 鲜花( 152)  鸡蛋( 1)
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A
8 [4 P, b3 U' y" l安定 āndìng - settle*
z8 e5 y' z$ Y/ V& X9 U9 n o- P u3 a) v6 D8 K# Y! ]5 o
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白 bái - white*4 I S) ^& t( y5 v
白方 bái fāng - white player*- |; m: _0 H0 ]8 U
败 (敗) bài - failure*
6 s- w7 |- Y4 [% t败着 (敗著) bài zhāo - losing move
* ?8 L" c* g1 W# w, M5 H5 Z扳 bān - hane( c! P y% x+ W3 h; u5 r- h
扳断 bān duàn - hane through
3 c- L1 O/ Q( H5 D板六 bǎn liù - rectangular six
( K7 j9 D: }7 X半劫 bàn jié - half-point ko, u# c7 d' B4 J5 s7 `, D2 i
棒接 bàng jiē - pole connection
% g# V+ x& G" q! i+ I" i包围 (包圍) bāo wéi - surround*
# G- }1 e# t% v薄 báo - thin*' G' J2 y+ Z) c8 J) v
保留 bǎoliú - retain; preserve*
" S# r: `) N: h# a- K抱吃 bào chī - capturing technique by atari
8 Q# U+ A7 Z ]# ^3 ]本身劫 běn shēn jié - local ko threat8 b5 O) U; |$ C- G0 |+ b, V5 x$ T
本身劫材 běn shēn jié cái - local ko threat
7 ?8 t- f @1 t- Y4 t4 t1 g本手 běn shǒu - proper move
" L7 q$ t" O) l6 C5 N3 D. y) k4 {笨重 bèn zhòng - heavy*# J- I# f) i6 T4 l+ h' ^
崩 bēng - collapse*
+ ~% y4 E+ X% z4 @) v崩溃 (崩潰) bēng kuì - collapse*
: q# f A$ ?4 L! |% Z逼 bī - checking extension
! F9 p2 b& V* H. W5 a$ l9 F鼻顶 (鼻頂) bí dǐng - nose tesuji
# F: |- A. C$ w5 }1 n比气 (比氣) bǐ qì - capturing race! F ~3 W* e! E, n0 ^3 t
比赛 (比賽) bǐ sài - tournament*
3 _0 S) C+ H2 \! V. `7 q边 (邊) biān - side*
1 l, v- H) g7 V变化 (變化) biàn huà - variation*( e8 I+ v; v4 q& x' K8 x
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
) E+ l1 h0 l4 p, ?8 I变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
, J S5 I# }4 s7 c变着 (變著) biàn zhāo - unusual play; p" E- S/ ~3 Q; x% i
并 (並) bìng - horizontal stretch
4 d$ g) C2 a- t+ y7 E+ ~ M3 I6 ?步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
/ h+ Q! s1 L* U8 T3 n) t补强 (補强) bǔ qiáng - reinforce*
# k% S8 h, X: M: w9 z/ S4 j, S布局 (佈局) bù jú - opening
' ]& U% M& `7 ?: }" p1 {0 g+ B6 w不利 bù lì - disadvantageous*, I2 ^/ o, R; a' K
不入 bù rù - suicide8 S; d- ~! {, N5 W M, {
不入子 bù rù zǐ - suicide
! U6 |- w5 o9 A4 l0 \9 A% C# s不提三目 bù tí sān mù - three points without capturing
9 @& e) \. Q. o+ e! ?- ]2 k& s4 k不提五目 bù tí wǔ mù - five points without capturing) K' U" D# H- h- j* I4 ]
% ~$ x& N0 K9 D6 K \' A+ F9 l& ]7 A1 ~( s% @8 d( w% v* M
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猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
1 C; d4 j$ Y$ _, G猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game). p9 c/ x2 A/ w8 J( A. B5 s& u3 s9 K
参考 (參考) cān kǎo - reference*
& b4 {" M- g2 h/ B( i* l残忍 cánrěn - bloody or merciless*
- S3 p5 z/ m2 k拆 chāi - extension5 Z, p4 X* f3 M4 I: w9 _" @
拆逼 chāi bī - checking extension+ r/ K+ t* m# X: Y0 G
拆二 chāi èr - two-space extension, _! e8 g. ^8 t' p4 u. I, t
拆三 chāi sān - three-space extension4 I& O6 t \* i+ n
拆四 chāi sì - four-space extension% L, h7 H8 s/ H" |" Y( `3 T0 R! v
拆五 chāi wǔ - five-space extension
$ k+ t ?3 o7 P7 M) |" p7 N拆一 chāi yī - one-space extension0 H5 `, h5 h. _0 f5 p* Q
缠绕 (纏繞) chánrǎo - harassment technique
) {% d* N/ l0 J4 R) ]2 R; V+ l长 (長) cháng - stretch
1 H2 X, ^5 p' D3 |+ @/ `3 b长考 (長考) cháng kǎo - think for a long time
9 z4 h( Z8 v# a/ T- W1 u6 S. S( a长气 (長氣) cháng qì - increase liberties
: `, q: f/ B9 O: o( I! H4 P6 u长生 (長生) cháng shēng - eternal life
- \$ q6 }! K* ~, @4 H场合定式 (場合定式) chǎng hé dìng shì - situational joseki& Z& j* t6 b: e3 f o
超大飞 (超大飛) chāo dà fēi - very large knight's move
+ n# _! r2 }3 d; d/ v超高目 chāo gāo mù - 4-6 point
6 t4 `# ?1 o8 ? Z) f! z# ^超时负 / 超时 (超時) chāo shí fù - lose by time
5 z2 t, }+ A, U# f3 a超时胜 chāo shí shèng - win on time# u6 ]; b* q+ L( y7 Y0 M
成功 chéng gōng - success*2 D" I/ p! F& d5 X0 ~3 u+ m
成立 chéng lì - possible*, C! A1 g. y7 }9 {; e6 r
秤砣 chèng tuó - two-stone edge squeeze- ]- V8 K3 I9 G# @4 ~
吃 chī - capture
4 [# w& N6 c) x# ?# V" [4 c吃亏 (吃虧) chī kuī - loss*6 o2 M$ W* a. `8 S. f+ f2 P1 @
持棋 chí qí - jigo
- n( p$ P# v9 ^冲 (衝) chōng - push through
: w t, A9 ~0 d0 p重复 (重複) chóng fù - overconcentrated. a5 L$ o, f" S2 }4 P
初段 chū duàn - 1 dan! f3 A; B1 f2 H/ }" s4 R
初级 (初級) chū jí - beginner level*9 P; t' K, x- ]- B
出头 (出頭) chū tóu - getting ahead' B2 w7 y I G: M" c2 n& J# g2 _! E4 Z
刺 cì - peep
- d- }; Z- `3 a- u2 M! M/ X次序 cì xù - sequence*
: Y0 X, M9 I8 L错误 (錯誤) cuò wù - mistake*
% U" F8 `! R* {6 ]3 O; B8 v错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points# F% m* c" M) k, D3 A% m! W
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搭 dā - attach
/ d* ?" a+ ?7 K% H9 I3 R打 dǎ - atari' `6 W7 P/ U( D& U8 {
打吃 dǎ chī - atari
' ]: D- b9 k2 P9 i" d3 Z3 L打二还一 (打二還一) dǎ èr huán yī - capture two recapture one0 e+ \1 N" S5 _/ S5 }( e( M& N
打挂 (打掛) dǎ guà - adjourn game
% l& S0 X! x) i9 A4 \; T3 u6 E打劫 dǎ jié - ko; n( E; V, h/ w, k; W% t
打入 dǎ rù - invasion
' R4 e) z, i7 R, }7 f/ d打三还一 (打三還一) dǎ sān huán yī - capture three recapture one( _5 {/ H9 @: I+ D
大 dà - large*$ P( ~' N) @ ?% F9 ~! }5 I
大场 (大場) dà chǎng - big point* E0 M1 V3 e( z' b
大飞 (大飛) dà fēi - large knight's move
& z2 d5 O+ k* D5 U' Z大局感 dà jú gǎn - whole board thinking4 P# d8 a$ w |0 D7 Y
大龙 (大龍) dà lóng - dragon*
: w0 Q& z) S) i" W/ s大模样 (大模樣) dà mó yàng - large-scale framework+ u/ J9 ^9 w, ?
