 鲜花( 152)  鸡蛋( 1)
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A
0 T; h1 b& `2 A8 f( f7 l5 `安定 āndìng - settle*
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B' C0 ~! O% t% ?2 C# E7 f: z' ?3 H
白 bái - white*( ?) q2 L g9 g) L* B
白方 bái fāng - white player*
1 Q1 l+ M8 h/ S) J, ~败 (敗) bài - failure*+ h9 C" w7 F E6 {
败着 (敗著) bài zhāo - losing move2 q' o6 e2 z- g& o( w% a
扳 bān - hane* m2 I9 E1 w% G+ w8 _+ N A+ T
扳断 bān duàn - hane through
5 o+ f7 l. \# n& t; f! G板六 bǎn liù - rectangular six" \1 @9 T7 ^* L I- l
半劫 bàn jié - half-point ko
" N) ]6 J5 @3 A/ Y( b X8 m" S棒接 bàng jiē - pole connection6 |0 D a% S; w, z3 r, f# o. G
包围 (包圍) bāo wéi - surround*
, _+ {4 g/ ?; ^) d4 z/ W. z6 l" E薄 báo - thin*, [9 x) Z' `/ S5 }" G/ M m0 V; Z
保留 bǎoliú - retain; preserve*
% g1 z" Z/ C8 Q" h抱吃 bào chī - capturing technique by atari/ c4 S5 @6 R4 R$ Q9 \9 _% H q
本身劫 běn shēn jié - local ko threat8 _5 O/ f0 b. n& s) a! w6 H7 x* Q
本身劫材 běn shēn jié cái - local ko threat
- i# ~" v8 Y+ H# X) F! Y/ V本手 běn shǒu - proper move
F: ^$ r9 u3 O8 C w2 R) e笨重 bèn zhòng - heavy*
& Q% \& h) R: n) k3 A% [崩 bēng - collapse*
, k( C/ |. H( w l% B( \- k, N, d崩溃 (崩潰) bēng kuì - collapse*
6 n8 S0 D: d5 T- p2 _' o逼 bī - checking extension
% ?% A4 Z) y5 A鼻顶 (鼻頂) bí dǐng - nose tesuji
7 q, M) w# K8 O1 N3 A. M比气 (比氣) bǐ qì - capturing race
7 L0 ^8 L1 l( h比赛 (比賽) bǐ sài - tournament*
& m; h! T- V* j& ` [边 (邊) biān - side*
3 l0 Q4 t6 |& H9 }+ M变化 (變化) biàn huà - variation*" N( g& k6 ]( X: }- e, ~! A! @
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening( h( z h8 [5 Q: {; @8 S0 ^; S
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
1 a3 B3 `' H, x# q变着 (變著) biàn zhāo - unusual play/ M" E, a' i0 I' E; a, o
并 (並) bìng - horizontal stretch2 V: E. ]9 z1 I2 x/ ]! @
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)1 l5 X x$ b% h% b$ S$ r
补强 (補强) bǔ qiáng - reinforce*$ S r% N; a0 c5 h
布局 (佈局) bù jú - opening6 `* E8 F) a! \. s" ?
不利 bù lì - disadvantageous*
5 T6 E+ r8 Z2 K+ T) P, R不入 bù rù - suicide9 Z; D; c& e a% @
不入子 bù rù zǐ - suicide
. s" M" n/ b" F2 r! D4 ]3 H1 M不提三目 bù tí sān mù - three points without capturing8 R% C. b* P; l) ~( g' ]; `0 m
不提五目 bù tí wǔ mù - five points without capturing9 _. R8 w3 D5 E. k* Z# Y
! O3 A6 a" c) B P3 j. Z$ X
9 q0 X: `5 |: C" ]3 k
C
0 d! y5 {: v( }: D5 j猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
7 ^. p* U+ t3 c1 f猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)2 H( U+ e9 ] ]7 E3 G3 ]8 v* b
参考 (參考) cān kǎo - reference*
! ?% `$ Y+ b0 F( m" d6 S残忍 cánrěn - bloody or merciless*
7 @) z6 @$ d ~; R% t拆 chāi - extension
- B4 b' k. p ^( x; S" ^4 a; }; L拆逼 chāi bī - checking extension
' `& q- C( r8 l. O( F p拆二 chāi èr - two-space extension
- Q* x5 K2 \% P" Y+ g( h拆三 chāi sān - three-space extension# m8 P! |1 v7 U- O5 f
拆四 chāi sì - four-space extension
8 h- S8 a0 ~* \! O* G8 N拆五 chāi wǔ - five-space extension
0 [7 e) N/ s( I' V/ [/ f+ a! E拆一 chāi yī - one-space extension. h- ]! E7 P5 g+ | B. Y
缠绕 (纏繞) chánrǎo - harassment technique v8 Q2 q, B0 R3 c9 |( i
长 (長) cháng - stretch
. ^" |# \7 j' i' {长考 (長考) cháng kǎo - think for a long time
, ^% s9 G* w; ^, x: T# \长气 (長氣) cháng qì - increase liberties
( V& k8 ? }2 W6 ]. B& F8 [长生 (長生) cháng shēng - eternal life8 O# P6 i- T; O! n
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
{6 |/ X% o* E% X4 H/ T超大飞 (超大飛) chāo dà fēi - very large knight's move
+ ^( q4 I5 e" K: P- F超高目 chāo gāo mù - 4-6 point' _0 [% Y. B B7 S$ ? P
超时负 / 超时 (超時) chāo shí fù - lose by time
) L4 C; j2 }8 @7 Y4 v3 N超时胜 chāo shí shèng - win on time
7 e3 S; f- N0 }5 V( x成功 chéng gōng - success*
/ z7 u$ e0 ?6 U5 {' C5 M+ f成立 chéng lì - possible*/ F! F5 X* |' x% ^. T) D8 t
秤砣 chèng tuó - two-stone edge squeeze
5 D$ L, }: z! M R. J% a吃 chī - capture/ R( i" U7 l! `! v% H* ]2 K* b7 t2 Q
吃亏 (吃虧) chī kuī - loss*9 k- Y* V( P4 U f
持棋 chí qí - jigo9 {6 S2 C; t% ^1 V5 v) P
冲 (衝) chōng - push through
9 ?% |: V% f2 g$ S0 M重复 (重複) chóng fù - overconcentrated
, r0 q; q6 K8 a; x+ \! R% y初段 chū duàn - 1 dan1 a7 ^ _0 x1 }5 O) {# n
初级 (初級) chū jí - beginner level*5 j! e2 J _- U/ D/ T7 P
出头 (出頭) chū tóu - getting ahead
* e+ k+ d, t$ M' u2 {刺 cì - peep3 v) ?* a; X# m h" p; ~% H2 b) J/ u# S
次序 cì xù - sequence*
1 V+ u$ g% i0 S; k1 U错误 (錯誤) cuò wù - mistake*
g8 ~7 Y k: Z0 A; f$ l; W错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
2 Q, K. x6 V: [# Y5 `( c) J
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8 o7 a! p& B7 S3 a/ i! w8 B" yD
' [/ n8 I2 o1 c; R p* `! `搭 dā - attach! H& l( y+ b* R" j2 Y
打 dǎ - atari
5 z2 `2 Q: f. @) F打吃 dǎ chī - atari* ]5 ?8 P, x& U: b
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
3 K! {: V0 D8 {2 \打挂 (打掛) dǎ guà - adjourn game
: i5 R/ S& q7 H0 J( |# ~! c打劫 dǎ jié - ko
0 Z- ?! d- W' d打入 dǎ rù - invasion; p2 D3 X2 o( H
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one4 f! s; b, J0 U" x% f8 c. D( i8 }
大 dà - large*$ e2 Z: u/ V b) z( ^, U
大场 (大場) dà chǎng - big point
" W6 D5 k' O l6 Q% F, g2 S/ m3 }' h大飞 (大飛) dà fēi - large knight's move
