 鲜花( 152)  鸡蛋( 1)
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A
" ^: @, q/ [0 B. @* H7 d+ b安定 āndìng - settle*4 R1 z0 K- ~9 Z" M' v9 N- w! _
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7 q4 f* l: e, g5 q- ^白 bái - white*9 I6 Q" n* \: ^2 p, N, f& u: M4 o9 `
白方 bái fāng - white player*) j( I$ l# G% y: ?5 S9 w
败 (敗) bài - failure*; u9 t" {- c [, b8 \9 ?2 Y
败着 (敗著) bài zhāo - losing move& D/ Q p5 a4 G6 M$ O
扳 bān - hane$ `- i. q. N/ Z0 i' Z
扳断 bān duàn - hane through( g3 I5 ^0 s4 q3 j9 o4 F3 d
板六 bǎn liù - rectangular six! n- c& ^# O y& t
半劫 bàn jié - half-point ko
1 J: ~& L1 p) y% u( N. |棒接 bàng jiē - pole connection% ?; y6 D8 Y4 O6 }0 u) M0 [
包围 (包圍) bāo wéi - surround*
0 I& C0 \- _, h H' z8 b5 i薄 báo - thin*6 z3 s' z. a, p0 a. [% h5 M3 E
保留 bǎoliú - retain; preserve*
V/ x1 m( x2 [5 Q5 w1 U; f抱吃 bào chī - capturing technique by atari
7 f4 A( u" X n9 a4 U$ A5 ~, d" N本身劫 běn shēn jié - local ko threat5 K9 ?+ c6 c8 ` C
本身劫材 běn shēn jié cái - local ko threat
$ W& X9 U1 Z3 t: T' ^本手 běn shǒu - proper move
' @2 m( P, Z& u z# _笨重 bèn zhòng - heavy*0 w( S2 u$ q& r6 ?
崩 bēng - collapse*
/ y5 {, f4 Z: E8 k( P崩溃 (崩潰) bēng kuì - collapse*
1 ?5 P4 |. E* j( V+ b+ L+ T逼 bī - checking extension
5 i; Y" p# q7 y# b9 G" ^7 J鼻顶 (鼻頂) bí dǐng - nose tesuji0 B/ O3 ?; x" H) |# ~5 S
比气 (比氣) bǐ qì - capturing race
; n0 n: \, T$ V4 F比赛 (比賽) bǐ sài - tournament*" a3 C6 V7 V: W$ f( _$ a) [0 m
边 (邊) biān - side*
" r& W) S, z8 g2 D# m$ [变化 (變化) biàn huà - variation*4 u/ D& C- Q- G" o( q" X7 J
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening y# J; x8 o3 C6 e
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
- P& O+ X+ N' C0 s变着 (變著) biàn zhāo - unusual play2 G$ X: Y0 y/ J
并 (並) bìng - horizontal stretch
4 q! u+ y; w9 B) \2 Z4 i2 o步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint) ]/ u! k% ^0 z
补强 (補强) bǔ qiáng - reinforce*
% X; S! a6 G8 _4 Y% P* L布局 (佈局) bù jú - opening+ B! i* k( l+ W* ]6 O$ P0 F
不利 bù lì - disadvantageous*% z& N) p, Z/ I
不入 bù rù - suicide
2 Q; S8 b" C! }不入子 bù rù zǐ - suicide8 o, H$ I' z+ B# U- J' U
不提三目 bù tí sān mù - three points without capturing
2 n/ w) Z) a( R( ?$ L4 [0 B不提五目 bù tí wǔ mù - five points without capturing
) k+ n0 d# V2 P9 Z6 M' Y/ w9 W5 i+ X6 W9 h2 e7 M% i t; m" G# q1 R
+ g, z/ @2 j2 XC6 }9 a# Y- O& ]! J: c1 J
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game); @9 {4 W O2 c$ ^! a
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)) A) s8 e. O5 u" D
参考 (參考) cān kǎo - reference*. C2 i: f3 l! R/ _+ e$ {! H
残忍 cánrěn - bloody or merciless*
' }- k6 C% P9 Y* j) _3 G拆 chāi - extension
/ K( f/ G7 }# Z! y, }; G! j拆逼 chāi bī - checking extension7 V. x+ ~4 d. l8 y e' q
拆二 chāi èr - two-space extension# L7 m, }( T8 Z7 D a
拆三 chāi sān - three-space extension* H v* r$ n, Q
拆四 chāi sì - four-space extension [1 Q% n |4 y1 g V
拆五 chāi wǔ - five-space extension$ @/ v Q& A+ L
拆一 chāi yī - one-space extension
8 o0 j7 ^( B$ d2 G b7 M2 {缠绕 (纏繞) chánrǎo - harassment technique
2 I- x, M, ~3 C# Y1 q! ? S长 (長) cháng - stretch$ u& t- }3 b0 J% C
长考 (長考) cháng kǎo - think for a long time
6 [, r5 K0 u, ~! s/ ^+ e长气 (長氣) cháng qì - increase liberties" K4 Z/ ]; z# i0 @$ @# ~9 M
长生 (長生) cháng shēng - eternal life& n z) ^! V3 L$ M* y J
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
' c% r! s6 a6 t0 T" I超大飞 (超大飛) chāo dà fēi - very large knight's move2 F# G, [( q0 O
超高目 chāo gāo mù - 4-6 point
! t, k! }. J5 s4 O) x/ s9 f超时负 / 超时 (超時) chāo shí fù - lose by time' X6 Y) q- P9 Q
超时胜 chāo shí shèng - win on time
( K/ U: m4 z$ }6 n成功 chéng gōng - success*
/ Q" L: G" f4 i3 z5 h成立 chéng lì - possible*; q5 O6 `7 N& u, C! o0 f* v
秤砣 chèng tuó - two-stone edge squeeze
# K6 Z. g" z( e. [& B5 R吃 chī - capture( d3 R* x" e1 Q. B8 F2 f, D& ?- G
吃亏 (吃虧) chī kuī - loss*
- M3 m& F5 Z/ G$ ~6 Z) l9 p持棋 chí qí - jigo$ h2 D; `/ D5 p; R
冲 (衝) chōng - push through
9 w n% m6 m3 f2 n, p/ d重复 (重複) chóng fù - overconcentrated
, k! r) @% M9 E& I+ q8 w初段 chū duàn - 1 dan
% b; U8 \2 _8 [$ e初级 (初級) chū jí - beginner level*7 ?# R, L! T+ q+ I' S) r- Q3 i2 E
出头 (出頭) chū tóu - getting ahead6 E3 a7 ~: ~0 M
刺 cì - peep
+ Z5 _- E3 W" a0 T; n7 J次序 cì xù - sequence*
4 R& u: M" M" e# I$ \! n) H( C错误 (錯誤) cuò wù - mistake*
7 w* ], L+ Y2 m! E% K% @' m; y错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points9 W" w6 ^" Z: G
0 f; h1 T0 J+ Y6 F; I- \3 d. z, O( _- Q5 C7 M6 X3 W; d( E* g
D
; o1 V) o2 D2 [搭 dā - attach
% S- m$ e( R: ^打 dǎ - atari
2 z! z9 q8 ?8 X/ X$ t/ a7 t打吃 dǎ chī - atari
8 m- z1 Y" B+ I, p* s1 g打二还一 (打二還一) dǎ èr huán yī - capture two recapture one+ s, ]2 {; F# i0 \6 b0 Q
打挂 (打掛) dǎ guà - adjourn game, h5 j* o1 @( ^& l# h
打劫 dǎ jié - ko
! |) S8 ^& r6 m$ O6 Q8 x+ z打入 dǎ rù - invasion( Y8 o! J. _4 `8 P/ L$ v
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one$ j8 q' F! u3 n' g* [
大 dà - large*
5 D" |5 J5 N" d. Y大场 (大場) dà chǎng - big point/ Q4 M! E0 [- Z
大飞 (大飛) dà fēi - large knight's move9 ?4 W" k- l( k5 \7 O
大局感 dà jú gǎn - whole board thinking
5 C# q6 p8 F9 L' g' Q5 @大龙 (大龍) dà lóng - dragon*
4 Q: K s7 z; Q, N9 ^1 I大模样 (大模樣) dà mó yàng - large-scale framework
$ A1 i. m( [4 l! u+ M: t大盘 (大盤) dà pán - large board (19x19)' b0 N0 q: G# O2 u( L0 ?
