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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A# R7 Q2 m) \) p8 J8 p( c
安定 āndìng - settle*
' O1 `" d: `0 C3 ~
8 Q3 Z  {# }3 b# f% R. W
6 w, ~, J$ P2 x/ l4 t( T+ MB7 t* u! i+ `% h( l" @3 h
白 bái - white*
3 W! l& |3 }; `" A8 L白方 bái fāng - white player*8 F# R4 t, J) R2 e
败 (敗) bài - failure*
' B$ W5 A2 l7 l* L% ?& T败着 (敗著) bài zhāo - losing move6 z: f+ v  q, ~. d! R1 l! F
扳 bān - hane& ^/ d2 i( |3 \; Q
扳断 bān duàn - hane through8 `7 ^9 e7 D2 [
板六 bǎn liù - rectangular six+ O9 h6 l, {$ f* \
半劫 bàn jié - half-point ko
6 _0 N9 w  T: D* [1 ~. G/ q6 d棒接 bàng jiē - pole connection
4 q5 j0 I. U1 X  D. T包围 (包圍) bāo wéi - surround*& K" u7 W" M; C/ J. V
薄 báo - thin*
- W5 D. o0 Q2 l. p& \2 ~8 \保留 bǎoliú - retain; preserve*
; r6 J2 j5 q) ~/ R. P- I抱吃 bào chī - capturing technique by atari7 v: r$ m+ v3 e9 N2 ~, w
本身劫 běn shēn jié - local ko threat
& `& K' D8 n$ [: I% u本身劫材 běn shēn jié cái - local ko threat
: |* C: N8 Z- X+ O) f本手 běn shǒu - proper move1 M1 ^# T2 f( Q6 Q5 a! o# {2 ?
笨重 bèn zhòng - heavy*
6 y+ X5 a. F& t3 \崩 bēng - collapse*
9 y. }6 C) a/ o' q) D, c" J崩溃 (崩潰) bēng kuì - collapse*
/ M4 R' \2 a' Z, A逼 bī - checking extension
' D1 v, R5 _  v0 Q鼻顶 (鼻頂) bí dǐng - nose tesuji
' \6 y% z0 n) W! G# n比气 (比氣) bǐ qì - capturing race& k; j( D' S% q7 k+ @9 L6 r. {( T, w  v
比赛 (比賽) bǐ sài - tournament*3 P# n; N' ^: w/ a
边 (邊) biān - side*: P, ?4 r8 }( _/ N6 J7 t: j1 U9 P
变化 (變化) biàn huà - variation*
4 H0 y8 B( G! G; ~变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
# v( U% k$ H9 ^7 c变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
: F" H/ o$ G# B+ l变着 (變著) biàn zhāo - unusual play
+ _+ t; f( c  H/ y并 (並) bìng - horizontal stretch
3 a" ?( O$ p% G. R/ Q步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)5 T( Y* J  V9 d4 x) e% r
补强 (補强) bǔ qiáng - reinforce*
! a% m9 Y9 g6 @; i. c布局 (佈局) bù jú - opening. l& H& d* ?7 }' w0 ~! `$ F
不利 bù lì - disadvantageous*1 W' K/ |/ x4 ^7 E
不入 bù rù - suicide
. U, `5 d+ [( Z0 F+ E1 u% T不入子 bù rù zǐ - suicide
) I+ S6 Q3 t4 K+ T% u9 |不提三目 bù tí sān mù - three points without capturing$ L0 y2 B* ^9 }7 \3 Z, K* n$ L+ D7 ?
不提五目 bù tí wǔ mù - five points without capturing
: v5 @8 O" ]$ q; w4 K3 A! e9 Z( J+ X6 f$ V: P; f

, m! z( a) Q+ A( q1 I9 zC
& x( q) G) q0 U  ]3 F猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
' f; E% |' A7 T! E) X0 ^: ]7 M猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game), z; i* D. A0 g2 s
参考 (參考) cān kǎo - reference*7 }+ J3 z& A* S; @
残忍 cánrěn - bloody or merciless*. G7 i% O  J. g% f: g
拆 chāi - extension% [9 W, V2 F" s
拆逼 chāi bī - checking extension, K; \; H1 a# w& V9 e
拆二 chāi èr - two-space extension8 `/ l0 G, B% U( v: d7 x# K- l
拆三 chāi sān - three-space extension9 C0 K- A) j# c
拆四 chāi sì - four-space extension' v& z6 C4 C1 L6 Q8 t  d; J
拆五 chāi wǔ - five-space extension
# v! w6 D- w1 `' k+ O5 M拆一 chāi yī - one-space extension9 P9 L; a4 k$ s3 W
缠绕 (纏繞) chánrǎo - harassment technique
$ H! e9 ^4 x" M& d长 (長) cháng - stretch
, C+ s) ?/ d, e" {, K$ S/ t' X0 p长考 (長考) cháng kǎo - think for a long time" N5 n8 K& |  E
长气 (長氣) cháng qì - increase liberties
% I* o! n5 o' h! s长生 (長生) cháng shēng - eternal life
7 S. R2 D) U7 b) f9 `  p% V# F场合定式 (場合定式) chǎng hé dìng shì - situational joseki; u; l$ J( Z8 X# W" Y- {
超大飞 (超大飛) chāo dà fēi - very large knight's move
8 |7 ]$ k3 h8 W超高目 chāo gāo mù - 4-6 point" o: O5 s9 K' n$ l2 g# I8 z
超时负 / 超时 (超時) chāo shí fù  - lose by time
! q$ |  ^" d9 x1 x超时胜 chāo shí shèng - win on time  V" m8 J1 O( {+ f, V7 O
成功 chéng gōng - success*
  J& n" x; w7 Y* G1 L" o成立 chéng lì - possible*/ D1 D/ s6 D* m9 R( c( C) a
秤砣 chèng tuó - two-stone edge squeeze) y5 X7 X6 v# ?
吃 chī - capture
0 z! J+ _6 R0 x9 p9 v吃亏 (吃虧) chī kuī - loss*3 _4 E% U4 R4 \' ^1 L
持棋 chí qí - jigo* M* I( `/ \5 o& _  M" x
冲 (衝) chōng - push through
' E+ j( w, P7 _重复 (重複) chóng fù - overconcentrated
! U: {! Z( ?3 K9 n初段 chū duàn - 1 dan. s3 |0 b; h4 ^$ d' }
初级 (初級) chū jí - beginner level*2 {3 a; G$ K2 f/ [! j: t# u
出头 (出頭) chū tóu - getting ahead- W4 x, K- o, ~& _( O
刺 cì - peep; }- [6 `' c2 ^" @- I7 S
次序 cì xù - sequence*
1 }- H( b5 ?4 @* O, C7 F错误 (錯誤) cuò wù - mistake*! ^6 A2 x2 W1 F, ~! i9 K1 Z
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
0 B5 w; t/ Z6 w/ P' B- P. B. |& L3 i7 u- x: N
& {( i! }) l# ?% ]
D
: n; I+ I. W' h* b" k* U1 \5 f搭 dā - attach5 d, l# p  `- A) W; e
打 dǎ - atari
9 E! ~6 g& l4 y打吃 dǎ chī - atari6 I0 d+ V+ W! g( _
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one' E) Y. N4 t+ i
打挂 (打掛) dǎ guà - adjourn game
. X5 d( h* i; Y! C# Z打劫 dǎ jié - ko$ s! W* l# C2 a
打入 dǎ rù - invasion0 V7 }8 Q2 X! ~6 C
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one8 |! D# E( x+ ^3 H
大 dà - large*% T2 }, j+ I% g0 G
大场 (大場) dà chǎng - big point
9 X  f/ x) H0 n) M大飞 (大飛) dà fēi - large knight's move
/ l1 s* Z3 T5 ]- V( U大局感 dà jú gǎn - whole board thinking" P5 E* s3 P. d$ }
大龙 (大龍) dà lóng - dragon*
6 f! H3 V8 F1 b. h大模样 (大模樣) dà mó yàng - large-scale framework% Z2 {  v" g9 V
大盘 (大盤) dà pán - large board (19x19)
: e  A, Z, r$ L" g) m大棋盘 (大棋盤) dà qí pán - large board (19x19)6 i5 }: G3 ]! w9 u( {
大伸腿 dà shēn tuǐ - large monkey jump( A1 r  x$ e4 u% A2 z% t$ b
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
9 a; j$ ^6 T2 ]8 q! [1 a大雪崩 (da4 xue3 beng1) - large avalanche' y& J5 g8 t3 V1 N7 d) a
