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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A1 r& ?. {/ u( u& s
安定 āndìng - settle*
; {  H0 r. P. i5 C$ A0 W9 n, G! p

( A# ?  y  T; N1 I4 `0 [$ e; I- w& BB$ u+ o! P9 a; X9 T: C3 U4 r: [
白 bái - white*1 w- u% s8 }" C
白方 bái fāng - white player*
+ j2 [9 g* C  v: p. X败 (敗) bài - failure*
% }4 Z, T3 k& V, v, I  c败着 (敗著) bài zhāo - losing move- G' L5 U8 u3 c: E
扳 bān - hane
; h8 A  v0 t6 w/ t2 H扳断 bān duàn - hane through8 V% X7 i+ m, |: X, y6 A3 O
板六 bǎn liù - rectangular six  J; ?7 y, S' @" F  }( `' c* }
半劫 bàn jié - half-point ko
. x  b; c2 H" m3 p5 }棒接 bàng jiē - pole connection
# `1 \+ A$ x2 D$ Z" N包围 (包圍) bāo wéi - surround*
" q, t$ ^8 r) {! x. }薄 báo - thin*! Z  p% j' L; l, t1 R& P, k
保留 bǎoliú - retain; preserve*  s! F3 A% X& {6 a& m; s1 T
抱吃 bào chī - capturing technique by atari
# s8 g' a8 d! F" J% P% a0 B3 O4 O本身劫 běn shēn jié - local ko threat9 c2 F! p$ t: k" E) {" v4 ^
本身劫材 běn shēn jié cái - local ko threat
$ O5 ~& d: V. H; E+ s! u, ~本手 běn shǒu - proper move
3 y& H2 W& c5 ]1 }6 W3 m笨重 bèn zhòng - heavy*
# C* R9 Y4 b1 U: J- ?/ {& X崩 bēng - collapse*
+ R& f& _# _4 o/ @# n1 i+ s  B崩溃 (崩潰) bēng kuì - collapse*
2 @# l. y+ }& l逼 bī - checking extension
% S. D0 u5 ^2 s鼻顶 (鼻頂) bí dǐng - nose tesuji4 K+ r1 B9 F9 l
比气 (比氣) bǐ qì - capturing race
( U: p: S1 q1 ?2 _* R; `+ D8 u& [比赛 (比賽) bǐ sài - tournament*# `! o4 L* b7 M  {
边 (邊) biān - side*2 U$ H# x6 j5 Z, K: a
变化 (變化) biàn huà - variation*, H" k$ J& N7 H* C% I+ e3 h
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening) p$ ~9 _, L6 @3 \& E) B. l
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening  z2 M$ l# z# Y' Z  Z
变着 (變著) biàn zhāo - unusual play
3 H) U5 W( k+ N8 y4 W' [并 (並) bìng - horizontal stretch7 O( c7 `; c4 T. X+ i- V
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint), [$ i4 j9 L2 ^/ R- k
补强 (補强) bǔ qiáng - reinforce*
7 W% C1 a$ f8 `3 e$ f布局 (佈局) bù jú - opening
9 t" j  Y% F" I. H1 v. w不利 bù lì - disadvantageous*
0 x; k* r/ G9 L' h  l7 S不入 bù rù - suicide# v$ A  O$ G5 f
不入子 bù rù zǐ - suicide
$ \& j3 N4 i( w- P7 _8 {不提三目 bù tí sān mù - three points without capturing6 T9 U0 P! D" ^- n6 T% }1 C: q) K* {4 c
不提五目 bù tí wǔ mù - five points without capturing
) D/ D0 g" ~) w
* k8 B6 x3 e3 S* |. ?
* E; {, u5 f2 J: VC
/ u$ g, I" v1 g2 g1 ~' x0 X猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
% F% q+ f) a- o, D  \猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)( q3 U" H4 O) ]- X$ e
参考 (參考) cān kǎo - reference*
4 ^5 I2 n5 ]4 ?9 Q( F残忍 cánrěn - bloody or merciless*/ C& d! A6 p- T; d1 ]0 I
拆 chāi - extension
) Q& g% \, O' P$ Q+ s拆逼 chāi bī - checking extension
+ \0 `- ]  Q" m$ ~  i拆二 chāi èr - two-space extension
* N, ~, p$ w! r' V0 k. [/ _0 o& z拆三 chāi sān - three-space extension
. ]  X( N/ T5 v" \. k; E1 H9 V  |拆四 chāi sì - four-space extension
1 C5 Y  x8 x$ x( ]拆五 chāi wǔ - five-space extension" M, v  g; |8 z' I! A# K8 P
拆一 chāi yī - one-space extension. r) }! [( Y) R0 V  M4 l9 v1 _) }
缠绕 (纏繞) chánrǎo - harassment technique
* O7 w3 b$ V+ `8 \% M长 (長) cháng - stretch
! a0 }8 ]$ j! I; O. S* o/ Z2 y6 I长考 (長考) cháng kǎo - think for a long time
. f' @8 Z2 P# I+ R' y长气 (長氣) cháng qì - increase liberties
. O9 ~) `7 {5 q( ^6 N! k长生 (長生) cháng shēng - eternal life
' G/ W6 l9 M) q8 N场合定式 (場合定式) chǎng hé dìng shì - situational joseki$ K, @# I  L) |* \! K6 m7 S
超大飞 (超大飛) chāo dà fēi - very large knight's move7 z4 G- c$ k$ w6 h. ]
超高目 chāo gāo mù - 4-6 point7 c, F8 _6 \2 z9 N/ W4 v
超时负 / 超时 (超時) chāo shí fù  - lose by time- u% Y2 `  l+ U; w6 l- n
超时胜 chāo shí shèng - win on time) E- Z2 b5 A9 D6 Y5 q4 G% s: Q
成功 chéng gōng - success*! L" e4 W2 d' c* M" y
成立 chéng lì - possible*1 S0 G+ `8 L& C, D" I- F9 o3 G
秤砣 chèng tuó - two-stone edge squeeze
: ?0 j! G; |& R1 q吃 chī - capture
, _0 x2 o& |) W! j9 g! o9 z* o吃亏 (吃虧) chī kuī - loss*
' n$ ]$ D: Y* S持棋 chí qí - jigo  M8 ^$ _' O9 p- z: p
冲 (衝) chōng - push through
+ d) Y4 b- g+ K3 n2 p7 w重复 (重複) chóng fù - overconcentrated& y" b) p: E, D7 ^6 `$ J- ?
