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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A# q; C+ X) N; M. b% G% {
安定 āndìng - settle*4 a0 V! p  H/ m+ r: Q/ z& D% W

9 e1 s3 h9 H# Y7 u( c0 c, b& I; `/ T8 L
B
0 f9 f8 x9 v4 `, K7 Q5 @白 bái - white*
9 u. S$ Q) x' g: B白方 bái fāng - white player*
- q$ `+ T8 P! X( y5 Y败 (敗) bài - failure*
2 }2 {, K2 u9 p. C4 ]6 V败着 (敗著) bài zhāo - losing move& Q( }$ W" C- e% _$ m  R
扳 bān - hane
# F: {5 ]% D. m% N扳断 bān duàn - hane through
+ c4 U+ [' W2 P9 b/ A7 @0 `板六 bǎn liù - rectangular six0 q+ R" m+ f0 N/ K1 u, \
半劫 bàn jié - half-point ko9 Q4 i+ V- H. W8 F' {
棒接 bàng jiē - pole connection
5 S6 m8 p! B) U; J+ C# `; c; Q包围 (包圍) bāo wéi - surround*& m& a3 `  K& |& s% ?4 a8 B8 H
薄 báo - thin*
2 a7 R7 K# `4 X& C8 g- A- e% W9 }保留 bǎoliú - retain; preserve*  S* `  B/ T3 Q/ B! }' r
抱吃 bào chī - capturing technique by atari& O0 v9 M+ q; s4 R" x% O8 B+ n6 L: N
本身劫 běn shēn jié - local ko threat5 q2 Z- g  \0 A8 A: R
本身劫材 běn shēn jié cái - local ko threat7 i; }2 s) m& t  o4 I4 A$ C
本手 běn shǒu - proper move$ Y  Z+ {2 j. ~8 {. {0 E! C5 U8 d4 V- t
笨重 bèn zhòng - heavy*. h9 ?( _0 N2 y5 ]- ^  S+ }
崩 bēng - collapse*
( c$ C$ e0 s/ O$ K& D; c. N; d崩溃 (崩潰) bēng kuì - collapse*
0 V0 C9 T) p. B  P2 V逼 bī - checking extension
3 W- s7 t3 R9 c/ A2 O: Z鼻顶 (鼻頂) bí dǐng - nose tesuji- R9 |; U8 }* |
比气 (比氣) bǐ qì - capturing race
# C  ~' t; @) k) K比赛 (比賽) bǐ sài - tournament*0 P0 m$ |# ?- f' X- h6 y) U1 u
边 (邊) biān - side*, n8 _; N" i. R
变化 (變化) biàn huà - variation*
$ x$ O( J1 |2 z; G' P; c. p变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening8 F( |$ y0 i0 H. A) d
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening- R% S' Y# J7 l5 d% a
变着 (變著) biàn zhāo - unusual play
6 W" U% r/ Z+ b+ v( F8 D并 (並) bìng - horizontal stretch
" l  H& O6 v' i( c; X步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)0 i* a7 ?$ l+ e# n9 z" ?2 O
补强 (補强) bǔ qiáng - reinforce*  V, @: i8 {- _8 R
布局 (佈局) bù jú - opening( }8 z8 ?& x0 B- p5 L
不利 bù lì - disadvantageous*
4 s" s* C& x: b4 o& p; @8 l9 ?不入 bù rù - suicide9 T5 x) A' K0 V7 J. T5 P+ R; E
不入子 bù rù zǐ - suicide/ S1 A7 e) E/ X7 o5 P4 x( _) w
不提三目 bù tí sān mù - three points without capturing
9 W  d2 H) n7 a1 o. m: s不提五目 bù tí wǔ mù - five points without capturing
; k7 y7 A' |2 V- [# _* C4 u4 I
! Z% Y2 ], l0 D9 O. H* K6 o5 O! Q
C
