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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
/ p5 `4 o& ?5 w5 X  \安定 āndìng - settle*4 {! v; a7 }( U% R- s( x3 z# c1 c2 Q
3 Z+ L8 t" A9 ~  f/ Z$ X) d
; F- Z+ c3 ~$ }3 V7 l0 w
B
1 J* K! N. T) E3 b, z) |白 bái - white*
: A1 r0 D1 ?% `) ]白方 bái fāng - white player*
: J2 n; T% Q6 T6 V" |败 (敗) bài - failure*/ R6 O  Z  L- Q, W( {2 |
败着 (敗著) bài zhāo - losing move' i' O4 _+ S- k5 @' I
扳 bān - hane
. }& J( N, t) o: ?# x) V7 i9 g& f( q扳断 bān duàn - hane through
, M9 `6 Z, u+ ?, c板六 bǎn liù - rectangular six6 t& [- l. t& Z2 D. [* z
半劫 bàn jié - half-point ko
. n  ?4 Z/ e( ~棒接 bàng jiē - pole connection
; [. z* i& @) G6 Q4 C包围 (包圍) bāo wéi - surround*4 F4 H, r) _6 n8 j) @
薄 báo - thin*
; f4 ^/ |5 G1 W) N( L, s+ i保留 bǎoliú - retain; preserve*  d# ~0 k9 p4 h; u
抱吃 bào chī - capturing technique by atari$ ~9 c) h+ S9 {
本身劫 běn shēn jié - local ko threat
+ q% P/ o( ^! @/ Y% K本身劫材 běn shēn jié cái - local ko threat6 ?; V& H* J4 H6 ?! P% Y- k, i
本手 běn shǒu - proper move' r; ~& V# V5 C3 t4 U! h  [
笨重 bèn zhòng - heavy*
& O- |  a( k/ K2 ^" J! l崩 bēng - collapse*
: Z! A, N8 f  |# l/ w( N+ m崩溃 (崩潰) bēng kuì - collapse*' b1 |6 e" y8 u' q9 J: v
逼 bī - checking extension
1 e, [/ e) o" e9 G. u4 Q鼻顶 (鼻頂) bí dǐng - nose tesuji. N9 [/ k9 @; M0 I3 W/ b
比气 (比氣) bǐ qì - capturing race5 _0 i  p% l+ V) t
比赛 (比賽) bǐ sài - tournament*$ a1 j2 l0 o3 H0 ~6 u+ y4 a
边 (邊) biān - side*3 x: e0 G3 g7 Z; B, u. p7 _
变化 (變化) biàn huà - variation*, V/ E5 o  q) W9 G: L) _7 p
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening: Z' E4 l- j  y" D4 U/ {
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
6 `3 ]# x- C4 n3 n% L变着 (變著) biàn zhāo - unusual play
% E) h/ {% Z1 Z/ G; i* l6 R并 (並) bìng - horizontal stretch7 _$ y& X# |  Z$ @/ \7 m+ q2 x
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint); J2 \. S8 G8 b' ^% u( g
补强 (補强) bǔ qiáng - reinforce*- O3 |1 {9 D/ B. J6 c
布局 (佈局) bù jú - opening8 t6 y7 l$ ^. R1 N" V$ e
不利 bù lì - disadvantageous*
  ~( I( q. N! n不入 bù rù - suicide
+ ]$ J& {/ [; u2 P, ~) }- ^) ^不入子 bù rù zǐ - suicide
# ^8 c. d" {3 K9 Z- Q不提三目 bù tí sān mù - three points without capturing' f3 c. H% R9 t. \7 S, K
不提五目 bù tí wǔ mù - five points without capturing4 x- z3 N. x7 S0 Y7 U$ f

: M% L/ g! N  Z$ [7 g  m$ l2 ~
4 b+ R" U. h; _- C" ?! n- O. O" g) xC
" `$ X8 t0 |. `, V猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
3 H6 H2 Z1 T* I3 Q猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)! a+ E9 C2 L3 J4 s3 s+ ^
参考 (參考) cān kǎo - reference*
5 |8 O, W- w/ I  H6 _* X& C残忍 cánrěn - bloody or merciless*
6 H# p: E7 x8 Y# ^. T) `拆 chāi - extension
6 G' ^  x+ `& W4 }! D. |7 a& n, S拆逼 chāi bī - checking extension' O  w$ f- d5 h3 _) ^' n
拆二 chāi èr - two-space extension. h  _1 K8 u; z
拆三 chāi sān - three-space extension
2 U, F7 _) ^! D. }$ x拆四 chāi sì - four-space extension
/ I. Q: j8 k2 k4 t0 c) c拆五 chāi wǔ - five-space extension( i/ T, I7 ^$ j+ _! H. @1 c( x
拆一 chāi yī - one-space extension
" [4 p) H0 p3 h* p$ K3 C5 c0 [1 Z& v缠绕 (纏繞) chánrǎo - harassment technique
4 w, q, j# [( r& M: C  i长 (長) cháng - stretch! r; x( K: r' O% }: l: Q
长考 (長考) cháng kǎo - think for a long time8 F& d  _7 \7 T9 w0 b5 D! O
长气 (長氣) cháng qì - increase liberties
, U9 l- K% V3 i长生 (長生) cháng shēng - eternal life
/ t5 j+ C' _% F: n' C场合定式 (場合定式) chǎng hé dìng shì - situational joseki& N- ^1 F  S$ H8 S2 L7 V
超大飞 (超大飛) chāo dà fēi - very large knight's move
5 `/ D2 l: y' }! p. q0 I/ E超高目 chāo gāo mù - 4-6 point
' T. H% z' @2 x0 Y% E; h超时负 / 超时 (超時) chāo shí fù  - lose by time2 p& e: p" S7 M- p2 V0 R1 c
超时胜 chāo shí shèng - win on time  Q: ]5 s9 g' |6 P* x
成功 chéng gōng - success*1 T; G/ @$ T; _& z+ B5 f. ^  z5 R' A7 |
成立 chéng lì - possible*
6 S$ ~' j. R$ M* o) k  C秤砣 chèng tuó - two-stone edge squeeze
9 L6 ^: e0 U& J$ }" o吃 chī - capture
$ E+ o" l$ T! f. l吃亏 (吃虧) chī kuī - loss*% U9 L; h" f" k+ ~/ m# Y; k) ^9 h
持棋 chí qí - jigo( J+ ~# x3 B/ j% t* y9 F# @( |2 _
冲 (衝) chōng - push through
3 w) c3 m8 N) ?2 m9 x重复 (重複) chóng fù - overconcentrated
3 Q0 G5 Q/ p; _* N' q! K初段 chū duàn - 1 dan
  d5 R7 I0 n4 a: k& e8 d5 j初级 (初級) chū jí - beginner level*4 s. u8 d5 `" v+ j/ [0 f/ w" E% o
出头 (出頭) chū tóu - getting ahead7 `" E7 r& t( ?& o
刺 cì - peep$ L2 J$ J  Z! I8 ]; [  U
次序 cì xù - sequence*
. I4 ^4 Q  e) O- W错误 (錯誤) cuò wù - mistake*
4 G1 x. Q) x0 r# J  ?- O8 P8 l错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
5 g( K1 K9 @# [7 J+ v5 L7 V# c9 }! q) E- I1 R+ g! E- A& r

" w; Q" l1 j) o* _2 C( [% mD% [, i6 y7 b- s' v$ U8 l5 c
搭 dā - attach. ?% o0 \0 e& l; _' s( ^; @' _% z
打 dǎ - atari) {. [/ b! p; s- _. ]
打吃 dǎ chī - atari" o1 a9 O% z# G2 Q1 I# O6 P0 e
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
4 V( V: Z. M' Q: I# p. n打挂 (打掛) dǎ guà - adjourn game! s% b+ L) z6 z3 u
打劫 dǎ jié - ko4 @6 H2 c  o. ]4 J' y! V
打入 dǎ rù - invasion
* f# X; q0 L2 G( D) d* ?: z打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 k  X5 l( l- c, h" v) o
大 dà - large*
9 C0 _, @5 ~% E4 K. j% C! [5 \1 Z大场 (大場) dà chǎng - big point
  E8 o9 B0 z$ y( b0 p大飞 (大飛) dà fēi - large knight's move
' ]" l4 q, r5 B$ R大局感 dà jú gǎn - whole board thinking, q: t5 S; G3 V' C& M7 K
大龙 (大龍) dà lóng - dragon*
' K/ e9 `  O& y' E7 E  B6 `大模样 (大模樣) dà mó yàng - large-scale framework
- a6 l  C; b& ^2 x大盘 (大盤) dà pán - large board (19x19)/ F% S: s: {( v/ }- B8 g1 A4 j8 k
大棋盘 (大棋盤) dà qí pán - large board (19x19); [2 L! _+ f, G# d& j. [
大伸腿 dà shēn tuǐ - large monkey jump
0 ^/ L4 K- G& Z大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze- r- ]% Y: `& L, n6 y/ e% D& t
大雪崩 (da4 xue3 beng1) - large avalanche1 ]2 _% Z2 [  J6 x7 W' p, o0 d
大压梁 (dà yā liáng) - Da Ya Liang
5 I$ }: z% g. W- p6 A大眼 dà yǎn - eye with two or more spaces! y: x" l: B7 Y
大猪嘴 (大豬嘴) dà zhū zuǐ - j group: f2 V5 P- L+ P  G
带钩 (帶鈎) dài gōu - long l group& {( r! _& n- @! s" {  \
单关 (單關) dān guān - one-space jump( L- f9 ~, }  `2 ^
单官 (單官) dān guān - neutral point
9 I0 ?3 _* \6 J; W: i单劫 (單劫) dān jié - half-point ko
  Y, `( K8 y0 n1 E" K% H单行道 (單行道) dān xíng dào - one-way street*6 e$ l% T. U, V* E3 V7 P$ i9 [. v
挡 (擋) dǎng - block*
$ Z/ U" D6 v: i# o- ~* a& r! }刀把五 dāo bǎ wǔ - bulky five/ O5 k' r+ B+ R* w9 W: B0 p0 Q
刀板五 dāo bǎn wǔ - bulky five3 ~. N+ W" Z( O# W- Q7 X
刀柄五 dāo bìng wǔ - bulky five
( P2 G* f  {, U6 O0 R1 }刀五 dāo wǔ - bulky five
1 u* _3 G" q/ z$ f倒扑 (倒撲) dào pū - snapback
3 c6 V5 M$ P) g+ C& x. A! C倒贴 (倒貼) dào tiē - reverse komi/ {: e8 d& \7 F" b
倒脱靴 (倒脫靴) dào tuō xuē - under the stones+ D/ X& W7 ]* ~7 ?
