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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
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安定 āndìng - settle** s! b& d$ E, Y. O; @9 p

0 x6 }+ D. V7 d9 `% l( @2 {6 Z5 W$ T1 n' i; \  c. T( a
B2 J  l6 S, g- \6 K2 ?6 J
白 bái - white*) ?& P$ y; D. D
白方 bái fāng - white player*
8 [) C; ]8 K" V) D2 g败 (敗) bài - failure*
, _4 @4 m: Q9 o/ F, b败着 (敗著) bài zhāo - losing move
/ @) P" H( }) i3 Z+ S扳 bān - hane
7 |; K2 |: T) t0 k' W/ h  l扳断 bān duàn - hane through) E3 e9 ^1 ]3 X0 L; F  Q: h  G
板六 bǎn liù - rectangular six
9 q, Y' h( e) i* l. B9 t; _* N半劫 bàn jié - half-point ko
5 P- Y9 X* z4 ^棒接 bàng jiē - pole connection1 C) x, q" S( G  ~
包围 (包圍) bāo wéi - surround*
% b# |1 H9 L  [9 ^9 `, j" d薄 báo - thin** ]9 V- [/ J; n; ^. v+ d
保留 bǎoliú - retain; preserve*  q1 I1 u. d6 |* E9 D6 r
抱吃 bào chī - capturing technique by atari
2 M9 a7 Z! u' @; j1 `本身劫 běn shēn jié - local ko threat2 T( \9 w3 \; a& ^7 W5 g% @* A# K- r" A
本身劫材 běn shēn jié cái - local ko threat
0 }. n5 m2 r6 ?' d% ?9 x; p1 @7 V本手 běn shǒu - proper move
1 v+ J& F$ `4 b, C- K5 Q- ^/ z# \笨重 bèn zhòng - heavy*, i  Y6 d: ?4 v% y1 g+ R) O3 I
崩 bēng - collapse*) z, |1 w4 }+ C6 X& I  b: n
崩溃 (崩潰) bēng kuì - collapse*
3 [1 X# t1 |/ i9 X逼 bī - checking extension4 i0 X9 E/ k7 W  t) S! }
鼻顶 (鼻頂) bí dǐng - nose tesuji
& G# i5 k+ M! h2 ?比气 (比氣) bǐ qì - capturing race
8 k) S3 f8 Z6 C7 N/ |8 Y! n比赛 (比賽) bǐ sài - tournament*
2 x4 Y9 }$ m* P9 q. n- v+ {* N边 (邊) biān - side*
3 {- [$ P. L0 p- V1 l, J4 @变化 (變化) biàn huà - variation*/ k- ^2 a7 g% F
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening7 e1 B# F. B, i: _
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening" Y( U8 p" r/ [( S- E
变着 (變著) biàn zhāo - unusual play' D% l. N9 O# y( ^5 H) K0 p& ?9 L
并 (並) bìng - horizontal stretch2 p3 J' d( a( q, j
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)* q4 [# E7 N- `5 Q* R
补强 (補强) bǔ qiáng - reinforce*; a- }' t9 \: g7 h7 L& e! n
布局 (佈局) bù jú - opening" J- a# D* s4 ?" M* Z
不利 bù lì - disadvantageous*" w! i, r  T% A3 o* `
不入 bù rù - suicide, X! u: S4 U, W" A
不入子 bù rù zǐ - suicide
, D4 l6 m; |9 L不提三目 bù tí sān mù - three points without capturing& W$ l! ?# p- f8 @
不提五目 bù tí wǔ mù - five points without capturing
  W0 Q/ e; t. b& T6 q+ v& y1 o& M5 y+ }

1 w: h5 ?  I6 rC( a4 u( a* y, g( c0 K
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)9 u' P) n8 K+ }+ _# l
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)9 C9 H( f$ N5 x- a
参考 (參考) cān kǎo - reference*! o' O5 e7 Q" q( {: l
残忍 cánrěn - bloody or merciless*
/ U; L) y% H4 D拆 chāi - extension: S7 B8 S5 w; T  m9 T
拆逼 chāi bī - checking extension. b0 l7 M. p" P) F1 ?
拆二 chāi èr - two-space extension
$ i: C. W$ I0 Q9 ~0 ]( m8 g3 Y拆三 chāi sān - three-space extension
& g& P, M. C* k* ~3 P: t+ {  y拆四 chāi sì - four-space extension+ g& W! L: c, w: M& E
拆五 chāi wǔ - five-space extension
! _  h, G( {2 R7 b* H拆一 chāi yī - one-space extension7 x1 n  j+ c0 S3 b
缠绕 (纏繞) chánrǎo - harassment technique
+ q7 j% _  v) T/ P9 M% X1 q长 (長) cháng - stretch" D1 h( d& B) q( H9 Z1 ~- `& \7 V
长考 (長考) cháng kǎo - think for a long time" j/ z4 [1 z" u; q  R$ ]$ S
长气 (長氣) cháng qì - increase liberties6 M5 Y: |% C4 a, p
长生 (長生) cháng shēng - eternal life
1 N) E2 G# {  i场合定式 (場合定式) chǎng hé dìng shì - situational joseki
3 `2 C0 J( U+ e  g超大飞 (超大飛) chāo dà fēi - very large knight's move
, P& r7 u" [9 Q4 N/ t, H超高目 chāo gāo mù - 4-6 point
- Y8 m' t1 G% l4 F, \超时负 / 超时 (超時) chāo shí fù  - lose by time1 a5 C2 `4 ]7 r' W8 X2 ^
超时胜 chāo shí shèng - win on time$ J3 @. ~. x; `6 j1 v4 R
成功 chéng gōng - success*  |1 `" O3 N2 ^- }7 Y
成立 chéng lì - possible*6 N$ y, Q+ Z, ~* ]
秤砣 chèng tuó - two-stone edge squeeze( r& s7 W/ k6 t5 ^8 j, _
吃 chī - capture
# O$ U$ R9 Z! ]& B  J吃亏 (吃虧) chī kuī - loss*$ M6 w# q( W. u$ H9 c9 T+ o
持棋 chí qí - jigo
1 K- B7 |8 X  l+ Y7 b; ?冲 (衝) chōng - push through
9 }( N: S1 P$ {. o# M9 M3 s重复 (重複) chóng fù - overconcentrated
2 y9 I" ~3 n1 ~: F初段 chū duàn - 1 dan% r5 k, ^1 E/ l! {* j9 T# f
初级 (初級) chū jí - beginner level*
) n" Q) M1 @$ b5 e出头 (出頭) chū tóu - getting ahead
8 o  o( V- e' K: A1 w3 P刺 cì - peep
$ F9 m7 I  V3 l( y. \$ W次序 cì xù - sequence*
8 \" u" W7 B( _( {$ C错误 (錯誤) cuò wù - mistake*
& Y6 ~* P9 l2 f4 g8 x/ J3 _. Y错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points) ~# w  l; z$ K" J& d. {
- l$ l) m; n9 q: d! A
  x% [1 S7 H1 m
D
. D, Y  j+ O7 G0 ?; }/ f, D搭 dā - attach
3 p3 p) h& m2 `" [9 U3 ]打 dǎ - atari/ ]' z& c+ U# M
打吃 dǎ chī - atari5 W! a. c8 \9 s* F  I
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one8 L; J4 {, y) L& b& p
打挂 (打掛) dǎ guà - adjourn game
( P9 u+ q3 F( {. Y$ V打劫 dǎ jié - ko
5 p, K! `/ M" u打入 dǎ rù - invasion
- n# h1 J8 N2 u5 Z& T4 `7 P# X! M打三还一 (打三還一) dǎ sān huán yī - capture three recapture one& T( L/ O0 y; S
大 dà - large*. w4 Y$ I+ G2 V2 K8 }
大场 (大場) dà chǎng - big point
' n* [) O& b# c& T大飞 (大飛) dà fēi - large knight's move$ k' H" [; V4 L( E% j) I
大局感 dà jú gǎn - whole board thinking& Y9 g% ]* L& K