8 a: A! X/ L% K8 n" k9 q; u大局感 dà jú gǎn - whole board thinking) O7 B6 \' d# P3 _6 {. C( K
大龙 (大龍) dà lóng - dragon*
$ M7 z5 [$ q7 f* m( g大模样 (大模樣) dà mó yàng - large-scale framework
( k, n: r! s) c- d {0 b大盘 (大盤) dà pán - large board (19x19)
7 o' Y6 h, P! ^7 C: L大棋盘 (大棋盤) dà qí pán - large board (19x19)* M" J. Y& Q a- x7 C: S) Q; E$ B
大伸腿 dà shēn tuǐ - large monkey jump
3 k' H- t) x. E大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
2 j* t/ W/ z' w+ Z* p3 S( }大雪崩 (da4 xue3 beng1) - large avalanche3 t W+ P7 e3 \7 g9 o
大压梁 (dà yā liáng) - Da Ya Liang" V0 P8 c) y: {) O
大眼 dà yǎn - eye with two or more spaces. r6 w# p' C! K8 O: h7 h# q3 i! q
大猪嘴 (大豬嘴) dà zhū zuǐ - j group2 m3 o8 n }. F! j
带钩 (帶鈎) dài gōu - long l group
: t2 @8 D2 t/ T$ Q; T% a单关 (單關) dān guān - one-space jump+ N$ C2 e" N V5 z: s
单官 (單官) dān guān - neutral point$ E' o8 f, ]- U; w) }& G
单劫 (單劫) dān jié - half-point ko
4 e) r, H+ S6 b单行道 (單行道) dān xíng dào - one-way street* W* I6 ]' q n3 D) b, `5 O* e
挡 (擋) dǎng - block*
# r, P `6 ?& d2 r$ o# u8 y6 E& Y刀把五 dāo bǎ wǔ - bulky five
# |: n3 {9 M$ R( E6 D* ?3 Y刀板五 dāo bǎn wǔ - bulky five
8 ^$ o; \# L, g a) [2 A8 {2 ]刀柄五 dāo bìng wǔ - bulky five% g3 \& O2 ` t! N9 y; `2 Y
刀五 dāo wǔ - bulky five
# p% ~/ M9 L/ N" N" R3 Z* z4 r# {倒扑 (倒撲) dào pū - snapback* `9 O' d8 }% M- l8 b
倒贴 (倒貼) dào tiē - reverse komi
" _/ L7 b, @( F/ h! \倒脱靴 (倒脫靴) dào tuō xuē - under the stones* |; \. z6 u! H- _
低 dī - low*
, \0 S& H# F/ ]& T0 i) V7 \. d敌 (敵) dí - enemy*
4 T1 ^% z$ y) D8 n& ?抵 dĭ - hold up; push against, to support, to resist*+ a6 ?+ ^* ~* R! f" p/ Z$ |. Q
抵抗 dǐkàng - to resist; resistance*
& P- H( W% o2 C" F7 e敌人 (敵人) dí rén - enemy*
; L, d4 j' M: B, N" W地 dì - territory*& t2 K6 R% y2 X; p9 r
地盘 (地盤) dì pán - territory*' x0 d0 [ E" T2 I
地域 dì yù - territory*
/ Z; K! X. C8 C' \点 (點) diǎn - placement; point& V, O) ]$ T8 x, X+ H
点方 (點方) diǎn fāng - eye-stealing tesuji% L6 b( i2 Z }( J" p0 E
点角 (點角) diǎn jiǎo - corner invasion# e* @; Z. }: l
点目 (點目) diǎn mù - counting
$ s# T$ s2 L+ j: _0 c点眼 (點眼) diǎn yǎn - placement inside opponent's eye$ ?0 E3 f" p& n
调子(調子) diào zi - choshi, {/ m; R: ?1 g1 n, q
丁四 dīng sì - farmer's hat; pyramid four2 s" b; q/ O' k: u* _" f8 _+ J# t- L+ s
顶 (頂) dǐng - bump& {9 h* J; F' U8 \& j" |3 H
定式 dìng shì - joseki8 k" S& @; x( {+ F m6 R* S! K
定型 dìng xíng - settle8 c0 J- s& q+ X0 r. k
东坡棋 (東坡棋) dōng pō qí - mirror go
: X% P/ X( @$ \斗方 (鬥方) dǒu fāng - carpenter's square
' ?: V- @. Z- |3 j6 ]读秒 (讀秒) dú miǎo - byo-yomi
1 p) o5 s. m7 k- J* ^渡 dù - bridge under
: H; |* r+ A* B, [9 R断 (斷) duàn - cut*
8 W; @" O9 F0 P. i段 duàn - dan7 k" m# h% S+ R" a; \/ u
对策 (對策) duìcè - countermeasure*
" b' ]3 v( Q& Y/ E% y对局 (對局) duì jú - play game*
* Q3 c. \& q W# w& p# [对杀 (對殺) duì shā - capturing race
# _6 F' u6 m! v, h) E( S7 n4 G对弈 (對弈) duì yì - play game*/ \- _: K! b' }3 N' W2 m
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*2 m) D6 ~, V- e; C) j
多元劫 duō yuán jié - multiple ko
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0 c' g' {0 e6 t6 g% N1 v% @6 B! i& f9 v& @3 Y6 v+ H) d
E
5 m4 P0 Q6 f8 D7 \; u4 W恶手 (惡手) è shǒu - bad move9 e1 I; [4 l# Z: ~
二间拆 (二間拆) èr jiān chāi - two-space extension0 o0 \/ q4 z4 B. T) G
二间跳 (二間跳) èr jiān tiào - two-space jump
7 v/ V& c r* P7 E: k3 G4 S二连星 (二連星) èr lián xīng - ni ren sei9 I( [* ^; I5 W( G( w
二手劫 èr shǒu jié - two-step ko
+ r! Z0 {5 Z% C% l: @) S
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F; b( I1 i; _) Z& H, t
发展 (發展) fā zhǎn - develop*
& ^3 _; c% r2 S法 fǎ method, way (also 下法 xiàfǎ)*
9 b9 J0 f- f6 }8 s2 I反扳 fǎn bān - counter hane
% ]8 q' a: [; W" U& @1 T反打 fǎn dǎ - counter atari. n3 m; u: i3 e6 k# M$ y
反攻 fǎn gōng - counter attack$ K/ G T9 b0 N" D3 |
反击 (反擊) fǎn jī - counter attack& S3 o t* o8 Q
反夹 (反夾) fǎn jiā - counter pincer6 d5 g+ c/ \3 A) d% I+ h; _# V9 @$ F
反提 fǎn tí - recapture; v! ^; t% ?' Q* T
方法 fāng fǎ - technique*- h7 H; u6 X* a1 q5 W
方四 fāng sì - square four n2 X" I3 B+ X s. V
方向 fāng xiàng - direction*
) [" h1 [+ h' k' j方形 fāng xíng - mouth shape' ^$ h' z4 k, O# |
防 fáng - defend*
. Z! N2 M1 v: H u, S防守 fáng shǒu - defend*3 n! e5 ~1 @+ b- f7 n/ e
飞 (飛) fēi - knight's move
$ V1 i5 N- b# K) @/ p: E飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
) R7 H' ^, x9 w a7 G8 S! `飞压 (飛壓) fēi yā - press
5 v' d7 Q" \" g9 n废着 (廢著) fèi zhāo - useless move
D1 ?* e! v0 ~8 `7 w废子 (廢子) fèi zǐ - useless stones
, m$ ?9 G9 b7 A3 @6 ]. r# r分投 fēn tóu - splitting move
$ A1 g$ Q8 K# M分先 fēn xiān - even game
; z E; H% X4 d) P封 fēng - seal in*
& g+ o) I$ t+ I# x5 t' Q封手 fēng shǒu - sealed move4 j6 r, `6 N+ v8 H
封锁 (封鎖) fēng suǒ - seal in*& u! g8 B. G3 e: h5 y, [4 W
浮棋 fú qí - floating stones& A1 ]; `5 r1 K. M
浮子 fú zǐ - floating stones
5 C, b: D$ p+ J i- a" {5 _! [; N( T负 (負) fù - lose*
7 _3 D) `$ \ e$ }7 x \复盘 (復盤) fù pán - game review
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G, H N1 s# I3 K) x% R
概念 gài niàn - concept*
, }# |; l# V0 u% F: x感觉 (感覺) gǎn jué - feeling*
( K0 v1 N2 x3 M& ^高 gāo - high*
! [& D) n, d; z5 x& s高级 (高級) gāo jí - advanced level*
( g, _+ C9 v# P% Q0 g4 U4 U% _& I高目 gāo mù - 4-5 point
