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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
7 H) d3 K% k: }/ C  w/ V. k安定 āndìng - settle*2 ~3 _6 L5 a7 [# s% c0 Y# l$ \
" I" m& l7 E; L/ o: q: `

; M( L$ ?% A6 l4 Q5 `8 _. ~B; i$ J9 }/ w, T  A& W, u* x
白 bái - white*
  b) N. C) r# ^6 R9 l白方 bái fāng - white player*
! I, D7 R/ R* r败 (敗) bài - failure*
( Q) d% F# O: t败着 (敗著) bài zhāo - losing move/ @& G/ C5 P7 Z' G3 h9 V0 ?
扳 bān - hane
/ K* a9 K9 r% b  f' u4 e4 A; p扳断 bān duàn - hane through
8 i3 P  I* l8 {/ Y1 U! |板六 bǎn liù - rectangular six
# }2 K, s3 L5 @5 n. q2 L) c半劫 bàn jié - half-point ko
% e6 p% L! B* |; i棒接 bàng jiē - pole connection) t7 u  E/ h* J, u% T7 p
包围 (包圍) bāo wéi - surround*# _- x# p3 g; `# G
薄 báo - thin*
8 Y( m7 C) ?# H保留 bǎoliú - retain; preserve*: f" }. e" j# _9 b; ]+ l* Z- m
抱吃 bào chī - capturing technique by atari
" \4 r% I$ `% c( S3 V+ k本身劫 běn shēn jié - local ko threat) o" i* [  M  |/ w
本身劫材 běn shēn jié cái - local ko threat
  h8 l! f; Y' B  R7 n本手 běn shǒu - proper move/ a& q" {& K6 s' J. x
笨重 bèn zhòng - heavy*( R8 [0 L+ m9 o+ ?
崩 bēng - collapse*" U8 ~% x# B3 M! E
崩溃 (崩潰) bēng kuì - collapse*
  Z7 j0 e& K! }" b逼 bī - checking extension
* r) n1 S+ k) y/ |鼻顶 (鼻頂) bí dǐng - nose tesuji
0 J! Q) A2 a, u: e比气 (比氣) bǐ qì - capturing race
: }/ X+ m# ]- d& A比赛 (比賽) bǐ sài - tournament*: ~, p( J# d7 t' X
边 (邊) biān - side*
9 z- p. u& S0 T变化 (變化) biàn huà - variation*
& y: i1 }& D  E& S- Z/ J变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening/ K9 W: H/ M  A
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening, |3 Q$ }# ?( _7 b- R' m: l
变着 (變著) biàn zhāo - unusual play
4 h) F8 ?9 Z+ n9 n3 p5 }9 G并 (並) bìng - horizontal stretch
9 d" s1 R- T& k, g+ J6 v3 l步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
2 Z# f) x: ~2 C4 k: V( s补强 (補强) bǔ qiáng - reinforce*8 w2 f- y' P4 `/ O8 \
布局 (佈局) bù jú - opening
+ J/ a& o! S+ c0 W不利 bù lì - disadvantageous*
& b2 z% Y) ^& H7 U' b8 u不入 bù rù - suicide
; h3 J" @! Y: L/ t7 ?6 r不入子 bù rù zǐ - suicide
& K0 f, N7 T2 ?; }不提三目 bù tí sān mù - three points without capturing
, h5 w3 K0 L$ d  Z不提五目 bù tí wǔ mù - five points without capturing, E8 L0 B. r9 V4 B/ J% l4 o2 O2 h! t2 q

4 m) @# g: [! L& h9 T  O
& p! Z" i& N/ u8 \& a' R; y. mC
) x# _0 k: W1 `猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)* q5 D! p+ {! O! j& Z& d- F4 q
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
& V! z0 i& r3 B参考 (參考) cān kǎo - reference** ^* z$ L! q- f  K% O
残忍 cánrěn - bloody or merciless*; _& z6 D7 r! M9 B, t  g; F8 L" |
拆 chāi - extension
' T  f) V! w- e3 ]3 ?! h5 L拆逼 chāi bī - checking extension+ L, S9 I0 Y- C4 ]% Y8 k& Y7 J) Z
拆二 chāi èr - two-space extension
- R4 W' |* c2 p) d0 Q0 f: A, s8 r- l拆三 chāi sān - three-space extension
4 `6 V2 m3 V* e拆四 chāi sì - four-space extension
( D8 p6 p" E. V2 O3 w7 y3 c拆五 chāi wǔ - five-space extension
9 G, F3 Y1 X7 ?& k5 P+ y拆一 chāi yī - one-space extension1 I: N, R" }  j# x7 [7 ~% z4 E
缠绕 (纏繞) chánrǎo - harassment technique! |! g' ?" M, ]8 [6 k* K! I
长 (長) cháng - stretch
6 `3 h$ m- Q7 _* D# I0 h长考 (長考) cháng kǎo - think for a long time
/ L' K, Q$ {/ p0 A长气 (長氣) cháng qì - increase liberties
8 }) v( m4 I1 Y6 Y" C% l* N& D* Y$ n长生 (長生) cháng shēng - eternal life- z6 N# D; f  r- q' @
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
* b' s" [. a: Z$ B- [超大飞 (超大飛) chāo dà fēi - very large knight's move
5 G) q, y; h. M8 ]: n3 \超高目 chāo gāo mù - 4-6 point
9 j9 a" H8 D3 @. a超时负 / 超时 (超時) chāo shí fù  - lose by time
3 E8 D( P/ U% O. ~9 x4 m超时胜 chāo shí shèng - win on time
5 ]8 C. F# }; |2 b成功 chéng gōng - success*- F9 f/ W) E8 W9 @' j& g+ A
成立 chéng lì - possible*
( b* l% l! @- W6 b. m/ W; S& p* g9 \秤砣 chèng tuó - two-stone edge squeeze
! ]% W& ~8 n7 f9 u  G& b吃 chī - capture
- M# [2 P/ j8 @/ k% k) A吃亏 (吃虧) chī kuī - loss*
. p, t8 P" O( S% j, D8 \" G- n# |持棋 chí qí - jigo" ~! e! a& ~$ @
冲 (衝) chōng - push through
+ k" h! d4 C5 ?( u, [, S, ~9 Y9 [0 ^重复 (重複) chóng fù - overconcentrated
9 \8 L' P5 J1 [/ L' r2 }" y6 w初段 chū duàn - 1 dan) U* h  ]* a' ]4 s
初级 (初級) chū jí - beginner level*
" Y  |3 U8 q% L: }4 R, n4 H出头 (出頭) chū tóu - getting ahead4 E0 v+ t5 \- {1 F5 S( F& X
刺 cì - peep  N; p  w) |; |
次序 cì xù - sequence*
9 _6 P& [) q" T: m/ `1 C4 v) m错误 (錯誤) cuò wù - mistake*
3 s) R' m) H9 n错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
: \/ g3 s+ t, v- w3 B6 ~% ?