大压梁 (dà yā liáng) - Da Ya Liang9 \3 v: L, C* H+ f2 n$ z* F
大眼 dà yǎn - eye with two or more spaces
2 D1 ~5 N. p% D4 j7 g6 P& f2 `7 l1 t大猪嘴 (大豬嘴) dà zhū zuǐ - j group
7 a! A+ \8 H1 s  L+ V% N2 h& t带钩 (帶鈎) dài gōu - long l group
8 Z( s" ~4 W2 D单关 (單關) dān guān - one-space jump
  X* M: V/ F3 z/ g. i单官 (單官) dān guān - neutral point
; m: G3 r- U; Q: _单劫 (單劫) dān jié - half-point ko  [9 h. u# v: t( O# T; X( G
单行道 (單行道) dān xíng dào - one-way street*5 Z) I; H0 m6 m% E" \$ P! Z
挡 (擋) dǎng - block*
, v$ m( m" j5 R. F$ a4 Y0 d& i1 O1 Q9 j刀把五 dāo bǎ wǔ - bulky five
' L6 h$ |" W" P3 E刀板五 dāo bǎn wǔ - bulky five
" S$ F+ g, B$ X, H刀柄五 dāo bìng wǔ - bulky five5 [/ R/ d3 I% o
刀五 dāo wǔ - bulky five
8 v4 P6 v& U& ]( w7 C- V倒扑 (倒撲) dào pū - snapback
% `9 H8 V. S! M& ^8 |. V% b9 Z倒贴 (倒貼) dào tiē - reverse komi
. e$ U6 ~. o( {1 w: b2 b! G' W倒脱靴 (倒脫靴) dào tuō xuē - under the stones
2 m9 P+ t* d" F8 @: {- c低 dī - low*
" E4 w* T7 j" {' I敌 (敵) dí - enemy*
2 H( e$ n6 J( Q: `7 F9 k6 M抵 dĭ - hold up; push against, to support, to resist*
. ^8 v" V% F" r抵抗 dǐkàng - to resist; resistance*
2 C: V" s  ~8 k敌人 (敵人) dí rén - enemy*, ]# E  x1 S; J& {8 q
地 dì - territory*# Q. z- C8 h- g: ^4 |' `
地盘 (地盤) dì pán - territory*
+ r$ W4 Y) K' D2 g, _5 @地域 dì yù - territory*5 d3 u& O- y8 E0 d- t/ |
点 (點) diǎn - placement; point0 i. d6 }. Q; J9 h5 s
点方 (點方) diǎn fāng - eye-stealing tesuji7 a  \' _! l. Z% l: O
点角 (點角) diǎn jiǎo - corner invasion3 K! |- L) O) {" n6 i$ C
点目 (點目) diǎn mù - counting9 Y2 z# i2 S3 T8 f  o0 x
点眼 (點眼) diǎn yǎn - placement inside opponent's eye( @1 H$ o' f- r: `0 l, ^% W3 }  a
调子(調子) diào zi - choshi5 N7 s) X, I' s. d6 @+ J1 n
丁四 dīng sì - farmer's hat; pyramid four9 a% m6 i9 J" J: ?3 l8 k$ [
顶 (頂) dǐng - bump1 w# _2 t- L' z. h2 P* m
定式 dìng shì - joseki
% b" Z3 n& S  _: X& i7 V定型 dìng xíng - settle
1 g" ], j. G" A% ^: R/ \东坡棋 (東坡棋) dōng pō qí - mirror go& K3 S2 ~  g* M
斗方 (鬥方) dǒu fāng - carpenter's square! R. ^' q$ ^6 O+ v' y
读秒 (讀秒) dú miǎo - byo-yomi& T$ l- D/ ~4 O: J) ^2 [( |7 J
渡 dù - bridge under
' g8 [" K( \: R  T9 |断 (斷) duàn - cut*
9 L* L* ]) K1 m# `5 f段 duàn - dan2 n. B9 D% F$ p. ?3 r
对策 (對策) duìcè - countermeasure** U: X- N, I; i* V. }% n( j6 v
对局 (對局) duì jú - play game*  A" ]3 F7 C8 X% t  t) G. p1 `
对杀 (對殺) duì shā - capturing race3 y  z, T2 r* {9 {
对弈 (對弈) duì yì - play game*& M7 k" U8 [3 C4 C9 V/ D7 i
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*- v$ Y2 N0 `- L) f( w& n
多元劫 duō yuán jié - multiple ko
6 p' N6 {0 S) N: U7 b5 I8 [2 b2 G! a; {. |+ p
0 G% P% x9 c$ t8 T  d+ u
E
, `) v9 d4 Q1 p- }% ]9 t0 |% {7 G恶手 (惡手) è shǒu - bad move
$ \; Y0 c# @+ \4 q1 m* F! D二间拆 (二間拆) èr jiān chāi - two-space extension9 V- ?( [) _2 Z' T
二间跳 (二間跳) èr jiān tiào - two-space jump
! x* n7 Z$ n( ?( @+ R* q2 U二连星 (二連星) èr lián xīng - ni ren sei: I& v1 M+ G- N2 ^! K2 N
二手劫 èr shǒu jié - two-step ko
" l4 E# `% a  J7 y& j( U! S+ ?8 Y) ^1 J' g& y$ [

" \+ F0 |! j% L5 c* ^F
' L. q- W4 x& H0 y$ y发展 (發展) fā zhǎn - develop*
' O; S, O* F& H6 U8 }法 fǎ method, way (also 下法 xiàfǎ)*2 {* O/ R$ o/ I; k$ z, k8 k
反扳 fǎn bān - counter hane
# h( x+ O1 x8 g反打 fǎn dǎ - counter atari& x9 I; V' {2 \. v' \: B, E" a
反攻 fǎn gōng - counter attack$ R7 c; o$ Q0 [
反击 (反擊) fǎn jī - counter attack
+ Y  {9 Q' i/ o' q( O  L0 Q% m反夹 (反夾) fǎn jiā - counter pincer
  O6 O3 H  J, p; E/ e$ k/ v反提 fǎn tí - recapture; G$ l* f& y1 R) I+ `! K* L: B
方法 fāng fǎ - technique*- g$ H2 P9 X$ r- y' c% u) ]1 R- X$ S
方四 fāng sì - square four
! q0 p) ]; s4 T2 N' k' u0 d9 K" H7 @" ]方向 fāng xiàng - direction*
0 C0 e: F, K$ c* U# b& G7 C方形 fāng xíng - mouth shape" l( U) V( C+ }! e
防 fáng - defend*
. P& y% ~2 v& @" {. |) |防守 fáng shǒu - defend*3 ~) a7 M! B; I
飞 (飛) fēi - knight's move
  c3 T. g% V6 d$ B# r* p- @飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
5 z& }" u' d4 M, F飞压 (飛壓) fēi yā - press1 B7 T9 R% j8 c6 c' U' \
废着 (廢著) fèi zhāo - useless move( ^( \3 P, f4 e, T
废子 (廢子) fèi zǐ - useless stones
$ _: F- ?3 ~  k( D. k4 l. }分投 fēn tóu - splitting move8 y: O% A. I: v
分先 fēn xiān - even game. N# Q: _) j. d' L( F" R" s
封 fēng - seal in*
8 W* C; P7 ~1 R, x1 m1 ?) c% h封手 fēng shǒu - sealed move. X4 Q8 ^9 a6 @  i1 c8 {
封锁 (封鎖) fēng suǒ - seal in*
; {% e# D/ S! a# S浮棋 fú qí - floating stones5 j3 ~$ ~3 ?  \
浮子 fú zǐ - floating stones
+ t% U$ }  i% M5 l. ~负 (負) fù - lose*
1 e0 `( i" c) \- F$ z复盘 (復盤) fù pán - game review9 r& m* W$ A" y7 i, q3 @

, [4 ]6 r/ ]! [! l# u# B& p+ [, `3 G/ U0 h
G
! w/ b3 L3 |8 }8 @3 ?9 R8 p概念 gài niàn - concept*
( [, P6 i( Z7 \# c$ X: O+ y- T感觉 (感覺) gǎn jué - feeling*) f! h& ]8 s! v( M* |& L
高 gāo - high*
0 ~; ]/ a1 g* v- j. O高级 (高級) gāo jí - advanced level*0 H$ o6 I' ]* u5 Y
高目 gāo mù - 4-5 point9 A8 }4 G5 G% S! z
根据 (根據) gēn jù - base*4 r5 g: a) q$ d: r) E* A3 J- U7 ?' U
根据地 (根據地) gēn jù dì - base*
. F4 m; c7 d, z  Y# \攻 gōng - attack*
% A4 g7 ~+ j. f5 ?8 {( ~攻击 (攻擊) gōng jī - attack*
1 U: e: T8 ~* D+ \9 z3 o- {共气 (gòngqì) - shared liberty$ b/ I! L2 r( ]# t" n
公气 (公氣) gōng qì - shared liberty
* k' C" D& y3 j9 L. s攻守 gōng shǒu - attack and defence*& E/ Z- n8 D4 Z- J" a4 S
共活 gòng huó - seki
* S( x- R6 a7 i# `+ A5 m  D: g孤棋 gū qí - floating stones
( ^' ~" {; C. ^& t/ S( W3 }* _* ~7 l挂角 (掛角) guà jiǎo - corner approach
, ~; K6 s/ C; d! l" E4 Q拐 guǎi - bend*
* N; k+ Y* H" p; e. F: X怪着 (怪著) guài zhāo - ghost move% ~6 G& A" {" I
关 (關) guān - one-space jump8 O/ \+ W' {# \  h* _6 p