大龙 (大龍) dà lóng - dragon*
3 g# m8 [) z4 a大模样 (大模樣) dà mó yàng - large-scale framework- ]/ A/ V2 j! r4 o
大盘 (大盤) dà pán - large board (19x19)' \7 Q* @1 h4 ?! u
大棋盘 (大棋盤) dà qí pán - large board (19x19)$ \- _$ c* k, h3 l2 @
大伸腿 dà shēn tuǐ - large monkey jump/ h7 S, T* b& H. v' R3 D
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze& H( n2 H) W; k+ A0 t2 b( @, S. B
大雪崩 (da4 xue3 beng1) - large avalanche
, I5 U: g1 R9 ?- j; v大压梁 (dà yā liáng) - Da Ya Liang
6 I& @. b- g. i0 H  g# N大眼 dà yǎn - eye with two or more spaces
9 B( g( f; |/ K  P5 n大猪嘴 (大豬嘴) dà zhū zuǐ - j group
/ {! q2 O  P0 ?( W8 w5 |! D带钩 (帶鈎) dài gōu - long l group
6 a' v' P$ ^' X' f单关 (單關) dān guān - one-space jump' o/ L' m1 c! g, s5 a) t* C/ @
单官 (單官) dān guān - neutral point* V$ B% H% J# r/ x
单劫 (單劫) dān jié - half-point ko
/ M; Y5 j' m: S2 U! M5 r5 F单行道 (單行道) dān xíng dào - one-way street*
$ J" I* M5 j0 ^+ \' k挡 (擋) dǎng - block*
8 D  [7 \: [$ A0 X, d6 l刀把五 dāo bǎ wǔ - bulky five  v" q6 o9 \3 @! ?* a) L' W
刀板五 dāo bǎn wǔ - bulky five/ T* w! Y( ^" u0 W: |
刀柄五 dāo bìng wǔ - bulky five
1 }" y5 W# S( P# b2 H: G" ~刀五 dāo wǔ - bulky five
0 ?3 J) a: s9 B! U$ P倒扑 (倒撲) dào pū - snapback4 |( ^1 V& }, W% _& X
倒贴 (倒貼) dào tiē - reverse komi
* L3 t' Q4 X* ?4 m5 ^4 }倒脱靴 (倒脫靴) dào tuō xuē - under the stones
, Y2 Q3 Q8 C: P. T4 W低 dī - low*8 B! v6 E( E+ N. g" x7 c
敌 (敵) dí - enemy*
% L: M' Y3 d* }6 R' N; ?9 b2 ], @抵 dĭ - hold up; push against, to support, to resist*
$ i- f1 c- g# O8 Y抵抗 dǐkàng - to resist; resistance*
; H) M. ]/ \& C0 F: n8 [敌人 (敵人) dí rén - enemy*/ `7 p$ o! E( d7 {, R
地 dì - territory*
3 q4 ~" j" N- Z, g% E2 e; U! {地盘 (地盤) dì pán - territory*/ E. C& v  g/ r1 V
地域 dì yù - territory*
( X/ M$ M9 h# F- s$ a点 (點) diǎn - placement; point1 r! h& t" a& d! u" A( l
点方 (點方) diǎn fāng - eye-stealing tesuji
: `; T( y7 E4 m  q" q, ]/ o+ \, Y点角 (點角) diǎn jiǎo - corner invasion2 }; d9 [6 Y! V8 q" P
点目 (點目) diǎn mù - counting
: b# J$ O6 Y! {" ]* U点眼 (點眼) diǎn yǎn - placement inside opponent's eye5 S  a0 |. r: `5 l6 I
调子(調子) diào zi - choshi; `0 }5 j- d5 @6 F8 L6 l1 S  e
丁四 dīng sì - farmer's hat; pyramid four
6 T& q0 R0 d: X1 [6 a" X顶 (頂) dǐng - bump
. W# u3 D3 J! W4 v: |5 L定式 dìng shì - joseki
0 k$ |3 E7 ~* x( r( g7 h2 j定型 dìng xíng - settle- R, L3 @! S% Q' Z7 _
东坡棋 (東坡棋) dōng pō qí - mirror go& K3 a9 `4 t' ^$ ~, z$ q
斗方 (鬥方) dǒu fāng - carpenter's square
) m; q0 v! ~+ P5 X5 l读秒 (讀秒) dú miǎo - byo-yomi
. A) Y6 P. Y0 a5 S4 e5 a* @渡 dù - bridge under3 I; X! S2 X& y9 ?  v( T. E
断 (斷) duàn - cut*
+ k6 Y  K- g; }& L# C6 w' O段 duàn - dan
! N2 w7 K9 ~+ v- m( ~& Z4 E对策 (對策) duìcè - countermeasure*
6 g' F$ }7 ?3 V+ e9 S  x对局 (對局) duì jú - play game*
5 G8 ^) k  H; e! s6 }  q对杀 (對殺) duì shā - capturing race
2 f6 X- y# T7 a6 q8 _  ]对弈 (對弈) duì yì - play game*
7 R3 e. Z! x+ L# l/ j- ?遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
  V7 X& n0 H- o# |  q多元劫 duō yuán jié - multiple ko- ^. w1 C1 A/ o# p

& B9 C9 N' }3 Z& }  G: G
5 ^" N6 \/ ?+ S3 ]3 g# r. m' N; o, ^E2 X  U, O+ Q. `
恶手 (惡手) è shǒu - bad move
, F. P/ i% E( `% Z2 Z5 m二间拆 (二間拆) èr jiān chāi - two-space extension
3 {% T' s5 W3 P4 z8 L5 t7 W二间跳 (二間跳) èr jiān tiào - two-space jump+ C' W$ Y# u6 n0 o; I$ R
二连星 (二連星) èr lián xīng - ni ren sei, N. f" j  w, _; |0 M- l
二手劫 èr shǒu jié - two-step ko
' q2 A; O) N) Z, P* o! E  x/ P6 n
: O0 P5 t& r! D
2 B/ Z6 _  Q" }F; n8 J7 p3 L3 J4 S  M& _9 A5 p
发展 (發展) fā zhǎn - develop*; B2 N2 v6 k+ c3 s, m
法 fǎ method, way (also 下法 xiàfǎ)*( K$ \, [' f; e# h: M7 T$ b
反扳 fǎn bān - counter hane. S+ S) f2 @% J: h+ q) k- ?$ ?# [
反打 fǎn dǎ - counter atari' M1 g6 j5 B" n. U
反攻 fǎn gōng - counter attack8 W" k4 s* w" R$ `0 S  f
反击 (反擊) fǎn jī - counter attack6 b" A8 _( B4 z6 _% n9 l) t
反夹 (反夾) fǎn jiā - counter pincer
$ y! f7 z6 e+ `  n! E/ L反提 fǎn tí - recapture8 ], j* q7 B( P3 v! P9 Q
方法 fāng fǎ - technique*0 L+ w+ [: ^7 D
方四 fāng sì - square four
, Z; j" \* k0 K6 y# l; C' b方向 fāng xiàng - direction*
& f- C- ~8 V/ o方形 fāng xíng - mouth shape8 b- I4 Z" k+ }; b3 N  Q
防 fáng - defend*
/ z. V. E0 `' D( S防守 fáng shǒu - defend*
. p: o- R4 F: z0 ]  w$ U飞 (飛) fēi - knight's move
8 d' i5 W' |  Z; F5 L( v9 T飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete% J: D( ]- r. r5 l8 P. U
飞压 (飛壓) fēi yā - press
; g$ |! w. j# f( u, K废着 (廢著) fèi zhāo - useless move# c8 d/ l: U9 S; J+ s: l% m
废子 (廢子) fèi zǐ - useless stones
3 `1 U/ a" R6 I$ x分投 fēn tóu - splitting move, u. J% |4 u% L# C0 O
分先 fēn xiān - even game0 o& u5 G9 h1 }/ |) |
封 fēng - seal in*
$ p# K+ B" n: @" w封手 fēng shǒu - sealed move, _* k/ S3 \6 ^! _" a
封锁 (封鎖) fēng suǒ - seal in*
- K" J* I+ a6 E3 ^% ?浮棋 fú qí - floating stones
2 O8 C) e5 Y  d9 Y, x0 u$ ^浮子 fú zǐ - floating stones
- L, p# @, r- s! E6 M+ V( s+ z负 (負) fù - lose*
( [4 y5 c. k: I, m4 |, t2 R/ t0 H复盘 (復盤) fù pán - game review
, ]# a! r! I$ ]+ X/ Q1 E! ]6 s1 c: N* O0 q

1 |' d( ~4 @) f0 G0 oG
% }6 C& {; t3 T+ g6 O  ?" g" V概念 gài niàn - concept*
! g- t: X' i- |感觉 (感覺) gǎn jué - feeling*9 H7 C$ {/ c! B2 q: c4 d2 Y) z  O
高 gāo - high*