% o/ I- \0 c# o5 m1 [& M2 r
% i0 o) H5 m" K- H5 _. F# j$ @D) g! M1 q* G% i8 Q& V8 K. ^- U  q
搭 dā - attach
# F7 v3 W/ g6 }  R# j8 E1 y; P打 dǎ - atari  l0 W6 r0 q( V( A" I
打吃 dǎ chī - atari1 @0 w# k% I* Y% L
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one$ ~% s( G" a+ i. E; Y" j) O
打挂 (打掛) dǎ guà - adjourn game. x0 c" F' p4 [9 L5 p8 ~
打劫 dǎ jié - ko
% h- e! C+ X+ e+ g打入 dǎ rù - invasion4 [1 m% R7 T, p0 z
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
7 \: _8 l& m3 W6 q. [* P  j2 ~* b  T; o9 O大 dà - large*8 l0 J4 H2 ?9 X! f0 S9 `- R) h1 A3 g" g
大场 (大場) dà chǎng - big point8 g/ ]- B' `- U% a
大飞 (大飛) dà fēi - large knight's move2 H: k- U) A8 ?7 w
大局感 dà jú gǎn - whole board thinking
# y: g' }$ b" c* ?/ x, T& @大龙 (大龍) dà lóng - dragon*- H% V7 _* }! \; F" w
大模样 (大模樣) dà mó yàng - large-scale framework
: X3 o0 ^7 [9 T2 {" {大盘 (大盤) dà pán - large board (19x19)
2 l% L( b) t8 ~  c& r  [, _4 |大棋盘 (大棋盤) dà qí pán - large board (19x19)
" B# ]0 o, U0 T4 B& N大伸腿 dà shēn tuǐ - large monkey jump
; {+ q1 K; Y& O3 X# a, t大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
) D7 E1 n. d( X# A* T2 f1 z大雪崩 (da4 xue3 beng1) - large avalanche
2 c% \. I. K3 s5 n% z9 T大压梁 (dà yā liáng) - Da Ya Liang
) r' [* s8 h. r1 i大眼 dà yǎn - eye with two or more spaces* n+ ?8 \) N; U( ?* t) r
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
5 F3 @5 Z1 z6 }1 j! Z3 e% U带钩 (帶鈎) dài gōu - long l group' }+ B* j# }8 Q
单关 (單關) dān guān - one-space jump7 Z# a: Y; r7 }% Z$ e$ D( R
单官 (單官) dān guān - neutral point
7 ]5 W, v, f  S" b单劫 (單劫) dān jié - half-point ko
/ L; p! V2 q" o单行道 (單行道) dān xíng dào - one-way street*& @6 f! x9 f; Y* Y8 a" ^4 p
挡 (擋) dǎng - block*/ o% b5 C4 G, t( E  C' f& c( e" S
刀把五 dāo bǎ wǔ - bulky five- {: m0 @/ U" a4 k
刀板五 dāo bǎn wǔ - bulky five
3 z! f& n2 V) N9 p; S% B刀柄五 dāo bìng wǔ - bulky five/ d1 Y- z$ f) \2 N7 A" }4 D+ N
刀五 dāo wǔ - bulky five
; m. o8 `9 u* ~  U$ b8 r. @倒扑 (倒撲) dào pū - snapback- ~9 u4 d8 y" @& _
倒贴 (倒貼) dào tiē - reverse komi
  ^  X" h4 X/ y( z, E) E倒脱靴 (倒脫靴) dào tuō xuē - under the stones5 x8 r: I4 |. M% G8 K7 ~  t
低 dī - low*  t  ^# m; S  y1 O
敌 (敵) dí - enemy*7 j- {8 N# K& d  c5 z
抵 dĭ - hold up; push against, to support, to resist*+ ]8 E4 Z) i- L+ }+ E. L. u3 }
抵抗 dǐkàng - to resist; resistance*
( r' e3 y' s* U: m! Y9 h敌人 (敵人) dí rén - enemy*7 F: X" G0 o4 W' t# `
地 dì - territory*! ~- S8 A! I6 l0 N* y9 Q. I  ~7 o. U
地盘 (地盤) dì pán - territory*  s0 ]* \- _2 Y! x: _8 G
地域 dì yù - territory*
% C: l5 q$ O% P, P, F$ U& T3 z点 (點) diǎn - placement; point
+ s. {: t  ~# u点方 (點方) diǎn fāng - eye-stealing tesuji& p1 `# J) H1 z% X
点角 (點角) diǎn jiǎo - corner invasion
( M2 u" F& L4 H点目 (點目) diǎn mù - counting
: K, a& K1 o* X* _# |3 P点眼 (點眼) diǎn yǎn - placement inside opponent's eye
6 B* z+ ?) q/ A调子(調子) diào zi - choshi9 x! v- }6 S' k  G- K0 K3 ~
丁四 dīng sì - farmer's hat; pyramid four# z0 w" r+ ^% W
顶 (頂) dǐng - bump) I$ a- h# D2 A5 c2 I4 ~% K! x
定式 dìng shì - joseki
9 ~/ P' w6 k2 a/ A4 s定型 dìng xíng - settle
( r0 G# Y( H# g4 J/ J$ d东坡棋 (東坡棋) dōng pō qí - mirror go
& c1 p5 m7 q0 }  K斗方 (鬥方) dǒu fāng - carpenter's square
; q$ I( H# P# F  S/ |读秒 (讀秒) dú miǎo - byo-yomi
) ?$ _, [1 Q; v渡 dù - bridge under4 X% `% r+ @& ~
断 (斷) duàn - cut*
& X; {% n. J7 v1 U* U7 J* p% B段 duàn - dan
0 s7 ~" `; t! O8 o8 ~对策 (對策) duìcè - countermeasure*+ {6 s, ~7 z: a+ V7 T
对局 (對局) duì jú - play game*7 L2 P4 Z% s9 o
对杀 (對殺) duì shā - capturing race
8 H& G( i' }; J) l( f对弈 (對弈) duì yì - play game*& Y- Z, d5 B& u" ]5 i
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*' S6 w& c5 J  L8 }2 L9 P& h& i
多元劫 duō yuán jié - multiple ko
5 k9 k' e/ o* K4 j, S* x2 f$ V2 [
/ s. u! Q7 A2 k$ e0 r; L# c1 L0 |" ]7 p) T  ]5 \7 z# s5 R: u0 L
E
1 {. g  d( U7 @  u( N恶手 (惡手) è shǒu - bad move
( ]+ \0 R8 U) F, n/ U% K: J二间拆 (二間拆) èr jiān chāi - two-space extension
' O  X9 ]& Y" w: [二间跳 (二間跳) èr jiān tiào - two-space jump4 H4 X2 ?2 B, s
二连星 (二連星) èr lián xīng - ni ren sei+ I: k- G2 i6 N( I5 e
二手劫 èr shǒu jié - two-step ko
. U* G& Q& a0 L9 F. \' l% P) `- }, S: w
9 s5 ?/ E6 W& x( a  A
F6 S0 e+ b: [: [* H7 O" Q4 I
发展 (發展) fā zhǎn - develop*3 ]5 t# U: R' ?( k! U% a- j' _
法 fǎ method, way (also 下法 xiàfǎ)*$ b' y% u6 f- l4 l+ u6 B' `
反扳 fǎn bān - counter hane8 L9 f4 A8 p2 i
反打 fǎn dǎ - counter atari* A0 |5 j5 |. C  s* [
反攻 fǎn gōng - counter attack! h$ _. ~, ?  p% u1 S/ _' w( F1 W; S
反击 (反擊) fǎn jī - counter attack% k" a- ~# ~3 H  E- Y) v
反夹 (反夾) fǎn jiā - counter pincer4 H7 V2 t2 p/ a, f' m
反提 fǎn tí - recapture
- q6 s; P8 D3 I9 l$ t) e方法 fāng fǎ - technique*8 M, T( y0 d1 d4 X) V
方四 fāng sì - square four6 v& ]# g4 T- D7 ?# N' e
方向 fāng xiàng - direction*$ {/ W7 r, @) ^  z; Y
方形 fāng xíng - mouth shape
8 r% o' Q8 i- \2 |' z防 fáng - defend*8 J. k3 R* r. @$ {
防守 fáng shǒu - defend*0 u* W/ K9 M2 Q: O% O( Z( ^
飞 (飛) fēi - knight's move
  d9 g: K$ R; b/ S% f. Z飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
8 W' X! M* e( v4 E; f& M飞压 (飛壓) fēi yā - press
1 e& d; y# V. G' R+ a2 X0 Z/ L; _废着 (廢著) fèi zhāo - useless move/ ^; A8 w, _7 P8 q3 w" V" ^
废子 (廢子) fèi zǐ - useless stones
  t1 U: y5 g' L6 B3 l分投 fēn tóu - splitting move+ I* D9 R; Z, w) D
分先 fēn xiān - even game2 k8 i) S  S0 [  r% ~+ f* ~
封 fēng - seal in*
7 d( E, b2 @4 F封手 fēng shǒu - sealed move
, O2 B9 R5 C, c/ x5 B9 a' `5 J封锁 (封鎖) fēng suǒ - seal in*
! _  y& N) }0 _# l5 y$ G浮棋 fú qí - floating stones
( W6 ~( e5 d9 P/ m+ |& [, V4 B. j  ~浮子 fú zǐ - floating stones
4 @: l& t1 _2 \4 p, @+ r" D* ]负 (負) fù - lose*
- Z( ^  f/ o, e3 g% D; k复盘 (復盤) fù pán - game review
. t3 n& H* W$ X* B
4 R" @/ H: h; m7 n6 `0 B# K$ Y9 c
3 Z7 ~4 \( {9 G2 J7 m; iG8 P" b3 Q6 ^0 c3 t: M
概念 gài niàn - concept*( v: R# p5 f  J+ @% N% I/ e4 t' _
感觉 (感覺) gǎn jué - feeling*
* q5 {9 ~0 I- g) h, T高 gāo - high*
0 Z" \* O* ~+ i. L; ~7 {高级 (高級) gāo jí - advanced level*4 t) `- {. D, `6 [" T. b! u$ ~
高目 gāo mù - 4-5 point
& W- _1 [( {' L7 i; @根据 (根據) gēn jù - base*9 n5 A; o, N: U! W# h
根据地 (根據地) gēn jù dì - base** f! D! c' D" d* u( [! y
攻 gōng - attack*, b# J5 @1 r! {, y/ p
攻击 (攻擊) gōng jī - attack*
8 W  x8 N' K9 v6 Y1 n( C$ N共气 (gòngqì) - shared liberty6 s0 V) W+ e; T
公气 (公氣) gōng qì - shared liberty7 k* u/ g7 g9 b
攻守 gōng shǒu - attack and defence*
% w# H4 L7 @/ n2 X4 k+ W共活 gòng huó - seki# m8 w. }$ f5 k3 K! z
孤棋 gū qí - floating stones
: w# Z7 {& X1 ?4 T1 Y8 }3 g挂角 (掛角) guà jiǎo - corner approach; e8 l. r& K* j2 f/ h+ f- Y4 v0 j
拐 guǎi - bend*
3 F# Z2 f6 y! j7 b0 q: d& Z怪着 (怪著) guài zhāo - ghost move
1 [+ \  j, |/ F# M7 H关 (關) guān - one-space jump6 x" L( B& x6 l! Q
官子 guān zǐ - endgame
0 }( C3 v6 G6 v: x( J7 |" I- s龟甲 (龜甲) guī jiǎ - tortoise shell- m" }6 \- F5 _1 h5 u2 e* s
规则 (規則) guī zé - rules*! Z* h; |3 y1 G- [' B, B9 Q+ i- _4 z
鬼手 guǐ shǒu - ghost move
& t2 V1 i7 L; D  s8 K+ {滚包 (滾包) gǔn bāo - squeeze
$ ]5 Y( G/ c$ ^: I, r滚打 (滾打) gǔn dǎ - squeeze# Q4 g4 k* z( `, I# t
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
% }) k& m" S; [0 Q0 V& C: i8 R! {7 `过分 (過分) guò fèn - overplay
' P% z7 B/ a6 e. u6 R, r国手 (國手) guóshǒu - national champion*
1 H4 {6 p; Q! |/ m' u  P; K, h# R8 e% P  v2 Y) @" ~: z+ p

% z+ S% p; B. q2 q9 Z% p1 s5 LH2 g" k; D( e9 W8 A2 ?