初段 chū duàn - 1 dan4 g+ s8 {0 V' n! p7 O/ r' p0 y
初级 (初級) chū jí - beginner level*
5 ~8 H; i) Y1 I0 s* g出头 (出頭) chū tóu - getting ahead
  o) F9 l3 n7 F8 [5 Z+ m刺 cì - peep; Q0 s/ l& f! B6 G5 t1 I' Y
次序 cì xù - sequence*. L7 `" \; c& h3 C' R
错误 (錯誤) cuò wù - mistake*& v3 b5 T7 `3 ~  v% v* U7 ^6 a
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points* j7 t" S: W5 h4 |
2 R5 Z9 u* x1 v; C$ ?0 h/ `+ w
* h* `9 w( T( c
D7 s8 f: Z, X& Y1 }5 X" P8 `
搭 dā - attach
6 T1 Z; f% A# W3 j打 dǎ - atari
/ |6 l: N$ u+ ~  Z, T$ i打吃 dǎ chī - atari
1 {" u7 ~7 E5 q! L! ^3 G打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
- q" C( Q, q$ k: S% _6 s) o3 a打挂 (打掛) dǎ guà - adjourn game: m# J- T4 W: J% o3 i# D
打劫 dǎ jié - ko
$ g+ g: F- q# _; N打入 dǎ rù - invasion
6 x8 X. A4 T/ m0 c打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
4 c1 J: z( d; v. J8 y大 dà - large*
6 m0 r$ H: y, ~! l0 f6 h大场 (大場) dà chǎng - big point5 q9 V, y! T, f5 d$ f* }1 Q: S4 g
大飞 (大飛) dà fēi - large knight's move
* h" B: a7 d3 d- Q9 z大局感 dà jú gǎn - whole board thinking6 f' N/ _, ^. ]6 C; B! l
大龙 (大龍) dà lóng - dragon*) A7 l8 [; }0 ^3 `4 `1 G$ Z
大模样 (大模樣) dà mó yàng - large-scale framework7 [% A/ ~/ v/ K& d6 C! z
大盘 (大盤) dà pán - large board (19x19)
8 S4 H  s3 _& I2 A, k6 ^: t4 i9 K大棋盘 (大棋盤) dà qí pán - large board (19x19)+ X4 L0 N/ p& k% h; ?8 H: j
大伸腿 dà shēn tuǐ - large monkey jump2 B$ P/ W9 d% t2 O/ [3 K
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze7 Q  G* a/ l1 n# @
大雪崩 (da4 xue3 beng1) - large avalanche' ]$ U- q8 W3 W  k( a- C; H
大压梁 (dà yā liáng) - Da Ya Liang
8 T; c! ~5 L2 p# s大眼 dà yǎn - eye with two or more spaces$ l0 N0 o  j7 I
大猪嘴 (大豬嘴) dà zhū zuǐ - j group, ?  D) K* Z; |4 t# r& W5 Q
带钩 (帶鈎) dài gōu - long l group, i- h/ [: ?0 X
单关 (單關) dān guān - one-space jump
( L6 U% l9 X& B/ d% g单官 (單官) dān guān - neutral point1 J) n! J9 ^" D- ~7 I3 }6 g/ M
单劫 (單劫) dān jié - half-point ko
0 E, @3 P! r. y7 b+ Q- X单行道 (單行道) dān xíng dào - one-way street*
! C6 x0 q5 f! N' Z挡 (擋) dǎng - block*
9 t" k- s9 h% I刀把五 dāo bǎ wǔ - bulky five
3 E9 `' P7 e+ ?) G8 \; M+ K# t6 _刀板五 dāo bǎn wǔ - bulky five
8 g) i8 t3 i5 u: L. e* W$ l; e# d刀柄五 dāo bìng wǔ - bulky five8 J& a" q$ v0 x" A
刀五 dāo wǔ - bulky five) B9 o5 A0 N+ {
倒扑 (倒撲) dào pū - snapback+ u  {$ F, B# ]4 p# W
倒贴 (倒貼) dào tiē - reverse komi6 V! L) F0 q, E: ]! y, g, B
倒脱靴 (倒脫靴) dào tuō xuē - under the stones6 y" E% G9 B% F0 A+ W9 e/ w' P
低 dī - low*
4 `$ l' {  S% j& `6 ^/ c& d敌 (敵) dí - enemy*4 o$ Q$ s4 u4 h% J
抵 dĭ - hold up; push against, to support, to resist*
, M2 z1 [, @% {- C2 Q/ [$ [7 Q抵抗 dǐkàng - to resist; resistance*
2 n  {6 o8 _7 }敌人 (敵人) dí rén - enemy*% k$ m3 ?. o0 X! {  L* s( \
地 dì - territory*
, V7 w/ g# D; N% ~  @地盘 (地盤) dì pán - territory*
1 x, u7 G( z, n! `- r$ N地域 dì yù - territory*3 U1 I: ^$ O" y1 N! _0 v/ K
点 (點) diǎn - placement; point& @* d- L6 z- N! e. x# j, M
点方 (點方) diǎn fāng - eye-stealing tesuji* ^4 ~6 W3 i$ w) L; Q7 J: X
点角 (點角) diǎn jiǎo - corner invasion; a7 ]2 v3 c, v$ h) J
点目 (點目) diǎn mù - counting
: d; d+ H) \" Z3 _3 x% W+ y点眼 (點眼) diǎn yǎn - placement inside opponent's eye
; X$ I" P4 M% V3 Y! `调子(調子) diào zi - choshi) Q) t7 O2 a5 l  Q# {& `; \
丁四 dīng sì - farmer's hat; pyramid four
; f/ w  Z/ ]5 V6 U6 d9 a顶 (頂) dǐng - bump
3 N9 k% I) g7 \: S7 }定式 dìng shì - joseki
6 u: g( G5 U. Y定型 dìng xíng - settle  Q0 [+ b3 i/ {) g7 o, f
东坡棋 (東坡棋) dōng pō qí - mirror go
/ i( i7 B; P/ X5 o5 H8 \7 x斗方 (鬥方) dǒu fāng - carpenter's square% D. N4 ?" m0 w0 o7 l3 `
读秒 (讀秒) dú miǎo - byo-yomi/ e9 {( V) I/ B% U/ Q) r- r
渡 dù - bridge under; |" a6 j; e, {) p, V+ l
断 (斷) duàn - cut*" ]; Y2 S" ]  _- @1 A1 J
段 duàn - dan
, @8 n  v& `$ @7 f对策 (對策) duìcè - countermeasure*4 m" j! ]7 a' [, ]! n7 E8 ?
对局 (對局) duì jú - play game*
/ d4 J1 \( c. g! w. p7 A对杀 (對殺) duì shā - capturing race, D" K8 ]6 m# B) ]
对弈 (對弈) duì yì - play game*9 E) m6 K7 {" d  d/ n
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
2 h6 V' U5 h/ j# E8 `' S多元劫 duō yuán jié - multiple ko" v; [$ H1 [  ^3 a8 W0 M

. U' z  {) Z: V9 m9 N" U
! c8 ^0 k& X$ T* ~E
! a( v- f- H4 E" Q; Q% i恶手 (惡手) è shǒu - bad move
* i# c, l" B/ d$ A) O二间拆 (二間拆) èr jiān chāi - two-space extension6 _1 p* \. F7 k: I3 j3 y( W
二间跳 (二間跳) èr jiān tiào - two-space jump
3 e8 P' K! B1 u3 @; }# K- Y二连星 (二連星) èr lián xīng - ni ren sei
! ?. U. u( G% E; y  C二手劫 èr shǒu jié - two-step ko' g( `* }0 R: ?' y7 W- k8 O
) c  t% x  ?  ?4 E. _

" e- M4 I% s; g/ D! s0 [8 z! W  }F
: A5 F& `7 B# R% z9 e9 C: {发展 (發展) fā zhǎn - develop*& S4 @: G2 ?$ Q
法 fǎ method, way (also 下法 xiàfǎ)*
" h& r8 T2 n$ [' R: z% F8 }反扳 fǎn bān - counter hane
, G1 q  ^( l5 h7 W- K& g. D反打 fǎn dǎ - counter atari+ S- C* ], @) k5 w/ l+ V0 H
反攻 fǎn gōng - counter attack
" o$ F" k# m( ~& T5 s' n反击 (反擊) fǎn jī - counter attack& k& M* f9 Q/ w
反夹 (反夾) fǎn jiā - counter pincer
* F9 P$ A6 F- Q/ u反提 fǎn tí - recapture" c+ [2 Z/ @2 X0 w0 Y- E
方法 fāng fǎ - technique*
/ q5 N& V! n2 e0 v7 x方四 fāng sì - square four2 a9 Z5 ]" k; l. a
方向 fāng xiàng - direction*( C# b' Q' s* a) I/ d5 e
方形 fāng xíng - mouth shape
- w  s; L: K* L9 |1 Z6 p防 fáng - defend*# n6 `1 C# }; E3 X0 |) {; S
防守 fáng shǒu - defend*
* o6 k) L/ Q+ c2 E* x# [. o/ {飞 (飛) fēi - knight's move
0 [6 D8 K, \( ^$ ^2 o7 A' Z飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete) u$ r: p# P8 m) P4 s% |7 A, U
飞压 (飛壓) fēi yā - press