低 dī - low*- m  f8 G5 N) W' O* u# ]- g, }
敌 (敵) dí - enemy*
4 W8 @& l0 N4 |3 [( [' T% S抵 dĭ - hold up; push against, to support, to resist*' [" E/ s2 F) l: g6 `! N- y
抵抗 dǐkàng - to resist; resistance*
1 T1 @5 z  R6 b; I敌人 (敵人) dí rén - enemy*
. X" M1 h+ d# E; d地 dì - territory*
. i1 F, R) M, X, H- r! E地盘 (地盤) dì pán - territory*) n' q6 J, A+ W7 u' ]( u8 d
地域 dì yù - territory*
4 @( Q% y" Y: g* A/ Y% W7 P& \0 ]点 (點) diǎn - placement; point' j$ F, U4 i3 _; X; r5 K6 M# X. b
点方 (點方) diǎn fāng - eye-stealing tesuji; ?& T9 j  ~$ r  q5 p, s% ]2 F
点角 (點角) diǎn jiǎo - corner invasion
: {# c9 C4 o, w: r点目 (點目) diǎn mù - counting
7 f8 `1 \2 W* C8 ^1 y7 }点眼 (點眼) diǎn yǎn - placement inside opponent's eye
/ J5 I0 x! Y- y# N/ V调子(調子) diào zi - choshi* C/ j5 a# ?0 ?
丁四 dīng sì - farmer's hat; pyramid four
% @1 x7 P' _: Z5 v) u' k7 v顶 (頂) dǐng - bump% D/ ?8 [2 ~' o
定式 dìng shì - joseki
3 O3 i* J% F5 F6 x# I: y定型 dìng xíng - settle; O4 Y  d/ R- Y  x8 {/ M
东坡棋 (東坡棋) dōng pō qí - mirror go
/ G; j: d% Z* i; }- Y+ W斗方 (鬥方) dǒu fāng - carpenter's square
9 `7 V/ _3 Z$ Z& Y) B读秒 (讀秒) dú miǎo - byo-yomi; ^7 T& ?( Q8 c
渡 dù - bridge under  S$ f5 B4 f+ g, l( D4 c$ v  y
断 (斷) duàn - cut*
3 t* m# B3 O) w6 |0 A  x: G% f段 duàn - dan0 ?9 x4 B3 S7 j6 z4 n  G
对策 (對策) duìcè - countermeasure*
) Y2 n  I: n5 q对局 (對局) duì jú - play game*
( _9 h) C8 H0 _对杀 (對殺) duì shā - capturing race
. u2 j& y$ |$ I" o6 h对弈 (對弈) duì yì - play game*& {8 u6 q2 v2 }- A* ^. W/ _
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
/ m# f2 T% q1 a! S9 t, s多元劫 duō yuán jié - multiple ko6 R) c: P2 n3 @( A. N  o$ F
2 {4 Z5 m- r4 U3 G- I& ^2 ~
& v7 _; F9 w) i; @7 S- W5 G9 l
E1 r/ W. Y% x- X$ N$ F* h% q
恶手 (惡手) è shǒu - bad move* B! n2 l# U9 p, |
二间拆 (二間拆) èr jiān chāi - two-space extension
$ c6 S& X7 l: X二间跳 (二間跳) èr jiān tiào - two-space jump
6 r7 U0 {* P2 P! y二连星 (二連星) èr lián xīng - ni ren sei) B/ t; l- S* c3 z
二手劫 èr shǒu jié - two-step ko+ X6 Y" ^+ f+ ~) M3 u4 R1 O3 w) O

. K( ~: {6 f6 q7 X. Q) h* g# [! e8 R8 K# e+ ?1 ^
F
; r9 ]% N0 z' z# ~& g1 N发展 (發展) fā zhǎn - develop*
+ x) N9 O$ z' ]8 U5 v, U法 fǎ method, way (also 下法 xiàfǎ)*
7 E" ~- A2 d6 K1 n7 l/ I5 T( c反扳 fǎn bān - counter hane
- U9 {7 S# D8 |1 |$ [反打 fǎn dǎ - counter atari
4 L1 l+ B) O# ^. R反攻 fǎn gōng - counter attack7 ^" z( K+ A* f" n7 P  d' i, o
反击 (反擊) fǎn jī - counter attack
9 ]; t4 y% U- K# J反夹 (反夾) fǎn jiā - counter pincer# V  p- g7 ]$ h" ]/ v
反提 fǎn tí - recapture# E* K+ ~* w- p
方法 fāng fǎ - technique*
2 p( h8 ]5 X& l4 u& t+ v方四 fāng sì - square four8 e' u: C) K& G
方向 fāng xiàng - direction*) q/ i. H6 M9 f
方形 fāng xíng - mouth shape  L- U$ O4 x$ z) r3 {* ]# E
防 fáng - defend*
3 t% F; O: i  ~3 r( D, f& I防守 fáng shǒu - defend*0 _- y) Q# i& t1 K
飞 (飛) fēi - knight's move
7 r; o% h3 L$ D$ e: e+ ?飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
, d- r. ]+ I9 H4 }  O' x* i* W) ~飞压 (飛壓) fēi yā - press
3 N! i3 E4 M" k4 x4 |! n( Q3 A  @废着 (廢著) fèi zhāo - useless move8 H; A, Z1 y7 K6 x
废子 (廢子) fèi zǐ - useless stones# L, D$ v# R& U6 b3 k5 k
分投 fēn tóu - splitting move
9 z" n, l) o# ]( }0 Z' i分先 fēn xiān - even game. i% W' b( w; ^4 B7 l
封 fēng - seal in*5 M: j, B$ f( v# {7 J
封手 fēng shǒu - sealed move0 r5 z+ ]/ ?+ ~1 f' e- S) o2 w
封锁 (封鎖) fēng suǒ - seal in*
$ P) Q: x0 \9 v# }: P5 l浮棋 fú qí - floating stones1 A' g3 `0 v# c6 Q
浮子 fú zǐ - floating stones
7 a; p# j8 A( Y. U9 @* f! ^( a负 (負) fù - lose*
3 a" i) N+ F" c. D9 O* L; [& P0 U复盘 (復盤) fù pán - game review
9 D: w+ T9 ~1 w/ l5 V0 T6 J1 l2 @6 \  O& m* T

. l2 b2 u  N" l# A# T4 |  rG
0 `1 d' m: p7 s. L; T概念 gài niàn - concept*" x$ q- S; D. s( ^' L# _: C) P
感觉 (感覺) gǎn jué - feeling*
5 K& m' Q) Q- A; O3 L* t高 gāo - high*2 K& H1 T6 l5 O1 Z$ [  A3 J
高级 (高級) gāo jí - advanced level*
# s  q" ]) z' v/ C高目 gāo mù - 4-5 point" O. x: w9 O( b; c
根据 (根據) gēn jù - base*
+ k  A. D5 `0 D9 R* ~根据地 (根據地) gēn jù dì - base*( O0 r' A+ L) g1 @, Q) M+ b9 t* E
攻 gōng - attack*
# ?+ H1 D: z- B( N9 a% j攻击 (攻擊) gōng jī - attack*
" u  V$ L6 `5 o5 I; A共气 (gòngqì) - shared liberty9 K. A. G5 g4 ?