大盘 (大盤) dà pán - large board (19x19)" F1 a3 j: e' |. Y j
大棋盘 (大棋盤) dà qí pán - large board (19x19)
4 h6 j9 ~ O X0 x1 G4 O |8 D6 S9 r+ E大伸腿 dà shēn tuǐ - large monkey jump
2 \. {& R4 U9 a4 X大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze' p. W2 T* y* L4 A( G3 Z
大雪崩 (da4 xue3 beng1) - large avalanche
+ A' [4 d q+ |; [ B2 r7 W$ j2 |# Z大压梁 (dà yā liáng) - Da Ya Liang% W K! F3 {$ f; w) m8 u, M
大眼 dà yǎn - eye with two or more spaces* @; x. I" l3 ~/ S$ d2 d V1 K5 E4 \
大猪嘴 (大豬嘴) dà zhū zuǐ - j group- ?# t4 P& l0 K$ A Z
带钩 (帶鈎) dài gōu - long l group! R; y) Y1 [8 a. L' ]
单关 (單關) dān guān - one-space jump6 P: F; ^! Y+ {( n' \6 S
单官 (單官) dān guān - neutral point. L" P3 t' ?0 N7 u
单劫 (單劫) dān jié - half-point ko
; z* e( H8 z0 L5 ]3 o" g4 r单行道 (單行道) dān xíng dào - one-way street*
. V! O6 g+ V4 b0 O挡 (擋) dǎng - block*
: T5 ^ }/ g1 U0 t4 Y3 M+ L刀把五 dāo bǎ wǔ - bulky five4 r: i0 \$ d0 l a3 o. R2 q/ ]2 b
刀板五 dāo bǎn wǔ - bulky five
( n. u7 C9 Y) V刀柄五 dāo bìng wǔ - bulky five
8 a: j8 ?) \& S- b刀五 dāo wǔ - bulky five: Z3 {. A7 B. k) R
倒扑 (倒撲) dào pū - snapback% g: ]6 [9 L, Q
倒贴 (倒貼) dào tiē - reverse komi
! W0 Y1 L4 P, x! N倒脱靴 (倒脫靴) dào tuō xuē - under the stones
+ a) r& P$ m& G: h低 dī - low*% [* U! J- b' }4 T7 p- h$ o; e2 z4 O9 o
敌 (敵) dí - enemy*
9 N& R" L( g7 {2 @" w. T' J3 d0 \4 ]抵 dĭ - hold up; push against, to support, to resist*. s: {; N6 g2 m6 G
抵抗 dǐkàng - to resist; resistance*! G, G. p4 `& ~% W/ Q# s
敌人 (敵人) dí rén - enemy*$ ~$ j8 C' k5 P9 E' U
地 dì - territory*
- A# `5 c$ `7 j& J) `地盘 (地盤) dì pán - territory*' t- b; A4 b; Q
地域 dì yù - territory*5 J& f) |! b# ]
点 (點) diǎn - placement; point5 z. H7 \$ U# f2 K) L s
点方 (點方) diǎn fāng - eye-stealing tesuji4 \) m9 n0 V, K8 }, a. G! z, u
点角 (點角) diǎn jiǎo - corner invasion: H) X6 B# z" Z/ E* {# v; k8 _: |% O9 e
点目 (點目) diǎn mù - counting$ {8 s: k- }* V0 L% R' N
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
: D: @7 f' z D调子(調子) diào zi - choshi J; u9 d! }" B$ ^( x7 D
丁四 dīng sì - farmer's hat; pyramid four
2 L& Q: A! {: Q o# Z" h顶 (頂) dǐng - bump, I+ d. \, i7 @4 [
定式 dìng shì - joseki5 e! T" J: W* O' G
定型 dìng xíng - settle0 `7 D# s1 |, ^* N5 m
东坡棋 (東坡棋) dōng pō qí - mirror go
$ J- P( Z {+ _, r `斗方 (鬥方) dǒu fāng - carpenter's square
; F" D6 Y# {( O$ x" g读秒 (讀秒) dú miǎo - byo-yomi
- P% K1 P y1 B7 A* N; }* H渡 dù - bridge under
) {3 V$ q7 m- ~" m1 g! i; `断 (斷) duàn - cut*
* o: i/ s' A" z段 duàn - dan- n' Q0 h$ b: h
对策 (對策) duìcè - countermeasure*9 z8 {# p4 U- Z8 m3 {$ N
对局 (對局) duì jú - play game*+ J' J& p6 H" [1 D0 k8 V1 I
对杀 (對殺) duì shā - capturing race6 p5 [- `+ |+ n7 F+ ]
对弈 (對弈) duì yì - play game*1 v5 W% J l* g6 y3 Q6 M
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
' o1 F( a% J" e7 r3 i, J4 B. n, N多元劫 duō yuán jié - multiple ko+ T( k" [& y8 r
: L3 P/ _/ c: E/ A# g. x* C
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恶手 (惡手) è shǒu - bad move0 y3 n$ F# e2 e, P$ b V r& M+ g
二间拆 (二間拆) èr jiān chāi - two-space extension& I+ `" s' o3 ~8 C* J
二间跳 (二間跳) èr jiān tiào - two-space jump, ]4 E5 b8 y' R( @9 T
二连星 (二連星) èr lián xīng - ni ren sei
6 s3 z, U( |& S/ u' u% B5 L- @- ^二手劫 èr shǒu jié - two-step ko
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- t2 j$ @8 v, C" n: l发展 (發展) fā zhǎn - develop*5 W$ u$ k0 O1 u! a$ e( v+ m7 h
法 fǎ method, way (also 下法 xiàfǎ)*& W4 u- D% M0 D/ \' K( ]1 g/ {
反扳 fǎn bān - counter hane; _9 v1 t+ P0 g) R& w8 ?- V7 m
反打 fǎn dǎ - counter atari' m" l6 L0 i; ~- K, V0 I
反攻 fǎn gōng - counter attack" i- Q% H- ^" K5 S( h4 t7 \, C
反击 (反擊) fǎn jī - counter attack
/ q- m5 c+ m3 X/ Y反夹 (反夾) fǎn jiā - counter pincer
% q5 w# ]7 ]! v. b, _0 u7 Q反提 fǎn tí - recapture
" x9 I. L) ]0 {0 H* B方法 fāng fǎ - technique*8 a# m" V* _3 G; Q0 J& y8 E
方四 fāng sì - square four
5 n$ {. U. y# V4 S方向 fāng xiàng - direction*; A7 Q# |) _$ U. _
方形 fāng xíng - mouth shape
& `8 r+ t, m, k2 @$ G3 u9 ~防 fáng - defend*8 s- ?: V7 u9 S Q
防守 fáng shǒu - defend*
3 t$ Y1 B" L" f/ j飞 (飛) fēi - knight's move
2 m; Y- v9 ^* J* X; x8 n飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete6 w1 J$ B1 r I$ X2 d3 `
飞压 (飛壓) fēi yā - press
& Q5 \( K, W" P* `4 e. M5 v废着 (廢著) fèi zhāo - useless move5 H8 y! X) J8 j2 x9 q- ]6 B7 N
废子 (廢子) fèi zǐ - useless stones
$ `7 W( [- z8 [7 X' M5 l分投 fēn tóu - splitting move
- M! i5 M. A( I* L- U* F分先 fēn xiān - even game' A9 S4 d2 i& G. B; R; L( c# i
封 fēng - seal in*
. D! r. Y- ~" q0 _7 p) t" M封手 fēng shǒu - sealed move5 M+ m& R+ ^$ A- @$ }( K4 H" l
封锁 (封鎖) fēng suǒ - seal in*
& q1 N. |( B9 V! b+ J: M5 H2 k浮棋 fú qí - floating stones
; _8 B2 l0 ^* b# S* v浮子 fú zǐ - floating stones
) L& v1 L& S1 G9 V; c负 (負) fù - lose*
+ u# A2 d7 R$ }5 X2 e6 s复盘 (復盤) fù pán - game review
: j& ~9 ~3 o& A; l5 q& E! K. j) o! J+ c: @5 K
2 \+ Q7 g& i7 KG2 G& g4 y) ]9 O3 M5 W7 ]
概念 gài niàn - concept*9 B5 C, H) B( g1 J
感觉 (感覺) gǎn jué - feeling*! q' f9 Z0 S9 H6 s1 k( F8 P* A3 Q
高 gāo - high*6 K& n9 L1 x% S: e! t6 [' W
