 鲜花( 152)  鸡蛋( 1)
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A
0 \) q+ @) ?2 O/ F" r% a安定 āndìng - settle*+ p+ q- g# b; x1 B. ~1 N& I
% ]& h0 v; q* f, x5 `- F! p% m
Y! `8 R ]& z) NB9 A W+ O- M+ z8 n- \- M e0 \
白 bái - white*
, [' f) P3 {' M9 L5 I5 }( x0 }5 T0 {白方 bái fāng - white player*
4 ?3 O$ [" U6 G. F败 (敗) bài - failure*
% D( I5 Q* O9 T* T, ] D败着 (敗著) bài zhāo - losing move
" x1 m1 G0 ?9 z* p" [扳 bān - hane, Y" i( t( y* t5 F ]
扳断 bān duàn - hane through
& r% M% _! k( V& [$ [$ ]6 k板六 bǎn liù - rectangular six& [$ T5 l9 ?/ d' `
半劫 bàn jié - half-point ko
5 p& z4 l3 J# M( S6 b棒接 bàng jiē - pole connection
* N' ]1 N3 b& E* f7 n% i" z包围 (包圍) bāo wéi - surround*
+ E$ U1 g0 G7 v: n) [1 J# u# \' {薄 báo - thin*
8 N( @ ?- `; w0 }/ v+ i2 X! H/ @保留 bǎoliú - retain; preserve*
, i9 O2 e" G3 g Z- r F0 W抱吃 bào chī - capturing technique by atari
! B T. [1 l3 r9 j2 A- e& x本身劫 běn shēn jié - local ko threat$ N( V) X+ f' V- ^
本身劫材 běn shēn jié cái - local ko threat9 Q7 `7 q0 ^8 ?/ ]( J
本手 běn shǒu - proper move9 f! }( k; u0 Y0 q* i7 ], b# p
笨重 bèn zhòng - heavy*
/ x( G% u2 O+ |: W- s$ h崩 bēng - collapse*8 P+ d4 H6 v( A6 n) J/ p
崩溃 (崩潰) bēng kuì - collapse*
) \$ |, ?) }+ M4 o+ k, \逼 bī - checking extension
2 i/ y% ^" r" i5 r鼻顶 (鼻頂) bí dǐng - nose tesuji. F7 t' k& `1 p% U: s; ]
比气 (比氣) bǐ qì - capturing race
1 j. l& m2 F) y& W; l比赛 (比賽) bǐ sài - tournament*
. {" X5 j B. u/ ?边 (邊) biān - side*
i \* {7 i- e7 z5 ~6 x) }% B变化 (變化) biàn huà - variation*
; M0 D% m' W3 U; H0 A变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
# @. v* C& Q9 P b S变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening% k0 W, H, N; g& p H
变着 (變著) biàn zhāo - unusual play8 R& \' a9 p& Z- R7 U
并 (並) bìng - horizontal stretch
1 y5 Y* |8 P! m& f步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
5 i# t' p5 J: L& \补强 (補强) bǔ qiáng - reinforce*7 b, i: p- g2 h- X
布局 (佈局) bù jú - opening0 T, p+ E4 F8 o6 f1 o
不利 bù lì - disadvantageous*) r; e- K* C! @7 ]" J2 |
不入 bù rù - suicide$ x1 A: n" `* z% D0 W
不入子 bù rù zǐ - suicide' g9 r" [; u- S
不提三目 bù tí sān mù - three points without capturing/ f& l: n' y8 n& D
不提五目 bù tí wǔ mù - five points without capturing
4 f0 J( b6 y& V2 c8 ~/ n
3 G) y& S5 {. l; n) i% }$ ]2 S0 M0 K! |0 o' M J
C+ N4 y2 m$ {6 C9 y3 J! W* E
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
/ B& w/ [& y2 O3 ]猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)4 O3 \( N9 E# O' |- z: b
参考 (參考) cān kǎo - reference*
7 f3 q+ V) v* f {2 r/ C1 Q残忍 cánrěn - bloody or merciless*4 o0 h& [& j5 x9 g, [
拆 chāi - extension3 O& `; t0 {, l4 E
拆逼 chāi bī - checking extension
. X' ^# ]* h; A! y3 E8 T拆二 chāi èr - two-space extension: ~7 N! p8 O1 b$ P; o/ Z y: F1 ~, e& A
拆三 chāi sān - three-space extension! P6 t }# a; @
拆四 chāi sì - four-space extension
$ ]' O& i8 c! [0 a1 A: S0 `拆五 chāi wǔ - five-space extension8 s! p( E$ s2 O0 t1 G/ Z# q& q
拆一 chāi yī - one-space extension3 \1 a" y D' G& ^' l
缠绕 (纏繞) chánrǎo - harassment technique8 B2 U" e X' Z" _6 h+ {; r
长 (長) cháng - stretch5 z- n: ]9 b; l: S
长考 (長考) cháng kǎo - think for a long time
, j: e3 [0 M' j/ X% r长气 (長氣) cháng qì - increase liberties0 O9 U% Q1 s+ Y) J
长生 (長生) cháng shēng - eternal life+ [ V4 G. h! r9 d V( A
场合定式 (場合定式) chǎng hé dìng shì - situational joseki1 q3 Z* H* | p5 S1 W% y
超大飞 (超大飛) chāo dà fēi - very large knight's move
# v5 {# o2 N3 ~% I" V超高目 chāo gāo mù - 4-6 point
, S) G. s' l/ a& f9 [超时负 / 超时 (超時) chāo shí fù - lose by time
$ a/ N, }2 \6 w/ t& T x) i超时胜 chāo shí shèng - win on time* I' S# R6 ~! ?
成功 chéng gōng - success*
' p" t/ v& R/ y7 x$ n' k成立 chéng lì - possible*$ {6 B# M; y+ t7 s2 _6 Y2 ^
秤砣 chèng tuó - two-stone edge squeeze" x2 V5 `8 l+ d
吃 chī - capture
) v* K k% N4 ]4 o吃亏 (吃虧) chī kuī - loss*+ w4 ?! O h6 u3 B0 g6 Q; d& F6 C$ z
持棋 chí qí - jigo9 W; n. Q' `+ [) D
冲 (衝) chōng - push through3 N) t- m# ?) m L' |7 U# Y6 G
重复 (重複) chóng fù - overconcentrated
# b8 G( x3 g. _) p初段 chū duàn - 1 dan
1 P6 ]- p* G' Y( t初级 (初級) chū jí - beginner level*1 n" v0 E: ~# E* U t L) [5 H' r
出头 (出頭) chū tóu - getting ahead
+ x) O) u1 t3 n刺 cì - peep
( _! y6 N2 p) V6 d6 n次序 cì xù - sequence*
" L7 J( L/ @) a错误 (錯誤) cuò wù - mistake*
# \. ?; N& M3 @- c' d) x错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
# p E5 k- ~2 J8 b! R4 _; J$ i1 E9 h& k5 `" M
$ S9 g0 z0 V! r# R$ Q: q" ^) DD5 T: P$ ?' U9 f
搭 dā - attach
" {( d5 i" `$ S% q" Z- `打 dǎ - atari/ S+ G! |) W5 p4 b& c
打吃 dǎ chī - atari+ h4 R |" l, @" y
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one0 ]4 V4 d9 f4 ?9 X! l
打挂 (打掛) dǎ guà - adjourn game
( W% q D L% e4 I: I& o4 _打劫 dǎ jié - ko! i1 Z# n t" V- E
打入 dǎ rù - invasion
9 F9 R, t( X, \4 g& i打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
: ?, P; k! p9 A B9 D大 dà - large*; Q& ^# r7 ^1 t( j3 ^
大场 (大場) dà chǎng - big point7 q: }$ C: u* f, H% ^
大飞 (大飛) dà fēi - large knight's move
% P% G" H3 }2 h; W大局感 dà jú gǎn - whole board thinking
. |2 T/ C- z; K( n) _1 O! _大龙 (大龍) dà lóng - dragon*4 m2 _4 l9 N" U4 s2 Y& V
大模样 (大模樣) dà mó yàng - large-scale framework7 M/ o1 g( Z* f- O3 H2 f! s
大盘 (大盤) dà pán - large board (19x19)
9 u- {: }/ v8 O大棋盘 (大棋盤) dà qí pán - large board (19x19)
+ u2 T/ f9 p" j$ p: ~大伸腿 dà shēn tuǐ - large monkey jump
( X# F3 C I2 e# Y% X1 i( I; b0 b大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze7 U/ | l( W/ |9 T' Y: W$ C
大雪崩 (da4 xue3 beng1) - large avalanche
k, e) Q( R4 @; [大压梁 (dà yā liáng) - Da Ya Liang
