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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
, W2 P' H! f6 |9 i* s2 w3 s. R安定 āndìng - settle*$ u, g0 }3 X; L* A/ ~0 \: |
  F1 s, c! E7 ?3 Z7 l! B7 E" T% L

) T5 Q5 r9 f$ _B
2 Q7 p9 E( C2 s; V白 bái - white*1 }6 A3 }0 t* y( N7 N3 s2 y
白方 bái fāng - white player*
0 n4 F/ `0 Y2 ^) E败 (敗) bài - failure*" Y% G5 J. Q2 J! V* v2 j" [$ K. W) H
败着 (敗著) bài zhāo - losing move
1 S7 @1 j1 m1 {0 D( U扳 bān - hane
) `" k* E/ [; P- z9 X; A5 d( p扳断 bān duàn - hane through( p( F1 ~* L- R3 [+ Y3 S
板六 bǎn liù - rectangular six
8 u! C  }9 X6 T8 f半劫 bàn jié - half-point ko) t0 e+ w  G3 W2 w. c! ~
棒接 bàng jiē - pole connection$ `& m7 O6 O! R! H  R
包围 (包圍) bāo wéi - surround*
- M6 t% F4 _3 O0 u, T0 G6 b薄 báo - thin*
2 h) s/ N/ R$ L2 Z  L- z, ~3 H保留 bǎoliú - retain; preserve*/ K+ a0 v2 Z6 K+ o) u
抱吃 bào chī - capturing technique by atari
2 \* a& E4 @0 a, A' |" Z6 `" O+ ]本身劫 běn shēn jié - local ko threat
, B+ }& |9 C- P本身劫材 běn shēn jié cái - local ko threat) B- }  M  t! Z/ v
本手 běn shǒu - proper move
4 U: z- G! y* `# N! m3 I笨重 bèn zhòng - heavy*
* ~5 F1 G; |: u' J% ?. o. A崩 bēng - collapse*
  v$ R4 X- A& Q. W崩溃 (崩潰) bēng kuì - collapse*
( K  `& S& Q) T# K* p" f逼 bī - checking extension
9 d9 ~! }+ s( W9 k/ s鼻顶 (鼻頂) bí dǐng - nose tesuji- D  ^( A+ }* K  t
比气 (比氣) bǐ qì - capturing race
( z% L6 ~6 N* H- G$ ^; @: ?2 k比赛 (比賽) bǐ sài - tournament*
# [3 J7 B$ W3 k; H边 (邊) biān - side*
& R) f, o1 E- I( a; e/ \+ Y变化 (變化) biàn huà - variation*  L" e8 L' a$ G5 l+ m
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening8 _% O# R2 D* P5 ?4 K
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening0 X; B0 |; s) ^9 @2 G
变着 (變著) biàn zhāo - unusual play$ Q- }& I+ U! N# N# T! q7 q5 n
并 (並) bìng - horizontal stretch
5 a- ^8 y* ~3 c+ K5 ^3 V. F: z% C步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
4 S* @3 p! c3 \- Y补强 (補强) bǔ qiáng - reinforce*# X1 w" d. }8 Y% e- T, Y0 r
布局 (佈局) bù jú - opening
) j( y  a+ y/ ?$ T! ?不利 bù lì - disadvantageous*
- e5 ?1 I( O8 Z4 u' v3 ]( G6 W不入 bù rù - suicide
3 ~: R4 s( x! b6 K9 k不入子 bù rù zǐ - suicide% O2 @7 g) T) R
不提三目 bù tí sān mù - three points without capturing
9 R: U  e2 i5 s$ c- l" E" C; Y/ m不提五目 bù tí wǔ mù - five points without capturing* E+ ~3 ?& m; w' M2 Y+ {% J" t

8 v1 V' h4 ^. ?: c* ?) B  }' h. z8 O0 X" M# v1 ^
C
3 F+ @7 C3 `$ M9 q3 o+ }3 M猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
( p/ e  r% l% ^. J; R  b/ Q+ x猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
+ z- R2 V, K! e$ e% J参考 (參考) cān kǎo - reference*8 H  ?& k; b, y# o+ m: H
残忍 cánrěn - bloody or merciless*9 c5 m1 b+ J9 d$ ]$ w" A* D& h6 B
拆 chāi - extension- {" e+ A8 x/ s4 u" w& ?
拆逼 chāi bī - checking extension
) V% v9 a* K, H9 Y7 w拆二 chāi èr - two-space extension
9 x: \/ y9 h' e1 }拆三 chāi sān - three-space extension2 l: X# W: m: a6 m6 _$ h
拆四 chāi sì - four-space extension
8 V- R! y1 r1 H5 ^拆五 chāi wǔ - five-space extension1 x! P- L" B4 ?6 e* N  @+ O
拆一 chāi yī - one-space extension
8 p6 K# O" K9 u5 t6 n; ?缠绕 (纏繞) chánrǎo - harassment technique  D$ n& I# [, P" y2 V) Z% u8 W2 z
长 (長) cháng - stretch  N* M9 w3 G7 q7 d1 N2 }/ u
长考 (長考) cháng kǎo - think for a long time4 X+ c4 o/ e9 O# J: P( H  h: ?- @
长气 (長氣) cháng qì - increase liberties
" K( H1 R) V0 A4 r! O; t长生 (長生) cháng shēng - eternal life
0 v$ F# T+ i4 X! r" Y/ N$ a: n  A场合定式 (場合定式) chǎng hé dìng shì - situational joseki
6 |2 H" t4 |% X! _& o超大飞 (超大飛) chāo dà fēi - very large knight's move4 @( I3 @9 Z8 v0 B' v9 }, I; o( r
超高目 chāo gāo mù - 4-6 point) R( P, R. E2 G  M' U
超时负 / 超时 (超時) chāo shí fù  - lose by time+ I; P4 C5 ]& a, @; C+ m- i4 O) g
超时胜 chāo shí shèng - win on time
7 C, |& ^- I8 Y! N( _2 e成功 chéng gōng - success*3 R0 M: D8 D0 J
成立 chéng lì - possible*+ n. Z% K% m1 F0 h
秤砣 chèng tuó - two-stone edge squeeze
* W( y3 }, V# _; R7 Z吃 chī - capture  R/ i; a- y; Y% {/ m8 e- ^8 }
吃亏 (吃虧) chī kuī - loss*
% |2 t3 ^) p7 o( ~7 {* i/ g持棋 chí qí - jigo' d, b% }% W6 y. @
冲 (衝) chōng - push through
. d6 s# z% H# m1 a; `! G; h" a" r重复 (重複) chóng fù - overconcentrated. U: A( Y9 D7 {+ f- K. T! S( S4 F
初段 chū duàn - 1 dan* {# A9 d" H: N5 W% X& X! }4 {/ E  L
初级 (初級) chū jí - beginner level*
# N; K' Y& n; F  Y+ X0 B出头 (出頭) chū tóu - getting ahead
6 P3 S9 C9 a" [5 Q# o+ |刺 cì - peep# e& B$ d# |1 o9 ?7 X
次序 cì xù - sequence*
5 p, W2 f3 D% |错误 (錯誤) cuò wù - mistake*
, [2 K8 V* A9 G* j错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
# l5 r4 a5 @6 w) _4 }
) M; [) x- t7 Y( C( @! |, D  h0 M* V4 k1 E. y
D) e, X( H: U/ ?
搭 dā - attach
( O. G" T1 k* }/ u  m( z4 g打 dǎ - atari, R) b  A- k  J  m9 h6 A. v: G/ f" i' ^
打吃 dǎ chī - atari
% X. U) I2 A0 W  ^) o! `. K打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
! D$ E! l, J# j0 J0 B3 }! \5 G打挂 (打掛) dǎ guà - adjourn game' [: T! \( S& K/ m, a4 w
打劫 dǎ jié - ko
6 R: c, o& z5 b- D6 e打入 dǎ rù - invasion% N5 H6 i" p# ^# N# c& C
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
2 j. E! r4 q8 R大 dà - large*) _' t( i5 b5 q2 r
大场 (大場) dà chǎng - big point9 D0 T8 p0 ~, a7 O) Q- ?