4 D+ o* l# D1 r, W1 I废着 (廢著) fèi zhāo - useless move
' m1 z; j" F$ V* J* @4 r9 P3 |8 j$ o废子 (廢子) fèi zǐ - useless stones% f, h9 p) h5 L$ B; H' M
分投 fēn tóu - splitting move" s4 o- c4 _) i9 m  i% f! v
分先 fēn xiān - even game
4 J" D! P- K, o+ k  d. Y1 J! ?$ V封 fēng - seal in*
3 k8 x; ]( _+ X# C* Q封手 fēng shǒu - sealed move
2 Y! U- s9 c" Y% q封锁 (封鎖) fēng suǒ - seal in*
3 v7 i: m/ G7 S$ F" m8 E+ B浮棋 fú qí - floating stones
* r" m- G1 D( g0 w* C. B2 x- @浮子 fú zǐ - floating stones
( ^, c  L. X- g. N, \负 (負) fù - lose*+ ~% z5 @+ Q# c8 G! L# ]
复盘 (復盤) fù pán - game review
/ v  l1 s4 }3 E! ^$ P6 b0 O5 |" f$ ?8 [8 V8 m

* z1 c1 `( Y  [: }G
' D& Q  }' D/ V2 M" ~" S概念 gài niàn - concept*9 a# ^  d3 [3 H! `3 C- c# f! i
感觉 (感覺) gǎn jué - feeling*
. J* y% T# `4 Z4 l) L$ e高 gāo - high*# L% P% m5 @7 Q1 }
高级 (高級) gāo jí - advanced level*- G. \1 B! b# |8 v
高目 gāo mù - 4-5 point
  G# T+ C. q  I) x8 M. {根据 (根據) gēn jù - base*
) g/ F+ X+ y1 U8 I7 a% P6 u0 t. s根据地 (根據地) gēn jù dì - base*7 c. D. x( X) C$ i1 u
攻 gōng - attack*
; b3 w% C3 ~: J攻击 (攻擊) gōng jī - attack*
7 b* M/ ]2 f( d共气 (gòngqì) - shared liberty( f5 u. ?' u0 M$ L4 {  o
公气 (公氣) gōng qì - shared liberty
2 R6 K  S, M3 w0 c. \& u: s( N攻守 gōng shǒu - attack and defence*- U1 }/ M9 |3 K1 k3 o& G9 n8 H
共活 gòng huó - seki
! w  B9 N  X3 k* M5 x4 a% g孤棋 gū qí - floating stones6 ^6 Z7 ]0 i5 |- w0 N! S
挂角 (掛角) guà jiǎo - corner approach# a) L0 j6 P( G2 P  J% R) @* _
拐 guǎi - bend*/ m4 l2 w7 W/ S, ?: G
怪着 (怪著) guài zhāo - ghost move
! W3 m6 ^  z: N- [6 b/ x: N* \, T关 (關) guān - one-space jump5 Q" `6 c. B* d# r+ R9 I0 Y
官子 guān zǐ - endgame
( X* a: \; N' w6 D7 q, L/ n7 z; j龟甲 (龜甲) guī jiǎ - tortoise shell2 A& j! o8 M: @, I: ~1 P
规则 (規則) guī zé - rules*5 |2 U4 R, O/ a% R
鬼手 guǐ shǒu - ghost move/ h" g- J% b& g! [
滚包 (滾包) gǔn bāo - squeeze8 {; {% {" C+ L  N
滚打 (滾打) gǔn dǎ - squeeze+ A8 ^1 D7 r: P! I: [* W$ A
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
& Z4 O& _; }! Z. Y9 L过分 (過分) guò fèn - overplay
9 A" k: m0 j' A7 I  X国手 (國手) guóshǒu - national champion*1 [* \) l( u. j& z' W; l6 A
* x( R, L4 F5 n; Y

2 g' A4 B  f4 T% {: ?1 sH9 r. A+ U  g& \
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki6 M& q# }$ c4 p5 C; p4 W" k6 w/ r! T7 L
好点 (好點) hǎo diǎn - good point8 }7 v: s% ^& \- K: B1 S
和棋 hé qí - draw*! b: [+ q, V1 I  ?
黑 hēi - black*3 }3 D% e. Z3 y' A0 Z
黑方 hēi fāng - black player*
5 Z* C- O5 P5 R* S% L& _9 G2 X黑先 hēi xiān - Black plays first*
/ Y$ L" }4 R3 Q/ y) A" @猴子脸 hóuzǐ liǎn - Sake bottle shape" }; |, J2 {$ z* x
厚 hòu - thick*
, K9 w7 F- @0 d  P, A后悔 (後悔) hòu huǐ - regret*
% y- y$ a: ~  q0 X3 ?; U0 B- l后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
, R3 F$ Y; A/ ~  `1 I厚实 (厚實) hòu shí - thick*
0 i# q7 P, r5 x6 g厚势 (厚勢) hòu shì - influence*, E+ z- |: J" g/ W' q, \- W
后 (後) hòu - after; later*! {5 F& n5 ]) [; M" w* i
后手 (後手) hòu shǒu - gote$ Z% U) S/ }7 }/ D8 k* [, A# G7 u
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture; J0 F$ U4 n- k, z- _* f% |* u3 }
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
% T0 \! L  x' F3 i+ E4 F后中先 (後中先) hòu zhōng xiān - gote with hidden sente+ _7 g8 Q/ m+ c' I5 h' d
虎 hǔ - tiger's mouth8 z( \8 |% ^5 ]# m$ n
虎口 hǔ kǒu - tiger's mouth1 j  d4 _/ s* A5 z
互破 hù pò - mutual damage6 z( z1 y$ P6 u  b
互围 (互圍) hù wéi - mutual surrounding of territory! \3 J% w+ I& e0 x( s. |( Q6 ~% F
花见劫 (花見劫) huā jiàn jié - picnic ko1 J+ a) Z8 V5 ]( g
花六 huā liù - rabbity six9 M, A+ N2 p& c: Q# a
花五 huā wǔ - crossed five3 G1 W$ Q- F& {
还原 (還原) huán yuán - transposition
) i" v& b# ^# Q0 }4 }缓 (緩) huǎn - slow*
  I' ~( [* B1 T6 {9 F) [, K- q5 j缓慢 (緩慢) huǎn màn - slow*" l" T( e6 G3 C& r2 T; ^  S! `5 w
缓气劫 (緩氣劫) huǎn qì jié - approach ko
- s- E5 \0 @6 E$ X+ o缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)  a& |! A, t; ^* |7 c6 v
缓手 (緩手) huǎn shǒu - slow
6 Z7 B' j1 k6 D, R) H' i- p  Q; e缓征 (緩徵) huǎn zhēng - loose ladder
: G0 `% d7 Z/ a缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
' k0 Q8 N5 Q, _7 Z+ W黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
& X8 l+ j2 ?, ?! N) L回手 huí shǒu - take back*4 B6 J0 J2 o# E# F& {+ n1 a
回提 huí tí - recapture
& t/ ]* I! R, _3 A- }; G悔棋 huǐ qí - take back*
% A5 k- A* Q0 p' {活棋 huó qí - living group9 L, Q% W2 `$ t! F4 y

; d) g3 k6 e0 o9 d9 H& t
5 G/ L( ~" q4 ]' L' A5 B! A; @J
- T5 p/ h4 y+ c7 J$ {! F( Y3 F1 l急 jí - urgent** C5 T; Q6 q2 v
级 (級) jí - kyu0 @  l; z, h' e. {, Y" I% p
急所 jí suǒ - urgent point  r" ?& V% l+ v9 g5 U* m
挤 (擠) jǐ - bump into diagonal; choke; atekomi
6 O* d. e& ~! r. c, S技巧 jì qiào - technique*
0 A- i# X; Q- w/ \+ d; ~+ z0 G4 }计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
+ @0 m4 c) L) k) u! H2 [) R佳 jiā - excellent*8 P# Z, w5 t+ \) v0 S9 @
夹 (夾) jiā - clamp; pincer
4 w4 g: g$ l) D" v+ E1 ?( x枷 jiā - net& K9 m* l5 a& w5 z- U$ }  a
枷吃 jiā chī - net+ E1 ^6 G2 p1 H: C$ Y$ N
夹攻 jiā gōng - pincer
8 g5 E& f/ U( _假劫 jiǎ jié - false ko threat7 e% Z4 u) A* q
假双活 (假雙活) jiǎ shuāng huó - false seki
" U; T* _- G9 n" y/ H6 d4 U! N假眼 jiǎ yǎn - false eye
$ J& I) ]& g4 ^* Z+ I3 n. z假眼活 jiǎ yǎn huó - two-headed dragon
4 H, N' X' I- ?+ e% ~$ D9 u' j尖 jiān - diagonal' [( w, m/ |" P6 u1 ?$ I3 H
尖冲 (尖衝) jiān chōng - shoulder hit8 }/ g0 `- _% M0 M& e
尖顶 (尖頂) jiān dǐng - diagonal attachment; ^/ {& Z5 |+ E3 ^: @
坚实 (堅實) jiān shí - solid& }- H* E: h$ T5 G- ]/ i: ^; ?
