 鲜花( 152)  鸡蛋( 1)
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A
5 b \- w7 l* K) i7 w安定 āndìng - settle*$ o' X/ X. B7 q' `! O6 X2 k
5 h7 Z& [4 I) f1 S' `0 V
, B. g. v7 P( c4 QB
$ K6 z% F( d3 v白 bái - white*; W& ]# T* ]! x
白方 bái fāng - white player*' N7 C. ]2 Z4 X# y0 z( t+ U. ?/ W; E2 ^
败 (敗) bài - failure*$ R) C; b0 m4 t( ^" t
败着 (敗著) bài zhāo - losing move
; a) p9 B' v {" T& R: L+ e6 v扳 bān - hane
( W" A8 }+ ^ N% {& v) u扳断 bān duàn - hane through
1 {$ g: D! R9 ]板六 bǎn liù - rectangular six3 E/ C) F! R4 g' `& ^
半劫 bàn jié - half-point ko
7 [! J% y- L2 y棒接 bàng jiē - pole connection
: _' a2 z8 A5 s/ g. l包围 (包圍) bāo wéi - surround*
2 u% O6 |) O9 e$ i) V/ T' f) e" Z薄 báo - thin*
" |0 p" B" t1 `% B. a; i7 Q) @4 T( m保留 bǎoliú - retain; preserve*
0 J" T' @( `" \& \* D( C! L" x抱吃 bào chī - capturing technique by atari
" D' ~. B7 e: n本身劫 běn shēn jié - local ko threat- m9 m8 f3 q1 S& z8 @6 j* s
本身劫材 běn shēn jié cái - local ko threat; I4 j- R) C" Q3 O% h8 n1 ~5 \
本手 běn shǒu - proper move
* @( _& S, A% P# q1 `8 ?0 q2 _6 @笨重 bèn zhòng - heavy*
; j- n+ W4 d; z& f崩 bēng - collapse*2 [- f) d" H$ X& l* s1 v
崩溃 (崩潰) bēng kuì - collapse*
( q% f' T) h+ S8 ]# D+ K% c逼 bī - checking extension
& W5 |5 M) m4 C' L5 L鼻顶 (鼻頂) bí dǐng - nose tesuji2 F8 _2 K# u3 E1 n
比气 (比氣) bǐ qì - capturing race
8 B7 l% U/ h; c比赛 (比賽) bǐ sài - tournament*5 { N4 K0 ` k5 w2 Q5 M0 [: D' @
边 (邊) biān - side*0 Q( @3 q. O6 {) f+ d
变化 (變化) biàn huà - variation*
$ _4 ^) F' U5 `- ]2 Q" F变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
# Z6 h& c, l7 k E8 p G变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
/ ]1 X/ U. {3 M& m变着 (變著) biàn zhāo - unusual play0 Z% s, A( ]/ j+ L
并 (並) bìng - horizontal stretch0 p/ z6 I# G2 a% D
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
& u! b: d7 d/ L/ h& o" @ r; l补强 (補强) bǔ qiáng - reinforce*- `/ G3 y' c2 N8 Z
布局 (佈局) bù jú - opening
# g m) x$ {7 x4 v& D4 }不利 bù lì - disadvantageous*( u1 V& B2 j2 X. @: l0 n
不入 bù rù - suicide
7 J3 J8 l) [5 L; Y7 T' q& C不入子 bù rù zǐ - suicide
4 _9 r8 k7 z- \; H u& q+ O( }: L% t6 U不提三目 bù tí sān mù - three points without capturing
) j& e3 d0 ?* @) N' q+ o' s- H不提五目 bù tí wǔ mù - five points without capturing3 t( J9 o' W7 d- i
9 O8 X1 _6 C9 @1 H$ u6 Q$ }
: T, l S( p/ B( Q* u* S2 bC
5 K8 Z8 m7 {( o+ j猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
- q9 U G% R1 ]. G猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
+ R5 f/ t: g" y1 Q0 s# }参考 (參考) cān kǎo - reference*
a s* u. P1 ~8 ]残忍 cánrěn - bloody or merciless*1 M3 k/ B0 ]$ R0 m {$ E3 N
拆 chāi - extension
6 Z1 z# E8 j0 b0 i& O5 J拆逼 chāi bī - checking extension# d/ S$ `: p; k. M
拆二 chāi èr - two-space extension) z; K- ]# u: t
拆三 chāi sān - three-space extension
1 B3 \( d' k% ]& Q+ J+ Q9 ~拆四 chāi sì - four-space extension* z1 p7 ?6 l5 _. }5 r; @
拆五 chāi wǔ - five-space extension
; h7 s7 v% z5 |拆一 chāi yī - one-space extension* d# a5 Q1 m' V( T
缠绕 (纏繞) chánrǎo - harassment technique' G( q( W; O. k+ ?
长 (長) cháng - stretch" W/ s2 ~# R+ Z5 m5 b7 C1 O
长考 (長考) cháng kǎo - think for a long time
5 x7 S/ G2 F* H# k. t: n, f1 X长气 (長氣) cháng qì - increase liberties7 ^+ v" D1 w& Z0 W9 M
长生 (長生) cháng shēng - eternal life" H: h4 p: O4 H6 Y% a1 @
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
9 y5 r3 _5 G$ U7 I* L超大飞 (超大飛) chāo dà fēi - very large knight's move+ T$ \3 ~5 H1 T# Z0 `$ ?
超高目 chāo gāo mù - 4-6 point. r; x1 I4 P2 s+ a; [' c! F
超时负 / 超时 (超時) chāo shí fù - lose by time
6 M( ]1 ~, w2 J; b超时胜 chāo shí shèng - win on time, D) U4 l7 u5 j9 W% j
成功 chéng gōng - success*
, O U: W0 m; f( K成立 chéng lì - possible*3 G+ p8 m! j$ y+ J/ M
秤砣 chèng tuó - two-stone edge squeeze
2 j3 W1 I$ q% j4 W+ }吃 chī - capture8 o& P" H3 t, F! T7 i- c0 G
吃亏 (吃虧) chī kuī - loss*& H" [& o6 w) a
持棋 chí qí - jigo
8 V. [+ k+ J" m4 T; m冲 (衝) chōng - push through' R g0 U& n3 w; T7 B% R
重复 (重複) chóng fù - overconcentrated
- i9 r" b8 d2 H) s2 V初段 chū duàn - 1 dan0 ~7 D. r8 y% k* Y0 T
初级 (初級) chū jí - beginner level*
$ C6 `! A2 O5 T+ _出头 (出頭) chū tóu - getting ahead
* c g% ]8 g7 v刺 cì - peep
6 I# q( U+ |6 ~; s& I% g次序 cì xù - sequence*
6 H* R1 E* X! I. ~错误 (錯誤) cuò wù - mistake*
& A( K# F5 v/ w; o$ R/ p错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
# P* R, {3 s* S. N
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D; c; h" I8 ]0 T- R
搭 dā - attach
9 c I' t4 ?. R! J* m打 dǎ - atari, ?1 h" {, c+ m. q6 ~1 r: @+ w
打吃 dǎ chī - atari
0 `- K" ^+ W! W' j打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
; J0 D/ X* }9 F. H打挂 (打掛) dǎ guà - adjourn game
- q( D$ Q$ x5 K/ h/ A打劫 dǎ jié - ko
6 o7 X# p& e6 K: c4 v打入 dǎ rù - invasion8 l8 o3 c: p2 e5 o( n% K t
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
- }8 s0 u2 T n, V( g大 dà - large*
- B# \5 S2 z5 o) f大场 (大場) dà chǎng - big point4 J# m5 v! H: N
大飞 (大飛) dà fēi - large knight's move
! e8 d, [7 u! X( v; I! r大局感 dà jú gǎn - whole board thinking
; }6 b0 f$ [0 E- N7 j大龙 (大龍) dà lóng - dragon*( t4 H# c- G5 v, n
大模样 (大模樣) dà mó yàng - large-scale framework3 X: o5 |8 @" Q' F/ I
大盘 (大盤) dà pán - large board (19x19)
B. m# u& }/ O" D. V' G* y1 k大棋盘 (大棋盤) dà qí pán - large board (19x19)
! ]( A7 A V1 R大伸腿 dà shēn tuǐ - large monkey jump
3 V. L/ P) p) O7 L1 o) a: A大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
/ x( V9 g% z7 ^1 C# E大雪崩 (da4 xue3 beng1) - large avalanche
0 P6 G6 n8 C; `8 [9 Q+ J2 w2 S大压梁 (dà yā liáng) - Da Ya Liang- v9 E d, p0 @. i" M- A1 \" [
大眼 dà yǎn - eye with two or more spaces; g2 o7 i4 p" s( e( Q/ t3 X3 Z3 O8 k
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