' R: o3 z& E: w9 |( X根据 (根據) gēn jù - base*+ I: K* w& K/ d: ]( [
根据地 (根據地) gēn jù dì - base*
7 s" j: R! U2 N2 p" [" ~( I攻 gōng - attack*! @) s" C. T6 O8 F G4 ~5 J
攻击 (攻擊) gōng jī - attack*8 y+ u1 \$ E/ _3 R' ~$ z
共气 (gòngqì) - shared liberty
2 h$ ?3 ]- I- P; t& B& ]公气 (公氣) gōng qì - shared liberty
$ @1 k' t2 [2 r1 P7 Q* N9 B攻守 gōng shǒu - attack and defence*
) h: j/ y6 y" j( t% B共活 gòng huó - seki) y" f! V" n% n7 V1 G* D w5 {. T7 J! v
孤棋 gū qí - floating stones+ X$ G! b! `# ]% C v2 U$ K, t
挂角 (掛角) guà jiǎo - corner approach: m9 ~; G# z5 [3 {! P
拐 guǎi - bend*
! U# `8 |9 R, `8 c! E- h怪着 (怪著) guài zhāo - ghost move
& v) X6 A2 {* C+ i6 ^关 (關) guān - one-space jump
) U6 o. u* ^# ]3 M- W& J官子 guān zǐ - endgame
! Z j) z0 U8 F0 }* [! y龟甲 (龜甲) guī jiǎ - tortoise shell
4 k" E/ D' v7 z9 p$ m2 m规则 (規則) guī zé - rules*
2 D7 C9 A: N( E8 B. W+ Q5 y鬼手 guǐ shǒu - ghost move3 N! K% I [0 I1 r0 M8 M
滚包 (滾包) gǔn bāo - squeeze2 l3 D Z1 J+ b' F% B' [
滚打 (滾打) gǔn dǎ - squeeze
& s% q8 y+ K' B% }: B滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
/ g# t- e- J( `. p过分 (過分) guò fèn - overplay
' E& ]1 |) S& |国手 (國手) guóshǒu - national champion** I& z. v$ P$ }
5 A: \- r, F% { {$ u) }# j$ l2 V- X# C9 w3 s
H. X |1 k7 M5 ~- B) U
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
+ [+ Z3 Q; \2 r1 b; {: J好点 (好點) hǎo diǎn - good point8 d$ s9 v1 m. u" |9 y5 `
和棋 hé qí - draw*
! I2 t% I N; ^; c黑 hēi - black*
0 X% I5 G7 ?: M黑方 hēi fāng - black player*' ^5 `6 g! G9 f1 B. G" z
黑先 hēi xiān - Black plays first*9 L& C& m5 p0 `7 P7 T a" v2 j5 B
猴子脸 hóuzǐ liǎn - Sake bottle shape
& v$ u4 t" ?! e9 H( c" X厚 hòu - thick*! E( g: r" g9 v% z" C0 ?
后悔 (後悔) hòu huǐ - regret*" |! Y h+ g# a. w3 Q c4 Y
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind. G) }; s; ^9 N+ r/ N! E$ y8 m3 }+ Z2 s
厚实 (厚實) hòu shí - thick*
, e; B8 h& \: V, L厚势 (厚勢) hòu shì - influence*
! ]9 w o- x! y后 (後) hòu - after; later*$ ?% O1 c3 X) Y2 m) U C
后手 (後手) hòu shǒu - gote* P; W. I6 _* Q- [
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture' o1 ?- \8 G+ ?
后续手段 (後續手段) hòu xù shǒu duàn - follow-up% x$ o/ W. B2 j3 d6 A
后中先 (後中先) hòu zhōng xiān - gote with hidden sente/ X# e! J+ F4 U+ e
虎 hǔ - tiger's mouth
1 b" E7 k& ^3 }7 |虎口 hǔ kǒu - tiger's mouth
0 }& A* e1 ]' t9 H) f& R互破 hù pò - mutual damage
1 s7 M; B" O" a2 s0 {/ Q, Y: F互围 (互圍) hù wéi - mutual surrounding of territory1 J3 e# e* L, F; C, b- y: q$ T4 X1 K
花见劫 (花見劫) huā jiàn jié - picnic ko' l: R H* u# o* G7 {
花六 huā liù - rabbity six* [' x/ n0 a7 r" i3 r
花五 huā wǔ - crossed five
% B# j8 B9 l$ {* u9 O6 l6 l还原 (還原) huán yuán - transposition
$ o% x; c2 g3 q, S缓 (緩) huǎn - slow*
4 K8 u3 l o$ \缓慢 (緩慢) huǎn màn - slow*! ]7 X2 t. k: ]
缓气劫 (緩氣劫) huǎn qì jié - approach ko
" M) M2 }! c* b+ I" H缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)& |7 k% Z& Y1 z4 x1 P {
缓手 (緩手) huǎn shǒu - slow
8 b; G8 X0 ] ~# m缓征 (緩徵) huǎn zhēng - loose ladder4 H9 _* R9 x- o! K) p7 }
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
E" L+ S, P9 J, q2 W黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique1 g; s3 j6 q% V) t9 j2 u6 N
回手 huí shǒu - take back*
9 n4 A& R+ S/ p回提 huí tí - recapture7 F, n' ~; C1 O. P6 g9 p. K/ `
悔棋 huǐ qí - take back*
8 ^0 n: ~$ Q: v [1 o, `活棋 huó qí - living group9 {! v, U4 Z8 t, ~9 c+ u, |, a
/ n0 V" [0 e% S4 i
9 X: r) v- s, T1 ^8 b8 L
J) B4 ?) v. J. Z+ L
急 jí - urgent*, e8 z( I. L) o0 b* b" [6 ?
级 (級) jí - kyu" _3 U1 a+ [4 k1 f) t6 p
急所 jí suǒ - urgent point1 L, n9 m2 k" O$ h5 O: m* A
挤 (擠) jǐ - bump into diagonal; choke; atekomi
- ~/ p3 L) D/ _) A1 g7 B, S技巧 jì qiào - technique*
' `0 ~; h3 R0 P计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*( z; |; g; J) P8 F
佳 jiā - excellent*7 @' P/ u/ w: u0 Q
夹 (夾) jiā - clamp; pincer6 f0 E! {3 ^8 x! M; |5 i: c
枷 jiā - net' t+ e/ q3 Q6 b, N. z- e' O$ E
枷吃 jiā chī - net
0 g; c4 c4 N; i. B夹攻 jiā gōng - pincer
9 U; ~- @4 a5 Q) Y2 M; j; l2 L" H假劫 jiǎ jié - false ko threat! N, X3 ?- S z9 Y5 n! a( ?& a0 O
假双活 (假雙活) jiǎ shuāng huó - false seki
" J% m$ S8 y7 v: n; _; o4 e假眼 jiǎ yǎn - false eye
% ~; f0 o0 I, z2 s' y假眼活 jiǎ yǎn huó - two-headed dragon
/ H: Y0 Z/ N8 K0 x @# H3 n( z尖 jiān - diagonal, @$ }( A! i, W# t; O6 x, N4 E
尖冲 (尖衝) jiān chōng - shoulder hit% I$ X4 D) Z+ o) O/ z/ s" y
尖顶 (尖頂) jiān dǐng - diagonal attachment6 B. |* i' R$ H$ \- B
坚实 (堅實) jiān shí - solid
- X5 [1 C7 S5 Q见合 (見合) jiàn hé - miai
# D1 l+ ^6 G/ x9 }教 jiāo - teach*9 n6 M' |7 T7 r, T3 Y3 V
交叉点 (交叉點) jiāo chā diǎn - point) \( n9 N0 n. z, a8 H& B8 |
交点 (交點) jiāo diǎn - point2 L$ l4 J' C$ i1 i; W1 e
焦点 (焦點) jiāo diǎn - focal point*
; F% W2 K% [: K& j9 x7 w1 d交换 (交換) jiāo huàn - exchange*) \5 o$ ^ W4 ?/ {3 v6 }
角 jiǎo corner (angle, horn-shaped)*$ Z) [- x8 w( H
叫吃 jiào chī - atari8 \4 _, i5 l( G# P2 t
教师 (教師) jiào shī - teacher*
# C) I$ V4 U8 m' s教室 jiào shì - classroom*
& [9 S8 L0 b4 n" x9 E5 D6 {5 x基本功 jī běn gōng - fundamentals*
( E, I9 }5 R/ Y& Y& _接不归 (接不歸) jiē bù guī - connect and die
' x3 c& x9 j, d6 J- ]% k/ j劫 jié - ko$ F8 A$ j w% K5 ~" u2 Q. e
劫材 jié cái - ko threat" `& R" i7 s) Q; g1 H m
结果 (結果) jié guǒ - result*
