氣合) qì hé - fighting spirit/ I) T/ z0 O& c# O6 K6 K, `! w
气紧 (氣緊) qì jǐn - shortage of liberties: w0 N: w6 {) u" H1 y+ h3 k
前 - in front, before*) \: Z4 n6 E' a+ ]1 }
浅消 (淺消) qiǎn xiāo - erasure. X0 O% g& B8 @
墙 (牆) qiáng - wall*
5 [" p* C, R# `$ X强 (強) qiáng - strong% j; H' M& B/ |5 |
墙壁 (牆壁) qiáng bì - wall*
* N  H+ x) ^3 z& p/ ~# ]1 v强棋 (強棋) qiáng qí - strong group
; S8 @- C  k' j! ~9 b$ t+ _巧手 qiǎo shǒu - clever move* @+ W% X6 z8 s# X( j3 r
巧着 (巧著) qiǎo zhāo - clever move
) \6 a- b. I; ~- z切断 (切斷) qiè duàn - cut*' L% z" M; [, k$ [, ^% X
侵消 qīn xiāo - erasure
! y5 |; P8 t$ X7 v轻 (輕) qīng - light*; e8 a8 V' A: h! D; A  Z
侵入 qīng rù - invasion9 J9 g3 J; H$ h: i# z
轻盈 (輕盈) qīng yíng - light*
) K( C' ~  x5 P. W* H求活 qiú huó - make life9 B3 E: k8 r2 ?7 X0 Q- t) y
曲 qǔ - bend
# C8 \9 j" S+ r0 w+ O曲尺 qǔ chě - carpenter's square- q/ G3 @- z( u! Z
曲三 qǔ sān - bent three
6 |, I7 u" B, k/ O3 C0 B曲四 qǔ sì - bent four
" c0 U! U5 v- L2 e  ^觑 (覷) qù - peep
6 }6 _0 C! e% }4 g权利 quán lì - privilege; n! H( B+ i4 R. _4 Z8 }
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
3 h/ n+ a, f) A8 a
- V! ^9 L9 J' f0 t6 j
+ N* c, H, H5 p" W6 n& TR
, S. ^# P4 r2 `( \8 |) z$ o( J6 ]让子 (讓子) ràng zǐ - handicap' D! }" Z7 c, M$ g5 r: O) E
让子棋 (讓子棋) ràng zǐ qí - handicap game
; K$ ]" q7 }$ F1 B# N& n6 _认输 (認輸) rèn shū - resign*1 I5 P" B1 i2 f% R, ^1 r
弱 ruò - weak*
% }; ?; T3 q8 l" H! G- l1 O6 \( S弱棋 ruò qí - weak group5 k5 e5 E% X5 L0 t# C0 U
6 k/ y5 }! W% q
( `3 O# J. X! H
S+ ]; b: i+ I& d
三间拆 (三間拆) sān jiān chāi - three-space extension* J; |" r: v# P
三间跳 (三間跳) sān jiān tiào - three-space jump
6 Q5 f$ j. Q) R& F, y# b三劫 sān jié - triple ko. \6 E1 k. P- M! X1 M3 r. J
三劫循环 (三劫循環) sān jié xún huán - triple ko
8 Y: P$ p! C( S3 ?三连星 (三連星) sān lián xīng - san ren sei
5 d* U9 e) u. u$ u8 m三目正中 sān mù zhèng zhōng - center of three stones! O! F; f. \5 d9 w
三三 sān sān - 3-3 point
5 b2 J. ~' y0 C0 r+ o+ m9 R三手劫 sān shǒu jié - two-move approach ko
( T& _) @  K; R1 ~! H9 x6 x  M0 R/ b三子正中 sān zǐ zhèng zhōng - center of three stones+ \3 x1 }  [4 }! ~
杀 (殺) shā - kill*
6 o! x) ?/ I; s, V- ]4 [杀棋 (殺棋) shā qí - kill
7 R* G. m/ b# s% b, Q+ q* U杀气 (殺氣) shā qì - capturing race+ ?. v8 t2 ~! ~% i4 z, Q  k
上 shàng - upper*0 d* W: S: Y5 M3 \
上级 (上級) shàng jí - advanced level*, o3 q2 C; Q* n9 H* A
上下同形 shàng xià tóng xíng - symmetrical position