9 r+ k6 f% l5 x* e带钩 (帶鈎) dài gōu - long l group" I' n. ?0 t; K" h3 {0 u" o
单关 (單關) dān guān - one-space jump1 c. f1 }6 P5 n: v6 Z
单官 (單官) dān guān - neutral point
* n9 l3 A/ K9 a7 q7 b P单劫 (單劫) dān jié - half-point ko* C5 S# J* S/ `2 f
单行道 (單行道) dān xíng dào - one-way street*
, S# U) z7 C8 y: B1 h+ Q# _% ]4 K挡 (擋) dǎng - block*
; d4 e( p: K& A# Z) }刀把五 dāo bǎ wǔ - bulky five
- x0 a7 ~7 w" y& Y: o( P. i2 H刀板五 dāo bǎn wǔ - bulky five4 I* W) f8 I' N5 y U- S
刀柄五 dāo bìng wǔ - bulky five
5 r8 V0 n' U8 V! h6 \# l8 f刀五 dāo wǔ - bulky five
/ {4 {/ C" a) Q5 x" P, K倒扑 (倒撲) dào pū - snapback! c4 _) ]4 J4 g! B1 F" _& J
倒贴 (倒貼) dào tiē - reverse komi
^. k& h; j [$ @7 I8 m. |8 w0 F倒脱靴 (倒脫靴) dào tuō xuē - under the stones
7 m' L( O: }) R6 W J+ U低 dī - low*
& x: D* C/ j& j2 x) l6 G0 O$ ~# c敌 (敵) dí - enemy*
( Z: q" ?: u O抵 dĭ - hold up; push against, to support, to resist*
# }9 A; Z" X" `; ^# Y抵抗 dǐkàng - to resist; resistance*/ c9 _% \. P' @% _) E
敌人 (敵人) dí rén - enemy*# \- X* i; Q6 ^* h$ ?: R$ F3 l' X( B
地 dì - territory*: r+ v8 F- U; S1 O6 r
地盘 (地盤) dì pán - territory*9 y9 |, M+ g/ D$ ]
地域 dì yù - territory*
/ [$ A& I; {% v: Q# x0 ^. h* y点 (點) diǎn - placement; point; j: @/ {) a J8 [
点方 (點方) diǎn fāng - eye-stealing tesuji
. Q/ Y( Z; o5 B' S* A6 m* Z% l1 Y7 I点角 (點角) diǎn jiǎo - corner invasion
0 k1 O$ G# k. A# x点目 (點目) diǎn mù - counting4 k! O% S$ r0 v; h; H8 Q; ?
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
7 C g5 V& y; k; u. A调子(調子) diào zi - choshi
- e( @, x) r9 {( o6 s; v丁四 dīng sì - farmer's hat; pyramid four
' Q" K* |# w9 }: k" q3 e1 {3 V顶 (頂) dǐng - bump
( j% o9 v6 Q( Z% U定式 dìng shì - joseki, [- {$ [$ E1 \% q. K9 o& x4 c. B
定型 dìng xíng - settle6 E& P- m% S, Z# r$ F) z7 E) a
东坡棋 (東坡棋) dōng pō qí - mirror go: m: Q) D5 O2 m; [: C' m. N$ f
斗方 (鬥方) dǒu fāng - carpenter's square- a+ C$ B1 y* p; u" ^/ l: d
读秒 (讀秒) dú miǎo - byo-yomi
9 r$ v+ M+ U- }5 m1 \! n: E渡 dù - bridge under" h" K5 f% D+ [6 B
断 (斷) duàn - cut*. s2 K: C h! |8 g% _$ `9 m; M+ l
段 duàn - dan
; _- ~5 K1 a; l6 t1 F' [对策 (對策) duìcè - countermeasure*0 [% [1 D8 h) h' j! X+ E
对局 (對局) duì jú - play game*: c- a+ p6 U+ h2 m' m: s) \3 p
对杀 (對殺) duì shā - capturing race
0 Z2 O6 W# N( k( @对弈 (對弈) duì yì - play game*: J. A5 X- R6 f8 @5 |% r; n6 O
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
# x$ v- {4 R3 [8 _& l& G. @多元劫 duō yuán jié - multiple ko
% O. S/ i$ ]7 a* O/ |& k. J
& n# m4 H0 `! z9 r$ |/ ~) o* ^' q& n, m
E
+ J, G$ B% i& s# r+ D" S恶手 (惡手) è shǒu - bad move
2 f9 R l; F! g5 h8 J0 p& v二间拆 (二間拆) èr jiān chāi - two-space extension+ J- u5 ^9 P) H* a7 O$ j# N
二间跳 (二間跳) èr jiān tiào - two-space jump# j: r* J4 ?: X: ^% v3 d4 j
二连星 (二連星) èr lián xīng - ni ren sei
+ B# T5 F# W8 _8 q. a/ c& A! z二手劫 èr shǒu jié - two-step ko
& r1 A, B* l u5 R S3 U( j" M7 G) I# D
% v5 C! c$ W2 N2 H7 tF
' g. V6 ~; O- n7 q( \发展 (發展) fā zhǎn - develop*
+ |" K: V: I& c( C7 W法 fǎ method, way (also 下法 xiàfǎ)*
% f' M, t( S0 c& c反扳 fǎn bān - counter hane
4 `$ _: Q; g# H1 [# h反打 fǎn dǎ - counter atari5 F( v9 `$ f' O0 i
反攻 fǎn gōng - counter attack# E2 L3 ^( ?+ h/ w4 }* ^
反击 (反擊) fǎn jī - counter attack5 M! S, |, M' Y; w3 ]4 D2 X) z/ b+ i. e
反夹 (反夾) fǎn jiā - counter pincer
8 p( i" {8 P9 _! F" J: ~反提 fǎn tí - recapture7 V% y; G! _' H3 W1 \: V/ l
方法 fāng fǎ - technique*% x. J+ z: `. o, m8 L1 ^' M
方四 fāng sì - square four
6 c( @) b4 i& P/ X方向 fāng xiàng - direction** ?" A$ o" E' ?4 `2 s; y2 v) O
方形 fāng xíng - mouth shape
$ t2 D: \9 t% f# Z# D/ u防 fáng - defend*
2 K; H# k8 e' I& `# |& K防守 fáng shǒu - defend*, ]6 v& J% Q4 r- r, b; G) Q& D
飞 (飛) fēi - knight's move
3 r: K$ t' O- x2 ~) e飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete: |, s& Y& Z4 c
飞压 (飛壓) fēi yā - press
2 f* F9 n" b( m+ n废着 (廢著) fèi zhāo - useless move5 @! ~4 N0 B5 U, ^
废子 (廢子) fèi zǐ - useless stones2 s% h( d1 p2 f7 z4 u5 W8 G
分投 fēn tóu - splitting move
' q* ?& x8 G- e( b分先 fēn xiān - even game
! l7 e/ `3 m/ S, w. C) {! Z2 _封 fēng - seal in*! n( V, r5 }, |
封手 fēng shǒu - sealed move
4 e2 S! K7 k; p封锁 (封鎖) fēng suǒ - seal in*+ [( b# g; E, U6 b9 y
浮棋 fú qí - floating stones
" M5 c; T6 e( k3 S7 P浮子 fú zǐ - floating stones2 \: [7 q! J4 K1 e
负 (負) fù - lose*8 G: Y, u0 X* N% O q+ ^! b" `
复盘 (復盤) fù pán - game review1 D/ n& t% O; a4 K) p
3 d0 X/ p9 y9 {. [6 ^4 ^( m. N( R8 y
G5 ]8 j( V5 ^# m) ^/ |
概念 gài niàn - concept*
) N! e. U& ]9 _# K感觉 (感覺) gǎn jué - feeling*
1 r' L ?$ c- T: O7 ^4 N高 gāo - high*
( ~- D1 S3 R% `0 c m0 \8 r8 J高级 (高級) gāo jí - advanced level*3 R9 v3 L V6 `1 }
高目 gāo mù - 4-5 point" E* ^ q) D: e6 {4 G& S, k3 W
根据 (根據) gēn jù - base*1 M6 V) J7 u: Z
根据地 (根據地) gēn jù dì - base*
5 [- ]( K& J' f3 C8 ]% g7 o9 n1 n* r攻 gōng - attack* A! S! S/ F- _: i* N0 G+ I
攻击 (攻擊) gōng jī - attack*
4 Z: w4 }6 [1 o6 S共气 (gòngqì) - shared liberty# y) J/ D3 M; I% {% I
公气 (公氣) gōng qì - shared liberty
) T+ h- X2 h2 f& f攻守 gōng shǒu - attack and defence*
4 r3 }2 s" s; ]共活 gòng huó - seki
: ?0 h0 p; ~, F8 ^8 `孤棋 gū qí - floating stones
! w+ v7 M# t2 j$ U" c$ |挂角 (掛角) guà jiǎo - corner approach6 b C$ f/ e7 q( H
拐 guǎi - bend*
+ y2 K# V6 l, w2 i2 u0 [怪着 (怪著) guài zhāo - ghost move
9 z/ c& O' f" V, f2 ~6 O; |, ^关 (關) guān - one-space jump
3 F, h/ w$ i `* L官子 guān zǐ - endgame
* a4 v0 J+ N6 J. v8 H龟甲 (龜甲) guī jiǎ - tortoise shell
# R' ?" D o. n/ u规则 (規則) guī zé - rules*1 {+ t2 }/ w$ J& {. U" u( [
鬼手 guǐ shǒu - ghost move, d. ]! v' E' P1 @3 {% n
滚包 (滾包) gǔn bāo - squeeze/ V* v( T/ r$ M3 j4 a
滚打 (滾打) gǔn dǎ - squeeze5 K4 a2 H3 G1 R8 C% \7 `
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze3 s. L/ |' `6 @1 m2 E