5 I# p" h9 O& _( ?# |% V高级 (高級) gāo jí - advanced level*; A. R$ s8 B$ d1 h
高目 gāo mù - 4-5 point; N. e1 G$ M5 j2 z  ]; |$ ]/ j
根据 (根據) gēn jù - base*
9 W( J( ~+ S. r5 C0 s8 o, A2 A根据地 (根據地) gēn jù dì - base*# }. z9 E( R% s( u5 F
攻 gōng - attack*
. O* l1 B+ @% i, i, c( y攻击 (攻擊) gōng jī - attack*
5 Z6 Z' `2 e( W4 C, A共气 (gòngqì) - shared liberty8 d( n% M' H. m: B7 S
公气 (公氣) gōng qì - shared liberty# e0 N, a2 i$ k2 l' {
攻守 gōng shǒu - attack and defence*
3 Q" [/ K5 u/ d' K' ]3 Y共活 gòng huó - seki
  Y5 ^* n4 N' L7 ^2 J$ q; R孤棋 gū qí - floating stones
$ i  X/ |* ^" w9 R0 A) i& D0 W挂角 (掛角) guà jiǎo - corner approach
. k/ p0 \; T' Q2 O5 @0 O拐 guǎi - bend*
$ W" Z0 G# a% [' L3 w" D7 ?1 ~怪着 (怪著) guài zhāo - ghost move  B0 t' O& h: ^. K7 b2 j
关 (關) guān - one-space jump
$ U! |) Q* q& b官子 guān zǐ - endgame7 U! g: G; z% m0 S7 B! h2 R3 Q
龟甲 (龜甲) guī jiǎ - tortoise shell
0 c/ A( f. S, B; G0 n% k. e规则 (規則) guī zé - rules*! R& D1 ]+ @9 E3 m2 a' O% K' C
鬼手 guǐ shǒu - ghost move2 ?$ {) D$ Z* u" A( ^7 J1 z  E
滚包 (滾包) gǔn bāo - squeeze
3 [- N, t1 D' }9 q' K4 n滚打 (滾打) gǔn dǎ - squeeze
& Y( [$ x6 J6 ^2 ^滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
' e8 ]& u- V* \- B$ O过分 (過分) guò fèn - overplay
6 d) b2 k# I; x- w国手 (國手) guóshǒu - national champion*
/ `6 M7 r3 A7 a: V( @/ Q3 N2 K! Z7 y; H% Z
3 J% {* u9 D+ `" L* p2 T2 b( M
H* ^4 D7 Y7 \' p9 `
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki7 i$ q$ [) {( u# n& S0 S" \3 o
好点 (好點) hǎo diǎn - good point1 f* {; Z3 _( }6 I* X) z/ W
和棋 hé qí - draw*
' u9 D$ j  ~/ g! n黑 hēi - black*
4 z8 `" h: n3 ~2 M( ?( T8 T黑方 hēi fāng - black player*
$ }  [& z' s  C" c! n黑先 hēi xiān - Black plays first*0 |1 d. G4 d6 S
猴子脸 hóuzǐ liǎn - Sake bottle shape
0 S, O8 l( U% l9 T4 I* ^: Z( P1 j厚 hòu - thick*1 D# a2 a" J( X; {% ~* _
后悔 (後悔) hòu huǐ - regret*
( A8 u2 x! E6 |: {% z后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
9 P" S1 d# l1 @1 w厚实 (厚實) hòu shí - thick*4 P  B& k6 L7 K
厚势 (厚勢) hòu shì - influence*2 h" {3 F5 M* M- @1 E+ s/ g: N
后 (後) hòu - after; later*
% Z$ D  B9 `9 v& i后手 (後手) hòu shǒu - gote) W) T$ g. T& y6 |) X3 ^
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
  ]$ Z* h7 u$ g* f: |, K" s( o后续手段 (後續手段) hòu xù shǒu duàn - follow-up1 O7 y  L4 P  X
后中先 (後中先) hòu zhōng xiān - gote with hidden sente5 I5 _8 S. X+ N6 f$ z
虎 hǔ - tiger's mouth
, b6 S. u7 ?+ Y" d* @) B0 d虎口 hǔ kǒu - tiger's mouth1 k! T% j$ K4 q8 c# M
互破 hù pò - mutual damage
0 T5 H. J0 d7 ?' C9 q3 s互围 (互圍) hù wéi - mutual surrounding of territory
/ N- v  C) p* u花见劫 (花見劫) huā jiàn jié - picnic ko2 Q2 X. E/ b0 `/ r
花六 huā liù - rabbity six3 W% z: ]9 o; }' u( D
花五 huā wǔ - crossed five
) D' ]4 a7 P' X8 e还原 (還原) huán yuán - transposition
" O2 M5 C* ]9 w$ n缓 (緩) huǎn - slow*
; W+ m8 Z7 r0 t" S1 O: f缓慢 (緩慢) huǎn màn - slow*
* m7 |/ \- y+ M* u缓气劫 (緩氣劫) huǎn qì jié - approach ko
8 q' F9 I7 q" v' z. e/ c缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)0 j) @5 C1 r+ p9 O" c2 W5 G
缓手 (緩手) huǎn shǒu - slow
  g) D1 n0 J8 u: O3 j6 ]缓征 (緩徵) huǎn zhēng - loose ladder
6 C3 f1 r0 v4 i* n) e* v7 `缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
3 b% ?; F0 |+ v黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique" q) F: }+ n: q% d- t* a
回手 huí shǒu - take back*8 i) E% D$ O, a
回提 huí tí - recapture
7 u; o$ ]" Z# [7 a: ^9 H1 `0 t3 X+ R悔棋 huǐ qí - take back*. p- ~7 ?. k) w6 A  f- I$ j1 {9 l
活棋 huó qí - living group5 a) x, z( l9 f% Y$ s# v
" C; S! l2 x% [& u; \( e6 B
; u6 }( Q, R/ Q$ p
J
4 G/ Q5 O1 _* q- p' ~0 Z# O" e急 jí - urgent*
; Y) q+ x3 P1 ?6 d* x级 (級) jí - kyu: b, J7 c1 G% ~* r, Q+ Y/ N! j
急所 jí suǒ - urgent point
9 Q7 F' |" x+ P: V( [6 m  e挤 (擠) jǐ - bump into diagonal; choke; atekomi; C4 ?4 |- \' v& t" e
技巧 jì qiào - technique*
! S8 U& D& k4 z* ?+ m5 p, {计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)** y5 t$ P% |1 \5 A2 p
佳 jiā - excellent*
$ ~) h+ {. P- T0 `& m夹 (夾) jiā - clamp; pincer5 Y( m3 t9 ^7 k0 k# W, e
枷 jiā - net- Y1 t' q( A1 o; A/ s, e) J
枷吃 jiā chī - net
: j' g( @9 k- l夹攻 jiā gōng - pincer
. K" Y& F0 ^  n6 I& [假劫 jiǎ jié - false ko threat( X# d0 }& L8 s! r( \* n
假双活 (假雙活) jiǎ shuāng huó - false seki+ B& R, H( |, S( ]
假眼 jiǎ yǎn - false eye
% X) l9 {& Q, i$ D' Q假眼活 jiǎ yǎn huó - two-headed dragon# Y& @1 D1 P9 o4 R
尖 jiān - diagonal
9 P/ {# e% ]! W) s0 {) r* t尖冲 (尖衝) jiān chōng - shoulder hit
4 Z+ u: |/ J% b: E9 i# u尖顶 (尖頂) jiān dǐng - diagonal attachment7 n) ^+ K& b7 R
坚实 (堅實) jiān shí - solid! f6 f. [9 T( T8 z& S  J; N" @+ ^/ |
见合 (見合) jiàn hé - miai4 ~7 A& n1 [; G4 y' Y) m- W
教 jiāo - teach*  }- p  E  _  c9 F( C7 Q6 H9 C5 t
交叉点 (交叉點) jiāo chā diǎn - point
4 y5 B. n& z) J; [交点 (交點) jiāo diǎn - point* l, }( O+ f8 a: u0 l
焦点 (焦點) jiāo diǎn - focal point*! Z2 y# [! @5 Y; m
交换 (交換) jiāo huàn - exchange*
3 K' N3 j9 Q: A2 x+ W+ b  b角 jiǎo corner (angle, horn-shaped)*
+ Z4 o% w) K2 R4 r5 X! q* q2 A叫吃 jiào chī - atari, t; I/ t+ F( B  B/ [
教师 (教師) jiào shī - teacher*
7 r6 d/ N/ p5 ^2 e, F- f教室 jiào shì - classroom*$ f* M: z% O. v5 C- d1 \
基本功 jī běn gōng - fundamentals*% `4 _8 f9 w. A. l8 m' q( l