; a$ G, x/ Y. T+ b稍 shāo - somewhat; a little*$ f/ u1 ^- B: G% M( m5 B* |& R2 x
伸气 (伸氣) shēn qì - increase liberties
& n. d1 o5 B+ I3 _# y* y4 M% ~伸腿 shēn tuǐ - monkey jump
1 S0 ?5 }& X1 ]' w生死劫 shēng sǐ jié - all-dominating ko
5 h) B6 `' R3 e9 U0 u) k% a2 Y' ?胜 (勝) shèng - win*
: g' P0 y$ [. Y胜负手 (勝負手) shèng fù shǒu - all-or-nothing move# D4 v5 j/ `  c# P/ p( r
胜着 (勝著) shèng zhāo - winning move
5 P+ O" e& Y5 ~" Y. a失败 (失敗) shī bài - failure*
3 I) N  D8 U0 h5 v4 J  e实地 (實地) shí dì - solid territory
2 {7 I3 n  x* V十番棋 shí fān qí - ten-game match
6 g3 e# ?3 u' x, d+ N1 y* w实接 (實接) shí jiē - solid connection& Z8 w8 {4 j% S% p/ s# Y
石塔 shí tǎ - two-stone edge squeeze
( F4 N! }$ N& ~/ \" G7 v4 h; {实战 (實戰) shí zhàn - actual game situation! e# Y# v( Y/ z3 Q( Z
实战手 (實戰手) shí zhàn shǒu - situational move$ b" b! f; y6 ?. j- y0 Z
势 (勢) shì - influence*5 s1 S5 Q0 U# A  Z5 A. p6 [
室 shì - house; room*
5 k1 P8 Y7 ?6 M1 H  p/ T: C势力 (勢力) shì lì - influence*  L7 p/ m- f7 M& C9 A4 Y
试应手 (試應手) shì yìng shǒu - probe
6 G4 |. [  O% ?/ u$ R: Z收官 shōu guān - play endgame
( [: |, d1 e3 ~4 |8 n" S5 \0 m( s收官子 shōu guān zǐ - play endgame7 F* p$ @7 j. w* a5 s
收后 (收後) shōu hòu - last play
  u- N$ H: |  [9 F* B收气 (收氣) shōu qì - reduce liberties
) G( P: @* b4 G' W+ h  k, J  `守 shǒu - defend*" N. I$ {+ O5 v! I7 v. r+ y
手 shǒu - move8 m6 S  d0 w* G/ k/ |( D
手段 shǒu duàn - technique*
3 d/ d" I/ M; f% w% w. ^手割 shǒu gē - reorder sequence
, F7 K3 A# g0 C守角 shǒu jiǎo - corner enclosure7 }1 c0 q* x0 t
手筋 shǒu jīn - tesuji% o: R8 z9 N+ C9 Q0 ]# g0 ?3 f/ h
手顺 (手順) shǒu shùn - sequence
7 U4 N- ^; r2 f  s手谈 (手談) shǒu tán - hand talk
$ ?, w! c4 o0 j% B授先 shòu xiān - one stone handicap
- y7 m- s; J: c) v授子 shǒu zǐ - handicap
- M6 J& |3 [9 L# s' g8 L) Z0 i; g! F授子棋 shǒu zǐ qí - handicap game
* q/ b% d4 O( t+ x1 _, ^$ x! S书 (書) shū - book*! T9 [( @' p) f
输 (輸) shū - lose*
+ G+ I0 n) N. X! \- o$ z8 ~书本 (書本) shū běn - book*
* Y" A6 m% X$ X1 ?数目法 shǔmùfǎ - territory scoring  I3 N* t8 k, E
数子法 shǔzǐfǎ - area scoring
7 s( Q8 b4 p# u0 d7 k, e梳形 shū xíng - comb formation
0 @" S; c1 d* R; w. u梳形板六 shū xíng bǎn liù - comb formation1 E2 p; K! ^1 V
双 (雙) shuāng - bamboo joint
% j, {" c7 R* L' U9 R双吃 (雙吃) shuāng chī - double atari) _& o2 {! B# ]' L
双打 (雙打) shuāng dǎ - double atari
. s/ \2 A% x! P: g+ {% o: \9 _* R双打吃 (雙打吃) shuāng dǎ chī - double atari