大棋盘 (大棋盤) dà qí pán - large board (19x19)
3 Q6 u( N9 `9 _, q8 }# t大伸腿 dà shēn tuǐ - large monkey jump9 v: g* h6 E* c
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
. p4 p: x* N, ~大雪崩 (da4 xue3 beng1) - large avalanche* ]! C3 n' y4 F' U' s+ H
大压梁 (dà yā liáng) - Da Ya Liang, k- o8 v" G$ ]- ~6 i9 Q7 @
大眼 dà yǎn - eye with two or more spaces
+ A# o$ N1 f _8 k大猪嘴 (大豬嘴) dà zhū zuǐ - j group
8 P4 A; x' ?2 i% W6 L带钩 (帶鈎) dài gōu - long l group: w0 i( E9 I1 L1 \$ Q6 l/ U0 {: `
单关 (單關) dān guān - one-space jump
) o+ \+ k# w) R1 o0 i6 d单官 (單官) dān guān - neutral point
5 R4 o; v7 U2 Q% H; I8 D单劫 (單劫) dān jié - half-point ko
- w L* O& B O& S单行道 (單行道) dān xíng dào - one-way street*
3 P. f2 ~9 o9 H( ^6 n a挡 (擋) dǎng - block*/ s( ~9 o, r7 Y+ V+ X; q
刀把五 dāo bǎ wǔ - bulky five9 a0 y2 O. t( V3 d
刀板五 dāo bǎn wǔ - bulky five) V/ B. Y5 y1 e7 W7 Y& ~
刀柄五 dāo bìng wǔ - bulky five
# M: ?+ K' N8 @, Z+ M: Z刀五 dāo wǔ - bulky five- O3 g7 U9 w8 T& V/ F2 M
倒扑 (倒撲) dào pū - snapback4 Q% s2 E4 O/ V6 [2 C
倒贴 (倒貼) dào tiē - reverse komi* M) }2 ]* @1 `6 a; ^% y+ B# T
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
8 }( q5 I' L/ {5 c" q低 dī - low*. w: E4 p* f' z$ J2 Q( Q: V- B5 y! C+ H
敌 (敵) dí - enemy*1 k0 `9 g: E* |8 U
抵 dĭ - hold up; push against, to support, to resist*7 T5 k: l4 c0 _. `$ Q$ {1 M6 S r
抵抗 dǐkàng - to resist; resistance*. w4 H: Y' B. e- ?3 m9 a" P% q
敌人 (敵人) dí rén - enemy*+ |8 n U# w5 l
地 dì - territory*
0 |3 e# l j) g地盘 (地盤) dì pán - territory*
0 D O z! s( q地域 dì yù - territory*9 Z# J0 k: t- S0 D* _* f
点 (點) diǎn - placement; point; H% p4 w- J5 c5 x5 e
点方 (點方) diǎn fāng - eye-stealing tesuji
7 m, A) K7 J# }; a: `8 f点角 (點角) diǎn jiǎo - corner invasion
+ x }9 U$ Y$ f* @5 P3 T4 O点目 (點目) diǎn mù - counting
0 X' @1 ^6 n. k: k5 E点眼 (點眼) diǎn yǎn - placement inside opponent's eye3 U. q1 c! y7 Y% d7 @
调子(調子) diào zi - choshi" O$ p, l- O( K. Q. r# @ J2 p
丁四 dīng sì - farmer's hat; pyramid four* y+ c$ X4 p- j4 K; g$ P( o
顶 (頂) dǐng - bump
1 }5 `4 A- ]+ ~4 a# h4 u" e# b4 ^$ s定式 dìng shì - joseki
$ ^; p* M' b8 }( x6 p+ v( c定型 dìng xíng - settle
- y$ A- B$ c8 Q8 Z9 F$ B东坡棋 (東坡棋) dōng pō qí - mirror go
* B" ^( d9 S& e- z( o+ R斗方 (鬥方) dǒu fāng - carpenter's square+ s# t [7 O& x. {! ?# _+ z P5 {
读秒 (讀秒) dú miǎo - byo-yomi
+ m/ {7 y7 h& j$ O8 u' _渡 dù - bridge under' z1 U+ a! l8 a7 l+ K0 g4 H8 v8 ~
断 (斷) duàn - cut*/ z V- Q* ~6 C* w
段 duàn - dan ~" H* {) O/ `! U! l8 O" u& |
对策 (對策) duìcè - countermeasure*! J1 z- D- V7 m G2 ~- v
对局 (對局) duì jú - play game*
' Y6 V8 M0 G' n1 p# E" w对杀 (對殺) duì shā - capturing race, c, a3 }0 P& |- H
对弈 (對弈) duì yì - play game*
2 Z# u! G# _9 k遁 dùn - to escape, flee (逃遁 táodùn); (disappear)** [3 S7 K/ p4 G1 ~0 `0 @5 a( k6 b3 T
多元劫 duō yuán jié - multiple ko" r' K2 q8 ?- D
* c9 |, j# u/ w) _5 q( G/ u d
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恶手 (惡手) è shǒu - bad move5 R3 A. w1 [3 a
二间拆 (二間拆) èr jiān chāi - two-space extension
2 g. `! O) T. T/ ]% T二间跳 (二間跳) èr jiān tiào - two-space jump1 `8 s# x" I5 n
二连星 (二連星) èr lián xīng - ni ren sei
7 I2 a) J6 G1 \, ]二手劫 èr shǒu jié - two-step ko
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( M2 p, l; h) L& i8 j1 t" D发展 (發展) fā zhǎn - develop*' ?% ^( b# W1 T+ k) V8 y
法 fǎ method, way (also 下法 xiàfǎ)*$ \3 B9 } e3 @
反扳 fǎn bān - counter hane
2 C N) |2 r) Q, h# b3 T: n反打 fǎn dǎ - counter atari. n; G$ @; a0 n7 f
反攻 fǎn gōng - counter attack
: s8 \- M5 m% E) Z6 Z+ o2 K反击 (反擊) fǎn jī - counter attack
) U& n' K4 q5 n2 g/ |* e( X1 `反夹 (反夾) fǎn jiā - counter pincer
9 L9 {4 R' W) k D4 d0 x反提 fǎn tí - recapture
1 A9 k% t7 H+ I+ T: I& p n方法 fāng fǎ - technique*
# P/ F& n$ j0 ^方四 fāng sì - square four
1 i) K! G+ p& f% X7 S$ n方向 fāng xiàng - direction*0 @, s+ N/ Z$ [( N
方形 fāng xíng - mouth shape
& Z5 t3 H4 x! k7 X) A' z1 @防 fáng - defend*
; L! A) @% z. M* T* s G防守 fáng shǒu - defend*
% |* J& `6 v0 n ~- @, c' \& u$ l飞 (飛) fēi - knight's move p/ ^, P1 ]8 ~' j
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete7 L& g3 e. O# J# g% z8 }
飞压 (飛壓) fēi yā - press
; \0 f! a/ }0 L" Q& x! E废着 (廢著) fèi zhāo - useless move0 y' A& y' L! @
废子 (廢子) fèi zǐ - useless stones! D4 {" Q G" P: d j5 g
分投 fēn tóu - splitting move* o3 @! F5 e s& H) S; x0 N% N) V
分先 fēn xiān - even game
; p" p7 u* e' }$ B' q" j& r3 ~8 n封 fēng - seal in*0 A) T- f, B! f' f1 O/ L8 T* ?