高级 (高級) gāo jí - advanced level*- P9 j) a9 {) o0 \5 A5 l, ^
高目 gāo mù - 4-5 point3 C5 l- v# D" `& }& v$ ?& X; P
根据 (根據) gēn jù - base*
) s' Z& `/ T& B6 E$ c, t/ U根据地 (根據地) gēn jù dì - base*- B2 S" \6 E6 j- Q3 y! ~
攻 gōng - attack*
+ Q* z. o1 r. ]攻击 (攻擊) gōng jī - attack*: l5 \1 Z, w- _5 O1 O# E
共气 (gòngqì) - shared liberty
' a+ y2 v: _, `% Y公气 (公氣) gōng qì - shared liberty# r/ n3 X2 z: _8 j o4 j, l
攻守 gōng shǒu - attack and defence*
1 ~) w( _" d ]% p$ a- y. R k/ [共活 gòng huó - seki3 q: w, z M, O2 T
孤棋 gū qí - floating stones
7 G; ^* E0 n4 _9 `3 ?( d E- ?5 Z挂角 (掛角) guà jiǎo - corner approach
7 [2 O7 O% A" x拐 guǎi - bend*6 R3 i. Y, e9 v; S$ y2 d6 N, T
怪着 (怪著) guài zhāo - ghost move. V6 Z( O: [& w* ]' R
关 (關) guān - one-space jump
+ h: y ]5 n5 f$ i' ^: t官子 guān zǐ - endgame" D, g5 o* X; m+ A2 C
龟甲 (龜甲) guī jiǎ - tortoise shell
" y! X: L+ w$ |; E- ~ h规则 (規則) guī zé - rules*
# D8 `5 o' B# r. u! ~" }% Z- k$ H鬼手 guǐ shǒu - ghost move+ X+ b. g$ F- z( I7 q
滚包 (滾包) gǔn bāo - squeeze
" h5 T6 o) F* R+ N8 p% s滚打 (滾打) gǔn dǎ - squeeze2 j* p& d( B% `# ]2 I
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze% W" G( a+ G7 z @5 z0 g
过分 (過分) guò fèn - overplay1 B/ j$ r9 `) @* z
国手 (國手) guóshǒu - national champion*
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3 h; Y$ Z; m" s1 x4 E( WH4 Q% ^' j6 |5 B
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki, }: F! b, O- ]3 b' V% r
好点 (好點) hǎo diǎn - good point
& k8 a8 ^' I/ E9 t: M和棋 hé qí - draw*
4 T1 K) ~; o. t, k5 L, [, s黑 hēi - black*
+ i: M( [: v# p+ c黑方 hēi fāng - black player*
$ q4 Y/ k8 l: w0 [3 Z4 Y黑先 hēi xiān - Black plays first*
6 e. S* a- D/ d( L( F+ n; @: x猴子脸 hóuzǐ liǎn - Sake bottle shape
3 ~( I' V3 t { v厚 hòu - thick*1 s+ P2 w' {, z5 u
后悔 (後悔) hòu huǐ - regret*
6 I7 o% P- b& M* _$ } q后面推车 (後面推車) hòu miàn tuī chē - pushing from behind! Y# T- A0 O+ O) h9 d+ t4 }+ B
厚实 (厚實) hòu shí - thick*2 J; X# e" z) C
厚势 (厚勢) hòu shì - influence*
/ U; J5 z' {' t, j后 (後) hòu - after; later*
' d8 C: x i. n1 f5 V) H7 Q, o后手 (後手) hòu shǒu - gote5 }; d9 t' c7 _+ {4 E
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture# x! z! V" P4 B q
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
4 ?/ ^# k8 }' y, B- `/ f后中先 (後中先) hòu zhōng xiān - gote with hidden sente N: [1 B8 g% r
虎 hǔ - tiger's mouth: O8 M$ O Q+ ~
虎口 hǔ kǒu - tiger's mouth' i/ o6 ~- L* i1 g
互破 hù pò - mutual damage& O( T- D5 T% G2 U9 |; t
互围 (互圍) hù wéi - mutual surrounding of territory
1 q' ?, [# q: g; C花见劫 (花見劫) huā jiàn jié - picnic ko
) b1 z/ N9 m* {* d; ?! `. e6 g花六 huā liù - rabbity six
4 \6 M8 Q5 R. N0 X0 F花五 huā wǔ - crossed five
2 M1 W. z; L2 k* K4 p还原 (還原) huán yuán - transposition, o' t) {' w% L1 u5 w! a8 U. L8 M+ M
缓 (緩) huǎn - slow* M% o& g0 g2 b* H8 z9 X+ f
缓慢 (緩慢) huǎn màn - slow*- q. Y3 V4 d! j: n$ \, l
缓气劫 (緩氣劫) huǎn qì jié - approach ko
& U0 }0 i; N5 \6 q, i缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
l$ U4 B r6 x3 X7 a& ]& m缓手 (緩手) huǎn shǒu - slow
) _* A# k2 u" |9 f, M. l# o缓征 (緩徵) huǎn zhēng - loose ladder9 N, R) l8 ]8 L- L( I% r+ @
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
/ h8 D: i5 z1 n) h1 X7 v2 L5 R黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
* f5 O. B* |. p回手 huí shǒu - take back*
$ T5 J( m7 }8 J9 h8 q回提 huí tí - recapture! J0 ?. `* Z( v' R1 ~2 [* N" j
悔棋 huǐ qí - take back*! V7 Q' B2 h" f- E8 u" R" ?
活棋 huó qí - living group
7 @4 s# f, v, V) d& ]4 _9 A" i, D
- F6 A7 f- i, C$ |# Z' a3 i) e7 N% }) V6 U& q! d
J8 M0 I* f8 G# B7 F/ b3 y
急 jí - urgent*3 ~0 J3 K( Y% F* \" i
级 (級) jí - kyu& c/ s7 E. \( v% N& c
急所 jí suǒ - urgent point
0 Z5 W7 w" y0 Y& w挤 (擠) jǐ - bump into diagonal; choke; atekomi
. @/ b) S, @9 ?. ]/ {技巧 jì qiào - technique*
% q0 S+ ]9 c- b; O4 D计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
% A3 z4 f' M3 P$ X( _. c佳 jiā - excellent*
2 ] b' I, ]$ f0 o+ d, h! [夹 (夾) jiā - clamp; pincer
$ g" D4 e# l. ^1 X ~5 U枷 jiā - net7 \! S/ ?# ]6 o6 o. ]+ r5 c f- {/ z
枷吃 jiā chī - net
+ E9 h: a- Z0 P# J4 ?# Q- p) k+ t夹攻 jiā gōng - pincer
+ V* Y/ C: b# X假劫 jiǎ jié - false ko threat
o) _ L, G+ F+ I假双活 (假雙活) jiǎ shuāng huó - false seki
* m0 q# B0 t4 F4 P) o: V. X$ K" ]假眼 jiǎ yǎn - false eye" V+ L; U3 A7 n- c9 ]
假眼活 jiǎ yǎn huó - two-headed dragon
( Y6 O2 W6 t# j j# k* z尖 jiān - diagonal
6 X8 h) F+ ^" Y( X尖冲 (尖衝) jiān chōng - shoulder hit q; ~- A5 Q% v
尖顶 (尖頂) jiān dǐng - diagonal attachment
' ?9 ?6 i: @" Z2 Q1 u坚实 (堅實) jiān shí - solid
/ I8 E2 r+ i7 Z( r! n4 X6 `见合 (見合) jiàn hé - miai
5 s+ r) h8 D D/ K; M" e/ R教 jiāo - teach*
. Z" Q# O! R( x$ S/ W1 X4 U交叉点 (交叉點) jiāo chā diǎn - point' n, W9 f. a) j9 t! V3 N
交点 (交點) jiāo diǎn - point
; j4 V; L% O9 U* i; s9 S焦点 (焦點) jiāo diǎn - focal point*( c& w9 l2 |( W3 Z7 b
交换 (交換) jiāo huàn - exchange*
0 X. \7 W7 I3 s. S! B2 y角 jiǎo corner (angle, horn-shaped)*2 t9 R5 n, H4 [' O4 l5 L: w' M
叫吃 jiào chī - atari d3 u& w& n, x3 `3 I, u
教师 (教師) jiào shī - teacher*3 T( [$ q3 f/ N S: t; a
教室 jiào shì - classroom*' s7 A8 m0 E% \# L# f7 T