官子 guān zǐ - endgame+ d/ \* g# `% U5 ?/ |
龟甲 (龜甲) guī jiǎ - tortoise shell
* U4 W8 q, A* \* Q  l9 Y1 ^% ~规则 (規則) guī zé - rules*
: E7 J# ^5 k! Y4 N8 h5 \) _. M- R% }鬼手 guǐ shǒu - ghost move
0 ?* v! k' t/ F' B2 g滚包 (滾包) gǔn bāo - squeeze* O1 F; O, D/ Q, q" H/ f
滚打 (滾打) gǔn dǎ - squeeze  l  a  ^+ f9 X% {4 U$ D( Z
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze# [7 p1 e- }7 A; O4 Z7 S
过分 (過分) guò fèn - overplay2 \, B. @1 e  N1 H) P
国手 (國手) guóshǒu - national champion*0 K2 E" w* ~. |7 z" j
$ O1 c! t3 d3 k* G! E

& i- @% t: w& q/ O6 k# v  A2 OH* U4 h' \# n( l$ O
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki0 }+ O) a1 S9 ?$ ?% O. H: m8 e# q2 ]
好点 (好點) hǎo diǎn - good point
) r' p' H/ a! e0 t9 [. [! U和棋 hé qí - draw*
. T2 T* i( e( R5 W, K, {: X黑 hēi - black*
* I( x8 m6 P  v( D! T5 `黑方 hēi fāng - black player*# n1 h* E2 B1 W+ q
黑先 hēi xiān - Black plays first*
7 f3 S# O1 M/ \: T/ A! c# a' |4 Y+ U: h猴子脸 hóuzǐ liǎn - Sake bottle shape
2 F$ r8 Q, A2 m) X0 _厚 hòu - thick*/ x2 G  n6 [: F/ h, l* E2 P
后悔 (後悔) hòu huǐ - regret*( H5 U; ~9 T. y, ?: c  a' K7 _
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
6 X7 C# H9 n  P! S厚实 (厚實) hòu shí - thick*8 h* z" v+ o, z' e: f* ^' Y% N! l
厚势 (厚勢) hòu shì - influence** S' g, n% |7 {! H4 k, B' p
后 (後) hòu - after; later*( {- E, W' S1 [! `2 f$ R3 O
后手 (後手) hòu shǒu - gote
1 `- F: w. X# S0 |5 o  b" {: l后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture  @) x1 A: P0 p7 r: ]: [0 G5 T. h7 G7 K
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
5 a8 q+ ^8 l. g; I# J' a后中先 (後中先) hòu zhōng xiān - gote with hidden sente
! y, n1 G. l0 c% g) y- X+ z虎 hǔ - tiger's mouth
+ J5 @5 B2 s" U$ c虎口 hǔ kǒu - tiger's mouth
* I9 N4 h6 ]0 A1 y互破 hù pò - mutual damage5 |' O( ^# ~. ?
互围 (互圍) hù wéi - mutual surrounding of territory3 k- v+ b. t. k5 {! {' r5 f
花见劫 (花見劫) huā jiàn jié - picnic ko% D2 ?7 D; z: U! g  |# i
花六 huā liù - rabbity six
  d% D( F# _5 y  j花五 huā wǔ - crossed five
- s% e# L* A8 i3 a还原 (還原) huán yuán - transposition2 r6 G: c4 Q. G, @
缓 (緩) huǎn - slow*
, \8 _9 Q2 N, k4 l1 \  J缓慢 (緩慢) huǎn màn - slow*
# O8 p9 r$ d2 s, [缓气劫 (緩氣劫) huǎn qì jié - approach ko$ i' `4 k1 }, T  [3 b8 `3 V- X9 D1 B
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)4 M! W' ~7 f- W" ]) T2 D1 x
缓手 (緩手) huǎn shǒu - slow  P3 q1 H0 v& ~! e9 Z: J
缓征 (緩徵) huǎn zhēng - loose ladder0 |% v% H# t; e3 \/ m; s5 [+ q% I
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder! p3 E* Z% c7 m/ H! K
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
: X/ l2 m: V- t' x, E2 I3 a回手 huí shǒu - take back*% s: ?# j+ x; ?7 }' ?; n5 ?7 a; t
回提 huí tí - recapture
  m* F5 s- [* i- N7 i! j/ W悔棋 huǐ qí - take back*- d1 m  I% B9 }4 i
活棋 huó qí - living group7 I6 g6 q5 R+ |' `+ g) h" P% D3 U
/ L* S6 L/ C9 T

" {6 S$ v  g; I+ KJ0 s( ~" G6 U$ o* T" {$ |
急 jí - urgent*
* _, h: p+ k8 F( {* v级 (級) jí - kyu
) h! \) c1 y, a" R! N急所 jí suǒ - urgent point
. X  F  a5 M! [挤 (擠) jǐ - bump into diagonal; choke; atekomi# F. X" {4 C; E7 l' c. v' J2 h
技巧 jì qiào - technique*2 R$ P2 I* f7 u0 K% k
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
* C! j1 R8 u: Z3 Q! _0 [佳 jiā - excellent*
: Z* _7 D: m" Z+ `. ]夹 (夾) jiā - clamp; pincer& \1 z; |6 H0 \+ g0 h$ l
枷 jiā - net# d6 p5 w' B: \
枷吃 jiā chī - net
0 \( \& n+ F5 c! \+ k夹攻 jiā gōng - pincer
) A! F% v. F3 R" `  l假劫 jiǎ jié - false ko threat5 f, n/ s0 {2 W* \: j
假双活 (假雙活) jiǎ shuāng huó - false seki' S$ d+ g% _9 b0 ]
假眼 jiǎ yǎn - false eye
, `' x& k" G0 Z' O, q% |3 d假眼活 jiǎ yǎn huó - two-headed dragon3 R% K2 N+ T3 ^  {1 k0 ^# w8 ~
尖 jiān - diagonal7 H; d- Y+ A6 F+ b: d
尖冲 (尖衝) jiān chōng - shoulder hit
1 G# L* _" W3 P尖顶 (尖頂) jiān dǐng - diagonal attachment
) r% [& B2 n, h坚实 (堅實) jiān shí - solid
: y$ R/ P* E2 M$ l2 D9 I见合 (見合) jiàn hé - miai- w8 F! }5 D! v9 g9 X/ j% n
教 jiāo - teach*
5 Z+ b( J# v# |+ c交叉点 (交叉點) jiāo chā diǎn - point' Z2 ~: K2 _$ C  x  `/ B
交点 (交點) jiāo diǎn - point
" ?! B+ n, S/ B. }焦点 (焦點) jiāo diǎn - focal point*7 b. \5 ^& J) D3 }: {/ i9 z
交换 (交換) jiāo huàn - exchange*9 P6 w+ t  Z# `8 V  f4 z
角 jiǎo corner (angle, horn-shaped)*
' C: P' J# P0 V: @  p  n叫吃 jiào chī - atari  H. k0 i; @- s: u* G8 V3 m
教师 (教師) jiào shī - teacher*$ F* J/ _7 g* f+ Z! w! k
教室 jiào shì - classroom*7 r  S: J/ s  Q$ ?+ C' a
基本功 jī běn gōng - fundamentals*8 I& }$ j/ _( Q0 Q1 f8 V' _' Z
接不归 (接不歸) jiē bù guī - connect and die0 u) C8 V- q& Q9 ~  Y! D
劫 jié - ko; q; N9 t& y) _: c" X3 J3 M
劫材 jié cái - ko threat* y: v6 K6 r4 u& S
结果 (結果) jié guǒ - result*
/ P* L: S7 e2 O2 A7 m' O' `4 Y劫活 jié huó - live by ko
9 c2 Z5 P& I* [1 ?诘棋 (詰棋) jié qí - life and death problem
  x! e! b" d' ^8 u5 f劫杀 (劫殺) jié shā - kill by ko
8 k. F1 f. a! _$ ~3 d劫争 jié zhēng - ko fight
& \( u5 h4 v9 `# u解答 (jiě dá) - answer, solution*1 K5 u6 g6 m! k: D5 T5 B( B  E' O1 ~
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square4 e8 l( b6 u" p  s
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg" ]  V+ l" g* E! C0 I
紧 (緊) jǐn - tight*- ?' c" S9 q# c" Z, K
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties/ z6 T* r( s5 j/ p2 H
紧劫 (緊劫) jǐn jié - direct ko! v/ z5 e: R, ~7 G2 O  ~
紧气 (緊氣) jǐn qì - reduce liberties
2 Z% Z6 L: f. S. H" i紧气劫 (緊氣劫) jǐn qì jié - direct ko  m8 F9 N( z2 F" @$ D7 X, z4 W
禁着点 (禁著點) jìn zhāo diǎn - illegal point1 r! M( D0 i8 q9 q2 f  D
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)- X4 t" R5 U# B( x2 P