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki8 ?/ N: e* u: G& d6 ]1 i
好点 (好點) hǎo diǎn - good point
9 I3 }0 Y" t) @4 k0 ]! R# }$ Q和棋 hé qí - draw*
1 j" Y0 \5 m  U! n! ?8 v黑 hēi - black*
+ u) G  ~  u5 o5 o9 b/ A  }  k黑方 hēi fāng - black player*7 E2 h" T/ y8 \$ W% i
黑先 hēi xiān - Black plays first*
5 J$ t* Z' M+ D猴子脸 hóuzǐ liǎn - Sake bottle shape
, D  T0 o+ u! R4 t5 S& }厚 hòu - thick*
: }2 C/ h, ~/ g9 e4 r' u$ z- Y* o, m后悔 (後悔) hòu huǐ - regret*/ ?: r. ^* n$ v! O' `
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind2 r& O  ]2 d( t% ?( X
厚实 (厚實) hòu shí - thick*1 H/ W2 u7 v# A( Q; B$ Q7 t
厚势 (厚勢) hòu shì - influence*
! ?# B( r4 R8 Y7 P; k: K' ], e后 (後) hòu - after; later*4 i9 {# b$ o: k, s- y' K! L' i' ]
后手 (後手) hòu shǒu - gote5 ^$ ]9 _! o3 _3 F* X0 U
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
+ j  w- r- }8 T& Q后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 ?8 S- ]/ S9 e5 L" [$ r
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
7 J4 h. L' g( t: A  D" f; |" p虎 hǔ - tiger's mouth) |" Q% h+ i7 E5 f9 @& S: g
虎口 hǔ kǒu - tiger's mouth5 E# _. H% T0 ?7 R1 i9 U
互破 hù pò - mutual damage
2 N& Y1 s0 ?& B% Y互围 (互圍) hù wéi - mutual surrounding of territory
0 \( @& @9 Z; s% }5 X: e花见劫 (花見劫) huā jiàn jié - picnic ko
6 T8 p/ H  g' L8 K  q花六 huā liù - rabbity six
+ D2 {" E; S  O3 h/ q花五 huā wǔ - crossed five
5 ?- u1 C; j& c还原 (還原) huán yuán - transposition- r, `# R+ `$ a& ~( r- _/ p$ l
缓 (緩) huǎn - slow*1 O7 p3 G) c2 M0 N. q2 k; n5 h
缓慢 (緩慢) huǎn màn - slow*$ K0 V( i8 h4 F1 D5 H* Q7 f' r5 K
缓气劫 (緩氣劫) huǎn qì jié - approach ko
1 [& n* @+ g  n( F# D缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
* M) U- y; k7 @: g6 u缓手 (緩手) huǎn shǒu - slow
" m5 e/ m6 I. M" C7 c缓征 (緩徵) huǎn zhēng - loose ladder0 q/ J# i4 x1 O
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
3 b' t* P# F4 F7 y3 V黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
, X! e8 d/ a' D回手 huí shǒu - take back*6 h+ w* F8 \* O  m
回提 huí tí - recapture
, X! g/ V# h2 f" I  r: |悔棋 huǐ qí - take back*0 G6 C0 t" U! d" T4 U
活棋 huó qí - living group
6 a* o6 B1 n+ q* w
0 ?1 g2 Z3 h. f! o0 p# g. a0 P$ E( {+ l) a6 l! l- n
J
4 I0 T# A- |+ r7 o4 ^& i# I急 jí - urgent*
% W, U0 W3 W! n6 ?8 M) Z级 (級) jí - kyu
& J: Z' Z7 @, Z1 [  m+ g* e急所 jí suǒ - urgent point! n$ j& z7 t. Y1 N8 S) y
挤 (擠) jǐ - bump into diagonal; choke; atekomi: |/ N% z' y1 k8 r5 w6 |4 Y8 ]
技巧 jì qiào - technique*
3 u0 B1 B. d/ b计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
+ ?4 U) N" E' K$ g/ k5 A佳 jiā - excellent*, {$ Z+ \8 [% i2 c
夹 (夾) jiā - clamp; pincer' ?  T' q& N6 f9 A
枷 jiā - net
3 I+ M9 S8 ]8 B+ X" i枷吃 jiā chī - net
6 _" S  l4 B/ ~( l4 o; o夹攻 jiā gōng - pincer
+ f- \; C: N; O2 I& ~% z2 v假劫 jiǎ jié - false ko threat7 i7 o9 _* e/ ?$ f& N; o  z
假双活 (假雙活) jiǎ shuāng huó - false seki/ ~- |5 K% b+ v+ z
假眼 jiǎ yǎn - false eye
, Q5 I5 U0 s9 y' G9 m7 H假眼活 jiǎ yǎn huó - two-headed dragon0 X" _# }. A6 \+ i
尖 jiān - diagonal* _$ h2 {$ o( p* a# U* N/ V
尖冲 (尖衝) jiān chōng - shoulder hit
' z* q% Y* o6 {5 R% W尖顶 (尖頂) jiān dǐng - diagonal attachment
1 B" `4 o% ]6 d坚实 (堅實) jiān shí - solid$ ]  A* ~0 w: q. v
见合 (見合) jiàn hé - miai" {' P# N0 r  h7 f$ y4 r& d& h' f
教 jiāo - teach*( v0 L4 {! O3 J- x  s) O: Y
交叉点 (交叉點) jiāo chā diǎn - point
: H% K0 W2 M- a5 n+ w6 ]+ ^, ^交点 (交點) jiāo diǎn - point
7 D  S0 i- U  T  D: t8 K' |焦点 (焦點) jiāo diǎn - focal point*) g- ?' y* R# M" j
交换 (交換) jiāo huàn - exchange*0 T5 k" O* C4 k5 @( E' f
角 jiǎo corner (angle, horn-shaped)*
) l) E/ R7 ?4 W" Y叫吃 jiào chī - atari
/ ]) H) r7 T5 g$ j; Y1 M9 F9 I教师 (教師) jiào shī - teacher*4 j, P4 J) I, [8 ~6 B! C: {
教室 jiào shì - classroom*; R+ y# c# A7 x7 i' ^, N# i
基本功 jī běn gōng - fundamentals*; O; X  U' [. K5 u9 T0 M, b
接不归 (接不歸) jiē bù guī - connect and die( s: n7 W/ ]7 ^1 D# a; o
劫 jié - ko
8 w- M0 f! A# h劫材 jié cái - ko threat$ @* u* h/ r) w9 I; m
结果 (結果) jié guǒ - result*
5 W. i& d& ~, R7 ~6 x  ?劫活 jié huó - live by ko2 U8 B) \2 c6 S, `! I6 v: I
诘棋 (詰棋) jié qí - life and death problem$ b% }0 [/ h: A! F$ `3 u7 v- y
劫杀 (劫殺) jié shā - kill by ko
. i) Y/ y  H$ @- B' ^2 x劫争 jié zhēng - ko fight
. a) H* n& Z+ p解答 (jiě dá) - answer, solution*
# }, A8 L; @9 W% s9 J1 f1 w* e4 [$ m金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
% c: l6 V, {' I" N4 C金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg: u8 ]0 [8 x6 w- }
紧 (緊) jǐn - tight*
& N4 `" p. b4 ]! Q4 {# z1 T紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
; f" v5 ]* l" v* W% P* r紧劫 (緊劫) jǐn jié - direct ko
: ~! J, {2 f: ~% Z! P3 C0 R1 g紧气 (緊氣) jǐn qì - reduce liberties& A" Q* n/ T; ^) C, ]* z
紧气劫 (緊氣劫) jǐn qì jié - direct ko
+ o7 @4 \2 `+ P" z: H$ b, E7 B# y禁着点 (禁著點) jìn zhāo diǎn - illegal point