# l9 Y$ U  V3 z, c# o5 H双倒扑 (雙倒撲) shuāng dào pū - double snapback
/ K. }! D& e* {/ e, H: d! A双方 (雙方) shuāng fāng - both sides*
+ [  \- k  m7 R双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
" f6 m8 J5 t* m4 f2 w1 y5 ~双挂 (雙掛) shuāng guà - double approach+ P; w# ~* d- I
双虎 (雙虎) shuāng hǔ - trumpet connection" G2 o1 z: ]% ?4 }
双活 (雙活) shuāng huó - seki/ T1 g/ y3 Z% d
双叫吃 (雙叫吃) shuāng jiào chī - double atari' T; N) b* J' G: Z) U+ I
双劫 (雙劫) shuāng jié - double ko, i8 A5 X1 H9 @9 Y7 p6 N  G, r
双征 (shuāng zhēng) - double ladder
6 \' b7 ?) f9 X3 S) s, e顺序 (順序) shùn xù - sequence*
  v) {9 x* y5 O+ P; \3 m7 {2 {死活 sǐ huó - life and death
. w' c$ J; M3 q$ R8 e死活题 (死活題) sǐ huó tí - life and death problem& q# P5 d. D0 T$ ?
死棋 sǐ qí - dead group3 |/ i; S" v) d6 |: H$ R  |
死子 sǐ zǐ - dead stone
  t6 Z! ~. O9 i% V' O四间拆 (四間拆) sì jiān chāi - four-space extension% ?; _; {+ ~9 Y
四角穿心 sì jiǎo chuān xīng - occupying four corners and center- S1 y* j1 d6 `% r
四劫 sì jié - quadruple ko
; B  O) \3 g- p# l* z. b四劫循环 (四劫循環) sì jié xún huán - quadruple ko
- Y, b! P2 \( N$ R四连星 (四連星) sì lián xīng - yon ren sei0 r8 i( ]7 n# n, j4 r( n
松 (鬆) sōng - slack*
3 _$ p1 F, L$ ~  k松气 (鬆氣) sōng qì - increase liberties
8 _$ {" R* ^+ P4 o: l$ h松气劫 (鬆氣劫) sōng qì jié - approach ko
+ Q, h: ~- K0 I+ [) j7 P+ q% V俗手 sú shǒu - crude move
+ q" `$ S9 q1 e* I% E/ @随手 (隨手) suí shǒu - hasty move
) N. o) T/ }: Z! C0 U( j# W  L/ g随手棋 (隨手棋) suí shǒu qí - hasty move5 x- p( {- f9 W: s+ l
损 (損) sǔn - loss*
1 t7 f: O. P7 r. z1 w8 b3 B损劫 (損劫) sǔn jié - losing ko threat5 q# y4 m8 j4 n
损失 (損失) sǔn shī - loss*
6 K( g2 }+ o! ^# [顺序 (順序) sùn xù - sequence*
2 I1 D) ?% Z5 w! ~/ |8 q% `+ w% Z8 O3 _0 B$ v* i
# P$ n5 [( v8 q  P  z& R/ }
T' v/ a2 R/ `) B0 r5 L: M% N
台象 tái xiàng - Tower
, C6 ]# e1 F1 I2 C弹性 (彈性) tán xìng - flexibility*
+ ~" x# e" c1 N4 ?0 \, Y& U* A搪 táng - block*7 m) C3 P) V4 T% t5 P( P+ J0 Y
套劫 tāo jié - two stage ko, A! j$ Q; X* m  _8 P4 b1 t8 u( ]
逃 táo - escape*) M4 Z. ?2 O7 F8 D  f
逃遁 táodùn - to escape, to run away, flee*
- Z) v3 X8 }* o2 P) n" k4 G5 @8 e逃生 táo shēng - escape*: g4 ?5 c& s/ ]! _9 L0 L
腾挪 (騰挪) téng nuó - sabaki
, E# t. g3 b/ y' z2 N提 tí - remove from board
2 L4 e1 A# T+ y; S/ m9 [+ K提劫 tí jié - taking the ko' z" h$ ?9 ^" A) [9 K$ J
提子 tí zǐ - remove from board+ E* I3 M* S: f. G
天王山 tiān wáng shān - tennouzan
0 q1 }; j9 l6 |  C天下大劫 tiān xià dà jié - all-dominating ko
9 e' e  B& Z0 ^: g2 n: G3 Q/ h天下劫 tiān xià jié - all-dominating ko