净活 (淨活) jìng huó - unconditional life
# Q4 }5 j9 |' M% B) e3 S+ ^净杀 (淨殺) jìng shā - unconditional death& i* a/ S0 h& y
净死 (淨死) jìng sǐ - unconditional death
  C0 u6 `# ^. g  L5 o救 jiù - rescue; save*4 Y2 p, h+ r! j+ n& R
聚 jù - placement inside opponent's eye
9 O7 @  Y) C$ o! }俱乐部 (俱樂部) jù lè bù - club*- t* U% R/ [) z# P  ~, V2 P
聚六 jù liù - six-space killable eye shape
, B, W+ L6 B) i" N聚三 jù sān - three-space killable eye shape
5 e$ L8 q7 }! f* _6 w聚四 jù sì - four-space killable eye shape
8 @4 U2 `/ [! v) I+ _1 k6 E聚五 jù wǔ - five-space killable eye shape
1 `3 R5 I- _$ Y2 `# r8 G. p# R! N' {决战 juézhàn - decisive battle*
1 N* e4 g( L0 u2 u" @3 z% d1 t) Q诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*& M: y" a8 y0 i6 K1 c% n

% h& g, d; Z& g8 ^$ U; T" `0 c
3 N, K+ H6 m5 T9 cK# p% e9 l- W+ i& k1 G
卡眼 kǎ yǎn - falsify eye
/ H2 {3 [" f7 s" x开拆 (開拆) kāi chāi - extension
, `8 f; w/ [/ e6 N  L' r- S开花 (開花) kāi huā - ponnuki
* C. f, y: u1 i  n/ ]) {1 O% B开劫 (開劫) kāi jié - create ko$ i/ o. x" x4 C+ r* z' N5 r$ z+ y0 `
开局 (開局) kāi jú - opening( @, i$ e+ D. u% S/ T
看花劫 kàn huā jié - picnic ko* T/ |1 ]/ A+ l5 Y6 k8 P
抗 kàng - to resist, fight; to oppose to defy*
$ T6 ?: x6 ?. |/ w# f) r& k& K2 b靠 kào - attach one line higher than enemy stone
4 z  r: L$ y5 _7 w空 kōng - empty*
# \" g9 ^6 r# x2 K- I7 k空间 (空間) kōng jiān - space*
- |9 k+ }* Q# K" x$ e空三角 kōng sān jiǎo - empty triangle) ^+ R2 ~& d8 T, t" ?3 i0 ]
空 kòng - territory*- c: [% ?5 J% |8 ]% g
跨 kuā - attach at waist of knight's move% T& C- q! o5 q2 d6 g' f
跨断 (跨斷) kuā duàn - waist cut
7 s7 w( T3 d5 D3 e, `( J& x$ ^# \快 kuài - fast*0 P# e* M- L( _1 ~
快棋 kuài qí - blitz game- d+ X$ [3 g, n$ S( O
宽 (寬) kuān - loose; wide*' b1 i/ j& O! _& h+ ^
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties! U* Y7 K; {! F8 J, _4 R1 G
宽气 (寬氣) kuān qì - increase liberties! M: d8 ^5 j) O- E! _9 }
宽气劫 (寬氣劫) kuān qì jié - approach ko$ x/ c* e2 m+ F" t; K# ?: {
亏 (虧) kuī - loss*
9 ^4 d: H8 f' c5 Y4 E* h& f4 E  A0 K% d亏损 (虧損) kuī sǔn - loss*
( Q; }3 A6 e- n* u$ _扩大 (擴大) kuò dà - enlarge; expand*
& l6 m6 V$ v( q8 ?  e& T* H扩张 (擴張) kuò zhāng - enlarge; expand*
* s8 J5 n, O- e1 L! T[edit]
8 V. u3 x2 m& L2 `: JL% a+ L5 U& T# k% A* A* U4 N
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
/ p/ A& q! A  U! P拦 (攔) lán - checking extension; prevent opponent's advance*6 o! ~% ^/ F) _$ [3 Z. k/ w
拦逼 (攔逼) lán bī - checking extension
' m# h5 _7 L4 [烂柯 (爛柯) làn kē - ranka  r% c8 r% q# k& K/ d# C
老师 (老師) lǎo shī - teacher*
, h0 u3 n# E% {; [老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
$ c6 e2 [; b, n3 t9 P9 U7 x! _类型 (類型) lèixíng – pattern, type*
5 j; ]% w/ D( q3 y. R0 ?$ a9 D冷着 (冷著) lěng zhāo - unexpected move) C5 W: Z1 m' F* P7 ?9 G7 c1 a
利 lì - profit*$ P& \( v" e, a
立 lì - descent; stand% t6 A/ l3 |1 V( M
利用 lì yòng - make use*
# C! I2 U  S( r* v连 (連) lián - connect; continuous*
+ A- u$ E' e* D! m7 `% h; O2 V. L连扳 (連扳) lián bān - double hane7 V# t! b0 S7 Z% ?$ B  R
连环劫 (連環劫) lián huán jié - double ko
# f' F9 o+ H. E4 L0 u连接 (連接) lián jiē - connect*
, O/ }% ~3 b' N* k0 k2 Z( l. T/ D; o联棋 (聯棋) lián qí - pair go0 t! g6 i1 z( w# N
恋子 (戀子) liàn zǐ - reluctance to sacrifice
; F* [7 ?; m/ Q3 P; A% R两分 (兩分) liǎng fēn - equal*; F; N* d8 w- C3 N7 l) j
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")  I* _2 Y) N" ^+ Y3 j- a+ |) S
劣势 (劣勢) liè shì - inferior*
  P( F* I; V3 G. p$ U裂型 (裂型) liè xíng - split shape6 S/ S, X2 Y/ p* V( t2 |( p
龙 (龍) lóng - dragon*
% ^; ]% F% q3 ^5 Q' k漏着 (漏著) lòu zhāo - oversight
5 r( f) u. {1 f4 l% g: Z$ E落子 luò zǐ - playing stone on board1 R% d! t. b1 e! ]4 v

* u* o( N+ i+ D1 A0 e" H8 g; Z1 L( S1 b. M& m
M2 f, v/ Y) a0 l( |. j
满意 (滿意) mǎnyì - satisfied*
. w1 N4 [! {; s$ b" \' Q1 Y慢 màn - slow*& M& H# Y5 y- ]6 X
盲点 (盲點) máng diǎn - blind spot# K0 Z. `) M1 T3 Y
梅花六 méi huā liù - rabbity six
: g5 j6 Y. h7 B梅花五 méi huā wǔ - crossed five& t- D& ]7 @& D7 e
门吃 (門吃) mén chī - capturing technique by atari9 T: X$ K/ p% E# C- s, Z
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
5 M' n6 z6 r% d妙手 miào shǒu - excellent move+ D; E+ z# L; w) R( s  y! ^8 }+ a+ c
妙着 (冷著) miào zhāo - excellent move
+ B& r, q! @4 l! S" `' u模仿棋 mó fǎng qí - mirror go
0 ?' j, y: d3 {. x. m模样 (模樣) mó yàng - territorial framework) x1 _% {1 X7 k3 H- d
目 mù - point of territory
  A( ]; S2 i3 [5 Y7 ^. w6 |目外 mù wài - 3-5 point; `, k2 Y9 S3 Y# r- v
( Q* s" w, g6 w9 u  g9 R

! T% c" h5 `0 m/ e7 xN
7 |1 [$ n* a' F3 C: H: d内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones* }  r0 v# j" |+ b& u: ]- {) Y
逆官子 nì guān zǐ - reverse endgame move- u: h! O' u+ q6 y# _
逆先 nì xiān - reverse sente8 [" \6 F; p! ]1 v
逆先手 nì xiān shǒu - reverse sente7 E& l5 x" [4 R. ^0 }
逆转 (逆轉) nì zhuǎn - overturn game
2 n( m0 p9 a; A6 V+ o5 x# g粘 nián - connect*
7 H  R! i* o4 [  l/ Z) f凝形 níng xíng - overconcentrated shape2 m( J% f: q$ x/ O. J3 ^
扭断 (扭斷) niǔ duàn - crosscut; v. S% j& [; w5 B: k/ i
扭十字 niǔ shí zì - crosscut# E% h' a' b. R2 H$ Y* J8 T( k  ]
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
4 O1 ?9 d9 T/ G( z9 W  Y/ a扭羊头 (扭羊頭) niǔ yáng tóu - ladder' x: H! C4 N+ a+ K/ @
% M; S' |; [+ i, q5 c* }4 K  B$ f: k

4 }0 s* V8 ?  @- @5 f% r- uP
7 G' v  H, o+ `爬 pá - crawl*# \$ U: ~4 v) d" t$ D
盘渡 (盤渡) pán dù - bridge under
7 p3 A3 k1 j% ^1 M盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner+ @  |1 ?6 C8 w; N& [. ?