过分 (過分) guò fèn - overplay& ?' A; L: Y j# Q9 _
国手 (國手) guóshǒu - national champion*" E# f4 w8 h1 H) m
5 X5 l5 X w* n, [* D
# t: A: A) { x( U0 A/ ?H/ C( h& n6 R+ w" \4 F9 X# F
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
0 K) ]4 i8 Y$ M0 L' w& d+ S4 M好点 (好點) hǎo diǎn - good point8 @: W! v0 q8 i, |1 M% u
和棋 hé qí - draw*8 e+ M3 a; k b" U" h
黑 hēi - black*
6 S7 `/ }6 K8 k! S0 W! c黑方 hēi fāng - black player*
& `( ^: Y# P! D _6 O黑先 hēi xiān - Black plays first*
+ m" a2 c- K+ a6 R* J猴子脸 hóuzǐ liǎn - Sake bottle shape& R% R+ X, [8 U" p& o
厚 hòu - thick*" a. j# j& D6 v1 i
后悔 (後悔) hòu huǐ - regret*8 D! C" e: z8 }. Q% S- a* `
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind2 `6 h6 Y3 F$ R* r
厚实 (厚實) hòu shí - thick*
; i: N: I1 V3 u厚势 (厚勢) hòu shì - influence*
. m9 W8 X$ [" u9 t: ^' {9 ?后 (後) hòu - after; later*
4 c! y- ~4 m' U后手 (後手) hòu shǒu - gote, V( u- K' w; i4 t' U' {, j
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture+ T/ r# r% l& d* C$ {4 W+ O
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
; N" i% i6 `7 E! J7 l后中先 (後中先) hòu zhōng xiān - gote with hidden sente$ {5 o |8 I5 r+ X$ G1 n
虎 hǔ - tiger's mouth
% k2 G$ G: b; l C F- J' ~虎口 hǔ kǒu - tiger's mouth6 N" y" e4 G" i/ j/ a$ D
互破 hù pò - mutual damage3 y, @6 Q; O8 W) g# j
互围 (互圍) hù wéi - mutual surrounding of territory
6 \# D- C& x# G2 }( K% x% `6 `花见劫 (花見劫) huā jiàn jié - picnic ko" N3 m- P, Y! f: U: H
花六 huā liù - rabbity six
7 i, @, K7 e9 R# O( k/ r @花五 huā wǔ - crossed five% y8 c2 O3 m! ^0 P
还原 (還原) huán yuán - transposition8 O5 y) n' q0 B4 ]
缓 (緩) huǎn - slow*, c# U6 c. {. P# L$ V& o' p Y" s
缓慢 (緩慢) huǎn màn - slow*: S# O$ w' A& j, i
缓气劫 (緩氣劫) huǎn qì jié - approach ko) a. u$ o+ }6 Q+ @! T2 `/ F
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)" H1 `, j& S3 I* c. m. I2 M. y. @
缓手 (緩手) huǎn shǒu - slow$ V) ~9 h3 v4 ?/ l
缓征 (緩徵) huǎn zhēng - loose ladder. R$ o- S' P8 G; J7 q3 W5 q
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder1 j! @8 n- v/ Q' d
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique9 Y' W/ m' B" w' O' o4 D' k
回手 huí shǒu - take back*
, f% V* L6 \2 Z6 E$ f9 H f$ Z回提 huí tí - recapture: r* o$ P' X( B+ m! I
悔棋 huǐ qí - take back*
9 h3 S# q$ e) ~活棋 huó qí - living group A1 E8 X6 P; E1 _
* t" F6 I) e7 X0 t* P7 E2 W! v' ^1 Z; a. K. _% r7 N# _& [- D1 p
J
+ o4 Z, b6 G- D D& U急 jí - urgent*) Q7 M$ s; v2 U/ i$ v
级 (級) jí - kyu" V* E) Q% o/ t. h- U; J
急所 jí suǒ - urgent point6 Z% m$ ~; A# Y6 d: E0 x# a% a
挤 (擠) jǐ - bump into diagonal; choke; atekomi
$ Q: m$ \$ v& S, K9 _/ |技巧 jì qiào - technique*
8 ?) }! i; o- j8 Y计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
& I0 R& j; E, L& H* p佳 jiā - excellent*
' ?& I+ K% c, Y) K6 ]夹 (夾) jiā - clamp; pincer
3 J/ D6 _; z4 ~8 F% ~2 K! W枷 jiā - net
0 Y5 }8 b$ B9 d枷吃 jiā chī - net
$ B8 @$ g' o8 l, e( q夹攻 jiā gōng - pincer* i2 e1 f% O0 o# R3 u; v
假劫 jiǎ jié - false ko threat% ~9 d& k ^* x8 i. t+ h2 D" {
假双活 (假雙活) jiǎ shuāng huó - false seki7 h$ \5 @( O) p9 c% |: P8 ~, S
假眼 jiǎ yǎn - false eye
7 ~) Y* M: U/ F: s j% K- [假眼活 jiǎ yǎn huó - two-headed dragon9 F( j4 w: W* [3 ]3 p
尖 jiān - diagonal
3 Q$ d2 M/ h# c5 z- p# \+ p尖冲 (尖衝) jiān chōng - shoulder hit& |* }; J9 B: o
尖顶 (尖頂) jiān dǐng - diagonal attachment
4 L% m5 U' X1 m坚实 (堅實) jiān shí - solid
5 ^1 m' T# s; F6 B& ^( ]- P! j! H, Y见合 (見合) jiàn hé - miai
/ [5 J0 o6 F) K0 |1 o9 H! V* [, P: @教 jiāo - teach*
; F4 U3 r8 P4 Q交叉点 (交叉點) jiāo chā diǎn - point) w5 H% E: f; q
交点 (交點) jiāo diǎn - point
* u$ E* L- k. _4 K5 J5 D/ H c焦点 (焦點) jiāo diǎn - focal point*
. P9 F" n; t' F' V; V, W5 w交换 (交換) jiāo huàn - exchange*
2 B! z3 l. Z, o! x+ I角 jiǎo corner (angle, horn-shaped)*: y/ b; ~# t3 S/ X
叫吃 jiào chī - atari
3 g" R( c% Q/ @3 L教师 (教師) jiào shī - teacher*6 \- n( j4 B, ~; u; v, S( @' u Q
教室 jiào shì - classroom*, }3 A3 n' c7 ~9 A* A( O6 J+ S
基本功 jī běn gōng - fundamentals*0 E" a1 K5 A0 K2 R
接不归 (接不歸) jiē bù guī - connect and die
* J$ {& ]5 B0 _& I9 I8 b3 U3 m7 {劫 jié - ko; u# Z3 N5 r3 M# E0 A
劫材 jié cái - ko threat
0 h$ D1 ]# M/ z* J+ B3 z结果 (結果) jié guǒ - result*) K% d5 ]+ x& h' l
劫活 jié huó - live by ko
7 V% z/ x3 i+ `7 |8 }& \诘棋 (詰棋) jié qí - life and death problem
6 c/ y0 e) u* n" p8 W, D劫杀 (劫殺) jié shā - kill by ko
% t7 q2 v- y, A; x0 }劫争 jié zhēng - ko fight$ f$ N0 R; I( C7 ~6 T4 Z8 X) X, I$ ^" C6 F
解答 (jiě dá) - answer, solution*
& i3 B L% } V0 i' {金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
4 Z# Q+ Q. U8 }7 x3 |0 v金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg7 b- T' F) h7 U, b( P& \
紧 (緊) jǐn - tight*
* z/ s! k( J" l% M紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
: h5 x4 m0 ~5 {5 [紧劫 (緊劫) jǐn jié - direct ko
. L! ]1 @7 O& D( t紧气 (緊氣) jǐn qì - reduce liberties
4 B* f# Z% N# z4 j* ]0 w; X+ ~紧气劫 (緊氣劫) jǐn qì jié - direct ko
- v6 a" Q: b% ~禁着点 (禁著點) jìn zhāo diǎn - illegal point2 L+ T7 i2 I! \. d% U
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)1 Q# X: w3 S, F9 c7 _7 @9 k
净活 (淨活) jìng huó - unconditional life
0 \& W1 T7 H) u, q净杀 (淨殺) jìng shā - unconditional death+ {( } j% L r6 n0 W
净死 (淨死) jìng sǐ - unconditional death
1 |( D- j$ J& B z救 jiù - rescue; save*
2 ]) E& t6 _# [; C$ l9 O M: u聚 jù - placement inside opponent's eye
! f6 ]) }7 M @, K$ z6 f俱乐部 (俱樂部) jù lè bù - club*
7 \- y& O9 `8 i- k聚六 jù liù - six-space killable eye shape8 X) v7 J% @# ]( N# F- }" F
聚三 jù sān - three-space killable eye shape
" P# f* k6 b( i聚四 jù sì - four-space killable eye shape3 p" Y; M% e+ U9 u- ^
聚五 jù wǔ - five-space killable eye shape7 R) I3 ` |# L9 ?