封手 fēng shǒu - sealed move# y! ]7 y+ m' J/ ^) l: k4 q1 l9 M
封锁 (封鎖) fēng suǒ - seal in*
+ A* C" O! \* d/ a" g" p浮棋 fú qí - floating stones
8 t8 ?: N7 `5 V/ X! V浮子 fú zǐ - floating stones' e7 w$ P* U8 k+ _ _
负 (負) fù - lose*
2 f/ ^- R% V% o B8 K5 D" }# E复盘 (復盤) fù pán - game review
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G F5 e5 V& Y9 _/ }& N' }, H
概念 gài niàn - concept*
5 _7 u6 r* Z' d: H; o感觉 (感覺) gǎn jué - feeling*- F, ]' Z; r: `. w- K
高 gāo - high*& n9 x) u% r8 r. z/ h2 c
高级 (高級) gāo jí - advanced level*% w! _+ Z/ f. y& A: q+ [
高目 gāo mù - 4-5 point) y, u# Q2 Q: X" }: D' J# Z1 {1 E
根据 (根據) gēn jù - base*2 x. A% R" O5 s- b: \6 R
根据地 (根據地) gēn jù dì - base*
2 s! M7 g; l: n, I( L0 O攻 gōng - attack*# E- i) u4 t9 g1 y
攻击 (攻擊) gōng jī - attack*3 n3 E; X' |, M1 l& T- {, z' W/ m
共气 (gòngqì) - shared liberty
6 y" |; d8 z s, i/ F/ S公气 (公氣) gōng qì - shared liberty
0 Q8 y8 D$ M$ Y7 @8 X. N攻守 gōng shǒu - attack and defence*" K" S6 d5 i; U V; u; ^/ D
共活 gòng huó - seki
& O/ N' d, G4 @( Z. G孤棋 gū qí - floating stones" A. F9 w- N$ Z" A3 E
挂角 (掛角) guà jiǎo - corner approach
& v6 g; Y9 g2 N! X拐 guǎi - bend*
( c, w- v P" v1 N' _7 |怪着 (怪著) guài zhāo - ghost move
* p" y( u" a' A- B1 b7 E/ O关 (關) guān - one-space jump
2 p5 Y9 n. p! k9 a9 q官子 guān zǐ - endgame/ l8 n, D7 Q5 q7 L
龟甲 (龜甲) guī jiǎ - tortoise shell- n) N4 P4 c2 v9 g/ @( T
规则 (規則) guī zé - rules*
* m* J- |6 Y( `1 Z* X- F& U鬼手 guǐ shǒu - ghost move
- r) ?# ~. {6 B2 K% D/ t1 _9 E9 @滚包 (滾包) gǔn bāo - squeeze P X0 r% [6 d$ \6 Y# h
滚打 (滾打) gǔn dǎ - squeeze9 c5 y/ ^5 _# r7 w
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
% i$ q( q- K6 J2 B1 w& s5 _4 c过分 (過分) guò fèn - overplay
) m( F! X1 Z+ R; s5 S q0 U国手 (國手) guóshǒu - national champion*
1 a: i1 V1 x: N2 q5 ?- U: U5 H) g; B
& X/ _1 O, Y0 k! h
H
7 b8 q4 h5 E3 n/ H$ _# d% f韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
$ \0 D/ }" W; F5 `. _7 l6 U/ [好点 (好點) hǎo diǎn - good point- f& \4 l" ~9 O- B
和棋 hé qí - draw*
" J+ c- D# ~% y0 o黑 hēi - black*3 O% i$ @) a# D, F
黑方 hēi fāng - black player*6 y" L" V, s0 s w1 x: i7 T& ?
黑先 hēi xiān - Black plays first*
! C! ]7 r& b$ Y! D, K; ^0 d' G猴子脸 hóuzǐ liǎn - Sake bottle shape4 J) D4 l: ~. m) O( p' ^4 |
厚 hòu - thick*/ `2 y- \8 F% K. P8 w1 W8 W" T
后悔 (後悔) hòu huǐ - regret*! ~) c- h* F& U' ?7 z
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind R' l7 z- [$ z) E* y% O
厚实 (厚實) hòu shí - thick*
( P8 A. a# P9 J4 U7 _' l; g厚势 (厚勢) hòu shì - influence*
9 n( c; O) I. a3 B后 (後) hòu - after; later*2 V/ I4 _- J7 g9 i9 o
后手 (後手) hòu shǒu - gote2 a: u- R, I% o7 v" d6 y1 q
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture' ` K0 c# U' o6 i) ^) ]
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
4 k+ C1 T9 H! ?# S2 @! H/ D' F2 E ]" L后中先 (後中先) hòu zhōng xiān - gote with hidden sente& j3 a2 G% X3 ]
虎 hǔ - tiger's mouth
3 ]/ A, E S( C! f1 q5 p d( ?8 [虎口 hǔ kǒu - tiger's mouth4 Y+ z; F) D, ?+ { t/ Q
互破 hù pò - mutual damage- B) i% K0 a# z* G* e
互围 (互圍) hù wéi - mutual surrounding of territory9 I( [; c: q: }7 z8 p$ I+ B+ J% E
花见劫 (花見劫) huā jiàn jié - picnic ko
( }8 W; [9 L5 s! g1 C花六 huā liù - rabbity six% O. M1 A+ [: W# P' e
花五 huā wǔ - crossed five
% P* G6 L0 f! @: ], c还原 (還原) huán yuán - transposition
: y: [" m+ {1 U: J0 M缓 (緩) huǎn - slow*; v0 ~8 h9 w% s" s
缓慢 (緩慢) huǎn màn - slow*
/ s% Y: W8 y0 o) W0 k* @$ F% Y& U9 v缓气劫 (緩氣劫) huǎn qì jié - approach ko8 ?4 y9 a" e" l' L
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
& r2 N7 ]! q' ]( @8 ^, Q& N缓手 (緩手) huǎn shǒu - slow' U/ U4 [( Z- {& Y; s* M% F$ u: G
缓征 (緩徵) huǎn zhēng - loose ladder& D6 t. a. R3 ?/ ~3 M
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder( t, {6 s+ h. `1 R; _& _4 ~
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
; {/ @8 c# l% n3 }3 x$ F( O回手 huí shǒu - take back*0 w& Y, T. H$ r8 f. ^
回提 huí tí - recapture( N% _. D6 R9 N* t+ |
悔棋 huǐ qí - take back*; r c+ Z, z' Q0 O1 G0 k, d
活棋 huó qí - living group
$ L u; S9 }; p, i5 i
% G# o# G( k0 u! o' [1 C r( O1 W3 U- O$ [/ C
J3 C6 p8 d& O6 Y y3 A2 e' x
急 jí - urgent** s# s* y4 t0 W- Q) x
级 (級) jí - kyu
0 {) n" k0 e+ Y急所 jí suǒ - urgent point, v' R8 X4 z0 ~
挤 (擠) jǐ - bump into diagonal; choke; atekomi- T4 C! G4 q* o' Z" x* A: L* R
技巧 jì qiào - technique*
% \( |1 A4 C+ ^( q& b% h计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
' F+ W/ f# d8 d K2 ]佳 jiā - excellent*
1 P' g) y7 x6 P0 E2 j; d/ h- G夹 (夾) jiā - clamp; pincer# Z1 V' j4 p% q( R
枷 jiā - net
* I' J" K/ A/ Q4 ^2 o& v枷吃 jiā chī - net4 i/ O% o4 ?' S# H/ r5 z
夹攻 jiā gōng - pincer( N% h% R9 L" @& s$ Q w9 h
假劫 jiǎ jié - false ko threat
. m8 y# c, Q& ~5 {假双活 (假雙活) jiǎ shuāng huó - false seki5 w# V" }" n6 M0 [7 P+ f I
假眼 jiǎ yǎn - false eye
7 j2 B9 ~+ D( V3 g0 s$ H# n, e假眼活 jiǎ yǎn huó - two-headed dragon& _9 a2 b5 H7 U1 M
尖 jiān - diagonal( `" w. Z4 H+ {& }: J L5 x/ S
尖冲 (尖衝) jiān chōng - shoulder hit
1 {2 M& I* l1 }/ u尖顶 (尖頂) jiān dǐng - diagonal attachment; p% ?* [! I; c. R6 s
坚实 (堅實) jiān shí - solid$ a2 `7 |/ ]- `- D