见合 (見合) jiàn hé - miai
( ~# \% j1 V8 Z3 I5 \, R' s, O教 jiāo - teach*
  s8 }5 G+ w7 t9 E交叉点 (交叉點) jiāo chā diǎn - point6 a& m: L9 J9 z' O
交点 (交點) jiāo diǎn - point. {/ m% W" O- a6 L4 e
焦点 (焦點) jiāo diǎn - focal point*
3 m$ `  r2 G7 x6 m, [' H交换 (交換) jiāo huàn - exchange*/ Q& A% ^% s* }3 r! z$ g2 q
角 jiǎo corner (angle, horn-shaped)*
  B' j$ a: m/ Z3 t! N叫吃 jiào chī - atari
9 h1 S0 A! {+ ]  d5 S( k教师 (教師) jiào shī - teacher*
) A+ x$ S, H6 ~+ g8 A教室 jiào shì - classroom*: I4 {7 a3 V9 t$ V! T5 p
基本功 jī běn gōng - fundamentals*& |; K+ \5 B9 P$ }( u
接不归 (接不歸) jiē bù guī - connect and die1 V" i  k4 _. V% }& f0 J
劫 jié - ko
$ t7 {8 Y& `% w9 S/ E劫材 jié cái - ko threat# J" Q2 z7 `: l0 W: L5 [
结果 (結果) jié guǒ - result*! [+ i, b% l8 N# `" g) x
劫活 jié huó - live by ko
9 u* o/ I$ j/ ~6 [9 s7 ?2 u9 d诘棋 (詰棋) jié qí - life and death problem
! @  D- p$ }1 B6 U2 X劫杀 (劫殺) jié shā - kill by ko, N2 P8 N( T2 f1 D9 X% I
劫争 jié zhēng - ko fight
4 y* B8 e2 n" E% {# A, O2 A# @! ^解答 (jiě dá) - answer, solution*
8 f* E2 o0 Y: M6 @金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
6 K  X5 N) s3 e金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
. h1 ~6 G$ R; ~2 k/ P紧 (緊) jǐn - tight*
7 q0 n' ^9 }- r3 @2 P, e紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
$ M* \/ o* J% B( o1 h' I' d紧劫 (緊劫) jǐn jié - direct ko
2 B) P& _* ^: `" r' }8 l8 l8 Y紧气 (緊氣) jǐn qì - reduce liberties% R1 \# V; h' K) q
紧气劫 (緊氣劫) jǐn qì jié - direct ko
+ R3 r7 x  a% T禁着点 (禁著點) jìn zhāo diǎn - illegal point3 _& e) z& [+ V7 {  w+ o
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)) t6 d( p, s6 ^  C: p8 Y8 r3 u
净活 (淨活) jìng huó - unconditional life- d. m- m' |& R4 k7 H
净杀 (淨殺) jìng shā - unconditional death
* b- C+ h- J2 s: z5 h1 ~3 u" y6 U净死 (淨死) jìng sǐ - unconditional death" c; \4 ?6 z2 q1 I! M0 s+ ]
救 jiù - rescue; save*
5 O2 i7 N9 G8 r9 |聚 jù - placement inside opponent's eye
* e2 Y. k1 N) E, a俱乐部 (俱樂部) jù lè bù - club*7 p9 A2 w6 F7 Y) F; Y4 i* n* A: x
聚六 jù liù - six-space killable eye shape
8 Y  V3 @# {- u# d/ `8 K0 l聚三 jù sān - three-space killable eye shape( A: M# _2 r! B2 r
聚四 jù sì - four-space killable eye shape1 m& t3 J! |5 Z* B% J
聚五 jù wǔ - five-space killable eye shape* S* n) }5 f* w/ H: `
决战 juézhàn - decisive battle*
$ \. U% a( D& ^; G( k诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*: V9 ^7 f2 v% [
5 q5 y  P# L. {

7 U6 W) r2 N0 i5 d0 GK
5 y( R- t+ T0 d) z  y" i卡眼 kǎ yǎn - falsify eye+ ]  k4 g6 X2 j# T8 ^% ?
开拆 (開拆) kāi chāi - extension
1 l- A: U2 j: L. |开花 (開花) kāi huā - ponnuki
% j# u. n9 G# c" |1 E3 N& ?开劫 (開劫) kāi jié - create ko! R) X3 t6 U8 j
开局 (開局) kāi jú - opening
) K) w* O, s9 A2 ?4 @# e看花劫 kàn huā jié - picnic ko7 ?9 O& W2 l, }. {! m
抗 kàng - to resist, fight; to oppose to defy*
+ {  [8 H: Q1 c' @9 F2 n靠 kào - attach one line higher than enemy stone# g2 Y; v7 G3 G7 ~
空 kōng - empty*
: ~, F9 V4 c% V! `8 R空间 (空間) kōng jiān - space*
& b- s% V8 |1 D" G5 C空三角 kōng sān jiǎo - empty triangle
$ H" x1 G  O7 B9 {空 kòng - territory*
9 }7 m- `5 t2 g9 b9 M8 y跨 kuā - attach at waist of knight's move; v3 H: O4 K% R! h8 O1 H
跨断 (跨斷) kuā duàn - waist cut
. Y7 B' r5 _/ L6 q1 a1 g快 kuài - fast*
5 R- y" p+ N$ I( ?& d快棋 kuài qí - blitz game3 d0 ?% C8 H' F- F
宽 (寬) kuān - loose; wide*3 z% V) Y) P' F$ @  f$ p4 Q
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
$ u$ E7 T  G1 S2 V5 o+ j宽气 (寬氣) kuān qì - increase liberties+ E0 ~( O7 c8 j7 A/ E& _7 I
宽气劫 (寬氣劫) kuān qì jié - approach ko$ |* x( s- g; l! p  l6 l- I; k
亏 (虧) kuī - loss*1 P) J3 K% d" d8 m3 Q( H/ H
亏损 (虧損) kuī sǔn - loss*
8 N2 H$ n1 g5 \6 K$ V$ c9 \% W3 d4 C扩大 (擴大) kuò dà - enlarge; expand*
! B& W: {' E% ~# Z* D' Q* _扩张 (擴張) kuò zhāng - enlarge; expand*
5 X0 G+ ?4 N$ ^+ c5 O3 [[edit]3 t% V- z8 r0 V  H0 D3 y, c
L( i3 Q- j8 `3 R
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
. }; c" @2 \' h拦 (攔) lán - checking extension; prevent opponent's advance*
( A" l$ Q; t- w' C  }& w$ w拦逼 (攔逼) lán bī - checking extension
9 R6 ~3 `: s3 t' B' c$ S烂柯 (爛柯) làn kē - ranka0 [1 D) d" m+ f& o5 V! l7 R: h: _
老师 (老師) lǎo shī - teacher*5 R( m  J' u4 V( m# P: B
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
, P' r+ i5 k; W/ `- [. z7 [  X类型 (類型) lèixíng – pattern, type*/ v' [$ L- A7 x3 v
冷着 (冷著) lěng zhāo - unexpected move
( T$ v+ b. w( k* |6 ?# l+ }利 lì - profit*
4 D2 x5 [0 S! G; p立 lì - descent; stand
5 D# b5 u; h8 l0 J利用 lì yòng - make use*
8 V% r( O2 ]0 q连 (連) lián - connect; continuous*
+ K: A: }) ~( u0 L  i: O, {连扳 (連扳) lián bān - double hane% U5 f! x. D: W3 ?" f' U
连环劫 (連環劫) lián huán jié - double ko! b8 l( U4 G7 a! B1 C& O. ?+ ?. ]4 b
连接 (連接) lián jiē - connect*
" Q) g+ `" f9 I  o5 k  Y9 u8 v联棋 (聯棋) lián qí - pair go: V; \3 s) [' L: e. }6 I8 D8 t
恋子 (戀子) liàn zǐ - reluctance to sacrifice- `1 @! p! ]! b6 M: y
两分 (兩分) liǎng fēn - equal*
; K) b- U$ D7 P, j5 t* S两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")4 Y$ Y: l; ?6 t
劣势 (劣勢) liè shì - inferior*: \/ t/ d5 [6 Y8 A9 m
裂型 (裂型) liè xíng - split shape
( F, R$ z8 Y! H龙 (龍) lóng - dragon*
' e4 f; c7 ?6 a, Y( ^2 X: A漏着 (漏著) lòu zhāo - oversight
8 S; _- v& r4 Z) R2 a- |. d落子 luò zǐ - playing stone on board
- _0 S0 y: J6 ]# S. a: p+ k: t2 S4 \
8 y; ]4 a7 f" E* q0 c' `' o+ `! g2 w
M1 P2 R1 P& l) w) ?- s2 P6 [, ~* a; I) x
满意 (滿意) mǎnyì - satisfied*  d3 q1 P8 G0 T, C
慢 màn - slow*
( v3 N- ^1 S% R+ F盲点 (盲點) máng diǎn - blind spot
! E! q$ N) t( k. g* Q梅花六 méi huā liù - rabbity six
7 }; D# p' l+ |& q$ M2 }梅花五 méi huā wǔ - crossed five- \- Y( l4 D- ?2 x
门吃 (門吃) mén chī - capturing technique by atari
: k, u4 I" w6 U' H$ [" t迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
* B: o. F4 ~% O) A  \$ X妙手 miào shǒu - excellent move: Q/ u4 p1 j3 u% j8 q/ h  |( e( ?