决战 juézhàn - decisive battle*
1 J7 \# F( j3 y% @! n诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
* ~+ w5 Y- |% { J5 l* T( u0 M- {* a4 c" f& F
C: E( L7 N1 K; Z
K
9 O, x% p5 ?! p/ ?/ `) m卡眼 kǎ yǎn - falsify eye/ F! Y' O( \1 o- H; O0 G
开拆 (開拆) kāi chāi - extension
: L9 V9 ]- C8 H开花 (開花) kāi huā - ponnuki
, D, f5 s. C* k; |1 K" i$ |; ?开劫 (開劫) kāi jié - create ko
: T3 E8 N6 b# A) K* _ D开局 (開局) kāi jú - opening1 ^1 {% N# F6 h9 K( q4 u4 T
看花劫 kàn huā jié - picnic ko; R1 M7 `. E ~- B* s _
抗 kàng - to resist, fight; to oppose to defy*; `8 E9 s$ G, R. E2 T. f$ `
靠 kào - attach one line higher than enemy stone
6 S, c* Q' s" l; N空 kōng - empty*
; }) H$ N. g& f" c' L6 T6 b7 B* K空间 (空間) kōng jiān - space*; {+ S0 P- e* Y6 s
空三角 kōng sān jiǎo - empty triangle: t- e- T$ K% j5 |
空 kòng - territory*
3 N( Q% X" n; |4 F- @+ h跨 kuā - attach at waist of knight's move6 b: ~0 k+ q! }* T7 Z; r
跨断 (跨斷) kuā duàn - waist cut
5 h% R- l, H; H9 L& f0 N# c快 kuài - fast*4 s& H+ a' d1 D- c
快棋 kuài qí - blitz game7 H- N3 T' {* j, V. @
宽 (寬) kuān - loose; wide*
% U8 }4 i& H$ h5 C宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
: \+ Y8 B; y9 f7 `+ y5 [! `宽气 (寬氣) kuān qì - increase liberties
* X4 m3 r) D' ~宽气劫 (寬氣劫) kuān qì jié - approach ko
: _3 J" a, A2 Y8 J/ R; O亏 (虧) kuī - loss*
5 v1 j' d1 b" M: |# N0 {亏损 (虧損) kuī sǔn - loss*
1 R2 e, H, u+ O扩大 (擴大) kuò dà - enlarge; expand*# J7 K/ b1 \+ g2 O* l7 R
扩张 (擴張) kuò zhāng - enlarge; expand*
. W! K, o$ y& v8 |' G1 P[edit]
/ o; d" t* m6 x8 iL R# Z3 ]0 O- w1 Z7 O* M( I4 K" f
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
7 |& l# w" S" U- r拦 (攔) lán - checking extension; prevent opponent's advance*
& [( r& g$ I9 [8 v拦逼 (攔逼) lán bī - checking extension# b* p- Y/ u, F
烂柯 (爛柯) làn kē - ranka
2 O+ {+ u) t9 y6 k老师 (老師) lǎo shī - teacher*. [% b( L2 x2 n+ p
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
" K% D$ ~: z3 y类型 (類型) lèixíng – pattern, type*" J) [$ O: K/ ~, \
冷着 (冷著) lěng zhāo - unexpected move" O! H5 G6 {; T5 T. V+ N7 D
利 lì - profit*) M8 k/ `* M! f2 \3 u
立 lì - descent; stand% X' A9 ?9 r1 f8 Y) Y0 E1 `
利用 lì yòng - make use* l- f3 y* V1 X9 d
连 (連) lián - connect; continuous*1 w4 D# _: F7 E- k# w
连扳 (連扳) lián bān - double hane0 U$ X# c5 N. k
连环劫 (連環劫) lián huán jié - double ko$ D7 n3 u8 {8 Q6 f
连接 (連接) lián jiē - connect*
3 j' |% {5 |. ` V1 m联棋 (聯棋) lián qí - pair go
% N6 w k# ]+ L恋子 (戀子) liàn zǐ - reluctance to sacrifice B/ O* L- c3 _% I9 Z$ ]1 z2 p; t
两分 (兩分) liǎng fēn - equal*
9 @* u9 X0 a o两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
, v. L R+ i c1 A, y$ X劣势 (劣勢) liè shì - inferior*
4 Q1 `" J7 p6 U0 V$ M/ Z& D7 }裂型 (裂型) liè xíng - split shape
+ x F# I; R1 O2 [0 P$ e2 @龙 (龍) lóng - dragon*5 X/ P; B I: h4 I5 @
漏着 (漏著) lòu zhāo - oversight
K0 u' {7 O5 @+ r4 A( ~& m8 o落子 luò zǐ - playing stone on board: f, V" q7 K. M: m/ S. z8 I' k
' S! R( C/ a3 f* {% {
) S& A% T- ?+ {- GM
+ I5 E* i. \# ~3 d" ~- N满意 (滿意) mǎnyì - satisfied*+ j! M9 |+ r" C
慢 màn - slow*# a* n; c N, p( t" Z
盲点 (盲點) máng diǎn - blind spot+ L. K/ k$ A$ V4 V
梅花六 méi huā liù - rabbity six
5 c6 V" k# m' P- v, U" e. J# M" F梅花五 méi huā wǔ - crossed five
) D( v2 L3 W$ @3 d& t. y7 T门吃 (門吃) mén chī - capturing technique by atari0 o" k$ X& {0 j) z* f
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening; `0 v* c# Z# l% G8 I
妙手 miào shǒu - excellent move
+ G* H+ y0 J+ H4 m1 E/ O妙着 (冷著) miào zhāo - excellent move
5 M9 t2 W% f: I& I: R模仿棋 mó fǎng qí - mirror go: ~7 P" \' `, J# Y6 R$ d+ d! R1 f" E/ p
模样 (模樣) mó yàng - territorial framework
; M& B" @1 y6 I# i3 P4 J4 | U目 mù - point of territory
( W, A- P. a$ E目外 mù wài - 3-5 point/ ~0 Y% Z+ m j$ X8 |
' s' j( Y8 h3 Q: p- W1 H6 ^2 V
$ Y- \' u8 u# f K) t8 M. gN$ z) `6 j) \# v
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones9 T; w; {0 G% l! w4 F* {
逆官子 nì guān zǐ - reverse endgame move
; a; B% D) J5 i7 d6 m+ n逆先 nì xiān - reverse sente, i3 t* M) q" T8 b- r% P
逆先手 nì xiān shǒu - reverse sente
9 _' @8 [5 b, A" e0 g, S8 W逆转 (逆轉) nì zhuǎn - overturn game
* [5 f; U6 h2 {: u粘 nián - connect*
2 |" j" M5 m7 [" M; W; \凝形 níng xíng - overconcentrated shape
! N: H" O$ W) P4 x* @5 o扭断 (扭斷) niǔ duàn - crosscut
3 {: ]$ A+ |. |. |5 D; k扭十字 niǔ shí zì - crosscut
4 }. U* Q* {8 [, g5 P9 ]扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut9 P: z+ K) |0 q+ f, q# }
扭羊头 (扭羊頭) niǔ yáng tóu - ladder; c! e; s' D) g! V E& E K
3 e$ y/ ~( B( @: d$ J
) o( k) g. {9 Z. m. f" F
P+ [6 `; S R" w+ i6 @
爬 pá - crawl*
! w# k& X( F/ n0 ^+ E! S盘渡 (盤渡) pán dù - bridge under
$ Q$ l# d0 R! ~7 D+ {0 R盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner7 B" A: @0 Q7 I4 d
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner6 t# m' C9 s, |0 K# q3 c* a