基本功 jī běn gōng - fundamentals*
: }! c8 e3 D" J- \! k0 I5 s接不归 (接不歸) jiē bù guī - connect and die1 I, T6 E' Q0 t/ f
劫 jié - ko
, z& A7 E4 I, d$ ~9 q, k劫材 jié cái - ko threat
2 u& f0 N ^4 F结果 (結果) jié guǒ - result*
; \; ^9 S5 D9 S$ j( N8 b8 m& g劫活 jié huó - live by ko) e" T' {" }" t/ g; V* Z: t& f
诘棋 (詰棋) jié qí - life and death problem, [* W5 [) o4 c# i s3 r
劫杀 (劫殺) jié shā - kill by ko
( R# K z+ @$ s. j6 z劫争 jié zhēng - ko fight7 @8 m1 I; [- H3 X/ o* l2 y
解答 (jiě dá) - answer, solution*
- Q* `( {& F" z' b+ a/ Y1 r; }金柜角 (金櫃角) jīn guì jiǎo - carpenter's square' M/ z, j* o/ G) D _
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
) y# k7 l6 T/ [" Y2 T紧 (緊) jǐn - tight*! p8 G) L& [/ j: E
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties% L N& [1 a/ E4 q
紧劫 (緊劫) jǐn jié - direct ko3 r" K! N4 o0 E
紧气 (緊氣) jǐn qì - reduce liberties
8 P: O5 [2 X' q. B紧气劫 (緊氣劫) jǐn qì jié - direct ko
! R L4 t! _! g- P$ [- j禁着点 (禁著點) jìn zhāo diǎn - illegal point, J7 X, u/ N: S8 T3 ?4 r R
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)9 b; J$ h8 W1 N9 V5 S0 r
净活 (淨活) jìng huó - unconditional life
% K( W- I6 H; g$ o净杀 (淨殺) jìng shā - unconditional death
) W( I9 U4 w/ `& _7 | n& b净死 (淨死) jìng sǐ - unconditional death7 ^: I5 n" x( P+ T! }- D
救 jiù - rescue; save*
3 b7 H5 v. s. }聚 jù - placement inside opponent's eye3 } L) H G. [( {% o1 K8 p( w
俱乐部 (俱樂部) jù lè bù - club*" V% P8 ~" G: c. r9 \
聚六 jù liù - six-space killable eye shape6 z2 }% E+ u, d; V5 g# I
聚三 jù sān - three-space killable eye shape
* Z/ \6 s: U9 v8 }! i1 Z聚四 jù sì - four-space killable eye shape
3 t8 P) r2 ^- V: l1 P1 t5 t聚五 jù wǔ - five-space killable eye shape
! S) A3 t- F5 V决战 juézhàn - decisive battle*% a' b1 t; R# g
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
3 Q# v' {& B( `5 {2 Z
; g& M' W) A4 X/ ^6 V* Y" k4 Y) k' d! L% f7 q: O
K
/ r! M4 q9 Y* J+ w- Q卡眼 kǎ yǎn - falsify eye$ ]8 l; }% M) E# {$ D. y! ?
开拆 (開拆) kāi chāi - extension
) K7 z! l0 C, t6 V' q# ~* F开花 (開花) kāi huā - ponnuki! I/ g3 N! k2 `* b. z
开劫 (開劫) kāi jié - create ko# s# R8 u/ n+ b% h+ O% {6 t
开局 (開局) kāi jú - opening, g1 A, x. w8 K6 J( y. G/ F' D
看花劫 kàn huā jié - picnic ko% f; v) n# [ L2 k. C! [* U
抗 kàng - to resist, fight; to oppose to defy*
4 p4 M2 L! J k& h靠 kào - attach one line higher than enemy stone; ?4 \3 A6 p3 y. }& F
空 kōng - empty*4 l) n4 g P! T3 E E
空间 (空間) kōng jiān - space*
0 r2 Y- F @4 y# E T% b5 j! Q0 D空三角 kōng sān jiǎo - empty triangle4 m, a' ^6 [! [' K! Q
空 kòng - territory*. v' F8 ~4 H% z4 n/ X8 a/ m* n
跨 kuā - attach at waist of knight's move
- a+ B# ?& L1 ^跨断 (跨斷) kuā duàn - waist cut F" f( B8 o3 r ~' D
快 kuài - fast*) z6 h. W% B3 u2 g" k/ R( B3 R+ r
快棋 kuài qí - blitz game
# E6 o% Z0 I" J2 e5 J宽 (寬) kuān - loose; wide*
0 |) }" x" z/ `6 H9 Z# @# C$ X宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
% g7 |2 K: Y' W4 [; l w7 ^宽气 (寬氣) kuān qì - increase liberties
( @7 U7 ~6 Q6 @% v宽气劫 (寬氣劫) kuān qì jié - approach ko8 I% X* p5 c l; t1 [
亏 (虧) kuī - loss*
( q; t: U7 k" Z+ O亏损 (虧損) kuī sǔn - loss*
2 R& v- V: A6 h# C) M扩大 (擴大) kuò dà - enlarge; expand*) R) k* f- |' Z+ ~$ x
扩张 (擴張) kuò zhāng - enlarge; expand*. ~. O0 O: X# j
[edit]- A; F! d0 }: @. P+ X P
L" k/ [! u/ c' d4 W
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
6 P0 M9 w; E) o+ Z4 q4 m拦 (攔) lán - checking extension; prevent opponent's advance*- J' @* i% t/ E3 |+ n% E8 _
拦逼 (攔逼) lán bī - checking extension
0 }9 i( I( F0 E) v+ S2 I$ W/ G. L! c烂柯 (爛柯) làn kē - ranka8 Z1 n' j. \4 E- T
老师 (老師) lǎo shī - teacher*0 y$ C0 D+ S( w7 E9 h
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
3 t/ E; v5 Z) D* m# O类型 (類型) lèixíng – pattern, type*
( b+ V! K( B8 e4 T+ x冷着 (冷著) lěng zhāo - unexpected move
" I& g, E0 _+ Z5 C) Z* n利 lì - profit*$ d9 R" |0 C) f8 A
立 lì - descent; stand3 n7 k) B. t- H1 N
利用 lì yòng - make use*
4 h9 K* ^8 i$ ?3 i& I' d连 (連) lián - connect; continuous*
" a: x: ~/ B k" O$ z8 g连扳 (連扳) lián bān - double hane) t2 |6 b6 K. R" w( r
连环劫 (連環劫) lián huán jié - double ko8 c E- K9 ^" m# p
连接 (連接) lián jiē - connect*
- ]( ~1 n8 G0 p3 Y* }联棋 (聯棋) lián qí - pair go
7 ?- F _* J2 f( g恋子 (戀子) liàn zǐ - reluctance to sacrifice
: s5 K5 D# s7 s \+ z+ j两分 (兩分) liǎng fēn - equal*9 J9 N* Y# P. @: D* ^- u
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")1 A5 D5 X5 T- b1 i( @
劣势 (劣勢) liè shì - inferior*- u* Y1 L5 w: N, [( B a$ ~
裂型 (裂型) liè xíng - split shape
! n% G, j7 k* a$ A3 s; N7 H龙 (龍) lóng - dragon*, N) ?% d, ^5 _
漏着 (漏著) lòu zhāo - oversight
% y, A1 _( C: x落子 luò zǐ - playing stone on board' _) X5 P! Z* e- b) R* w( V$ i
. j5 X3 f: j; ~9 e% ?3 \4 _1 B
% ~0 q9 N0 D2 c4 f9 u* ^' zM
( M0 p( S6 O4 G4 f0 S) {满意 (滿意) mǎnyì - satisfied*
, E( z' F+ |6 v5 e% T# A+ `" o9 c慢 màn - slow*
; O+ j9 O- G. y0 J, _; Y0 N$ f$ T1 i5 C& j盲点 (盲點) máng diǎn - blind spot
% W/ H6 X' u/ P* e梅花六 méi huā liù - rabbity six
; E+ O( d8 v; D9 M1 U* @梅花五 méi huā wǔ - crossed five U+ e8 g: W+ t! \