( N o& U, ]! w c9 n2 b劫活 jié huó - live by ko# t @0 g* e0 v3 H% v
诘棋 (詰棋) jié qí - life and death problem- b) W8 m" O& V" I k) x
劫杀 (劫殺) jié shā - kill by ko
' r3 i' Q Z9 |9 b1 K劫争 jié zhēng - ko fight/ U# ~5 _' }8 V" R+ r; p0 I* I6 f
解答 (jiě dá) - answer, solution*
0 ?! I/ h8 D! Z" X0 [; A: {/ m+ r, A金柜角 (金櫃角) jīn guì jiǎo - carpenter's square1 e" S8 F, h% u# }
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
' P( C9 t1 B: d% @! w紧 (緊) jǐn - tight*
6 f* i3 {9 I* V3 p$ W2 T- a( s紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
) a& T1 p9 Y/ m! j O紧劫 (緊劫) jǐn jié - direct ko$ X! A" W( b' h$ Q; _- s0 {) c: e7 b
紧气 (緊氣) jǐn qì - reduce liberties/ f* n7 z& N$ b. g
紧气劫 (緊氣劫) jǐn qì jié - direct ko# T# Z/ i5 }( N* j
禁着点 (禁著點) jìn zhāo diǎn - illegal point7 o2 W( i% K: s$ @% W
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)) W- s: s( F, x
净活 (淨活) jìng huó - unconditional life
0 L" [3 J0 o/ C净杀 (淨殺) jìng shā - unconditional death
1 `- S2 T: \0 [6 P: D' @净死 (淨死) jìng sǐ - unconditional death
) n; b0 k+ N) B* x; b& ~救 jiù - rescue; save*
' P. P9 E( e# D" q3 q$ _3 I聚 jù - placement inside opponent's eye2 G& r6 l, ?+ G- j9 W( d8 t
俱乐部 (俱樂部) jù lè bù - club*
4 e; v+ }4 _' r% e聚六 jù liù - six-space killable eye shape( ]% X+ y0 d; }; D; B3 u3 d- p
聚三 jù sān - three-space killable eye shape
" l; E7 }. V/ j2 h) p) T聚四 jù sì - four-space killable eye shape7 F3 E) J7 l. L* v
聚五 jù wǔ - five-space killable eye shape
& F1 l+ c2 M3 V决战 juézhàn - decisive battle*. |& l3 r5 Y/ |
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*' n% b1 Q5 V, |$ L
: `0 f, n6 V' J. D: q
7 o# q7 E* T& L: U* S0 B
K
! f8 p; J: l1 a3 ^. e卡眼 kǎ yǎn - falsify eye
; {4 B. v: j! B* c7 b( @开拆 (開拆) kāi chāi - extension$ I6 Y4 ?7 v6 a
开花 (開花) kāi huā - ponnuki( r" F! L: H( q. i P# A1 [
开劫 (開劫) kāi jié - create ko" |1 ?+ f4 O/ ^" u1 i& c
开局 (開局) kāi jú - opening8 y3 a, s9 s. c
看花劫 kàn huā jié - picnic ko" [5 d$ \6 d& p
抗 kàng - to resist, fight; to oppose to defy*
% @2 O9 e& i, h( x2 w靠 kào - attach one line higher than enemy stone# K7 g+ D' A7 C& R* x5 {/ y
空 kōng - empty*! [! h! I1 r, _ e3 T
空间 (空間) kōng jiān - space*& I D7 t7 k6 D, ]
空三角 kōng sān jiǎo - empty triangle
9 U- ?" ~& h5 n) H8 R+ I {( D空 kòng - territory*" j1 W! w+ W4 i/ }9 Q+ ~4 ]
跨 kuā - attach at waist of knight's move) M" y! Q& G9 {- d
跨断 (跨斷) kuā duàn - waist cut
$ N% ?1 M4 q* E2 C快 kuài - fast*( j6 M, P2 K" {9 }4 l/ W& G
快棋 kuài qí - blitz game
* Z' B% P( h+ K8 W" ?. X b& U! q宽 (寬) kuān - loose; wide*
4 Z* Q: ?3 y; K# T5 Z, A1 X宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties2 a% @. y. m. [" D( q- Q
宽气 (寬氣) kuān qì - increase liberties
% [( |2 `$ S' I) _7 V. [" h宽气劫 (寬氣劫) kuān qì jié - approach ko
! h* H- Z+ s- C6 E! w2 l$ @" P* T: x0 W5 n亏 (虧) kuī - loss*
, n) F' k W9 J: s亏损 (虧損) kuī sǔn - loss*
2 N* K! E$ D- P4 D8 @5 t! H/ h/ O扩大 (擴大) kuò dà - enlarge; expand*, q4 ^; g a/ p3 R' @
扩张 (擴張) kuò zhāng - enlarge; expand*
+ L9 Z" P7 P9 E) @) D[edit]
, p- j# w% @: a# K) XL; G8 A. ]1 n& I4 t$ W0 e( |
赖皮劫 (賴皮劫) lài pí jié - many move approach ko8 ]4 ~7 e% E0 @0 v% u6 q7 H
拦 (攔) lán - checking extension; prevent opponent's advance*
5 v! x7 H6 y& [拦逼 (攔逼) lán bī - checking extension
/ l! u; J# ^. c4 I烂柯 (爛柯) làn kē - ranka3 ~2 J4 W* ]& p7 p! G; j( P
老师 (老師) lǎo shī - teacher*9 X1 _$ i* j( H/ t! L
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil6 i6 Z S3 s+ I6 w0 j. {
类型 (類型) lèixíng – pattern, type*' j& f b6 A: F+ B% i' D9 P
冷着 (冷著) lěng zhāo - unexpected move
! s H8 X; r) j+ z. H: F; D8 w利 lì - profit*+ ]% f+ A8 B! t! K$ M6 T9 O9 r- G
立 lì - descent; stand
2 I- j' b& Z- Z: H% k) `' Z) B9 H1 k利用 lì yòng - make use*! P% M5 ]1 J4 S; V* g1 J
连 (連) lián - connect; continuous*
0 x- A+ L$ F3 y$ C- D6 X. a连扳 (連扳) lián bān - double hane- z0 z, F- p4 ]0 {# B) B
连环劫 (連環劫) lián huán jié - double ko
/ Z' K, j; d0 L+ S& x连接 (連接) lián jiē - connect* G1 S% q/ Q7 }5 R7 b- \9 H
联棋 (聯棋) lián qí - pair go' N# C, k- H9 E8 m
恋子 (戀子) liàn zǐ - reluctance to sacrifice- d/ T3 X8 K8 ]
两分 (兩分) liǎng fēn - equal*
+ |6 U" y/ K6 @两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")* q. l; P& `& p, @; g' [/ O
劣势 (劣勢) liè shì - inferior*
8 m# e) i0 n( d, K4 O7 x* ]裂型 (裂型) liè xíng - split shape! h! c2 D9 o, U- T
龙 (龍) lóng - dragon*0 ]$ Z! {- P8 p% o* z
漏着 (漏著) lòu zhāo - oversight
! O7 N C$ g) L/ y9 Y落子 luò zǐ - playing stone on board& i$ W7 w$ r% x s% o
& `( s1 h. B% w! w, P7 b9 Y& p
2 w$ t. J4 e/ u- t8 O5 {M+ b3 l, p0 C( C# s5 Q/ @3 g( |
满意 (滿意) mǎnyì - satisfied*+ B1 F: p! M1 N/ z/ X; V
慢 màn - slow*1 P3 t0 q! y: p6 ^5 t/ B/ l/ w3 W
盲点 (盲點) máng diǎn - blind spot& B7 U1 j7 Q& G0 Y! G
梅花六 méi huā liù - rabbity six
8 W% e. B E( x# a+ e! _* h* y梅花五 méi huā wǔ - crossed five* u9 D2 m: y% T. q1 }( U/ a
门吃 (門吃) mén chī - capturing technique by atari1 W# Y. v9 h, p6 B. H6 k
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening" N; |4 W" H7 h& ~- C! |7 t
妙手 miào shǒu - excellent move( U a X. D; F; `& E& }# Z! D
妙着 (冷著) miào zhāo - excellent move
' N2 V1 L) _3 @& h- |& p* M* L模仿棋 mó fǎng qí - mirror go