抛劫 (拋劫) pāo jié - throw-in ko% t- o% T) T! a% l5 A
配合 pèi hé - coordination*$ l$ v2 ]+ p' e, m, [6 N; |
碰 pèng - attach to the side
$ o. D1 z2 q+ \4 k, e w便宜 pián yí - profit*- V& V \0 X4 ?8 n9 |0 r& ~0 o
骗着 (騙著) piàn zhāo - trick play, hamete
' S5 b0 t* J6 S' s平衡 píng héng - balance*
2 x1 U/ c3 _+ X) i破 pò - break*
4 m4 _1 r4 w7 e; V" P剖析 - pōuxī dissection / self-analysis
9 y8 H4 B% v# h0 h( ~# u3 |破解 pòjiè - solution, answer to a problem*) c$ s# A0 {2 b& D. \6 a
扑 (撲) pū - throw in
# C. V6 B! d& f( y5 G2 k葡萄六 pú tao liù - rabbity six
7 \4 }8 h5 ?1 w1 X k3 g- N- S谱 (譜) pǔ - game record
; D) G U- y* c, c7 O/ C, ?普通 pǔ tōng - common*
3 h# @1 ?) _" @; W* L; @ {0 n[edit]
. X+ k- G& q4 w( v* {* rQ
; \8 V* s: j2 U欺着 (欺著) qī zhāo - trick play, hamete
" p' L7 S0 J8 q6 q6 b棋板 qí bǎn - go board
# q. s$ W( t0 D" w) {$ a$ o( D棋风 (棋風) qí fēng - playing style. m5 Q9 d4 l* `8 o( T$ I) ^# X
棋盒 qí hé - stone container9 h$ x- B! q+ z! `
棋筋 qí jīn - key stones
! l- D8 L6 C$ k b9 }* n5 V棋精 qí jīng - key stones8 W$ \7 l" v$ e: C( E0 @5 X9 ]5 _
棋理 qí lǐ - go theory
9 O' Y" k( [9 E4 U6 T0 t' v5 S棋力 qí lì - strength in go B+ Z. J+ C4 a5 L/ e5 ^0 A" Y/ n6 @# Q
棋盘 (棋盤) qí pán - go board
6 d/ T' H9 ?5 `- v棋谱 (棋譜) qí pǔ - game record
8 | g8 t4 r8 P( s! |. ~* H棋石 qí shí - stone
' K' a9 r2 T! t9 M5 d: L9 E/ y8 K棋手 qí shǒu - player*
; R) Z; p* p5 K+ r' [! z棋书 (棋書) qí shū - go book" x/ M5 p3 W1 t" e! Y, R1 d/ f! Z
棋院 qí yuàn - go institute% m! ]2 g; |0 D' t
棋形 qí xíng - shape
) l1 z/ z: j# V/ Y. t; d棋钟 (棋鐘) qí zhōng - clock*& t" D) {0 a1 P2 S5 U
棋子 qí zǐ - stone
* _$ d/ X8 a$ V0 H7 q$ j5 S弃 (棄) qì – abandon, to discard, throw away
; l; v, L, U5 D) r* V弃子(棄子) qìzǐ - sacrifice
2 b5 k4 J/ j: A! O* F气 (氣) qì - liberty4 i6 S% u4 u3 }3 o3 W
气合 (氣合) qì hé - fighting spirit
$ {3 F$ H/ C+ B" d _% R* o+ Z8 M气紧 (氣緊) qì jǐn - shortage of liberties4 K0 f$ \8 Q1 i2 _* d) Z
前 - in front, before*- S6 x: p* p& i' J5 G
浅消 (淺消) qiǎn xiāo - erasure
% N) N* J/ i: v8 }% c墙 (牆) qiáng - wall*$ |- s0 j, X; t
强 (強) qiáng - strong
1 _" A5 d" Y; g- x墙壁 (牆壁) qiáng bì - wall*
4 h" g5 a/ ~6 Y3 [; K2 N* c强棋 (強棋) qiáng qí - strong group
/ I" l" a( ~1 G# e3 n7 T巧手 qiǎo shǒu - clever move
1 v$ p' r4 A2 a0 c% V巧着 (巧著) qiǎo zhāo - clever move
' {# k+ v$ I2 G& I9 C切断 (切斷) qiè duàn - cut*7 o Z6 K0 V' a+ B
侵消 qīn xiāo - erasure6 p; N" n" c+ x- D
轻 (輕) qīng - light*
9 e5 V- e3 {8 J% Z. J! w A% l侵入 qīng rù - invasion
& i; F5 v* g, Y A9 l" I* L轻盈 (輕盈) qīng yíng - light*4 ^: {$ \% i% P1 t4 {) G j6 O
求活 qiú huó - make life( X) t* I$ ]; S" j% A8 P8 K
曲 qǔ - bend3 E0 R$ }1 q5 t
曲尺 qǔ chě - carpenter's square& v: D3 Q' u/ f9 z
曲三 qǔ sān - bent three- Z* z9 E! m4 b
曲四 qǔ sì - bent four
9 W' i, T$ \: [, ~$ W2 O2 I4 G) y7 n觑 (覷) qù - peep F* e C/ Z5 T. t4 z
权利 quán lì - privilege
% n2 @( f& ?2 W' U' E确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*0 l' t4 p/ W+ s. {+ S6 e
; G4 M; O8 W1 l5 [/ }$ h" R; ]* T" ]3 Y
R
$ W+ ^ Q2 [' D- s让子 (讓子) ràng zǐ - handicap
; i1 h2 i/ B' D5 J让子棋 (讓子棋) ràng zǐ qí - handicap game* W; H% V7 a! o6 `& L$ e8 [1 B6 H
认输 (認輸) rèn shū - resign*
3 F7 H9 M4 U; r. g+ f( F弱 ruò - weak*! ?5 p8 Q i5 h. S
弱棋 ruò qí - weak group
. B, T! U* A4 r+ ]( n5 G( W Z# K$ D; K5 D+ t
3 y' s" |/ ]% a1 yS! F+ Q, X0 X3 X2 G8 k: D6 H! h
三间拆 (三間拆) sān jiān chāi - three-space extension2 C' n7 k2 b b! |, n* S
三间跳 (三間跳) sān jiān tiào - three-space jump' m& q) Y' p4 O2 ?8 t+ N
三劫 sān jié - triple ko* u6 D! q0 D' B6 j, L: L
三劫循环 (三劫循環) sān jié xún huán - triple ko
) X4 s8 t; v% D% U/ h, Y三连星 (三連星) sān lián xīng - san ren sei r! y3 W3 J# z. U5 {/ S7 l0 z
三目正中 sān mù zhèng zhōng - center of three stones" o5 `; u. x1 Z/ }; k
三三 sān sān - 3-3 point9 f: N8 [' _0 D. ~7 i3 z
三手劫 sān shǒu jié - two-move approach ko
, Z0 } C' s! r三子正中 sān zǐ zhèng zhōng - center of three stones/ P9 B. |+ T* G5 U \
杀 (殺) shā - kill*1 w3 ^. p/ W6 L+ J" e- A
杀棋 (殺棋) shā qí - kill7 O1 f6 d' e2 j M5 F
杀气 (殺氣) shā qì - capturing race* G" {9 j, u% ?) d
上 shàng - upper*
( @' O" M$ C/ a/ a( U! k* \' }上级 (上級) shàng jí - advanced level*
- \9 t$ e: Q3 }$ W4 b R上下同形 shàng xià tóng xíng - symmetrical position/ [+ ]" \$ J* q+ N: C6 w6 @
稍 shāo - somewhat; a little*, D$ N& _6 K0 g9 D; C: R
伸气 (伸氣) shēn qì - increase liberties, Z" k% |% S& i- A& J
伸腿 shēn tuǐ - monkey jump$ Z% o9 U1 O5 E
生死劫 shēng sǐ jié - all-dominating ko7 P! P U8 _8 L+ g& z
胜 (勝) shèng - win*
1 V9 P& R& t* M/ x胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
& W, L/ V5 C3 |' O0 ^8 o2 L* z胜着 (勝著) shèng zhāo - winning move: `; y9 M2 _' x
失败 (失敗) shī bài - failure*
" P0 G$ R; l" P5 \1 @实地 (實地) shí dì - solid territory
: |+ g1 Y5 J( I十番棋 shí fān qí - ten-game match% E2 q) k$ H) q+ q- a8 @7 I+ J5 ?. R3 [0 J
实接 (實接) shí jiē - solid connection