接不归 (接不歸) jiē bù guī - connect and die
: }& D+ ]( Y  }劫 jié - ko
# r4 h/ G/ j8 d4 h/ y劫材 jié cái - ko threat& o& g( a3 H/ Z4 Y/ s
结果 (結果) jié guǒ - result*7 [; N% K( A/ q6 w3 A6 o
劫活 jié huó - live by ko  u+ x' q# L5 O/ ~4 }
诘棋 (詰棋) jié qí - life and death problem' P/ Q* A+ t5 S6 k  X5 z
劫杀 (劫殺) jié shā - kill by ko" I" G' _6 n7 [7 v8 M
劫争 jié zhēng - ko fight% I1 W% Y6 P, s1 B$ W& x
解答 (jiě dá) - answer, solution*
# y3 H4 c1 m5 c0 K9 D: S金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 Q' ~$ x2 G6 L/ |1 U, l! Y. w
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg% K) X0 V2 t/ d6 Z7 i+ A5 @3 x
紧 (緊) jǐn - tight*
1 G+ F  y, G, F' C6 ^3 X" U$ G紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties6 c5 n( U/ ?. O; ^' w! c! v
紧劫 (緊劫) jǐn jié - direct ko% n! U4 P' j  V
紧气 (緊氣) jǐn qì - reduce liberties
% ?0 M' D. ~8 V0 X$ |9 a紧气劫 (緊氣劫) jǐn qì jié - direct ko  c7 l* N) f* `
禁着点 (禁著點) jìn zhāo diǎn - illegal point
0 {8 @6 E# Q/ T3 O( }净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)* H* s# [" e7 p8 C$ D) J" X
净活 (淨活) jìng huó - unconditional life
1 O8 Q( ]3 W. l# }1 R' u( @净杀 (淨殺) jìng shā - unconditional death' L( ~7 G7 g4 p$ i! m8 O
净死 (淨死) jìng sǐ - unconditional death
/ a" Q) M# Q9 w. A" |救 jiù - rescue; save*
+ k% e( U0 M( m, H# m聚 jù - placement inside opponent's eye
: {8 K7 H, _3 {* a俱乐部 (俱樂部) jù lè bù - club*
, p% ^% v. I  h' E0 F  b聚六 jù liù - six-space killable eye shape7 a  |+ L; r4 Q7 ~
聚三 jù sān - three-space killable eye shape3 {2 l: [! b5 s
聚四 jù sì - four-space killable eye shape
+ }9 E5 `! N7 ]0 E' q: Q聚五 jù wǔ - five-space killable eye shape
3 r" X. w8 y9 k) N8 j决战 juézhàn - decisive battle*; N; S$ N! j) \, U8 }
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
: @. O) c% v2 e$ b& ?) v% `/ e0 U! y
1 E3 r5 {% Z8 U1 Y1 S) {- z' n4 F4 f
  f8 K! g' P- X* V$ aK- g% m! E* y4 c7 p+ o: w
卡眼 kǎ yǎn - falsify eye
) @. V; Q, @' n5 Q7 S开拆 (開拆) kāi chāi - extension
  L/ ]8 L+ t: H( `开花 (開花) kāi huā - ponnuki
% D/ B  _- f) |3 G) s% b6 p) q开劫 (開劫) kāi jié - create ko
$ u) S2 A0 T3 f: f6 y$ r开局 (開局) kāi jú - opening% d7 n5 u: e. j6 O, O9 t
看花劫 kàn huā jié - picnic ko
) T: D8 d/ B- ^! K& f' m# x' ]抗 kàng - to resist, fight; to oppose to defy*, Y+ e+ p! K$ j" @9 K
靠 kào - attach one line higher than enemy stone# p: I  p  c) g- n2 s; {
空 kōng - empty*- S4 k0 g3 y/ Z% N
空间 (空間) kōng jiān - space*
! _9 k, v2 t" C( P+ o' o- \空三角 kōng sān jiǎo - empty triangle
8 P4 n7 v. D0 G' H7 r空 kòng - territory*/ P7 t9 k$ _0 t$ Y' e  F) _
跨 kuā - attach at waist of knight's move, k  ^- L1 S8 ]0 f4 z
跨断 (跨斷) kuā duàn - waist cut
( ]! E: W% W2 `8 [3 i: u快 kuài - fast*
1 b% s  R8 v3 r快棋 kuài qí - blitz game$ n' k* E; ~) l& j
宽 (寬) kuān - loose; wide*
$ ^+ d# o! |- [' y5 F4 \+ G) H宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
; m0 Z! z* |4 @7 b" o$ B  J  Z宽气 (寬氣) kuān qì - increase liberties
- ~/ i) V) w1 q% _宽气劫 (寬氣劫) kuān qì jié - approach ko( t& g& w: M5 }- d! E5 T
亏 (虧) kuī - loss*0 B/ I% \; A6 Y( T1 v- W
亏损 (虧損) kuī sǔn - loss*
6 b9 @+ a) g3 O5 ]; t9 _6 |5 m扩大 (擴大) kuò dà - enlarge; expand*4 i5 z* {6 }5 g  N3 C+ K
扩张 (擴張) kuò zhāng - enlarge; expand*
- D- l5 n" G7 g4 p/ j[edit]! K5 O; k* D2 d( j3 P! y* a) \$ u
L' T, A8 c9 d! f- X7 y
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
) }3 v5 b: w- G% d8 o拦 (攔) lán - checking extension; prevent opponent's advance*
0 E: E; V2 \1 y2 x2 w4 E! \拦逼 (攔逼) lán bī - checking extension4 w  E* ]9 n" M8 Y2 B
烂柯 (爛柯) làn kē - ranka
  s/ {: W3 H. y$ c: N6 o. M老师 (老師) lǎo shī - teacher*  F  {0 C# M0 P, t& p: c
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil7 F9 K+ ], y9 R! R4 V/ I
类型 (類型) lèixíng – pattern, type*
* {! J" T7 l1 }* R6 }冷着 (冷著) lěng zhāo - unexpected move$ Y# T% W8 s0 |" v; S
利 lì - profit*
! ?- F$ n* S/ y9 H8 c4 T6 H立 lì - descent; stand
( |& ]+ K5 N* V; H+ ]( a7 ]% E4 h+ y2 B9 i利用 lì yòng - make use*
. |8 c8 r# G% b0 i4 U连 (連) lián - connect; continuous*8 Q( A: ~3 T. R
连扳 (連扳) lián bān - double hane# [. U- f8 U4 F0 Y# {' I
连环劫 (連環劫) lián huán jié - double ko3 N* z( u3 I; ]7 q6 ]
连接 (連接) lián jiē - connect*
& h& X. p: n$ F! I  d$ w联棋 (聯棋) lián qí - pair go
. X" S: R! T/ T% U2 ^1 M恋子 (戀子) liàn zǐ - reluctance to sacrifice
8 `. q3 M# x% H2 v两分 (兩分) liǎng fēn - equal*' z8 d8 ~/ m5 \6 m4 W* W! Z
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
6 J( d( I- C3 t9 \劣势 (劣勢) liè shì - inferior*& U* _7 @$ o! q; P5 _9 E
裂型 (裂型) liè xíng - split shape& l& x- w  l( e5 e1 C' f
龙 (龍) lóng - dragon*2 c7 M8 E! p0 [
漏着 (漏著) lòu zhāo - oversight
- X8 h$ p+ q, i3 M, ?$ N& C落子 luò zǐ - playing stone on board% M( p9 n- G9 K- y) z0 A

3 f' `9 I" I6 M! N6 }7 a% {9 {6 Y7 J) s
M0 ^3 L$ ^- @# q6 N
满意 (滿意) mǎnyì - satisfied*
1 Y# _5 m" L& V% |: R慢 màn - slow*4 b+ p% Z$ W' G: b8 R4 @
盲点 (盲點) máng diǎn - blind spot4 w7 `, t$ ^% j! ^; z
梅花六 méi huā liù - rabbity six; [& Q8 j4 A  E6 y
梅花五 méi huā wǔ - crossed five  i; M- h: ^/ Z7 A/ ~
门吃 (門吃) mén chī - capturing technique by atari" r6 K7 ]5 S! i( s0 L- W, d  ?