见合 (見合) jiàn hé - miai) Q* N( s1 A1 Q
教 jiāo - teach*
3 N1 ~* a2 m4 c交叉点 (交叉點) jiāo chā diǎn - point
2 {0 z% e& B3 I" T4 G) y5 h- G交点 (交點) jiāo diǎn - point) T6 o4 S& T, u1 k7 K
焦点 (焦點) jiāo diǎn - focal point*
6 r7 Y% q ]" X6 H# z2 m# e交换 (交換) jiāo huàn - exchange*2 m/ k* x7 D/ [
角 jiǎo corner (angle, horn-shaped)* l' J3 {# d \' r
叫吃 jiào chī - atari
* D5 R1 w# }3 M* \) C教师 (教師) jiào shī - teacher*% O% C. s9 T9 }3 K1 [* I
教室 jiào shì - classroom*
+ k) x+ y1 d m- N基本功 jī běn gōng - fundamentals*# j# h" m. x" v
接不归 (接不歸) jiē bù guī - connect and die
# W; W1 i2 ?) [" o劫 jié - ko
" D, |3 i2 _6 ]) \. Z劫材 jié cái - ko threat3 `7 I) ?# b6 p
结果 (結果) jié guǒ - result*
. V8 Z. H& i: x% H! G0 ]劫活 jié huó - live by ko: y, p7 d$ u1 s; c/ f- F: t* Y
诘棋 (詰棋) jié qí - life and death problem6 ?1 b' T( r, ^5 ] v
劫杀 (劫殺) jié shā - kill by ko
" Z, n, x( z- \劫争 jié zhēng - ko fight
/ c/ P- E1 t' Y4 O4 Q# G解答 (jiě dá) - answer, solution*- g/ o/ A3 j' E( {4 u; A8 X7 v) \
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
3 i( U& f1 U9 `2 S金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
, H% W& r# T0 M; c8 U紧 (緊) jǐn - tight*
8 B9 w& P- m' a9 n+ S9 R6 q- I紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
# s& s5 E* R; ^8 m紧劫 (緊劫) jǐn jié - direct ko) c) {8 Z L/ Q- f- ?8 Q* ^
紧气 (緊氣) jǐn qì - reduce liberties
* {5 H% \$ H9 r. ` u# S! U紧气劫 (緊氣劫) jǐn qì jié - direct ko+ e* e5 }3 D/ f" z& r# [
禁着点 (禁著點) jìn zhāo diǎn - illegal point! [ g; ]1 J# q# v* X( y
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
. _7 q. S9 ]' N4 k# m8 Q" ?: p净活 (淨活) jìng huó - unconditional life+ k- g8 K* ~) Y1 B- |
净杀 (淨殺) jìng shā - unconditional death; c- b! l4 B9 q. k8 b& c: p
净死 (淨死) jìng sǐ - unconditional death: Z! v1 Z# f, Z0 Q+ V2 Z
救 jiù - rescue; save*
0 g+ B4 k* A2 q* S: v聚 jù - placement inside opponent's eye* q- e# w ^7 t
俱乐部 (俱樂部) jù lè bù - club*
; r! z7 G. S: Z. f& u聚六 jù liù - six-space killable eye shape; R, L: o' y8 U5 @- Y; g6 v
聚三 jù sān - three-space killable eye shape# G( A- G" ^0 O l, N" Y
聚四 jù sì - four-space killable eye shape
. l% U; V. x5 F$ H; Y聚五 jù wǔ - five-space killable eye shape
9 t/ z# E8 `9 S/ z" {; } I7 t5 |决战 juézhàn - decisive battle*! B# g+ P: L: C* Y6 Q4 q" |1 S
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade** J% h5 u8 c% a ]
& I. X& p4 @2 B' q
* X* i6 |! I. f8 g2 h1 Q" B& E0 s
K
/ P% b% d( C) {' s5 @卡眼 kǎ yǎn - falsify eye1 Q. |5 f9 x6 A$ ^0 [; k) i7 |& Z
开拆 (開拆) kāi chāi - extension/ k9 F0 [) l8 E' X+ R3 F
开花 (開花) kāi huā - ponnuki/ V5 A" J( m8 @
开劫 (開劫) kāi jié - create ko
5 \* E1 \. q7 d# n1 y0 H开局 (開局) kāi jú - opening
. p* M5 v3 G( v" h看花劫 kàn huā jié - picnic ko
, I0 W$ U) H/ k H( M N抗 kàng - to resist, fight; to oppose to defy*
4 h B! |* N; @靠 kào - attach one line higher than enemy stone
3 f& }3 |# ^. u+ D空 kōng - empty*% t, g2 \9 \: J5 N- [
空间 (空間) kōng jiān - space*
/ G: ?2 g3 l5 |7 _空三角 kōng sān jiǎo - empty triangle
/ e( t- h/ Z# t3 g7 y, a空 kòng - territory*6 Q6 w2 Z- B3 T, T( ~
跨 kuā - attach at waist of knight's move
5 B8 \0 E9 m: v7 E0 ?2 E4 \: g6 q跨断 (跨斷) kuā duàn - waist cut
- l" ^4 D7 p+ D1 J* |6 i# X# p. m快 kuài - fast*2 @& ?9 K! u8 w, i+ u( ^# _
快棋 kuài qí - blitz game
8 `3 O: p* z6 }* q1 u宽 (寬) kuān - loose; wide*
, ]3 E+ g# p! H% v7 f3 H* R+ R宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties- a7 h% P; t4 R2 @. F2 W
宽气 (寬氣) kuān qì - increase liberties- ^) D; t$ F1 t1 @! |2 `, d+ t" _
宽气劫 (寬氣劫) kuān qì jié - approach ko
# A& j0 L7 I0 Z$ m" F' T1 S亏 (虧) kuī - loss*. J# g% o: _# A) w1 f' ~& f
亏损 (虧損) kuī sǔn - loss*8 g! J( T, n2 o2 R: P0 V
扩大 (擴大) kuò dà - enlarge; expand*' R! r! M( V; @
扩张 (擴張) kuò zhāng - enlarge; expand*
. p, @. K7 Y5 _[edit]% L, M* @7 c. q9 ^( h1 O
L, H H/ U* M- E. D; m* h) `' ?( z
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
D7 M! d% J( r4 |拦 (攔) lán - checking extension; prevent opponent's advance*
! a7 ~$ U7 h0 Y拦逼 (攔逼) lán bī - checking extension; a, d/ W+ \- l/ @1 ?
烂柯 (爛柯) làn kē - ranka
8 u& L+ R, ]$ Z0 J+ t老师 (老師) lǎo shī - teacher*
0 J0 y: x1 z# R$ a- s8 M) w老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
% d, G y- J$ z" F2 ^; X' n) [类型 (類型) lèixíng – pattern, type*! k; Z6 i/ m$ m( A& F
冷着 (冷著) lěng zhāo - unexpected move2 D/ K ]# H' S! C) }- K6 V
利 lì - profit*7 G- t; E% P4 J" n
立 lì - descent; stand
! A* I7 y& F1 H7 _3 T. I: t3 v利用 lì yòng - make use*7 y( p& ~. L5 |
连 (連) lián - connect; continuous*
- x% i! ~& g: m" ^2 X# p& ?1 ^2 Z连扳 (連扳) lián bān - double hane
+ D. \* R! B1 |6 v/ J连环劫 (連環劫) lián huán jié - double ko8 p1 l+ ]. r A B f" Y& M
连接 (連接) lián jiē - connect*: Q1 Y$ T, t5 q/ u- a
联棋 (聯棋) lián qí - pair go9 I6 [# I9 r3 j& R: W) \
恋子 (戀子) liàn zǐ - reluctance to sacrifice
: x/ L+ U! b! E' S6 H1 |' s' E两分 (兩分) liǎng fēn - equal*5 s3 e4 X3 K' @5 W. X
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
5 |- S+ F$ |! s' J" `劣势 (劣勢) liè shì - inferior*
8 g+ x7 a; g5 q) _5 m裂型 (裂型) liè xíng - split shape