公气 (公氣) gōng qì - shared liberty9 s. J6 B9 H6 b
攻守 gōng shǒu - attack and defence*! U" w2 C3 q% g6 v6 `
共活 gòng huó - seki
2 H8 E8 z6 Y2 D3 \' [( G! ~- c; Q孤棋 gū qí - floating stones# D8 ], U& h* G/ N5 u
挂角 (掛角) guà jiǎo - corner approach
. n! U5 z2 e# f0 H拐 guǎi - bend*% j% x$ W8 T9 L+ [1 ]
怪着 (怪著) guài zhāo - ghost move/ @1 L+ Y, N6 @" t- T3 V
关 (關) guān - one-space jump2 @) y$ j& g' C+ ~$ \
官子 guān zǐ - endgame
. e7 Q. i+ b$ ~& n( y$ r龟甲 (龜甲) guī jiǎ - tortoise shell
+ N. ^, ^- g8 g# ~4 {规则 (規則) guī zé - rules*
3 O: o0 c+ f6 e鬼手 guǐ shǒu - ghost move7 _0 k7 E$ Z  E+ S3 U; z: G
滚包 (滾包) gǔn bāo - squeeze; u& O  y2 h2 y& M$ d
滚打 (滾打) gǔn dǎ - squeeze
. T) I( r' p- T( m6 s滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
# w' L4 R: s" [- W8 ~4 p! Z过分 (過分) guò fèn - overplay* C/ q2 Y9 o5 [) C: K% u
国手 (國手) guóshǒu - national champion*2 @; G0 c- i/ \. b! \+ D

" N/ s! Q# I+ k! }! T" j
8 ~2 g3 ?9 v& h! K$ m4 ?H6 n" q- u# A* P1 y
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
9 W# \, X1 u0 n& R* s好点 (好點) hǎo diǎn - good point
5 D* F% O' R( S9 A和棋 hé qí - draw*& K0 }$ v3 P% v8 H7 ~! J" X
黑 hēi - black*
' ]4 s' l& Y- r% `" k2 I黑方 hēi fāng - black player*
% l7 u; F) q4 ~1 ?0 ^黑先 hēi xiān - Black plays first*
: ^. N' w9 E/ R$ |猴子脸 hóuzǐ liǎn - Sake bottle shape" }. n7 b$ C3 t& F0 e
厚 hòu - thick*
9 J6 c8 Z$ ]" N+ w! @后悔 (後悔) hòu huǐ - regret*4 c1 p3 \2 P9 u+ |
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind8 e8 H6 }4 [, z5 `, f) M9 U
厚实 (厚實) hòu shí - thick*
8 q8 u$ W2 ?$ X) [3 r5 m/ I厚势 (厚勢) hòu shì - influence*
& ?3 ]; P! ]' K. B  D7 I后 (後) hòu - after; later*4 {2 Y$ _5 d& _1 @( `  E
后手 (後手) hòu shǒu - gote) G# e* X) Q/ I; r6 o1 B" G  I
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture$ g# b" H2 J2 x1 |
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
/ Q% e( i1 i1 O后中先 (後中先) hòu zhōng xiān - gote with hidden sente' z5 U- v3 q5 y% F! Q7 ~( k
虎 hǔ - tiger's mouth; ]2 `& G# M2 r( V4 b
虎口 hǔ kǒu - tiger's mouth
1 \+ r3 l* B0 o( _, m+ C互破 hù pò - mutual damage8 V$ D" @9 N% |
互围 (互圍) hù wéi - mutual surrounding of territory5 w8 G+ P; z: Z- e# D8 `
花见劫 (花見劫) huā jiàn jié - picnic ko
8 {, E( ~) F% r花六 huā liù - rabbity six( K( K3 x. U0 H4 T2 ~5 J: _1 {; P
花五 huā wǔ - crossed five
+ o% P  V3 U7 G- P/ g还原 (還原) huán yuán - transposition# A8 x: v% p9 ^# M) p
缓 (緩) huǎn - slow*6 n, M/ `; l0 y! w& X2 ~% V
缓慢 (緩慢) huǎn màn - slow*
( D( E  _# H  w& W) M' i缓气劫 (緩氣劫) huǎn qì jié - approach ko% g  R( [4 X4 |0 ^( |
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
, f  ?4 [( ]: H. c. X缓手 (緩手) huǎn shǒu - slow! g* ?! D0 t2 @" ~* {0 X
缓征 (緩徵) huǎn zhēng - loose ladder. u% N8 R2 g/ h: g; n1 S) H7 M% @
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder  M" a" h9 R  ^( Q1 B
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique) ^2 {9 x, M+ q! \: p3 p
回手 huí shǒu - take back*
5 ~1 r( \# G1 y# a回提 huí tí - recapture
' [* \. [/ P, A4 K悔棋 huǐ qí - take back*
  S; V% F. Q- R+ O2 B8 c1 l( ~活棋 huó qí - living group$ ~1 J% Z) ^2 u% w  M8 a* T) k( g
  L: z7 }4 S: p5 v% t+ F' A

6 t9 U; h  t6 x/ iJ
& i9 @8 U; i2 t/ m/ p1 q' i急 jí - urgent*
# l) n7 M3 R  ~- ]) F& C0 T级 (級) jí - kyu
3 Z) m, M# Z- \' F. k" h$ U1 Z) }急所 jí suǒ - urgent point) F0 a+ E$ S' _: V4 C8 |
挤 (擠) jǐ - bump into diagonal; choke; atekomi6 s$ R2 |6 u. L
技巧 jì qiào - technique*0 y. |8 W3 h1 R9 c2 b4 g
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)** R. V% X( n. `# g
佳 jiā - excellent*
. _3 e* z/ [: O3 h9 [夹 (夾) jiā - clamp; pincer) \- b& E0 G8 S3 i
枷 jiā - net
: r  O& f- q/ I枷吃 jiā chī - net
( H/ ]% x1 F- h  ~; B" ^夹攻 jiā gōng - pincer+ w* ~- B4 `: x; U
假劫 jiǎ jié - false ko threat
1 V( X+ ~4 n5 Z8 b假双活 (假雙活) jiǎ shuāng huó - false seki
" y  \  K% V' [7 ]  n6 M假眼 jiǎ yǎn - false eye
; }, U8 G) V1 W% u, l; `假眼活 jiǎ yǎn huó - two-headed dragon! t5 H3 |/ n3 C! s
尖 jiān - diagonal2 w3 r/ ^. L3 p* M1 C
尖冲 (尖衝) jiān chōng - shoulder hit( S+ z$ M* L- ^! p5 ]+ K" F
尖顶 (尖頂) jiān dǐng - diagonal attachment
- p% ?0 N7 r  ~6 f9 f3 m4 ^坚实 (堅實) jiān shí - solid- l  ?7 h6 b; x7 a8 W5 j( s* @
见合 (見合) jiàn hé - miai
  U& o2 m/ e) n* v1 [教 jiāo - teach*
6 U: i  h9 B+ D; V交叉点 (交叉點) jiāo chā diǎn - point
! W% z) ]. P9 m$ }交点 (交點) jiāo diǎn - point' x. j0 i% ?9 G  o& w
焦点 (焦點) jiāo diǎn - focal point*: ^4 [  J! O' A4 s
交换 (交換) jiāo huàn - exchange*
9 O' b* R' X' ^角 jiǎo corner (angle, horn-shaped)*- J0 w/ F- p! ]- l
叫吃 jiào chī - atari- d$ a, F' f9 o, G/ d+ d
教师 (教師) jiào shī - teacher*
# h/ I1 Q' r: S" n' G6 d教室 jiào shì - classroom*6 @  T+ F0 n" n# p: o2 q
基本功 jī běn gōng - fundamentals*
- Y, m  j1 k  X  Y1 R接不归 (接不歸) jiē bù guī - connect and die0 I: T- ^5 L& c" Y* W4 @3 m
劫 jié - ko
; G: f+ ^# l" I# Z4 |5 A劫材 jié cái - ko threat
: ]' ?2 x. {8 C结果 (結果) jié guǒ - result*
7 K% e2 b- b5 h$ D! \& H2 a, e劫活 jié huó - live by ko% n, J5 T( `1 y6 x/ i( }2 `/ p/ Z
诘棋 (詰棋) jié qí - life and death problem
6 I. H0 ?# j5 e' P劫杀 (劫殺) jié shā - kill by ko
5 k5 ^/ z3 M& U: d/ N% z8 B劫争 jié zhēng - ko fight