! x0 w; b% F% [大眼 dà yǎn - eye with two or more spaces
) { j7 W, Z3 ?. j; t& e大猪嘴 (大豬嘴) dà zhū zuǐ - j group1 f; Y% ~3 G6 a$ e6 I
带钩 (帶鈎) dài gōu - long l group
5 A9 W( H8 A0 \5 C1 v9 n单关 (單關) dān guān - one-space jump7 ]. A: X5 E9 p/ C
单官 (單官) dān guān - neutral point
5 b; x0 y6 T) U1 S单劫 (單劫) dān jié - half-point ko
4 n& ?* w. K. e# f2 g5 A2 x单行道 (單行道) dān xíng dào - one-way street*
$ a7 O( I5 }" ?( [9 x8 Q挡 (擋) dǎng - block*
' A8 Q# p- e; s% q5 D: W刀把五 dāo bǎ wǔ - bulky five
7 ]3 `) r" h! E6 u5 V Z& m刀板五 dāo bǎn wǔ - bulky five
2 c' ~ `% R3 j% u& ?) x刀柄五 dāo bìng wǔ - bulky five
" H- e( K, P1 u, @* i7 U刀五 dāo wǔ - bulky five2 c* c6 j; \% z+ }' t4 L
倒扑 (倒撲) dào pū - snapback
' E8 `& k4 O0 s$ D; ?( D$ @" G倒贴 (倒貼) dào tiē - reverse komi Q @9 w9 Y, j! ^
倒脱靴 (倒脫靴) dào tuō xuē - under the stones9 f) J) B, z7 T: [) B9 H( E- z" K8 V
低 dī - low* A+ H: u1 c* K& Y/ W
敌 (敵) dí - enemy*# P! W1 A) Y' P6 X% v' T) g2 g
抵 dĭ - hold up; push against, to support, to resist*
2 x) g6 v5 E& \2 T7 b抵抗 dǐkàng - to resist; resistance*, p8 t& A' k" h) I9 [0 e4 q
敌人 (敵人) dí rén - enemy*
+ p& X, A6 ^6 m( h+ a地 dì - territory*2 d4 e- _( _& |8 \: }. W
地盘 (地盤) dì pán - territory*: `* k* g: V" v2 G6 M
地域 dì yù - territory*
( o* }* v9 ]( {" {$ L0 D点 (點) diǎn - placement; point
0 {# }2 X' ^0 b. b3 v% ?& F y点方 (點方) diǎn fāng - eye-stealing tesuji
2 x3 O ^) Z, w' n点角 (點角) diǎn jiǎo - corner invasion
' }& K7 ?! S! Y' s" e点目 (點目) diǎn mù - counting
& [! y+ w: o* t点眼 (點眼) diǎn yǎn - placement inside opponent's eye) c& {2 Q4 J' q
调子(調子) diào zi - choshi' _) V! S2 A& i
丁四 dīng sì - farmer's hat; pyramid four
' o! X9 v. }) h& N# O# D$ }$ x顶 (頂) dǐng - bump
4 N7 T/ H" G% F定式 dìng shì - joseki
3 g, x# _! z9 U( o: t定型 dìng xíng - settle
' L, _0 w& v% Y' `2 _- K东坡棋 (東坡棋) dōng pō qí - mirror go
2 X+ e% p9 \6 J) E7 I0 G斗方 (鬥方) dǒu fāng - carpenter's square
) C4 |7 b" s+ Y4 y读秒 (讀秒) dú miǎo - byo-yomi
8 ]. _1 i3 X; K3 }渡 dù - bridge under9 O) W8 O" V6 l. K8 C: X/ G
断 (斷) duàn - cut*
# `$ E9 G% r( i- i& Q1 F) F0 e c段 duàn - dan; ~, o$ f- Z3 l1 u5 [8 R
对策 (對策) duìcè - countermeasure*% o2 f$ j; c3 l4 I U6 }# {4 S
对局 (對局) duì jú - play game*: {6 M2 l, P- a4 _2 S8 W+ m
对杀 (對殺) duì shā - capturing race" a9 S4 a! e* c$ [& N7 [6 ~. n7 v# ~
对弈 (對弈) duì yì - play game*! @9 w+ \( l( s& B* `% b* r5 s
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*' b ^- I& y( C) i) C
多元劫 duō yuán jié - multiple ko0 W$ o: ~, L0 F& _
' \! j( P& l' ~. U
% j& R/ ^4 X6 O' B& nE2 I3 Z5 D, F- t2 w: ~
恶手 (惡手) è shǒu - bad move
$ H& |1 N* r* Q5 Y二间拆 (二間拆) èr jiān chāi - two-space extension
u8 j X, E2 m7 I- c) `! K二间跳 (二間跳) èr jiān tiào - two-space jump
3 T: F8 a- Y5 ?3 n; K9 F1 C6 q; ^二连星 (二連星) èr lián xīng - ni ren sei
" u" E) k! {% i) Z. z% E- l二手劫 èr shǒu jié - two-step ko- t/ q* h2 s8 n0 w# d2 e+ o9 @: r5 @
8 t5 l1 G1 c; o' a* B1 z' E& h3 t' |0 X I/ i
F
/ T2 G7 M- @5 X$ K; p# k- h发展 (發展) fā zhǎn - develop*
* E( t3 y8 b- {1 I' P法 fǎ method, way (also 下法 xiàfǎ)*
9 o4 }/ E! Y; s反扳 fǎn bān - counter hane
: j! O( w; d2 H. F) f反打 fǎn dǎ - counter atari C3 p5 {, O. O
反攻 fǎn gōng - counter attack: z [3 d: A* a# H9 @
反击 (反擊) fǎn jī - counter attack4 s7 ~$ U* |" G R, I$ n2 i
反夹 (反夾) fǎn jiā - counter pincer5 j! j1 Z1 r1 t( u3 S
反提 fǎn tí - recapture( H0 a$ H' x- E
方法 fāng fǎ - technique*
! b; R. J- C: i" V" H. q方四 fāng sì - square four
' [1 X/ f4 a2 G j& p( j3 O" V方向 fāng xiàng - direction*
( w8 q" r! \! E2 p方形 fāng xíng - mouth shape7 w) Y' E" H" i# [/ u7 N9 I! U
防 fáng - defend*
: ]( Q2 E1 W4 K9 h0 Y6 ~& k. D5 Z防守 fáng shǒu - defend*4 _7 M" m) v! E, [8 q8 j& @
飞 (飛) fēi - knight's move7 E6 {7 |1 p9 M1 ^6 A
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete+ f" K* h; S1 q- \. g7 g! h% u/ n
飞压 (飛壓) fēi yā - press
2 v; ~8 P( v0 l; Z* \: @废着 (廢著) fèi zhāo - useless move; o) r z! c4 U b* |( p
废子 (廢子) fèi zǐ - useless stones
# M8 p( D6 l' r4 E/ h分投 fēn tóu - splitting move8 V3 T: S3 \# Z- h" F/ p0 ]
分先 fēn xiān - even game
2 E+ |+ i H3 k, e3 A0 W封 fēng - seal in*/ T5 I% Y6 ~! |
封手 fēng shǒu - sealed move
+ c. v. F5 U/ I; Y6 [) \封锁 (封鎖) fēng suǒ - seal in*. H `4 I* J1 X$ l: G6 q( }
浮棋 fú qí - floating stones8 ?/ \7 m2 M \) |6 H; w
浮子 fú zǐ - floating stones6 F* D; \* z0 a( |% w" [
负 (負) fù - lose*
, q- _# a5 _* \# b( C2 Z复盘 (復盤) fù pán - game review- D1 U e4 t k+ Y1 D0 o1 m& Y
* m C% z6 o! |0 q
. ?( a$ n* X$ F. C8 `% CG
& @$ }7 p* X- `5 c& u5 r8 _" J概念 gài niàn - concept*
4 }" r# T5 h8 a8 [# F C* a+ X; K+ S- A感觉 (感覺) gǎn jué - feeling*. x1 A- \# P' L: i% k" ~
高 gāo - high*" D1 r/ y" M% o. z: e$ }# x$ |) o k6 V
高级 (高級) gāo jí - advanced level*# }) s! T( K3 Q5 W* y8 j" X
高目 gāo mù - 4-5 point
' Y- k! C+ `( a! x* X. Q. {: c根据 (根據) gēn jù - base*
5 @* a$ Q+ S: o- b1 h根据地 (根據地) gēn jù dì - base*
1 Y; G: X; q/ m; M) \/ G4 c$ t攻 gōng - attack*
* }+ u4 A% C# P攻击 (攻擊) gōng jī - attack*6 m# O; b3 o2 ?* Y! p. e, B! C
共气 (gòngqì) - shared liberty( h: t* k9 j0 p, ? w
公气 (公氣) gōng qì - shared liberty
) `# }. }! r" F5 q4 c攻守 gōng shǒu - attack and defence*; k1 r m) j* M7 A) j
共活 gòng huó - seki. B( }! Q8 V6 Y7 j
孤棋 gū qí - floating stones: u! d" K8 I8 W8 @/ }9 n) |
挂角 (掛角) guà jiǎo - corner approach
( S/ x5 X1 {5 q% e5 f: P3 W1 k5 A拐 guǎi - bend*8 T3 C! d4 d1 T0 y. [" t+ R
怪着 (怪著) guài zhāo - ghost move: m; @, j8 M( K
关 (關) guān - one-space jump
7 @; n) ^) @4 v4 J/ w) a官子 guān zǐ - endgame- S/ V( f; V! s7 ^! m0 T. y
龟甲 (龜甲) guī jiǎ - tortoise shell