门吃 (門吃) mén chī - capturing technique by atari( m: O/ y; k. p2 V3 R) s
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
/ g( y; `7 @0 A6 y, m妙手 miào shǒu - excellent move
7 ^- s# m( n! J妙着 (冷著) miào zhāo - excellent move
% D0 u$ Y9 B7 H+ J; }& b) Z模仿棋 mó fǎng qí - mirror go
# {% a7 C" }) t3 C模样 (模樣) mó yàng - territorial framework
3 m8 A" o$ r0 c/ f目 mù - point of territory
$ V% q/ ?6 J& q* }, @目外 mù wài - 3-5 point
( k* M. i6 e- O$ z' V
: _% ^) Y( q+ C9 S, ]- z; u
! K. ]9 W; w% h1 DN# E2 Y' {$ A# Y4 U) v0 N
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
; `* ?# d3 f% a2 w5 r5 B$ _" ?" v逆官子 nì guān zǐ - reverse endgame move
4 o1 q5 R9 z8 I8 g. |逆先 nì xiān - reverse sente7 j: c7 T( ^- A1 l5 r* q
逆先手 nì xiān shǒu - reverse sente
5 i; a6 ?5 U) v! t8 e逆转 (逆轉) nì zhuǎn - overturn game
& H: E. l2 B- z9 E粘 nián - connect*
1 I3 S) v$ e1 Q) n: h* r, i* W; I' m凝形 níng xíng - overconcentrated shape6 l0 [3 P& C1 f7 b, x
扭断 (扭斷) niǔ duàn - crosscut
1 o2 X$ ?$ r+ Y6 Y扭十字 niǔ shí zì - crosscut1 c4 a! l; }6 r
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut- ?9 ]3 F4 H2 ~% z) b
扭羊头 (扭羊頭) niǔ yáng tóu - ladder+ X$ f3 l/ B- {. G, x* }2 m8 o
% |$ c( c( s/ ^* f1 e' L+ @( a8 n- ^' m2 c3 [9 Q3 X( }5 H
P% l( F- l& f5 {0 j: R Z9 {
爬 pá - crawl*& n, M: E- ?* y& d
盘渡 (盤渡) pán dù - bridge under+ `# t6 g" F, N* u3 c
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
9 \; p' n$ x5 q( r! W" o: c! y7 d盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
3 H0 a' D$ d9 J* a. Y抛劫 (拋劫) pāo jié - throw-in ko9 m+ `/ N* ?0 `; p; L! B
配合 pèi hé - coordination*
9 k* a# c R& B% \: e( O% k% \碰 pèng - attach to the side }' ]7 Y5 T4 T9 L
便宜 pián yí - profit*5 y" g6 |5 t# M
骗着 (騙著) piàn zhāo - trick play, hamete
: ]. L8 Z. [7 u% m' I平衡 píng héng - balance*9 B: Y# L1 a; t" w, ~! N" d V
破 pò - break*
\- ^* B: @! U4 c+ f/ [/ p* \剖析 - pōuxī dissection / self-analysis9 D+ h6 G& ` W. \* S1 Y
破解 pòjiè - solution, answer to a problem*, E7 w" j, g& m6 R
扑 (撲) pū - throw in
. N) ~8 }: |0 }7 A7 H, K3 ?葡萄六 pú tao liù - rabbity six6 g, m q4 t8 H' w1 \+ N0 Q% c
谱 (譜) pǔ - game record+ Y& ^; Y7 C) f5 \ E
普通 pǔ tōng - common*. [, e1 K/ U# v4 A/ N
[edit]
$ |4 p0 U# g! cQ
7 ?# i) g2 }+ X3 N: ]欺着 (欺著) qī zhāo - trick play, hamete
% {7 w- B) p8 M- u, }! l+ P棋板 qí bǎn - go board
$ Z+ T5 ?7 g6 Y- `0 d. i棋风 (棋風) qí fēng - playing style/ ]* @5 T5 f8 y4 h
棋盒 qí hé - stone container' [2 ?8 a6 ?! L1 p# K
棋筋 qí jīn - key stones
' U0 n9 S; F. n- C, H' [棋精 qí jīng - key stones3 E( L) N0 W& Z/ q
棋理 qí lǐ - go theory8 h2 F P& m: Y
棋力 qí lì - strength in go: B D5 U `, v, E% Z+ i
棋盘 (棋盤) qí pán - go board
* h8 Q$ k' g9 D% y棋谱 (棋譜) qí pǔ - game record+ F1 [3 D5 O# G. D" [
棋石 qí shí - stone! }% h/ S+ m- C$ n
棋手 qí shǒu - player*8 a( K# h" z% b8 g6 ?
棋书 (棋書) qí shū - go book- N+ U$ ~) v' M( }$ }! R% p5 C
棋院 qí yuàn - go institute* M* F2 s/ s4 ?+ M
棋形 qí xíng - shape
* q5 W2 a2 v0 Y; |7 H* ?4 U棋钟 (棋鐘) qí zhōng - clock*
9 C8 S( J2 J# r% s' }棋子 qí zǐ - stone8 J/ |4 e5 P& ~1 s: [9 |
弃 (棄) qì – abandon, to discard, throw away. m' A0 C" }+ [1 H w- ]* f7 m
弃子(棄子) qìzǐ - sacrifice
3 d ~( {$ e. H7 h/ z气 (氣) qì - liberty
9 r7 g$ P' R' `" a: Q/ Z气合 (氣合) qì hé - fighting spirit" C8 M0 D! {* U
气紧 (氣緊) qì jǐn - shortage of liberties
' [5 X; h/ ^# M' y) t前 - in front, before*' v* N! v$ x) z/ V
浅消 (淺消) qiǎn xiāo - erasure9 I3 }6 E+ O2 |
墙 (牆) qiáng - wall* a0 C4 D1 \/ s) B" e
强 (強) qiáng - strong9 ?" V* _- P, A& g
墙壁 (牆壁) qiáng bì - wall*2 O) R4 U1 z& m& g
强棋 (強棋) qiáng qí - strong group7 B1 c1 e) @5 b, @& y( f" q' E
巧手 qiǎo shǒu - clever move
6 w. K' m, o) X3 N: E: |0 X巧着 (巧著) qiǎo zhāo - clever move
2 m( b$ o! f: E* m: t& h s2 k切断 (切斷) qiè duàn - cut* t \- Q* |2 x0 W' K: f
侵消 qīn xiāo - erasure7 G, w% |* ?* w7 y
轻 (輕) qīng - light* P% h# W1 Y; z
侵入 qīng rù - invasion* G0 f( A, f J; c. {
轻盈 (輕盈) qīng yíng - light*/ L4 _1 O' u3 |$ }# f8 C, d
求活 qiú huó - make life4 `: a4 t! J. i/ E9 G* ^1 N9 |3 p
曲 qǔ - bend' I9 o- T7 w; g+ |
曲尺 qǔ chě - carpenter's square
& O; Z6 M+ A/ y s曲三 qǔ sān - bent three
3 m8 T4 u, o3 Q5 B6 f6 M; q) f曲四 qǔ sì - bent four
; c/ ]( g/ a; M觑 (覷) qù - peep( F1 X3 E( g# k( y6 J- S
权利 quán lì - privilege
7 C' E+ r+ K! R/ `4 H/ g# A# v5 P确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*3 t( [7 j" t8 p( v, K
3 o. D8 ?$ ]' b, e' N$ |" ~3 [( ^; S# x1 O0 O. z8 B. u7 R& ^
R
) f# H' n' n3 V4 J6 g+ x8 _让子 (讓子) ràng zǐ - handicap
# D( Q- [. M s# J8 D0 B让子棋 (讓子棋) ràng zǐ qí - handicap game
" b) t! `4 X+ m8 R. K4 q i6 ?认输 (認輸) rèn shū - resign*+ \) G# v7 c0 I1 ]
弱 ruò - weak*4 P+ {% @# S/ _2 e) z' V
弱棋 ruò qí - weak group. O+ ^% y6 b; g+ f- a
' {4 E- b( f; q" r' L. L
/ J" ~5 C9 W) S# e( B' l. sS
/ T9 v& h( R9 `" M% l9 a三间拆 (三間拆) sān jiān chāi - three-space extension$ `5 \( |& m; _4 X
三间跳 (三間跳) sān jiān tiào - three-space jump
' [4 F% ?: x$ L' w" Z三劫 sān jié - triple ko
, o- m4 l, x- ~" u& S7 \8 \- X三劫循环 (三劫循環) sān jié xún huán - triple ko$ f0 b7 A4 l$ `. e) p$ i# w* D/ B