; U# t! U, x2 e* M天元 tiān yuán - tengen* q9 e4 z# ]9 n/ Y, r
跳 tiào - jump*  A6 g" G; O, c
贴目 (貼目) tiē mù - komi) D' R8 d" `- D6 J' v9 g4 w
铁柱 (鐵柱) tiě zhù - iron pillar*) p- [, x; V% h% M$ ~9 [* k: r+ g  C
挺 tǐng - push up; stand*. g, r7 u9 y/ K# C6 i) i7 U
投降 tóu xiáng - resign*7 G4 c# E3 p* I' v( U) l# G
投子 tóu zǐ - resign$ G& g  Y) Q) r6 `1 n6 o
透点 (透點) tòu diǎn - placement
9 \" Y- P( n0 g; j图 (圖) tú - diagram*1 \& W( `7 H4 g4 X* `3 ~8 {
退 tuì - pull back
; @6 i  E0 R0 U/ Y. y, e托 tuō - underneath attachment
1 W! C+ ^* z8 w  k脱出 tuōchū - escape, break out
' r1 z0 f; P8 Y: ]$ q3 E* X脱骨 (脫骨) tuō gǔ - under the stones2 E' ]3 W1 z4 _; x
脱先 (脫先) tuō xiān - tenuki
2 R8 Y9 S6 d9 I7 d# h
5 D+ o  c" s& |, _
& D; t1 R( [: l1 ]2 L1 e+ kW9 {5 k+ L! Q8 G$ Z
挖 wā - wedge
; t& H4 L; m$ y8 {+ H( p% @外目 wài mù - 3-5 point
$ o9 ~# Q7 N" g) M2 a) A外气 (外氣) wài qì - outside liberty' o  n. H7 Y- Q; G/ v
弯三 (彎三) wān sān - bent three4 k2 u# f. {0 x" E& S% ]
弯四 (彎四) wān sì - bent four4 ^# H( }2 s: e- ]/ j8 {
万年劫 (萬年劫) wàn nián jié - ten thousand year ko) s2 W. t2 J7 K+ V9 E0 a
围 (圍) wéi - surround*- G7 m3 ?7 n" R# }, k6 T& `8 o+ L/ j
围棋 (圍棋) wéi qí - go
) P" I6 j/ N6 w' m( N* W% F尾巴 wěi bā - tail*! Y& K/ `6 @+ I' m# ^
味道 wèi dào - aji; Q* V( _$ Y2 `- _! n; e! F
文凭 (文憑) wén píng - diploma
/ Z) p/ n* r, a5 i稳当 (穩當) wěndang - stable; firm*, z+ K$ J4 z* \6 e3 R( R* J  s
问应手 (問應手) wèn yìng shǒu - probe$ V8 n. R* D7 n2 y! q1 _
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest, Z1 }* Q5 p4 _8 P! R
无理 (無理) wú lǐ - overplay
9 g% ~) D+ g! U* d. S& e$ d无忧劫 (無憂劫) wú yōu jiě - picnic ko
8 f5 O1 A6 O$ B0 e  O7 ^1 o五子棋 wú zǐ qí - gomoku narabe) |" z) ]; d+ I& M8 N& F
五间拆 (五間拆) wǔ jiān chāi - five-space extension$ z1 a( _8 S% k1 B* ?7 U
五连星 (五連星) wǔ lián xīng - go ren sei
9 J5 k' q$ F! N* {' `五五 wǔ wǔ - 5-5 point
+ s& J: |2 k- i" v" B' V% M$ U7 X8 V' g! j1 H" p

) X* \+ M" W; F# {9 n  pX
+ Z: ]5 O) [- N细棋 (細棋) xì qí - close game3 i; I# n- j1 l" z( b8 C
瞎劫 xiā jié - false ko threat
6 e# A: G. e0 a3 p6 O: S. F- N6 ?下 xià - lower*
) `. }4 ]1 k) Y, V7 w: `3 x! Q下法 xiàfǎ - method*
# u4 K( \: a5 O, U4 r5 o* i先 xiān - before; first*
' A, \0 I- X$ B' K7 r先手 xiān shǒu - sente, i& a% u7 X2 S0 u
先手劫 xiān shǒu jié - a ko in which the player makes the first capture5 H2 e7 f7 {; l2 J( Y0 f, D8 B8 f
先手利 xiān shǒu lì - forcing move) u. H5 c5 X' j: B