2 m7 h" ]. Y' j( p0 K解答 (jiě dá) - answer, solution*
; x5 H2 H8 ^2 E+ g金柜角 (金櫃角) jīn guì jiǎo - carpenter's square8 l' y3 \+ \! ~
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg- ^. n1 h) x+ b* k2 E
紧 (緊) jǐn - tight*
0 G& A; ~8 @7 J# Y紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties, Y+ ^. s8 ~* `  \3 T
紧劫 (緊劫) jǐn jié - direct ko
% Z- r$ B4 [3 }7 d! S- k" x2 _! j" [5 e紧气 (緊氣) jǐn qì - reduce liberties% N/ k  Q5 f6 R0 V9 O4 j
紧气劫 (緊氣劫) jǐn qì jié - direct ko  h& x4 y- ~+ U5 G# o& U
禁着点 (禁著點) jìn zhāo diǎn - illegal point$ N# q% r& O) Y% ?# R0 ?4 O( ]
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
/ E5 s2 K  h" d' w净活 (淨活) jìng huó - unconditional life5 q0 k6 _4 D* P* K0 E. }
净杀 (淨殺) jìng shā - unconditional death
3 }9 X9 v% u0 ]. k0 I( n0 R净死 (淨死) jìng sǐ - unconditional death, W2 y' c; s0 W
救 jiù - rescue; save*! P% z: J: x, ?2 i- [
聚 jù - placement inside opponent's eye
. ~0 O) N. Y: u& d- z3 R俱乐部 (俱樂部) jù lè bù - club*5 p3 H/ c' q3 E6 P, Z, H
聚六 jù liù - six-space killable eye shape* w  ]" p1 ^! }/ V3 e
聚三 jù sān - three-space killable eye shape
- s' P) i2 H( _聚四 jù sì - four-space killable eye shape9 A$ d; |- B7 V5 U, Z# _; P/ p, q
聚五 jù wǔ - five-space killable eye shape
; ?; A# Q; I( n$ Y决战 juézhàn - decisive battle*
$ b* n/ c5 z% ]诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*, _/ c' f- Z* N1 H8 [: i5 X* f0 W
. c6 k1 E- Y  P9 x  b$ |. C
& N* m  y4 ]$ R$ n& F: e0 ~
K
" ]' O3 Q8 R' B" X8 ?# x卡眼 kǎ yǎn - falsify eye1 N: d( Q6 J& i2 ^8 I# F' |
开拆 (開拆) kāi chāi - extension
/ y1 S/ W: O1 _. c9 L# p* @# ~开花 (開花) kāi huā - ponnuki0 y; @  N# ^0 D" Q; l
开劫 (開劫) kāi jié - create ko& B" w5 X- C' M. I- P% V  c
开局 (開局) kāi jú - opening
) b1 n" p9 Q; ^% I" e# I' ]2 n看花劫 kàn huā jié - picnic ko
$ U. p! C+ q" @7 [9 Y" y2 G9 _抗 kàng - to resist, fight; to oppose to defy*1 _7 y) Z# u' B! h
靠 kào - attach one line higher than enemy stone
! d  J2 e% V6 N2 S) G( D& S  `9 k空 kōng - empty*
8 l; [( ^4 C: \! f' k) c" R  L0 p空间 (空間) kōng jiān - space*
7 w% D3 N0 L2 }# v9 [+ c空三角 kōng sān jiǎo - empty triangle
- l- X  m( D! ]& B  y* ]) R空 kòng - territory*. B+ b* ?: y- d) I8 p2 r' _. k' ^
跨 kuā - attach at waist of knight's move
: k! b& W* Z2 Q/ ~/ Q' z跨断 (跨斷) kuā duàn - waist cut
  ?; _' h# m1 ?3 p4 a2 t6 B$ ^快 kuài - fast*$ C9 U4 @: V6 ]- c  d# J( N
快棋 kuài qí - blitz game2 x( k# x9 Y2 k6 [5 I5 p* k! H
宽 (寬) kuān - loose; wide*
& d+ |% m/ d# N宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
, Z: t9 T8 l7 A宽气 (寬氣) kuān qì - increase liberties6 w  y6 ^& w: l" n  U1 Z& T2 \  x  ^
宽气劫 (寬氣劫) kuān qì jié - approach ko
2 T; K; g2 E5 o亏 (虧) kuī - loss*
3 X) `+ G2 u6 I# T$ G( y0 ^亏损 (虧損) kuī sǔn - loss*& q2 t: ^, y) A
扩大 (擴大) kuò dà - enlarge; expand*
% w6 x4 `5 \1 Z4 W扩张 (擴張) kuò zhāng - enlarge; expand*+ s* @6 ?3 P! P+ l
[edit]
1 d* z, c) r7 `% z6 K  Q9 fL
5 P7 U6 G9 _* o* I) u9 s) D8 [赖皮劫 (賴皮劫) lài pí jié - many move approach ko0 m; F( D% I4 f
拦 (攔) lán - checking extension; prevent opponent's advance*, b, Q  P( K* |& N0 U, _+ I9 M
拦逼 (攔逼) lán bī - checking extension8 b; |! x/ _% H. p% \  x( }: N
烂柯 (爛柯) làn kē - ranka( r% O% Y: F" M0 ~, w2 Z% c
老师 (老師) lǎo shī - teacher*
" b3 j; [1 e4 ?" |& d( a( Z& ^老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
2 f" U  L* B+ ?3 t: s3 ^类型 (類型) lèixíng – pattern, type*
9 U( G2 }, x( f" m: G0 u) ]冷着 (冷著) lěng zhāo - unexpected move
4 @. M& s2 ]  n利 lì - profit*
# j8 q6 L) x* ~9 c( H立 lì - descent; stand- p& o1 ?! S' h
利用 lì yòng - make use*) y; V% b7 h. M, J4 Y( ~
连 (連) lián - connect; continuous*0 X$ a  C3 D, `
连扳 (連扳) lián bān - double hane" j' @4 h9 L: M5 @7 R$ z
连环劫 (連環劫) lián huán jié - double ko2 C6 G& R8 \7 A4 D5 g% p
连接 (連接) lián jiē - connect** Q; s$ O- x% M
联棋 (聯棋) lián qí - pair go
3 X* B$ B4 y/ }. h7 o恋子 (戀子) liàn zǐ - reluctance to sacrifice! m9 [5 N. L- Q/ j' @
两分 (兩分) liǎng fēn - equal*2 o. }- @/ l5 }2 e
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"). Y% ~, e5 d: z/ F9 Z
劣势 (劣勢) liè shì - inferior*- R2 w" i( q+ K+ u
裂型 (裂型) liè xíng - split shape
! c7 A$ r0 |8 r* j龙 (龍) lóng - dragon*# D/ D1 H, [0 p
漏着 (漏著) lòu zhāo - oversight; Z3 v" ]  j% }# g0 |- W' k& [+ A( x
落子 luò zǐ - playing stone on board
$ |1 l6 m( [# p+ L! i  d& V
7 v$ U" e- Y7 L( u
% W  y* G# T3 zM
5 V" k: d5 I4 z) q满意 (滿意) mǎnyì - satisfied*9 i% A1 X  U& X0 y; [
慢 màn - slow*
# A. c+ S% g! {; d& j5 _  N' B3 @* Z盲点 (盲點) máng diǎn - blind spot1 r6 \0 c% k  a7 x' k. L. S) n
梅花六 méi huā liù - rabbity six( r2 @4 u& t! _7 K2 r) T
梅花五 méi huā wǔ - crossed five
5 I0 n% }4 l& l; M) L门吃 (門吃) mén chī - capturing technique by atari
, @2 j) o6 U/ ~迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
) |6 @' H! F4 _. c$ j% }妙手 miào shǒu - excellent move7 s8 u' K! {# m6 y' j
妙着 (冷著) miào zhāo - excellent move
) Z7 P1 \- B2 a  ^$ U# D模仿棋 mó fǎng qí - mirror go8 h# B; {) S' c& U3 i0 t0 d$ _/ p
模样 (模樣) mó yàng - territorial framework4 [4 B( {  y- E
目 mù - point of territory2 {4 `* t+ Z1 N/ m8 K