& F, v T, h. o: f/ x7 n- d& k8 ~石塔 shí tǎ - two-stone edge squeeze( {/ s0 V8 F* v/ D$ F" }( d0 h
实战 (實戰) shí zhàn - actual game situation% r" r6 E6 |& t0 v# ^- B B& |
实战手 (實戰手) shí zhàn shǒu - situational move
. V" w" w$ t1 O. `9 o" N. f势 (勢) shì - influence*
! D# K% O4 F! n+ C7 C, Q1 n; E室 shì - house; room*7 N- g/ V3 O) s- \
势力 (勢力) shì lì - influence*' b j. k7 E$ q5 I
试应手 (試應手) shì yìng shǒu - probe
/ V9 L, Z" F _4 b收官 shōu guān - play endgame
- N: A0 C& {7 j收官子 shōu guān zǐ - play endgame4 N% v ^" D* a
收后 (收後) shōu hòu - last play& w' s X( D- e( }, r b. Y4 V
收气 (收氣) shōu qì - reduce liberties% V( D J+ c" w0 t' h, Q2 w
守 shǒu - defend*4 ^, ~5 C1 m) D+ `
手 shǒu - move- ~4 M" m! z, T. n9 I
手段 shǒu duàn - technique*( Y) ^. K+ m9 P" G1 ]; ~/ h/ `: D
手割 shǒu gē - reorder sequence
" Z% |; C2 ]9 I2 Y守角 shǒu jiǎo - corner enclosure
0 @3 s) c. Z: M. Q手筋 shǒu jīn - tesuji5 o3 \. y6 S/ J$ F2 `) M |
手顺 (手順) shǒu shùn - sequence4 O0 O. f. S- O/ U6 U3 J' E3 `, h
手谈 (手談) shǒu tán - hand talk4 d5 u- K# n* P# V# f
授先 shòu xiān - one stone handicap
/ p* y: ]0 K4 p6 x授子 shǒu zǐ - handicap
$ e* f- x$ ^. H% z5 ~/ h3 _4 q% v授子棋 shǒu zǐ qí - handicap game! ?3 ]! f; l2 z1 h, n3 y
书 (書) shū - book*
+ _) o% i% Z ]' }* Q输 (輸) shū - lose*
; }7 e5 b6 H5 c, a5 s书本 (書本) shū běn - book*
+ R9 \; O+ A0 }7 I数目法 shǔmùfǎ - territory scoring
) K5 I* f6 r c2 L+ J3 X4 u* G, M数子法 shǔzǐfǎ - area scoring
/ u! [7 H# k1 J, a: K梳形 shū xíng - comb formation7 h, |2 `# z1 P( C/ k9 }
梳形板六 shū xíng bǎn liù - comb formation# T) [1 o4 z, z4 N7 p( q0 C" E
双 (雙) shuāng - bamboo joint
9 \2 A9 \/ W% g \. c! |3 P双吃 (雙吃) shuāng chī - double atari
+ [* s* j2 f0 y% T) ~双打 (雙打) shuāng dǎ - double atari
2 B! ?! B9 r- K) E: q- r- m9 U( M双打吃 (雙打吃) shuāng dǎ chī - double atari8 A B# u/ E! h0 \
双倒扑 (雙倒撲) shuāng dào pū - double snapback
- W, Z/ {" M/ d' j2 _6 @双方 (雙方) shuāng fāng - both sides*
2 C L9 G/ q! f) r. Z# w% L& i双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
3 C7 W8 } Z' e- o5 f+ l. R双挂 (雙掛) shuāng guà - double approach/ m! L: L3 l( }
双虎 (雙虎) shuāng hǔ - trumpet connection
& Y3 F- v3 t, Q双活 (雙活) shuāng huó - seki/ P0 A: B4 n0 l/ `& u7 }; q! w9 v
双叫吃 (雙叫吃) shuāng jiào chī - double atari
. w& `% k+ F% _" l8 R% K双劫 (雙劫) shuāng jié - double ko: R) c4 `; |1 z* w# R$ p
双征 (shuāng zhēng) - double ladder/ N5 V4 F' F {; n" p2 D5 q, |
顺序 (順序) shùn xù - sequence*
o( d: m; P$ x w) o. j死活 sǐ huó - life and death( Q6 s, J0 L; P4 K. W- v$ J
死活题 (死活題) sǐ huó tí - life and death problem/ t) `# f9 l" O. [( s
死棋 sǐ qí - dead group
- o; K: n5 ]4 ^* z, W! m死子 sǐ zǐ - dead stone
) Q+ W4 A) K* K' f/ N. p) K) O四间拆 (四間拆) sì jiān chāi - four-space extension9 z/ X- h9 a) N; Y1 ?9 M2 b+ E# z7 O
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
: C# O/ d- g$ m5 p0 l6 c4 n% j四劫 sì jié - quadruple ko
, k1 A! l. s3 l+ j7 w5 Q7 l3 ~四劫循环 (四劫循環) sì jié xún huán - quadruple ko
8 |# q Q' I: u' O四连星 (四連星) sì lián xīng - yon ren sei
. L" K j: W8 _( M2 ~松 (鬆) sōng - slack*
; h% L3 [+ K$ X9 n5 }松气 (鬆氣) sōng qì - increase liberties( l) o5 `# @" V
松气劫 (鬆氣劫) sōng qì jié - approach ko
6 K* b7 ], v9 q) c, W' V/ Q俗手 sú shǒu - crude move% S! e8 x9 T4 U" w: X
随手 (隨手) suí shǒu - hasty move9 g; ^" {( B9 [. `' K
随手棋 (隨手棋) suí shǒu qí - hasty move
5 G7 p. x! L: r h% f: I损 (損) sǔn - loss*3 O% G# u/ t! p# h' R; U
损劫 (損劫) sǔn jié - losing ko threat- t5 X3 f: }( a+ X- ^. I( t
损失 (損失) sǔn shī - loss*
5 q3 B$ U; g: a" ^- i# V顺序 (順序) sùn xù - sequence*6 K/ W( I4 k% S( t4 E f
) x( F/ G/ i9 m! _& Q8 q
. s7 [) Z+ A5 w/ H$ }8 |T
* e; ~' K- c* {/ O% e' W, N+ F$ C台象 tái xiàng - Tower
& w+ h, u/ }. a; ?" ^弹性 (彈性) tán xìng - flexibility*
2 i4 e, N, }: C; n) U搪 táng - block*
3 t1 D+ a" c+ c; F套劫 tāo jié - two stage ko
5 r0 |" y1 L L9 x3 i4 [! t逃 táo - escape*: c( [2 C2 @0 T6 w
逃遁 táodùn - to escape, to run away, flee*4 I$ B9 e+ c3 V0 Q/ Z2 R
逃生 táo shēng - escape** [5 U9 [( h4 t) p
腾挪 (騰挪) téng nuó - sabaki( L8 c' R# M2 a
提 tí - remove from board( D+ L- J7 i6 p5 L3 i( ^
提劫 tí jié - taking the ko
2 [6 I& E0 Y7 p0 @提子 tí zǐ - remove from board' j/ n5 Y7 F9 I: X' D% _
天王山 tiān wáng shān - tennouzan& }' ]2 w/ T) d1 J8 Z
天下大劫 tiān xià dà jié - all-dominating ko
# `6 j, h7 q( G' m2 `0 ~$ d8 F6 H& l天下劫 tiān xià jié - all-dominating ko9 g5 R( u# D( h. q8 G& F
天元 tiān yuán - tengen- Z" U I5 {+ K: j* m a! G
跳 tiào - jump*
, H& c# \, |) w2 T0 ~贴目 (貼目) tiē mù - komi' t9 h2 C w: @! f+ }: c
铁柱 (鐵柱) tiě zhù - iron pillar*6 G/ @8 S. e+ w; y* b
挺 tǐng - push up; stand*2 c, P" p% O. I4 x( E' f
投降 tóu xiáng - resign*- q" m" x6 N! x9 v/ |, I2 }1 |
投子 tóu zǐ - resign) J! ?. ]7 m, w5 \0 M8 z5 l" i) d
透点 (透點) tòu diǎn - placement
! m8 h# n7 J* M. c/ X; w图 (圖) tú - diagram*9 o2 ~" f' ?# X" J" y x9 ^