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
3 i+ y* B' B, U8 v3 K/ N陷阱 xiànjǐng - a trap*
% ~8 r' {! K! n/ }6 s5 }8 Y7 d象步 xiàng bù - elephant's move  t+ H6 t" K" T2 ^# k
象步飞 (象步飛) xiàng bù fēi - elephant's move8 K; M: i# K8 y$ I$ N! M
象飞 (象飛) xiàng fēi - elephant's move
9 s+ E" c% h2 \) ?9 f# m向小目 xiàng xiǎo mù - facing 3-4 points# Q  G, x3 d% h' _$ \
象眼 xiàng yǎn - center of elephant's move: n2 g6 c8 {% p3 k6 E
消劫 xiāo jié - ending the ko
8 E5 m! A0 Q/ b小 xiǎo - small*
: @5 G5 P) }8 ?9 R& Y小飞 (小飛) xiǎo fēi - knight's move
) I4 l) |: A1 v8 p6 M$ I) {& L小尖 xiǎo jiān - diagonal( E- m# E6 l0 f5 c
小林流 xiǎo lín liú - kobayashi opening. x4 q0 O- ?3 K& a) e. y; j
小目 xiǎo mù - 3-4 point! N/ p) T4 U8 @& B! D5 V  e
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)1 L. i- X$ h1 H, h5 s
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)! r4 l% D( b6 l2 ?4 P$ e- K% R# D
小伸腿 xiǎo shēn tuǐ - small monkey jump
& x  _8 p0 m$ _' o2 P( _3 u小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
. @7 I3 E* b- u/ g效果 xiào guǒ - effect; result*) ~" a5 x/ }) d8 @4 k+ ], c
效率 xiào lǜ - efficiency*8 Y* K! m8 b0 M5 K9 b( `& R
新布局 (新佈局) xīn bù jú - new opening. D; P2 N0 M' E
新手 xīn shǒu - new move
, {4 k/ c8 P6 S+ x6 r! a1 Z6 R+ u$ f星 xīng - star point
- h; n7 m! @9 i# s' d& m% e星位 xīng wèi - star point
& `% L9 `% g9 A& G" F# K, G形 xíng - shape*
& P9 Q' R4 {% R! b% ^- n) `形势 (形勢) xíng shì - situation*
9 B) @  q  N" i  E形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
( \  o/ L' D1 F形状 (形狀) xíng zhuàng - shape*! q* _, e$ G/ |4 {  H- |7 c* S% r
秀策流 xiù cè liú - shusaku opening$ F3 z+ ]0 b$ i
虚手 (虛手) xū shǒu - pass
2 d( S/ L; ?5 @# H# r9 a" h& i4 J! g$ I虚着 (虛著) xū zháo - pass" L) g  \; g+ d/ j7 {2 T4 g
序盘 (序盤) xù pán - opening
/ g4 _; X4 ]! n  ^- o- J学生 (學生) xué shēng - student*
  y8 ]9 b9 P1 ?9 R雪崩 xuě bēng - avalanche*
- C6 n: l$ Y. e2 G循环劫 (循環劫) xún huán jié - double ko2 \. b0 `% e' x1 G

; z/ V- c0 x% u. Q  e9 `5 W& S$ V: i. N8 `% G4 Z# l: [
Y. c3 o" s7 c  i6 U) N( @
压 (壓) yā - push down*. W' p0 c7 I5 K. F$ P+ ]$ S
压力 (壓力) yā lì - pressure*
$ R2 u. G! l6 s" q6 R9 U$ V延气 (延氣) yán qì - increase liberties
3 g/ _$ s- e6 [) K, u1 R4 A, q眼 yǎn - eye** ]8 F' r1 s+ L4 H5 ^+ g* f
眼位 yǎn wèi - eye potential; eye space- X# g5 l, D  P9 F
眼气 (yǎn qì) - eye liberties6 Q4 ~8 U: S$ e/ T+ @8 K8 h
眼形 yǎn xíng - eye shape; eye space