目外 mù wài - 3-5 point  [- h4 g9 @5 v5 i# F% Z( ~1 b
: `& x3 i" |' g. a9 H. H7 N' P
; S# u' s8 G- O- I. v
N
* L; }) }5 \* k% O5 P  c内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
! U, H: o  f; A0 C8 N1 f5 |, c1 P逆官子 nì guān zǐ - reverse endgame move" F: x$ F) s5 s' r
逆先 nì xiān - reverse sente* \, n0 k- x/ m0 R% I; t, t9 P
逆先手 nì xiān shǒu - reverse sente
* L. G, C6 ]5 |# q  W8 ?7 z/ t逆转 (逆轉) nì zhuǎn - overturn game# j- q) H7 y& H  U" O/ S  F
粘 nián - connect*
8 e2 [/ G; N& u9 M' S* c凝形 níng xíng - overconcentrated shape
0 z+ b- |. N* T: ]- A1 N# W扭断 (扭斷) niǔ duàn - crosscut& T; o/ l8 K- A# V
扭十字 niǔ shí zì - crosscut0 O, j) l7 u6 t; X6 Q7 R4 p
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut! e2 |1 ^* @7 m1 g# u/ v
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
: O- ~1 q. T0 N9 Y  @; b2 l/ e6 p7 [+ w3 b1 x/ |

3 M' ~% ?  Y" f) g5 b' V6 EP
3 d1 s: }% V! h% b) H爬 pá - crawl*
% u1 v) B6 u$ C! w, |# I2 y盘渡 (盤渡) pán dù - bridge under' E, U& Z- K- A/ A5 r& r" b
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
- X5 w) Y' S4 t盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner! s/ u2 m$ y' g7 \
抛劫 (拋劫) pāo jié - throw-in ko
9 x; p5 h3 Y( @; F: l6 C配合 pèi hé - coordination*0 L7 K: \+ t$ T  h8 ~4 R7 m' t6 D! d
碰 pèng - attach to the side* n- _/ g6 v, t6 J0 k
便宜 pián yí - profit*: ^! N. p7 y6 s5 i+ }/ v9 f
骗着 (騙著) piàn zhāo - trick play, hamete
" q2 `5 q$ m/ c  {平衡 píng héng - balance*# r2 K% Q8 @4 d6 Y1 T! l
破 pò - break*0 I' N( M& v8 A6 q
剖析 - pōuxī dissection / self-analysis
) D" d2 E) z5 F  V破解 pòjiè - solution, answer to a problem*3 d! s+ L, Y( Y
扑 (撲) pū - throw in
& Z( [& Z  |' [4 T! M( L葡萄六 pú tao liù - rabbity six6 |  B& c7 D9 K9 g* Y$ g
谱 (譜) pǔ - game record
  a1 ~3 t1 A& |9 g7 U普通 pǔ tōng - common*. P% n: I' s" d1 T" {: m: C
[edit]
% R# \" f& j9 B; G3 ~6 V* f% rQ. ]: \# @/ x3 u- e: B
欺着 (欺著) qī zhāo - trick play, hamete8 {+ Z& x* r" o& ?9 W
棋板 qí bǎn - go board* {1 v$ e, Q; Y& w4 Q2 q
棋风 (棋風) qí fēng - playing style
& Z% d5 @; d/ u4 q: S* l  p3 g& T棋盒 qí hé - stone container
9 \+ L2 O" ^; O# v' {( O棋筋 qí jīn - key stones
# N5 v( t) ~5 O: @棋精 qí jīng - key stones
, [& H7 l: _; x4 g: O棋理 qí lǐ - go theory
/ s* Z  B3 Z6 ~4 ?% N棋力 qí lì - strength in go( {' a. P9 K; a+ w- x  K
棋盘 (棋盤) qí pán - go board/ I5 N5 F) Q. N0 Y, {  w
棋谱 (棋譜) qí pǔ - game record
( s1 Y. x+ F6 W6 Y) y3 d棋石 qí shí - stone" g) Y0 S8 d5 j+ i# L- \7 ]+ l
棋手 qí shǒu - player*% G! _* Z% @6 D3 w6 L; t
棋书 (棋書) qí shū - go book" b! w/ ^3 m2 [$ U9 i6 _
棋院 qí yuàn - go institute4 D7 J! Q* J2 l7 G1 k
棋形 qí xíng - shape5 Y: {0 }* Z2 Y" ^2 k3 i( j
棋钟 (棋鐘) qí zhōng - clock*$ M  s6 M' ?( v
棋子 qí zǐ - stone" r1 N  n0 ~  u( _8 i; h/ C
弃 (棄) qì – abandon, to discard, throw away
8 B. P) Q- V, o/ m2 p5 g5 N5 x2 _3 `弃子(棄子) qìzǐ - sacrifice; V6 c$ m. b' M. D- Y% n
气 (氣) qì - liberty
4 ]+ P0 W5 \, p气合 (氣合) qì hé - fighting spirit
* t2 E0 e6 j0 q气紧 (氣緊) qì jǐn - shortage of liberties8 D  V( F7 s2 _9 k- A  Z
前 - in front, before*' a6 D4 U: e% N6 _8 [. Y* V4 ~
浅消 (淺消) qiǎn xiāo - erasure3 _& H) Q% n# b  o
墙 (牆) qiáng - wall*$ u- z& B& V' ]$ p: ~# }1 a8 E7 M
强 (強) qiáng - strong' Y7 ~0 Q6 l5 i2 q. Q" T% Z, y
墙壁 (牆壁) qiáng bì - wall*, l' Q& z* J1 p7 O
强棋 (強棋) qiáng qí - strong group) u3 H3 p! V9 }1 `5 G+ I
巧手 qiǎo shǒu - clever move- L- ?+ C- m1 X8 M% G6 v9 Y, e
巧着 (巧著) qiǎo zhāo - clever move/ f3 F8 N$ M) s; q2 v8 z# i
切断 (切斷) qiè duàn - cut*. u+ J8 [( B% g
侵消 qīn xiāo - erasure
; h& u+ H; Q. l1 M) H: t轻 (輕) qīng - light*  k# S3 N2 h7 b# o& y, B( {
侵入 qīng rù - invasion+ ]" p8 u/ g7 R& ?* s0 t, Y
轻盈 (輕盈) qīng yíng - light*
) r" L7 A4 i( x2 S6 f求活 qiú huó - make life
$ n$ [8 y9 v7 m' B2 r9 u) U0 y曲 qǔ - bend
, h$ Q5 {$ N( J0 y曲尺 qǔ chě - carpenter's square
, U. n4 W* V' Y/ r- d3 q曲三 qǔ sān - bent three; `; [, r! i9 b+ `) C9 v
曲四 qǔ sì - bent four
7 u- s. P3 H* N2 L1 q$ x* z! d0 o觑 (覷) qù - peep! n' Z  I' ~2 @2 o" R% q1 [% e
权利 quán lì - privilege5 M0 M& c) S9 E
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*! w0 l) W, l2 n4 q8 R4 F

) P/ d' {2 Z; h9 }) m+ [2 o# i% a3 E% i+ W% G" A
R
6 ~% y) u( ^$ J/ c' y/ L% L让子 (讓子) ràng zǐ - handicap. u/ b6 k. h) i" v% L
让子棋 (讓子棋) ràng zǐ qí - handicap game
* X% l9 A' \( m, M$ `/ W2 L认输 (認輸) rèn shū - resign*
3 Z+ N1 x0 p: r. S3 W. L1 e弱 ruò - weak*6 g: \& W3 r; Q; [' R
弱棋 ruò qí - weak group
/ ~$ o+ {& X4 g5 @* o: k& a3 L2 t) i
9 M! L5 N. ~$ a4 Y1 m) i
& Y" S: y0 e/ Z& n4 C% r! w( zS" I, }& K' ^& o* v6 G( U* z8 U; J
三间拆 (三間拆) sān jiān chāi - three-space extension" \- r; ~% E1 `# K6 Q' h/ d
三间跳 (三間跳) sān jiān tiào - three-space jump
  Q' S" A5 h8 q& W& I三劫 sān jié - triple ko" U0 L* }! v. W5 C; m! [5 j! ]
三劫循环 (三劫循環) sān jié xún huán - triple ko
2 N' d& o2 I$ E. O9 O' |三连星 (三連星) sān lián xīng - san ren sei
: z1 l# k( d1 ^3 T& {- C0 V三目正中 sān mù zhèng zhōng - center of three stones
: v& Y% }5 X- W; u1 ^0 Q9 o三三 sān sān - 3-3 point
: a+ f0 v" \0 s7 `8 C! J! J2 {# ]三手劫 sān shǒu jié - two-move approach ko5 R5 h. D! C3 R1 y; |