1 Y( I: M8 m" @净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
# l' F0 W" z$ ^! o! A, O. y净活 (淨活) jìng huó - unconditional life( J9 v: E3 h% Z; B- `) H
净杀 (淨殺) jìng shā - unconditional death
' x0 T- h$ s# [6 m6 Z3 ^# h净死 (淨死) jìng sǐ - unconditional death5 G! h  R% U. |0 K
救 jiù - rescue; save*2 X# f. |# n8 ]3 @4 s
聚 jù - placement inside opponent's eye
, {. d8 J) G: M; k3 X俱乐部 (俱樂部) jù lè bù - club*7 n$ a0 s, e! |7 _
聚六 jù liù - six-space killable eye shape
( Z$ _' }" K5 G; X+ H$ C聚三 jù sān - three-space killable eye shape
- d  m: E2 N  R; t9 q7 y& M) ?聚四 jù sì - four-space killable eye shape
+ Y. I/ v! b8 B# m( H聚五 jù wǔ - five-space killable eye shape/ r8 F/ m( ?: Y
决战 juézhàn - decisive battle*
, G/ M( ?* A! Y) V: z( e+ a9 `诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
3 x7 j& @1 d8 l% ~( o
  U8 u! M; J2 G/ t! T8 F1 J; w  R5 \# L/ _
9 t" p6 _5 ?/ N. {2 w5 |  E8 OK
! `* ~! q; ~1 E卡眼 kǎ yǎn - falsify eye
; X9 B% E: V, i开拆 (開拆) kāi chāi - extension
. _$ e) n2 \4 a开花 (開花) kāi huā - ponnuki
' a: f8 O9 s" T( o开劫 (開劫) kāi jié - create ko
5 }9 t: K! i4 J- M开局 (開局) kāi jú - opening
( f/ f: q% r' v5 P看花劫 kàn huā jié - picnic ko
" V" b/ h- R; `% V3 _; R' v抗 kàng - to resist, fight; to oppose to defy*
8 M4 K0 U( F+ t( Z0 b1 E靠 kào - attach one line higher than enemy stone1 s0 \. Q; q& Q
空 kōng - empty*4 M  l% Q+ N- i& x, [) \& l' X  d) q
空间 (空間) kōng jiān - space*' W. X! n, E4 e6 H* ~! n
空三角 kōng sān jiǎo - empty triangle
6 q& {% m' B: Q; N( B空 kòng - territory*! D8 x' T0 A; y
跨 kuā - attach at waist of knight's move
9 v% x( _( t. W& M" p9 Q: Y$ P8 I跨断 (跨斷) kuā duàn - waist cut- B' k( W2 Q4 S
快 kuài - fast*
$ N3 Y5 }9 e. Z/ c8 s6 s. R: P快棋 kuài qí - blitz game! x2 ]$ ^& g5 j& Z+ ?
宽 (寬) kuān - loose; wide*
! e6 }& }4 s7 \2 n+ `( r1 z宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties3 `% X/ d5 ^" t
宽气 (寬氣) kuān qì - increase liberties) F# ^# u, s. g7 s
宽气劫 (寬氣劫) kuān qì jié - approach ko
  J6 I& S- x: Y! F- S亏 (虧) kuī - loss*
# ~6 s& U# ?& H; e6 U6 v亏损 (虧損) kuī sǔn - loss*
0 H! e! l  c( [' x扩大 (擴大) kuò dà - enlarge; expand*
6 n6 M- l' M# `% t扩张 (擴張) kuò zhāng - enlarge; expand*# A1 q/ I; Y3 q) A7 |4 n
[edit]
9 R1 [% `$ C# n$ @! pL
1 b$ q) g: \3 Z' |, }. U赖皮劫 (賴皮劫) lài pí jié - many move approach ko
0 t. M- J+ Z# L2 s! a4 V' _拦 (攔) lán - checking extension; prevent opponent's advance*' C' L2 R- t8 l! ~& M# I- N$ ?  _) x
拦逼 (攔逼) lán bī - checking extension. N3 ], C6 \, D4 _4 P
烂柯 (爛柯) làn kē - ranka  ^6 I5 ]/ E3 g& r# g, j
老师 (老師) lǎo shī - teacher*
$ c9 i# z) y7 D, L老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil/ g7 @* p7 e) L# K# m
类型 (類型) lèixíng – pattern, type*# _- j* }( {; e3 N  y  A4 z( W0 f0 P
冷着 (冷著) lěng zhāo - unexpected move4 S* X* L' P9 ^& |& W
利 lì - profit*1 `( V0 s9 T0 p
立 lì - descent; stand& a9 L$ i3 u" i1 }
利用 lì yòng - make use*
& j: R. }( b& H连 (連) lián - connect; continuous*
/ y1 H- g9 d7 W9 E连扳 (連扳) lián bān - double hane
+ y- l( t. k6 H8 P# H) P连环劫 (連環劫) lián huán jié - double ko
5 F- R" ]4 M5 ?连接 (連接) lián jiē - connect*
/ r- p) T4 C8 j! t联棋 (聯棋) lián qí - pair go0 y. q  K. H0 `0 N/ v3 U' e
恋子 (戀子) liàn zǐ - reluctance to sacrifice
" v) F6 \  A- j5 z0 \% w8 k两分 (兩分) liǎng fēn - equal*
! Q+ K# B" m: X- }2 {! M' m两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")& d0 n* c' @7 W* z2 P" P
劣势 (劣勢) liè shì - inferior*
* G% F% v( j# }2 b裂型 (裂型) liè xíng - split shape
: t6 _+ A& @) x: r; R4 `龙 (龍) lóng - dragon** a" U' }8 C! ?& X( |
漏着 (漏著) lòu zhāo - oversight2 S0 |; h& V1 _0 e! E, H
落子 luò zǐ - playing stone on board
7 N2 V: F4 A( _( m3 Z* z, n3 q0 h7 ?4 u8 C& g1 X" l4 r; g; K
" U& P1 r. ~3 L! p& [" q+ d5 Q. d2 V
M
* p1 g7 Q/ C( O, G7 y# l满意 (滿意) mǎnyì - satisfied*) {& u: n: u5 ]5 a+ h1 ?' S
慢 màn - slow*
; x3 r4 l. F3 o/ ~- C: `- s盲点 (盲點) máng diǎn - blind spot1 H/ T6 ~3 k7 l, q, r
梅花六 méi huā liù - rabbity six
" P" {: n% h$ ?) @  N# P梅花五 méi huā wǔ - crossed five/ M& I3 i; ]$ ~% V0 G8 S
门吃 (門吃) mén chī - capturing technique by atari
+ Y- T2 Q; U  d, G8 _迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening, r1 D- T. J0 c0 Z. j- F# M9 w5 u
妙手 miào shǒu - excellent move/ k) M1 g, }0 h; S0 {
妙着 (冷著) miào zhāo - excellent move
8 Q' W" ^3 D) ~1 d8 Z* Z; d模仿棋 mó fǎng qí - mirror go) I$ C; j4 t2 K$ t2 W! b- X
模样 (模樣) mó yàng - territorial framework
/ P# y" f) Y, O目 mù - point of territory3 O, d* M$ I1 r; N) ^3 `
目外 mù wài - 3-5 point. ~2 G9 ~5 M, H

2 B, \- i0 H) q# t% [! [6 W" M2 i$ S) k. k
N+ x/ w$ `" @9 W" O
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones! t, D, f$ k( c( v: [
逆官子 nì guān zǐ - reverse endgame move9 e) l# [* u* ]$ G1 ]7 |5 s8 O
逆先 nì xiān - reverse sente1 R/ N0 }8 R! K7 ~
逆先手 nì xiān shǒu - reverse sente