妙着 (冷著) miào zhāo - excellent move
; V  _9 ^! T1 H) W" R- s模仿棋 mó fǎng qí - mirror go& k5 z/ i( M+ x. ~% f. w3 i- A( J
模样 (模樣) mó yàng - territorial framework
3 s3 r4 C' `! F+ ~目 mù - point of territory
, B; B- [. \8 O目外 mù wài - 3-5 point
! S8 Y' p$ b$ B' |& S
3 P& {- i) Q  a2 _3 N; F- b! O6 v1 }: A3 L
N
8 J# c$ _6 @' Y: F" o" |+ ^- r% B内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
' [' D' y  F4 E+ H, w逆官子 nì guān zǐ - reverse endgame move
; N* X4 c* @. V6 I% N+ V/ S逆先 nì xiān - reverse sente
/ S* N$ c$ R. U7 @* y) H" Q3 @5 b+ W逆先手 nì xiān shǒu - reverse sente( c+ [" {' a' m& Y
逆转 (逆轉) nì zhuǎn - overturn game
$ x" E3 f$ [3 I: D3 ~. s3 s粘 nián - connect*3 n5 l. z4 g$ T6 N- f- l
凝形 níng xíng - overconcentrated shape3 q5 M8 R- w& G, m+ f5 q# y7 [
扭断 (扭斷) niǔ duàn - crosscut
% v' V8 N+ L# T) v扭十字 niǔ shí zì - crosscut
' q9 g  Z" X4 i扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
" d; \7 x1 K- W+ v$ K; \! S- N$ }4 K" M扭羊头 (扭羊頭) niǔ yáng tóu - ladder
6 T. G+ d% l9 r! U  W
# Z- X7 L8 R# f
6 o( ?+ W: x" C/ k3 t$ }- jP
1 C$ T3 c) R: d+ W) _爬 pá - crawl*; @: J- Z% ]% q
盘渡 (盤渡) pán dù - bridge under) t9 f6 f$ d$ n7 {/ P6 j
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
$ O, q; j: U( N  Z盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
9 q, p' ?% s8 F( J抛劫 (拋劫) pāo jié - throw-in ko
9 ?0 a9 t0 G; k; z. I% T5 t3 O0 \配合 pèi hé - coordination*
2 W( o2 i% X' Z! L8 z碰 pèng - attach to the side3 x; z8 Z5 O- a8 V. Z. S
便宜 pián yí - profit*! _7 |" t" Q% v. J" x
骗着 (騙著) piàn zhāo - trick play, hamete
5 T9 T4 o: Y" @( O% p平衡 píng héng - balance*
+ _$ V) R( h3 a% w$ K/ L6 ]破 pò - break*
6 T' z) d4 g9 _/ B7 F$ b& x9 K, O剖析 - pōuxī dissection / self-analysis
+ O; `% o! s1 f. p! E' t破解 pòjiè - solution, answer to a problem*
/ R  {: v) X: d. K扑 (撲) pū - throw in
; ~2 d3 x" o5 {$ z8 ^葡萄六 pú tao liù - rabbity six
* A( |7 d4 r3 u0 I% E4 U& T6 z谱 (譜) pǔ - game record
$ j$ N8 J; `* x0 j: e普通 pǔ tōng - common*% r  u% A" d: P. z1 {! z% \
[edit]
" W. C* ~6 e7 _' xQ
3 i  R! f- S4 |; Z% u欺着 (欺著) qī zhāo - trick play, hamete( G5 Q# f3 v! u
棋板 qí bǎn - go board) S5 M, B5 g) K: z7 }$ W
棋风 (棋風) qí fēng - playing style. C/ ?9 [" l, h( e! w1 r! B; z
棋盒 qí hé - stone container
0 c/ C, _0 C9 E2 n# n$ L棋筋 qí jīn - key stones
9 p5 ^8 n, f6 I( j棋精 qí jīng - key stones
4 K# Z) h0 ^) l# }1 G棋理 qí lǐ - go theory
1 M* M: ^4 h# T! F1 }% y: S棋力 qí lì - strength in go# H# l- f! B- P! d5 U* x' i
棋盘 (棋盤) qí pán - go board
% R# o2 F1 b6 a8 C0 h/ M棋谱 (棋譜) qí pǔ - game record
- x  ^3 O6 |- K6 D棋石 qí shí - stone
+ j8 b  l& G2 x6 H( P, L, B( m棋手 qí shǒu - player*
( d) P6 C' `- l5 m2 c; E5 \  \" J棋书 (棋書) qí shū - go book
: b1 ]- p- z% Y4 L1 s6 S棋院 qí yuàn - go institute
% e5 ^. U; c! M' p棋形 qí xíng - shape- y% s' j* x; f; G1 q
棋钟 (棋鐘) qí zhōng - clock*
9 r# R3 f+ ^4 d0 @0 P" E棋子 qí zǐ - stone
" F$ Z9 m* w/ E* W& M弃 (棄) qì – abandon, to discard, throw away
0 ~8 j& R% T. P2 L8 P3 V弃子(棄子) qìzǐ - sacrifice- \9 v; s. d  K; o7 g3 o
气 (氣) qì - liberty
; A7 F  A5 j' z7 v4 j( ]$ W气合 (氣合) qì hé - fighting spirit
; l0 i- ?$ t/ L/ p  R气紧 (氣緊) qì jǐn - shortage of liberties
% U' K2 x! q* F. P前 - in front, before*; H6 L- j& K5 J* u& A7 B& O6 K/ l
浅消 (淺消) qiǎn xiāo - erasure
# [! F# B- k) A墙 (牆) qiáng - wall*
$ [' C+ C( \9 u' w$ O0 Z1 K- b& c强 (強) qiáng - strong
4 x; Z4 [6 |) H( D/ m; H+ j/ ~墙壁 (牆壁) qiáng bì - wall*
# n2 C: {  J, @4 }; h$ M1 k' U强棋 (強棋) qiáng qí - strong group
, v& w! O6 `. U+ ~$ |+ J巧手 qiǎo shǒu - clever move, e" t6 b' c/ l  c
巧着 (巧著) qiǎo zhāo - clever move! e2 R# n6 E$ A6 I7 |7 E! I
切断 (切斷) qiè duàn - cut*
1 B! q( C, x9 V- J) P4 ~侵消 qīn xiāo - erasure
- Y* S; |& `$ V: T9 u$ o8 P7 W轻 (輕) qīng - light*
! B" Y  a0 H2 `侵入 qīng rù - invasion7 e3 G: e1 h$ C6 x
轻盈 (輕盈) qīng yíng - light** _* J6 u; w- D$ u& W. y9 S
求活 qiú huó - make life
4 e5 E3 Z% b6 P曲 qǔ - bend
5 r: A  _2 ?8 S, ?" b曲尺 qǔ chě - carpenter's square
8 o+ T; h' V1 _曲三 qǔ sān - bent three. k  J7 L1 M. {
曲四 qǔ sì - bent four, e  m1 Q6 U: \# {- W) `& g5 ?$ V
觑 (覷) qù - peep
' E% ]+ @4 \  |4 |8 _  ]2 J权利 quán lì - privilege) ]+ i! h. I" I. w6 }1 h$ @
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*$ R* l$ O) W0 Q+ \
! H- n  _6 Z$ |: y
% H3 ?( L5 s. J' H
R
  S: c2 R2 P( y( _  e让子 (讓子) ràng zǐ - handicap
8 F; m: V6 k$ c" L( G0 g让子棋 (讓子棋) ràng zǐ qí - handicap game2 C1 d  q& j; ]1 T% l+ L9 v
认输 (認輸) rèn shū - resign*  ~0 o% D* c& R% X: Q
弱 ruò - weak*( P8 ?- @2 K' S: a% g
弱棋 ruò qí - weak group
, A2 t; X. Z8 U& i5 X1 x- @
: w! f% p0 I4 _5 J, {0 V3 \$ z% r* Q8 ?" _! L2 @
S5 N8 I0 @1 ~3 L6 k3 x
三间拆 (三間拆) sān jiān chāi - three-space extension
6 x  {5 p* z' T8 x2 l- H% a三间跳 (三間跳) sān jiān tiào - three-space jump$ r2 X4 l3 r+ q4 C! t* u
三劫 sān jié - triple ko
( r; J/ e1 |: B1 @三劫循环 (三劫循環) sān jié xún huán - triple ko' [# O! X# w; e) {5 i- F: K  n
三连星 (三連星) sān lián xīng - san ren sei6 {# y0 K& n% ]+ z% {3 R2 `! ~
三目正中 sān mù zhèng zhōng - center of three stones3 B0 u" W% x# k1 b% ]/ l
三三 sān sān - 3-3 point) R7 K! O  X; S( K2 @2 g; C: n
三手劫 sān shǒu jié - two-move approach ko$ T( y3 K! m" e' O) _
三子正中 sān zǐ zhèng zhōng - center of three stones
" }, f9 e5 S5 B( A, g: Z杀 (殺) shā - kill*% i- u+ j- Z7 m4 [6 a* Z$ @3 X
杀棋 (殺棋) shā qí - kill8 [) O, E  t. x2 _, g( Z/ [
杀气 (殺氣) shā qì - capturing race
% L/ Q( P' c/ [上 shàng - upper*
& c9 p$ V9 ^  S# y. R( k上级 (上級) shàng jí - advanced level*
$ J) y' r0 j% \/ _上下同形 shàng xià tóng xíng - symmetrical position
3 y. J6 b" n( |& |稍 shāo - somewhat; a little*
2 `0 q' G, S! E* G9 ~  P( }$ k+ g伸气 (伸氣) shēn qì - increase liberties
! ^! j* O3 v) ~  d: n: l; b伸腿 shēn tuǐ - monkey jump( Q$ \, K3 Y) ]) v: J
生死劫 shēng sǐ jié - all-dominating ko6 X3 y" j" S9 j3 {2 m
胜 (勝) shèng - win*
& }# y; f  E5 y" G胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
' }4 F& W1 R( f胜着 (勝著) shèng zhāo - winning move8 H  A* h5 y# C; T; g3 F
失败 (失敗) shī bài - failure*: E! s( N  x* v2 L
实地 (實地) shí dì - solid territory
# K) n! S" ?7 L5 y十番棋 shí fān qí - ten-game match9 a5 o5 s% }9 v
实接 (實接) shí jiē - solid connection# e# R( `8 r: }7 U( ], ?