三子正中 sān zǐ zhèng zhōng - center of three stones5 H  E* \3 Q0 Z( J
杀 (殺) shā - kill*  H: z2 ?, Z. G: o1 ^% Z  l8 }
杀棋 (殺棋) shā qí - kill+ x: K: F* a2 H/ k4 |# l! q1 F& |
杀气 (殺氣) shā qì - capturing race
! F7 ^! G* g; n% x+ |上 shàng - upper*
  G8 }  C  ~) B上级 (上級) shàng jí - advanced level*/ F2 D& [4 e% {$ C1 Z
上下同形 shàng xià tóng xíng - symmetrical position3 ^% _. f/ ]8 |5 M% r
稍 shāo - somewhat; a little*
7 D8 p/ \: f, n4 V3 T) [% f+ L4 F伸气 (伸氣) shēn qì - increase liberties
1 p1 R7 Z  X, @1 v伸腿 shēn tuǐ - monkey jump
( O, r& S% \4 t& O: j生死劫 shēng sǐ jié - all-dominating ko
8 o1 Q/ _4 ~1 c) O+ S8 u0 p胜 (勝) shèng - win*' K- P# a* x  C7 w
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move; s3 a/ M0 E: q% a. v
胜着 (勝著) shèng zhāo - winning move. [, W4 [1 P4 A3 k/ O+ K
失败 (失敗) shī bài - failure*; x& A( f0 j! |, P) d# m; x
实地 (實地) shí dì - solid territory  w# L. q1 \* q! i. t
十番棋 shí fān qí - ten-game match
1 [% A; N2 I$ F实接 (實接) shí jiē - solid connection6 p3 Y5 {* u6 E( n; P$ E% |
石塔 shí tǎ - two-stone edge squeeze
# h) w. }' y' V5 @实战 (實戰) shí zhàn - actual game situation* v5 s3 }4 H) ^6 L* J/ M9 U
实战手 (實戰手) shí zhàn shǒu - situational move
$ l4 l1 u8 s  Y. {8 [& ^; l$ v势 (勢) shì - influence*9 c9 H9 a8 {6 q5 v+ R
室 shì - house; room*
, W$ }2 ~5 y5 V+ b3 R* L" [* q势力 (勢力) shì lì - influence*9 f; g5 D8 }- v( M
试应手 (試應手) shì yìng shǒu - probe
% i9 ^/ x+ D. ]收官 shōu guān - play endgame; [  h' o8 [4 s5 j9 q. x
收官子 shōu guān zǐ - play endgame/ T- Y4 j- O; j
收后 (收後) shōu hòu - last play
  I# v' a0 v6 ~- D( Y0 K9 x! n收气 (收氣) shōu qì - reduce liberties' P2 H' c6 w2 U0 u
守 shǒu - defend*
! Y& u8 a! [6 c手 shǒu - move
+ t7 M, {; S, Z! x$ d手段 shǒu duàn - technique*
; ~8 P7 z% N2 ^% Y! O手割 shǒu gē - reorder sequence
' n, h  b7 T( U! b) E6 M. ~守角 shǒu jiǎo - corner enclosure9 j! {+ l* ~, t
手筋 shǒu jīn - tesuji
6 d0 a) R; U& |! o1 q1 g- V# e" T手顺 (手順) shǒu shùn - sequence& a* a( t  w3 N% V+ M& K; a$ b0 P
手谈 (手談) shǒu tán - hand talk
$ Z7 p1 O' f/ S  D- R8 \. r& l授先 shòu xiān - one stone handicap
% B8 Z0 u( W" A6 W4 l  `* W授子 shǒu zǐ - handicap; D4 r" v' f- x# a) C% s+ C. r
授子棋 shǒu zǐ qí - handicap game
+ h) t5 S) L5 P, o书 (書) shū - book*
+ p" P& b8 V2 b: h( v+ ]' W  e输 (輸) shū - lose*
3 o& {& v# U% \( C) J2 b8 F1 J0 \7 r书本 (書本) shū běn - book*
. u& k& b8 Q. t9 r  }数目法 shǔmùfǎ - territory scoring: g- \" ]& w: y. j. A
数子法 shǔzǐfǎ - area scoring
+ k6 }% w; d3 h3 n梳形 shū xíng - comb formation
9 d$ G/ j- J; o3 @% U: k; [梳形板六 shū xíng bǎn liù - comb formation
7 c$ k) B$ S3 x- F; Y, W7 y0 q双 (雙) shuāng - bamboo joint: _+ W: k) `+ Y0 W1 m* e& r
双吃 (雙吃) shuāng chī - double atari
  Q9 _# O$ Z6 D& [双打 (雙打) shuāng dǎ - double atari
2 F3 i  N9 d/ A1 j$ Y" Z2 C/ ^双打吃 (雙打吃) shuāng dǎ chī - double atari
; Z8 ~/ @# @8 m$ `双倒扑 (雙倒撲) shuāng dào pū - double snapback
. u1 j7 |* |! z, O& p双方 (雙方) shuāng fāng - both sides*
* d& e$ g" ?: p& g双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
# ?+ F$ ^6 |4 Y9 Q双挂 (雙掛) shuāng guà - double approach
$ g9 _9 r7 T1 p! ~1 {双虎 (雙虎) shuāng hǔ - trumpet connection0 O$ m9 R4 _# A
双活 (雙活) shuāng huó - seki7 p8 |4 D8 v5 h0 d: X0 E
双叫吃 (雙叫吃) shuāng jiào chī - double atari
$ K0 F- n# q4 I$ h双劫 (雙劫) shuāng jié - double ko; ]& i# g* j, M* x* q: ~" u
双征 (shuāng zhēng) - double ladder
& d' a% ^3 i% {! }4 S顺序 (順序) shùn xù - sequence*1 ~: C$ S# D9 H% k$ n
死活 sǐ huó - life and death
) x. V' c1 E. F2 q) H; n死活题 (死活題) sǐ huó tí - life and death problem
) N' z- Q5 P. v% ~死棋 sǐ qí - dead group
9 |; j# V$ W2 }死子 sǐ zǐ - dead stone2 ^0 M+ Z  Q; M" M9 D
四间拆 (四間拆) sì jiān chāi - four-space extension
8 h* M1 ?2 X' P3 p四角穿心 sì jiǎo chuān xīng - occupying four corners and center$ t$ t% v  i/ r( l
四劫 sì jié - quadruple ko0 R6 s0 j* t: C- t3 V; \
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
  Q: @8 ?- U9 [. C) e( b四连星 (四連星) sì lián xīng - yon ren sei0 Z( [1 E4 G5 v2 W9 Q1 y: Y; Z
松 (鬆) sōng - slack*5 G6 ^6 n( T) d- G
松气 (鬆氣) sōng qì - increase liberties: P/ B" \& d7 N* q8 R* P2 ?6 v
松气劫 (鬆氣劫) sōng qì jié - approach ko
6 |' ]; e! b" t% v5 z+ D* t  K8 c俗手 sú shǒu - crude move" M' r" h. P; N( M
随手 (隨手) suí shǒu - hasty move2 m, U6 W: f9 i' d0 J/ x" z& U
随手棋 (隨手棋) suí shǒu qí - hasty move( p4 G; s4 H# m( ~8 j
损 (損) sǔn - loss*, t8 x$ I" n% Q  g9 q/ Y0 H! Q6 e
损劫 (損劫) sǔn jié - losing ko threat% h; ^9 l8 o) o4 K1 A
损失 (損失) sǔn shī - loss*
" p+ D7 f4 n9 S3 ^- n! N2 [顺序 (順序) sùn xù - sequence*
" _% g2 h; B& q* T9 ]7 ?; d3 f
  ~6 c( }5 q" O7 S: b* e  k. m6 b
% X3 F$ I# s3 y8 E, m$ V9 DT
5 m' `$ G6 G6 |/ m8 B4 u: X) w台象 tái xiàng - Tower
/ I$ ^) w5 W, F* h弹性 (彈性) tán xìng - flexibility*9 F  H/ }: l/ O6 F
搪 táng - block*
$ u) ^' \3 b/ q  g套劫 tāo jié - two stage ko
6 u' C* n. N! t/ U7 U逃 táo - escape*
# l( k& d& G  T# e0 i* l! b9 J逃遁 táodùn - to escape, to run away, flee*5 g3 A" @3 c) X+ q) W, d7 i
逃生 táo shēng - escape*
. k1 Z- L% h2 L* m. g- ~腾挪 (騰挪) téng nuó - sabaki
2 `: f" ]; `5 n' p5 \提 tí - remove from board
" h6 Z# j8 P( k* g+ a; r提劫 tí jié - taking the ko