- Y* H3 I0 O- g逆转 (逆轉) nì zhuǎn - overturn game
! e2 U% }: y5 X! U粘 nián - connect*
; {% E# o; \0 j' B凝形 níng xíng - overconcentrated shape
0 t8 ?) B# t# X! ^$ j& H扭断 (扭斷) niǔ duàn - crosscut
. f5 h  J, a5 Y8 Z$ F% M! b扭十字 niǔ shí zì - crosscut
* v/ e. N' g  P: t% F% V- Q扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
* d- W8 Y+ K$ A! V2 i: q扭羊头 (扭羊頭) niǔ yáng tóu - ladder* |. n+ E. m  z5 n+ `
1 O5 ~  G8 h" x' s* D& r: p
; N* ]4 a2 e" ?$ o& K/ n! |
P
6 j4 _7 G* k& C+ ?# B- J爬 pá - crawl*1 D) j$ p4 K3 k3 @" {4 K
盘渡 (盤渡) pán dù - bridge under
! F  F# V, L6 u/ h5 S( `盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner2 P( F6 u$ O- D6 t8 e' ~6 U. H; D
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
: B; N3 m1 c0 b抛劫 (拋劫) pāo jié - throw-in ko# a6 V6 ~4 r5 N- A
配合 pèi hé - coordination*) Q: S! ^- O6 [  R, ]! Y
碰 pèng - attach to the side
' P' [7 u1 s+ h- {+ }" `  |. X) L便宜 pián yí - profit*
5 B+ z- d3 T6 g* \$ V; \$ T+ Z: u骗着 (騙著) piàn zhāo - trick play, hamete+ x0 Z; _: o! O% v, z8 Y) w
平衡 píng héng - balance*. z7 O3 j8 T. m/ s' \
破 pò - break*3 G& \0 u* C( l) N8 i6 P0 m9 A
剖析 - pōuxī dissection / self-analysis( i" m, }0 n5 ?) P
破解 pòjiè - solution, answer to a problem*2 O8 X2 o" e& i- q: h' d! q% a
扑 (撲) pū - throw in# A* i# Y  o* a( a9 O  k7 z1 d. }
葡萄六 pú tao liù - rabbity six
5 ~/ w1 j% S/ L7 J* k谱 (譜) pǔ - game record6 S( }" P0 q5 A- i2 s3 L" f( P  e
普通 pǔ tōng - common*
; `& u- ~8 V6 z3 ]7 u" {[edit]
7 A  Z+ |) n( M6 zQ$ q; o! l0 {+ `
欺着 (欺著) qī zhāo - trick play, hamete
  Q: f: `3 t! j, M& Z0 d/ `棋板 qí bǎn - go board
! I: X/ x8 f$ A& A, Y棋风 (棋風) qí fēng - playing style
8 ^5 G; }' l! F4 u2 j3 A1 B1 I. i棋盒 qí hé - stone container
/ o% g/ o5 z: L0 T5 d棋筋 qí jīn - key stones
5 v8 w9 X  j% y, x- \& R棋精 qí jīng - key stones
+ E% g' J; C& M9 g( F棋理 qí lǐ - go theory0 J9 H3 i, I% d) ]) k
棋力 qí lì - strength in go
) P" P8 e) N) f/ V棋盘 (棋盤) qí pán - go board
, M, R5 ^& y4 V( F* b" J! {! Y2 C棋谱 (棋譜) qí pǔ - game record
+ z8 q$ H6 i) d7 }棋石 qí shí - stone  R/ r7 x/ _. l$ L5 a; |6 M8 Q, s
棋手 qí shǒu - player*5 z! r! c/ J* p
棋书 (棋書) qí shū - go book
2 R/ v' S2 Z  A1 ]1 ^/ B棋院 qí yuàn - go institute8 W" P* g& N3 |! @; ^0 ?
棋形 qí xíng - shape
- W- _( [/ i9 x+ }; y& ?棋钟 (棋鐘) qí zhōng - clock*# s6 ]; H$ T) `$ m$ `! o1 B/ ?
棋子 qí zǐ - stone" \' K0 |) x# ]7 G
弃 (棄) qì – abandon, to discard, throw away
' j% ]; X" ?# m- w1 D. O& z弃子(棄子) qìzǐ - sacrifice
& ?7 I' l) C1 l  ^! G气 (氣) qì - liberty
+ @4 m: o, P- q气合 (氣合) qì hé - fighting spirit
8 h, Y2 {6 u- y& m) D7 `( C: B1 K气紧 (氣緊) qì jǐn - shortage of liberties3 V8 ~/ W" v4 \3 R3 t; l) r# U
前 - in front, before*. f' s% O$ r1 D
浅消 (淺消) qiǎn xiāo - erasure* X$ |" e+ U9 {  S9 |7 P6 j& C: n
墙 (牆) qiáng - wall*
* i  s; g: A: ]6 {/ y强 (強) qiáng - strong
2 e. A; p6 ?7 q* @墙壁 (牆壁) qiáng bì - wall*! j* v3 ~, m' ?  ?# Q0 \
强棋 (強棋) qiáng qí - strong group, H$ }  S6 h- @3 [. o& s( F( m6 h
巧手 qiǎo shǒu - clever move9 y9 i6 J: e( Q$ }& Q# U" k
巧着 (巧著) qiǎo zhāo - clever move" F1 B) ^4 A9 Y" g( D+ u- j
切断 (切斷) qiè duàn - cut*4 P/ ~/ ^# `' p$ F  _' n
侵消 qīn xiāo - erasure0 r8 C8 a0 N: n$ M( _. A6 N
轻 (輕) qīng - light*
; {$ Z2 H$ B( G% g! A侵入 qīng rù - invasion
' d/ x9 s2 Z/ o$ X' f3 ?' X轻盈 (輕盈) qīng yíng - light*
4 a+ e; V) ~' d$ R求活 qiú huó - make life5 M$ h3 c( ]$ [- e
曲 qǔ - bend
* a' d- F7 b& }6 \" E曲尺 qǔ chě - carpenter's square
8 C7 G: l" Y7 e5 h* Q& f+ Y1 b曲三 qǔ sān - bent three
- I% p. n0 Z  D; `" W' F& J曲四 qǔ sì - bent four. y, t/ K7 a3 A: A7 O6 {0 y4 @
觑 (覷) qù - peep) _- y7 j0 L) ?/ K
权利 quán lì - privilege# B( B+ V3 B/ T2 k1 F
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*5 H7 q4 t1 V2 ?* p0 [

3 @5 w* o6 k+ v7 ^& c- L, D
4 x' n) Q- e4 s$ }$ HR
5 ^2 n4 c9 a7 D3 t! |% r# [让子 (讓子) ràng zǐ - handicap
( m; @3 N, C% p) E% w8 ]) p4 |让子棋 (讓子棋) ràng zǐ qí - handicap game7 S- v9 O% j( W5 J$ G
认输 (認輸) rèn shū - resign*
3 Q% ?3 Q% H0 U* k弱 ruò - weak*
3 ?) s/ J3 B9 M8 r- R弱棋 ruò qí - weak group1 O- o" Z8 O  f& h, J
6 I' v! p+ c! \6 D! K
- [- m, L8 ~! L+ A# K! R; w/ M
S, g/ V( W, ]+ Z9 a+ s0 Z
三间拆 (三間拆) sān jiān chāi - three-space extension
0 ?7 a: U% o1 h( l三间跳 (三間跳) sān jiān tiào - three-space jump
- q, X8 r/ d2 L1 M3 O三劫 sān jié - triple ko
( B. W$ u" Y3 n& ~5 @. }三劫循环 (三劫循環) sān jié xún huán - triple ko' S5 A" |& i$ }
三连星 (三連星) sān lián xīng - san ren sei
/ I. r, B$ {5 P; R三目正中 sān mù zhèng zhōng - center of three stones
4 Y) d6 e' ?% p) _6 Q三三 sān sān - 3-3 point  L3 w& {4 T& ]4 ~
三手劫 sān shǒu jié - two-move approach ko
% r* O9 z/ W" N* t三子正中 sān zǐ zhèng zhōng - center of three stones
: R! X$ l! n* R杀 (殺) shā - kill*9 O# B! P" u2 C+ Q8 t6 j. F
杀棋 (殺棋) shā qí - kill
/ W% @/ d- k; I9 L杀气 (殺氣) shā qì - capturing race8 I. I7 r: t. A5 a( i7 u
上 shàng - upper*