7 E( w6 b7 `6 k+ t4 q3 Y, a: I妖刀 yāo dāo - magic sword: A8 S8 e0 X. ?9 Z4 i7 A
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
' w( _7 C( w6 p5 w( G' P& E* S要点 (要點) yào diǎn - vital point7 t6 Y% @) P1 y6 n7 v4 g6 k
要子 yào zǐ - key stones* ?& W6 |  a8 Z2 _  _
业余 (業餘) yè yú - amateur*  r8 X2 f; S1 B& ]7 X& o
一方地 yī fāng dì - one-sided territory
; S8 @  v* X/ h# T- H1 m一间拆 (一間拆) yī jiān chāi - one-space extension
* H2 s0 B  a* q1 \一间跳 (一間跳) yī jiān tiào - one-space jump; B2 Z5 J% d0 n" [
一手劫 yī shǒu jié - direct ko; g3 B' P, ^! ]8 d; s7 n4 X
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker( b; c! b( d8 h2 _6 E$ n
疑问手 (疑問手) yí wèn shǒu - questionable move, t  Y7 l7 m) t' H+ W8 o
弈棋 yì qí - play game*
( J4 w+ g2 a2 J' E引征 yǐn zhēng - ladder breaker
; y7 Z5 a5 c$ a: n赢 (贏) yíng - win*! d% m: g8 x2 N; v  j( g" H; I
应氏 (應氏) yìng shì - ing's
- g4 |; r& O- z. Y9 ?" G' b' z& C硬腿 yìng tuǐ - first line descent
: o2 y6 Z. Z- b. U/ a, s: _优势 (優勢) yōu shì - superior*0 y* [6 A1 k  n
有利 yǒu lì - advantageous*  m1 l7 W" m2 X7 b) I3 W; A
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye0 R1 _% I% G! b3 L, L& h
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye! z) M" T+ x1 L1 D
右 yòu - right*2 B4 Y3 x$ i) z, s
余味 (餘味) yú wèi - aji
! r- p6 {, D( K愚形 yú xíng - dumpling shape
+ @$ p/ I) Q, O# Q宇宙流 yǔ zhòu liú - cosmic style1 d+ h, R+ y3 ^" N4 J
原则 (原則) yuán zé - principle*
+ W3 O( a$ P; \' F5 f院生 yuàn shēng - insei8 q$ Y! N( K: F; w3 x0 o! D7 V

  r: j! K: {  S3 ?& L, n% ?% v6 l  Q  j1 c
Z( Y3 z4 P# R5 a. d+ n5 t
枣 (zǎo) - jujube (Chinese Date Wood)*" \; D6 V9 P" B7 x$ I& K2 s* \
扎钉 (扎釘) zhá dīng - iron pillar*
! U& C9 d3 n5 m% s9 L# C长 (cháng) - stretch( Z, \& K3 L, N( v; c) Z* ~8 W  N
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi& _9 k6 a' Y9 j$ B! a- j0 S
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi8 s: h& i: m9 v1 ~( x# S
着 (著) zhāo - move
. [8 u$ E6 P' u, p# F9 c1 w8 l真眼 zhēn yǎn - real eye
& s, t2 _$ s: z3 f镇 (鎮) zhèn - capping play
( Z1 F' X) X0 |/ b$ i( `镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker( s0 I* Q! Q- C% F4 A; P& l* v% m
镇头 (鎮頭) zhèn tóu - capping play
- v. _3 W5 r* Z5 S# n9 [( i证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma& ^2 y% i1 ~6 S) c' w
征 zhēng - ladder, P/ D+ e5 D1 U# r& q
争棋 (爭棋) zhēng qí - official challenge match
( @, V( M& l6 W# e征子 zhēng zǐ - ladder0 l- M: [" S) Q