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
+ x+ S$ f# x) o妙手 miào shǒu - excellent move
6 s6 @/ T& }4 x妙着 (冷著) miào zhāo - excellent move- @$ i' d; L; s
模仿棋 mó fǎng qí - mirror go+ M. I$ E# Q; M/ s$ D1 [
模样 (模樣) mó yàng - territorial framework0 W4 e% s, D& v- C9 z
目 mù - point of territory
" S' l: A4 A5 ^( j, n目外 mù wài - 3-5 point
& V5 i  \: _) K; `) Y( g3 N1 s* }( `( e( g, [: I+ H/ J
+ w, Z5 |, [- t+ d
N, I5 N5 g7 g2 c6 v
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
2 P. d$ \" _# J逆官子 nì guān zǐ - reverse endgame move3 }8 K& o( {( ]0 u3 _
逆先 nì xiān - reverse sente
5 t3 G4 {/ ~' f% |% G9 u% T0 m逆先手 nì xiān shǒu - reverse sente1 k. p4 o7 Y5 N
逆转 (逆轉) nì zhuǎn - overturn game* b" i: n# B4 L* j) n8 O* n
粘 nián - connect*; r! k# k( {" U  K0 H* ]# A" L
凝形 níng xíng - overconcentrated shape
6 b. q9 u2 s8 E- V扭断 (扭斷) niǔ duàn - crosscut
0 d6 S4 R1 [! |9 x$ V0 ~7 o$ D( O* A. Z扭十字 niǔ shí zì - crosscut
3 E: N/ p7 J+ N( t2 Z- x扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
% b, q" T2 l, D- ~扭羊头 (扭羊頭) niǔ yáng tóu - ladder
7 J) y, M9 }6 b% z% _" z2 q0 q: O2 H3 Y2 h
6 F& {8 @; u: V/ ]7 v7 b
P0 W& J3 D! [/ x0 M" q
爬 pá - crawl*: ^1 g) ~/ [" V4 k0 t  h
盘渡 (盤渡) pán dù - bridge under
; w( K/ X8 I$ l+ x, E1 d盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
2 Q; U6 |" z' h; t( u5 I0 h$ ?盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner! S  X& H% k0 ^( Z: i/ v2 l
抛劫 (拋劫) pāo jié - throw-in ko! l8 O, x3 I. [
配合 pèi hé - coordination** i9 P" f4 p2 W9 Z' i
碰 pèng - attach to the side8 Q7 q" J5 u0 D
便宜 pián yí - profit*/ _& g, C9 g0 f8 v+ I; L; ~4 \7 Q
骗着 (騙著) piàn zhāo - trick play, hamete
. {6 K5 K6 K. y& @" R, P平衡 píng héng - balance*2 J1 I" ~5 W7 ^6 _
破 pò - break*
; @  g% E7 \- Q4 W4 F剖析 - pōuxī dissection / self-analysis8 @" e. v. v/ w' I+ |
破解 pòjiè - solution, answer to a problem*
; {# V" x" y/ b$ G- s) F扑 (撲) pū - throw in: V7 \' @! [! s7 A. _& T( u
葡萄六 pú tao liù - rabbity six( B3 ]( h4 T% P, B% m/ Q1 ?
谱 (譜) pǔ - game record
( n; S, Q7 c; N普通 pǔ tōng - common*7 [/ I: c2 M: B1 t0 n% I
[edit]
: B: h( D  X& QQ: ^( W# }7 A4 O
欺着 (欺著) qī zhāo - trick play, hamete
. a7 ]/ b5 B$ V2 @棋板 qí bǎn - go board, O4 ?6 `8 U; w% |  |6 [. i
棋风 (棋風) qí fēng - playing style% q6 l* Q' E* G' y
棋盒 qí hé - stone container
, s$ @# `  }! q$ ~1 J; u棋筋 qí jīn - key stones4 z8 E6 c" @) c: d$ A
棋精 qí jīng - key stones
1 H) b0 H8 O" H3 Q棋理 qí lǐ - go theory
$ p0 G  r' U' C  @8 |$ |9 h棋力 qí lì - strength in go
( x: n2 ]) D" D  x1 i( j% ^4 a4 g棋盘 (棋盤) qí pán - go board
3 N; c1 j4 r" L, V- |* n棋谱 (棋譜) qí pǔ - game record
" D. L% G/ R, P# t/ J8 B1 k棋石 qí shí - stone
7 d% k9 i& ^1 q8 Y" l棋手 qí shǒu - player*
- a& d0 L( X0 _: B5 k# i+ ?4 M棋书 (棋書) qí shū - go book$ N% u6 }6 i1 C) o( L1 M
棋院 qí yuàn - go institute: G$ k" K0 C8 h8 y
棋形 qí xíng - shape
* S) N4 N! r% u棋钟 (棋鐘) qí zhōng - clock*
7 n0 o( N: b8 F, x) \2 O' A棋子 qí zǐ - stone1 @& g! N/ K# {/ C7 x/ _, n
弃 (棄) qì – abandon, to discard, throw away( ^  R2 {3 d! D8 u. s
弃子(棄子) qìzǐ - sacrifice: I: K* l3 U% ^$ D$ a' q! `
气 (氣) qì - liberty
! n1 |% u) c7 [/ Q1 K5 i; \气合 (氣合) qì hé - fighting spirit; b4 J" e) L; U- b' i
气紧 (氣緊) qì jǐn - shortage of liberties7 _0 y8 V. y2 [5 b% ^0 K! V0 d
前 - in front, before*1 z: a8 f4 a3 _+ B0 w
浅消 (淺消) qiǎn xiāo - erasure
. A" ?$ Y1 t, r  S. @; w" `墙 (牆) qiáng - wall*7 V! I4 y7 U" i( J& Z
强 (強) qiáng - strong/ `, ^6 M7 w: o# e7 l$ o
墙壁 (牆壁) qiáng bì - wall*& O1 j5 w; _: p% ]1 w/ R( c
强棋 (強棋) qiáng qí - strong group
, R4 m0 Q8 g* T8 w8 q巧手 qiǎo shǒu - clever move/ O) ^5 s0 ?9 `. y; g
巧着 (巧著) qiǎo zhāo - clever move5 \4 ?2 H7 v! S5 ^; D% O6 }
切断 (切斷) qiè duàn - cut*" i/ ?  }# {9 a& J- e5 ^3 k
侵消 qīn xiāo - erasure5 i3 y7 B  V4 a6 u& G  l
轻 (輕) qīng - light*  ]+ i- O/ Y, ^. S% C
侵入 qīng rù - invasion6 Q) P- W1 F: {- h2 t
轻盈 (輕盈) qīng yíng - light*
& P6 c  C+ x+ g* l5 I8 Y% O& b求活 qiú huó - make life7 l! F6 R' A! Y) D1 k* j
曲 qǔ - bend
# Z  t- K1 X! C2 O曲尺 qǔ chě - carpenter's square
7 I: z- U  F  d曲三 qǔ sān - bent three
* ~# [8 U1 t; e% e4 ~0 q曲四 qǔ sì - bent four; C' q. ?$ e7 e; t2 _; g$ b4 |
觑 (覷) qù - peep
+ ~$ X: P3 ~' }1 O! `8 _权利 quán lì - privilege
9 f+ d+ M  d% Q( o2 o4 u" [4 ?确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
2 l2 r9 G/ h& u2 R  b  O) w2 i$ _: X
( a8 h5 A# y9 [: ~& g& F2 g$ y% ]7 x) \- K1 _
R% ]- I! O% u' u$ d0 S
让子 (讓子) ràng zǐ - handicap
0 U6 a$ {. T( ~* r' b让子棋 (讓子棋) ràng zǐ qí - handicap game
, k( G+ a0 v8 T认输 (認輸) rèn shū - resign*
( I* t" @- y- A; w9 |; M) z弱 ruò - weak*! S; `- s) g6 n
弱棋 ruò qí - weak group; e/ I# k1 A( ]( d; o

1 m' G0 n7 A2 g) r, v
% A3 ^7 [; V. pS: A: o3 }- {" V6 A1 a+ _
三间拆 (三間拆) sān jiān chāi - three-space extension" Q) s- |" o; W  O, Y
三间跳 (三間跳) sān jiān tiào - three-space jump- b" c  _1 l: A  S8 z: z
三劫 sān jié - triple ko# h0 L0 t0 ^& q$ y
三劫循环 (三劫循環) sān jié xún huán - triple ko$ N% F4 F# h% y% }( K. S' D/ r
三连星 (三連星) sān lián xīng - san ren sei
- P6 R' V3 `) T三目正中 sān mù zhèng zhōng - center of three stones
; b9 \3 C( C% }4 z6 p1 J/ s  A三三 sān sān - 3-3 point
7 c4 a" }6 A0 h1 E3 q三手劫 sān shǒu jié - two-move approach ko1 p& {1 K; ]( S
三子正中 sān zǐ zhèng zhōng - center of three stones
7 w6 h7 E; Z2 j" }. c6 Y杀 (殺) shā - kill*1 I& @7 K3 z3 \& L