6 ^( h+ o7 R1 `/ m3 w- R规则 (規則) guī zé - rules*9 N& a4 G/ m# E: a" ^+ @
鬼手 guǐ shǒu - ghost move
% U5 c% d2 c- W6 q滚包 (滾包) gǔn bāo - squeeze
$ Z; t* Z" }3 L' b: V/ h滚打 (滾打) gǔn dǎ - squeeze `$ L, g- w* s) w# J/ B1 ~
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze# x6 }+ U) h) w: b, Z& z
过分 (過分) guò fèn - overplay
& w5 H$ A2 y2 j9 F% ~: q r; d0 o, |国手 (國手) guóshǒu - national champion*
' L( c" @6 |& T/ {: Q/ u. I0 L9 q% e( j! x6 o4 i1 O, M9 ~
9 d6 `0 T. m D5 a2 a6 ?. S
H
' Y5 _ Y6 {# t2 m韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
% M* Z* ` u+ u" N$ r" l, U好点 (好點) hǎo diǎn - good point
3 n8 I. E" \8 C9 k和棋 hé qí - draw*7 \9 u% \: a( ]& Q" G8 V
黑 hēi - black*$ t9 R' ^4 D: g7 C
黑方 hēi fāng - black player*- f( H6 @) Y5 F; U: n1 t
黑先 hēi xiān - Black plays first*' B i- {" o7 _+ O! B* O
猴子脸 hóuzǐ liǎn - Sake bottle shape
w' G, v1 h$ [% O, D厚 hòu - thick*6 @3 ?# c" o$ E7 n, V2 C; y# d: P
后悔 (後悔) hòu huǐ - regret*" q( C$ `1 C; a9 u' y! u
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
+ S: X2 m5 k# d/ k) {厚实 (厚實) hòu shí - thick*+ R( C3 G: A5 G) l6 C
厚势 (厚勢) hòu shì - influence*4 l3 K% p7 q! m. E8 A
后 (後) hòu - after; later*
6 O; e1 Q% Y$ Z# o: N ~7 ^后手 (後手) hòu shǒu - gote. t( W2 S5 }' s
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
) |. z' x3 ]9 X* p+ r z' S后续手段 (後續手段) hòu xù shǒu duàn - follow-up$ G) Z; {' U8 ^' s
后中先 (後中先) hòu zhōng xiān - gote with hidden sente1 g6 k. F* t4 e4 w) ^6 L2 B- f
虎 hǔ - tiger's mouth% r. q" }( w( ^7 S0 G8 S
虎口 hǔ kǒu - tiger's mouth$ o: w( ~! N" l' x: J
互破 hù pò - mutual damage6 F. A( J6 \2 r! c+ S8 E2 i0 }
互围 (互圍) hù wéi - mutual surrounding of territory+ X+ w; r h5 `; s- L+ Z
花见劫 (花見劫) huā jiàn jié - picnic ko5 F" }' F" ?! l8 X
花六 huā liù - rabbity six% ^; Y5 H F$ L$ w7 g# N
花五 huā wǔ - crossed five
4 s: _$ m. I8 z8 v3 ]还原 (還原) huán yuán - transposition
0 X) d, M5 p" [% I( T6 S缓 (緩) huǎn - slow*% A {% A( C) B" Z
缓慢 (緩慢) huǎn màn - slow*
9 Q) d- G7 ~& @" p# B. A9 Q( A缓气劫 (緩氣劫) huǎn qì jié - approach ko
+ g; V4 ?! b( p6 }1 P) E+ v缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
/ [# S6 \! c1 r8 n缓手 (緩手) huǎn shǒu - slow
. h$ S6 l3 v6 i6 @- z6 `缓征 (緩徵) huǎn zhēng - loose ladder6 l) W- X- N9 s. Q& j& M
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder6 M: u6 m z/ z$ l9 h7 i
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique: [6 o" C# |( J2 i& _& [3 ^
回手 huí shǒu - take back*
: G% E6 k7 d, O2 c4 \7 U1 l' e回提 huí tí - recapture
7 {6 g8 R. Y7 u2 d0 I1 ~悔棋 huǐ qí - take back*. [, S8 |! t2 f" c. U K
活棋 huó qí - living group
2 [1 g- `3 o) a& o6 J) C4 b# J
! q, u& P$ s' X& K6 r* [* D& s
t- j8 s! ~9 F! @: g6 J6 ?( rJ
! R8 n3 e3 z: g急 jí - urgent*
9 e! E: j* T' B级 (級) jí - kyu7 m- f- S+ u0 [- d0 k. W. ]
急所 jí suǒ - urgent point9 l: a6 g1 N/ E8 o
挤 (擠) jǐ - bump into diagonal; choke; atekomi
& Y! d( \* _ ~6 Y3 T# v8 u7 `技巧 jì qiào - technique*$ T+ K8 O% i, b$ Y3 a
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 } r u. y) W2 ?. N! I% e
佳 jiā - excellent*2 ?% a4 l- W: r2 k
夹 (夾) jiā - clamp; pincer
/ Y& \/ X; b; \6 y4 ]& J枷 jiā - net1 ?- ]% i- I5 t* ]5 [' ~' u" T
枷吃 jiā chī - net
& E) z5 T# F' R5 \) [夹攻 jiā gōng - pincer
* X4 }# P8 G4 B# u假劫 jiǎ jié - false ko threat
% w# k. _3 k* o# r假双活 (假雙活) jiǎ shuāng huó - false seki0 z$ R6 ~- ^$ ?- {( t2 ?! U
假眼 jiǎ yǎn - false eye6 f' D* f$ N. G; }4 ?* n% t
假眼活 jiǎ yǎn huó - two-headed dragon
! j" O' _. O4 I; P4 s a尖 jiān - diagonal
7 m& p2 I" W$ B8 M6 Y2 f4 U尖冲 (尖衝) jiān chōng - shoulder hit! F, h1 h! h L) ^
尖顶 (尖頂) jiān dǐng - diagonal attachment
, T- I* ~+ z- O& S( l坚实 (堅實) jiān shí - solid& S& d; C& I) r6 V9 L, T8 ~: W5 h
见合 (見合) jiàn hé - miai* Q. Q9 @+ t4 N! h5 T5 B9 Q) C
教 jiāo - teach*
& o* p7 @0 p" _) \' }& h0 F) X- G交叉点 (交叉點) jiāo chā diǎn - point
5 u# f+ R8 T5 k" R! |交点 (交點) jiāo diǎn - point
6 r" M0 Y6 e6 H( o焦点 (焦點) jiāo diǎn - focal point*
: l' ?& h# O2 T$ Q* T- w# X交换 (交換) jiāo huàn - exchange*! U9 [1 [* W) u- {% z2 \
角 jiǎo corner (angle, horn-shaped)*- r% u5 }& Y; H. z) \: O
叫吃 jiào chī - atari Z J/ ^/ `. K/ Q' h
教师 (教師) jiào shī - teacher*$ `' Y4 [# \# x+ Y
教室 jiào shì - classroom*
+ T# k) S6 C0 Y7 e# }" S% d2 T$ G- S; w) g6 ]基本功 jī běn gōng - fundamentals*+ r/ a1 l* }; q+ r+ U; \) ~. j
接不归 (接不歸) jiē bù guī - connect and die, A2 b; W5 n6 t8 a5 f8 d
劫 jié - ko7 Q1 v3 @# z' k% `4 e
劫材 jié cái - ko threat9 X3 H) Z8 T# Z) a
结果 (結果) jié guǒ - result*
- F, h% m4 P, t/ S/ y7 ^劫活 jié huó - live by ko6 {! s( H) ~) g2 P4 n
诘棋 (詰棋) jié qí - life and death problem
! P& H( V+ m! G3 \劫杀 (劫殺) jié shā - kill by ko' a$ A1 O$ E, u" j; _- b2 ?( s+ \
劫争 jié zhēng - ko fight
1 Q" W3 X4 [( a5 i5 Y4 r$ c解答 (jiě dá) - answer, solution*$ F5 @$ m% b5 @! i: x. T$ ?' T
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
$ E6 l! \# | i+ V+ m金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
: S1 C( @; L2 D1 X# j紧 (緊) jǐn - tight*
) ^0 s0 I8 z; G" e! a! [紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
4 Y4 y$ W. `7 j2 T# C紧劫 (緊劫) jǐn jié - direct ko7 K1 Y7 C1 d/ m u5 t
紧气 (緊氣) jǐn qì - reduce liberties
4 c+ \( Y+ r$ z W* p7 Q0 h紧气劫 (緊氣劫) jǐn qì jié - direct ko* D& b% L4 v& P8 d+ g
禁着点 (禁著點) jìn zhāo diǎn - illegal point7 Z; u. w7 ^3 h
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
, N% h2 o% O3 H9 d t. L. I/ z* H* {净活 (淨活) jìng huó - unconditional life
: a; N- D% d+ a8 ^7 g净杀 (淨殺) jìng shā - unconditional death6 D0 V" O/ J. a1 K
净死 (淨死) jìng sǐ - unconditional death! K7 ]9 B/ W) ~; b+ h) a! u8 ?