# g6 Y4 i' n0 L9 V# R! X猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
/ V& {1 Z& i! V7 o猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
4 }; T3 h$ v* `& j8 X; M, j$ K0 e* i  O参考 (參考) cān kǎo - reference*
+ h& u6 l0 L5 B残忍 cánrěn - bloody or merciless*
! J- |, z& I/ d5 p拆 chāi - extension
5 U1 m& `$ r9 X5 F' V; q9 G9 p拆逼 chāi bī - checking extension4 x) j( z4 P' n2 @
拆二 chāi èr - two-space extension
& G6 }* N" m% o+ p5 k拆三 chāi sān - three-space extension
' ?* C# S0 M' r/ y' k拆四 chāi sì - four-space extension
' P  a- E( G/ y. g" T0 p5 ^. q拆五 chāi wǔ - five-space extension9 e. O# W1 \7 x8 e1 ~; f2 l
拆一 chāi yī - one-space extension' N8 q. i. K5 c; m8 R. W9 m
缠绕 (纏繞) chánrǎo - harassment technique
( h$ ^7 h6 K% h+ b- N3 Y+ Y* u长 (長) cháng - stretch
4 X( c' _& O& Y, H1 P3 g2 ?( C/ C长考 (長考) cháng kǎo - think for a long time
+ U/ N% f$ i+ J  P长气 (長氣) cháng qì - increase liberties7 A7 G3 i1 t  a. R
长生 (長生) cháng shēng - eternal life/ v6 ^& g9 a& k& L
场合定式 (場合定式) chǎng hé dìng shì - situational joseki5 P" ]6 A4 ?& `' ~- K3 @& L
超大飞 (超大飛) chāo dà fēi - very large knight's move
6 ~) H) I: F" Q# k超高目 chāo gāo mù - 4-6 point
# R# x1 \; X1 R# G5 l8 W超时负 / 超时 (超時) chāo shí fù  - lose by time
" s, l$ J4 b+ l  \& d/ j7 N  h( G超时胜 chāo shí shèng - win on time! X7 y4 W2 \3 i6 ^  G
成功 chéng gōng - success*
; N9 Z+ R2 ~5 D: o1 I. J: Z成立 chéng lì - possible*$ z3 F" B* a4 x0 G1 m, U7 Y
秤砣 chèng tuó - two-stone edge squeeze
# t# e, G- g, Y3 T) @" E吃 chī - capture7 K: m) f* J4 N* U
吃亏 (吃虧) chī kuī - loss*
, ~: O  ]* {6 W5 @持棋 chí qí - jigo2 ]0 n; `4 M5 p
冲 (衝) chōng - push through
, u1 d# F- x( X6 j0 X重复 (重複) chóng fù - overconcentrated
, X# v7 J! }  M3 a1 B$ A; ~7 a初段 chū duàn - 1 dan! ^. X/ {0 R. {3 e, {8 X( p
初级 (初級) chū jí - beginner level*
; c0 f, a8 V& H! F9 O7 k9 P出头 (出頭) chū tóu - getting ahead2 L( x( X* g8 J6 \' T% b9 {
刺 cì - peep
2 Q# e3 c. l) z, Z8 L次序 cì xù - sequence** |0 A1 G0 x8 d! |( p* f
错误 (錯誤) cuò wù - mistake*6 C/ `1 p! f% s& n" ^' q6 T
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points/ L0 g! ]) [; h1 a( V

5 T$ v4 ?1 T0 j4 e# p- `7 c6 O/ L# T' C5 y% ]) H) E
D
8 x' a# a4 ?7 ~9 K8 s- X& O3 F搭 dā - attach* j' w/ J& n. R! H3 P4 S7 c
打 dǎ - atari
" ~( [/ [7 U: }  O3 y! W2 n打吃 dǎ chī - atari0 L6 f2 w, U9 N/ M* \* U
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
  H% X# D9 h' ~( i打挂 (打掛) dǎ guà - adjourn game+ b$ x' T/ n7 w: g3 ]# l7 R! u
打劫 dǎ jié - ko
3 g; w2 z9 @0 H打入 dǎ rù - invasion