% b9 |& [& N. U- ]( r0 ]上级 (上級) shàng jí - advanced level*
. |, e/ N* @- F) m7 c上下同形 shàng xià tóng xíng - symmetrical position" Z4 {. V1 G6 q/ f. v9 H
稍 shāo - somewhat; a little*; x9 Z+ @, _! v5 k1 G! R) H) [; l& P
伸气 (伸氣) shēn qì - increase liberties! D( p8 O" T. {8 j9 W" n" L
伸腿 shēn tuǐ - monkey jump
( @0 S1 b/ j* I2 n& f生死劫 shēng sǐ jié - all-dominating ko6 @7 }0 A- i* _3 F  V
胜 (勝) shèng - win*4 ]9 i- U4 r& p$ T- h
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move- }$ F1 j$ {9 }  B5 E. P( A
胜着 (勝著) shèng zhāo - winning move
% t# o3 ]6 S8 q9 d失败 (失敗) shī bài - failure*) z7 L; e: h2 H. m( w3 X
实地 (實地) shí dì - solid territory
# n6 I* ^/ `: h5 j2 q! U0 z十番棋 shí fān qí - ten-game match7 B' d4 f& H, M% x: q  j
实接 (實接) shí jiē - solid connection) [1 Y, e; ^& h
石塔 shí tǎ - two-stone edge squeeze
  s7 F9 q. F6 z3 J, b实战 (實戰) shí zhàn - actual game situation6 }0 R/ \* E- P: T
实战手 (實戰手) shí zhàn shǒu - situational move
8 j* o7 U) ~* ^2 G势 (勢) shì - influence*6 l9 s/ O2 @/ n& W) m) B
室 shì - house; room*
% \; j" o/ v" ]1 _' k+ s势力 (勢力) shì lì - influence*% v4 Q7 F* j) M8 y
试应手 (試應手) shì yìng shǒu - probe
7 X7 h5 _. \- g0 T* Y收官 shōu guān - play endgame
/ z# v( w2 H+ r; j) C% ~( R收官子 shōu guān zǐ - play endgame' Z  ~% @; f' \& L  H
收后 (收後) shōu hòu - last play
! K: f$ @+ j$ U3 o$ J! I收气 (收氣) shōu qì - reduce liberties' c. E, `3 u( N+ _4 U- f" z  `
守 shǒu - defend*
: }. i3 P3 [3 V3 U7 V手 shǒu - move
' q. p. c4 `: z4 v$ [  {手段 shǒu duàn - technique*
6 y- J- H5 D2 G0 p9 Q. R手割 shǒu gē - reorder sequence2 m0 I6 ]- q" q9 P: E" z
守角 shǒu jiǎo - corner enclosure4 A% C- ?' O4 Z- U! G3 f% f( ^
手筋 shǒu jīn - tesuji" ~1 O/ C& N# x. }. l3 A9 {! b
手顺 (手順) shǒu shùn - sequence
( \8 r2 Q; L. d6 j/ g7 T9 g手谈 (手談) shǒu tán - hand talk
; Y* |1 H# F6 ~( G3 z& z. m. U授先 shòu xiān - one stone handicap
7 {6 Q6 S" L0 p' p9 Q& W授子 shǒu zǐ - handicap( ]' @8 s( M0 t9 d, K
授子棋 shǒu zǐ qí - handicap game
0 I. k* J) J: [. H7 ~. P) I书 (書) shū - book*. J. y, O' h, ]& D8 M
输 (輸) shū - lose*
; a# N* u1 F. H9 S) e% f书本 (書本) shū běn - book*# b7 B  v. r# O) t
数目法 shǔmùfǎ - territory scoring% V. x9 K% P% R
数子法 shǔzǐfǎ - area scoring
$ x3 s5 o& T7 x$ v5 {8 ?; a梳形 shū xíng - comb formation5 U4 @8 V  J3 I$ ^
梳形板六 shū xíng bǎn liù - comb formation* e  p) Z. Y5 P) s& a
双 (雙) shuāng - bamboo joint8 _1 }8 |' A' Z
双吃 (雙吃) shuāng chī - double atari$ I$ I- x: y9 h# ~: ^* L& L
双打 (雙打) shuāng dǎ - double atari% l7 n& ?" |  O3 n+ I
双打吃 (雙打吃) shuāng dǎ chī - double atari% N0 v0 k9 a3 f9 b5 F2 H& p9 C6 N
双倒扑 (雙倒撲) shuāng dào pū - double snapback
' ]2 B& {" K4 V, M双方 (雙方) shuāng fāng - both sides*: }. S0 Z) c- {1 b" r
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
  @! J0 p' a" A5 S双挂 (雙掛) shuāng guà - double approach
% E. b) ^% V& w: \双虎 (雙虎) shuāng hǔ - trumpet connection
: I% `/ e, P0 c5 s4 W. i双活 (雙活) shuāng huó - seki
/ Y9 ?" j# o- \8 \双叫吃 (雙叫吃) shuāng jiào chī - double atari% ]8 A( S# U( W' x9 a5 e
双劫 (雙劫) shuāng jié - double ko
# O2 l  g) s! V( Y, T双征 (shuāng zhēng) - double ladder' `/ ^7 A- q% _1 l. w8 _& i
顺序 (順序) shùn xù - sequence*
  |) k: K# T' h2 ^; c死活 sǐ huó - life and death+ {4 Y: p' H" Q% F
死活题 (死活題) sǐ huó tí - life and death problem
( V/ W2 h; {/ Y6 Q5 D% c, u死棋 sǐ qí - dead group# C8 @7 T/ a; A# t0 T8 e% K
死子 sǐ zǐ - dead stone4 p' a4 q! z$ M% e. p8 G' L" f# B3 S
四间拆 (四間拆) sì jiān chāi - four-space extension2 B; N' ]- {( E$ n: J
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
3 K, M) q; t/ r9 H四劫 sì jié - quadruple ko, x8 a4 u4 T5 u" _; M
四劫循环 (四劫循環) sì jié xún huán - quadruple ko4 G, J3 O& M' K: W# O5 Q
四连星 (四連星) sì lián xīng - yon ren sei# S8 Y( A- l6 H! A5 \: p1 V
松 (鬆) sōng - slack*5 P2 w7 u' V. ]% {, k$ z" t1 W
松气 (鬆氣) sōng qì - increase liberties( `) Z' J' T' {1 B) r0 ?5 u+ {
松气劫 (鬆氣劫) sōng qì jié - approach ko) Q: t' ^& g  s" M* D9 A- C3 l
俗手 sú shǒu - crude move8 Q7 y2 g0 @6 L
随手 (隨手) suí shǒu - hasty move9 Y7 ?( \2 n+ x# v$ z
随手棋 (隨手棋) suí shǒu qí - hasty move( b; o1 t( f; f# h
损 (損) sǔn - loss*& c7 {( Y2 Y9 `( _( i
损劫 (損劫) sǔn jié - losing ko threat
0 J4 a2 `, w3 h9 \7 M9 @损失 (損失) sǔn shī - loss*
# U. x% D: f7 i( F3 ~" b顺序 (順序) sùn xù - sequence*
2 y3 F3 ~# ?5 {9 `
' l* Y0 G) b" L0 W9 q4 n* P1 V) D) X. C5 g0 t  w" B
T1 r  k9 E: a* C! B' Q2 F% m7 G" P
台象 tái xiàng - Tower
) @7 N: W% V7 \7 H/ R弹性 (彈性) tán xìng - flexibility*! A; [+ A4 G3 O. e0 Q
搪 táng - block*2 `. n% d& \( T6 f
套劫 tāo jié - two stage ko; B1 |9 N0 u7 K1 G& K+ h
逃 táo - escape*
6 s; t# T) @' E2 M# b& d逃遁 táodùn - to escape, to run away, flee*' D2 L5 W# I- P- k
逃生 táo shēng - escape*
  V9 x, C4 X2 j4 {腾挪 (騰挪) téng nuó - sabaki% K; x- k$ H/ h7 \/ }" ^
提 tí - remove from board
* c8 `, }: @+ i/ A, ]提劫 tí jié - taking the ko3 G% M  Y/ s  ?