救 jiù - rescue; save*
0 x2 i8 E3 k+ q+ g- A聚 jù - placement inside opponent's eye
, Q5 `! |: b( K- X4 P, J+ g. O4 ~俱乐部 (俱樂部) jù lè bù - club*/ \. f& z% C Q# h" W* E
聚六 jù liù - six-space killable eye shape) F* B; Q, G9 D5 H, H
聚三 jù sān - three-space killable eye shape! c6 k' c% j- L) O* I4 ^
聚四 jù sì - four-space killable eye shape" s, b: K/ \" x- }0 \3 l. k
聚五 jù wǔ - five-space killable eye shape
C" w- c, U& Q) W% a* Q决战 juézhàn - decisive battle*% X$ E: S" _+ G" X, x$ O' l9 H
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
4 Q4 P8 P) C8 P+ _& G( F9 O
* X v, P& j3 ^4 B9 j
" C2 S |; b9 V8 XK& O! o+ p) Y, g* ~
卡眼 kǎ yǎn - falsify eye( e3 O7 \- |1 C. F" ^
开拆 (開拆) kāi chāi - extension
/ Q6 j/ i2 r' [8 |; A5 t* E开花 (開花) kāi huā - ponnuki" F3 e! a! A [6 j( U2 x; N, h0 _
开劫 (開劫) kāi jié - create ko
8 } e' f/ A1 g* N5 z1 J9 L- E开局 (開局) kāi jú - opening
9 _) g4 i. L% b( f: ~8 t看花劫 kàn huā jié - picnic ko
, O, y! f1 ^! O- i4 r; n0 B抗 kàng - to resist, fight; to oppose to defy*" ]% J0 o+ y$ X6 F
靠 kào - attach one line higher than enemy stone
" A- \6 ^0 ^8 V/ E空 kōng - empty*
4 t+ E& b5 o, n' M( T空间 (空間) kōng jiān - space*
! E& s$ c, W0 `8 i* Y6 u空三角 kōng sān jiǎo - empty triangle- ?; N, H* X k. B
空 kòng - territory*4 P: M) c+ q' e( ^ w6 d. Y: p
跨 kuā - attach at waist of knight's move
$ N9 Q# |) m4 R/ H7 }, O跨断 (跨斷) kuā duàn - waist cut" h; I: p& a1 n% \
快 kuài - fast*
( e( y) r. ^8 t- p+ u- B快棋 kuài qí - blitz game$ [+ Y7 j) ~' w1 L( P5 w
宽 (寬) kuān - loose; wide* A+ _3 L8 B: ?3 m
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties' Q; J* j! \( Q8 Y# n; E9 d* v; I
宽气 (寬氣) kuān qì - increase liberties
" _' s# L, a9 d宽气劫 (寬氣劫) kuān qì jié - approach ko; @7 h" w/ M1 d C( k; B8 C" j0 O. k
亏 (虧) kuī - loss*: M* M: @# p7 U2 r
亏损 (虧損) kuī sǔn - loss*
- g. ] A( K8 X, {. ]) b2 n6 s扩大 (擴大) kuò dà - enlarge; expand*
1 @6 N8 p& P% b9 L扩张 (擴張) kuò zhāng - enlarge; expand*& o& @3 a5 g$ }% H* L# i6 g# F8 N/ x
[edit]' ?# R& p, g/ k4 T, Y
L% B7 o6 \7 O: r. C' m* N' e
赖皮劫 (賴皮劫) lài pí jié - many move approach ko% w6 ]4 N1 Y, D
拦 (攔) lán - checking extension; prevent opponent's advance*+ X3 ^9 h! |! V @; i
拦逼 (攔逼) lán bī - checking extension& p6 `: T+ ]# r+ Y8 G4 S7 R
烂柯 (爛柯) làn kē - ranka
5 D: `. R% F' N老师 (老師) lǎo shī - teacher*4 D; k; I) n, g- y/ _& r
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
1 g+ U, a" {$ p# E% ?' d类型 (類型) lèixíng – pattern, type*' h) U. Y2 c8 g% `
冷着 (冷著) lěng zhāo - unexpected move
0 m$ ~& T8 J q& c: P利 lì - profit*
; n: k$ C: c) x8 {立 lì - descent; stand
3 I' V& W/ P7 ^1 \" r/ X3 v利用 lì yòng - make use*! R, i% I& [- k n$ t% \. ^
连 (連) lián - connect; continuous*9 v. y" G: a. ^8 H3 f! L
连扳 (連扳) lián bān - double hane# I( W7 s# B3 v* `
连环劫 (連環劫) lián huán jié - double ko
! z) O! o, {; n! Q5 P4 R连接 (連接) lián jiē - connect*8 C6 t% x' \4 [+ J+ N
联棋 (聯棋) lián qí - pair go
4 w, B. [. J& v1 R, ]# J9 a* A: A' @恋子 (戀子) liàn zǐ - reluctance to sacrifice
5 ]+ d7 c) q9 p7 m* C8 |( Q& R! V; {两分 (兩分) liǎng fēn - equal*
9 I6 b4 l( |2 F/ E% F/ m3 P) k% z两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")' L u8 v- F+ c1 s! W, j
劣势 (劣勢) liè shì - inferior*
! W' U/ ]1 [% D+ d% U裂型 (裂型) liè xíng - split shape
6 X& d6 [( D4 t7 |龙 (龍) lóng - dragon*$ \$ I8 c5 A* r& g
漏着 (漏著) lòu zhāo - oversight
! s5 {" P# o1 Z# R1 r$ ?落子 luò zǐ - playing stone on board" l# @# k3 H# J* e6 X# m
, w, \6 `9 @( K: s# _4 n! g w+ y4 B; |6 ], o- u
M9 A+ z8 X2 m- f% v8 l8 b9 O
满意 (滿意) mǎnyì - satisfied*! Q8 O% o0 [# M7 H! U
慢 màn - slow*
, M* G5 e2 A! y; S盲点 (盲點) máng diǎn - blind spot0 z, j9 T) ?! m7 u7 ~0 X
梅花六 méi huā liù - rabbity six; R8 N7 f3 V9 L
梅花五 méi huā wǔ - crossed five% ?6 y% b) i' I) Z. W! L$ S1 b: O
门吃 (門吃) mén chī - capturing technique by atari
- u, j' z: ]" m# _& Z$ I* j迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening0 I( J5 G2 G# }9 r/ ?3 S
妙手 miào shǒu - excellent move( K& R4 r& z' C4 x) W3 O H
妙着 (冷著) miào zhāo - excellent move( j; v0 t. ^% P+ j5 q; a: j
模仿棋 mó fǎng qí - mirror go( `' k& p3 l, m, G: } z) J
模样 (模樣) mó yàng - territorial framework
& C3 c- B% C6 p; w, b9 _4 C8 C& G目 mù - point of territory1 o* j, g) q9 T- t
目外 mù wài - 3-5 point
% G8 \1 B( [* r, T( d. X$ J1 @ Y- v3 H" t
- b: ^- e9 m2 A% {0 R+ F
N# n) F# R- P* E$ G2 ^; M/ z
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones9 Q5 \' m0 ~% M1 {* Q; i
逆官子 nì guān zǐ - reverse endgame move
# \& D) E, h/ R1 j2 r B逆先 nì xiān - reverse sente
! V% v: g! `" _% ]逆先手 nì xiān shǒu - reverse sente" q; p" ?+ y# O' M( w
逆转 (逆轉) nì zhuǎn - overturn game% [6 Y" S6 x7 i3 a0 j) X
粘 nián - connect*3 v l) h, Y3 ~6 j2 a( x; [2 Y
凝形 níng xíng - overconcentrated shape1 V, b. }0 ?1 l* [