8 y/ ~0 @- \" L+ E% a打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
: e& a5 l; r8 T7 O/ V1 A* Q) k! @大 dà - large*/ ?) R" s1 z% Y& {8 R' I
大场 (大場) dà chǎng - big point
7 g9 b4 Q0 i; ?* f2 P* M# x大飞 (大飛) dà fēi - large knight's move" A' @3 X4 H( `- m
大局感 dà jú gǎn - whole board thinking: V) S& o  f# b- ^
大龙 (大龍) dà lóng - dragon*
8 \! X+ [8 J% _* P' L3 c大模样 (大模樣) dà mó yàng - large-scale framework5 W, m+ Q1 r$ e. _
大盘 (大盤) dà pán - large board (19x19). `0 G6 c" i/ Y) o' \
大棋盘 (大棋盤) dà qí pán - large board (19x19)
) s0 }3 l# [3 o6 u; J5 L: @大伸腿 dà shēn tuǐ - large monkey jump
+ }) O" _& O9 X5 K) X大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# R7 v6 g( u0 w# S大雪崩 (da4 xue3 beng1) - large avalanche
- z* ~7 ^) [! O6 Y' p6 v1 _大压梁 (dà yā liáng) - Da Ya Liang
& |0 S+ p7 ]5 m大眼 dà yǎn - eye with two or more spaces: k  J$ P& @3 @/ `- E
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
0 s" l5 E7 a' L! t0 h带钩 (帶鈎) dài gōu - long l group# P5 ]& S. N$ N6 f
单关 (單關) dān guān - one-space jump# U# D* P5 \/ |4 P) L
单官 (單官) dān guān - neutral point
$ e- K5 x/ R# X" j单劫 (單劫) dān jié - half-point ko
9 S( {/ O' N1 x- ?单行道 (單行道) dān xíng dào - one-way street*
- s  Q. c5 r* k; P5 v1 r' \挡 (擋) dǎng - block*
2 E2 C% t2 u" s- F刀把五 dāo bǎ wǔ - bulky five
/ q5 B4 ?6 h+ I, M+ W% z刀板五 dāo bǎn wǔ - bulky five- b( L3 ]2 h$ m0 Y* |
刀柄五 dāo bìng wǔ - bulky five
$ H- r5 y  o1 t8 z$ W8 N刀五 dāo wǔ - bulky five
, Q8 i  O" h; A% A: S, k. }7 m) w倒扑 (倒撲) dào pū - snapback
/ X( O" p! i/ ?# G倒贴 (倒貼) dào tiē - reverse komi! |* M8 S- Y$ S8 j
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
# G% D3 n. Z) \0 U0 E; T低 dī - low*
4 _/ s  O, R; \) I; `, x1 [0 t敌 (敵) dí - enemy*
  ?6 `' g1 H" o. ~: _& b# O抵 dĭ - hold up; push against, to support, to resist*
9 S$ B3 {/ z- }抵抗 dǐkàng - to resist; resistance*& d4 n& r- X' T/ ^2 ]
敌人 (敵人) dí rén - enemy*( I- q# y0 d( e9 g5 Z/ u
地 dì - territory*
  U2 m# J  w2 c* L) n地盘 (地盤) dì pán - territory*
  a+ S% o6 E: ?- R地域 dì yù - territory*6 _# L: m8 s, \0 Z6 y, ~. D
点 (點) diǎn - placement; point, c$ d) N. U, P* \: ~1 m$ t
点方 (點方) diǎn fāng - eye-stealing tesuji
/ ?: I3 U9 x; t, x8 E/ Z1 ~点角 (點角) diǎn jiǎo - corner invasion
2 Q& `$ l1 }# w; O* t7 T( O& h点目 (點目) diǎn mù - counting
' \& G: F2 G/ q点眼 (點眼) diǎn yǎn - placement inside opponent's eye
! P; r1 g4 }; N/ y' \调子(調子) diào zi - choshi