. q1 ^( N+ I& g# E* A提子 tí zǐ - remove from board
: D4 A- h7 B/ r, H7 K! k天王山 tiān wáng shān - tennouzan
9 @# d8 J, m: j1 Y2 ^天下大劫 tiān xià dà jié - all-dominating ko. B9 i- o) n3 \# Z3 w3 H; n/ F
天下劫 tiān xià jié - all-dominating ko
2 y2 V6 j; @3 e+ s; g; e- ~8 [天元 tiān yuán - tengen8 d% e/ \( H# c
跳 tiào - jump*
3 y7 @. Q! l- {& X# n# `, R- I贴目 (貼目) tiē mù - komi
3 P# G2 {. p1 H3 c+ ^铁柱 (鐵柱) tiě zhù - iron pillar*) d  z! Q; q9 c0 `
挺 tǐng - push up; stand*
* x& G" S- @' r# h投降 tóu xiáng - resign*& V9 \0 |& {! Z! I) y
投子 tóu zǐ - resign9 r& z( C7 R9 @. @! o4 E! ]
透点 (透點) tòu diǎn - placement6 m; `9 t. @8 U& I* t6 P% U
图 (圖) tú - diagram*
& q- @, t0 r% J8 \" u退 tuì - pull back9 v" E2 j! c: ]$ y0 A" `. v
托 tuō - underneath attachment3 w) e0 g/ g& i
脱出 tuōchū - escape, break out" E+ k! y7 R1 O; `1 a6 c, x# p
脱骨 (脫骨) tuō gǔ - under the stones
% H1 l8 L$ V9 C0 F  `脱先 (脫先) tuō xiān - tenuki
: U! w) w( E3 y3 L' q
+ U. `, c" S) b2 j9 c
! z' T/ A, e+ G# {$ v" D( KW
, x" A9 z* r" z挖 wā - wedge
5 c5 O% X& _3 h' p外目 wài mù - 3-5 point
. ~) F' d& z+ f外气 (外氣) wài qì - outside liberty3 o* C: p# H) a2 R" ?  Y
弯三 (彎三) wān sān - bent three
8 V  }# x8 ~* D' Z7 @7 M2 k弯四 (彎四) wān sì - bent four. v1 F, s  p, r7 o
万年劫 (萬年劫) wàn nián jié - ten thousand year ko+ P# J( B  p  {# f
围 (圍) wéi - surround*( ]. ~/ }2 j# c$ N+ Y$ H
围棋 (圍棋) wéi qí - go
9 F5 g' {3 g7 G7 }- ^: d# c尾巴 wěi bā - tail*
; }9 L2 p3 N# p) i! ^3 P" A味道 wèi dào - aji
' K( o4 a9 g  w2 J, n# q- Z* d文凭 (文憑) wén píng - diploma6 B7 Z% _) i6 }" H) d% U7 k- G6 [
稳当 (穩當) wěndang - stable; firm*! u' D& v; B7 o1 D* x) t1 |
问应手 (問應手) wèn yìng shǒu - probe% E) [* s0 X9 e- N1 q$ c5 S, ]4 o
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest2 f! s& P- @' a* w- m6 z
无理 (無理) wú lǐ - overplay7 w# E5 C  c4 q
无忧劫 (無憂劫) wú yōu jiě - picnic ko
. P- U9 a. A" G五子棋 wú zǐ qí - gomoku narabe' X# |) V1 ]9 f! B, q2 y
五间拆 (五間拆) wǔ jiān chāi - five-space extension0 c+ R, w) M9 S
五连星 (五連星) wǔ lián xīng - go ren sei
. w' R. _9 U& Y: n/ _五五 wǔ wǔ - 5-5 point" p3 j6 K& G% p* p4 L
" _4 V7 h" P& j* r, e

' B( B) e. w# oX/ z6 `3 a0 E! u! K" i1 ?2 c8 G
细棋 (細棋) xì qí - close game9 `$ z  m2 K( \3 c( [, o) Z  }
瞎劫 xiā jié - false ko threat6 y) r( P- L/ R# E' e
下 xià - lower*
* T6 F6 e6 y7 `; Q5 O下法 xiàfǎ - method*/ {  w8 {0 c7 q
先 xiān - before; first*. L$ w4 F& h6 W8 ^; U$ b4 s- R. {
先手 xiān shǒu - sente. {  n. a% t0 S
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
# G( U/ H/ A. e  w/ L先手利 xiān shǒu lì - forcing move5 X4 q8 z6 a! Y7 N
先中后 (先中後) xiān zhōng hòu - sente with hidden gote/ k- O# r& C2 n8 Z* |" m# U6 a
陷阱 xiànjǐng - a trap*
4 N- T% \1 I$ K/ }) f' C" m; R象步 xiàng bù - elephant's move" X+ R) h5 @: i! b" M$ F
象步飞 (象步飛) xiàng bù fēi - elephant's move: y7 g! Y6 v  i
象飞 (象飛) xiàng fēi - elephant's move
. T/ x  K/ f3 J+ v- M向小目 xiàng xiǎo mù - facing 3-4 points4 n; B) [/ q! q  ?% T% @2 d
象眼 xiàng yǎn - center of elephant's move
8 H7 m, \8 p  S2 R8 X$ {# H( ?  _8 j消劫 xiāo jié - ending the ko3 P% Z" W$ L/ w( \: E; m
小 xiǎo - small*1 a* ]8 b( i7 u
小飞 (小飛) xiǎo fēi - knight's move
8 v% Y. b7 j6 i  h4 g! B9 n1 j* a2 f小尖 xiǎo jiān - diagonal$ y2 }' j  i5 ?1 k
小林流 xiǎo lín liú - kobayashi opening$ M) U  m( K, M* I9 u
小目 xiǎo mù - 3-4 point
0 r6 K2 l) }( \- Q% E小盘 (小盤) xiǎo pán - small board (13x13 or smaller); k3 h: k9 g( k/ m$ t
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)# j/ l- |# t$ n$ S
小伸腿 xiǎo shēn tuǐ - small monkey jump* G4 F# P- W/ n1 S
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
. U2 l  Z- o$ C$ M% N' n* v效果 xiào guǒ - effect; result*
' q4 Z; v7 U5 [, N% m% E效率 xiào lǜ - efficiency*, g: g4 t9 [: Q/ S8 @) l
新布局 (新佈局) xīn bù jú - new opening
; j0 O, h. J$ z/ I4 ^新手 xīn shǒu - new move
* Y$ p/ B# s- {: z- j. A: r( j% t7 e星 xīng - star point
+ K$ |/ F& [, D  H* n星位 xīng wèi - star point
8 t. d$ a/ l3 p2 \形 xíng - shape*, C/ z1 N) d& h/ S
形势 (形勢) xíng shì - situation*0 @1 B$ t" }9 z4 Z$ D
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement! E# B* I$ x' F0 x3 e
形状 (形狀) xíng zhuàng - shape*( r: }, j- h9 b4 _1 h9 }4 K
秀策流 xiù cè liú - shusaku opening
8 }& x! N" v0 X/ f& O3 H' i& B虚手 (虛手) xū shǒu - pass
/ l5 q2 G0 L  ]虚着 (虛著) xū zháo - pass
9 O! s- x6 `7 x$ d0 b& T序盘 (序盤) xù pán - opening7 V7 j. C( T3 r* y" c7 ~7 M
学生 (學生) xué shēng - student** L7 w0 L5 X0 T8 y3 G
雪崩 xuě bēng - avalanche*6 |3 W9 c! z4 ^. }2 X) e1 e  B
循环劫 (循環劫) xún huán jié - double ko
% z; y( ^" c, ?) ~
& d! G0 i$ [2 `4 C5 v3 m6 e- n
; x  M3 D4 ^! [8 B/ d" hY0 K% K4 |# u" B6 S# b
压 (壓) yā - push down*2 g* I7 U6 C! Q7 [
压力 (壓力) yā lì - pressure*
, x% Y) A  [/ F- W  W0 B) ^延气 (延氣) yán qì - increase liberties
# r3 Q% _- h2 [眼 yǎn - eye*1 e1 v* q' u( b" l' Z/ ?6 k0 u
眼位 yǎn wèi - eye potential; eye space
5 y1 D- j. m8 z4 V4 V+ O+ W眼气 (yǎn qì) - eye liberties
- W; M" O9 z4 J& T1 D" j6 a眼形 yǎn xíng - eye shape; eye space$ L# m; I: j% ?  g6 w% B
妖刀 yāo dāo - magic sword, [9 c$ J' s* u" y. m7 X' M1 S/ U
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