扭断 (扭斷) niǔ duàn - crosscut
$ j( z' u$ Q* @扭十字 niǔ shí zì - crosscut
+ b5 R- n# i' S3 l( s扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut7 X" V* u# y% @* R& T4 K6 d
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
7 D( Q. n! C( g" T
& G* j, D# [- [* h. t5 s6 i% k* i. P
P% f4 {8 M2 O6 a
爬 pá - crawl*) L7 P2 N0 `$ B( z( q1 x
盘渡 (盤渡) pán dù - bridge under6 }- Q4 \8 ]1 k5 V7 Z- @3 i: I
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
u- t9 S1 M: c2 [盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
3 y6 O# M: i& t, ]% h; F抛劫 (拋劫) pāo jié - throw-in ko
" F O6 _/ E. S0 W配合 pèi hé - coordination*8 f0 H) y5 L/ M& J! m
碰 pèng - attach to the side, h2 Y# ~! q+ a0 o; j, a J
便宜 pián yí - profit*
' N/ \, a" G! {; K" C$ G Y骗着 (騙著) piàn zhāo - trick play, hamete
7 ~1 q9 @% n! \( C% W z平衡 píng héng - balance*
/ H3 c1 Z3 ~5 O& n( u e0 D破 pò - break*0 J2 o3 V8 N/ R
剖析 - pōuxī dissection / self-analysis
) M- h! _; h8 o3 C4 o5 K9 P破解 pòjiè - solution, answer to a problem*
Y [5 ^" K" g% z: h扑 (撲) pū - throw in: a( ]) T( m! d5 q0 V) t
葡萄六 pú tao liù - rabbity six+ |/ H" N5 y0 R$ H. |
谱 (譜) pǔ - game record C$ d& l D) q- v/ y, f, i
普通 pǔ tōng - common*
6 _& m2 u0 M; I4 N' F[edit]
1 {) _4 p4 k0 v7 K6 S7 SQ# y( J8 }" u7 [
欺着 (欺著) qī zhāo - trick play, hamete, Q; e/ F' o5 h/ B! S* O E
棋板 qí bǎn - go board( s$ l8 _4 r4 r2 x
棋风 (棋風) qí fēng - playing style
% N8 z/ C$ c3 P0 k# ?1 q$ O棋盒 qí hé - stone container# x3 Q2 V5 `9 B4 Y3 Q: b( T
棋筋 qí jīn - key stones5 N5 Q/ J) d; l
棋精 qí jīng - key stones# e, V& x' U. b/ ~3 f
棋理 qí lǐ - go theory- t! f) u9 `. ~
棋力 qí lì - strength in go: H7 z/ x9 R" y) ?
棋盘 (棋盤) qí pán - go board! \/ I8 Q7 P- I! Z4 N
棋谱 (棋譜) qí pǔ - game record
; M! u6 j% C9 e; i棋石 qí shí - stone( a! ?- M) m. t2 ~
棋手 qí shǒu - player*
8 M7 G0 a, x6 e) D) b/ b) H棋书 (棋書) qí shū - go book
4 L- @- K6 O* Y% l3 m1 O棋院 qí yuàn - go institute
9 N) z9 G: _: r2 N棋形 qí xíng - shape/ {9 y2 W! w5 ~7 \
棋钟 (棋鐘) qí zhōng - clock*
5 R/ }& L0 G( ^( E3 ] _, a) I棋子 qí zǐ - stone
7 Y9 k5 o, F. L* L ^' E2 Y2 g弃 (棄) qì – abandon, to discard, throw away- |4 T6 a% b# U
弃子(棄子) qìzǐ - sacrifice( o- C8 \3 j2 o0 y# {; `; e/ h/ [. w
气 (氣) qì - liberty$ r, O/ n) g5 M/ B4 w
气合 (氣合) qì hé - fighting spirit8 v% M0 ?; M9 ?4 Q! |2 y E
气紧 (氣緊) qì jǐn - shortage of liberties. Z3 x* L. h7 E$ |4 O& X
前 - in front, before*$ E* X+ X( v+ D8 o/ }# J! `- ^
浅消 (淺消) qiǎn xiāo - erasure' T) c7 r3 c5 ^3 F2 Q" ~8 O
墙 (牆) qiáng - wall*
5 J9 b- @8 x& H* N强 (強) qiáng - strong8 y! ~" I7 G% K* {0 h
墙壁 (牆壁) qiáng bì - wall*4 r. _, U" @$ a6 y( Y
强棋 (強棋) qiáng qí - strong group
" q: \' l7 B% \4 k" {巧手 qiǎo shǒu - clever move U, B( e7 s# Q* U8 Q/ a. P
巧着 (巧著) qiǎo zhāo - clever move
2 S+ j6 G4 ]7 ?9 _ J切断 (切斷) qiè duàn - cut*( X& { \6 J9 R v3 j" a
侵消 qīn xiāo - erasure. C! a# `; K6 O& D; z% F1 i* k
轻 (輕) qīng - light*( ~5 f, D! x7 ~/ T: q7 m7 p8 A, L. L
侵入 qīng rù - invasion7 d6 E1 b+ J1 [: a% \
轻盈 (輕盈) qīng yíng - light*
7 s; n0 O0 W5 V, v( V' J求活 qiú huó - make life
8 B5 b/ X# b. G# E' o7 Y曲 qǔ - bend
3 a, M# `5 S4 l$ I) S$ d曲尺 qǔ chě - carpenter's square* a( g. V9 ]: q& p( o3 z( ]! U
曲三 qǔ sān - bent three* j8 p, z6 D2 v2 _& g" l
曲四 qǔ sì - bent four2 [+ d5 R. r% K
觑 (覷) qù - peep
- N( R: ]7 d+ n e权利 quán lì - privilege
7 p; V$ B7 ~8 U% Y5 X5 j确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
: H, C+ Z, Z! f/ M- J5 O& c/ p, q( c+ Y# o( K6 Z5 M' w# x7 R
4 C \0 G; V( B
R- y, \% l+ D6 G) K9 s
让子 (讓子) ràng zǐ - handicap9 V& H4 Y) c$ h1 p& L# J9 n
让子棋 (讓子棋) ràng zǐ qí - handicap game% F- M9 T/ `8 H+ y% l6 d
认输 (認輸) rèn shū - resign*
& K! [' O& y% r弱 ruò - weak*
) y% T1 j, B+ b6 D% l弱棋 ruò qí - weak group1 l% g% ?# l- Y# Z6 \/ }* p4 H
* {9 }0 \$ p( ?* q& {. k
" f2 P0 d. y* w% Y
S3 V8 A- G) Q7 s+ @ @
三间拆 (三間拆) sān jiān chāi - three-space extension% n0 d: i; J' k
三间跳 (三間跳) sān jiān tiào - three-space jump
$ {" K1 g$ A) h K三劫 sān jié - triple ko# C: K ^* [0 K# [2 V& \/ d
三劫循环 (三劫循環) sān jié xún huán - triple ko
, x$ e; b6 W5 c8 t% g: O三连星 (三連星) sān lián xīng - san ren sei+ t. O4 |& N3 A, u, G8 r5 H
三目正中 sān mù zhèng zhōng - center of three stones
1 I; f6 k' G' {( X三三 sān sān - 3-3 point
4 O9 _0 a1 }! g9 c/ F三手劫 sān shǒu jié - two-move approach ko! d/ n# S5 q4 {" G
三子正中 sān zǐ zhèng zhōng - center of three stones6 S: i$ q# [- p
杀 (殺) shā - kill*
$ d5 q3 v/ W. m% ]! G* \杀棋 (殺棋) shā qí - kill) R% P l& O# e, n5 V8 N- S+ t
杀气 (殺氣) shā qì - capturing race( Y3 @ I2 R" v. g# h- u
上 shàng - upper*7 D- q {) }9 ^/ L9 m' J
上级 (上級) shàng jí - advanced level*7 N l& K* j4 t3 O" f
上下同形 shàng xià tóng xíng - symmetrical position/ Q, H/ f7 ]3 Y) a
稍 shāo - somewhat; a little*2 B( g3 Z" M7 J8 I
伸气 (伸氣) shēn qì - increase liberties