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner: s4 |. N5 F$ ?9 n
抛劫 (拋劫) pāo jié - throw-in ko
7 p+ y2 S( F6 a' ]配合 pèi hé - coordination*% J& s* w; [7 ~0 G, C) S: _, o
碰 pèng - attach to the side0 A/ `( v  ?& P9 ]
便宜 pián yí - profit*
8 m+ w" X, w5 J: H" ~; O% `+ f骗着 (騙著) piàn zhāo - trick play, hamete
& d+ n7 b# Q. Q6 W; ?平衡 píng héng - balance*
( n4 {" v" ^/ x. R0 E& A破 pò - break*
5 S+ J4 C/ y1 H3 G! P, S$ n剖析 - pōuxī dissection / self-analysis
- U+ y3 d" A* }7 X% }4 i" ~破解 pòjiè - solution, answer to a problem*% ^1 o, Y4 E; W1 a/ W1 ^: y
扑 (撲) pū - throw in
' u' A/ L. m( M葡萄六 pú tao liù - rabbity six: b; W. n- P; N/ E8 O) j- ]) I9 X
谱 (譜) pǔ - game record
  h+ _3 g, N1 z. B普通 pǔ tōng - common*) d9 K% n' E. U# ^: }. p
[edit], Z, [4 p, X. M3 Y- n
Q, |' V1 s9 o+ E+ b6 @& F
欺着 (欺著) qī zhāo - trick play, hamete
" @  @: u" [2 F9 Y2 ^" g棋板 qí bǎn - go board1 |  g, b) l: n5 v5 }5 O
棋风 (棋風) qí fēng - playing style
7 e  N5 f% T0 K棋盒 qí hé - stone container
6 X/ v" G' K. Q; S, q棋筋 qí jīn - key stones+ M0 G; j$ V1 K& m  b4 h
棋精 qí jīng - key stones) Y' J  u2 K0 u1 J
棋理 qí lǐ - go theory
" ~( ?% o  o: [棋力 qí lì - strength in go
8 D2 L# p# W; y" Q* o棋盘 (棋盤) qí pán - go board1 r! ]: R$ s: |2 L- I1 O
棋谱 (棋譜) qí pǔ - game record
7 k3 e  ]. f; i棋石 qí shí - stone
- n0 [+ Z; ?, ?棋手 qí shǒu - player*
! C4 M% z0 ~; x: q棋书 (棋書) qí shū - go book7 O# m( p0 J9 f  M4 r: h
棋院 qí yuàn - go institute# h+ H5 e8 K) o
棋形 qí xíng - shape
& U" r% t; {, F' \$ `棋钟 (棋鐘) qí zhōng - clock*
7 S) @) w$ ?; ]' C棋子 qí zǐ - stone
2 T) h/ {# C+ \弃 (棄) qì – abandon, to discard, throw away! e% p) q; U' v% Q2 O
弃子(棄子) qìzǐ - sacrifice5 O6 G4 E4 x' x. Z! l( f
气 (氣) qì - liberty6 s$ B2 N7 x: Y: i* j8 k+ O, ?
气合 (氣合) qì hé - fighting spirit
4 d$ R! l5 C8 T% n" P气紧 (氣緊) qì jǐn - shortage of liberties
, ]8 |6 b# R+ y+ t7 a前 - in front, before*
: X+ J1 I) V$ y: K7 o浅消 (淺消) qiǎn xiāo - erasure
; X) c8 D& C3 ?墙 (牆) qiáng - wall*
) o) }8 g9 }$ z; q) ]: _' _强 (強) qiáng - strong5 O8 R( o, c- X$ n! ~4 {0 O
墙壁 (牆壁) qiáng bì - wall*: g- M0 }/ e3 o* M  I
强棋 (強棋) qiáng qí - strong group0 a! J8 s  ]" \6 M  p
巧手 qiǎo shǒu - clever move0 d! ^3 O6 O3 g
巧着 (巧著) qiǎo zhāo - clever move
  S, M" o% P2 I2 M) O, [2 u& K# @切断 (切斷) qiè duàn - cut*$ A& }5 I9 {0 R! }
侵消 qīn xiāo - erasure, a* T7 A# b$ Z) J# E2 |! C
轻 (輕) qīng - light*
# U: X; V+ i; L* _3 t- z  _侵入 qīng rù - invasion1 r+ g  n, n# J
轻盈 (輕盈) qīng yíng - light*5 j$ d9 ]2 H3 p6 q0 Z  o& F
求活 qiú huó - make life  V3 n$ I0 d* L: ]* F: x8 q
曲 qǔ - bend
; j! e6 K. c! a, u: h曲尺 qǔ chě - carpenter's square
+ X2 B4 C2 @' m曲三 qǔ sān - bent three0 O- m7 c/ o) f4 R
曲四 qǔ sì - bent four
) m5 q3 c+ p1 q% i/ O" t觑 (覷) qù - peep# q- e; d; k4 n" l7 Y9 X2 ?2 j
权利 quán lì - privilege8 `! ]7 F  W: h" J
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*+ @1 O* F% Y9 _0 B& u

1 M0 J7 H5 X" p9 Q8 X+ O+ o0 ]$ I8 }/ i4 o* O
R
1 p8 F: I5 B( |$ I+ i8 O5 _9 C让子 (讓子) ràng zǐ - handicap
1 n8 I- s$ s& `1 A' O让子棋 (讓子棋) ràng zǐ qí - handicap game
* l4 Q% w4 U% w: ]9 s认输 (認輸) rèn shū - resign*' K' t; ]$ @4 w, D/ ]1 z3 ^! r9 p
弱 ruò - weak*: Z% @* f* M3 I6 a/ ~: k: L8 M0 K. y
弱棋 ruò qí - weak group
, D+ ?; V5 i0 h: i1 J
4 y% A- B$ |0 X3 P; }
7 n6 X% T1 V6 E8 S) uS
8 P6 G* i8 t6 t2 E, ]三间拆 (三間拆) sān jiān chāi - three-space extension( G, T2 q! H4 l) w2 r
三间跳 (三間跳) sān jiān tiào - three-space jump; I: H9 j( v, x/ ^* p  i0 ?