三连星 (三連星) sān lián xīng - san ren sei5 n( Z ], W2 r' ?" S
三目正中 sān mù zhèng zhōng - center of three stones
. S% F$ m9 [1 ~+ m三三 sān sān - 3-3 point, O3 r6 f1 Y; F
三手劫 sān shǒu jié - two-move approach ko- _+ c2 e5 V) {2 N% N
三子正中 sān zǐ zhèng zhōng - center of three stones
' H5 h1 s2 P+ M- D杀 (殺) shā - kill*1 U2 G/ J6 x% n( T
杀棋 (殺棋) shā qí - kill
: e! b8 }' m9 s* W& Q1 H) h杀气 (殺氣) shā qì - capturing race7 d, \' h k# F* B$ K5 }$ Q
上 shàng - upper*0 _5 X' N" R5 E& k
上级 (上級) shàng jí - advanced level*, ?% u% U, j5 j$ Y, {4 [6 [
上下同形 shàng xià tóng xíng - symmetrical position
+ A/ }8 N7 b6 E3 ^8 R* ]; [ Z稍 shāo - somewhat; a little*
& A3 ~# u( C! F) s伸气 (伸氣) shēn qì - increase liberties
, i( n% C; c8 o4 [4 T! E伸腿 shēn tuǐ - monkey jump3 O! L) L& H7 |8 s( |
生死劫 shēng sǐ jié - all-dominating ko
0 d7 O8 M9 w* d胜 (勝) shèng - win*: u% A( s$ I C
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
9 M) h) x6 W+ C$ t0 J- ]* G1 M胜着 (勝著) shèng zhāo - winning move
& L' ?3 ^. m) G& S: Q失败 (失敗) shī bài - failure*
0 p; e0 j% ?0 Y: T8 R, d8 W实地 (實地) shí dì - solid territory
% M; H- o# i p" j0 c十番棋 shí fān qí - ten-game match) E# G6 o! R. Z! N& j4 S
实接 (實接) shí jiē - solid connection
6 Q) H% g2 }/ n) W7 z( P! G+ k$ |石塔 shí tǎ - two-stone edge squeeze
! _, u, d4 c0 e) X3 w3 J实战 (實戰) shí zhàn - actual game situation
6 S; ~2 l l! p* N" M+ h实战手 (實戰手) shí zhàn shǒu - situational move# s n3 w2 h2 I; }0 W! G0 m
势 (勢) shì - influence*
# @ @- s' G: V室 shì - house; room*5 e1 [: h1 g1 {, T" n& |% h; _
势力 (勢力) shì lì - influence*
3 m1 i4 D; ~- n( [% o# ~4 g( H试应手 (試應手) shì yìng shǒu - probe$ G$ L/ z5 s3 D# i& ~! L
收官 shōu guān - play endgame4 y4 A! K; `% E& h& I
收官子 shōu guān zǐ - play endgame
9 c* D1 M# D4 L c% T收后 (收後) shōu hòu - last play
! v1 D: k6 k0 [* q2 ~收气 (收氣) shōu qì - reduce liberties$ [( e5 J& k0 d. E7 M- i3 |" U
守 shǒu - defend*2 T4 u9 w" m, h4 \' _3 a
手 shǒu - move
* l. A# w: z- u0 B3 s6 l( m/ n手段 shǒu duàn - technique*
5 O9 [1 E0 m; f# D手割 shǒu gē - reorder sequence
& b8 N& H5 J- U守角 shǒu jiǎo - corner enclosure6 k4 ~% ^3 `0 M( Q Q
手筋 shǒu jīn - tesuji3 H( h+ q; I6 W. @$ w9 X
手顺 (手順) shǒu shùn - sequence. k# T; d& q* ~/ {; X6 }3 B0 H( W
手谈 (手談) shǒu tán - hand talk. ]! j% v1 d! w& s: M4 r/ w$ a2 F" Y* Z
授先 shòu xiān - one stone handicap4 b- V0 s6 l1 m x6 _
授子 shǒu zǐ - handicap
6 v9 f! x% M0 U9 R9 T0 Q$ \$ \% L# A* U授子棋 shǒu zǐ qí - handicap game
. g' m! U& [! V书 (書) shū - book*
4 k" H( q" b; Z. R8 p输 (輸) shū - lose*
5 B/ I! C0 B* x4 U' j书本 (書本) shū běn - book*
3 }* i' G2 K& T0 z数目法 shǔmùfǎ - territory scoring
$ n( X) K8 T% t$ |数子法 shǔzǐfǎ - area scoring
8 @; E; E$ u# w% p: m5 \梳形 shū xíng - comb formation
: z+ I b% x f! r8 W梳形板六 shū xíng bǎn liù - comb formation: O, X: c, r# x7 C2 ~
双 (雙) shuāng - bamboo joint/ a2 b* f' Y/ \% W
双吃 (雙吃) shuāng chī - double atari
; M1 o B( y* Y3 {" f4 d: R! l双打 (雙打) shuāng dǎ - double atari$ r9 V* T: z: E2 g& @
双打吃 (雙打吃) shuāng dǎ chī - double atari+ b u# s" R6 m
双倒扑 (雙倒撲) shuāng dào pū - double snapback
% V: y% O& S$ k# x. q- S; Z双方 (雙方) shuāng fāng - both sides*- r ^+ _# R) k( e
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
u0 ~' D3 l3 N) S1 L- {双挂 (雙掛) shuāng guà - double approach
~2 X5 r8 H% X4 e$ i& K9 Y0 x3 W! Z双虎 (雙虎) shuāng hǔ - trumpet connection
$ ~8 {8 N! l S7 G双活 (雙活) shuāng huó - seki x( u' M* ]4 l/ t4 X
双叫吃 (雙叫吃) shuāng jiào chī - double atari
$ ~! C [! I& Q双劫 (雙劫) shuāng jié - double ko
! x! s4 n) |! x- k9 D6 J双征 (shuāng zhēng) - double ladder
( J! @, o& F$ Y+ r顺序 (順序) shùn xù - sequence*: C2 f% p2 G5 i
死活 sǐ huó - life and death& S) P7 G' F0 T4 g( I1 n
死活题 (死活題) sǐ huó tí - life and death problem, w. c u3 b( ?) g- q. q
死棋 sǐ qí - dead group
% b% K1 [: h8 d, W) ~/ M死子 sǐ zǐ - dead stone; m0 `( j8 S A, V' \7 a9 ]
四间拆 (四間拆) sì jiān chāi - four-space extension5 S0 `! k. B g9 w# \4 h9 F
四角穿心 sì jiǎo chuān xīng - occupying four corners and center, h: [' D* _7 i L, \* o
四劫 sì jié - quadruple ko
% J! o' [. L" }% N# X+ Z6 I四劫循环 (四劫循環) sì jié xún huán - quadruple ko+ n2 i8 m) o! ?% Q8 u- o
四连星 (四連星) sì lián xīng - yon ren sei
, t, j+ A N" h4 U. R* E3 U, T0 ]松 (鬆) sōng - slack** t; z: O7 \# L
松气 (鬆氣) sōng qì - increase liberties6 W g8 @- M! B$ w" P
松气劫 (鬆氣劫) sōng qì jié - approach ko
$ V+ g4 f# A4 n# g俗手 sú shǒu - crude move
/ z0 A. o0 V9 m" k% g) H! n2 N随手 (隨手) suí shǒu - hasty move, X( S: Q& m7 ], n/ \* v
随手棋 (隨手棋) suí shǒu qí - hasty move
. ~# s3 g) W( v3 I$ [, ~损 (損) sǔn - loss*
( X& D; Z7 ?4 T9 b; ~: ^. E损劫 (損劫) sǔn jié - losing ko threat F g0 C- B/ g; N) e- X- Z
损失 (損失) sǔn shī - loss*
) M$ I3 X k% G9 a$ N5 }4 ^顺序 (順序) sùn xù - sequence*. z' f( [$ f* Y" `0 N
* ~0 [# Y% |" R- O8 ^+ E N+ D3 i8 N2 j1 X0 D& X
T9 T& R0 B2 Q) F) X; f, U
台象 tái xiàng - Tower
+ g8 w7 V8 f; K' I2 c/ N' V弹性 (彈性) tán xìng - flexibility*
/ M; F8 b. a: I5 K/ s; s" ^搪 táng - block*# @. { m9 d8 q
套劫 tāo jié - two stage ko2 P+ H- ^3 L& U* _2 K