$ A6 x' I2 C2 U, J k( |( F& ^龙 (龍) lóng - dragon*
: p; Z7 g. e! p. |, D* v; r: `* s9 o漏着 (漏著) lòu zhāo - oversight
4 j' o! B1 R- }' R2 `6 ]落子 luò zǐ - playing stone on board8 _- r+ M- h- m3 X- X, s" M, s. k( E5 i
5 F8 V* k% a) o& w( o
* `/ b3 [+ @9 R" _( Q) r& UM$ m' t1 T" |8 l/ w
满意 (滿意) mǎnyì - satisfied*
8 t( F+ W. `0 u& k1 J+ N( }& K, J慢 màn - slow*' E5 H8 D$ j1 C! `$ k9 ^ I. ~
盲点 (盲點) máng diǎn - blind spot
% Q* E+ o- f: L! X梅花六 méi huā liù - rabbity six$ D6 t8 a' z, N0 D% m
梅花五 méi huā wǔ - crossed five
, m* I( O4 Y" u; |门吃 (門吃) mén chī - capturing technique by atari, w! \4 I! y/ t4 S
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
- a$ Z" \2 a0 N4 t妙手 miào shǒu - excellent move: I3 `" z: w) N4 c
妙着 (冷著) miào zhāo - excellent move; ~: z( [) c# \. Z6 U1 O
模仿棋 mó fǎng qí - mirror go5 z" e) T$ v+ T1 u
模样 (模樣) mó yàng - territorial framework
: \) a! h6 o2 ]目 mù - point of territory
) A, W% j: E9 } z Q% Z' m3 V2 j目外 mù wài - 3-5 point3 M7 X0 Y8 t& p' i& e( d; c/ {
( T1 a: J# I6 W; l$ G
" z1 J! w+ c7 r9 C: h+ V) C
N9 T& q6 u1 m. {( u9 g k
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
2 k6 E3 L' C% z逆官子 nì guān zǐ - reverse endgame move) e; \" B) y3 w+ S
逆先 nì xiān - reverse sente( S; y6 Q4 ?, q7 F3 \3 ?& V
逆先手 nì xiān shǒu - reverse sente/ `( a: e+ Z9 I+ r' u
逆转 (逆轉) nì zhuǎn - overturn game% i* Q5 V3 k: Q/ Y/ g, a* j
粘 nián - connect*5 ? w8 R# Y/ B6 i
凝形 níng xíng - overconcentrated shape
+ B$ \0 [. {! L+ F扭断 (扭斷) niǔ duàn - crosscut
1 Q: e; G6 @, M- E0 L, c% r$ s* g扭十字 niǔ shí zì - crosscut
- H$ X+ {* o$ L8 T" X8 [扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut% o9 S! U! p4 Y+ X6 N* d7 `
扭羊头 (扭羊頭) niǔ yáng tóu - ladder |8 b1 l$ F, a' k3 @3 h. {
0 f( D( a( w4 c8 y5 Z4 w9 t* E
( K0 l9 h9 l. w3 r; VP( l" u5 j" O% K, K2 V
爬 pá - crawl*
6 B3 _: E/ `3 \; Z; `盘渡 (盤渡) pán dù - bridge under) T" L5 M$ p3 L$ N x0 D0 [- f h
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
. n* m; M5 ?; S& C# r$ }5 E盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
; k# Q# ^) m0 N* B# J' E2 w* S" k抛劫 (拋劫) pāo jié - throw-in ko
3 B5 X% s {+ I6 ~配合 pèi hé - coordination*: m; q$ l; ?* g$ T1 v" A2 C
碰 pèng - attach to the side
/ \+ Y# R( \' }2 x9 f- P% S" g便宜 pián yí - profit*; H) P7 O5 K5 _; T
骗着 (騙著) piàn zhāo - trick play, hamete
8 {* f$ v$ U/ D) A平衡 píng héng - balance*, B% b6 \$ n6 g( F+ a4 ]- U
破 pò - break*
' J; {2 q+ [7 O3 \( g剖析 - pōuxī dissection / self-analysis
; L1 p( Z) U3 j破解 pòjiè - solution, answer to a problem*
6 g' M0 K7 a4 _+ R2 b扑 (撲) pū - throw in; e% X W2 z/ a9 {
葡萄六 pú tao liù - rabbity six& J/ L$ A8 F1 {* X. }
谱 (譜) pǔ - game record( A1 h2 ^9 m; ?
普通 pǔ tōng - common*
8 F, v( b" x* y5 u; L# v[edit], Q6 H+ O1 a7 R) Q4 T
Q
+ e( `0 a$ I( }4 Z欺着 (欺著) qī zhāo - trick play, hamete$ E6 }% p9 |) C' u: ]% x
棋板 qí bǎn - go board4 G: X* s- q2 N" q8 h4 J. m' ~
棋风 (棋風) qí fēng - playing style
3 I) m# M$ E/ Y- }棋盒 qí hé - stone container
/ N' [' V }9 M/ M% B* s棋筋 qí jīn - key stones6 V3 q6 C+ V* M
棋精 qí jīng - key stones
% M8 g1 _7 i. P8 J. y; A; \棋理 qí lǐ - go theory
- D3 }7 y6 X3 u5 t6 [$ F- s棋力 qí lì - strength in go' V1 ], m) T( F/ G1 |
棋盘 (棋盤) qí pán - go board
. K8 h, W: j; i棋谱 (棋譜) qí pǔ - game record
5 e' z( H W4 O& b棋石 qí shí - stone2 E2 k3 ^7 ~& B+ V9 [
棋手 qí shǒu - player*( Y/ I+ ^8 ^; d& I( D3 d. }
棋书 (棋書) qí shū - go book6 ?9 V1 g% A1 I+ b
棋院 qí yuàn - go institute- R K2 F8 N1 T/ p
棋形 qí xíng - shape* R$ `1 N2 x/ w
棋钟 (棋鐘) qí zhōng - clock*
8 U! N/ J5 z2 P* \5 Z) _棋子 qí zǐ - stone, t# v% |& ^6 l: c) ]
弃 (棄) qì – abandon, to discard, throw away5 u6 B+ [' F) S j8 d: {! u2 O$ h
弃子(棄子) qìzǐ - sacrifice$ `' h3 p1 U: _# N9 E, @) q! ]
气 (氣) qì - liberty+ } m# {2 B( @. M3 u' ]8 J! _
气合 (氣合) qì hé - fighting spirit
/ A' G1 { [8 K气紧 (氣緊) qì jǐn - shortage of liberties
: I5 N0 H$ f8 {6 N1 r4 O) h; O前 - in front, before*
@" v# O% }: e浅消 (淺消) qiǎn xiāo - erasure1 `& d5 `7 K ~2 u/ Q. B4 R
墙 (牆) qiáng - wall*
# b' c: }4 N! ~7 L强 (強) qiáng - strong
3 k7 s2 B) v- m) x墙壁 (牆壁) qiáng bì - wall*7 y) ~( p6 `8 c4 b4 D
强棋 (強棋) qiáng qí - strong group0 \5 F3 y& ?) N. d
巧手 qiǎo shǒu - clever move) j, V E0 s" d* i! ]7 m0 V0 @7 N
巧着 (巧著) qiǎo zhāo - clever move7 }( Y. [) b$ T4 h/ F3 |7 j3 `5 e
切断 (切斷) qiè duàn - cut*$ o" T. e3 d, b v8 Q5 W- B
侵消 qīn xiāo - erasure2 _" U9 f5 y+ ]: ?$ `( I5 D
轻 (輕) qīng - light*
# Y* c+ z1 Q* d侵入 qīng rù - invasion* n" N5 m. V3 K$ u
轻盈 (輕盈) qīng yíng - light*
8 ~' x0 Q2 p' S3 k5 }& }求活 qiú huó - make life
) q5 R5 e; H: L5 X曲 qǔ - bend/ R9 t4 v9 i2 H/ P- [
曲尺 qǔ chě - carpenter's square
0 [% t' Z4 v2 |- I' v曲三 qǔ sān - bent three
% S C9 g- m! q曲四 qǔ sì - bent four
2 t F9 `2 k" ^/ m- F& ^觑 (覷) qù - peep7 J* V8 p8 r0 f2 W9 {8 M/ X4 n
权利 quán lì - privilege& c6 ~# ]; u, R/ C) D5 P4 L
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
1 ?8 e2 b8 i# P/ o7 ^
+ M) J; \: J! O c3 p4 T( t
7 @/ |6 c4 B0 Y0 oR& L# _ s# R1 l8 i
让子 (讓子) ràng zǐ - handicap
9 [# U* F7 |, n9 H让子棋 (讓子棋) ràng zǐ qí - handicap game; y7 G, B; u% d8 q" V4 ?