三劫 sān jié - triple ko: q+ V8 O0 v0 L
三劫循环 (三劫循環) sān jié xún huán - triple ko
9 D2 u4 y) m& Y; |4 Y. R6 B2 _三连星 (三連星) sān lián xīng - san ren sei3 D- D; |! k4 n% a6 }
三目正中 sān mù zhèng zhōng - center of three stones4 W( J3 @! a. m/ ]7 a3 J& n
三三 sān sān - 3-3 point9 z, T7 j( Y3 b/ o
三手劫 sān shǒu jié - two-move approach ko
0 o7 v: u! R$ j6 ^三子正中 sān zǐ zhèng zhōng - center of three stones9 [/ G* d6 o* d. M) d- G, R
杀 (殺) shā - kill*
' d- m4 ~+ l* N/ C& G: x: j杀棋 (殺棋) shā qí - kill
. P2 h5 ]2 T# i% F7 Z( O# ]杀气 (殺氣) shā qì - capturing race- h* I3 b. T1 h
上 shàng - upper*
9 R& I- s: v) l) H( M9 s4 j1 k上级 (上級) shàng jí - advanced level*
- Q' [: x% C; h7 n& o/ |上下同形 shàng xià tóng xíng - symmetrical position
" D1 n8 w0 _6 {/ }( m' B+ }/ d稍 shāo - somewhat; a little*
# x) T+ C5 y9 u+ N! P伸气 (伸氣) shēn qì - increase liberties% K0 g) j- u% I, r3 V6 h
伸腿 shēn tuǐ - monkey jump5 V5 l6 d6 ~5 v: K
生死劫 shēng sǐ jié - all-dominating ko
; t4 K# X! R' J# P& J3 v, t  |胜 (勝) shèng - win*5 w( S. N& a, k
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
2 j) d  j4 d( g. A0 s0 Z胜着 (勝著) shèng zhāo - winning move3 V% T% Z5 a" o' N
失败 (失敗) shī bài - failure*
. ~* d- B2 @& X7 E0 p$ t实地 (實地) shí dì - solid territory
0 n! r( b$ i/ M十番棋 shí fān qí - ten-game match( Q$ P: f, f; L" ^! C& u3 ], v6 }
实接 (實接) shí jiē - solid connection5 R( \+ F+ O- ~2 ]
石塔 shí tǎ - two-stone edge squeeze4 T: l! }3 H1 {% N# k
实战 (實戰) shí zhàn - actual game situation
% z0 {. B! f; g( C  r/ [" V实战手 (實戰手) shí zhàn shǒu - situational move" G8 s# b2 @5 N9 u& h
势 (勢) shì - influence*+ r' ^- g) i+ K' o5 h
室 shì - house; room*
; |; t" V+ W2 d9 V势力 (勢力) shì lì - influence*
5 }1 b6 V7 ~0 u. H' |试应手 (試應手) shì yìng shǒu - probe1 }- q/ J2 A& E
收官 shōu guān - play endgame
6 I/ v$ C. ]5 m( B( q收官子 shōu guān zǐ - play endgame
4 j1 B7 `* o! _) `0 p4 m收后 (收後) shōu hòu - last play: G& t, J( M9 {9 ^6 W3 |! R6 G
收气 (收氣) shōu qì - reduce liberties/ c. `/ H% e0 ^6 {8 T" w
守 shǒu - defend*
8 O0 _0 Z  K2 Y手 shǒu - move
' l: e, a3 a5 W( u- W% L手段 shǒu duàn - technique*
6 E+ o- `1 h% a! j% |2 u手割 shǒu gē - reorder sequence. f" N# l, \, a" F. ]* d+ w
守角 shǒu jiǎo - corner enclosure9 @) r; s. P# _9 s
手筋 shǒu jīn - tesuji6 j& V, }, e3 }' o! w3 Z
手顺 (手順) shǒu shùn - sequence
9 K) Z; X  h  {3 }* v+ `8 |( |1 l+ B手谈 (手談) shǒu tán - hand talk% o! l  R# V: r+ i
授先 shòu xiān - one stone handicap
: o0 d9 u$ P* `) F8 H授子 shǒu zǐ - handicap& N' ^  A0 C5 z
授子棋 shǒu zǐ qí - handicap game
  _! ^& K& c, N. y书 (書) shū - book** Z$ ]7 A5 |, y) i: J+ F
输 (輸) shū - lose*8 U; v3 X. [7 B7 B; _; ^
书本 (書本) shū běn - book*
% E/ d5 k7 s& v6 r+ }  r数目法 shǔmùfǎ - territory scoring: C& f5 \* I8 w0 A$ o4 G
数子法 shǔzǐfǎ - area scoring
$ E/ R2 H# @" E$ ]5 u梳形 shū xíng - comb formation
! T8 j  |- u& j5 t" s梳形板六 shū xíng bǎn liù - comb formation3 Z4 b% y" `# K5 f; H
双 (雙) shuāng - bamboo joint
# [9 \( r2 a, q双吃 (雙吃) shuāng chī - double atari
# H5 _+ b, G4 g* x双打 (雙打) shuāng dǎ - double atari* A9 k6 e; L# w" u1 j
双打吃 (雙打吃) shuāng dǎ chī - double atari
- f  C% b( S6 h$ f$ U8 k2 D2 u双倒扑 (雙倒撲) shuāng dào pū - double snapback
8 h+ f  I) E/ I! M双方 (雙方) shuāng fāng - both sides*
8 P: {& _0 w  ^( g双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach  \  ?3 ]7 w0 d' ~
双挂 (雙掛) shuāng guà - double approach9 ~7 ?5 M: D2 _+ o+ c# ]! _4 Y% B
双虎 (雙虎) shuāng hǔ - trumpet connection
/ P. B/ b8 E1 ^( w& y* A  j双活 (雙活) shuāng huó - seki1 D- ~2 m% |9 ]( G! [+ n$ K8 w
双叫吃 (雙叫吃) shuāng jiào chī - double atari; q! t1 @7 u7 {0 J
双劫 (雙劫) shuāng jié - double ko) Y, H- d2 z5 c7 n. ?/ r7 l
双征 (shuāng zhēng) - double ladder& i- ]  C; `, g
顺序 (順序) shùn xù - sequence*9 u7 q' }: P# z6 G' d
死活 sǐ huó - life and death
) h$ m1 T1 Y, a; J0 B2 y死活题 (死活題) sǐ huó tí - life and death problem& o2 J# y8 D5 g+ _! m# s4 O# o
死棋 sǐ qí - dead group% _# A% V% `+ j/ D1 {' v8 X- G0 j
死子 sǐ zǐ - dead stone
) f0 f3 B0 G4 v% v7 D# Y  I8 m9 J9 W0 U四间拆 (四間拆) sì jiān chāi - four-space extension
- u8 ?( a: h$ K# h四角穿心 sì jiǎo chuān xīng - occupying four corners and center+ ?& ]8 T+ u: i/ k& S
四劫 sì jié - quadruple ko+ o. a8 Y7 Z! B4 J6 ^. [
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
+ e9 `8 K$ G' D. e四连星 (四連星) sì lián xīng - yon ren sei
. y* f8 a7 i$ v5 m. T$ h松 (鬆) sōng - slack*1 k. X3 r3 z' F0 C" B! n
松气 (鬆氣) sōng qì - increase liberties$ R9 u. H1 p% y0 t" ?. D
松气劫 (鬆氣劫) sōng qì jié - approach ko
; G: u7 c% e1 o7 w: y& p! r7 `. z俗手 sú shǒu - crude move" ^' }+ p$ c# p( m8 c, ~/ _; K
随手 (隨手) suí shǒu - hasty move
( d6 e. h. q: ~' u5 a2 }" T- z随手棋 (隨手棋) suí shǒu qí - hasty move4 b" K- o) ^- N) w- i; c# Q
损 (損) sǔn - loss*
( b6 K7 E( m3 c# S2 L% [损劫 (損劫) sǔn jié - losing ko threat9 P; i' ~8 H' B0 i$ `3 @
损失 (損失) sǔn shī - loss*
; O( B4 T9 }# w1 Z  \顺序 (順序) sùn xù - sequence*
( D: |* Q0 d3 }
& y9 W) s. b: O0 w5 D0 _$ \
- N$ L$ Z5 z9 O* s& JT6 p' N2 Z" w1 j8 O' c* u( \0 ]) K
台象 tái xiàng - Tower
, C8 E# K+ a6 o弹性 (彈性) tán xìng - flexibility*
1 @3 U0 H- G. }3 W( S+ t搪 táng - block*- `* _6 K( \' K8 K