: B0 m. i- D5 t, c9 T伸腿 shēn tuǐ - monkey jump- e) x, D! C$ I# }1 k
生死劫 shēng sǐ jié - all-dominating ko9 ^" \5 ?2 |& _: Q$ g
胜 (勝) shèng - win*/ \ C4 v9 P ~0 m& Y
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
' t1 m9 \, ]; V4 O胜着 (勝著) shèng zhāo - winning move( S2 g0 p' Y: I
失败 (失敗) shī bài - failure*
, z- K( E' p6 e) T( Q: t9 e: d实地 (實地) shí dì - solid territory
- @4 ~, Z9 t6 @% } u1 c, Z十番棋 shí fān qí - ten-game match& o4 E' S) ~8 o
实接 (實接) shí jiē - solid connection* |# j2 V- w7 V7 c% I! m/ x
石塔 shí tǎ - two-stone edge squeeze
1 k% M, M; t i实战 (實戰) shí zhàn - actual game situation
7 i& |0 V8 i- w p2 Z实战手 (實戰手) shí zhàn shǒu - situational move9 Z- o% G1 r+ I x! { b5 \
势 (勢) shì - influence*/ C" z/ |, ^3 K. Y3 ~
室 shì - house; room*
# r8 F- j7 Z2 T% g势力 (勢力) shì lì - influence*7 m; Y, v7 x) J. X- O2 ?1 c/ w; M
试应手 (試應手) shì yìng shǒu - probe
& X( e# o3 K6 X收官 shōu guān - play endgame
$ f6 w% C# w+ r$ g$ j- f" m! H收官子 shōu guān zǐ - play endgame: d9 D7 l% k! H2 @ F: p
收后 (收後) shōu hòu - last play
7 e9 I( d: `' U' {* N收气 (收氣) shōu qì - reduce liberties8 f; y c5 t3 v+ m# o- z# b2 m6 ?+ x/ n
守 shǒu - defend*4 f8 S) {, c4 s1 i
手 shǒu - move. E1 [& B! `; w3 t: X! W
手段 shǒu duàn - technique*. y1 [3 @$ a2 R/ q% p
手割 shǒu gē - reorder sequence
. x1 F* K8 t$ l! j l& W守角 shǒu jiǎo - corner enclosure$ p0 }# E* b; F. w
手筋 shǒu jīn - tesuji6 ]6 l1 w2 k5 h0 O
手顺 (手順) shǒu shùn - sequence
. K6 @9 [% V& O3 S手谈 (手談) shǒu tán - hand talk' f! I- {# d9 F
授先 shòu xiān - one stone handicap) I& q% B5 q4 _/ S2 F
授子 shǒu zǐ - handicap
y6 w$ k% [, V/ ]授子棋 shǒu zǐ qí - handicap game
5 v0 g2 b x% y. R8 w0 G: D' s书 (書) shū - book*- ~% z( ?% Q( T3 @* {: {; |9 y( W
输 (輸) shū - lose*
- @( x" V$ p6 o+ c+ y书本 (書本) shū běn - book*0 }" l/ j( p6 J0 e/ X
数目法 shǔmùfǎ - territory scoring
; N8 R" I7 X# a: Z$ d1 g" m数子法 shǔzǐfǎ - area scoring7 k( J3 D. F' m/ i2 V3 e2 M; c# _7 j
梳形 shū xíng - comb formation
. y# e1 q7 S% w梳形板六 shū xíng bǎn liù - comb formation! J& V& K9 a6 A& Y# _+ c
双 (雙) shuāng - bamboo joint
' ~, |0 A% D" o双吃 (雙吃) shuāng chī - double atari; U8 L" M3 Y9 H6 q! E
双打 (雙打) shuāng dǎ - double atari
7 _* Y- M0 R& S1 J6 w0 g双打吃 (雙打吃) shuāng dǎ chī - double atari
- D4 S! k$ f+ Y( L双倒扑 (雙倒撲) shuāng dào pū - double snapback9 T9 Z4 ^4 j; K3 [, d$ K' V' E7 Q
双方 (雙方) shuāng fāng - both sides*6 [" g1 D& n4 c+ C
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
1 ?( T' g7 A! C# ~5 w& f1 h1 X% j双挂 (雙掛) shuāng guà - double approach3 v% L: E" h& y6 Q) y
双虎 (雙虎) shuāng hǔ - trumpet connection" V8 v3 E$ G& n, i
双活 (雙活) shuāng huó - seki
1 }% ^* s& s" |7 @双叫吃 (雙叫吃) shuāng jiào chī - double atari/ X6 b, p5 a7 f
双劫 (雙劫) shuāng jié - double ko, |+ C/ S7 Q4 Q2 Q( e0 w& ]! u
双征 (shuāng zhēng) - double ladder/ M0 {# }; L% V, G
顺序 (順序) shùn xù - sequence*, }! S! U; s# k
死活 sǐ huó - life and death ?* {: f# L# G# o" r9 [" C! A
死活题 (死活題) sǐ huó tí - life and death problem
% u! Y3 h l' [7 t( D, R死棋 sǐ qí - dead group, l* N3 B0 W8 u2 Q" ^5 @' l
死子 sǐ zǐ - dead stone, o$ F9 A8 U- c( E# s5 w
四间拆 (四間拆) sì jiān chāi - four-space extension" b% C( w* m/ O* J1 J$ t
四角穿心 sì jiǎo chuān xīng - occupying four corners and center% l& {/ p1 U: D# B7 N
四劫 sì jié - quadruple ko
( t& {5 k4 u4 R$ E* n9 |! r四劫循环 (四劫循環) sì jié xún huán - quadruple ko
: _5 ^5 t" X# e8 p四连星 (四連星) sì lián xīng - yon ren sei$ d7 \# T! Y$ g% S
松 (鬆) sōng - slack*- j0 n9 ?- c" I0 o. y. ~% Y6 D
松气 (鬆氣) sōng qì - increase liberties
& g* S; V0 V" y, Z& @$ u松气劫 (鬆氣劫) sōng qì jié - approach ko# f% J5 S5 U2 Q- K3 ^4 D& D3 G/ z
俗手 sú shǒu - crude move
; E$ S/ V0 {* @5 x随手 (隨手) suí shǒu - hasty move: h4 N( R7 D$ l- o9 N
随手棋 (隨手棋) suí shǒu qí - hasty move
; E6 f4 Y$ X7 n& z' V, T损 (損) sǔn - loss*0 V1 z3 h9 u6 @. _
损劫 (損劫) sǔn jié - losing ko threat
) F! n# r- {9 Z- P9 \* Y3 o6 q+ p损失 (損失) sǔn shī - loss*
5 W& B" M1 J+ {( i% Y顺序 (順序) sùn xù - sequence*8 C, `1 U, t# b& L& ^2 w% }
) o; X: J7 I `: u1 q& H3 c" B& A! z% n$ M
T5 g) P: F/ {3 o. b; }, d
台象 tái xiàng - Tower
+ i' I9 h G3 g' X/ T# M弹性 (彈性) tán xìng - flexibility*
$ q6 B3 |' @* v" W6 X搪 táng - block*" h. J% h, O8 r( {
套劫 tāo jié - two stage ko
* {8 N) r' e( J: e0 S8 C逃 táo - escape*
5 p! b, v3 i% I& \* ], `逃遁 táodùn - to escape, to run away, flee*. i6 h4 p- C" `' g I( v* X0 f
逃生 táo shēng - escape*( K8 u: n; t# \0 k
腾挪 (騰挪) téng nuó - sabaki
" s6 e! [1 H! H& s% h; y! C9 P' f提 tí - remove from board3 J# A7 i2 j; w
提劫 tí jié - taking the ko# j3 X6 B& o6 W1 z1 i
提子 tí zǐ - remove from board0 G# M W/ Y! Q/ M7 v' {0 w
天王山 tiān wáng shān - tennouzan
* O0 o! M# S+ [/ Z5 e# e天下大劫 tiān xià dà jié - all-dominating ko1 Q/ H1 }# @' D( i4 @ p+ e8 J0 P