大飞 (大飛) dà fēi - large knight's move
% U0 E7 d- U. f) [( [大局感 dà jú gǎn - whole board thinking/ w% a% G8 i. }
大龙 (大龍) dà lóng - dragon*
1 [: p; A) a1 c8 R- P( o大模样 (大模樣) dà mó yàng - large-scale framework
* y& l6 P) F3 i/ H- |大盘 (大盤) dà pán - large board (19x19)' Y9 [7 s2 X" Y- A) b
大棋盘 (大棋盤) dà qí pán - large board (19x19): [6 n/ \. N$ x5 \" [
大伸腿 dà shēn tuǐ - large monkey jump0 t* p) n6 O; I: d# W* z# Y
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
" _) O) G4 @6 N& d; b1 P% |  B大雪崩 (da4 xue3 beng1) - large avalanche& ?; d) k8 E6 ~. \0 u7 @; ~/ x1 c
大压梁 (dà yā liáng) - Da Ya Liang
8 O+ l5 o; \5 k) X大眼 dà yǎn - eye with two or more spaces
5 L* }$ l- p  U大猪嘴 (大豬嘴) dà zhū zuǐ - j group
. \* [6 D* l/ d& J8 V带钩 (帶鈎) dài gōu - long l group  x5 L8 C5 s3 M0 W% F
单关 (單關) dān guān - one-space jump+ B4 L' q: F" T, C2 V1 M& \
单官 (單官) dān guān - neutral point
2 z6 h8 i3 C. ^8 T单劫 (單劫) dān jié - half-point ko
/ Y+ C2 u# P3 e# ]单行道 (單行道) dān xíng dào - one-way street*
6 x) X- e) x3 X2 g2 t挡 (擋) dǎng - block*
) W* U9 V  \% d- [* h' g- [刀把五 dāo bǎ wǔ - bulky five
; Q( G& w* R7 o! D$ l4 [; ~刀板五 dāo bǎn wǔ - bulky five
, D9 B$ o5 s$ l% E5 }刀柄五 dāo bìng wǔ - bulky five
; d8 K8 [" v& P刀五 dāo wǔ - bulky five
5 y& Q' c0 o+ S倒扑 (倒撲) dào pū - snapback8 S& K, J  U3 J+ L
倒贴 (倒貼) dào tiē - reverse komi4 p# j) F# i' T
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
6 z* B, i! z  N' ?) H1 [低 dī - low*! g4 u3 f9 }" T( A
敌 (敵) dí - enemy*
2 K0 s6 h& b1 q- `8 l抵 dĭ - hold up; push against, to support, to resist*
. M# X- |% I8 R5 L抵抗 dǐkàng - to resist; resistance*
- }! W& q: o, }敌人 (敵人) dí rén - enemy*
& x1 ^* H1 g. s" D! o: U地 dì - territory*
- Z2 E( @# C$ B$ A地盘 (地盤) dì pán - territory*
7 j+ j( ~* ?) Q. D1 V$ X* Q地域 dì yù - territory*! C! l( D" f! \2 d4 P- \. K; d
点 (點) diǎn - placement; point
' A6 x6 o' p9 E/ W点方 (點方) diǎn fāng - eye-stealing tesuji
1 i! x% D  P: q! t点角 (點角) diǎn jiǎo - corner invasion
) s5 k5 D, G! T) x  v6 x. V5 [$ N& M点目 (點目) diǎn mù - counting- j. N! |. E: U8 y( ]
点眼 (點眼) diǎn yǎn - placement inside opponent's eye0 w# r2 B/ ?' t+ h5 x
调子(調子) diào zi - choshi$ {; b5 a* ]/ _; {
丁四 dīng sì - farmer's hat; pyramid four( ~, N6 |9 i( X6 e
顶 (頂) dǐng - bump% F8 n* G* V& d7 }
定式 dìng shì - joseki
6 M* B( f3 |% x6 p定型 dìng xíng - settle( c. E. q! l9 A: P9 ^* Z
东坡棋 (東坡棋) dōng pō qí - mirror go
9 B: I) w, z: Z, f( S$ A0 X7 o斗方 (鬥方) dǒu fāng - carpenter's square
7 j# M2 t$ P. [2 [8 j4 E  z读秒 (讀秒) dú miǎo - byo-yomi$ N, v0 d$ H; n+ R5 n
渡 dù - bridge under
2 u' s$ q6 Y; l4 u/ a6 m% y4 b断 (斷) duàn - cut*' t. Q# c. y+ K2 r
段 duàn - dan
& p3 _! V3 f4 w9 h对策 (對策) duìcè - countermeasure*3 B0 I7 i9 F8 b8 a( e9 }4 ?
对局 (對局) duì jú - play game*
, Q7 U( w) B; e- c/ ^7 ]4 n4 N7 k对杀 (對殺) duì shā - capturing race
7 j5 W( e+ L& _7 k1 k0 I. O& W. Q对弈 (對弈) duì yì - play game*+ a( y* g" Y9 R3 a
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
+ c( T# O' C' e6 b' \$ d, k多元劫 duō yuán jié - multiple ko9 @/ v% w1 U$ ]* n+ l- l. ]$ S3 Y

$ X4 L0 E7 @0 e; O# \3 V$ W" b* p+ S  O. `7 X$ V- f) o2 j
E
  K5 f- e! @9 o( k- i9 m# o! c恶手 (惡手) è shǒu - bad move
/ D' j$ k. K) F/ ]二间拆 (二間拆) èr jiān chāi - two-space extension
" _9 H! D. {0 g9 }9 o- K$ U6 o2 {二间跳 (二間跳) èr jiān tiào - two-space jump
& @& h2 z4 h1 i) O' \! H$ S  f二连星 (二連星) èr lián xīng - ni ren sei+ S( I) U6 h- q/ F3 G4 y3 ^
二手劫 èr shǒu jié - two-step ko) N4 C) c& q% o! k( l- Y
: B/ i  E* @! J  P! `

" S. m, ~9 o) Y4 C, D' ~F  @3 b6 ~' l+ k8 `9 ?$ K$ l
发展 (發展) fā zhǎn - develop*
* J9 J7 N. S& ^5 {# y  s; c法 fǎ method, way (also 下法 xiàfǎ)*! |  ^$ s  |( H$ E1 I6 e6 c2 c( Z
反扳 fǎn bān - counter hane
/ i3 K' m1 f' i% \* I反打 fǎn dǎ - counter atari, }! i2 z; e! q% b+ e
反攻 fǎn gōng - counter attack
" J$ ^, q/ j' f/ }7 [0 w- @0 v/ w- ]2 N反击 (反擊) fǎn jī - counter attack8 d  [9 T5 ^' W+ ^  u
反夹 (反夾) fǎn jiā - counter pincer
4 r( ^/ `  r! {* o0 m8 H% n* `反提 fǎn tí - recapture
( t/ c! l/ w; E3 ~( |# j" W7 g4 d方法 fāng fǎ - technique*
# w$ N: c4 Z* S  W# s方四 fāng sì - square four& t. J7 o- Y! p: j  y
方向 fāng xiàng - direction*  B2 B( `5 M: o5 C: n
方形 fāng xíng - mouth shape1 o8 o7 f3 ~0 R, l; K# L/ W( y) f
防 fáng - defend*
' [( h( O; x2 U; B7 y( G防守 fáng shǒu - defend*
) f: ^& R2 a% _9 P9 q! S7 z" y$ j2 `飞 (飛) fēi - knight's move1 Q* i' u" i, ~* U
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete  S! Q7 N# s" O1 b2 v( m
飞压 (飛壓) fēi yā - press
  G8 N, k! T! [% s9 K废着 (廢著) fèi zhāo - useless move
; l5 y7 u( g$ l$ E9 ~0 L废子 (廢子) fèi zǐ - useless stones
4 W7 G2 U; s5 s8 a" S# \- \分投 fēn tóu - splitting move
2 j* }) X9 j" w; U1 |5 B分先 fēn xiān - even game
! ]8 C8 H  L( y& M封 fēng - seal in*6 C7 s( S' J% T7 W* C6 [: o1 u
封手 fēng shǒu - sealed move  g: D- C4 w" I+ \6 K0 x+ @& I
封锁 (封鎖) fēng suǒ - seal in*+ {: |9 |( ?& c* O/ |7 y  A; |! R
浮棋 fú qí - floating stones
: f! m' d; i! @+ X浮子 fú zǐ - floating stones
, Y8 Y, e# V& R% ~  ^' p! J负 (負) fù - lose*
4 F# k0 U$ m+ Q# q5 r2 r复盘 (復盤) fù pán - game review* {$ h; K; ~; Z# B; B& ]! k4 U) |! z
0 @' g6 A  p. v" S2 ~! \" M
6 ]5 T9 d1 V  n6 L) t5 J) P
G
6 J% O1 X+ v5 h, {! e7 k1 \8 F概念 gài niàn - concept*