认输 (認輸) rèn shū - resign*
; I0 E0 H3 H( c' s弱 ruò - weak*! C5 w0 \( L P. q5 Z, R2 {9 |, J, w
弱棋 ruò qí - weak group# W& R9 g. l# V; @) F G4 e
% ]# S# a& Z- v A9 M7 o
2 Z& |4 m6 m1 s$ y( H' \S# O' u: Z }6 T
三间拆 (三間拆) sān jiān chāi - three-space extension# f5 U. L: }$ a5 v" [
三间跳 (三間跳) sān jiān tiào - three-space jump' n* P0 d* k! j. w" ]. g
三劫 sān jié - triple ko
2 w9 Y, |3 e; w% v8 n5 P" {三劫循环 (三劫循環) sān jié xún huán - triple ko! @" i. w* _( u0 W- w: N$ T, x
三连星 (三連星) sān lián xīng - san ren sei
! o& Q+ u/ V% `+ O* W) @2 I三目正中 sān mù zhèng zhōng - center of three stones$ Y8 P$ u* K" i9 m1 I. C! U( a0 R- O
三三 sān sān - 3-3 point
; L8 i/ W# [2 Q- I% p三手劫 sān shǒu jié - two-move approach ko2 t' J4 s! `% Y4 S0 ^: R! g( G
三子正中 sān zǐ zhèng zhōng - center of three stones$ Y9 E, L9 G4 u7 ~) k' U
杀 (殺) shā - kill*" M* _7 h) O8 z8 I/ V; X N
杀棋 (殺棋) shā qí - kill; d' U% S6 @) F' d+ s
杀气 (殺氣) shā qì - capturing race
- q& ]$ v6 R: s6 q. A上 shàng - upper*/ Q% M4 [6 m- x5 S
上级 (上級) shàng jí - advanced level** S4 s# I6 O5 k
上下同形 shàng xià tóng xíng - symmetrical position
4 A) f; M) Q) w a稍 shāo - somewhat; a little*! t5 ]! o% M# n5 W
伸气 (伸氣) shēn qì - increase liberties
6 r9 P5 `7 b2 h6 P% y& d伸腿 shēn tuǐ - monkey jump# ~/ n" B6 l- Q* m y9 g j3 ]
生死劫 shēng sǐ jié - all-dominating ko8 R6 S o1 S0 Z# ?6 [3 x8 F
胜 (勝) shèng - win*
0 k! Z; x1 p! s6 Z7 b胜负手 (勝負手) shèng fù shǒu - all-or-nothing move& W2 r$ B7 }! ]
胜着 (勝著) shèng zhāo - winning move
, ?% |& k% G4 d5 L失败 (失敗) shī bài - failure*
7 A4 n1 E0 n0 L0 y! }实地 (實地) shí dì - solid territory
! ~8 G1 b3 p9 y3 o+ j十番棋 shí fān qí - ten-game match6 U, i) g; i4 X+ ?
实接 (實接) shí jiē - solid connection
/ L: s8 l3 f! n+ n3 r石塔 shí tǎ - two-stone edge squeeze3 q$ b0 V5 X2 G
实战 (實戰) shí zhàn - actual game situation
, k# L# o; B2 H* |0 @5 ~! K5 p实战手 (實戰手) shí zhàn shǒu - situational move
) I, }7 I% g" D2 r! L# a6 D3 c势 (勢) shì - influence*
7 p+ T K& o( {* \* J室 shì - house; room*
8 H v) W! H) @( X G, J势力 (勢力) shì lì - influence*; c. T0 O' _1 h- F. C; N: s+ f) |
试应手 (試應手) shì yìng shǒu - probe4 k [0 ^) v: _9 L- O2 Z
收官 shōu guān - play endgame
& c8 L% i) i6 i# i; m3 n' H+ W收官子 shōu guān zǐ - play endgame# U# K: F2 P: ?: x, R( Y
收后 (收後) shōu hòu - last play$ O! P2 p+ g$ O. \/ J
收气 (收氣) shōu qì - reduce liberties, {: h) ^+ y5 ~
守 shǒu - defend*7 X$ n- Z C1 k( G2 B: Q+ j
手 shǒu - move+ u$ x; x4 Q9 c. h; b
手段 shǒu duàn - technique*% g; q9 e; Q& a4 n7 g3 s# I f
手割 shǒu gē - reorder sequence
. c# F! v, K' n6 g守角 shǒu jiǎo - corner enclosure
2 U. L3 t# m& F! w( k* P手筋 shǒu jīn - tesuji4 C; R6 S! m# C! m5 U5 l
手顺 (手順) shǒu shùn - sequence. K, @6 I* h0 v3 b
手谈 (手談) shǒu tán - hand talk- P; U6 [! K+ y7 ~- n
授先 shòu xiān - one stone handicap- S2 z" f2 T- g, M0 b r' c, w
授子 shǒu zǐ - handicap
9 l2 S5 t9 k/ _授子棋 shǒu zǐ qí - handicap game/ [7 x% v; M7 h) A" A* F
书 (書) shū - book*; V# Q$ |' W: F$ C0 @
输 (輸) shū - lose*' K' ]6 [0 v- K7 v; Q6 Z
书本 (書本) shū běn - book*# q/ e! q' g, `
数目法 shǔmùfǎ - territory scoring
1 d Q8 i3 Q" a8 S! q' ~# b数子法 shǔzǐfǎ - area scoring i) i; L# k8 z* B
梳形 shū xíng - comb formation/ }4 S. o* [+ u
梳形板六 shū xíng bǎn liù - comb formation
+ r: {% N0 r& F9 {% m双 (雙) shuāng - bamboo joint
8 Z: C G2 }0 |双吃 (雙吃) shuāng chī - double atari4 p4 B1 j" K1 R" N, n
双打 (雙打) shuāng dǎ - double atari; j! L- k7 G4 A8 |* s
双打吃 (雙打吃) shuāng dǎ chī - double atari
0 ?4 H, B7 q/ F双倒扑 (雙倒撲) shuāng dào pū - double snapback6 _# e% _; o% w" [
双方 (雙方) shuāng fāng - both sides*6 G @& H0 x; Q
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
- ]+ ?% D' s; C4 i$ Z4 I4 F3 L; m双挂 (雙掛) shuāng guà - double approach: n7 [6 z, R3 f5 g6 z- h
双虎 (雙虎) shuāng hǔ - trumpet connection
0 K) Z! U: }8 `% I9 H. i; ]6 C双活 (雙活) shuāng huó - seki
( l0 r' {% V3 _8 k; V0 x# Q. n& B# j& a双叫吃 (雙叫吃) shuāng jiào chī - double atari
7 ~/ ~1 W: F. d: r3 E; M双劫 (雙劫) shuāng jié - double ko
$ Z7 p/ ~- ?5 Y4 E) r双征 (shuāng zhēng) - double ladder
5 \; j% r# Y+ T' K% C" o0 c- Y, A2 }顺序 (順序) shùn xù - sequence*' c+ W: W) v8 ]' W/ h
死活 sǐ huó - life and death8 r8 i; M/ a% h
死活题 (死活題) sǐ huó tí - life and death problem
. T% x& B( Q$ d死棋 sǐ qí - dead group5 }% z0 K; I1 w1 R$ u
死子 sǐ zǐ - dead stone
. s6 W2 U; D! U! {% a: S1 O# }7 o四间拆 (四間拆) sì jiān chāi - four-space extension' D2 h7 P6 K9 T. S {+ P; @3 D
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
5 {% M' l' H1 D* l' A四劫 sì jié - quadruple ko2 z, T( g0 Q* \8 }+ \0 T( R
四劫循环 (四劫循環) sì jié xún huán - quadruple ko0 t0 }5 k! V/ a6 x Y* _! H
四连星 (四連星) sì lián xīng - yon ren sei! n* ~/ {& y0 s6 [: L, U( H
松 (鬆) sōng - slack*! y& N1 W3 [ [5 r1 ?/ W; f1 P
松气 (鬆氣) sōng qì - increase liberties
' P& b+ @; O! e+ f6 Y" K, }: K; J松气劫 (鬆氣劫) sōng qì jié - approach ko
5 [/ K; L8 |4 _. _俗手 sú shǒu - crude move5 q+ c4 Y; h( T; M- E
随手 (隨手) suí shǒu - hasty move
2 k+ n8 l, ~0 `* Y随手棋 (隨手棋) suí shǒu qí - hasty move
: N% c& q7 t; {2 W% Q损 (損) sǔn - loss*
3 M: J0 D, {7 ]1 b8 i损劫 (損劫) sǔn jié - losing ko threat
; U1 Y" z( w" h8 M6 l7 V损失 (損失) sǔn shī - loss*- M0 w( n6 r6 z8 X$ c+ C% K
顺序 (順序) sùn xù - sequence*; b) t9 }. ]) o; b) ], r/ U/ W
) P! t9 b5 R2 X j