提子 tí zǐ - remove from board# V- ^" J) ^0 i: j% g, N; u
天王山 tiān wáng shān - tennouzan
4 h+ W& y4 C& Z2 Z4 [天下大劫 tiān xià dà jié - all-dominating ko
' k3 b/ C1 H% i, _6 ~天下劫 tiān xià jié - all-dominating ko
& P0 a6 @0 l7 M8 Y. x天元 tiān yuán - tengen
: A8 i$ F% W3 h2 X2 y6 a5 M  Y跳 tiào - jump*
1 A% p! L6 \# k: D& n0 |$ n. B贴目 (貼目) tiē mù - komi
, g! Q9 E# g5 s% g" q铁柱 (鐵柱) tiě zhù - iron pillar*
- Z" E6 _( ?2 \, R1 j) g挺 tǐng - push up; stand*( r9 U, v$ r. l( O1 K8 q5 T
投降 tóu xiáng - resign*. Y7 d. @. A# t( _( ]) r( V( Z
投子 tóu zǐ - resign
# I2 f5 T8 G: `  V透点 (透點) tòu diǎn - placement
1 K5 z6 L: c5 V% r* h图 (圖) tú - diagram*9 X/ g: W8 _3 m5 E9 Z/ ~6 ~3 |! B6 Z
退 tuì - pull back
: i$ g' e) _0 k& x托 tuō - underneath attachment
+ N! ^- F9 ~8 d" v脱出 tuōchū - escape, break out
% p7 Y- f) j2 r; f3 x" h脱骨 (脫骨) tuō gǔ - under the stones
1 }, e7 a6 f5 D2 `脱先 (脫先) tuō xiān - tenuki. e* _! z; ^' \' p: s/ Z3 K% w6 s) D
6 ?0 W) d/ f1 c/ j$ {7 o. T6 L6 u
  O6 x  W9 g0 A# [8 `1 t1 b
W
4 d) `  }' T) @* r, ~7 {$ Q1 m  @挖 wā - wedge
6 |& V1 ~- Q* U# ^/ g: v6 Z外目 wài mù - 3-5 point
+ g5 ?4 z# t5 v外气 (外氣) wài qì - outside liberty( a  b" p; ?" u7 z1 ^
弯三 (彎三) wān sān - bent three
% @5 \9 U+ m9 i, ?6 {弯四 (彎四) wān sì - bent four6 E# H* _5 |) r' s4 Y- l
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
% {; x7 e% M& K5 s4 }$ L! D围 (圍) wéi - surround*' |5 t( N4 {. s
围棋 (圍棋) wéi qí - go' s) p6 G" d" A2 Z
尾巴 wěi bā - tail*
- U- \/ i$ a" _) q$ Q' a味道 wèi dào - aji
2 k5 d- W. T1 a* ?* F文凭 (文憑) wén píng - diploma
, p5 [1 P. i  c& z3 H  U- e稳当 (穩當) wěndang - stable; firm*, U, R. q8 X/ B# _  ~2 J' E, x
问应手 (問應手) wèn yìng shǒu - probe2 Q- ]5 f: E4 z% A8 Z7 C2 x
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
8 j2 ?9 J! k8 B$ R; |5 p无理 (無理) wú lǐ - overplay8 _- ?7 u2 a) D! p) v
无忧劫 (無憂劫) wú yōu jiě - picnic ko  T' T" I) v6 e6 |
五子棋 wú zǐ qí - gomoku narabe$ g4 c4 t- Y( a8 R7 T' P) o
五间拆 (五間拆) wǔ jiān chāi - five-space extension
% c+ I: E' _7 H  ~7 c( ]五连星 (五連星) wǔ lián xīng - go ren sei/ \+ k( Z9 N; q  ~
五五 wǔ wǔ - 5-5 point
% G- m8 v1 |3 d" V! x: e
0 y4 v; _0 U& l( R% @8 S+ R% ~  |0 w5 r
X- q: A& d7 H2 W  u$ `) x0 S/ C0 @* X
细棋 (細棋) xì qí - close game/ v/ A  w9 [  m; r) |6 ?
瞎劫 xiā jié - false ko threat+ e# ]4 {/ M' P4 W; N4 X+ u$ ?* O
下 xià - lower*
8 ~. _) ~! K+ \: T8 K* i" `下法 xiàfǎ - method*
, ^) X2 F( ^4 q" n: {  {% u先 xiān - before; first*
4 T$ q6 a1 N- r. H/ g$ k先手 xiān shǒu - sente
7 f. `/ Z; I$ }) D6 z先手劫 xiān shǒu jié - a ko in which the player makes the first capture
  R  |, I3 k; P4 b% J先手利 xiān shǒu lì - forcing move& K( T( [8 A3 m6 K- Y
先中后 (先中後) xiān zhōng hòu - sente with hidden gote+ d. A  }8 K7 u- l" I7 a
陷阱 xiànjǐng - a trap*
9 F& E$ Y  o$ h; F象步 xiàng bù - elephant's move5 Z! H% @' U, P( ]- E
象步飞 (象步飛) xiàng bù fēi - elephant's move1 i: U7 o3 ]) C+ |4 ^* g- T. H
象飞 (象飛) xiàng fēi - elephant's move
4 R- Y6 [/ U" }; f0 E) u. P; K2 W向小目 xiàng xiǎo mù - facing 3-4 points
% S2 j. C3 u1 ^, h8 l: p! ]; q# E$ j象眼 xiàng yǎn - center of elephant's move
' Y4 ~/ j$ p! r& I7 ]/ h消劫 xiāo jié - ending the ko1 @& u5 P$ P+ K# n
小 xiǎo - small*
% a; W$ v5 q$ M2 R; l9 o小飞 (小飛) xiǎo fēi - knight's move
. i: t1 x/ i/ M$ \& |4 O小尖 xiǎo jiān - diagonal
/ C* L9 R6 j9 J- Y1 @小林流 xiǎo lín liú - kobayashi opening$ `. f( v' X; C: x* a8 H; n3 i, Q
小目 xiǎo mù - 3-4 point( o& q: B6 C( p: ^3 a# V' D$ L
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)' ~+ [3 I7 x& v, I+ d7 W
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
6 c" g6 Q# _2 M. w0 W小伸腿 xiǎo shēn tuǐ - small monkey jump
1 z2 i* N# j; ~4 z& g小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
; M3 ]& V. z9 S. l效果 xiào guǒ - effect; result*
2 L, f0 U) U, e- z效率 xiào lǜ - efficiency*
' Y9 T- e+ W4 ~- q8 L- U; }新布局 (新佈局) xīn bù jú - new opening8 o6 R1 l3 ]; N8 E
新手 xīn shǒu - new move
8 O6 T# i, Z1 N$ k8 Z+ I星 xīng - star point. {  l- s- u1 z$ t1 r# l
星位 xīng wèi - star point3 d3 l, d& I' u  e$ }( Y6 \$ h  P: N
形 xíng - shape*/ B: d! c4 x3 w; @# o! ^6 v
形势 (形勢) xíng shì - situation*6 W, f0 f% q/ c2 ], ]
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
2 R& X& J5 y5 ?- R: @形状 (形狀) xíng zhuàng - shape*4 j% p- l- f1 d0 }, N1 ]
秀策流 xiù cè liú - shusaku opening
* z% [1 G! n. {  S$ B" M/ ^7 a) b2 |虚手 (虛手) xū shǒu - pass
& p( d. B, j% e( f" x虚着 (虛著) xū zháo - pass6 v; `% q7 c7 f& e; v9 G8 @% s$ ^
序盘 (序盤) xù pán - opening; @: D8 n+ q2 U7 k; [
学生 (學生) xué shēng - student*
9 s+ g. p( E  B* K2 `, q& {% V雪崩 xuě bēng - avalanche*3 _4 p0 l0 A' v- N
循环劫 (循環劫) xún huán jié - double ko
) ?+ t6 m% N* ?. y  G' {* s; h8 Z$ Q4 Q: `
: d% m+ q4 Y+ z9 m8 g9 ]
Y' M; K# {) C6 U9 {
压 (壓) yā - push down*$ e6 ^% o3 d4 P  `! x* ^
压力 (壓力) yā lì - pressure*# g# c# J  V. _
延气 (延氣) yán qì - increase liberties* C/ Q7 Z$ S5 p' \) `9 p
眼 yǎn - eye*- M0 \  Q" B& T1 S
眼位 yǎn wèi - eye potential; eye space
7 H7 e; E0 d" r+ G4 Q$ ]% E眼气 (yǎn qì) - eye liberties. W+ b' [) N8 f
眼形 yǎn xíng - eye shape; eye space