7 o. r: i$ v8 X6 t& n感觉 (感覺) gǎn jué - feeling*+ j7 b6 z9 H3 U+ Y9 b
高 gāo - high*" n6 x4 H, j9 i
高级 (高級) gāo jí - advanced level*
' }* Y# ]4 p. i% M7 I/ `, u/ V高目 gāo mù - 4-5 point$ u4 y% z: W) Y! E* z4 Q) W
根据 (根據) gēn jù - base*0 e) U# \% p4 v3 c. O" U4 d
根据地 (根據地) gēn jù dì - base*2 o0 d2 a0 U! Y8 f
攻 gōng - attack*- S' f% d4 |3 r5 H! J/ R& z
攻击 (攻擊) gōng jī - attack*
- O4 N& Y( N! w* S+ G  b4 Y共气 (gòngqì) - shared liberty; F7 ~' g( u# Y- \+ g* T
公气 (公氣) gōng qì - shared liberty
! R) ~0 s4 Q9 i$ @攻守 gōng shǒu - attack and defence*
& P) _' b* R6 a. o0 X  q共活 gòng huó - seki
1 e3 Y# \& p9 Z. R  Y8 D% U孤棋 gū qí - floating stones$ x2 @1 M  G3 ]2 q
挂角 (掛角) guà jiǎo - corner approach( v, |9 B, E! t- M
拐 guǎi - bend*
! Y5 K, ^) C8 {2 d怪着 (怪著) guài zhāo - ghost move
) ~8 i* ^7 k: Z关 (關) guān - one-space jump
& H3 X! }; a3 z. O4 L: t* M官子 guān zǐ - endgame
% E* N  m. m/ N4 [' ^龟甲 (龜甲) guī jiǎ - tortoise shell
- c+ d5 ~3 F8 A规则 (規則) guī zé - rules*
9 a8 y5 D' n" `! U- J4 P鬼手 guǐ shǒu - ghost move
5 i. |1 ~5 B% k4 ?% R. e# l滚包 (滾包) gǔn bāo - squeeze1 U) q2 J; a# w* E* A: Q( c! I
滚打 (滾打) gǔn dǎ - squeeze- p4 t, p6 A2 B% U
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze2 }, C0 Q3 b2 @) ~! a( w( \
过分 (過分) guò fèn - overplay
$ x# C, b: E$ g1 u& y国手 (國手) guóshǒu - national champion*: s0 Z, E; X* u  ^
3 H" r6 ^1 T& h+ B! F5 E9 J# f
! `  n; ^8 y4 x% g: b& O
H8 ]' z- R; D. B
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
" R; M: ~0 R! M1 z* p4 J* y好点 (好點) hǎo diǎn - good point/ x9 U& {! R- v" Q3 d) }
和棋 hé qí - draw*
, A# z% v. z+ `7 o* v: R黑 hēi - black*1 P: d, x& z4 U2 u. |" d' `
黑方 hēi fāng - black player*8 n5 R3 H# m. K
黑先 hēi xiān - Black plays first*
0 ?2 R  E' P; v: P猴子脸 hóuzǐ liǎn - Sake bottle shape
- I, P. D, h" B! z3 i1 k3 |  m2 V7 u厚 hòu - thick*; b+ h  G$ q3 {. W2 H3 [
后悔 (後悔) hòu huǐ - regret*
; `7 L) X! g+ x! o" B& Z9 i& c3 d后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
5 b( i0 `+ E0 u' Z4 p/ J) v# |厚实 (厚實) hòu shí - thick*# c( ~3 O! C; P8 Y9 }/ I$ x1 W
厚势 (厚勢) hòu shì - influence*
( J+ {. N' b4 C  X0 H后 (後) hòu - after; later** y) ?9 F$ s) I7 i0 _7 }
后手 (後手) hòu shǒu - gote
, A. f0 D2 z+ w6 P/ B, a& \  g$ W, v后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
# I' c8 E& [2 \3 z4 d/ k5 p' G% y后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 o% [2 L, G0 u- C3 j6 @
后中先 (後中先) hòu zhōng xiān - gote with hidden sente4 A* G% D+ m. a% L
虎 hǔ - tiger's mouth: r; J) g5 A; m6 x8 F- c* p5 s
虎口 hǔ kǒu - tiger's mouth
: h% V! w& }5 ~- K0 J$ c2 k互破 hù pò - mutual damage; z6 t; p, c' W5 [7 q
互围 (互圍) hù wéi - mutual surrounding of territory& f$ b, p; o- w0 @
花见劫 (花見劫) huā jiàn jié - picnic ko5 Q; ?) v3 d1 G- _  d9 o
花六 huā liù - rabbity six
  f5 O% \: }( q5 P! _花五 huā wǔ - crossed five
* s' _7 b) Q1 X3 r& E5 A还原 (還原) huán yuán - transposition
" s( `  l* S) P  C# y3 s' C缓 (緩) huǎn - slow*
: n1 F: U" s, s缓慢 (緩慢) huǎn màn - slow*" ?0 K! `0 J3 F3 [# C$ c6 I
缓气劫 (緩氣劫) huǎn qì jié - approach ko
& U; E3 n2 s3 m% k7 [缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)5 {" |. d8 L7 q( F7 L: T- W
缓手 (緩手) huǎn shǒu - slow
) ~  b2 k# c3 R缓征 (緩徵) huǎn zhēng - loose ladder, F+ J2 n; N+ F1 N
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
9 p. B5 l" z2 Z' E黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique, W3 K' z7 Q8 e! S
回手 huí shǒu - take back*( H9 m- ?2 r" Z$ y
回提 huí tí - recapture4 t5 z, b  A2 y, `! Y7 N$ q3 B% G, z/ R
悔棋 huǐ qí - take back*
% r  Z% @% R# E& w. G$ b' J& [0 p- T活棋 huó qí - living group
' i& V: V) f: z) A* q% `8 `: L" ]/ j; D

1 P- Z* _& a' s. T( OJ
# C; S6 H0 q7 y; h5 ]急 jí - urgent*
2 @  s+ b7 U1 m2 `9 b级 (級) jí - kyu
# P8 ~& x, Q8 h急所 jí suǒ - urgent point- f- \3 r+ V* t4 l# v/ l0 B
挤 (擠) jǐ - bump into diagonal; choke; atekomi5 H( A) d' S6 T6 o
技巧 jì qiào - technique*
# x3 s  e5 x7 E" I计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
* Q9 P# @4 W. R& S& X2 o佳 jiā - excellent*
3 I% c1 a4 Y( e/ D0 Q4 m8 ~$ E夹 (夾) jiā - clamp; pincer
& C/ H8 P3 @; ?枷 jiā - net
& X% n; @. f+ V$ V枷吃 jiā chī - net. _! }5 s/ ~) }% [. o
夹攻 jiā gōng - pincer1 g8 O1 f0 U+ u8 \
假劫 jiǎ jié - false ko threat
+ V) i5 `; w4 N+ H4 |- ~5 z假双活 (假雙活) jiǎ shuāng huó - false seki
, Y+ ]$ g6 c* f- v$ }假眼 jiǎ yǎn - false eye
- Q9 T1 Z! o! o5 m假眼活 jiǎ yǎn huó - two-headed dragon9 p9 a5 v' ?( R3 q
尖 jiān - diagonal$ @, b+ q1 k0 K. }- z
尖冲 (尖衝) jiān chōng - shoulder hit( _$ H1 ]* ^2 h! i2 K+ \
尖顶 (尖頂) jiān dǐng - diagonal attachment
  [& w) C! s5 e* T% d& s- {坚实 (堅實) jiān shí - solid7 N* ?+ z9 a0 ?4 o
见合 (見合) jiàn hé - miai
+ ^- s# O  I- U( h4 b7 m: E& h教 jiāo - teach*
  ^+ k5 L' r3 O8 W# ^; G! H交叉点 (交叉點) jiāo chā diǎn - point
% N; c: v& Z8 Z' m6 ~9 X- ~交点 (交點) jiāo diǎn - point4 q* {+ u/ X: ~3 h0 U
焦点 (焦點) jiāo diǎn - focal point*5 b" X/ c' E- f! ?/ o
交换 (交換) jiāo huàn - exchange*
! ^. ?3 W7 n8 S) O7 P角 jiǎo corner (angle, horn-shaped)*( P. }5 s% K* \& S
叫吃 jiào chī - atari
: A; n/ T/ i0 X- z教师 (教師) jiào shī - teacher*
+ e/ v- j7 @/ Z$ q4 [* Z# C教室 jiào shì - classroom*
5 U; ~9 C0 Z5 H基本功 jī běn gōng - fundamentals*
) C0 y% ?# e9 s  v/ q接不归 (接不歸) jiē bù guī - connect and die