+ K0 F; \1 \/ Z9 X2 C3 y! {7 L丁四 dīng sì - farmer's hat; pyramid four) T9 s. a% Q: g& o
顶 (頂) dǐng - bump
( T$ H8 c# M9 t* c; u$ j4 f; f3 a5 W定式 dìng shì - joseki$ c( _  `4 Z* ~( x) h6 p$ e
定型 dìng xíng - settle- d3 \% I+ t& w5 f  i
东坡棋 (東坡棋) dōng pō qí - mirror go: u$ Q. s+ W" c! p
斗方 (鬥方) dǒu fāng - carpenter's square
, f/ D+ ~! L& m! s读秒 (讀秒) dú miǎo - byo-yomi
0 Z4 ~  Y  l9 ~& g渡 dù - bridge under
* J" t+ h, _( q% e* c! @断 (斷) duàn - cut*
+ }4 M5 I2 A2 q5 N. r段 duàn - dan) P- e6 A5 d; r  |3 \  t# ^9 u
对策 (對策) duìcè - countermeasure*6 `0 ?9 a) X# b" Y. V$ P. [
对局 (對局) duì jú - play game*7 \( X+ j9 f4 k3 b0 [3 Q$ U8 o
对杀 (對殺) duì shā - capturing race' w5 \; w. A( a% D& ?& `2 k
对弈 (對弈) duì yì - play game*
( F) n$ |+ I7 `% B  K3 Q: |7 ^遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*/ j; c0 S% t6 C9 z  m& u9 A: F" \
多元劫 duō yuán jié - multiple ko
: G( z2 Z1 Z! ?8 u8 Q4 I5 v$ |) n2 {0 W4 ^
" ?9 m# h1 `" e" {
E- k9 T* I+ V! s7 ?- E
恶手 (惡手) è shǒu - bad move
" F% W) k* @% Q% D2 j2 |二间拆 (二間拆) èr jiān chāi - two-space extension% ^# b; ?: B2 m
二间跳 (二間跳) èr jiān tiào - two-space jump( F1 A) ~2 M* ~7 o9 R
二连星 (二連星) èr lián xīng - ni ren sei
8 q% ~, Z# ~% Y' C3 E+ J7 {二手劫 èr shǒu jié - two-step ko9 d1 Z/ p0 @9 T( e5 j3 ?2 e
7 Q. N) F) c) T& |
+ Q+ U: E% I3 c. s( l
F
, A. `4 f' C9 z8 V- H& t5 v7 T. {发展 (發展) fā zhǎn - develop*
5 Q0 J. e& [. l法 fǎ method, way (also 下法 xiàfǎ)*
) V' t3 W# ^* z6 D反扳 fǎn bān - counter hane
# p( r# @& e5 r% s' b- z反打 fǎn dǎ - counter atari
! T3 h5 H6 M! M3 V反攻 fǎn gōng - counter attack5 j2 p  G! _# `1 ^
反击 (反擊) fǎn jī - counter attack3 w( F; Z- J9 r
反夹 (反夾) fǎn jiā - counter pincer8 i8 ^  T9 Y; T9 J! s
反提 fǎn tí - recapture
& _/ j+ `' G- b4 ^( S  Q+ [方法 fāng fǎ - technique*
. v- m0 W. @% ?! W方四 fāng sì - square four+ ]/ {/ \, ?  L& |+ U" _* I0 e7 l
方向 fāng xiàng - direction*
' [: {. Q3 W% c, [4 }8 O7 d; V方形 fāng xíng - mouth shape5 e0 X5 Q; F+ T& y& v
防 fáng - defend*  L0 e5 z8 ]. r2 O1 B2 b$ {9 M6 F/ u
防守 fáng shǒu - defend*
8 o5 s4 I& T, ]飞 (飛) fēi - knight's move
& p" R0 X9 h, R* @' y  r飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete/ L9 @6 m- h% m$ N" I2 R( _
飞压 (飛壓) fēi yā - press
/ V& V! C  @* W: M% T废着 (廢著) fèi zhāo - useless move" b' ], |5 A* M- [3 c
废子 (廢子) fèi zǐ - useless stones
+ r* A0 L- N% z" a分投 fēn tóu - splitting move
+ l  K& M: C1 ]7 K分先 fēn xiān - even game
" o2 x+ ]* f2 r+ J封 fēng - seal in*
' p3 N& O  k5 x1 v6 M封手 fēng shǒu - sealed move. a. m3 Z0 g5 b