杀棋 (殺棋) shā qí - kill; {" ~6 A- S. Z
杀气 (殺氣) shā qì - capturing race4 T( g2 K4 f* r: z
上 shàng - upper*
/ N1 B; @* s! p( G上级 (上級) shàng jí - advanced level*
6 s' A6 O, t4 E* D$ Y4 ]; E上下同形 shàng xià tóng xíng - symmetrical position
! T# E6 d9 w+ J  n/ J5 p稍 shāo - somewhat; a little*+ n/ ^$ y% N/ D; p8 \
伸气 (伸氣) shēn qì - increase liberties
, ]! t: O/ ~/ j) |, U: f伸腿 shēn tuǐ - monkey jump
8 d& C! m, z8 T2 ^7 y6 u生死劫 shēng sǐ jié - all-dominating ko$ t* W  I! l" R& o4 K' Y' d" W
胜 (勝) shèng - win*
/ ]# I. Q6 [" d2 S0 q8 `胜负手 (勝負手) shèng fù shǒu - all-or-nothing move- o" Z0 F+ k8 y# P0 k1 B5 K9 M6 s
胜着 (勝著) shèng zhāo - winning move
& G7 Y8 c0 W8 C( y$ q5 i1 m8 \失败 (失敗) shī bài - failure*
6 y& Q7 z$ P9 L' [6 i) h% t/ d实地 (實地) shí dì - solid territory
1 R) w3 ?  G  [. `0 l十番棋 shí fān qí - ten-game match
$ o: G0 r) c1 {( K实接 (實接) shí jiē - solid connection  b$ F# R  D0 a7 _
石塔 shí tǎ - two-stone edge squeeze4 D9 m1 B/ q* b% s9 o/ J
实战 (實戰) shí zhàn - actual game situation; t- C2 G' a: W+ M
实战手 (實戰手) shí zhàn shǒu - situational move: t& k9 U+ z  Y0 w
势 (勢) shì - influence*  y- x, g& x: e# b
室 shì - house; room*
$ f/ h# m" _. D. `. s势力 (勢力) shì lì - influence*
8 |* o+ T( Q  e5 |* p2 J1 B# f试应手 (試應手) shì yìng shǒu - probe) m& ~4 L& v! ^- F9 u7 ~. U4 R
收官 shōu guān - play endgame  O; {* S/ B6 I
收官子 shōu guān zǐ - play endgame
+ O/ B; @  O: X- p3 _0 M: x收后 (收後) shōu hòu - last play
0 E9 |5 @0 z" p3 K# X收气 (收氣) shōu qì - reduce liberties& X5 \9 X, ?: r: _
守 shǒu - defend*( G8 W" k  |2 l! M3 h: u( z5 s
手 shǒu - move
: N6 a  c! L# C8 f: k$ x% g手段 shǒu duàn - technique*9 E* }1 i0 ^" G0 c- J8 e- d
手割 shǒu gē - reorder sequence
0 }8 M3 j4 R+ M) z( R! V+ {守角 shǒu jiǎo - corner enclosure
6 I) a; u: M' z7 k2 I* Z手筋 shǒu jīn - tesuji
5 r2 F$ x3 E- V: k; b- z手顺 (手順) shǒu shùn - sequence
! K1 U5 R1 {5 ~" l1 p' x手谈 (手談) shǒu tán - hand talk' y5 I3 S, S6 p1 [7 Y; h
授先 shòu xiān - one stone handicap
9 I5 V! O! N2 P4 K6 ]( D6 H: q授子 shǒu zǐ - handicap
4 w! b# {7 ]: S& {* I8 g1 A  w0 F授子棋 shǒu zǐ qí - handicap game
' G+ ~8 V; U1 Q! B2 C书 (書) shū - book*
* Q' w2 c) f; Y( ]. e2 D; r输 (輸) shū - lose*
  Y; Q& w: r8 l1 G6 {书本 (書本) shū běn - book*
; [! a( d( s  L8 _* i数目法 shǔmùfǎ - territory scoring
8 G) w( K/ {/ j% {. u数子法 shǔzǐfǎ - area scoring
2 z  b! s' ^- u2 K梳形 shū xíng - comb formation3 G% k! k8 b6 o6 d* b& v- Y
梳形板六 shū xíng bǎn liù - comb formation
3 H& W3 H% N) ^双 (雙) shuāng - bamboo joint/ D( h3 x! r2 s- X2 `, r' D- s
双吃 (雙吃) shuāng chī - double atari) o; G# k' X5 g6 _3 x5 E( O4 P( A2 f9 d7 ~
双打 (雙打) shuāng dǎ - double atari6 K% h- r4 N# h+ y# E5 N; U- B
双打吃 (雙打吃) shuāng dǎ chī - double atari9 v& R' r; o4 {: }
双倒扑 (雙倒撲) shuāng dào pū - double snapback
# S* w8 V+ H/ y双方 (雙方) shuāng fāng - both sides*  q( `( z+ z, I( M
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
3 Q( r. G9 I- h/ u' F双挂 (雙掛) shuāng guà - double approach
% E  x) \% ]' g. F, K双虎 (雙虎) shuāng hǔ - trumpet connection
$ t! `7 _! U' i' _' r- `双活 (雙活) shuāng huó - seki
* P5 g3 B; R, h( O8 ?双叫吃 (雙叫吃) shuāng jiào chī - double atari
; R: [9 ^) }. `6 T双劫 (雙劫) shuāng jié - double ko; Z1 {6 H% M6 E
双征 (shuāng zhēng) - double ladder2 {) t6 E! z; _0 n* D( F: T7 l9 N
顺序 (順序) shùn xù - sequence*
6 Q3 p5 B, v/ T" ]死活 sǐ huó - life and death# y! \* m* @3 c
死活题 (死活題) sǐ huó tí - life and death problem
% Y+ w0 Y' H) T) c) L死棋 sǐ qí - dead group
- r% ?& w9 B" H; y死子 sǐ zǐ - dead stone
% M- ?% v/ n9 a. C# Y$ H4 r/ s四间拆 (四間拆) sì jiān chāi - four-space extension8 W+ }9 N% u2 T5 u
四角穿心 sì jiǎo chuān xīng - occupying four corners and center+ M8 K& S$ [/ ^0 Z7 q
四劫 sì jié - quadruple ko2 c+ K: l) q  U0 W+ a
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
8 B6 X/ C! K8 Z7 W8 u4 _8 p) U四连星 (四連星) sì lián xīng - yon ren sei" W. o$ E4 z1 q& V) Y
松 (鬆) sōng - slack*5 J, W" h: H3 o7 j3 r# a
松气 (鬆氣) sōng qì - increase liberties8 t1 e2 l3 B2 n# T# _6 I9 r
松气劫 (鬆氣劫) sōng qì jié - approach ko- L0 l3 M- j3 C! E  q
俗手 sú shǒu - crude move7 r! R/ {. ]5 I' U
随手 (隨手) suí shǒu - hasty move: W& o) R0 o' I. {5 H9 c
随手棋 (隨手棋) suí shǒu qí - hasty move
' b) O6 _" B2 c3 L损 (損) sǔn - loss*1 e- U1 \, }" d( }6 k. ^& C
损劫 (損劫) sǔn jié - losing ko threat
1 X+ i: o5 ^( U: c损失 (損失) sǔn shī - loss*
; X3 f' Q/ d  q# |顺序 (順序) sùn xù - sequence*
$ B7 t- T; X% c; N5 F
" n, d! R. Z+ H& t5 i+ X8 B6 t, ]" n0 i+ _5 e* a: R
T8 U; g# x7 o& h, G3 c6 Y0 d) L3 `
台象 tái xiàng - Tower& k9 H& I8 o* I* M1 f: D9 X6 P
弹性 (彈性) tán xìng - flexibility*
4 B1 q% D( D& {/ j0 ^搪 táng - block*! h2 o" c4 ]: J2 k
套劫 tāo jié - two stage ko6 m* \( ^, j  F7 h- I
逃 táo - escape*3 B( V' ~6 B! A, Q# ~) }7 [, o( S
逃遁 táodùn - to escape, to run away, flee*
4 g  k; e% q7 C% E逃生 táo shēng - escape*3 k  f) R/ L2 `% R$ m) G
腾挪 (騰挪) téng nuó - sabaki
. U6 E0 N! F, e5 o0 t提 tí - remove from board
3 V/ o* P- |7 X提劫 tí jié - taking the ko
9 k" }5 j) D  _提子 tí zǐ - remove from board
- J( S0 P. `! b: t天王山 tiān wáng shān - tennouzan: b& o! e0 S. c) h6 b" u1 R
天下大劫 tiān xià dà jié - all-dominating ko
/ @- u9 y7 D8 B  [" S; Z4 F天下劫 tiān xià jié - all-dominating ko
% A$ C5 D9 t5 F+ [! a( m, @天元 tiān yuán - tengen+ x) F3 n9 ]# W# j$ d, V
跳 tiào - jump*' {) O9 \) I& `  e' ?