7 C! g5 g# D' U. J6 l模样 (模樣) mó yàng - territorial framework5 d. A- c$ L- F. Q
目 mù - point of territory) {) B$ `8 |$ \4 ?2 z& U: K. t) {1 W
目外 mù wài - 3-5 point
# k) Q3 ~+ R% y/ ~8 ]* w
. |3 |$ B% K1 S! w4 C+ B9 @
' ^& T. k0 T& a4 @ q2 m6 k( PN1 p. E" i: g! s4 }) M$ H
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
2 L5 D& Z) o* E! j" B8 t逆官子 nì guān zǐ - reverse endgame move
" B6 h' ]( _8 K0 k& L逆先 nì xiān - reverse sente
9 v/ L8 m1 s0 W7 _) }4 M( j逆先手 nì xiān shǒu - reverse sente
5 S0 X5 K1 O9 H9 p! A, O逆转 (逆轉) nì zhuǎn - overturn game
/ m3 S6 I0 `9 z2 u% k: f- U! e9 E粘 nián - connect*. X* f9 t9 J+ |1 p& ^0 z
凝形 níng xíng - overconcentrated shape' _/ e1 `, E* j* G' O$ a$ u4 W
扭断 (扭斷) niǔ duàn - crosscut$ F: ~- D% _: A/ C
扭十字 niǔ shí zì - crosscut& B( s% p' I; ?* v7 H9 B
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
9 p: z" F/ X# @+ N扭羊头 (扭羊頭) niǔ yáng tóu - ladder
- H c" m/ m9 K3 ^/ ?' Z- `& `3 J$ B! } l' A2 G3 ]/ x2 D! T
# f& X" [: g# I" B! MP m1 S8 u( K! B: Z
爬 pá - crawl*1 H% M* U8 j8 C1 F; C0 {/ F7 y
盘渡 (盤渡) pán dù - bridge under
# X7 N& q0 n* g: q8 R6 g2 H盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner- L1 ]( i3 I: W0 q" e2 D
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner: G/ Z, h/ R6 {) u
抛劫 (拋劫) pāo jié - throw-in ko
7 g, E7 b7 l4 H7 U& ?配合 pèi hé - coordination*
B! I5 \, n3 d! f碰 pèng - attach to the side
8 C$ I2 f( t9 V: N. }* }便宜 pián yí - profit*! a/ M3 [4 F4 j! N3 [9 M* }1 i
骗着 (騙著) piàn zhāo - trick play, hamete+ D5 y# o2 L& l* X0 c% A8 \
平衡 píng héng - balance*
; q a! ^: c' O破 pò - break*, V7 \+ l( H; b1 w' V
剖析 - pōuxī dissection / self-analysis6 i$ E- ?4 z8 r4 S$ O4 ^
破解 pòjiè - solution, answer to a problem*$ v$ ?0 g9 G |- i
扑 (撲) pū - throw in/ E" S/ ~: w6 Z
葡萄六 pú tao liù - rabbity six7 f, {" h+ }% T% d6 q
谱 (譜) pǔ - game record: f4 X- `1 _2 R# D, p0 O4 }
普通 pǔ tōng - common*
2 V0 D" l7 E, d, ?9 e[edit]
! I2 n) L: @$ E; I. pQ
2 c; G# l% |$ ~ y: W$ v欺着 (欺著) qī zhāo - trick play, hamete- ~0 i& a' J. N
棋板 qí bǎn - go board
, v+ G1 F$ S* [" j棋风 (棋風) qí fēng - playing style6 n2 k: _* |3 @; \: B6 C
棋盒 qí hé - stone container
% o- N7 _0 ^; L; J- }% \棋筋 qí jīn - key stones6 U' X% h8 r, @
棋精 qí jīng - key stones
( g+ |6 u2 k% {+ [: J0 y) d棋理 qí lǐ - go theory
' Y5 c6 ?5 l5 @棋力 qí lì - strength in go
6 H, t8 t. s6 W4 P! k棋盘 (棋盤) qí pán - go board( N2 n* [& h t0 W
棋谱 (棋譜) qí pǔ - game record
: h7 p! E$ W0 z: J G$ o( F棋石 qí shí - stone
" Y M& A+ C+ ]- Y; ~棋手 qí shǒu - player*3 N+ l+ C$ j3 b) x
棋书 (棋書) qí shū - go book! l! p C& `, G! [% q2 T
棋院 qí yuàn - go institute
" w/ S/ i. R" E+ J! a) H棋形 qí xíng - shape
* d5 \* u$ K5 g3 c8 ~棋钟 (棋鐘) qí zhōng - clock*, s; d: |# l0 |3 j6 a& h' i
棋子 qí zǐ - stone5 x$ I( b8 n! B; \8 w; C3 K
弃 (棄) qì – abandon, to discard, throw away
9 I' n- K: |/ E) }弃子(棄子) qìzǐ - sacrifice
9 m$ n$ h$ e! @( e5 D, I气 (氣) qì - liberty9 Y5 o) E1 ]# j% Z# x
气合 (氣合) qì hé - fighting spirit
% D, h5 j' E& A6 _气紧 (氣緊) qì jǐn - shortage of liberties
6 W# T* j2 X3 D' A3 ~8 l前 - in front, before* ]7 f! s* N2 j& d& i! A! z
浅消 (淺消) qiǎn xiāo - erasure
5 n7 z G: |& f7 P5 _墙 (牆) qiáng - wall*
' a, [' u, x3 V3 G% [强 (強) qiáng - strong1 y% S5 E I: l
墙壁 (牆壁) qiáng bì - wall*
5 x9 o r9 o" L+ j6 `强棋 (強棋) qiáng qí - strong group" H. p8 ]" A* ?4 i7 N# J4 O/ d4 z
巧手 qiǎo shǒu - clever move3 `" D1 ]7 P: z% ~4 X6 i2 D5 P6 }
巧着 (巧著) qiǎo zhāo - clever move
4 ^" ^% K8 m8 S' j2 a" D2 e$ J# m切断 (切斷) qiè duàn - cut* T+ u' E! |0 i4 l
侵消 qīn xiāo - erasure$ ^- B; L5 k5 Q. l ^
轻 (輕) qīng - light*
- A/ l0 a" u0 {侵入 qīng rù - invasion
: R- `4 l) d: @6 _ e9 I- _( {轻盈 (輕盈) qīng yíng - light*1 ] c+ w4 N5 U2 c3 E1 |: t
求活 qiú huó - make life, Z: I3 ~9 i$ D: u3 s% G
曲 qǔ - bend6 X( Z2 m \" G
曲尺 qǔ chě - carpenter's square
6 ^9 V- K% B; d9 m% h% H曲三 qǔ sān - bent three
# \! k3 j h) z& l曲四 qǔ sì - bent four3 h+ K5 U) P$ }! H, K
觑 (覷) qù - peep- L4 C+ I/ P6 N: J% Y! B# U
权利 quán lì - privilege6 x0 K; m, k+ }- \4 K
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)** M2 M) g$ j8 t& y
7 s0 h$ j0 Z$ k7 q1 g' f
' w/ C& {" f5 I9 HR
9 N4 O3 |. A2 R+ o; m$ v, z让子 (讓子) ràng zǐ - handicap
& `7 x- m. W5 k让子棋 (讓子棋) ràng zǐ qí - handicap game
; \. ?% `! R& U认输 (認輸) rèn shū - resign*! A0 }3 t {& M6 R# Y; G
弱 ruò - weak*
; w$ o; B; |+ ?7 Q+ U弱棋 ruò qí - weak group
+ b( | F5 O) I2 Q$ s: h3 ?( q/ J( G& P+ J* _
4 ?, ^: J8 d% P1 c% ^. w: IS% z4 _$ w' ^) {
三间拆 (三間拆) sān jiān chāi - three-space extension2 D$ T2 H) K( y$ w$ q
三间跳 (三間跳) sān jiān tiào - three-space jump8 N/ |; k$ S- P* k* T
三劫 sān jié - triple ko& S0 e2 H, m9 x
三劫循环 (三劫循環) sān jié xún huán - triple ko
4 I3 P/ l1 y! H3 Y9 k# U& W6 \, P三连星 (三連星) sān lián xīng - san ren sei) J; g7 l0 C8 L1 I) {; \
三目正中 sān mù zhèng zhōng - center of three stones
% F8 D; u# a" x0 ~5 N6 L5 ?% u三三 sān sān - 3-3 point
' U: o* x% M A& h9 C三手劫 sān shǒu jié - two-move approach ko
0 k3 K+ a7 s* [/ N三子正中 sān zǐ zhèng zhōng - center of three stones
$ B2 M+ ]7 N* k w! ?杀 (殺) shā - kill*2 B9 \0 d9 h7 J
杀棋 (殺棋) shā qí - kill0 I: F9 i1 ?. ^! K3 k C
杀气 (殺氣) shā qì - capturing race
, e- M* X( L& b. |7 d& k( }6 Z上 shàng - upper*