套劫 tāo jié - two stage ko2 L$ L& m( K5 ^$ r( z
逃 táo - escape*
* C9 [6 ^8 }. `( z" I' P( `逃遁 táodùn - to escape, to run away, flee*
6 s, I7 p+ e4 }9 l7 G逃生 táo shēng - escape*
$ h3 E9 W* t5 q) s腾挪 (騰挪) téng nuó - sabaki$ h+ y8 J/ ?8 k3 v, x& `6 \
提 tí - remove from board! v% W( n: a1 B7 i
提劫 tí jié - taking the ko# E, \0 S$ d& s  y2 w
提子 tí zǐ - remove from board7 ~" d9 k) Q* Q
天王山 tiān wáng shān - tennouzan
* ?5 b3 i/ s' ~3 a/ H* u4 l天下大劫 tiān xià dà jié - all-dominating ko
% q* H. `2 [- R' X, g* o8 k& W天下劫 tiān xià jié - all-dominating ko9 M, b/ ^$ M; ?5 U+ Y4 ^" Z. ]
天元 tiān yuán - tengen
7 b0 T/ L6 L2 T; [跳 tiào - jump*7 C) O3 N6 i. V% a/ t
贴目 (貼目) tiē mù - komi
. {6 T) u+ h5 X- f3 ?. a: w铁柱 (鐵柱) tiě zhù - iron pillar*
" z7 U0 R. N+ x1 l* a$ |0 D3 y2 s挺 tǐng - push up; stand*
  h/ e6 I# h- t$ @2 T2 E( @投降 tóu xiáng - resign** j% G3 d# u! |: l3 e
投子 tóu zǐ - resign9 ?3 ~) I  ]1 D+ l6 i! B8 C5 z/ z6 V
透点 (透點) tòu diǎn - placement
7 Y" D( Y' y) ~' g图 (圖) tú - diagram*( C; U9 N1 _: G' r- u$ O
退 tuì - pull back
5 |1 p! Y* `, S" X6 Q0 E1 {托 tuō - underneath attachment0 L4 D- R% Y9 K. r2 o
脱出 tuōchū - escape, break out, J# D. R  N) G: g7 A
脱骨 (脫骨) tuō gǔ - under the stones
2 K9 w/ [  ^( c9 I脱先 (脫先) tuō xiān - tenuki; P; ^+ M6 J! A' M7 ~3 S
+ z- T+ |+ r2 m  G  G1 N

1 {! e* \: Z& C7 N+ NW
  M/ b3 T, A. c7 o/ G+ r" L挖 wā - wedge8 L5 l* G6 y$ t
外目 wài mù - 3-5 point! }# ^0 U# @* `' ]7 V
外气 (外氣) wài qì - outside liberty
! F- g6 s% Y8 A$ v# T: [弯三 (彎三) wān sān - bent three
( I2 y; L0 ]! _0 @7 z6 v弯四 (彎四) wān sì - bent four& T. L( w( D) s! Q/ S
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
: i; k+ N4 M" p: ^$ [围 (圍) wéi - surround*/ c+ j+ U0 D: q
围棋 (圍棋) wéi qí - go
# M' L3 o, D! A4 X, K3 `8 \: r7 w" Y尾巴 wěi bā - tail*/ @$ A7 p1 F" j
味道 wèi dào - aji6 _. o$ f$ Q' |1 p5 E1 G" ]  a: V1 ?9 \
文凭 (文憑) wén píng - diploma2 d$ _" ?% @) Z( q
稳当 (穩當) wěndang - stable; firm*
: K8 @' `( b- z; \, P7 T问应手 (問應手) wèn yìng shǒu - probe
0 A/ }5 O& v- {7 y& ]乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
# j4 j4 w: @% }5 n无理 (無理) wú lǐ - overplay
, k' O0 X- B3 b" S无忧劫 (無憂劫) wú yōu jiě - picnic ko
& o: Q/ k7 }' v4 j2 E五子棋 wú zǐ qí - gomoku narabe* \5 n' V6 b* ~  M5 O
五间拆 (五間拆) wǔ jiān chāi - five-space extension
  d' B) E0 l9 R' F1 B五连星 (五連星) wǔ lián xīng - go ren sei
+ g' w9 r3 Q! \" s- q/ q. M# r五五 wǔ wǔ - 5-5 point
3 x; E! }& I: _# u( e9 `) q. P0 t) y! {
  S/ u: G5 f# s$ |) s
X9 `$ l5 R+ m5 k/ t6 k5 _
细棋 (細棋) xì qí - close game2 B1 K" R3 p  b" L( ^" K$ a
瞎劫 xiā jié - false ko threat' i+ c- i1 P7 ~! U
下 xià - lower*
) p& ?+ G+ p# G7 l5 A% L, K下法 xiàfǎ - method*0 p7 i  `+ ?2 P$ E
先 xiān - before; first*# n+ a2 ^4 O' v% L0 K
先手 xiān shǒu - sente* V4 E) c+ ?4 I: Z- }# Q8 x
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
* ]6 }8 [/ E# |& i先手利 xiān shǒu lì - forcing move
4 b$ ?" `$ B  ?9 j6 @" ?先中后 (先中後) xiān zhōng hòu - sente with hidden gote
/ }4 B2 Z3 F, _9 r2 J! S) c陷阱 xiànjǐng - a trap** ^" b3 w- X( Z$ o: A# |7 I
象步 xiàng bù - elephant's move! [! J, @) M  i2 f: y
象步飞 (象步飛) xiàng bù fēi - elephant's move8 s4 B+ }, i2 U" |: m9 C: A2 Z
象飞 (象飛) xiàng fēi - elephant's move
4 Y% v- p" R* n. q$ |/ z  K& _( q, e- M向小目 xiàng xiǎo mù - facing 3-4 points% I8 ?6 D9 f' q% y6 L
象眼 xiàng yǎn - center of elephant's move2 p" y) ^( w$ T9 ~. ^+ K3 O
消劫 xiāo jié - ending the ko
: g6 m' L7 ~$ R' C( O小 xiǎo - small*' M' V: S7 q( o, ?, @# {3 W$ X
小飞 (小飛) xiǎo fēi - knight's move$ K% e; X5 b0 g, z. Q2 z) k7 Z
小尖 xiǎo jiān - diagonal
3 Y5 X) p+ A- H  [, Y) W2 S$ F小林流 xiǎo lín liú - kobayashi opening
* @' Y* h+ v5 _9 P6 d5 J小目 xiǎo mù - 3-4 point
0 N5 K' M9 V) F+ O9 ^: I: P小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
2 N' L  u' X9 G6 {" H小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
0 T9 q) l; c# o, e& {5 S6 c小伸腿 xiǎo shēn tuǐ - small monkey jump5 I. v5 `& h4 f
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
  G) }9 @8 Q8 _9 b: E效果 xiào guǒ - effect; result*
. D5 x% N4 C0 \0 h5 u6 z% j效率 xiào lǜ - efficiency*1 o1 y& a) h5 g: i  s
新布局 (新佈局) xīn bù jú - new opening
. }# U# ^  G$ x) r2 B2 s. r* M( [+ H, f新手 xīn shǒu - new move3 \4 B9 `9 t" e5 o% f
星 xīng - star point
4 h& ?! ?/ q& A/ S" s星位 xīng wèi - star point
1 N# T- x; {3 q, H6 g3 k+ h: r形 xíng - shape*0 M  t! P) D, q% ?! h2 I+ ^8 Z. U
形势 (形勢) xíng shì - situation*
" v0 p0 e  |, d/ |) h形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement; s3 x5 U3 s+ w4 Z0 o- n7 u
形状 (形狀) xíng zhuàng - shape*- R! s; X0 A4 T' {7 l: f- y- y
秀策流 xiù cè liú - shusaku opening) M; T( b! h0 f0 b8 }6 ~+ x
虚手 (虛手) xū shǒu - pass
7 h% q. E: Q0 n; r8 m% v5 w( b虚着 (虛著) xū zháo - pass  U# s2 y2 L5 S: X' x
序盘 (序盤) xù pán - opening
' B7 W1 F6 J: J3 O* A/ }6 f学生 (學生) xué shēng - student*
" l1 e! n8 w4 J& b1 A雪崩 xuě bēng - avalanche*3 D3 s) x* t( |1 h& N% r3 c" d( Q
循环劫 (循環劫) xún huán jié - double ko
( }- P+ Y# W: C5 W& |0 ]" G
' a5 [. |" N; i7 @. {0 H
/ C9 ~7 q6 [$ [3 v1 |Y
. X3 N% ]: A' c! I# k压 (壓) yā - push down*; y2 |/ M; A2 k
压力 (壓力) yā lì - pressure*9 w$ }$ o7 \  x! @3 p