贴目 (貼目) tiē mù - komi2 @9 X4 l0 I6 |8 F" }
铁柱 (鐵柱) tiě zhù - iron pillar*
" M# [- W1 r; [3 x6 R/ q3 D2 Y/ d挺 tǐng - push up; stand*
# J" j/ H$ u$ \7 f2 H6 N/ j投降 tóu xiáng - resign*: u5 G% X' l9 n) r* [' }- L9 ^
投子 tóu zǐ - resign( V# B8 f- p; }! E9 a
透点 (透點) tòu diǎn - placement
7 t1 i9 i8 {; Y9 Y( Q5 C% X图 (圖) tú - diagram*
7 @& v! R( W" T+ J; l9 ^退 tuì - pull back
  _; _8 ^; r7 c托 tuō - underneath attachment- w6 u) k2 e8 g8 e* r
脱出 tuōchū - escape, break out
: |( _1 E5 d  F# d& J- r脱骨 (脫骨) tuō gǔ - under the stones
$ U% |! k( x2 d, T  g0 C% ~脱先 (脫先) tuō xiān - tenuki, Y# P0 r% w% n5 b4 s

+ X/ i, P. F& |  v9 p
+ @3 M1 n' P" U, D) R4 P5 rW& I$ G2 |" |) c* f. D  ?
挖 wā - wedge
6 G6 ?0 B7 \2 f+ ~, S2 y; M* M外目 wài mù - 3-5 point0 ]) v- v$ _# u+ F% Q7 z
外气 (外氣) wài qì - outside liberty& P+ U6 g; z- y" X6 x5 I  o4 R
弯三 (彎三) wān sān - bent three
: I4 i0 ]+ b7 r  O- B" v4 C弯四 (彎四) wān sì - bent four
; @+ M: u4 T( ?* k万年劫 (萬年劫) wàn nián jié - ten thousand year ko& [- b' N2 W. y& ?& C
围 (圍) wéi - surround*) r+ v8 o! H, }8 P8 T. [
围棋 (圍棋) wéi qí - go& s. H/ m# Q' ^, }. C- [/ ^' j
尾巴 wěi bā - tail*  x0 m/ a# t7 o: ?+ R
味道 wèi dào - aji
, E( y$ q% _5 }文凭 (文憑) wén píng - diploma% I1 j% R0 S  Y/ P
稳当 (穩當) wěndang - stable; firm*
# i5 P$ B4 w: L3 J* S% ]- X9 D问应手 (問應手) wèn yìng shǒu - probe$ G% |3 C3 {2 a" A
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest2 h1 l+ d  ~: _
无理 (無理) wú lǐ - overplay
/ d' ?* r: i" W0 T0 K/ L( y无忧劫 (無憂劫) wú yōu jiě - picnic ko0 m. _% d6 J1 D/ A- _1 c* y
五子棋 wú zǐ qí - gomoku narabe
& a" f4 t7 K3 Z% B5 Z五间拆 (五間拆) wǔ jiān chāi - five-space extension- C( Z0 R. G, @) j1 ]9 S
五连星 (五連星) wǔ lián xīng - go ren sei
2 i5 F9 P- ^5 D" p五五 wǔ wǔ - 5-5 point
, H* @( N  |7 o$ c% ~0 @2 N: |- Y6 C! ^# S# f( ^2 I6 F9 X% \
% a2 P2 ~6 j: {
X1 |% B. O$ _5 p3 A' W
细棋 (細棋) xì qí - close game
+ O: S8 G5 `+ `瞎劫 xiā jié - false ko threat
; R4 }0 E+ C( o" B9 U下 xià - lower*) E2 d' i7 S; u+ f) Y
下法 xiàfǎ - method*6 r0 ~6 I% W9 o6 B: k' s
先 xiān - before; first*
! K% o$ \/ E8 _% g8 F6 ?% J4 ?6 `先手 xiān shǒu - sente
; y7 W7 k7 {" b1 @* {8 b先手劫 xiān shǒu jié - a ko in which the player makes the first capture
. s* h8 c; i. y1 j" @; J先手利 xiān shǒu lì - forcing move0 E2 _8 F: ~" M( E4 l
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
# }5 G) Y& Z, [- k2 O6 K陷阱 xiànjǐng - a trap*
! d4 s9 X- H+ x: d, s8 v9 g2 m象步 xiàng bù - elephant's move0 X5 {; @2 j# W) v% S
象步飞 (象步飛) xiàng bù fēi - elephant's move5 f- U  {+ _. H1 O8 b: a+ k
象飞 (象飛) xiàng fēi - elephant's move& w( o- T( W8 t) q4 N+ {: r0 o0 B* `
向小目 xiàng xiǎo mù - facing 3-4 points0 Y7 _3 v/ e. P3 s/ y
象眼 xiàng yǎn - center of elephant's move. j0 E  w, B" M2 r+ f6 Z
消劫 xiāo jié - ending the ko7 E9 g0 q- N9 T8 d& J$ U
小 xiǎo - small*8 |6 H$ A* d; |
小飞 (小飛) xiǎo fēi - knight's move
1 s& S+ W* b& d# m小尖 xiǎo jiān - diagonal
) i- o) W( L" b5 V8 B7 V2 n小林流 xiǎo lín liú - kobayashi opening4 I* P" |/ G( r9 q
小目 xiǎo mù - 3-4 point
; g& W4 X/ M0 G* P/ X5 t, z小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
& \- e7 I4 H+ a; ]: c3 H, F0 R" M小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)' v2 }; h( L0 C: m/ K
小伸腿 xiǎo shēn tuǐ - small monkey jump6 `, R' c7 Y' G7 F. L" B6 Z, P$ d, ^8 o
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg, v2 [/ U- {% i
效果 xiào guǒ - effect; result*" l2 i9 X! t5 d- S( K' t3 E
效率 xiào lǜ - efficiency*
+ P/ Z! J! M. M* V2 M2 g新布局 (新佈局) xīn bù jú - new opening
& ?) `. N9 C. G( t# R新手 xīn shǒu - new move8 v7 w: i: j/ L
星 xīng - star point
1 b/ N9 ?* n) W! N星位 xīng wèi - star point9 e' i0 g( r6 C$ [& @8 f0 I
形 xíng - shape*( X& w& V1 W9 d
形势 (形勢) xíng shì - situation*  v  {/ x4 F: @. s0 |2 E
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
+ `$ ?  Q: I( F' v$ m$ c9 j形状 (形狀) xíng zhuàng - shape*0 k: Y! d& ~; D& C* J& }. d
秀策流 xiù cè liú - shusaku opening- c. e* V8 d" m. T( M5 ]
虚手 (虛手) xū shǒu - pass# @) z% A- t! @" J
虚着 (虛著) xū zháo - pass8 [6 U' t; L2 Z5 o! e3 v: k/ Q
序盘 (序盤) xù pán - opening
  Q$ w5 o6 ?. s! Z8 D* V6 L1 @学生 (學生) xué shēng - student*
6 t5 q( C6 x1 C5 E" c雪崩 xuě bēng - avalanche*2 b/ s/ B. [9 E3 `# P# X
循环劫 (循環劫) xún huán jié - double ko$ {( t7 v, g! X3 s! o, v
6 y8 m" G+ Q( B  ^! q& E& z$ H" _
( q, n* v% z) \, s. A" @. O  L% H
Y
: {0 y5 |; D/ D9 q0 |+ Z, ~' h, C压 (壓) yā - push down*
6 [7 w3 B( C8 K9 q压力 (壓力) yā lì - pressure*
/ y! d; v9 }& F延气 (延氣) yán qì - increase liberties
! O; q& N. {" P7 C5 B眼 yǎn - eye*
$ h- M, T# U: q. T/ n; R眼位 yǎn wèi - eye potential; eye space9 z' H7 e; H  u$ N: w
眼气 (yǎn qì) - eye liberties
7 T! y+ T% h5 Q% \9 S眼形 yǎn xíng - eye shape; eye space( x1 A+ c) C# {1 k
妖刀 yāo dāo - magic sword
0 r( Q2 @: k4 c9 K, [. p$ B" a! A摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
3 u6 ]& s7 d' x3 U! c# S要点 (要點) yào diǎn - vital point