逃 táo - escape*0 v$ |' Z* H8 y3 a- D
逃遁 táodùn - to escape, to run away, flee*3 I: n/ p" q8 o' a
逃生 táo shēng - escape*6 h- E4 f4 p0 `" ?! Z0 a
腾挪 (騰挪) téng nuó - sabaki: g$ g) a! O8 s/ `4 D. p+ j
提 tí - remove from board8 d/ }( T5 @4 P5 f T+ A) t6 T& d
提劫 tí jié - taking the ko* Q# [) z7 G, L2 O: Z; Z
提子 tí zǐ - remove from board
. K9 u# u2 H% C天王山 tiān wáng shān - tennouzan
/ p4 s! R4 p4 B0 l天下大劫 tiān xià dà jié - all-dominating ko7 P3 T2 Y& `3 S( I
天下劫 tiān xià jié - all-dominating ko
$ p4 N: S @: c6 [6 C: m" _2 w0 n天元 tiān yuán - tengen3 w1 ], o. @/ x0 Y5 L
跳 tiào - jump*
* u, e2 ] o* X4 |贴目 (貼目) tiē mù - komi0 E% ^+ J$ C) k t2 F
铁柱 (鐵柱) tiě zhù - iron pillar*2 Z5 a v/ @* ?! t) W7 c1 B3 n
挺 tǐng - push up; stand*
) a& ?3 d; k* ?9 @9 z/ C投降 tóu xiáng - resign*' F6 P9 Q: M6 P" [5 ?$ z$ b: \
投子 tóu zǐ - resign
1 r |5 c! Z& I+ s透点 (透點) tòu diǎn - placement
8 `- G4 `0 o5 s图 (圖) tú - diagram*
$ @$ ^% q& Y( E' s; j" Y7 u退 tuì - pull back% g: {$ d+ E! v) \& A" I' p' D
托 tuō - underneath attachment. \, y$ k% K4 @# _
脱出 tuōchū - escape, break out
7 z, \1 N! w8 ]3 D( o) F+ O' r脱骨 (脫骨) tuō gǔ - under the stones
8 q/ M' x& l1 q# m) c/ o2 e脱先 (脫先) tuō xiān - tenuki: Y* i( P% K4 P+ h( Y% e
$ ^4 O+ W' \% V7 j0 f, I( I! X
! l% G2 a% s5 w. x% n
W
7 |$ m, B4 P/ C- N6 k挖 wā - wedge& v9 Z& N- a8 Q3 @5 Z
外目 wài mù - 3-5 point8 h7 W+ h! o( i8 q# I6 g: D8 \9 y
外气 (外氣) wài qì - outside liberty
, M* C6 L- ^, `8 W$ B/ g. ^, q弯三 (彎三) wān sān - bent three
& B' Z" T4 {9 I弯四 (彎四) wān sì - bent four
1 Y H# B9 a9 y& g% _万年劫 (萬年劫) wàn nián jié - ten thousand year ko
/ T* H/ H% w. f4 U M" n围 (圍) wéi - surround*( T1 p7 I9 W8 }* X2 b. {
围棋 (圍棋) wéi qí - go
& }4 d( {& K0 T3 I/ l) p2 i- @, Q尾巴 wěi bā - tail*! v# V+ @4 w5 U- L
味道 wèi dào - aji
& Q' F4 T, x9 f$ c1 F \文凭 (文憑) wén píng - diploma
9 q5 T# A- R( V1 F9 ^/ A1 x稳当 (穩當) wěndang - stable; firm*# q- O+ r/ m- e7 ^) J5 a9 Q
问应手 (問應手) wèn yìng shǒu - probe
) |$ d L1 ^2 F3 O) B9 Q乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
5 G8 W' l6 t( e* ]2 P* f无理 (無理) wú lǐ - overplay
% U9 u( H6 B" b7 j! z, _无忧劫 (無憂劫) wú yōu jiě - picnic ko2 ^4 _) q! S! o
五子棋 wú zǐ qí - gomoku narabe0 q+ z* z; R6 U* h8 g5 n2 L& P
五间拆 (五間拆) wǔ jiān chāi - five-space extension
^0 p" @8 {4 y% \! G4 ?五连星 (五連星) wǔ lián xīng - go ren sei
6 Y% l' d G$ e3 j五五 wǔ wǔ - 5-5 point4 W$ ]9 ~4 p, G5 m
6 `3 w, o) [# h" Z2 U
* ~2 n! H" ~* SX% q$ R8 e. N4 q# l
细棋 (細棋) xì qí - close game4 f! o Q% c2 L- q3 v; r5 F
瞎劫 xiā jié - false ko threat
2 X5 I) U- K: v0 f8 M2 f% O" s下 xià - lower*
: V" Z; }' v- i& a7 T! e2 v7 ?下法 xiàfǎ - method*
& f3 r, k7 l2 G7 H' l: r, b3 t先 xiān - before; first*
9 h( w6 c/ ~/ ]( M1 {0 g先手 xiān shǒu - sente
: |3 \% ?3 p- y' R2 K& A先手劫 xiān shǒu jié - a ko in which the player makes the first capture
& t/ U9 i1 y7 {! T先手利 xiān shǒu lì - forcing move
6 ~0 R( d6 L$ b先中后 (先中後) xiān zhōng hòu - sente with hidden gote1 N' v8 C) b1 H
陷阱 xiànjǐng - a trap*
; @4 p7 I6 Z: W3 [+ h象步 xiàng bù - elephant's move
( C, d. c: f7 M4 _象步飞 (象步飛) xiàng bù fēi - elephant's move: O% Y }& _0 a, s# l. r
象飞 (象飛) xiàng fēi - elephant's move
' e( U7 H$ a8 U# U向小目 xiàng xiǎo mù - facing 3-4 points7 ] v5 ?5 j# }
象眼 xiàng yǎn - center of elephant's move7 v' q) U8 L( s( @9 k" n/ `
消劫 xiāo jié - ending the ko" r; S2 }8 z- w
小 xiǎo - small*% L3 ~8 k" m8 |8 z4 P$ j
小飞 (小飛) xiǎo fēi - knight's move
+ y# h4 E0 R6 k6 i# I$ \小尖 xiǎo jiān - diagonal
5 I" f3 X5 [% ^. x C小林流 xiǎo lín liú - kobayashi opening$ \( }) I0 f" r6 I
小目 xiǎo mù - 3-4 point
1 v* u4 o/ ?% L) E9 l2 H% p小盘 (小盤) xiǎo pán - small board (13x13 or smaller)8 X1 e5 a( Q' I
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
& }( M+ ]% c. _小伸腿 xiǎo shēn tuǐ - small monkey jump# Z8 i" F/ P9 E7 x+ s/ N
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
4 j% s. u# ~% q效果 xiào guǒ - effect; result*
$ Y- _9 |% b& O" x y. H效率 xiào lǜ - efficiency*9 H( z2 X9 V- j% Q6 d3 c4 l- }8 ^
新布局 (新佈局) xīn bù jú - new opening
" d1 L5 e$ z* n# S* \! I新手 xīn shǒu - new move
% J- b4 \/ g& q, k3 ]星 xīng - star point
/ ? k9 i0 [. d6 V3 y1 `0 m星位 xīng wèi - star point1 G! s3 p3 g4 P' i# M
形 xíng - shape*
' d) S; M3 Q) N( M4 t/ d形势 (形勢) xíng shì - situation*2 ]- e# b3 i; ^. W2 ~( l ]
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement( o" `1 b# V: T' N: O7 i0 t
形状 (形狀) xíng zhuàng - shape*2 Z3 l0 \; w! U0 z$ E5 ?8 e! s
秀策流 xiù cè liú - shusaku opening
8 M; v7 N4 S. D6 p虚手 (虛手) xū shǒu - pass
* i- l$ U V' w虚着 (虛著) xū zháo - pass$ S; x; H2 A+ |6 `, ]
序盘 (序盤) xù pán - opening
- a y0 {0 ]: D, t( @/ l G学生 (學生) xué shēng - student*
' [7 y! O$ V$ _1 k雪崩 xuě bēng - avalanche*
, e" k% L2 I3 k循环劫 (循環劫) xún huán jié - double ko
- ?) G* X' r" P+ \! J! S2 k9 @% x
2 h: x( f( i( @7 E0 o
Y
( m$ N5 q n# f# R1 P" F9 |2 g. s l0 a压 (壓) yā - push down*
5 q: Y) _+ M L( X& G; p% J压力 (壓力) yā lì - pressure*' O$ f- _8 D1 z7 k! }& v" o l$ I) W
延气 (延氣) yán qì - increase liberties
0 e4 ?. \5 n! a8 R4 @眼 yǎn - eye*