封锁 (封鎖) fēng suǒ - seal in*$ y* C3 G) i4 {( w4 r/ _$ J
浮棋 fú qí - floating stones
' a+ N$ L: T. c% ?+ U4 A! Z浮子 fú zǐ - floating stones
0 u4 I6 [' v# x) F( u5 }( H9 A负 (負) fù - lose*' T1 R4 n2 I- n/ O/ N
复盘 (復盤) fù pán - game review
/ O  c$ X+ w1 w% @: ?7 l/ @& X  n" `5 a2 Z6 O  D
  z8 Y& Z: I& w" A& K8 b" K
G
  ?5 q9 Y$ x: \4 ^! y& x概念 gài niàn - concept*
' I/ I3 ?. h, p3 _* `4 C感觉 (感覺) gǎn jué - feeling*7 F! J7 c* u3 f, d3 ]1 y
高 gāo - high*
4 H% d: ^9 h! F0 [) w# L高级 (高級) gāo jí - advanced level*
! M; @5 o: P3 K# e高目 gāo mù - 4-5 point( c+ T, g  G0 M3 C+ H  @( h0 }# |
根据 (根據) gēn jù - base*% _, m2 z8 L" T$ ]  f7 m
根据地 (根據地) gēn jù dì - base*+ x$ D" R: }5 f7 e+ a
攻 gōng - attack*  E% c) e, X8 [) h5 Y- `% [8 B2 R
攻击 (攻擊) gōng jī - attack*; P" e0 R' I3 }/ B, R
共气 (gòngqì) - shared liberty" w$ y$ C' [' v, s/ l% N* _  j) v
公气 (公氣) gōng qì - shared liberty) y  i. l( L9 o2 G6 T- r3 Y# q
攻守 gōng shǒu - attack and defence*9 K- W- m  x* h+ C; @& w
共活 gòng huó - seki
+ `  D/ v5 B$ i/ a孤棋 gū qí - floating stones& y1 x; w8 k* a, O
挂角 (掛角) guà jiǎo - corner approach
- d1 E9 W9 J5 J/ C拐 guǎi - bend*' g1 Q" h! ~* J+ ^( s; ]: ]
怪着 (怪著) guài zhāo - ghost move2 o, N  y+ l5 j& }6 P
关 (關) guān - one-space jump
  v, J. K& g; {8 |9 [8 b4 ^/ V官子 guān zǐ - endgame
+ O$ g% _8 m( w/ A龟甲 (龜甲) guī jiǎ - tortoise shell& N5 T+ L8 _+ Q( ]9 B6 x* o3 a
规则 (規則) guī zé - rules*7 c* @/ e; b9 _! j( \
鬼手 guǐ shǒu - ghost move* O8 F1 C/ B4 H
滚包 (滾包) gǔn bāo - squeeze
2 `, o% W: Z* k& O' B9 N: ?滚打 (滾打) gǔn dǎ - squeeze4 h/ K* _# u3 u. t' ~
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
8 h! Q/ O$ }3 A9 C( N7 f/ d过分 (過分) guò fèn - overplay$ w/ J2 s6 {/ E
国手 (國手) guóshǒu - national champion*
- v: m: b! m- d0 J/ l
" k9 [, C% s5 e( }* R  b
- n  s$ h4 R, W7 f# bH0 I* X; c4 g9 G. y
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki- e6 ^6 w# G: M9 T$ X* R
好点 (好點) hǎo diǎn - good point8 J- B+ Z$ a( B. r, o. ?
和棋 hé qí - draw*$ j- q3 i6 k1 J/ w9 [: v
黑 hēi - black*
6 a' \  b9 w7 h2 v+ _$ d黑方 hēi fāng - black player*
5 C/ E( `4 `9 x: O6 y. Q$ ~黑先 hēi xiān - Black plays first*
. a" |, l0 j7 d) x0 I+ a0 N) X猴子脸 hóuzǐ liǎn - Sake bottle shape2 A1 N/ U# r0 Z# F
厚 hòu - thick*. V/ Y* x2 Z  T6 s
后悔 (後悔) hòu huǐ - regret*. J1 |' x' M, `! _& C: T5 Q  `" N
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
; H; q9 z/ [8 ^* y- v% {5 k厚实 (厚實) hòu shí - thick*; T) c9 ^% ?8 J8 O3 ?