$ s3 D' a" m& Z5 m6 M
T
% W' k" Y$ O. Z$ {$ S台象 tái xiàng - Tower
+ Q$ n" _* f- N( a/ b弹性 (彈性) tán xìng - flexibility*
, E' A+ Z X* k6 y+ H' k4 h搪 táng - block*$ Y. M5 ~7 N3 V: f* G7 G5 O
套劫 tāo jié - two stage ko- A. y* A) G x' K, Q- r
逃 táo - escape*
- d* T! S2 g: q逃遁 táodùn - to escape, to run away, flee*
: Y) t: C2 ~; M f/ v# n: _逃生 táo shēng - escape*+ W8 O& O$ }! I& ]) p9 [
腾挪 (騰挪) téng nuó - sabaki. U$ b' u& K/ r$ B
提 tí - remove from board: C3 U d) s0 B! T! l- T
提劫 tí jié - taking the ko
, n U) c- a' Y提子 tí zǐ - remove from board/ r5 E4 F/ E$ p0 p
天王山 tiān wáng shān - tennouzan: O* h8 i9 V1 b* z$ a+ ]1 I
天下大劫 tiān xià dà jié - all-dominating ko! X$ _9 u9 r' n% Y) j- g7 J, m
天下劫 tiān xià jié - all-dominating ko
& W% G) l; _* `: |; `- u天元 tiān yuán - tengen* A/ H1 _4 `: `) z/ N& a8 z
跳 tiào - jump** O. P- [* Q$ h: I3 x$ U5 y8 T5 K8 m) K
贴目 (貼目) tiē mù - komi' Q+ P8 ?; i8 ^# }
铁柱 (鐵柱) tiě zhù - iron pillar* O4 w8 _8 p% M3 M+ v# X' I
挺 tǐng - push up; stand*8 f1 G) B7 B7 Z; [* J! U T* R
投降 tóu xiáng - resign*% C- V i% I; P8 W( u
投子 tóu zǐ - resign8 d0 j+ S' n/ c& k" E5 z3 w
透点 (透點) tòu diǎn - placement
$ E' R. @% @* B5 `! @0 u图 (圖) tú - diagram*
b. K" w& T4 c7 d退 tuì - pull back
3 q- Z5 I2 H$ b托 tuō - underneath attachment5 r* e' A7 I9 @% A0 E. F9 R
脱出 tuōchū - escape, break out
* F0 N1 N$ S" F' K+ Q1 w5 @脱骨 (脫骨) tuō gǔ - under the stones$ Y+ o: C/ Z* Q7 s" x9 W
脱先 (脫先) tuō xiān - tenuki+ A- o1 n7 F# j2 t- C; y; F
9 L& v' d* q+ ?" X
& |& [2 G% m% S/ KW
; C, r4 y3 A* P# j5 V) w: q4 v挖 wā - wedge
. d% b: `! {, d& S6 }外目 wài mù - 3-5 point1 p1 V0 }! v: N1 K9 v0 ]$ x
外气 (外氣) wài qì - outside liberty) L' i' {6 B H5 T$ y7 ~; \/ v) \
弯三 (彎三) wān sān - bent three" t% T* L! X: a; y6 e- ?2 [$ U
弯四 (彎四) wān sì - bent four
+ X3 `6 Y" y; i9 d万年劫 (萬年劫) wàn nián jié - ten thousand year ko% f% H' n6 d$ J, F9 S
围 (圍) wéi - surround*
+ j( C, m' q8 ^5 `( S围棋 (圍棋) wéi qí - go* B* G# q2 A9 u- [% H1 l) o
尾巴 wěi bā - tail*) \8 d$ y# d3 W3 t- S
味道 wèi dào - aji0 t1 j8 [+ R; E* K+ X# N
文凭 (文憑) wén píng - diploma2 A. w) |6 M( s" x
稳当 (穩當) wěndang - stable; firm*
3 P- q& {, |# R4 [- ~, j问应手 (問應手) wèn yìng shǒu - probe2 U4 Q1 q/ w1 i
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
" u9 Z. P; h- z无理 (無理) wú lǐ - overplay( Y& u* p: p z: s% e( ?* a* J
无忧劫 (無憂劫) wú yōu jiě - picnic ko
' @, j$ T" S" m. t A五子棋 wú zǐ qí - gomoku narabe2 b$ J A+ V' ]
五间拆 (五間拆) wǔ jiān chāi - five-space extension8 c! a$ L9 s. N/ y7 `
五连星 (五連星) wǔ lián xīng - go ren sei
2 |! E) g- h) ?- K. a: R; x五五 wǔ wǔ - 5-5 point
0 c9 J! ?) M! Q! h/ f+ D
C9 l8 X, ]& h$ w
6 a; j/ e# A/ m8 }. N c6 WX
- h2 M0 X. b6 W1 l( M! ~细棋 (細棋) xì qí - close game
/ F& r& ]& o0 w瞎劫 xiā jié - false ko threat
4 A( e% R5 h6 F! l# h; W* m+ z( w下 xià - lower*
' N6 Y) ], ?# u/ w( ~! R下法 xiàfǎ - method*/ {$ m- J0 k( v9 s
先 xiān - before; first*1 i6 `5 L, M- C+ v) s2 E* } p- |
先手 xiān shǒu - sente
+ n {6 }7 T' A B# X1 i先手劫 xiān shǒu jié - a ko in which the player makes the first capture) n! }4 W' d. r* I8 r3 i
先手利 xiān shǒu lì - forcing move
& K& {# d8 d. x7 j" O. |) P1 S/ M先中后 (先中後) xiān zhōng hòu - sente with hidden gote; K. O; m4 Y2 u
陷阱 xiànjǐng - a trap*
7 j. E5 ~. E4 j象步 xiàng bù - elephant's move6 j- ?! T" Z( r9 F5 L5 @
象步飞 (象步飛) xiàng bù fēi - elephant's move2 k+ b; X6 B& m* a, ?
象飞 (象飛) xiàng fēi - elephant's move, l# ?( {$ X, B+ n" H
向小目 xiàng xiǎo mù - facing 3-4 points* [3 h6 H% k5 B: [* ]3 S# }
象眼 xiàng yǎn - center of elephant's move
3 S0 m1 T7 i3 ]消劫 xiāo jié - ending the ko
6 z; x7 F' w7 s1 Q c* B* q小 xiǎo - small*( D; m9 a5 v4 @
小飞 (小飛) xiǎo fēi - knight's move: C$ [# v. N6 \9 @5 ?1 \
小尖 xiǎo jiān - diagonal$ C' X' B( W" i* y9 K3 w6 t5 e
小林流 xiǎo lín liú - kobayashi opening
0 `# Y* R% f+ v$ p, M/ S8 K8 e小目 xiǎo mù - 3-4 point
6 {* ?' D2 d- F$ x {# p9 d; Q小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
* @$ }/ ?+ V" s$ ?/ e3 K小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
5 _" f" |. `3 `) E/ w: ?" }小伸腿 xiǎo shēn tuǐ - small monkey jump
! I! N; d/ S) u& `& R小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
: d! i2 D9 U; O效果 xiào guǒ - effect; result*
* X) x: V: h+ @: w8 V, s/ o效率 xiào lǜ - efficiency*& Z& u7 j. Y k3 w; F& o; r; j$ e
新布局 (新佈局) xīn bù jú - new opening7 q" F3 ^) E3 f" D# \0 H: \
新手 xīn shǒu - new move) s* D% e/ X; @( S5 m, E1 s3 \- s
星 xīng - star point
# I; p7 Q$ d* U7 u( V& L: {' }星位 xīng wèi - star point/ S3 [+ |% G" ~0 |' M
形 xíng - shape** z, B! w! V5 `& R
形势 (形勢) xíng shì - situation*" v' F% A; K9 F$ S* q% \0 @
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement" }' \8 J, P1 Y% f# v, ^! z
形状 (形狀) xíng zhuàng - shape*, M/ Z, [) ?" m1 O
秀策流 xiù cè liú - shusaku opening2 |; k. y5 F9 `; b: U% ^8 a) H
虚手 (虛手) xū shǒu - pass1 q7 B- m$ [* O' w6 W* o" T
虚着 (虛著) xū zháo - pass7 D- Z0 b e% U" U' g5 S$ X: s
序盘 (序盤) xù pán - opening
" \" l. e* g' q3 s" W# S/ U- }学生 (學生) xué shēng - student*
* m- ^4 |+ `$ a' B. N, I3 N4 h雪崩 xuě bēng - avalanche*
/ C( k1 M8 M% X8 Y$ p" c8 e循环劫 (循環劫) xún huán jié - double ko6 b$ C; M% \* r q6 I
$ r7 h) F, p$ j. u% ~; t( e
; }/ A: h* k" y' W; l+ gY
! n; v% g! B: `压 (壓) yā - push down*