@3 D8 T/ |! [- H- u# Q眼位 yǎn wèi - eye potential; eye space; [+ h4 _6 w6 o, S. y( m
眼气 (yǎn qì) - eye liberties
t% I! N) G ^3 a4 }5 K眼形 yǎn xíng - eye shape; eye space
; I/ r$ m0 U- O- o, q/ y1 |1 @& y妖刀 yāo dāo - magic sword( z$ ~& e; Q; c% @( b
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko" a- i y: S2 [; E) ~- y. l4 V" O, k
要点 (要點) yào diǎn - vital point
" J# |" [' f3 \. O要子 yào zǐ - key stones
+ h9 x, E2 ?( b" q9 N$ G业余 (業餘) yè yú - amateur*
' n3 I8 I3 L+ L4 u8 `一方地 yī fāng dì - one-sided territory
* ~4 J6 y, \+ H/ O* q/ n: C1 u一间拆 (一間拆) yī jiān chāi - one-space extension
' l- Q! Q1 X9 x; Y8 N一间跳 (一間跳) yī jiān tiào - one-space jump6 ^7 u4 h5 y! e0 h) }# C
一手劫 yī shǒu jié - direct ko
. D& X% u( P. I一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker/ d+ {# H# @# B
疑问手 (疑問手) yí wèn shǒu - questionable move; E, m/ h3 b3 _' H/ n& x: e1 d
弈棋 yì qí - play game*
" y5 `1 U% D8 p0 D! U8 x; D$ n* I- j' d引征 yǐn zhēng - ladder breaker: Y3 v" O6 ^/ ~5 B4 p. Q3 Z, L
赢 (贏) yíng - win*
. k6 B( ^) q! X' e4 [应氏 (應氏) yìng shì - ing's
! P5 Y% c% U$ \+ n硬腿 yìng tuǐ - first line descent8 v' P* N( o7 h7 H% p% G# y+ L
优势 (優勢) yōu shì - superior*7 Z2 N* z }+ | a
有利 yǒu lì - advantageous* z# a# H4 h: V- V, ] t& M+ h8 Z
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
5 h2 e! \2 e ?6 V, M有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
+ T5 z# k9 Y" N右 yòu - right*
+ \( k9 @( v. d- W& B' `% I余味 (餘味) yú wèi - aji
- e j0 T d c; T愚形 yú xíng - dumpling shape
+ l% \8 j& Y9 h+ | B$ H4 H+ @宇宙流 yǔ zhòu liú - cosmic style
, ~7 p. {$ _ d) ?" d4 |原则 (原則) yuán zé - principle*5 P+ ~& w( c5 ^
院生 yuàn shēng - insei5 `: b: Z( _; l2 Y0 u# f; J1 t' q
! _+ z4 |4 v$ ~8 M
" K/ Y( Q5 \& s0 ]/ Q! \" P1 c6 |! wZ
$ H& |& P/ @" {% u/ I! T枣 (zǎo) - jujube (Chinese Date Wood)*2 H: a: W; T/ S+ Z2 H$ V
扎钉 (扎釘) zhá dīng - iron pillar*/ ]) n1 P& Z; \
长 (cháng) - stretch
' p p0 t4 H$ i$ q2 E胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
% j) W Z( |" u胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi; y) [. T; Y3 Z
着 (著) zhāo - move
0 C% m4 _$ O; G真眼 zhēn yǎn - real eye- d/ H5 p Q' B: ?6 W: _
镇 (鎮) zhèn - capping play
& P3 E1 d$ J; o3 _. j镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
$ b: I: i" R; R3 ]0 \9 l镇头 (鎮頭) zhèn tóu - capping play1 c4 G2 J; i) o2 K: \6 h
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
' U$ {) v) A' a. e- C征 zhēng - ladder7 z+ J# r) ^# G0 G" W9 S' C- k5 y
争棋 (爭棋) zhēng qí - official challenge match! O1 L& u5 U9 q4 d. b6 S4 w$ J
征子 zhēng zǐ - ladder
3 s( @: N4 j% n# k+ d6 x( n# ^: W征子劫 zhēng zǐ jié - ladder ko
6 h O- d4 e/ m {4 @整体 (整體) zhěng tǐ - chain
2 \: Y/ {) J; H9 F( C整型 zhěng xíng - settle
+ W" u" ]( [7 ~. Q- R+ s正解 zhèng jiě - solution* c( I+ E! T" j" c
正确 (正確) zhèng què - correct** b) X1 B- b/ r& H0 f7 i; Q
证书 (證書) zhèng shū - certificate*) w7 v/ m5 D2 A8 d3 d3 k
正着 (正著) zhèng zhāo - proper move' q0 G+ \; }6 @( d; b# ?+ `
指导棋 (指導棋) zhí dǎo qí - teaching game Y2 @2 s$ W) G; C4 H- n, N
直二 zhí èr - straight two B1 C5 x( n- S- A
直三 zhí sān - straight three
8 X5 v/ `6 Y( s& B( ?直四 zhí sì - straight four
% @6 j r( ~7 C- B* {* G8 k职业 (職業) zhí yè - professional*
8 c; W. E4 w! @) Z/ [只此一手 zhǐ cǐ yī shǒu - only move
, H3 L8 T9 @- p6 w/ Z" [) C I治孤 zhì gū - managing isolated weak group
2 ^$ m# x7 T1 N中 zhōng - center*( A* y% f" C1 N
钟 (鐘) zhōng - clock*
/ s- x a, x3 ]6 p中腹 zhōng fù - center*
4 c6 `& J; U3 U6 w" Q( P' Z中国流 (中國流) zhōng guó liǔ - chinese opening
( D7 k( e F$ L7 @; i* Y中级 (中級) zhōng jí - intermediate level*
5 J3 w g8 F5 E0 g, Z; K; o终局 (終局) zhōng jú - end of game
' @& ?" L1 [( p1 T4 Q; \ L2 `% s中盘 (中盤) zhōng pán - middle game2 w0 _5 S6 G% M/ Y! M
终盘 (終盤) zhōng pán - endgame
+ a: X( {$ P: c7 i" R8 P M中心 zhōng xīn - center*3 o) @* }# f/ j& l
中央 zhōng yāng - center*
! Z) j; X R- o7 {; a中原 zhōng yuán - center*# @4 _6 |% {) B J& ]; d y
重 zhòng - heavy* k4 ]; c7 ?6 u2 D0 @9 W' h
主动 (主動) zhǔdòng - (to take the) initiative*
" Z. l9 ?' H U* B( K: j( W0 ^专业 (專業) zhuān yè - professional*5 {9 R7 k) c; J% t/ u) U! z
转换 (轉換) zhuǎn huàn - exchange*
$ E8 o3 `+ c/ v装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback) `: \9 _6 V2 @5 t/ ^
装劫 (裝劫) zhuāng jié - a move that threatens a ko% Q3 [6 Y9 n$ X: w3 G
撞气 (撞氣) zhuàng qì - reduce self liberties
, k! |3 u9 a6 W追 zhuī - chase*) Y1 k' [+ q1 ~8 J7 D3 c6 q
追捕 zhuī bǔ - chase*
9 D5 A& z; |6 a7 u+ n子 zǐ - stone; unit in chinese counting+ }4 F& q8 U, ~6 g/ D2 A
自然流 zì rán liú - natural style
) r9 N6 Y4 j: \3 ~自杀 (自殺) zì shā - suicide*8 P( ]" |) F! ~3 `
左 zuǒ - left*- h4 ^: W" D- t7 w0 s8 F
左右同形 zuǒ yòu tóng xíng - symmetrical position
Y1 _. b! n7 Z1 r- a& G6 r% w4 |做活 zuò huó - make life
F! b4 b2 c+ G- M7 x& K; i% c做劫 zuò jié - create ko
! O+ y p/ s6 ~" k D4 \作战 zuòzhàn - combat*
) }. o+ c# J3 u, z& ]做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
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