1 [% o4 g! B$ r; T3 W  }& o$ h: S- X劫 jié - ko
: [7 D: K. b  B& K劫材 jié cái - ko threat. S) Y8 C  k* ~. R
结果 (結果) jié guǒ - result*
2 t. M! L! C6 a! O4 _2 j劫活 jié huó - live by ko
* Q  @, X: U8 l/ C诘棋 (詰棋) jié qí - life and death problem
6 D) z; W, U* z! p劫杀 (劫殺) jié shā - kill by ko
; P2 A" s' H  @劫争 jié zhēng - ko fight7 C3 V) e( L# F* e  h8 Q+ o% G
解答 (jiě dá) - answer, solution*" t+ T. W2 U- e
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
" Y8 k* F5 O5 w/ M' g金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
6 r; h7 }  |) s/ l紧 (緊) jǐn - tight*
  M/ `, m1 v; ?, _( e9 H; J紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties9 h. y/ B. S  r; @8 h
紧劫 (緊劫) jǐn jié - direct ko( _" K/ U3 y9 y( r5 O+ K+ R
紧气 (緊氣) jǐn qì - reduce liberties
7 ~+ u& Q5 V- F紧气劫 (緊氣劫) jǐn qì jié - direct ko( D3 }' [* g- n( j& Y) n1 h
禁着点 (禁著點) jìn zhāo diǎn - illegal point
7 N( x8 ?7 _8 I, t! d净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)1 N: i% W! a# i" n) L, _2 z
净活 (淨活) jìng huó - unconditional life2 F/ P7 v! s! c7 U* K8 y; i, ]
净杀 (淨殺) jìng shā - unconditional death$ C8 B" s# [+ c3 W' h
净死 (淨死) jìng sǐ - unconditional death& x" `2 o+ q: H4 L5 V
救 jiù - rescue; save*
8 ]- Q6 ~( g* k# \聚 jù - placement inside opponent's eye+ T* x# K  Y" D% ^; R, l
俱乐部 (俱樂部) jù lè bù - club*
7 m+ o: [8 @: Q3 _0 k" n4 t聚六 jù liù - six-space killable eye shape
: m8 H+ K* _8 @聚三 jù sān - three-space killable eye shape
, F9 Y6 |  o; a* F# i2 j: N聚四 jù sì - four-space killable eye shape
9 h2 O; Q- B- e* Z9 @7 J* q聚五 jù wǔ - five-space killable eye shape  ?$ L/ {3 k( @. S, m, m3 _" b
决战 juézhàn - decisive battle*: ?' N9 z/ f2 p/ k
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*: n' ]! v! ]; ^/ Z+ t7 B6 v0 L
! f* T: C$ X2 |0 E/ B

' O: ?" N1 u0 ~. C. F# wK" x9 v8 X7 C; A, C# B) Y2 j
卡眼 kǎ yǎn - falsify eye
7 |$ M6 }; k, q" M6 C" C& M开拆 (開拆) kāi chāi - extension" {, U, O) B, F  C7 @1 ?
开花 (開花) kāi huā - ponnuki
2 [0 N2 p% @# Z开劫 (開劫) kāi jié - create ko
  f2 e$ ^1 y' C) k开局 (開局) kāi jú - opening( h/ }! V' P, T2 q# p
看花劫 kàn huā jié - picnic ko+ u7 o5 s# H8 U5 m) J: w  }# ]
抗 kàng - to resist, fight; to oppose to defy*! t& K! |" ^9 j0 @6 \) p$ _* ^
靠 kào - attach one line higher than enemy stone4 Y8 Q  {) @! ~2 o
空 kōng - empty*6 O7 ]5 V9 O7 C* @2 H3 @! a
空间 (空間) kōng jiān - space*4 M7 I$ y, E8 Q% B' [
空三角 kōng sān jiǎo - empty triangle
4 I# t. p4 }8 ^% F/ J* L空 kòng - territory*
) U( D# f8 `. U1 [/ J跨 kuā - attach at waist of knight's move  I. Z( D6 }3 S1 @8 m
跨断 (跨斷) kuā duàn - waist cut
" X' B: E1 Q2 ]+ {8 @% F快 kuài - fast*
& r; B+ M6 K3 a2 t% S( t快棋 kuài qí - blitz game
! R2 b# R9 U- Y% i- [, O+ K+ r5 c宽 (寬) kuān - loose; wide*
3 z& A4 S$ D$ t6 x0 `: q宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties( S+ {4 ?* V; q( U4 }7 f+ X5 I
宽气 (寬氣) kuān qì - increase liberties
& a8 N7 W* ^3 M3 g宽气劫 (寬氣劫) kuān qì jié - approach ko0 U0 n7 n( t" w% {/ p+ d+ e
亏 (虧) kuī - loss*; l6 o' g+ K. p2 N
亏损 (虧損) kuī sǔn - loss*! ?/ H0 \8 ~: c" u
扩大 (擴大) kuò dà - enlarge; expand** {* Z/ A# S/ R, s/ B: x, D) h
扩张 (擴張) kuò zhāng - enlarge; expand*
& }" v4 H6 C8 U% K( ?4 a: r& w- ?[edit]) m2 b4 [( s5 s+ z6 h
L7 f8 ], T  F) G& c% r7 g  ^
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
4 ^* l4 D. r1 y3 L+ {, C拦 (攔) lán - checking extension; prevent opponent's advance*
, n, B  `' Y  G) E6 K拦逼 (攔逼) lán bī - checking extension
2 J# q: i6 J6 t7 F: c烂柯 (爛柯) làn kē - ranka- C! t& w% V! V( H
老师 (老師) lǎo shī - teacher*
1 \. ?% {, C! B7 f, I5 w老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
' ]* K" |1 [1 I# ~类型 (類型) lèixíng – pattern, type*
0 g5 k3 v' n1 c7 j* l冷着 (冷著) lěng zhāo - unexpected move
$ e% E- ~- n& p# i6 u7 r利 lì - profit*
5 g1 c$ _' z2 ~+ P( k- h立 lì - descent; stand
+ L% t& v# _) v$ ?+ U) q2 Y+ s利用 lì yòng - make use*! {/ A* @% L6 y1 S+ V
连 (連) lián - connect; continuous*
* j; V' U+ a% g/ }  B" o连扳 (連扳) lián bān - double hane6 N# Q, `2 S/ ]: N; R! s
连环劫 (連環劫) lián huán jié - double ko( P- r% o8 M+ z9 O- Z
连接 (連接) lián jiē - connect*+ K- B- L0 k  p
联棋 (聯棋) lián qí - pair go3 t/ g/ d2 B9 u# `1 t0 t
恋子 (戀子) liàn zǐ - reluctance to sacrifice
) u1 k- ]8 W% r0 V: U- t两分 (兩分) liǎng fēn - equal*' P! v; u; V! D0 K$ m- T9 Y
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
% Q2 B) e) p0 o3 ]5 X劣势 (劣勢) liè shì - inferior*
* R/ s4 b* k/ j; [% t' P7 j裂型 (裂型) liè xíng - split shape+ D5 l" i4 B' G: D. x$ }
龙 (龍) lóng - dragon*
6 w1 `. O; @& i7 p3 X漏着 (漏著) lòu zhāo - oversight
3 a" B' c; c: K8 V0 [9 i落子 luò zǐ - playing stone on board: o+ F+ s, E" V8 C( \" K
) V1 h; s( z; v* S7 O; m
! S; W: M, }! M: z! N
M
3 S" D8 X9 C9 }6 E满意 (滿意) mǎnyì - satisfied*& x* {6 T9 M4 ]& p
慢 màn - slow*
" e$ n5 c- l( c" K4 k盲点 (盲點) máng diǎn - blind spot( S, S! f1 i  u" l
梅花六 méi huā liù - rabbity six3 [/ ^9 Y  w0 d
梅花五 méi huā wǔ - crossed five
: Z/ U! _4 p1 w- K: P门吃 (門吃) mén chī - capturing technique by atari
" |' W. |6 N% {* X迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
9 Z$ l1 k; A7 Y! r3 ]+ Y妙手 miào shǒu - excellent move
6 c7 x: e6 ?6 ]9 c1 y妙着 (冷著) miào zhāo - excellent move
, N6 F9 e0 \# ^模仿棋 mó fǎng qí - mirror go