! v0 |% n9 t% i# z( |压力 (壓力) yā lì - pressure*
+ e3 t b2 u8 U# C5 u, I: P延气 (延氣) yán qì - increase liberties/ K- E) }3 j5 K& V1 \
眼 yǎn - eye*/ D" l, K7 p$ H3 P4 v( g
眼位 yǎn wèi - eye potential; eye space' z0 ?2 X5 m1 ?" L
眼气 (yǎn qì) - eye liberties9 G2 M! ]5 o d* Y- C; x) N
眼形 yǎn xíng - eye shape; eye space0 {1 ]7 `7 w4 |6 f n% x4 b
妖刀 yāo dāo - magic sword
, c0 L; H. o- w0 O# y& k3 B5 G摇橹劫 (搖櫓劫) yáo lǔ jié - double ko# b. [; s' g; X5 S, ^
要点 (要點) yào diǎn - vital point
; T a- ?+ G+ X+ S要子 yào zǐ - key stones
* |. T& _% J% Z( r& z业余 (業餘) yè yú - amateur*0 t8 L8 r7 B( Y2 j: q
一方地 yī fāng dì - one-sided territory2 N+ H P% i, }0 z5 u% I
一间拆 (一間拆) yī jiān chāi - one-space extension
1 N9 d; S% m1 O- a" S# T8 g" g一间跳 (一間跳) yī jiān tiào - one-space jump9 G. Q2 D: V# I7 R9 T
一手劫 yī shǒu jié - direct ko
+ M& }1 a8 t1 P C; t一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker5 ~5 s+ [. t+ A* z+ s
疑问手 (疑問手) yí wèn shǒu - questionable move
- l6 A" @+ ~6 K2 r x1 B8 ]弈棋 yì qí - play game*
9 s; g7 \ N9 O/ I/ h: m引征 yǐn zhēng - ladder breaker
4 S$ e- {% H5 }1 m2 f赢 (贏) yíng - win*
9 q6 W" d6 B# I& i: f应氏 (應氏) yìng shì - ing's
& ?. u$ r; T6 p: _硬腿 yìng tuǐ - first line descent
: A1 Q' V* x$ x* ^7 K& T6 V" s4 e优势 (優勢) yōu shì - superior*
% |. I8 V ]2 S9 Q) G( i; C有利 yǒu lì - advantageous*
7 i2 n1 n6 l3 t2 O3 M4 ?有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
0 k8 [* Q+ Y7 y: }: a, }+ k3 L9 D有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
* i8 E* C! S' [; _右 yòu - right*9 i: m+ o/ M. X1 k
余味 (餘味) yú wèi - aji
# g. p' f$ ~& z; p$ k" |$ H愚形 yú xíng - dumpling shape3 K' X) ?9 Y* V
宇宙流 yǔ zhòu liú - cosmic style
, U2 I, }% D) t原则 (原則) yuán zé - principle*
% b+ d3 q" B7 {/ ]院生 yuàn shēng - insei
( |9 k) R9 v1 N9 b
7 m7 Y; Y3 s* X: o, B; ~: H
! ~( J/ \: ?/ F+ N9 [9 pZ
: ]: x; S% x, \$ G枣 (zǎo) - jujube (Chinese Date Wood)*
4 p4 G# X4 @0 U+ }4 ?5 W! w3 e扎钉 (扎釘) zhá dīng - iron pillar*4 f8 ~) N) t% v( c
长 (cháng) - stretch
' C U3 s% a- }9 X% j9 H! x1 V胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi/ }+ D, W |; m- ~7 v% A& ]. ]
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
" c* _( `" `: c; K着 (著) zhāo - move- L6 `, f: k7 d) `+ U6 t0 C
真眼 zhēn yǎn - real eye7 {5 q2 V4 {& Y6 T& }9 g
镇 (鎮) zhèn - capping play
& Y- E, E9 l, V, ?镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
: I% R4 X4 o1 j9 m镇头 (鎮頭) zhèn tóu - capping play' X( d+ T9 \* |; ?
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
7 y6 l# `$ K! ^- H征 zhēng - ladder: q( y# _6 \- t$ T1 m! J7 t, ~ R5 n
争棋 (爭棋) zhēng qí - official challenge match
7 C. ^; y) D! O8 k8 E- k7 I征子 zhēng zǐ - ladder
% R9 Z, w0 ]9 M% T- X% [( O征子劫 zhēng zǐ jié - ladder ko
/ C. F* p7 J. N" ^9 h* s9 l整体 (整體) zhěng tǐ - chain
* a1 r+ t9 d6 G整型 zhěng xíng - settle
' a7 ?) Q$ M* u O8 f3 p. ]% J( C正解 zhèng jiě - solution*) D$ Z% R. [" _! t) a
正确 (正確) zhèng què - correct*. H' _/ n. Y' Q( @. p
证书 (證書) zhèng shū - certificate*
4 J% O" N* w( m& {0 _7 M3 C, d8 n/ X) k正着 (正著) zhèng zhāo - proper move
5 I M3 L V/ W指导棋 (指導棋) zhí dǎo qí - teaching game3 [* r( `$ N, d: \# q
直二 zhí èr - straight two
/ ^/ S5 A! J' X, w- C* o4 Y' J1 x直三 zhí sān - straight three$ t& U1 ?7 u+ m2 j0 l& B# c* o% Q
直四 zhí sì - straight four
- J) H* E) U3 j$ ?2 p职业 (職業) zhí yè - professional*
6 I% R5 n! c8 r+ z5 |只此一手 zhǐ cǐ yī shǒu - only move
# p8 Q$ i% J( P治孤 zhì gū - managing isolated weak group
0 g& O# \, ]' W中 zhōng - center*. Z% f/ P6 r O" Z& F/ t. M
钟 (鐘) zhōng - clock*
1 F7 d# I# g! k+ [中腹 zhōng fù - center*
& X+ ]+ ^1 b% r" m中国流 (中國流) zhōng guó liǔ - chinese opening# D j0 E) U( N' ?) n* W* s8 S& {
中级 (中級) zhōng jí - intermediate level*
% t; B+ i L# V! d+ g终局 (終局) zhōng jú - end of game( V: r1 n0 ` }- s, |. i8 m" k0 T1 J
中盘 (中盤) zhōng pán - middle game" R9 _8 q/ u1 V/ X, {+ i W
终盘 (終盤) zhōng pán - endgame
6 B, v* `5 K& w- ]1 {) _4 j e) i0 r中心 zhōng xīn - center*
. `; {; v' _) m) }4 \中央 zhōng yāng - center** f( i9 \6 D9 z3 z2 r' C
中原 zhōng yuán - center* n, }$ a& n* ^7 G8 M: p& |2 R* g
重 zhòng - heavy*
' C u; s; s5 C5 C主动 (主動) zhǔdòng - (to take the) initiative*
! o0 P5 \( P' _0 M& X* j专业 (專業) zhuān yè - professional*
) \- ], T0 Z; C- }. k# a& {+ n转换 (轉換) zhuǎn huàn - exchange** j3 a6 n# D5 z8 O A+ C
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
6 m9 G6 F7 r; b# y+ @' k# m# Q9 p装劫 (裝劫) zhuāng jié - a move that threatens a ko# _4 q3 s$ a. R0 Y. I+ b+ l" j! I' i. Q
撞气 (撞氣) zhuàng qì - reduce self liberties; r- a1 G6 V, e; g% E+ [2 Q
追 zhuī - chase*
+ r$ D1 @' }: ^: _9 f$ d追捕 zhuī bǔ - chase*
* ~1 ?) v% b9 }, o3 Q7 N子 zǐ - stone; unit in chinese counting
6 v! d3 W( [: G. d2 z J自然流 zì rán liú - natural style( x8 d) ]1 C/ Q/ ?6 d, g
自杀 (自殺) zì shā - suicide*
+ l' Y5 q0 @0 g6 S! J9 W左 zuǒ - left*+ `" z6 Q# J, \ J, A+ G
左右同形 zuǒ yòu tóng xíng - symmetrical position y; D% C- F2 s, C% A: s! q
做活 zuò huó - make life
6 S' y( z2 a0 c0 v2 [做劫 zuò jié - create ko
: [+ z6 q3 _: W- O$ ]! j. I' o作战 zuòzhàn - combat*. v8 D1 ?8 r1 a1 X% l
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
% b" C) X$ F y6 m3 P2 ` |
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