石塔 shí tǎ - two-stone edge squeeze
3 V& f9 U; i8 \/ |+ L实战 (實戰) shí zhàn - actual game situation6 N- h3 ~9 g6 @) d4 k  e2 W" i- y
实战手 (實戰手) shí zhàn shǒu - situational move8 }- Z" P0 f4 k- F. T7 t% P
势 (勢) shì - influence*" M- B. v* G% o9 H) ~- s6 u) J
室 shì - house; room*
3 `0 B4 _7 D% Q6 k7 s势力 (勢力) shì lì - influence*4 D: J# L8 P! X) S% J* |' Q
试应手 (試應手) shì yìng shǒu - probe; B# V; S' m( c  T. V+ d; P
收官 shōu guān - play endgame$ W# F# j% ]( d- S- o
收官子 shōu guān zǐ - play endgame
# j5 U4 E+ f2 M5 z收后 (收後) shōu hòu - last play
  p% {' b' u: w收气 (收氣) shōu qì - reduce liberties
$ Z: s1 m5 S" e9 b守 shǒu - defend*
" y9 O, Q7 @9 W8 f# f8 Y手 shǒu - move3 h: S) q9 z# O: Z! M% G- }
手段 shǒu duàn - technique*
: |, }8 ]2 C  J手割 shǒu gē - reorder sequence
% k0 [# w. i* {3 i守角 shǒu jiǎo - corner enclosure; H% C8 ?! s/ q( B" T  }( `/ D& n
手筋 shǒu jīn - tesuji
* D2 v: a" f/ J手顺 (手順) shǒu shùn - sequence- |+ B/ z0 K0 A: \1 Y. t+ I
手谈 (手談) shǒu tán - hand talk
  S" f7 W' b6 d4 L授先 shòu xiān - one stone handicap; g' @: A3 k1 K; c
授子 shǒu zǐ - handicap$ U$ N5 \; f3 ?. G4 v
授子棋 shǒu zǐ qí - handicap game
- {: \1 ]7 M. P6 T7 w书 (書) shū - book*
" D& N! _; U$ s8 f+ E" f输 (輸) shū - lose*
4 N2 a! c, S' D% @书本 (書本) shū běn - book*0 y9 K0 k5 x+ j( U3 X
数目法 shǔmùfǎ - territory scoring2 Q7 m% L* z1 z) v6 |; b
数子法 shǔzǐfǎ - area scoring( w$ o9 @  w, S
梳形 shū xíng - comb formation
6 @; q( O) S; Q0 t" j/ Y! X梳形板六 shū xíng bǎn liù - comb formation$ @3 S9 i: m: ]! z- b/ f1 W* J
双 (雙) shuāng - bamboo joint( l9 L  [& X5 H. q" g* K
双吃 (雙吃) shuāng chī - double atari
; i: d* B% L4 l+ p双打 (雙打) shuāng dǎ - double atari
' G% P6 e2 d2 L+ K+ c) g双打吃 (雙打吃) shuāng dǎ chī - double atari
) y0 \) u+ D4 [- [双倒扑 (雙倒撲) shuāng dào pū - double snapback8 y1 v7 ]8 g6 ^7 P) e0 t) [4 X
双方 (雙方) shuāng fāng - both sides*. S# }7 h5 z, O# X6 D/ p" k, g) g  N
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
% ^% Y. u9 ~- D8 W双挂 (雙掛) shuāng guà - double approach
5 J& A  [/ o8 q9 }& N1 T& ~& z( o双虎 (雙虎) shuāng hǔ - trumpet connection
7 ?8 ]' u: G2 E" y- \8 ?双活 (雙活) shuāng huó - seki
+ @- Q5 R; w  R4 v& z双叫吃 (雙叫吃) shuāng jiào chī - double atari0 k/ ]0 o3 T! t; O- i
双劫 (雙劫) shuāng jié - double ko$ C0 g) \3 g7 o# Z% ?! q6 G
双征 (shuāng zhēng) - double ladder8 y7 N% C! i- @
顺序 (順序) shùn xù - sequence*$ J+ ]0 Y$ E$ \3 T. u
死活 sǐ huó - life and death% w4 s. V5 [3 w% a
死活题 (死活題) sǐ huó tí - life and death problem
1 F) ]1 e+ p, y5 x% s* f4 ^死棋 sǐ qí - dead group
* o4 q; Y8 r6 k% Q  _死子 sǐ zǐ - dead stone
5 H( B, U: K' r* i四间拆 (四間拆) sì jiān chāi - four-space extension8 d0 [' {( Y# o1 g/ s
四角穿心 sì jiǎo chuān xīng - occupying four corners and center5 d  @% T$ A$ |( ~
四劫 sì jié - quadruple ko+ E+ B6 _  r8 c
四劫循环 (四劫循環) sì jié xún huán - quadruple ko" J$ _% a. l6 x5 W" _
四连星 (四連星) sì lián xīng - yon ren sei* U6 r& v% @0 ^4 C, e
松 (鬆) sōng - slack*
$ T1 ~, r+ @7 u6 W& o3 e+ H松气 (鬆氣) sōng qì - increase liberties& }; ~$ o: N$ q
松气劫 (鬆氣劫) sōng qì jié - approach ko2 i6 f+ D0 b6 C: b4 O* U& G- s
俗手 sú shǒu - crude move
9 ^# _) a1 Q5 a5 T* x8 L随手 (隨手) suí shǒu - hasty move2 O9 ~9 Q  z) T, A# i) R
随手棋 (隨手棋) suí shǒu qí - hasty move8 U8 _! k$ Y5 D$ N' `6 r
损 (損) sǔn - loss*
6 G$ G0 j/ s  E6 U; Y/ Y7 H损劫 (損劫) sǔn jié - losing ko threat
1 C4 n2 C  N$ L! Q9 H损失 (損失) sǔn shī - loss*
) W) {. F; S5 ]" P: J顺序 (順序) sùn xù - sequence*
# q; x* Z% N" t  ]
0 t+ K+ x; A  g. U$ B1 A  W0 `! f
3 P7 p4 @7 o1 M& `" Y" TT
5 U. r) h( ^/ P, Z& o台象 tái xiàng - Tower% I" W) Z8 j: N  \' E6 B( C
弹性 (彈性) tán xìng - flexibility*9 a& P1 Z& R- E6 S; x6 ~
搪 táng - block*
( L! O6 F- ]" ^! _6 @套劫 tāo jié - two stage ko8 G3 e3 n* Q6 _8 }
逃 táo - escape*6 g- n! O; Q8 g/ s% g' F# p
逃遁 táodùn - to escape, to run away, flee*6 H& ~/ F) p" k' m$ @% H5 y6 T5 I; h
逃生 táo shēng - escape*- g$ T0 X0 S. u" @$ Z
腾挪 (騰挪) téng nuó - sabaki2 J; ^6 ]( f+ }; e8 G- n
提 tí - remove from board/ u0 o/ i) b# R
提劫 tí jié - taking the ko4 B" e. ]4 O$ Y
提子 tí zǐ - remove from board, B+ x7 n& Z6 h0 l) E
天王山 tiān wáng shān - tennouzan- P/ B4 B- C# _% K! @7 D2 y
天下大劫 tiān xià dà jié - all-dominating ko
4 b; z. W0 Q8 o9 \( |5 [天下劫 tiān xià jié - all-dominating ko
% A, r: w+ J7 `' b, f3 P- q天元 tiān yuán - tengen
" `, G9 P# D- T5 k跳 tiào - jump*
) F# R/ ^, T* B- P贴目 (貼目) tiē mù - komi, Z4 r# B& Y0 ~/ a/ z- B4 ^
铁柱 (鐵柱) tiě zhù - iron pillar*
0 L! X1 D) }8 X1 C: @9 Q挺 tǐng - push up; stand*
, o' W4 ]$ h9 A; w3 v% Z( f+ }投降 tóu xiáng - resign*
/ _" U% U' {. N, E9 I0 `# Q投子 tóu zǐ - resign: s# x5 d' i' v2 [
透点 (透點) tòu diǎn - placement
7 g; o0 Y- ?, o6 g( ?图 (圖) tú - diagram*' d( V6 t% ?  S2 m
退 tuì - pull back- m4 f* c  N& {: z3 H6 e9 y9 n
托 tuō - underneath attachment9 s/ H/ R$ C: ^4 a) Q1 ^
脱出 tuōchū - escape, break out. {5 H( z' d( E; Y7 ]