$ ]( C# n1 h" Q上级 (上級) shàng jí - advanced level*
& R5 M* g# h) h' {- Y上下同形 shàng xià tóng xíng - symmetrical position3 k- f; [- m# V4 a0 ^
稍 shāo - somewhat; a little*" G7 b e7 f; T! }4 e3 e
伸气 (伸氣) shēn qì - increase liberties
: J' k6 H/ h ?+ Q3 }" Q( e伸腿 shēn tuǐ - monkey jump
/ f7 A3 I8 p, v( G4 P y# }生死劫 shēng sǐ jié - all-dominating ko
0 H& r' t" B( V5 R" b0 J9 y& |胜 (勝) shèng - win*
, @# Y# v7 C! d5 `% e. c胜负手 (勝負手) shèng fù shǒu - all-or-nothing move+ H6 Y" u8 ~# ^1 n7 ?" U
胜着 (勝著) shèng zhāo - winning move
2 C3 N5 p. V6 \! ~' ^* o2 M失败 (失敗) shī bài - failure*) V) J1 F. S! D
实地 (實地) shí dì - solid territory0 y; r1 L! `; Q% X! b3 `0 r% |# h
十番棋 shí fān qí - ten-game match
1 J3 t- w+ v8 ]5 W% C实接 (實接) shí jiē - solid connection
1 |; Z8 s8 f/ t% g) z# }1 B' Y9 D" p石塔 shí tǎ - two-stone edge squeeze
; J: X! A4 J3 ~& {# h, v: m. @实战 (實戰) shí zhàn - actual game situation) r8 }/ R# S5 H
实战手 (實戰手) shí zhàn shǒu - situational move/ n0 Q6 b' a& k0 s$ W5 n6 @
势 (勢) shì - influence*
3 e+ n6 D/ v6 e5 y! ^8 D室 shì - house; room*0 K- G1 P% R1 n0 O
势力 (勢力) shì lì - influence*
7 {9 _# {. _3 z& M+ n3 E试应手 (試應手) shì yìng shǒu - probe
$ Y5 f2 z! H' v+ d* W" i% a收官 shōu guān - play endgame
# J, a* P& r" U' {; P收官子 shōu guān zǐ - play endgame. Q4 |# D' Z9 p3 {2 C2 n% p
收后 (收後) shōu hòu - last play
8 H5 J/ a. P* @. x" t2 V收气 (收氣) shōu qì - reduce liberties' u# q! }7 W. a- W
守 shǒu - defend*
9 \' x! _4 M) ^) j3 l5 {5 z4 `: o手 shǒu - move L. `. d0 z7 m( ~ U' [
手段 shǒu duàn - technique*
4 [' y4 i' q5 y% ~( b4 k% `手割 shǒu gē - reorder sequence' t2 D( x! a: M( F# e
守角 shǒu jiǎo - corner enclosure
1 U9 C* h* J. Z1 e1 a/ Q8 f手筋 shǒu jīn - tesuji
" w X! z, s$ n9 {, Z手顺 (手順) shǒu shùn - sequence
1 N1 c" L4 m+ s# _+ W9 @5 R手谈 (手談) shǒu tán - hand talk
$ a& X% R2 e5 l/ Q3 Z( h! ] [/ {授先 shòu xiān - one stone handicap0 g5 e, E* @8 F5 _
授子 shǒu zǐ - handicap! \. t2 o% p$ e( Z$ b
授子棋 shǒu zǐ qí - handicap game: Y2 u' {8 J& W+ V
书 (書) shū - book*2 e7 ~! J- K: I8 D7 w/ P! P: w" ?
输 (輸) shū - lose*6 w( y% P Z6 e' ?3 u, D2 }& g
书本 (書本) shū běn - book*
) M4 T, r; L0 E3 C- S+ t数目法 shǔmùfǎ - territory scoring
$ v) B2 Z7 `) @# e! V" H! G, _数子法 shǔzǐfǎ - area scoring
2 C( k# g' l P0 d" \& T- `* L梳形 shū xíng - comb formation m6 i; k: K- t( D' u" O
梳形板六 shū xíng bǎn liù - comb formation0 V$ E. k' b9 R W$ P
双 (雙) shuāng - bamboo joint
. V" A2 q2 D9 `) e( V; p双吃 (雙吃) shuāng chī - double atari
+ [3 t+ y( Z6 a双打 (雙打) shuāng dǎ - double atari/ y$ L$ p4 ~2 c a& ^. R* g- I
双打吃 (雙打吃) shuāng dǎ chī - double atari
, k' C5 }4 |. z! j双倒扑 (雙倒撲) shuāng dào pū - double snapback
3 F' }8 w O% P( X8 v双方 (雙方) shuāng fāng - both sides*/ S2 ^ T' j5 u2 F5 y
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
# n) b' f4 z) a: \+ n! D双挂 (雙掛) shuāng guà - double approach
0 F1 B: M& D4 _2 N; @. {/ Q双虎 (雙虎) shuāng hǔ - trumpet connection% s; D; W$ _, e+ m: E1 _
双活 (雙活) shuāng huó - seki; Z) B4 Q3 z% q$ R7 m
双叫吃 (雙叫吃) shuāng jiào chī - double atari& S% @9 ?# x1 J
双劫 (雙劫) shuāng jié - double ko
: P6 Q) T4 _4 a双征 (shuāng zhēng) - double ladder
' w) W/ L: F: t顺序 (順序) shùn xù - sequence*
1 Q1 g3 n- K, {' j" z死活 sǐ huó - life and death+ J" N4 z5 c& j1 W0 t' Q; l
死活题 (死活題) sǐ huó tí - life and death problem( U# a& \ R% W3 B4 X
死棋 sǐ qí - dead group, o7 a1 ^) c8 N/ z
死子 sǐ zǐ - dead stone
' s' p1 L4 Y! t/ S四间拆 (四間拆) sì jiān chāi - four-space extension
. D) _% }& E2 ]0 n% R四角穿心 sì jiǎo chuān xīng - occupying four corners and center+ g# V7 ]' B9 D C2 D0 i
四劫 sì jié - quadruple ko
7 _. c% C4 S/ @! V* r1 I0 K$ F四劫循环 (四劫循環) sì jié xún huán - quadruple ko
5 W1 m% X# m6 `/ x四连星 (四連星) sì lián xīng - yon ren sei3 C' K0 o0 R9 P3 R6 m# D0 y: l7 ]$ T7 ?
松 (鬆) sōng - slack*3 F' _& [ x6 O! O! F9 @& `4 T' K
松气 (鬆氣) sōng qì - increase liberties
9 ~& p, A+ k8 u: A; C松气劫 (鬆氣劫) sōng qì jié - approach ko0 X" W4 e' m: q1 m) T* s
俗手 sú shǒu - crude move( L. s4 Q1 \/ }; D
随手 (隨手) suí shǒu - hasty move
5 i0 M2 X1 }% k/ |+ y随手棋 (隨手棋) suí shǒu qí - hasty move
) D% J: a; R% d损 (損) sǔn - loss*
' G1 J* ]2 @2 B: T3 w& X; O* Z$ ^损劫 (損劫) sǔn jié - losing ko threat" _5 V9 ]" n' Y; ]" ~% W
损失 (損失) sǔn shī - loss*
& {/ h- [! R8 v$ o& Y顺序 (順序) sùn xù - sequence*
. b* o+ _ i% @- ~1 A0 J0 J: J! O8 }3 P2 s* {
1 F: u( u! ^: G S7 `2 D" qT7 F1 l& N+ _% n. i" n, v
台象 tái xiàng - Tower) B8 e0 v# K1 s# o/ Q, [! n
弹性 (彈性) tán xìng - flexibility*
) b! E3 b( J% g3 ]" u' d, ]3 m搪 táng - block*2 {( C+ i7 x, z
套劫 tāo jié - two stage ko
, s+ G$ X+ T* R7 k逃 táo - escape*& G2 z ], W9 x4 q0 J
逃遁 táodùn - to escape, to run away, flee*6 r9 w: {/ K- f% u+ ~. W
逃生 táo shēng - escape*
* f5 y+ t; \# Q2 A1 X腾挪 (騰挪) téng nuó - sabaki) k. W% ], Q H8 k7 T
提 tí - remove from board# s$ R! {+ ^' L
提劫 tí jié - taking the ko# E! O$ D) d9 l
提子 tí zǐ - remove from board
# i( W0 y7 r) B$ R3 x7 ?2 ^天王山 tiān wáng shān - tennouzan& j6 I! F. j$ W% Q
天下大劫 tiān xià dà jié - all-dominating ko
' Q% Q: i8 \4 K天下劫 tiān xià jié - all-dominating ko$ [* U, ~8 }! T% ]
天元 tiān yuán - tengen
4 a2 y2 D/ K2 Z4 w0 N! T) T3 ^跳 tiào - jump*7 e; P% ^% m+ q. ~! A, X
贴目 (貼目) tiē mù - komi; g( B* o! r2 ?