. h0 N$ q7 y6 r1 J1 e模样 (模樣) mó yàng - territorial framework3 C3 i5 p3 B' s, I0 W
目 mù - point of territory; X$ o( M$ }9 \# {. J3 b( h" {
目外 mù wài - 3-5 point
" j3 w9 Q6 ^2 R+ [+ e% i: U, Q+ o7 `+ ?, Z$ k& J- u
) Q7 U. e- ?/ e' ]; D& n
N
$ X; h8 D) |3 E* e4 ]3 P1 r内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones: d: C2 \. s& T0 ^/ x, h8 G
逆官子 nì guān zǐ - reverse endgame move
4 U# @5 f. k; r# |" n- h% M0 z9 s逆先 nì xiān - reverse sente$ [. y9 u7 V; X! f3 Z. V. q
逆先手 nì xiān shǒu - reverse sente0 e  I* q- d  Z: J9 R
逆转 (逆轉) nì zhuǎn - overturn game
% w+ Y) Q. z6 g' S粘 nián - connect*; n8 |1 o9 l6 W5 r( D* y
凝形 níng xíng - overconcentrated shape7 g2 q: p( }' }9 I) L& t/ R
扭断 (扭斷) niǔ duàn - crosscut
0 d6 |) f0 Q# K- n- ^: }扭十字 niǔ shí zì - crosscut) F. W0 y. i' l( h5 j
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
5 E" Q, n' ~! b9 x' k: S+ w扭羊头 (扭羊頭) niǔ yáng tóu - ladder
) j1 y1 T2 E" f
' {# l1 ~! ~1 ~* x+ v6 P3 Q( \! {- O0 S2 q- Z6 l
P
; ~" k8 L  e, b  b, I) ~爬 pá - crawl*  A8 y, t0 k& E# n1 w* R* Q
盘渡 (盤渡) pán dù - bridge under
2 A" A# ]. q3 W: e% }4 K; U. o盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" M) {0 n6 s8 h盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
7 q. {, I: N% K# X( l抛劫 (拋劫) pāo jié - throw-in ko1 {4 A9 e* j  s7 V. p5 E% S
配合 pèi hé - coordination*' h7 j+ K2 A7 b6 u: Z# j
碰 pèng - attach to the side
2 {9 F+ X6 q9 `3 m便宜 pián yí - profit*
+ O) I! g0 l7 `& z! K骗着 (騙著) piàn zhāo - trick play, hamete
- s# P% I: H' ^9 V! z# Q* u' Z平衡 píng héng - balance*# a' j9 }9 O  M- w, w7 m' U
破 pò - break*; _+ \# i$ C/ g( B" F2 V9 m
剖析 - pōuxī dissection / self-analysis
! y9 }2 Z7 \" v, Q9 |  L破解 pòjiè - solution, answer to a problem*! L6 @7 O4 V" W1 l
扑 (撲) pū - throw in
( O9 f. [1 E0 M; j葡萄六 pú tao liù - rabbity six
0 k) G: l$ t1 s. s谱 (譜) pǔ - game record7 T7 v0 z5 ~+ o0 o
普通 pǔ tōng - common*
0 h: B8 J# w! A" y[edit]8 G; g$ _! o9 l* {' @: c8 ], s" S
Q: |% P3 O+ q+ Z
欺着 (欺著) qī zhāo - trick play, hamete
: q: i0 n# ^7 a3 ]- H棋板 qí bǎn - go board
: U" `# C. r% r: z3 C9 H2 B9 S棋风 (棋風) qí fēng - playing style
: S9 @( F$ i2 Y- |' x棋盒 qí hé - stone container
) l* u- A# _3 g6 k/ K5 P0 i$ C棋筋 qí jīn - key stones
: G' L" k" z1 ?2 i' N: J棋精 qí jīng - key stones( p7 {, y9 A) j4 ^
棋理 qí lǐ - go theory
, U1 O4 J0 u" g棋力 qí lì - strength in go1 F3 P4 }: J2 p% A
棋盘 (棋盤) qí pán - go board
( ]2 b: g4 Z3 K' j& m5 `2 F棋谱 (棋譜) qí pǔ - game record
9 Z: T8 Z2 u. u5 }6 ~9 {& E  X3 B棋石 qí shí - stone
1 s+ R1 ~7 Y& m2 M, e" E棋手 qí shǒu - player*- `8 O  g! t( _1 O6 b( v+ m3 V# }2 m
棋书 (棋書) qí shū - go book
+ I* e1 L8 v) l) E4 u" a棋院 qí yuàn - go institute
9 F4 w  k9 r$ j9 a' R棋形 qí xíng - shape
5 c7 r1 R  j" }; A: S8 ^棋钟 (棋鐘) qí zhōng - clock*
" M6 g! ]+ Y# t9 ]棋子 qí zǐ - stone
, ]8 P& c, T8 m* X; q弃 (棄) qì – abandon, to discard, throw away; H) A9 \, {+ M
弃子(棄子) qìzǐ - sacrifice+ M/ O8 U" d! \& p3 {8 R
气 (氣) qì - liberty) M9 M# g. N7 |
气合 (氣合) qì hé - fighting spirit' n3 u3 {  o  q3 i2 r4 w5 w6 n
气紧 (氣緊) qì jǐn - shortage of liberties- |! i! I5 Q/ t( [  f- r
前 - in front, before*$ m! z! u0 i, ]
浅消 (淺消) qiǎn xiāo - erasure) F, s' [+ p/ g* [. x' S
墙 (牆) qiáng - wall*1 \3 P$ h- g* X, p5 c9 c6 e
强 (強) qiáng - strong1 T% x. _8 e- H# g
墙壁 (牆壁) qiáng bì - wall*- [6 W& ~8 n, V% W/ L5 O2 ?
强棋 (強棋) qiáng qí - strong group
8 h, c! w0 M' H$ u8 ]0 y, Q/ ~4 D巧手 qiǎo shǒu - clever move% J. B( V/ l- j! ?$ h2 `
巧着 (巧著) qiǎo zhāo - clever move; L6 E; I$ t3 [% j: ~: A- c3 g
切断 (切斷) qiè duàn - cut*
, u' u  b: \2 U, v侵消 qīn xiāo - erasure7 w% T& L5 T! B+ r. F& C
轻 (輕) qīng - light*
& n( |1 ?$ B% P1 k7 g1 y, E侵入 qīng rù - invasion
0 m5 y9 _. F% t- k" S+ A# g  ^轻盈 (輕盈) qīng yíng - light*
( [" ?6 Z7 ?- }- e) N/ i求活 qiú huó - make life3 Z0 w. M) l8 Y$ s/ P
曲 qǔ - bend- K- m- y7 Q7 }! u1 P( |
曲尺 qǔ chě - carpenter's square; }) e" e' Z9 l2 m
曲三 qǔ sān - bent three
+ m, D+ Q" N& E曲四 qǔ sì - bent four6 b, ?8 s& J) e
觑 (覷) qù - peep
. f. r4 K& Y7 y/ v9 [; D权利 quán lì - privilege
& L% r7 v7 \: W# N3 B4 {3 n# w3 W* T4 Z确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*# [7 H% ]. z1 e
3 b; w4 u/ {! j, h( ~' T+ o/ \" @. p
4 A# s6 i  e( [' A; _" t. N. j
R% M% t3 }# K( R3 B
让子 (讓子) ràng zǐ - handicap1 Z. @& |) h9 i* ~/ Z, A9 t
让子棋 (讓子棋) ràng zǐ qí - handicap game: b  d. P5 Y0 V2 u5 R* ^0 [' D9 _
认输 (認輸) rèn shū - resign*
/ a& y3 w: M) C! r5 P! l" H3 w; C弱 ruò - weak*
. U9 `# a* W" p2 o4 I( z, y弱棋 ruò qí - weak group5 H6 v4 Q' m  Y/ t; F' Y
1 Q4 t; E8 E0 c) `- Z$ N: k

2 u( A, w, d4 B  f. h% rS
. C0 K6 q& N6 G8 M4 Q+ R三间拆 (三間拆) sān jiān chāi - three-space extension, b3 D* c# N  r
三间跳 (三間跳) sān jiān tiào - three-space jump$ i  @/ k: H( \8 |6 v" X+ Y: l
三劫 sān jié - triple ko
5 @0 B/ h) _4 \. P三劫循环 (三劫循環) sān jié xún huán - triple ko
% R/ J" Z8 T, c8 O8 g# G三连星 (三連星) sān lián xīng - san ren sei
3 m9 M8 d5 q8 g三目正中 sān mù zhèng zhōng - center of three stones, x+ W' F6 M% A! [
三三 sān sān - 3-3 point: [5 l* K; ~( g
三手劫 sān shǒu jié - two-move approach ko+ }1 E& l+ f( l. k! ^4 N5 U! o( I
三子正中 sān zǐ zhèng zhōng - center of three stones- t7 f0 x9 ^& w8 P7 G2 A
杀 (殺) shā - kill*