脱骨 (脫骨) tuō gǔ - under the stones
9 H3 t! N6 X' n7 U脱先 (脫先) tuō xiān - tenuki% q% n1 t/ W5 E- ?& |8 ?

8 x# W; _1 |  O" c* s4 T8 b) {) ]) Q1 x! T
W
* ^% |' k2 R, M挖 wā - wedge0 Y/ O. i' f  ~! W
外目 wài mù - 3-5 point
! {: G% E5 M9 K0 B外气 (外氣) wài qì - outside liberty
5 R& m% ?$ [' h, n9 H& j4 Z" q弯三 (彎三) wān sān - bent three
2 P0 O* w; q, B% b9 v- Z) @弯四 (彎四) wān sì - bent four/ j( j" L  h6 F8 n7 z0 l
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
) c# l# c9 c5 Z+ i$ p围 (圍) wéi - surround*
: u" \4 Q' g) a; p) x0 J) V围棋 (圍棋) wéi qí - go( z& {. G, f; D
尾巴 wěi bā - tail*
" [3 T- Z, n7 Y" C: n味道 wèi dào - aji
; B+ J6 P, ]1 P$ \* y文凭 (文憑) wén píng - diploma( V0 U9 }5 y* s1 @; k
稳当 (穩當) wěndang - stable; firm*
1 {0 H& e( m2 e1 l; r问应手 (問應手) wèn yìng shǒu - probe
# |# N1 Y  Y8 R  u/ m0 ^9 s乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest7 l: s5 m! W8 E) j8 R) B* N
无理 (無理) wú lǐ - overplay
: y: o$ V1 x: ~: R/ h/ Z无忧劫 (無憂劫) wú yōu jiě - picnic ko
; w9 d) G4 J8 y4 |# P五子棋 wú zǐ qí - gomoku narabe
, m% t. H0 X- A五间拆 (五間拆) wǔ jiān chāi - five-space extension
8 _0 G4 I6 v0 k, M% n) v/ U: I* Z1 b五连星 (五連星) wǔ lián xīng - go ren sei
5 u9 [% V# h2 f) h7 ?五五 wǔ wǔ - 5-5 point2 p" [: l, O, D. j
2 p7 S( M9 Y# T

: _3 Z& i  E; H: Z) I3 rX
/ s$ ?+ S# A& W. M8 F3 m9 @细棋 (細棋) xì qí - close game" L4 A0 @7 {" d: L
瞎劫 xiā jié - false ko threat8 n. S3 Y) H! x. |3 i2 W) G' A
下 xià - lower*) \" \7 z/ B/ J9 F' _* z. c
下法 xiàfǎ - method*
, E& c; k8 u5 P$ ]先 xiān - before; first*
1 l( W/ }9 S: d先手 xiān shǒu - sente# o: F8 I( y# I7 [6 V
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
  R5 ~* T' z7 y0 f# i/ J' |0 t/ H5 `先手利 xiān shǒu lì - forcing move: v0 M* y' U5 m0 l
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
0 p; h4 v$ V( B! x; f+ d& J' b! s  j陷阱 xiànjǐng - a trap*
8 L% T- p% c4 Z1 H# g' Q  i象步 xiàng bù - elephant's move
# U( v# d$ G6 i7 P- S象步飞 (象步飛) xiàng bù fēi - elephant's move1 L0 N7 Y5 p5 R  U1 H
象飞 (象飛) xiàng fēi - elephant's move! _# N" g* x- I# R! _* ~! S
向小目 xiàng xiǎo mù - facing 3-4 points
8 b+ f4 o5 e. g3 ^1 _! D/ O: W象眼 xiàng yǎn - center of elephant's move
# \$ z" K- v3 a' G消劫 xiāo jié - ending the ko
: V- @9 c, a. h5 o+ K小 xiǎo - small*
/ d# h7 v: c! G# ]' E+ w/ f; \小飞 (小飛) xiǎo fēi - knight's move+ N$ R$ j/ [& Q
小尖 xiǎo jiān - diagonal
- E, y2 C6 K# W5 k小林流 xiǎo lín liú - kobayashi opening
% S4 F8 M1 t$ N小目 xiǎo mù - 3-4 point' `5 [& D+ r  W; l9 u1 ~
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
/ y8 ]6 K5 u' t4 k5 R' a8 P小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
2 K, x. w, \# [; @! I小伸腿 xiǎo shēn tuǐ - small monkey jump
( D, t8 {" {# M小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg! k, ^# j$ x7 q, _
效果 xiào guǒ - effect; result*
: d1 ^* d" y, \' H* y2 ]1 G% l效率 xiào lǜ - efficiency*+ y* }' d2 o; P9 R: E& d
新布局 (新佈局) xīn bù jú - new opening. E! Q2 T, o7 o( x6 a) q$ O) k  l" y
新手 xīn shǒu - new move
  y4 Q7 \, b( `8 Y5 I# K星 xīng - star point
7 m- }" \. r0 Q" t" j  C+ ]星位 xīng wèi - star point( j0 l& R! k4 R6 L2 }
形 xíng - shape*2 N. w2 }* L- O# W. Y
形势 (形勢) xíng shì - situation** z+ f' b; _7 a& g
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
6 j  m2 A% T1 i# v形状 (形狀) xíng zhuàng - shape*" \5 }8 d( T6 K
秀策流 xiù cè liú - shusaku opening
6 {8 ~* |& V; Z/ {虚手 (虛手) xū shǒu - pass
3 b0 [, E$ n) \, k. I$ ~8 k1 |1 f+ P虚着 (虛著) xū zháo - pass5 j; P9 |$ q1 }) R6 ]
序盘 (序盤) xù pán - opening$ J- _+ c; _5 \1 b( e- v
学生 (學生) xué shēng - student*' B. O. y" \8 h4 n4 y0 \- D" o) e
雪崩 xuě bēng - avalanche*
. b1 u0 x  D2 a, t3 j+ _循环劫 (循環劫) xún huán jié - double ko
2 Z+ u0 s' U/ O* \8 W0 y: B! p! _$ n. X& X9 A
2 u+ C6 x8 f  y
Y' w1 H1 i# U+ c6 L4 z% o1 \
压 (壓) yā - push down*- K& a. a$ A" P- T4 c+ o: h
压力 (壓力) yā lì - pressure*! N1 ^, u( S& g. X& T6 |
延气 (延氣) yán qì - increase liberties
0 y+ m7 A3 L; W3 ]; J# J眼 yǎn - eye*+ R5 B: x% ^" x) L8 U/ Q
眼位 yǎn wèi - eye potential; eye space
2 a9 y" }7 R% K2 u4 u6 O眼气 (yǎn qì) - eye liberties
; c' h. @2 _8 L. W' G4 ]眼形 yǎn xíng - eye shape; eye space
9 n5 D) P# l4 ^) V! G1 C妖刀 yāo dāo - magic sword  z0 S' Y9 f* r1 s0 d! ~* s6 d
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko8 j9 Z. k' u5 z# W
要点 (要點) yào diǎn - vital point
8 z- U3 E* Q- R& D要子 yào zǐ - key stones
, g1 u& r! p! }6 X" _业余 (業餘) yè yú - amateur*
4 ^& y( R0 o% X7 O; g一方地 yī fāng dì - one-sided territory
$ W& w& F. S" S0 J7 I  b一间拆 (一間拆) yī jiān chāi - one-space extension
0 N9 b5 Y; u3 B" q一间跳 (一間跳) yī jiān tiào - one-space jump( }. S4 f& [" P- R! x6 L