退 tuì - pull back" ~4 g' I! h+ w% {3 I/ ]' w: s% d
托 tuō - underneath attachment/ @+ }3 E2 O' Q7 O, I% ~
脱出 tuōchū - escape, break out. o% |- z/ _2 p/ g" S: L/ @
脱骨 (脫骨) tuō gǔ - under the stones
3 j( m" T7 u# }8 W, s脱先 (脫先) tuō xiān - tenuki
$ s; i$ |9 |, k8 P" b
8 U. G& R, r% a/ H( j; n/ e
+ k. n4 m* g$ u; lW, u' J( }1 X0 m/ y
挖 wā - wedge
% Y( o6 U3 p: m外目 wài mù - 3-5 point: F# B$ z- h" |2 e$ H% c
外气 (外氣) wài qì - outside liberty
, Q; ~( M# A7 w8 }3 D弯三 (彎三) wān sān - bent three
9 o+ [- C! s) c2 M1 g1 n2 i- V) C; C弯四 (彎四) wān sì - bent four6 {2 D/ Z' A. k; ?7 p: q0 ^7 y1 m% X
万年劫 (萬年劫) wàn nián jié - ten thousand year ko/ a9 j" F# ]6 O" T, b! x
围 (圍) wéi - surround* t5 g }/ T% Y( m4 \6 g
围棋 (圍棋) wéi qí - go5 X: I* l9 W9 Z% P$ \
尾巴 wěi bā - tail*% I Y. s: s& a; ]. c+ Q$ k
味道 wèi dào - aji
- C2 `2 d- V: `; @( h! h$ `) o文凭 (文憑) wén píng - diploma
3 ?1 p" Y9 ~) |+ d- B1 R8 q* e稳当 (穩當) wěndang - stable; firm*
' T+ ?# u7 |" O0 f, |, ?7 T2 h问应手 (問應手) wèn yìng shǒu - probe
+ ]) J/ F* N6 y& t& M乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
' ^ t0 Y, Z$ R# u0 ]# }- z& l无理 (無理) wú lǐ - overplay& }( L" J6 {) W. ^
无忧劫 (無憂劫) wú yōu jiě - picnic ko3 f0 X8 [; [' ^+ Q& e
五子棋 wú zǐ qí - gomoku narabe+ g$ d" I8 g4 {5 ~8 n6 C* a4 \& S
五间拆 (五間拆) wǔ jiān chāi - five-space extension
6 d7 a7 H- X5 e: m7 t0 H五连星 (五連星) wǔ lián xīng - go ren sei
; c2 t8 X, ?+ J& ^& P) v五五 wǔ wǔ - 5-5 point
" G/ r1 ^" D! v* m9 u
$ z: E, b* X. s9 X5 j& X
9 Z$ Y# B: d' z0 zX* I( P3 W7 L% b
细棋 (細棋) xì qí - close game
! r) d/ a9 e" R* V瞎劫 xiā jié - false ko threat* |8 a0 b' L3 W. t; f0 W- k
下 xià - lower*8 _- J( Q( t8 l7 I: A+ i
下法 xiàfǎ - method*/ o8 E; |& g: C
先 xiān - before; first*
- |8 ^8 v' b0 V1 j! H. K先手 xiān shǒu - sente
* u, l9 |+ P# d" Q- T8 c先手劫 xiān shǒu jié - a ko in which the player makes the first capture
0 {, d. ^0 C2 u( W( F先手利 xiān shǒu lì - forcing move# j3 _; j/ A- W2 e# Z- v
先中后 (先中後) xiān zhōng hòu - sente with hidden gote+ e+ u1 |/ F7 s' I; k) x& i
陷阱 xiànjǐng - a trap*
. }4 x. C4 v1 h' c& @3 _1 X象步 xiàng bù - elephant's move
. }5 g& {& m& u: l6 R象步飞 (象步飛) xiàng bù fēi - elephant's move
7 I+ {8 P/ E& h$ H# m9 x7 M1 R象飞 (象飛) xiàng fēi - elephant's move" b. ~1 U3 x, D. Z
向小目 xiàng xiǎo mù - facing 3-4 points
! r+ H/ _4 r Q) [) B象眼 xiàng yǎn - center of elephant's move2 O9 q+ S4 ~ b& f, ]) ^
消劫 xiāo jié - ending the ko" f( p, O. w" V1 a* D* f
小 xiǎo - small*
4 F" \* J M' s小飞 (小飛) xiǎo fēi - knight's move
9 o! U& O2 E d$ X小尖 xiǎo jiān - diagonal
0 t; ~, Q3 |" e) C小林流 xiǎo lín liú - kobayashi opening* O' r0 s4 L' h/ E" P6 a/ w
小目 xiǎo mù - 3-4 point& |& C z0 u. d" p7 d
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
3 I: h* c4 J% [( V; v9 `3 z小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
: `9 W/ j, h5 g小伸腿 xiǎo shēn tuǐ - small monkey jump! C; w: B' p. {+ z6 s
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg9 s3 p. y. {% g9 j6 E* m
效果 xiào guǒ - effect; result*
0 I Q4 @( i8 t# c' w效率 xiào lǜ - efficiency*
' W- K: u, q6 W9 U% }+ k新布局 (新佈局) xīn bù jú - new opening
8 p; U% C1 W2 S. D新手 xīn shǒu - new move1 @2 _/ u4 M+ H
星 xīng - star point
7 p2 O5 C4 \! j' s" B5 n% E8 s星位 xīng wèi - star point \2 K4 M+ b4 C. e
形 xíng - shape*
1 @! U$ n' e# t& t形势 (形勢) xíng shì - situation*+ W7 s, M$ n: c/ A$ ]
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement5 L8 ?3 h2 c% _$ c
形状 (形狀) xíng zhuàng - shape*2 w1 _& T$ ~0 H- Y$ B: Y
秀策流 xiù cè liú - shusaku opening
4 a$ }7 Z" Y; r5 d+ V/ o虚手 (虛手) xū shǒu - pass
- b9 `' E. b7 X/ ^2 f虚着 (虛著) xū zháo - pass
/ ~/ Z# q2 |+ \序盘 (序盤) xù pán - opening% l1 C( S( s% H) | w( b
学生 (學生) xué shēng - student*4 l3 h7 x0 V+ L/ L- l6 @3 k
雪崩 xuě bēng - avalanche*2 a! H, x4 u* B
循环劫 (循環劫) xún huán jié - double ko9 I3 f" e; e) {. v1 V+ q( B# Y
2 c T& S, S1 X; K- R/ V/ T
4 U8 o* `- I$ L6 KY
7 v2 O/ t& K( L" ^: z" a! g压 (壓) yā - push down*
) M% t4 H5 Y$ u* j4 X; B4 ~% J压力 (壓力) yā lì - pressure*8 i+ T& ^, q* |8 x0 W
延气 (延氣) yán qì - increase liberties
9 l7 Q8 R. v/ ~% k4 d眼 yǎn - eye*
# J% U9 k# A' p" l' q& S( W5 t眼位 yǎn wèi - eye potential; eye space7 E6 F c, M% p& X+ U
眼气 (yǎn qì) - eye liberties
" G. O* T- Z- f2 {4 W# U* T# _8 _眼形 yǎn xíng - eye shape; eye space
2 _' U' d+ f4 R9 s4 }1 Q0 ^7 w妖刀 yāo dāo - magic sword' y( r! c+ v; Y$ S" o
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko- N) D; ^# E, a1 F' ~, e. g- K
要点 (要點) yào diǎn - vital point
4 x: r: e- \' z要子 yào zǐ - key stones
: l2 O7 w1 h# i( {" I业余 (業餘) yè yú - amateur*5 a7 m# M# E1 C8 F
一方地 yī fāng dì - one-sided territory
* ]+ u" c9 X4 z F$ M# i& O, _ o/ r一间拆 (一間拆) yī jiān chāi - one-space extension2 c8 g+ Z1 i) ]% W N1 K D. ^% J% Z
一间跳 (一間跳) yī jiān tiào - one-space jump5 G% U7 j; `* j ?