' N- b; z2 T8 c( M7 a5 ?杀棋 (殺棋) shā qí - kill
+ L$ `6 S5 ]0 q0 ~( }: E: J杀气 (殺氣) shā qì - capturing race
1 ?, V0 Y: ]) Q+ f: r上 shàng - upper*+ u) d+ C6 i+ s& P( _- H
上级 (上級) shàng jí - advanced level*
) L* B4 {/ J! Q1 f9 t& x4 n上下同形 shàng xià tóng xíng - symmetrical position
$ V9 J+ ]  i! D9 x+ s& _稍 shāo - somewhat; a little*
+ y4 H% i8 B9 n: a' q; o# w伸气 (伸氣) shēn qì - increase liberties
. a$ Z( W" h+ Z' H! a5 w1 `4 c0 y伸腿 shēn tuǐ - monkey jump
+ |4 A9 `9 Y; g( N8 u/ X生死劫 shēng sǐ jié - all-dominating ko
/ O0 M! _4 W4 n( m" U胜 (勝) shèng - win*; y- }/ w1 v2 M
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move2 ]+ x0 B+ }& \7 {. `7 o+ f! a$ v
胜着 (勝著) shèng zhāo - winning move
! L- G5 s6 X$ U  Q3 ~3 c3 L失败 (失敗) shī bài - failure*' _8 s* {2 |! T3 D7 L) X8 m  h
实地 (實地) shí dì - solid territory- T9 d2 B! H0 ~6 d
十番棋 shí fān qí - ten-game match4 ^8 H0 R' g! O/ {
实接 (實接) shí jiē - solid connection$ V* G! l8 g+ X& d0 P% _
石塔 shí tǎ - two-stone edge squeeze+ I3 o6 X5 o  d8 ^. D* k0 e  \
实战 (實戰) shí zhàn - actual game situation
/ {( m# j% T8 }1 O实战手 (實戰手) shí zhàn shǒu - situational move
3 i$ ^. B8 T( Z- @势 (勢) shì - influence*% F3 R6 Y* F" Z2 u% |1 W
室 shì - house; room*9 Y% ^$ |; V: h" o- X% g2 b
势力 (勢力) shì lì - influence*
/ Z9 h7 R* J/ \7 U5 i8 I6 Y试应手 (試應手) shì yìng shǒu - probe3 g8 Z3 C3 n( r* ^
收官 shōu guān - play endgame
, O' \! G6 C' l+ e, S/ c收官子 shōu guān zǐ - play endgame! E# x1 X7 b6 _$ A
收后 (收後) shōu hòu - last play, w3 S( u! ?7 I1 y
收气 (收氣) shōu qì - reduce liberties
* l% T9 I: I0 e3 |; J守 shǒu - defend*
+ F: T6 u/ b% {3 R. d1 k, q' T' ]9 C手 shǒu - move  V- D6 j3 ~# J  n/ y4 i8 P& H
手段 shǒu duàn - technique*6 l+ d% X8 U9 H3 t
手割 shǒu gē - reorder sequence( f$ j3 \" d6 q
守角 shǒu jiǎo - corner enclosure
* C2 Z8 T! o* [: w! d! N手筋 shǒu jīn - tesuji
5 v. x; s8 [3 V% {手顺 (手順) shǒu shùn - sequence
3 A! c* t) N  s3 S2 i7 x手谈 (手談) shǒu tán - hand talk  c  J5 h7 E6 h0 _4 P" k! ?# Q9 s) f
授先 shòu xiān - one stone handicap9 v6 M* q; i& r! ]5 Z# \6 X
授子 shǒu zǐ - handicap; J  K9 O0 C* X4 M) O0 K3 R/ l
授子棋 shǒu zǐ qí - handicap game
; {  P7 v* a3 Q% {4 F1 Y! Y书 (書) shū - book*
4 D7 v- ^# h) X. S* I" X输 (輸) shū - lose*
8 o! ~9 m& d8 i# Q$ `书本 (書本) shū běn - book*1 P+ X9 m- U8 |
数目法 shǔmùfǎ - territory scoring
+ X# [5 W$ E' c数子法 shǔzǐfǎ - area scoring
, b9 u  p" R2 n9 p8 P2 ?7 @" M0 a梳形 shū xíng - comb formation
1 O% q! o2 L- [; N, k. W, _梳形板六 shū xíng bǎn liù - comb formation& d9 o% Y4 h8 H( c6 _6 r
双 (雙) shuāng - bamboo joint/ E  I/ Q6 W+ Q4 h& F0 H
双吃 (雙吃) shuāng chī - double atari
( J( C4 c7 S5 `1 N双打 (雙打) shuāng dǎ - double atari
8 x7 {& s9 ]4 }7 R9 {( s双打吃 (雙打吃) shuāng dǎ chī - double atari
; o# i  n. P- ]8 c双倒扑 (雙倒撲) shuāng dào pū - double snapback
  g% F1 c) Q4 S. j* c! g  Q" R双方 (雙方) shuāng fāng - both sides*9 O. q: N4 T' N# E
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach2 Q7 g7 @* c/ Y$ b3 ^# A
双挂 (雙掛) shuāng guà - double approach
% [$ @$ Z9 v9 _. s双虎 (雙虎) shuāng hǔ - trumpet connection
$ v  D% a8 v- Z$ a6 [# v双活 (雙活) shuāng huó - seki
# W( U) ~4 h& k& a" t双叫吃 (雙叫吃) shuāng jiào chī - double atari
& P5 O0 l! Y+ m7 @* w双劫 (雙劫) shuāng jié - double ko
% K6 F7 E: a. M% N2 w( x双征 (shuāng zhēng) - double ladder
( `7 e/ j" A, P2 N0 v7 n) o顺序 (順序) shùn xù - sequence*) j7 t  j# M2 j" D% ]5 C6 z8 A
死活 sǐ huó - life and death  c9 o: c- {' v; Y, n1 L0 @8 c
死活题 (死活題) sǐ huó tí - life and death problem  D, S' Q' i# [& D! w
死棋 sǐ qí - dead group+ E0 ?) U% T4 ?/ C/ |7 t2 |
死子 sǐ zǐ - dead stone
. u' q5 g5 d' O7 i! G四间拆 (四間拆) sì jiān chāi - four-space extension
7 Y9 N7 l8 x1 q. x2 z四角穿心 sì jiǎo chuān xīng - occupying four corners and center
* j! x9 \, n9 `) z6 Z$ G1 Y, |四劫 sì jié - quadruple ko, X$ a8 O" Y' Z
四劫循环 (四劫循環) sì jié xún huán - quadruple ko: y, o; U- W5 ^- I7 B& H& D7 b
四连星 (四連星) sì lián xīng - yon ren sei
; I. ]- A! }4 c9 t5 c- v9 O. h' F9 B松 (鬆) sōng - slack*2 r5 k+ H3 _$ ^* R3 ~# p) y
松气 (鬆氣) sōng qì - increase liberties
1 W& e5 V/ I2 e松气劫 (鬆氣劫) sōng qì jié - approach ko- o! p* B" t. Y4 G1 ]  ~
俗手 sú shǒu - crude move
9 g+ p! T% m/ f1 a5 p3 B9 L. x6 Y随手 (隨手) suí shǒu - hasty move8 U6 `5 o! p5 Y8 O4 L
随手棋 (隨手棋) suí shǒu qí - hasty move" D8 F  c# {* k3 q& y7 t  I
损 (損) sǔn - loss*
' O* G: ]: ]$ \$ v1 Z8 @损劫 (損劫) sǔn jié - losing ko threat
, o# a) c- ]! m* _% C$ m损失 (損失) sǔn shī - loss*$ @7 v% }; W0 g- Z1 O, V4 V: i# d
顺序 (順序) sùn xù - sequence*
! W3 D% W( u7 P" v0 \8 o- p% T3 d
8 |2 ]( y! n  n; Z$ ]: S; k
9 R+ W# {# x; ~/ w, B* h) p* x4 qT0 i) U) @9 C* W  S" V
台象 tái xiàng - Tower
! m0 {2 ?  Q& D" T2 S$ ]5 O, c, P# M' F' L弹性 (彈性) tán xìng - flexibility*$ g6 d, i( K2 ]. _" ?. Z' P
搪 táng - block*
: j" H) M2 Q9 r! z5 d  v套劫 tāo jié - two stage ko  e1 l) h2 A- P
逃 táo - escape*. D( h: z& W6 B6 w# ?% N1 M$ S
逃遁 táodùn - to escape, to run away, flee*4 Z. l+ O0 C0 m/ V7 C/ ]
逃生 táo shēng - escape*
0 M7 h* K: X. A- t腾挪 (騰挪) téng nuó - sabaki; F9 I, O7 K) H0 z5 [' e; ]* {
提 tí - remove from board
2 Q) ~" J4 e. G' [提劫 tí jié - taking the ko' I( t' R, k+ z5 n/ ~( T. y6 w
提子 tí zǐ - remove from board
  {# ?4 m9 Q/ b$ G天王山 tiān wáng shān - tennouzan' l6 l" o7 ^2 n; }) q  ?