# V. I" R. ~+ A: Y8 L要子 yào zǐ - key stones  w" x$ a+ e) P6 p% q
业余 (業餘) yè yú - amateur*
9 n. r$ d4 k4 E. d; S7 D. ]一方地 yī fāng dì - one-sided territory
: ?* H% H. y8 p+ m! _7 ^一间拆 (一間拆) yī jiān chāi - one-space extension) R( \9 u9 w1 F& t7 J# e
一间跳 (一間跳) yī jiān tiào - one-space jump- s# q7 Y9 ], d
一手劫 yī shǒu jié - direct ko, ]7 l) J+ `, R8 i' Q6 u+ I% O
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker/ d- U; ?# }- B1 P3 |5 f5 c9 T
疑问手 (疑問手) yí wèn shǒu - questionable move$ P( a4 e/ Q+ B) Q: ]3 U
弈棋 yì qí - play game*+ @+ U) P* a0 c/ r7 L& E/ r7 c
引征 yǐn zhēng - ladder breaker
/ ~1 |, V& A7 W6 r6 }2 @$ |赢 (贏) yíng - win*( c1 p3 ]; N' y! ?) p! \
应氏 (應氏) yìng shì - ing's
" B/ ^4 R/ v4 h硬腿 yìng tuǐ - first line descent; k1 n. j/ G4 k& R. o; D1 z
优势 (優勢) yōu shì - superior*  u% V4 S" [/ b8 f  M
有利 yǒu lì - advantageous*
+ g9 w1 a$ E( m, c8 w有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye$ d4 `% B& r4 s( k3 e
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
" Y2 u8 ?. s8 R右 yòu - right*
+ f, @- t: G2 Z* u% o8 m( l, Y余味 (餘味) yú wèi - aji
  f, r1 Y. ^/ c" v* s愚形 yú xíng - dumpling shape
  k$ H: M1 i" k宇宙流 yǔ zhòu liú - cosmic style9 ]( W* a% ]- P% \
原则 (原則) yuán zé - principle*
$ _/ u7 e/ @2 H3 {# v- Y1 L院生 yuàn shēng - insei* K% _' \; f  ^' V8 F. Z, s

) F4 R% n& b7 x& a, b6 c/ [# L7 J( q% w* U
Z6 \  H0 c# F( }8 E4 d$ @
枣 (zǎo) - jujube (Chinese Date Wood)*4 B9 a5 O" {, R+ _% q
扎钉 (扎釘) zhá dīng - iron pillar*9 |& ^" h" w$ c( b( j7 m
长 (cháng) - stretch
8 D3 j# h$ N/ d6 x5 J3 {胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi0 w" d- K  u) Z. b8 Z7 l
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi  _$ X- P1 I7 ]. t, `
着 (著) zhāo - move% T# }/ a" }9 I# @* p4 u2 q
真眼 zhēn yǎn - real eye+ P6 D  j+ W# F) A9 Y
镇 (鎮) zhèn - capping play. ]) E1 s, h. c. U; s5 V
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
) G( W, W( b% F8 S& J  [镇头 (鎮頭) zhèn tóu - capping play
- Q2 _8 A1 {3 \7 J证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
- P; k. t" K- n7 i+ V征 zhēng - ladder
! A' n+ [* x. \! \. z争棋 (爭棋) zhēng qí - official challenge match
: L* M- b) G! D& w7 a" ]3 F5 m8 l征子 zhēng zǐ - ladder
7 |4 K. Q% T% R' H征子劫 zhēng zǐ jié - ladder ko2 J9 L( }# x. f5 I2 M' I
整体 (整體) zhěng tǐ - chain
. O  L* J; _, t) ~5 U  B" j整型 zhěng xíng - settle+ F8 z  l- a+ u) z5 e, u
正解 zhèng jiě - solution*
  @- h0 D4 [3 \9 @$ s4 q  W正确 (正確) zhèng què - correct*
  c3 d5 H4 H- ?' Z4 i4 h5 {, C9 Y证书 (證書) zhèng shū - certificate*
6 x+ F" S; i: o$ H  B2 q! E正着 (正著) zhèng zhāo - proper move
# I8 d/ r2 l' k指导棋 (指導棋) zhí dǎo qí - teaching game" V& q3 D5 B0 D+ `! n5 F( N  B
直二 zhí èr - straight two
- f4 U4 L/ Q! ~- r. [3 C# l直三 zhí sān - straight three$ d# m, }% k* w) z- v; K
直四 zhí sì - straight four
8 z7 x  p. f* `: `: ~0 A职业 (職業) zhí yè - professional*
' Q+ {: P$ h- V/ ?' k. t5 U只此一手 zhǐ cǐ yī shǒu - only move  d3 Q$ b+ P# ^3 }2 Q' z
治孤 zhì gū - managing isolated weak group) C# M0 h0 E7 h4 Z8 {- r/ ~! B
中 zhōng - center*
% Q# m" O( j! ^  E% M, U钟 (鐘) zhōng - clock*$ |6 E% _  D: F5 h& C
中腹 zhōng fù - center*
- @& \. a7 n* k  r9 _2 g, ]0 M中国流 (中國流) zhōng guó liǔ - chinese opening
2 l7 f2 O6 L' n0 k- V中级 (中級) zhōng jí - intermediate level*
6 ?  G! E6 M6 N; @7 ^3 D5 {6 e终局 (終局) zhōng jú - end of game
2 R8 M) \$ I$ J" G* i- M7 N中盘 (中盤) zhōng pán - middle game
& r9 U, y" \* C" _1 p4 q; H- Y$ E) R. L终盘 (終盤) zhōng pán - endgame
' k  \( n0 W4 X8 [$ R中心 zhōng xīn - center*
1 @4 Y2 C, N; `, h" e# }' B3 u8 o中央 zhōng yāng - center*
: ~' N. ^4 D* t# l1 e中原 zhōng yuán - center*
) ~. N+ I/ p3 |% t$ h重 zhòng - heavy*
% n- C- R( ~" R1 n6 _主动 (主動) zhǔdòng - (to take the) initiative*
9 S* J8 r6 E  [5 k8 C& X! B: Z& Q专业 (專業) zhuān yè - professional*
- s3 p5 `4 F+ w- [- _: L$ q2 s, u转换 (轉換) zhuǎn huàn - exchange*; C1 v! @, E0 v- e. ~! r/ K) d
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
/ w6 z' h* Z# F( {& ?( {装劫 (裝劫) zhuāng jié - a move that threatens a ko2 S# t6 F8 U, q0 |$ N( D1 Z
撞气 (撞氣) zhuàng qì - reduce self liberties$ U* V& m' h# w% n9 E$ \
追 zhuī - chase*$ a# V: F3 x4 b$ s' |
追捕 zhuī bǔ - chase*6 i' t' A! c4 J9 W( a$ y( p
子 zǐ - stone; unit in chinese counting5 P9 i2 u: O2 }& Y
自然流 zì rán liú - natural style9 ^/ N: x9 t" z$ [2 c9 z# z
自杀 (自殺) zì shā - suicide*1 H5 x" ~+ i( W* A$ w
左 zuǒ - left*
( G3 f/ i) ]. ~7 _1 P  z& x左右同形 zuǒ yòu tóng xíng - symmetrical position
% p+ J1 ]$ [- N& C8 k$ T$ q做活 zuò huó - make life! B. k; H5 {1 T% H# [( Y
做劫 zuò jié - create ko
/ A: m( n  @0 X: h作战 zuòzhàn - combat*6 b0 M; l  J/ e& R8 W$ O% C$ n. n
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)9 Q1 ?# O" y# ^# t
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发表于 2015-6-1 14:46 | 显示全部楼层
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