/ H1 l, g) `1 q" Z4 q要点 (要點) yào diǎn - vital point
6 N! k8 L7 ~% B8 t+ x: t- h/ p要子 yào zǐ - key stones- z3 _4 |( k1 h7 }: m1 L+ h+ g. b
业余 (業餘) yè yú - amateur*6 K2 l/ ^' P! E/ l
一方地 yī fāng dì - one-sided territory: ?6 }$ u6 }' a2 s- T0 l# G& d: x# i. I
一间拆 (一間拆) yī jiān chāi - one-space extension, g+ G5 t( Y3 D; ^* J' u/ ]: E
一间跳 (一間跳) yī jiān tiào - one-space jump
3 N' ]7 o9 V3 z* m; M! A: i1 {8 d一手劫 yī shǒu jié - direct ko* h3 m, R& p; |% N# g* X: ?! |; @5 A
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
( b1 N. t9 D; ^# o, q/ ^% Q7 ~2 |7 Y8 m疑问手 (疑問手) yí wèn shǒu - questionable move
& G* M$ ^+ Z4 f! u弈棋 yì qí - play game** Z, Y! P( Y) T& q
引征 yǐn zhēng - ladder breaker' I* k' E1 F4 x  |7 S6 ^  B& m4 v" P, a
赢 (贏) yíng - win*" S7 d2 X4 X% @% F5 s
应氏 (應氏) yìng shì - ing's' }% _  o- M$ F* M: r
硬腿 yìng tuǐ - first line descent
& E9 @+ C) N8 A" M9 Z+ z优势 (優勢) yōu shì - superior*
4 j& A2 u( A' Q3 P+ K有利 yǒu lì - advantageous*$ C7 X/ p! w5 {  d/ p
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye  G# d4 t8 i: l3 X" Y
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye& {) C: U' D9 {- p* I( h5 h+ v
右 yòu - right*- s% f0 N+ Q" ?* M3 x0 Y& Y
余味 (餘味) yú wèi - aji
; ~* U; f, f2 Z8 J5 z# L' |愚形 yú xíng - dumpling shape# k" ]1 n" C: f1 b) @
宇宙流 yǔ zhòu liú - cosmic style4 n2 \( f# [" u' H3 R5 D
原则 (原則) yuán zé - principle*
4 r3 K2 L5 w/ l/ R: |院生 yuàn shēng - insei) r' r; ]' S/ v$ v8 ~

8 N7 b4 t' ^3 W+ v: g* Q1 @
8 P1 F3 f& h$ f- U+ c  pZ
% I+ @& L$ `7 {枣 (zǎo) - jujube (Chinese Date Wood)*
$ H) v8 M" M- e扎钉 (扎釘) zhá dīng - iron pillar*
: D" E2 p' T& ^长 (cháng) - stretch
7 r# o( _: r4 q# y, E; l1 M胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
) P- l- R* }/ p1 J! R胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
. A9 m0 x, F$ c1 [7 z着 (著) zhāo - move2 h+ y& Y/ E% E  R" c
真眼 zhēn yǎn - real eye7 H: r3 q  p1 a( ^$ x% b: V
镇 (鎮) zhèn - capping play: t2 u" M: D5 [0 f# |, T3 Y- N- [
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
3 B2 o3 R7 w# A8 }; F6 T7 Q镇头 (鎮頭) zhèn tóu - capping play
" ^! b) ?6 [) N9 N证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
  E) h- L% x7 f9 w征 zhēng - ladder# U6 d; v! D4 X  ?; R$ H" |6 \
争棋 (爭棋) zhēng qí - official challenge match
" S1 c7 _  y: \征子 zhēng zǐ - ladder. N2 m% C9 W, T. u, {3 f$ r
征子劫 zhēng zǐ jié - ladder ko1 H% ]* K3 g7 C
整体 (整體) zhěng tǐ - chain6 t) l( j! _: f3 ^( a; ~
整型 zhěng xíng - settle
8 g, T! s4 C4 `' Z正解 zhèng jiě - solution*' [& }$ E$ `2 C9 H5 U& q7 [% I8 {! @$ |
正确 (正確) zhèng què - correct*
' b. J- I, @  q  W% |0 o  _7 k证书 (證書) zhèng shū - certificate*( `3 _; Q/ v: a
正着 (正著) zhèng zhāo - proper move
2 ^: C' a2 t1 I1 y% Q4 Z" C指导棋 (指導棋) zhí dǎo qí - teaching game
; ]3 j4 b$ K8 M直二 zhí èr - straight two+ m% o0 l' U3 T+ o
直三 zhí sān - straight three9 T5 w" g( Q4 \6 [+ {) C% ?: j9 b
直四 zhí sì - straight four
4 w4 I1 U7 M3 G- K, d- O职业 (職業) zhí yè - professional*
; W: W2 b- B, r5 v9 _% h* K% t  [0 }只此一手 zhǐ cǐ yī shǒu - only move7 }- R* D/ M, P+ W
治孤 zhì gū - managing isolated weak group
/ r. N. n2 |0 ?中 zhōng - center*
' k1 D  X9 ~  O: g, O. @钟 (鐘) zhōng - clock*
' F+ D3 K4 }1 c中腹 zhōng fù - center*
9 h3 \8 k8 B; G9 W( e5 w; v$ d1 ]中国流 (中國流) zhōng guó liǔ - chinese opening
9 C) C; q7 v1 C  O2 |: |中级 (中級) zhōng jí - intermediate level*. O1 J; }$ j( ?* z: l1 ~# A
终局 (終局) zhōng jú - end of game
: k9 P! _7 S/ K% A# X中盘 (中盤) zhōng pán - middle game, p+ l/ Q# G. w6 N- U' M
终盘 (終盤) zhōng pán - endgame! q, O2 D' O( r' y0 L3 G5 m
中心 zhōng xīn - center*# X7 L# [( s7 h3 S9 R2 s3 P/ b5 d, [
中央 zhōng yāng - center*
3 E$ {* f. s7 l' e9 l中原 zhōng yuán - center*9 X1 A9 p  \8 M' y1 x# P! L
重 zhòng - heavy*
$ M. W6 T% A. |- z6 c. v2 l主动 (主動) zhǔdòng - (to take the) initiative*$ i( v' x" c% Y) }% c
专业 (專業) zhuān yè - professional*5 r% n- e- e# D+ z, H+ E3 v8 H
转换 (轉換) zhuǎn huàn - exchange*( E3 F2 Y# [: H  \5 J' Q* Q9 ~' N
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
& p5 A5 _2 ]/ ]4 O0 \装劫 (裝劫) zhuāng jié - a move that threatens a ko
8 B' T( J5 u$ ~( F* G撞气 (撞氣) zhuàng qì - reduce self liberties
: P1 P/ O. `3 C: l0 B( e' y% K* X9 p追 zhuī - chase*# n$ a  e. E9 ]6 g1 D. r' r
追捕 zhuī bǔ - chase*
! r6 g7 g- h% C3 _子 zǐ - stone; unit in chinese counting4 O0 M+ j8 L1 R! `0 B/ X/ e8 a2 s5 U: p
自然流 zì rán liú - natural style: V  N# t' u3 p% F2 b9 \: z2 c/ Y% d1 e
自杀 (自殺) zì shā - suicide*
- y) V% q' K/ Q3 |左 zuǒ - left*
: L( B8 j# q' W! R( [) O2 R左右同形 zuǒ yòu tóng xíng - symmetrical position
% Z. F8 I4 U; m- T4 }' \做活 zuò huó - make life4 X6 g" y" H  W' X6 S
做劫 zuò jié - create ko
% N1 E" S) g2 {5 h* ~作战 zuòzhàn - combat*) n/ x) _" B7 r7 ?! n+ m) t
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)$ G# c; n. X8 e# N1 E2 B
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了* C: d5 Y: m: ?' F+ J& K& O$ X/ @8 I
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发表于 2015-12-17 21:32 | 显示全部楼层
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