天下大劫 tiān xià dà jié - all-dominating ko( q. V0 n. R( E& @5 K" s' y
天下劫 tiān xià jié - all-dominating ko
- A5 G$ U6 f  m+ @- M) U& B8 e天元 tiān yuán - tengen( s: v4 p' L* h. k9 o/ S% j
跳 tiào - jump*8 N- W) t& X$ t- I$ d( V
贴目 (貼目) tiē mù - komi% @0 m' `9 {7 j
铁柱 (鐵柱) tiě zhù - iron pillar*" {) L, P  U; E; ~( f
挺 tǐng - push up; stand*
! e) z( @% `) D+ y* b$ i0 {投降 tóu xiáng - resign*+ n: C3 v5 k# v: t2 V" d
投子 tóu zǐ - resign
1 C  |/ G/ s% p; D透点 (透點) tòu diǎn - placement
. H9 @% Q0 x( x( b1 `8 S4 O图 (圖) tú - diagram*: R" a& X5 g3 ?5 X& y" Z5 m
退 tuì - pull back* a4 g" w* E( N" P& e" c
托 tuō - underneath attachment
) y. g# ^' G, ^脱出 tuōchū - escape, break out
3 k- f6 M' x2 @+ Z7 l7 B脱骨 (脫骨) tuō gǔ - under the stones$ X: L7 b. \# b* ?+ y" ^6 s
脱先 (脫先) tuō xiān - tenuki0 |/ i5 M4 }  z1 Y3 p2 m# G7 G

- k* D& V, G8 s# s! G' J! ~: _- B+ l6 }5 x) R8 `. P( S
W
9 M+ ?; n( S3 ?' k. O* R9 O挖 wā - wedge7 S3 ~6 H+ r* q
外目 wài mù - 3-5 point
2 Z) H/ T) \; _3 D) w! p) d1 E- m外气 (外氣) wài qì - outside liberty4 y0 f& n- r! _2 u  ]
弯三 (彎三) wān sān - bent three
6 @1 C; b5 x1 t3 E3 w4 W3 w弯四 (彎四) wān sì - bent four
% K; u$ t7 \; W7 ^万年劫 (萬年劫) wàn nián jié - ten thousand year ko
7 A" ]( {- ^' n! y0 h0 N9 W9 ]* D围 (圍) wéi - surround*; P( q) a9 c" R( U/ u- f& Z9 E
围棋 (圍棋) wéi qí - go! g" z$ a( o( Y2 r
尾巴 wěi bā - tail*& C& ?) \4 v1 a+ L
味道 wèi dào - aji$ H7 z8 j+ R# t
文凭 (文憑) wén píng - diploma% ?. I% D0 n  x. p
稳当 (穩當) wěndang - stable; firm*
% [3 K6 G, [) k7 S问应手 (問應手) wèn yìng shǒu - probe+ h' i+ d; W9 I/ H
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest, v6 A* @; N. b2 z+ s5 i2 \5 _
无理 (無理) wú lǐ - overplay$ C7 V! s; g& Y+ j4 u+ n6 c
无忧劫 (無憂劫) wú yōu jiě - picnic ko, [, h9 e/ y% e
五子棋 wú zǐ qí - gomoku narabe% \* \! {" x3 ^5 k  W0 I
五间拆 (五間拆) wǔ jiān chāi - five-space extension& _) }* M0 E- Z) M5 T! B$ q
五连星 (五連星) wǔ lián xīng - go ren sei" g# E& w: \( d7 B- L
五五 wǔ wǔ - 5-5 point
+ P* O4 S  E. L# A: B8 s+ c; v. z: z$ }: {# \6 j$ ]

( w& Q9 A( S# R. ]X
! v0 j" D7 y- c: N  Q0 B细棋 (細棋) xì qí - close game
% V/ @% q0 t! `, {7 I( @瞎劫 xiā jié - false ko threat7 x  ^4 q" d! b. o' k9 ?
下 xià - lower*
1 G$ O. h# o' l, t" x下法 xiàfǎ - method*
  S' [8 @6 q* d, d- y; {先 xiān - before; first*
1 f; U) q# ~/ m* H8 N先手 xiān shǒu - sente) x% Z& Q9 ^" C8 v0 e
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
  R5 G! F) |  O  m) q先手利 xiān shǒu lì - forcing move
1 h+ h6 z  j! f0 X' \. D先中后 (先中後) xiān zhōng hòu - sente with hidden gote
$ A# S7 b2 b1 [; G/ r陷阱 xiànjǐng - a trap*
/ u( t7 ^5 y5 n0 p- P6 K, N9 C象步 xiàng bù - elephant's move' N: `5 O  R7 M
象步飞 (象步飛) xiàng bù fēi - elephant's move
# Y* N# G* ~& i  m' c4 b# J2 s, L' Z象飞 (象飛) xiàng fēi - elephant's move
. U  g+ O) F, |* o* y向小目 xiàng xiǎo mù - facing 3-4 points
/ m, D# b  V- U象眼 xiàng yǎn - center of elephant's move
, C+ b8 @4 Y' W; ]/ \( Y  a消劫 xiāo jié - ending the ko0 Y/ ~/ `  }8 O! c( O
小 xiǎo - small*" [. Q7 D* e+ @3 x8 |2 q
小飞 (小飛) xiǎo fēi - knight's move. Q$ Z- m# u2 F* e) ^0 @* x
小尖 xiǎo jiān - diagonal
( X2 h' u2 K$ v- c' D) ^小林流 xiǎo lín liú - kobayashi opening
+ k" l' c8 _% E% H" o小目 xiǎo mù - 3-4 point
6 d# s( ?0 Y; k$ H& {6 K小盘 (小盤) xiǎo pán - small board (13x13 or smaller); ~$ T7 y7 Z* n+ a
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
5 D2 j: u6 B  N# ~2 H小伸腿 xiǎo shēn tuǐ - small monkey jump1 x3 _; V* h! x" k0 p7 l& J' P
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
, M) `8 E5 J) i8 q* p4 X效果 xiào guǒ - effect; result*
1 @0 O$ s' z, d+ i效率 xiào lǜ - efficiency*5 p& x( \# y1 W5 E6 G
新布局 (新佈局) xīn bù jú - new opening
% v8 m) z8 A' s2 `0 a新手 xīn shǒu - new move
. W0 A1 U, f; B) ?) z星 xīng - star point. Z1 l4 t3 |% ~
星位 xīng wèi - star point
% B  Y* W% U* k0 E5 O形 xíng - shape*
% f4 ]- @2 M  U  v形势 (形勢) xíng shì - situation*; {7 I6 O/ n# }* ~/ ~8 E7 E
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
* c& S/ O7 o$ Q6 |8 ~形状 (形狀) xíng zhuàng - shape*
; |2 L6 i) c$ u) L秀策流 xiù cè liú - shusaku opening
( I7 @* l5 E3 [5 O' Y. k9 I虚手 (虛手) xū shǒu - pass( l- f8 ]$ e% `  p
虚着 (虛著) xū zháo - pass- B% i  T8 M9 f% J4 X: K1 v
序盘 (序盤) xù pán - opening
/ T0 |  W/ W- |; }$ Y& w学生 (學生) xué shēng - student*
' p+ Z4 Z& P. s0 R% N! n+ Z雪崩 xuě bēng - avalanche*
4 _2 Y' {1 @) W; g% ~3 \循环劫 (循環劫) xún huán jié - double ko6 t% E0 R& S4 M
& l( p7 L$ B8 \3 s0 I4 x- C; ^( T
# ~  q7 a) n  G: K$ R; `; ^
Y: k9 o8 Q. O* N, p5 f* @& b* \# u
压 (壓) yā - push down*
7 e2 O. Y6 Z& H压力 (壓力) yā lì - pressure*
2 x( c4 t6 ?- ], I' E) k延气 (延氣) yán qì - increase liberties
1 d, `/ a5 y; p; ^, F1 \眼 yǎn - eye*7 ~( E! D& y4 ?: r
眼位 yǎn wèi - eye potential; eye space; b3 M7 e/ J1 w) m
眼气 (yǎn qì) - eye liberties
! y* x5 W' Q& |8 |5 f- O眼形 yǎn xíng - eye shape; eye space
" d# _! T" [" ~& V  B9 J! u" V; T; k妖刀 yāo dāo - magic sword7 D9 |1 J5 m. u' ~' J1 l5 S5 o