天下劫 tiān xià jié - all-dominating ko' `1 l# h0 m! t: |2 M$ [9 c
天元 tiān yuán - tengen3 T1 g$ w$ {) O+ n$ H* h7 U) b' p
跳 tiào - jump*6 M0 N. ^' L/ U) v& ~! t
贴目 (貼目) tiē mù - komi
5 F' k7 Z/ y/ W2 N$ v+ x铁柱 (鐵柱) tiě zhù - iron pillar*
( a7 }# T% A0 |+ x8 U9 L挺 tǐng - push up; stand*
+ E. u# f1 P4 T投降 tóu xiáng - resign*4 y c+ ^/ F _2 F% r& r' E; a1 A
投子 tóu zǐ - resign
7 C( l* k& `$ c# Q) f: q" H透点 (透點) tòu diǎn - placement
- P) W# O7 X |4 {图 (圖) tú - diagram*
6 t# Z5 d1 a( |" b退 tuì - pull back
. p' \6 _" L7 z托 tuō - underneath attachment9 x; [: y' ~# V# f2 n
脱出 tuōchū - escape, break out' T G( A1 c1 l5 v. y+ N: R$ |
脱骨 (脫骨) tuō gǔ - under the stones
' E T2 c1 H7 @3 |: z r2 |脱先 (脫先) tuō xiān - tenuki
F5 b( g' L _
/ j: s4 }# m7 E4 P' Q+ O7 W+ a& n. p$ ]/ J8 C/ f$ N
W+ Q8 a% h: M& @4 F/ q
挖 wā - wedge
7 r; d7 F) ^; R' r4 z# R外目 wài mù - 3-5 point+ L# `# o7 s9 T5 e d! p/ ~) a7 F. {
外气 (外氣) wài qì - outside liberty* Z% f" ~: G8 r, Q5 g
弯三 (彎三) wān sān - bent three! J5 R- g) _7 J. [3 p$ P
弯四 (彎四) wān sì - bent four( T2 Y( {: j3 D3 y# \
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
( ^9 G! x0 N; \+ e$ e围 (圍) wéi - surround*
$ a; ^0 g- P$ }) L围棋 (圍棋) wéi qí - go! o& d3 r, L* C* i' u
尾巴 wěi bā - tail*
3 T% r% J9 w3 S. B味道 wèi dào - aji
/ }7 e2 c. g) |4 D+ Q文凭 (文憑) wén píng - diploma
2 R$ T h2 N$ _# I稳当 (穩當) wěndang - stable; firm*
6 r- [) }, m. T; |. ~0 [问应手 (問應手) wèn yìng shǒu - probe
; H# `" G; K4 s1 p乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest9 J6 g c) ~6 e% n6 J: [& r) [
无理 (無理) wú lǐ - overplay
/ J& V0 x0 y7 }4 V$ W5 N无忧劫 (無憂劫) wú yōu jiě - picnic ko
1 p. h2 ?( ~, G" f9 i( L4 X1 G五子棋 wú zǐ qí - gomoku narabe+ F6 }/ v" ^$ j8 M5 t2 l. O
五间拆 (五間拆) wǔ jiān chāi - five-space extension
. S3 W1 x% r) n9 U' P4 U! t五连星 (五連星) wǔ lián xīng - go ren sei
) ?7 p7 ]! u0 J% J# u五五 wǔ wǔ - 5-5 point" j4 M" f$ A- i8 a1 D, y
- v2 O' ?4 d. h
# n" I1 ?+ Y: d- h1 z' ` G2 p
X
0 v" n G6 A3 c+ z9 v细棋 (細棋) xì qí - close game7 r8 o7 R* c2 P3 ?
瞎劫 xiā jié - false ko threat
- w# ?$ ~; n& G# w/ e3 L下 xià - lower*: v* M" M( H3 t+ _$ I8 d7 l
下法 xiàfǎ - method*
4 @6 D7 V# Q$ p _先 xiān - before; first*
! A* Z( O) H T+ n+ U先手 xiān shǒu - sente. i; D$ K8 V! Y l
先手劫 xiān shǒu jié - a ko in which the player makes the first capture2 c8 ?8 S& {. R) e8 t
先手利 xiān shǒu lì - forcing move, l9 F% g- I9 x& b
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
/ `6 s* e" F, B, |$ I陷阱 xiànjǐng - a trap*
) Z/ j/ q9 E* I. V" N象步 xiàng bù - elephant's move
: q3 o2 u3 H, P/ N6 N- J$ ^象步飞 (象步飛) xiàng bù fēi - elephant's move
, ?9 d5 I; d! J/ b3 m/ Q( }象飞 (象飛) xiàng fēi - elephant's move
5 P+ `; d, Z8 t8 f向小目 xiàng xiǎo mù - facing 3-4 points9 `. R5 z9 i4 ]: {8 f1 n7 B
象眼 xiàng yǎn - center of elephant's move5 [- z& ~+ b- ?+ s; x* j& G
消劫 xiāo jié - ending the ko
% Y) L# B$ f1 i. f小 xiǎo - small*( x9 u& i6 n* T
小飞 (小飛) xiǎo fēi - knight's move
3 s" [' e k/ d! M2 A小尖 xiǎo jiān - diagonal$ M8 Y+ x R, `/ g# D% j I
小林流 xiǎo lín liú - kobayashi opening
6 K! t3 J9 q9 T$ y `) i9 ^' b% {' @小目 xiǎo mù - 3-4 point, J, W0 n7 V( X1 @ e( e/ [
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)7 v6 h& L6 J0 {
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)3 P) g' O) f7 P" A. |* [, ~
小伸腿 xiǎo shēn tuǐ - small monkey jump
2 |5 I$ u+ x' d# N- u( l小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg+ v. G" n& ~ U1 A3 I& d
效果 xiào guǒ - effect; result*
+ x& \- F. f5 g效率 xiào lǜ - efficiency*1 M+ N( X0 | V
新布局 (新佈局) xīn bù jú - new opening |& Y0 X) S1 O) o
新手 xīn shǒu - new move/ S1 r% q" m( a2 Y7 e
星 xīng - star point1 J9 U8 @" L' k+ G% T/ z
星位 xīng wèi - star point
; ~ w' f- B1 n1 _形 xíng - shape*
2 _3 W% h8 h* K! u; t形势 (形勢) xíng shì - situation*
% w4 B7 H+ g5 m7 P% m形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement% q( D- K: A. s! M# G) ` A/ b* B
形状 (形狀) xíng zhuàng - shape*
* G" J3 Q8 Q. v6 X" I秀策流 xiù cè liú - shusaku opening
" C; I5 P( K" W/ j+ y9 ?7 k6 O, Y9 I8 K虚手 (虛手) xū shǒu - pass
! ^3 j; ~8 A% Z6 H0 i虚着 (虛著) xū zháo - pass
5 k" C& A ?3 l( _2 S序盘 (序盤) xù pán - opening
& o- Z- n# }$ k+ a- v学生 (學生) xué shēng - student*0 G0 n8 V, U5 S- a7 r9 z; M+ U
雪崩 xuě bēng - avalanche*
}4 j6 |6 @+ B- `+ Z- B& s. p循环劫 (循環劫) xún huán jié - double ko3 {# t% ~2 Y* R0 r4 p7 ?6 a7 Q
- e8 n) n6 [4 @9 w6 K0 I+ L
: w6 W4 t e) B6 FY9 c/ Z+ l, b3 K
压 (壓) yā - push down*' m9 L, ]" v! G8 W; K
压力 (壓力) yā lì - pressure*- | p& f7 Y: o" R5 y9 V
延气 (延氣) yán qì - increase liberties0 O0 i' g. {- j e7 z, L7 C
眼 yǎn - eye*
; _' c! V& \3 w( v眼位 yǎn wèi - eye potential; eye space1 n2 d9 K9 @7 d3 q" X
眼气 (yǎn qì) - eye liberties8 R/ X& x5 h w7 h: P4 `
眼形 yǎn xíng - eye shape; eye space
c8 e8 D6 U0 {3 R6 [. i妖刀 yāo dāo - magic sword+ L! F! [- b7 }