一手劫 yī shǒu jié - direct ko
1 g6 _, o+ \0 O: E一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker( b# b! P6 A) |
疑问手 (疑問手) yí wèn shǒu - questionable move
5 Q2 {2 {4 b9 L弈棋 yì qí - play game*
7 E; f2 G8 ~! M; I+ }( G( K引征 yǐn zhēng - ladder breaker
+ E$ z S( z( q3 w: Q/ y" @) I+ G赢 (贏) yíng - win*
9 |0 K0 o' n) j( F0 u应氏 (應氏) yìng shì - ing's
9 S( X Z$ O- N# x/ |4 y6 f硬腿 yìng tuǐ - first line descent
) Y# p" g8 p& b优势 (優勢) yōu shì - superior*
1 ^0 [* M; h4 B! V) E' F. h4 q有利 yǒu lì - advantageous*, _3 ^3 s0 t, v" j" Z- q' Z( x) _
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
$ W& ~: i6 `' O有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye. O$ h% L1 G$ i6 _0 g/ ^
右 yòu - right*7 Q7 r: a7 H0 K) k! r
余味 (餘味) yú wèi - aji0 y4 t) ^7 k6 o: y i
愚形 yú xíng - dumpling shape' N# M) h3 w. w7 ]2 d
宇宙流 yǔ zhòu liú - cosmic style
. x: u/ T# U1 f8 ]0 Z( C( M3 F: \- B原则 (原則) yuán zé - principle*3 _8 o3 S# C' M% s* i
院生 yuàn shēng - insei7 h) J4 C1 b9 U
0 c- j4 d y! D* i5 w% F
& s P6 Y5 o+ H$ x/ k& P( lZ
! i9 T, {/ Z, O& ]5 q枣 (zǎo) - jujube (Chinese Date Wood)*
& y0 B+ A( v* R扎钉 (扎釘) zhá dīng - iron pillar*
% W$ \ i1 [% G. |; ^( Q长 (cháng) - stretch
5 \' b q6 C4 [5 z4 M胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
8 v1 E5 R8 P0 x) a0 ?胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi& t4 h8 f. D5 ?8 \5 i1 s9 r, L; L8 R
着 (著) zhāo - move
) l' z5 I9 J' r1 C( l, }3 d+ l真眼 zhēn yǎn - real eye
8 ]1 b& [1 H9 A3 |' d. V! S镇 (鎮) zhèn - capping play$ J3 K! U# S1 m6 V
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
[6 ~. h$ J* r! D1 A: H% G% M镇头 (鎮頭) zhèn tóu - capping play
3 l: ~8 |' w$ y. \, b- n证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
9 g! ]$ I9 E7 o, i! @7 W; F) l$ _' E征 zhēng - ladder
7 n9 c7 e! v; ~& \3 U' {$ x( R争棋 (爭棋) zhēng qí - official challenge match T- d- ~7 b5 q9 P$ X" Y
征子 zhēng zǐ - ladder
+ G+ b, w, ^) m- G! @7 f征子劫 zhēng zǐ jié - ladder ko
6 @4 g/ r q: M# D+ J' J% g( B$ ^( k整体 (整體) zhěng tǐ - chain
$ J7 q8 H2 V5 l整型 zhěng xíng - settle% ^0 Q' V( x& g8 }& h
正解 zhèng jiě - solution*0 `6 l$ Y. k" w, L
正确 (正確) zhèng què - correct*
0 s+ o+ ]9 _1 I- P* {: J. ]; p$ M" E# q证书 (證書) zhèng shū - certificate*
) E6 T7 \$ R/ k% h+ o& K& I$ S正着 (正著) zhèng zhāo - proper move
7 l& j6 ?8 _3 K- S+ O指导棋 (指導棋) zhí dǎo qí - teaching game
" f3 L2 W u" S! {2 `' n直二 zhí èr - straight two
. O2 ^+ v w9 }, d( \- ]* v9 v+ m直三 zhí sān - straight three2 G4 X6 t, T% B7 N, o4 K1 B% Q
直四 zhí sì - straight four9 f9 S* ?0 h9 m5 o% Q
职业 (職業) zhí yè - professional*: L( c6 F4 q' `: V5 c9 d( V) ~
只此一手 zhǐ cǐ yī shǒu - only move
% W, M8 |$ |7 ^. a0 k治孤 zhì gū - managing isolated weak group0 u+ {: }4 r# t& | U4 n& w9 u$ g
中 zhōng - center*
( `# S" q3 j; y! D9 }. S* F钟 (鐘) zhōng - clock*- O6 G6 H! m$ p/ h ~
中腹 zhōng fù - center*
0 o9 z L7 L" `2 v6 ~中国流 (中國流) zhōng guó liǔ - chinese opening
+ W% }4 y: r i+ v/ N% S. f: E中级 (中級) zhōng jí - intermediate level*4 t/ D! j7 L; r
终局 (終局) zhōng jú - end of game4 o, ]0 ^ j/ U' u! _0 K
中盘 (中盤) zhōng pán - middle game P, F; o: Y4 |& _+ U! R) z2 V- H
终盘 (終盤) zhōng pán - endgame0 H' }( F" V: ^1 w) N
中心 zhōng xīn - center*
- @9 B! t% Y1 i中央 zhōng yāng - center*& n5 G6 r) g3 T4 Y! z& W
中原 zhōng yuán - center*
* r% B x, W; h& V8 X. e: W- S# ?3 Q: Y重 zhòng - heavy*0 o$ u9 Y7 A. F& _4 ~3 H
主动 (主動) zhǔdòng - (to take the) initiative*
' c% L' I0 O, f+ j, ~: w* p) l专业 (專業) zhuān yè - professional*
! o3 q, h Q& \! o8 @9 R转换 (轉換) zhuǎn huàn - exchange*
6 X# `" v# w- j9 |装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
' ~ s5 b5 A( c4 u装劫 (裝劫) zhuāng jié - a move that threatens a ko8 g7 P7 E' w4 H" t
撞气 (撞氣) zhuàng qì - reduce self liberties+ f R3 L( u* p$ t
追 zhuī - chase*- g8 g8 e. S1 ~- t3 L9 T. w
追捕 zhuī bǔ - chase*
/ k7 q4 ?1 p8 o+ P/ x子 zǐ - stone; unit in chinese counting& M* K0 M/ M4 R3 Z, y% w
自然流 zì rán liú - natural style, N% v* o5 y% }) M9 G X
自杀 (自殺) zì shā - suicide*
8 H- `* ] V3 ]! k5 [左 zuǒ - left*/ e q& } @! I
左右同形 zuǒ yòu tóng xíng - symmetrical position1 u# m- X' W3 i: c
做活 zuò huó - make life
+ A9 K* h- K( N做劫 zuò jié - create ko
) F! s) V! P' o4 N作战 zuòzhàn - combat*
+ D& E' H5 m) J做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
& @. |* f/ i7 N+ |& A0 N/ {0 {8 z |
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