征子劫 zhēng zǐ jié - ladder ko1 d4 ~  t+ Q3 A2 G$ w5 G1 D
整体 (整體) zhěng tǐ - chain. f- C' e5 O3 g: P0 s
整型 zhěng xíng - settle
/ I8 a5 n# I" w1 `/ G) u正解 zhèng jiě - solution*
- L2 }  U* D8 S* `8 U* w7 Y正确 (正確) zhèng què - correct*7 K9 v. {1 p2 }6 S; ~3 `
证书 (證書) zhèng shū - certificate*
- w; _5 v# j$ C1 N" F正着 (正著) zhèng zhāo - proper move6 p& u8 h5 z# Y4 @
指导棋 (指導棋) zhí dǎo qí - teaching game
; Z& C1 R3 t. V# |直二 zhí èr - straight two
, b6 u2 H5 @9 S' f- d6 o, H直三 zhí sān - straight three
5 K4 Y- \+ O) c& G/ Z4 k2 F8 k直四 zhí sì - straight four4 u  D- e% c2 k) T& A
职业 (職業) zhí yè - professional*
* H6 y- \, x0 H2 J5 @只此一手 zhǐ cǐ yī shǒu - only move0 A. b+ h2 ?1 c+ R- M# K. x
治孤 zhì gū - managing isolated weak group
9 @3 Y+ S2 u, y9 D中 zhōng - center*
) i/ Z3 l/ t8 B8 z. ?钟 (鐘) zhōng - clock*  a1 i+ j3 Q. i* I
中腹 zhōng fù - center*7 L2 c* U/ Z6 z9 k1 n
中国流 (中國流) zhōng guó liǔ - chinese opening
, W% |% `' Y( E" K# w; l中级 (中級) zhōng jí - intermediate level*
( x. a6 a3 ?6 m2 d1 A, q终局 (終局) zhōng jú - end of game! |7 n# M/ K; P% s
中盘 (中盤) zhōng pán - middle game
2 U4 t* H/ n% U( x. K! z* g终盘 (終盤) zhōng pán - endgame
7 K; D. L1 P7 c) b) T# s中心 zhōng xīn - center*
. e: O- M, Y; B4 U- ^中央 zhōng yāng - center*6 o7 C) w1 c; i
中原 zhōng yuán - center*" h8 H( z) P" |2 X3 o) T
重 zhòng - heavy*
4 m9 ~! a( v# l9 }9 d- t主动 (主動) zhǔdòng - (to take the) initiative*# t: j. w, C8 p! k$ ?' [) I
专业 (專業) zhuān yè - professional*: k7 r8 h' e3 L$ b
转换 (轉換) zhuǎn huàn - exchange*
. X5 k9 I7 X: G5 @装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback* Z/ @" T' L, x8 Z
装劫 (裝劫) zhuāng jié - a move that threatens a ko( [. g) ]  s3 E5 N1 L, K
撞气 (撞氣) zhuàng qì - reduce self liberties9 `" K5 w0 d2 B& t/ }  f1 G" s: A0 b
追 zhuī - chase*
# `, f$ G1 ]- E5 Q追捕 zhuī bǔ - chase*
, u9 I. Q9 A, Q" V子 zǐ - stone; unit in chinese counting! `  s8 _9 ]4 {
自然流 zì rán liú - natural style
# Q! b/ S! K2 J  e! D* E自杀 (自殺) zì shā - suicide*
4 O8 t, F' n1 h& M" E+ C左 zuǒ - left*# ]7 E6 M% y5 g" G
左右同形 zuǒ yòu tóng xíng - symmetrical position
4 ?" }1 y6 A3 S: `' V做活 zuò huó - make life3 Q( R* d( i/ L1 _1 l
做劫 zuò jié - create ko  ?+ d0 \" p& N1 I  g+ b
作战 zuòzhàn - combat*
4 T. J0 X& L; R! ^3 u& I做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
2 S; E! k  Y$ P
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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