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko8 I& X! ~2 @: `. s' j( g. i' Q1 x
要点 (要點) yào diǎn - vital point- A9 ?4 U. ^1 c2 T+ H) w& `
要子 yào zǐ - key stones
) j. J. ~0 z7 F7 Y业余 (業餘) yè yú - amateur*/ U( `; K" c6 {$ V7 q
一方地 yī fāng dì - one-sided territory
* _1 l  M9 }; G- Y一间拆 (一間拆) yī jiān chāi - one-space extension: p; a6 b% E& s7 C. j( O
一间跳 (一間跳) yī jiān tiào - one-space jump3 n( w2 H! M/ q$ H0 P
一手劫 yī shǒu jié - direct ko
7 O. F: h+ ?" J" \- p6 U一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker) I/ R: y' t/ ^" ?( \: b2 ~7 p
疑问手 (疑問手) yí wèn shǒu - questionable move6 [, I" k# y9 ]& q% {7 |2 J6 \- T
弈棋 yì qí - play game*
6 Z8 w  O: x1 @, w) ^  i- g引征 yǐn zhēng - ladder breaker
, H* Y  m+ \5 X, r2 @" q赢 (贏) yíng - win*: U8 Q1 e( b9 I1 a8 Q
应氏 (應氏) yìng shì - ing's  ]( }% C6 E: ]
硬腿 yìng tuǐ - first line descent
! n  ^+ i. d8 m, J% Y- Q优势 (優勢) yōu shì - superior*
8 G) D2 `$ @  K( Z0 D( d有利 yǒu lì - advantageous*
4 t4 ^8 U9 p8 d/ e5 Z有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye  r0 O3 x; M) I$ Q
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye& n7 l% q6 ?% C# P5 N3 D6 L3 q$ }4 ]
右 yòu - right*
, ]+ B! W8 K5 u7 n2 e% W7 q* N余味 (餘味) yú wèi - aji
5 a+ ]$ r& u" ?# u; {- b: |, J- Z愚形 yú xíng - dumpling shape
) m2 [8 V4 f: t% R宇宙流 yǔ zhòu liú - cosmic style- q$ p- K# s4 Z4 n7 v/ A& _
原则 (原則) yuán zé - principle*
' E- C' G* z& O) Q+ Q院生 yuàn shēng - insei
* N2 S4 q9 n4 W# @: Z( {/ m" }
9 l6 n* C$ [/ [
8 S; R' i' ^+ }- Y1 j4 K3 J2 fZ0 l% t& d  h1 j1 }. m
枣 (zǎo) - jujube (Chinese Date Wood)*9 `# }3 Y! v+ t. }. F
扎钉 (扎釘) zhá dīng - iron pillar*) X" v% b( w! Z, Z9 P
长 (cháng) - stretch
6 v0 Q2 m3 l- ]/ ?. g胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
" K6 J2 l7 i. x% x5 Q7 f( ~胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi& n* T% j: I8 h3 ^
着 (著) zhāo - move$ [, M5 R7 p; p' ]5 i
真眼 zhēn yǎn - real eye
9 s) Y0 c' ?9 J/ w镇 (鎮) zhèn - capping play
  |4 T" r$ x, y9 T7 y2 g. W5 Z镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker' r+ n% s% y9 ]! Z# G
镇头 (鎮頭) zhèn tóu - capping play+ T9 o5 ]# t$ f9 q# E* j
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
' X0 T( X* Y- J. v% a5 ]征 zhēng - ladder
' I8 ~( V0 o! @8 e8 ^8 x/ ]争棋 (爭棋) zhēng qí - official challenge match& a2 R4 c! O6 `1 _( d2 R: f" E3 f
征子 zhēng zǐ - ladder7 u6 I+ A8 u" I' ~
征子劫 zhēng zǐ jié - ladder ko
0 [0 s5 p2 l7 u) O2 P整体 (整體) zhěng tǐ - chain
; [( G$ u- ?* O+ d2 n& I整型 zhěng xíng - settle# |) c; X; Q/ X) X2 e) I
正解 zhèng jiě - solution*
" Q5 }+ f  T& b7 _$ r+ G/ _正确 (正確) zhèng què - correct*
& ?, `6 Q  @' B9 [证书 (證書) zhèng shū - certificate*6 Z* d5 V/ {5 F# b! ], ~
正着 (正著) zhèng zhāo - proper move! V2 r1 @; E. I# C# P4 ]2 C7 C- n4 a
指导棋 (指導棋) zhí dǎo qí - teaching game, C! j4 J+ i9 R
直二 zhí èr - straight two/ ?; L9 Q1 t2 I
直三 zhí sān - straight three
$ D+ \5 a6 E9 {$ l' Q, F# A& k直四 zhí sì - straight four8 Y3 K  {0 ^; N8 K& |  m  M
职业 (職業) zhí yè - professional*
! g1 R8 z( V# }5 k5 N只此一手 zhǐ cǐ yī shǒu - only move
: a+ T( z0 r$ ?治孤 zhì gū - managing isolated weak group
1 O, Z+ \0 R8 n4 k7 U9 G( A中 zhōng - center*$ }- o* O* o& ~6 d! w
钟 (鐘) zhōng - clock*5 g8 Z. C% r$ j* `( V
中腹 zhōng fù - center** C- m4 F: w% ]
中国流 (中國流) zhōng guó liǔ - chinese opening
! B- x" Q# O. y中级 (中級) zhōng jí - intermediate level*
  s' E5 N# P( O+ p" x5 g/ v6 B8 A终局 (終局) zhōng jú - end of game" L% F0 ?, O2 g( t3 {7 u( S: f
中盘 (中盤) zhōng pán - middle game. k$ ~9 D$ _* P6 {4 `" t
终盘 (終盤) zhōng pán - endgame- h/ [$ |6 U* Z( G
中心 zhōng xīn - center*
9 L+ i$ [: y# l* c6 e' q8 }, [中央 zhōng yāng - center*
* z. h/ {' F) x" C中原 zhōng yuán - center*
1 S$ a8 H5 o7 d0 L3 U重 zhòng - heavy*
% u6 U+ }9 s- i) S0 F主动 (主動) zhǔdòng - (to take the) initiative*1 C0 p8 d9 E" d) n
专业 (專業) zhuān yè - professional*
# H2 L" S3 B' _  q转换 (轉換) zhuǎn huàn - exchange*1 p& h  T- E/ Q1 ?9 G
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback4 j6 b1 C( b# V  Z5 b5 N6 A
装劫 (裝劫) zhuāng jié - a move that threatens a ko
# A/ F" S& ~& ?) l( i; ^撞气 (撞氣) zhuàng qì - reduce self liberties
! q2 \( X. U4 D6 t. r( N追 zhuī - chase*
6 o& K, A  k8 D) a6 d0 s+ u追捕 zhuī bǔ - chase*
0 j' i6 g" k4 ~7 n4 X4 d3 [0 {子 zǐ - stone; unit in chinese counting
6 H) `9 D7 p7 U4 Q5 C自然流 zì rán liú - natural style
! _+ R" z6 J4 o9 p自杀 (自殺) zì shā - suicide*
: m. I& X; g; b4 O1 a0 {4 Q左 zuǒ - left*
' ^( M& }: u4 b9 G左右同形 zuǒ yòu tóng xíng - symmetrical position
$ x0 S) F$ F2 N9 i0 }' H做活 zuò huó - make life5 H* s* {( f7 j6 @) J
做劫 zuò jié - create ko4 j$ a# k, m# s
作战 zuòzhàn - combat*
- ?1 T* Y7 R5 X/ S* t做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
! a, b1 u8 M4 P3 i+ @
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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