铁柱 (鐵柱) tiě zhù - iron pillar*
) f+ D+ U! c0 Y; I0 T5 Q挺 tǐng - push up; stand*! J5 p* ]- R/ n, Y- g! w. B
投降 tóu xiáng - resign*; M; N6 W: z+ p# {5 [$ P9 z \9 `
投子 tóu zǐ - resign3 r! _, L; S; a6 \! j+ L
透点 (透點) tòu diǎn - placement
, F* q5 n3 N" v; J; ]图 (圖) tú - diagram*! Y& O; N( t/ ~9 a
退 tuì - pull back
3 r" m' R6 X) P0 g8 \. f" v托 tuō - underneath attachment: Z3 n$ F: E, \
脱出 tuōchū - escape, break out/ {3 x/ @* a* w* B6 { W: _/ T
脱骨 (脫骨) tuō gǔ - under the stones
`. f g+ F# r* J' x q( u2 ~! }; k脱先 (脫先) tuō xiān - tenuki
+ `! Z) k0 z, o+ [3 M) p
6 e& Z3 u! I1 o7 y$ _+ ?' x0 K% j
- x% s1 B8 k) KW; i' w* d& t5 E+ A/ H# b
挖 wā - wedge! W* A$ S6 \3 ?9 v4 y4 @
外目 wài mù - 3-5 point# P, z" w8 A+ X* Z2 z/ f. q2 ~
外气 (外氣) wài qì - outside liberty0 @8 L% S8 D% w( C" R
弯三 (彎三) wān sān - bent three
- i N' _' E6 Y5 a, _弯四 (彎四) wān sì - bent four/ N; x8 n3 Q; @6 j% k. n1 v, O
万年劫 (萬年劫) wàn nián jié - ten thousand year ko. U( A6 N) n V. \- J
围 (圍) wéi - surround*1 ^* I% m: t' Z- O
围棋 (圍棋) wéi qí - go, O) E: a# p3 K1 R, O) A
尾巴 wěi bā - tail*
9 {& X i0 N0 o2 j! S- m味道 wèi dào - aji' r) m- n; l- q: w+ S
文凭 (文憑) wén píng - diploma$ L& c5 U+ e' T8 S( Y% g4 g
稳当 (穩當) wěndang - stable; firm** z# r" O! L. s1 ]* | X# x
问应手 (問應手) wèn yìng shǒu - probe
" u7 a9 Y# ~1 Y0 c乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
, X$ X+ V; X5 a无理 (無理) wú lǐ - overplay
7 t( \) S& s/ p0 ^; V, S5 |无忧劫 (無憂劫) wú yōu jiě - picnic ko
7 u/ b0 J3 V1 s, M五子棋 wú zǐ qí - gomoku narabe1 L6 u* M6 x# \: R
五间拆 (五間拆) wǔ jiān chāi - five-space extension
$ a N: r1 b+ o3 ~& S" ]! I五连星 (五連星) wǔ lián xīng - go ren sei
% X2 {1 T( U& M% ~- }( }五五 wǔ wǔ - 5-5 point, a. N# k8 `* L% l I" [ E8 o1 W
( v- _4 G ^. u9 G! b! }# D) P& _# D- h3 l. D( h. P+ E
X
7 U' ?# A/ ?; c3 u# d细棋 (細棋) xì qí - close game$ t2 ?$ g4 ]) ]# o8 c
瞎劫 xiā jié - false ko threat
5 J% k% K& e3 O% t4 _/ m7 o3 W" i下 xià - lower*
, g, z( f& R# w下法 xiàfǎ - method*
7 L [+ `* r' t! ~3 ?先 xiān - before; first*
/ ~ X5 x# J& K先手 xiān shǒu - sente
8 m, I5 x& z6 ?6 V$ K先手劫 xiān shǒu jié - a ko in which the player makes the first capture4 S! k# y6 [$ F, j
先手利 xiān shǒu lì - forcing move( t8 X, v$ r4 V( _3 u% \
先中后 (先中後) xiān zhōng hòu - sente with hidden gote H2 A! s( y% ~9 l$ [% ?
陷阱 xiànjǐng - a trap** ~: q9 ?' X0 a
象步 xiàng bù - elephant's move
! ]$ p/ w6 \ q/ s象步飞 (象步飛) xiàng bù fēi - elephant's move1 S, V* Z! X) e8 i
象飞 (象飛) xiàng fēi - elephant's move6 V: v2 R9 N% U. l
向小目 xiàng xiǎo mù - facing 3-4 points
* A! n2 x2 k4 T- d2 i象眼 xiàng yǎn - center of elephant's move0 t6 T+ _/ m# I: Z' B7 \2 i
消劫 xiāo jié - ending the ko) x+ J- U" [! k P9 f; P4 c* B
小 xiǎo - small*
9 U; y4 ?, ^2 u+ k小飞 (小飛) xiǎo fēi - knight's move. `/ B/ [! P( l
小尖 xiǎo jiān - diagonal
3 c+ o8 f+ B. m: w+ h4 z0 f小林流 xiǎo lín liú - kobayashi opening
4 I* z. x% Y+ |7 V- t- q4 s小目 xiǎo mù - 3-4 point
/ X) j$ N7 y: s% \5 _小盘 (小盤) xiǎo pán - small board (13x13 or smaller)! Q% M; S- u8 |9 m
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
; E% N C) i3 }+ T1 S: e小伸腿 xiǎo shēn tuǐ - small monkey jump
+ z6 j' M* G0 S; }0 i; }. c小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
2 V7 K( r$ }# y' I4 g效果 xiào guǒ - effect; result*9 X# p& h/ ]; v D
效率 xiào lǜ - efficiency*5 ~) v6 m8 }/ {/ V1 W
新布局 (新佈局) xīn bù jú - new opening' V+ O- t6 L7 j) T0 P/ H, D' j
新手 xīn shǒu - new move9 z, ]; L. S. I0 l9 P
星 xīng - star point9 n9 Y- k9 w1 Q/ I4 l- g
星位 xīng wèi - star point
- V# [8 ]2 T$ ?8 f4 o) i8 v; M形 xíng - shape*3 |- i3 Z7 |4 ]9 g
形势 (形勢) xíng shì - situation*
9 T6 y9 l, p$ d/ |4 g0 j形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement& [. n& L5 D, J$ h- I$ D& D7 }5 _! i
形状 (形狀) xíng zhuàng - shape*/ U; h% C2 ~; z/ e7 U+ f' _5 M
秀策流 xiù cè liú - shusaku opening. D/ ]. ~) T4 Y0 c2 _( `
虚手 (虛手) xū shǒu - pass. [" ^% A7 |5 R& j& Z) U; U1 m; [
虚着 (虛著) xū zháo - pass
{/ p& T! v) }1 o8 }" L序盘 (序盤) xù pán - opening6 C' Q2 Z0 d& ~% P$ N
学生 (學生) xué shēng - student*
+ m' `8 W0 G% q雪崩 xuě bēng - avalanche*
% G( `# `4 k e循环劫 (循環劫) xún huán jié - double ko
: ?6 q# o: e' W! N7 d% ?/ {
% _& d( q, o4 d; U$ C; m) J
2 p5 G( t3 u. n6 F8 Q/ tY) V$ W4 O+ m, b H# Z5 u( w
压 (壓) yā - push down*
3 R/ X7 y/ ]9 s0 X压力 (壓力) yā lì - pressure*) Y- r5 S6 r! |7 C1 h" M
延气 (延氣) yán qì - increase liberties
4 e+ j2 c. A' B0 F+ ?2 ^3 D; p眼 yǎn - eye*) m) l( y* L0 Z8 \8 t
眼位 yǎn wèi - eye potential; eye space
) v' n1 i ~% p眼气 (yǎn qì) - eye liberties, o0 w i6 y! K; D; J( J9 [
眼形 yǎn xíng - eye shape; eye space- D2 Q7 o% y, I% H! o$ q
妖刀 yāo dāo - magic sword- j+ e1 N" m3 G1 n
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko% C; o7 g* W4 a8 @0 f8 @/ A" b