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
( K$ {9 m; M/ [9 e1 }8 S9 J6 Y要点 (要點) yào diǎn - vital point
2 y0 o# |; }5 ?/ G+ }8 o1 \要子 yào zǐ - key stones6 m P- |3 |' I+ y0 _
业余 (業餘) yè yú - amateur*3 p8 @1 W7 P5 l
一方地 yī fāng dì - one-sided territory
; u) u# i3 m% z一间拆 (一間拆) yī jiān chāi - one-space extension8 a4 a! C6 c2 A
一间跳 (一間跳) yī jiān tiào - one-space jump4 W( ?0 g3 }' i# M" K
一手劫 yī shǒu jié - direct ko3 y+ j+ ]; T3 a# ^" W& g# ^
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
, t6 E3 C0 q+ @4 |疑问手 (疑問手) yí wèn shǒu - questionable move
! J/ s# D6 Y; c$ {: Q* B, |" t5 M弈棋 yì qí - play game*( k: x% n/ l- D+ t* t
引征 yǐn zhēng - ladder breaker% b$ w7 d r% ^4 V" c
赢 (贏) yíng - win*% p8 f; R+ q7 @4 I1 r
应氏 (應氏) yìng shì - ing's
- U/ L* z6 v% j8 c. m1 h0 e硬腿 yìng tuǐ - first line descent
S$ ]/ R1 M+ a8 @2 j优势 (優勢) yōu shì - superior*- l* _+ r5 c6 ?, W
有利 yǒu lì - advantageous* O, {2 t! e" D. N- ]
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
* w% ]) p) E v有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye& |: e, t+ [. T
右 yòu - right*2 A1 Z7 |! o: `4 K0 f
余味 (餘味) yú wèi - aji" l0 F8 k$ R& |9 _, P; p4 [
愚形 yú xíng - dumpling shape9 f m+ r# I# u* Z
宇宙流 yǔ zhòu liú - cosmic style) B* z, t% s" ^" E+ Q1 N
原则 (原則) yuán zé - principle*
- v% ^* C6 o* X+ t- p" _院生 yuàn shēng - insei
3 y) F! w. n# v8 H, M) U
! F; H0 w1 {& F$ V- W2 L. o
8 O2 _$ f8 m/ k- ]Z
& o9 l; a0 W# R( A9 H# h9 n3 |枣 (zǎo) - jujube (Chinese Date Wood)*
& a `7 [" x0 X6 ?/ i7 y扎钉 (扎釘) zhá dīng - iron pillar*
& Q; F2 K3 Q2 E" Y, i* J长 (cháng) - stretch" H1 W! x8 R& J1 J
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
% b w/ {9 Y% B" {; C胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
; O( X3 Y) |: {- U* o- b* ~) I% P. x* Q着 (著) zhāo - move; g) I) ^, ^- O1 I" O/ I8 L( V
真眼 zhēn yǎn - real eye, g, X! v' [ B6 u7 I, I
镇 (鎮) zhèn - capping play1 x9 [ n" x% b/ a1 J
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
) O# K2 d$ m. g2 A镇头 (鎮頭) zhèn tóu - capping play, t7 x# X+ A1 Z
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma; ^0 o. [0 I( O% k
征 zhēng - ladder
; W- x8 e3 e6 f4 f争棋 (爭棋) zhēng qí - official challenge match) ~ ]( A, ]/ u2 r- P0 r/ O2 A
征子 zhēng zǐ - ladder3 Y% u+ r+ i/ h* k- K
征子劫 zhēng zǐ jié - ladder ko
7 z. T A& {- Y* O整体 (整體) zhěng tǐ - chain
5 ~: l" Z6 l6 h9 `2 S# W整型 zhěng xíng - settle
/ ]" m" ^1 C# v" g正解 zhèng jiě - solution*9 E6 @) O! N+ z4 M8 E' h$ w
正确 (正確) zhèng què - correct*/ v* J$ n- I0 e4 E4 K* p, U
证书 (證書) zhèng shū - certificate*+ t d" Q9 d* Q3 y5 X8 R! w7 C
正着 (正著) zhèng zhāo - proper move
4 Q7 }0 v% K1 z) D8 f: [4 I: m指导棋 (指導棋) zhí dǎo qí - teaching game' M w+ ]. t8 X" F7 W3 A
直二 zhí èr - straight two
4 z$ A1 n) v) h/ \/ c直三 zhí sān - straight three
" `! M) N- [7 l! H' ]直四 zhí sì - straight four
3 I6 v; W: Q# {" w3 C$ [4 R职业 (職業) zhí yè - professional*. B4 ]0 ?6 d7 X: R/ n
只此一手 zhǐ cǐ yī shǒu - only move
) a" z- q1 F7 y治孤 zhì gū - managing isolated weak group
8 L: O9 E6 X5 R9 A中 zhōng - center*
7 f+ e7 Y- [1 R8 z0 [+ M: m! V钟 (鐘) zhōng - clock*% N7 O+ d6 A2 `9 g: _' W
中腹 zhōng fù - center*
2 V4 Q" Q# c# ~" l/ z中国流 (中國流) zhōng guó liǔ - chinese opening
, U6 g' M/ O6 X8 o. F9 Y G4 C中级 (中級) zhōng jí - intermediate level*
( Y) Z4 l/ w& E) U! [& Q+ ?终局 (終局) zhōng jú - end of game
3 v3 B: _2 ?9 D, n* v中盘 (中盤) zhōng pán - middle game& D$ P: i8 t/ P# R+ M0 Z5 a7 I
终盘 (終盤) zhōng pán - endgame
* w; B/ _" R6 i7 D0 N7 b# }: n中心 zhōng xīn - center*
" S* m2 j7 [* C1 e- |. p中央 zhōng yāng - center*# U& O' l+ T6 [: n
中原 zhōng yuán - center*5 L! N2 L* e; k% {/ X R
重 zhòng - heavy*8 r4 Q* I% v* y7 `1 h0 g
主动 (主動) zhǔdòng - (to take the) initiative*3 L5 t7 y9 W& t: w
专业 (專業) zhuān yè - professional*6 O7 k; q7 t1 S
转换 (轉換) zhuǎn huàn - exchange*
" O/ \' X7 e: [% }, F装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback/ e' j7 n) S" [. h' N
装劫 (裝劫) zhuāng jié - a move that threatens a ko
$ r U) F7 _1 O2 ]撞气 (撞氣) zhuàng qì - reduce self liberties
* l! {( v+ t, w; ~2 G追 zhuī - chase*" L) @$ u Q; p6 g1 f" Y
追捕 zhuī bǔ - chase*
" ]7 N9 G- y( n8 H& A g子 zǐ - stone; unit in chinese counting
0 [$ V( K& v, Y2 }自然流 zì rán liú - natural style8 N7 a4 o2 H. [/ I) R
自杀 (自殺) zì shā - suicide*
' F/ @2 r) M9 `. P6 ]左 zuǒ - left*% q2 O5 k4 K! ], O/ J$ w
左右同形 zuǒ yòu tóng xíng - symmetrical position( P4 {: E, B- `9 t' o: y2 c: ]
做活 zuò huó - make life' a7 K9 [, q9 |9 J0 V$ L3 D2 d5 g8 J% K
做劫 zuò jié - create ko& J( O5 [$ \' v+ P" A
作战 zuòzhàn - combat*# j1 {/ q: }5 l+ M& C
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)' H' B5 d( b4 E8 O& ^/ u5 D8 ]8 e
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