, H, s; Z$ L4 p* j' r: h! F妖刀 yāo dāo - magic sword+ I0 z; W' o' g8 s, {. }& [: j
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
3 F7 S9 W8 O4 ]8 ~( z要点 (要點) yào diǎn - vital point
. C4 |9 Q9 o  J$ z% k6 R7 O, Z要子 yào zǐ - key stones5 h0 e. v6 x7 K! k4 F. _4 j7 n1 h
业余 (業餘) yè yú - amateur*' \4 P( P! {% L: Q( H5 {; e6 }7 R
一方地 yī fāng dì - one-sided territory
; q- k2 {: ~: Z5 _# \+ q一间拆 (一間拆) yī jiān chāi - one-space extension* I/ [2 R) I7 E' ~& ~  ]$ y: ]7 p
一间跳 (一間跳) yī jiān tiào - one-space jump! w* C9 A* X6 k( {9 q6 H
一手劫 yī shǒu jié - direct ko
6 V4 w$ }/ y, |. F' O) A& o! v0 v一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
$ K0 v7 P! {  G2 ?疑问手 (疑問手) yí wèn shǒu - questionable move
: }9 g5 y$ [9 j, U; @" u& V弈棋 yì qí - play game*4 ~$ ~6 h- k, P9 P1 C( w
引征 yǐn zhēng - ladder breaker
# N6 X9 D3 I4 ]# y" j  w赢 (贏) yíng - win*& A8 t, S0 z( y6 w1 w+ z! O1 R' M  w
应氏 (應氏) yìng shì - ing's
1 ~4 C: Z6 m& X/ d" Y+ O/ I! g硬腿 yìng tuǐ - first line descent
$ H; E; u0 ]2 ]! o优势 (優勢) yōu shì - superior*
" S  e. R% o7 n! n有利 yǒu lì - advantageous*8 B0 j% T& k/ v9 m7 X! H
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
, u) B: W, S/ Q7 w+ C有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
" o7 R. S8 }: _; Z$ \' {, b; V右 yòu - right*# K2 t7 N1 z, n$ l( u6 n9 P( z
余味 (餘味) yú wèi - aji
5 H) i( ]' G2 K2 t5 m/ w# k愚形 yú xíng - dumpling shape
, ]3 i5 f# ~' I7 R/ `宇宙流 yǔ zhòu liú - cosmic style
0 U. ^* a  }& q9 H原则 (原則) yuán zé - principle*
+ J. j3 w* J1 K% ]院生 yuàn shēng - insei6 ^0 d" n8 z4 F! x5 R  H7 f
! R) l3 S+ ]1 k9 v8 k+ ?( V% ]
, \$ E2 p% A. c% W" m! P4 \
Z% ~8 e  s* T/ V  h$ H: u/ G( M! E
枣 (zǎo) - jujube (Chinese Date Wood)*
; q) Q' I' ]! w  z( A3 B扎钉 (扎釘) zhá dīng - iron pillar*4 a7 M* s6 H; ]# _4 Y( z  P5 t5 H
长 (cháng) - stretch7 j( y7 V1 n* q9 n" \9 |" k( l% M
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi$ I- X* F3 W1 H1 [' z1 c
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
# V! y/ r- z: J  W! z着 (著) zhāo - move2 ^( n! w2 U9 V( e' C! p3 P2 o
真眼 zhēn yǎn - real eye
" ~# v( ?! G" Y9 m. X/ F4 J镇 (鎮) zhèn - capping play
5 A' ^9 F/ L. K8 R镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
* g( S7 b/ [. U6 h. T* t/ E镇头 (鎮頭) zhèn tóu - capping play9 B5 q2 L. k# g- t. L
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma2 Y: o' [' y9 F3 a; u
征 zhēng - ladder3 ?3 O  b. U4 {7 W$ N$ I
争棋 (爭棋) zhēng qí - official challenge match
+ Z% i, x: g, _) `% j  y5 q征子 zhēng zǐ - ladder
3 g5 R2 C0 f! v% H5 \# h征子劫 zhēng zǐ jié - ladder ko3 C) P$ z5 h3 ~7 m' B7 ]7 W* R
整体 (整體) zhěng tǐ - chain
+ T4 P" Y/ T4 J) E整型 zhěng xíng - settle
: i4 q  P2 R& L: }+ j3 F- r7 V正解 zhèng jiě - solution*; z5 M& ]% w+ h1 h  g, y( ~
正确 (正確) zhèng què - correct*; r6 q7 L. j7 W" E' u/ |
证书 (證書) zhèng shū - certificate*
, {+ ?, ]) a! c; {( p( S6 q正着 (正著) zhèng zhāo - proper move
3 P2 l. B8 S* d$ L* z5 {9 L5 x& A0 G指导棋 (指導棋) zhí dǎo qí - teaching game
9 r) ]9 {, d/ U6 F直二 zhí èr - straight two
% e' ~: W& N# X4 S) B0 e5 B4 v$ h直三 zhí sān - straight three& x4 E! R& G' p
直四 zhí sì - straight four* H  W  `" q/ Q) `! J
职业 (職業) zhí yè - professional*, k% C% @8 N7 b& E  J7 p
只此一手 zhǐ cǐ yī shǒu - only move: Z! a8 x5 N, M1 n, B  [1 @% V+ O
治孤 zhì gū - managing isolated weak group
) u/ r3 \& T" h7 G中 zhōng - center*& e# X. {4 m' A9 d2 s6 w  D
钟 (鐘) zhōng - clock*
; R$ C7 c0 M; }" |0 g1 M, A中腹 zhōng fù - center*
7 R8 @; q9 ^! o0 {+ D4 F. ^9 u; U中国流 (中國流) zhōng guó liǔ - chinese opening
4 V* g6 i5 \# s: B中级 (中級) zhōng jí - intermediate level*
/ Y! _/ l- f8 P终局 (終局) zhōng jú - end of game3 M5 u7 ]/ ~4 ?6 b$ i7 ?% \
中盘 (中盤) zhōng pán - middle game
' D9 W  k7 E6 N# C' F+ `终盘 (終盤) zhōng pán - endgame
; ]5 k$ p. i! i: Z4 W, M中心 zhōng xīn - center*
. \1 e5 O$ q6 d1 c; y) R- F7 g中央 zhōng yāng - center*
& V0 M4 z0 j7 y& c# q4 }1 p9 `/ _中原 zhōng yuán - center*7 Y1 c; L# H( o, I0 C
重 zhòng - heavy*# f( z7 i: W- p# {& V' I8 Z
主动 (主動) zhǔdòng - (to take the) initiative*
& D/ \7 K0 g9 i) K8 @专业 (專業) zhuān yè - professional*# B# G, c4 g2 X
转换 (轉換) zhuǎn huàn - exchange*1 Q4 H9 n  b) V5 F& X$ H3 S  k% c& z- s
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
/ O1 D4 z6 D( Y- m  F% K' s" z装劫 (裝劫) zhuāng jié - a move that threatens a ko
+ M( U% m3 G: f$ L3 }( A撞气 (撞氣) zhuàng qì - reduce self liberties
1 `$ e9 B. ?( i3 u& m7 v追 zhuī - chase*$ h6 b6 t% u: {9 F  A( W0 v3 x
追捕 zhuī bǔ - chase*/ S+ C5 l# O2 P$ b, y
子 zǐ - stone; unit in chinese counting
$ x6 X1 H3 v5 W- i) T6 \自然流 zì rán liú - natural style+ I) a( Q+ o9 z$ \; l# `
自杀 (自殺) zì shā - suicide*3 }) Y: E- n( c8 A# v! i
左 zuǒ - left*" r* K# t5 u" H1 r* h* H2 P' @
左右同形 zuǒ yòu tóng xíng - symmetrical position% L* x" ^( x& v. |
做活 zuò huó - make life/ H2 k# i, K  g- G) q
做劫 zuò jié - create ko8 X5 g  X, y  O5 Z
作战 zuòzhàn - combat*
$ p0 S" H$ W2 Q: L做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)8 [, y8 M& c$ F" q& ?0 ~: D% t5 {
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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