要点 (要點) yào diǎn - vital point
& |* r8 `. g, \8 j9 a, C! `要子 yào zǐ - key stones
; \% W/ k( b# M( ~5 o! [8 A业余 (業餘) yè yú - amateur*# n2 X- n# |7 t. r! r, Q
一方地 yī fāng dì - one-sided territory5 V4 ~0 ]" _. ? `% h
一间拆 (一間拆) yī jiān chāi - one-space extension
6 N' [, n! c/ _+ s! M一间跳 (一間跳) yī jiān tiào - one-space jump' W: i- s( T$ u8 G3 V+ @: I
一手劫 yī shǒu jié - direct ko# h) x$ Y: t/ w/ y
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker" A* ^& h1 U6 F7 `0 a( j" r( Z3 i
疑问手 (疑問手) yí wèn shǒu - questionable move
. g6 R# J# @) | x弈棋 yì qí - play game*4 }2 _+ x/ h5 B& @; ~% E" `
引征 yǐn zhēng - ladder breaker
# b& `1 |' L" c& r4 }) L/ B赢 (贏) yíng - win*; v6 M& a4 a3 c9 v% W9 U
应氏 (應氏) yìng shì - ing's
, q. d7 d9 }4 J) d硬腿 yìng tuǐ - first line descent5 O# g* R' k: y
优势 (優勢) yōu shì - superior*2 V" I+ L% t+ c1 U' p8 f
有利 yǒu lì - advantageous*1 O! W6 e# f1 T/ R
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye: O$ k5 J/ C' `+ L) \5 {. {, r# W5 f
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye) _, C; p" A5 G2 R
右 yòu - right*6 F3 o! W' d5 C X. B
余味 (餘味) yú wèi - aji
0 y# a4 u5 y3 D6 q1 X3 E3 G愚形 yú xíng - dumpling shape
, A. O- W Y0 R5 Y2 }$ M宇宙流 yǔ zhòu liú - cosmic style
4 X7 Y% Q+ L- K5 r# p: t原则 (原則) yuán zé - principle*
" L2 q2 Z: w6 o# i院生 yuàn shēng - insei5 n+ E: _& @+ ?; V x0 N, u* D5 l
0 n2 F( ~ U# b ^9 g* S0 U! \* l) ]) H
Z& o% W L5 W7 l% ?% D
枣 (zǎo) - jujube (Chinese Date Wood)*
) r# C% d: {: ]) `7 x8 j ^0 Q扎钉 (扎釘) zhá dīng - iron pillar*
7 \1 y, O: Z& ]& I/ m( H长 (cháng) - stretch$ t8 \' i. E1 t# }
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
2 `9 v5 z0 e# i: J8 d7 \6 g胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi% ]* B9 e4 X- b& h
着 (著) zhāo - move! {! p8 C" n4 Q
真眼 zhēn yǎn - real eye
* E' A. n: t9 O* \* E镇 (鎮) zhèn - capping play% J$ J' d* ~. T
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
. y9 l( D4 S% M, Y2 g' f7 a镇头 (鎮頭) zhèn tóu - capping play, b. p6 g: B: N8 k4 Y; `
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
+ G$ l* e r7 h+ D) B征 zhēng - ladder
$ M( |4 ~/ E- d3 p4 V争棋 (爭棋) zhēng qí - official challenge match C5 p2 V+ L" x" P
征子 zhēng zǐ - ladder
3 c/ d+ b/ v( x: f% d, Z征子劫 zhēng zǐ jié - ladder ko) \' _1 b! z# |' h
整体 (整體) zhěng tǐ - chain
. }; R! p, h5 C* q( t8 p整型 zhěng xíng - settle# p8 J+ _. p/ l: M/ c: s7 T
正解 zhèng jiě - solution*
' ?: x; Y0 K7 v2 G正确 (正確) zhèng què - correct*
5 G; T* i. d1 n" g# O# U2 D7 H/ T证书 (證書) zhèng shū - certificate*8 U( S( P; x, a+ a9 O
正着 (正著) zhèng zhāo - proper move
% [* d( _) h3 i/ R E# \指导棋 (指導棋) zhí dǎo qí - teaching game
$ m, u* t) H$ D# r4 {! b直二 zhí èr - straight two
2 g$ A. e5 Y8 g% W直三 zhí sān - straight three/ x) M. D9 Q& t7 q; ^
直四 zhí sì - straight four6 F2 _$ ^8 w! t/ R- x; ?5 _% s
职业 (職業) zhí yè - professional*
$ M) T# {5 ]- a b$ x只此一手 zhǐ cǐ yī shǒu - only move
4 x4 q5 U; y( k# D& }# v; x治孤 zhì gū - managing isolated weak group( q9 {# O3 }; m+ M# f' c! |( ?" K
中 zhōng - center*; R4 Y% `5 _4 t I; ?+ G0 h9 g
钟 (鐘) zhōng - clock*, B G2 z! g; r$ w3 L$ B3 H
中腹 zhōng fù - center*1 M! W3 A, ]( x* s$ n' I
中国流 (中國流) zhōng guó liǔ - chinese opening/ @" p; K1 V L! U( Y8 T
中级 (中級) zhōng jí - intermediate level*
) C" \9 t2 C: U+ S4 J$ ^: B终局 (終局) zhōng jú - end of game3 q3 \) ^4 I/ B" _
中盘 (中盤) zhōng pán - middle game* T: D0 @# f+ z& l( L& [; W
终盘 (終盤) zhōng pán - endgame; V- z8 L: f7 t9 P- c# z
中心 zhōng xīn - center*
4 e2 C! R; {5 D& L% X1 T/ p o中央 zhōng yāng - center*! L9 c7 ?- `% ]9 {% T: _% U
中原 zhōng yuán - center*
/ U. _2 S# Z6 {" @( s1 b9 \- [# K" [重 zhòng - heavy*
* k0 P |9 T3 \1 u! Z- U' T主动 (主動) zhǔdòng - (to take the) initiative*. U. A5 ~0 {1 K1 S1 _/ [
专业 (專業) zhuān yè - professional*2 S: b* r5 B9 z( \
转换 (轉換) zhuǎn huàn - exchange*
( { Q( h z) G装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
0 c# }2 j1 Z1 K' [; C/ V7 @" X8 \装劫 (裝劫) zhuāng jié - a move that threatens a ko
5 N( h5 u4 n6 W* I撞气 (撞氣) zhuàng qì - reduce self liberties! F% g# k2 {# Q9 Z
追 zhuī - chase*
8 U( a1 T1 U. U8 p4 K: l追捕 zhuī bǔ - chase*
- k5 l4 } C" D4 {6 r/ b2 `3 c6 K子 zǐ - stone; unit in chinese counting4 @& @8 V; v V5 M9 k+ w
自然流 zì rán liú - natural style
( ^# i( w2 L( a! ^- U自杀 (自殺) zì shā - suicide*
3 ~+ p" w4 O; y/ P8 W左 zuǒ - left*$ m* n; a& D: z" Z' B+ [
左右同形 zuǒ yòu tóng xíng - symmetrical position9 X! @9 L* R- D9 k6 T6 }
做活 zuò huó - make life) [2 n8 r8 m9 A$ q/ t' d2 F) |/ p
做劫 zuò jié - create ko) a$ ~; ?3 b; ?' U4 Z) t4 l
作战 zuòzhàn - combat*+ ^" n) D9 \$ ` v- j" ^# P
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)$ q9 I! j) ^3 d& y. c, ~! X
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