延气 (延氣) yán qì - increase liberties
8 L  e' L; L$ P眼 yǎn - eye*
. y! w4 z6 c* ^眼位 yǎn wèi - eye potential; eye space
5 S8 z$ d7 a* _. ]3 K眼气 (yǎn qì) - eye liberties
3 I  h. Q/ U/ p/ K眼形 yǎn xíng - eye shape; eye space( {/ q/ Z; y% u0 C6 S
妖刀 yāo dāo - magic sword- h4 L+ x3 O5 {- e4 i) _/ q
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko! y. q! A( N- {
要点 (要點) yào diǎn - vital point6 f5 K3 `+ |' L; `4 X& @
要子 yào zǐ - key stones, j) m/ k6 M& I0 R. h/ @
业余 (業餘) yè yú - amateur*
  v4 G% l( E  p# O# ?一方地 yī fāng dì - one-sided territory0 q. N' N& N, K6 K
一间拆 (一間拆) yī jiān chāi - one-space extension* n1 v+ W/ c! W; _: l
一间跳 (一間跳) yī jiān tiào - one-space jump
# ~: R* ^" K5 a: x" J6 ?一手劫 yī shǒu jié - direct ko8 a, M* t7 A- k. w4 C
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker/ J( {4 a/ N; Q+ Z1 ~' \! |# \
疑问手 (疑問手) yí wèn shǒu - questionable move
! I4 u- ]+ @" I$ |弈棋 yì qí - play game*& M! r% \7 j  \( p5 o7 J
引征 yǐn zhēng - ladder breaker
3 D$ x3 s7 h/ D赢 (贏) yíng - win*- i+ U0 r# ?2 K( H
应氏 (應氏) yìng shì - ing's
* m, }: O# z" Y2 L# b( I6 _0 q硬腿 yìng tuǐ - first line descent
) z+ q5 M# M! v; }* H; ]优势 (優勢) yōu shì - superior*
- X; M' c" B. t$ V) w" N% h有利 yǒu lì - advantageous*! I. u, b0 R) w& x- u* }
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
; v/ V1 I; `0 I( Q  }; u有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye$ F+ @. j* `5 B1 V, y; x
右 yòu - right*7 e+ o0 u. ~/ x" `4 y& [
余味 (餘味) yú wèi - aji
! g5 c5 A* n. P1 \) w6 H愚形 yú xíng - dumpling shape$ K3 h8 l: R0 s( d6 A
宇宙流 yǔ zhòu liú - cosmic style' r7 U: V0 ~, l* I2 r: }
原则 (原則) yuán zé - principle*& u: P  x8 Q9 m. E6 Y
院生 yuàn shēng - insei
1 v$ W- N1 w! q' D# d. I4 u2 ?$ i% f5 w7 G% x
* e0 o+ N! M% ~7 L
Z4 H/ t; R$ J& @0 X+ m+ U- w4 o
枣 (zǎo) - jujube (Chinese Date Wood)*
; U! @8 V- W" a4 m1 I9 j. V  V* _! U扎钉 (扎釘) zhá dīng - iron pillar*4 n0 O) x) M' J8 a- J
长 (cháng) - stretch
+ a/ m  N4 S! |, c* ?胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi) K; |  E7 r% m' V2 B7 J; C1 |; n8 l
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
2 k1 d# c6 g# F+ O! x着 (著) zhāo - move
1 f3 ^% j; f5 k" I真眼 zhēn yǎn - real eye0 w" o6 p7 q  N; K9 {* n
镇 (鎮) zhèn - capping play
+ ~, Q  l7 m2 q9 q' {" U! N- ]镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker: j5 O$ @" Q9 k6 m- q2 u) P* w
镇头 (鎮頭) zhèn tóu - capping play
2 A, b7 t3 v) `  q% K- p- h% I7 R证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma& R% c1 y1 O4 u! ^" [& l( ~8 |; V
征 zhēng - ladder
8 J  b7 f) j4 `3 I争棋 (爭棋) zhēng qí - official challenge match8 z1 H# h' g- g) K2 j; @6 G( m  b+ `
征子 zhēng zǐ - ladder# g, t% L" T$ E
征子劫 zhēng zǐ jié - ladder ko
* Z2 V. n* Z( F' P整体 (整體) zhěng tǐ - chain
; @3 ~* B) y! H& c2 @( Z% ~2 T  r/ I整型 zhěng xíng - settle
) P" t% m3 f! B2 ?3 P5 r) G+ O正解 zhèng jiě - solution*6 `0 ~1 w5 ^' Q
正确 (正確) zhèng què - correct*9 T: [/ {' X8 j& K. X
证书 (證書) zhèng shū - certificate*) l. b6 [$ Z/ h
正着 (正著) zhèng zhāo - proper move
) }/ A( J9 p0 s指导棋 (指導棋) zhí dǎo qí - teaching game# L% v4 o" W2 G- p7 J
直二 zhí èr - straight two$ q! P4 s4 W: z) t! b
直三 zhí sān - straight three
: f( J$ ~# Q3 g直四 zhí sì - straight four
" W% x: N3 a* a* h职业 (職業) zhí yè - professional*
5 I7 e1 f. N. Z3 t0 n只此一手 zhǐ cǐ yī shǒu - only move( A, A1 Z' E. J+ v
治孤 zhì gū - managing isolated weak group
# F2 Q! X# ]1 b8 E5 @中 zhōng - center*, T2 k0 T% m8 H1 Y
钟 (鐘) zhōng - clock*
- d: {2 z3 k/ H% L/ ~" m中腹 zhōng fù - center*7 a4 o' e4 ]/ b0 [  c0 P
中国流 (中國流) zhōng guó liǔ - chinese opening
6 c2 ]6 l, L: Q% |( y1 D中级 (中級) zhōng jí - intermediate level*7 y# m& V5 |6 K/ q3 D& ]2 j
终局 (終局) zhōng jú - end of game
5 [' ^9 ^0 S9 l+ Q: s6 b; \中盘 (中盤) zhōng pán - middle game
4 E" S8 @- s9 ^, O6 A终盘 (終盤) zhōng pán - endgame# V% G1 W  A0 C0 }8 N5 c
中心 zhōng xīn - center*
6 v  `* R- I: f4 [* Z/ z中央 zhōng yāng - center*
/ ]( B, A1 I+ g! l: w& y# X中原 zhōng yuán - center*/ u# r4 `3 x; x* o7 I: n. @2 f7 H
重 zhòng - heavy*
! R, n* L  w4 A主动 (主動) zhǔdòng - (to take the) initiative*' a" N( Z# a3 x4 G% O
专业 (專業) zhuān yè - professional*
& _( K: Q  P# [& R% T* G! n0 O, c转换 (轉換) zhuǎn huàn - exchange*
/ M2 w! E9 m# a1 B) U3 u7 y7 t装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
  ~! B! ]2 X; O9 X. E7 q9 Z装劫 (裝劫) zhuāng jié - a move that threatens a ko
& S; H/ j( A: [9 a" s3 b4 [撞气 (撞氣) zhuàng qì - reduce self liberties
5 F: G! P  l# y: I追 zhuī - chase*
1 A0 W9 N" Q- g9 s3 p- C追捕 zhuī bǔ - chase*
5 G+ c' J7 c& G+ Z, c. |  a7 U子 zǐ - stone; unit in chinese counting
2 k( `- d$ h& m! }) W2 f自然流 zì rán liú - natural style. T$ |8 k9 ?8 [# t
自杀 (自殺) zì shā - suicide*# t. @4 {1 c5 r
左 zuǒ - left*9 M; Z7 d- z, n( {# Y  i3 S
左右同形 zuǒ yòu tóng xíng - symmetrical position* a9 A9 B3 m* s" i' u2 _
做活 zuò huó - make life
7 Q% y6 c+ A" h! G/ a" T做劫 zuò jié - create ko
# c8 G7 A/ ^+ _1 a% ]作战 zuòzhàn - combat*
2 w& L2 i' U- y5 H做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)+ R6 e9 G+ X/ Q8 ?- L
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