一手劫 yī shǒu jié - direct ko2 h; R, n( {3 ^
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker5 h( a  B3 X8 i- `% t
疑问手 (疑問手) yí wèn shǒu - questionable move% H! Z+ M) |: h, Q$ N. `3 {2 x4 `3 H% x
弈棋 yì qí - play game*
5 @# [2 C2 f  P7 w2 `! o引征 yǐn zhēng - ladder breaker% c+ R( n0 V: b1 Z! V3 Q- b7 Y/ z
赢 (贏) yíng - win*
& u; E6 o% [, F+ T" J/ M! k应氏 (應氏) yìng shì - ing's
5 }. A, T5 e% A3 c  f( C硬腿 yìng tuǐ - first line descent0 N/ U5 ^8 I# {" k2 I
优势 (優勢) yōu shì - superior*
" u- Q' Z9 C. l9 b6 O; b0 V有利 yǒu lì - advantageous*
* U7 X5 w* E$ I7 B, z6 [有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
* H" \8 R7 `; B有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
8 b  `3 C7 |$ O! ^& \右 yòu - right*
! L3 V9 T9 G3 m1 M余味 (餘味) yú wèi - aji
. H* N4 r) |; ?4 }* L: g愚形 yú xíng - dumpling shape1 t: e3 k. `' ?! n( }* \
宇宙流 yǔ zhòu liú - cosmic style* l. X/ N7 q+ |# ]+ c* z  V
原则 (原則) yuán zé - principle*
/ L9 X0 e9 p; {& \* X7 M; W4 {院生 yuàn shēng - insei" c" ?5 B$ i& E$ f! c

) u- H; U4 y% G8 B: s0 M- C, l2 o# E' Q6 _9 H) l( L
Z
( p1 K: L4 j' o枣 (zǎo) - jujube (Chinese Date Wood)*) i: b! O# s" C; @9 Q, h9 i7 c
扎钉 (扎釘) zhá dīng - iron pillar*/ K* d9 k/ n4 B$ C, k
长 (cháng) - stretch3 I2 D: M' A3 U0 M3 {" P
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi3 W/ v6 H# Q' |. S- S
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi& q0 x! V* r/ }7 f' A
着 (著) zhāo - move; ]9 R+ K2 L. G2 ^$ |
真眼 zhēn yǎn - real eye
) W: E2 R5 d, f  h8 Z, M5 x镇 (鎮) zhèn - capping play
( e/ ?$ S; g( h; t  n) t镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker( d, P0 e. B' A% S2 b' \; v
镇头 (鎮頭) zhèn tóu - capping play- e, f# G8 e% D7 s" b6 H) Z
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
3 E. K+ _- U' y8 p' O5 g1 o征 zhēng - ladder
. y7 a# k+ q2 H0 e争棋 (爭棋) zhēng qí - official challenge match
7 s. P4 a$ ]8 Z) Y. e2 j; Z征子 zhēng zǐ - ladder
" Z. M& o% N  Z! E征子劫 zhēng zǐ jié - ladder ko  o5 S1 T% L! Q6 C8 S9 U, Y, N7 A
整体 (整體) zhěng tǐ - chain+ x$ v3 n- p: r# i# I0 {0 U
整型 zhěng xíng - settle6 I7 g, r- S; A0 W# A: ~
正解 zhèng jiě - solution*( q5 X/ o+ ~) ~* _3 o
正确 (正確) zhèng què - correct*
9 `9 O% L0 C9 m, M证书 (證書) zhèng shū - certificate*0 I: i# b, o5 c$ E. j7 ~' Z2 b* W
正着 (正著) zhèng zhāo - proper move/ j9 L" |, r. D/ w' n. e
指导棋 (指導棋) zhí dǎo qí - teaching game
) H  ?; I9 R# A; T  ~0 g直二 zhí èr - straight two
/ k) t# {; c& t直三 zhí sān - straight three/ M1 v( e' i# e& g. |
直四 zhí sì - straight four
7 I) c  p$ J) N& p1 H职业 (職業) zhí yè - professional*
) j) G! z" A: W+ o只此一手 zhǐ cǐ yī shǒu - only move; {2 ^- o. Z  t$ y9 ^) q8 G* t- U
治孤 zhì gū - managing isolated weak group
8 w* b/ z/ f% C. g中 zhōng - center*
% K: x" H2 e  ^. H. ?9 O$ s4 {钟 (鐘) zhōng - clock*
" f7 N2 C% ^. l1 d中腹 zhōng fù - center*
# {5 F; C+ \  e4 g' r! {中国流 (中國流) zhōng guó liǔ - chinese opening6 @% Q0 j8 r+ ]( f- l3 @. w! ]
中级 (中級) zhōng jí - intermediate level*
; i8 H- }, c& I( M1 u; C终局 (終局) zhōng jú - end of game! T! g' Z6 @7 m# ]) B
中盘 (中盤) zhōng pán - middle game, Y- R# K2 h1 C$ Z$ Q8 H
终盘 (終盤) zhōng pán - endgame
2 l$ w2 C* l5 J/ p# K; [$ c) y$ W中心 zhōng xīn - center*3 z; k. d9 x' V6 u- M* |# X4 i
中央 zhōng yāng - center*/ m' @3 m& y  Z3 |  V5 X4 U
中原 zhōng yuán - center*
* i! J& g# W% d) I6 P重 zhòng - heavy*
5 r5 C7 q; ~2 u' Q主动 (主動) zhǔdòng - (to take the) initiative*
3 H$ ]: }- C9 ?4 W& O2 ]! y8 Z3 T专业 (專業) zhuān yè - professional*! P1 c1 z1 n: A) S3 o- \  z* b' x
转换 (轉換) zhuǎn huàn - exchange*5 c3 @6 y# b  d
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
4 t6 q. C9 R9 }" F1 j1 i0 A) a装劫 (裝劫) zhuāng jié - a move that threatens a ko4 O4 v. i$ H3 j+ s
撞气 (撞氣) zhuàng qì - reduce self liberties
6 L0 G5 F- H5 o" d; {$ v! @( s追 zhuī - chase*9 u: T5 W4 O( ?6 f9 u6 G) x1 ^" h
追捕 zhuī bǔ - chase*
7 ~, c& C; c% l: e子 zǐ - stone; unit in chinese counting
( o. @' H( g) ?( z& ~7 ?自然流 zì rán liú - natural style
6 l6 M( h9 A# `& S% ]# [) p自杀 (自殺) zì shā - suicide*
. ~, C' A4 w$ \! d1 R7 m. E/ k: n左 zuǒ - left*
5 i. J0 U# v+ ?) Q6 V左右同形 zuǒ yòu tóng xíng - symmetrical position/ K" Z, s; ]) i8 Z. N  P6 q6 f& \
做活 zuò huó - make life
# ]! |" t# R$ c* K4 S1 [/ }) p; Y做劫 zuò jié - create ko
/ H# I! j$ R7 n! Y作战 zuòzhàn - combat** \6 L: e% C: n: O# k& g, C! O. I& ~
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
1 X% e0 F6 g4 l' d, I
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发表于 2015-6-1 14:46 | 显示全部楼层
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