厚势 (厚勢) hòu shì - influence*. w5 }2 v' r/ \2 ?4 \
后 (後) hòu - after; later*
/ t2 S3 e8 F* G- Z. |/ p. p后手 (後手) hòu shǒu - gote
( r2 y$ }) n  y; C$ z  d' N: s后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
' g6 `. v& b, F( C& r4 d后续手段 (後續手段) hòu xù shǒu duàn - follow-up: _9 ^/ `5 _# d) R
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
. w* B) O0 k" E7 J$ b6 K; K虎 hǔ - tiger's mouth
) ]1 i4 l! o4 a# s5 g, {虎口 hǔ kǒu - tiger's mouth
" j: b" ^" Z6 |, l- |9 p互破 hù pò - mutual damage1 o1 w, j+ A8 Y; b
互围 (互圍) hù wéi - mutual surrounding of territory) T4 m4 O; E' m+ l1 s
花见劫 (花見劫) huā jiàn jié - picnic ko# Q- y- y3 Q/ k  P  b5 u9 ?
花六 huā liù - rabbity six
& s: `1 R( Y+ ]$ r6 S1 @+ g- u7 M花五 huā wǔ - crossed five
6 s/ V1 s( [+ G2 R还原 (還原) huán yuán - transposition, W0 Y9 {% w: H6 D
缓 (緩) huǎn - slow*
9 f# Q6 Y6 y$ e* {# ?/ S8 v& j" F缓慢 (緩慢) huǎn màn - slow*
$ N/ q- q7 J0 V3 t% k1 L# y& E6 j! {缓气劫 (緩氣劫) huǎn qì jié - approach ko
0 P1 }( t) D* e: {% {* Y& Y, ^0 n缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
0 H: `$ `+ e9 a* F/ D  P% z缓手 (緩手) huǎn shǒu - slow
# V% n. K( V* v* W缓征 (緩徵) huǎn zhēng - loose ladder
, R& n+ P: ?  U- `# H2 j$ D! }4 B: M缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
6 h! k! \$ q/ u黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique4 D9 Z1 t. L* k4 P- M
回手 huí shǒu - take back*
0 s5 g. ^) Y2 E1 @9 i8 o( t回提 huí tí - recapture  H. x9 a  ~* X, ^0 S
悔棋 huǐ qí - take back*, d8 V8 h. F  R) B1 `
活棋 huó qí - living group* Z/ w% a: C/ w7 p
4 w9 ^5 J/ N5 N6 B+ ?% k
$ H/ ^% A( z: @. i% e8 K+ B3 Y. B
J7 _* M% I- e9 U
急 jí - urgent*' @+ S0 d0 ~- c  h2 K
级 (級) jí - kyu) ?0 s/ I  D5 \5 |7 |7 r& Q
急所 jí suǒ - urgent point
7 g$ ^  ?) b4 }9 @( o, l" V挤 (擠) jǐ - bump into diagonal; choke; atekomi& ]) e9 ]) s. `% R+ |
技巧 jì qiào - technique*
5 _+ l4 u5 s+ a, `* L: v计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*0 J+ m# i9 ^" F  N+ O
佳 jiā - excellent*9 a+ D4 C) N9 N( u; z! z. H1 U
夹 (夾) jiā - clamp; pincer
, d9 L6 X4 F: g0 `/ ?; e" j枷 jiā - net
, @- |4 F2 y, J: Q3 x1 |" g枷吃 jiā chī - net, w  a% z) T5 X* O! B
夹攻 jiā gōng - pincer
2 e1 L! W/ j0 I& F! T/ n* U& S假劫 jiǎ jié - false ko threat' B4 Z& |; r. @
假双活 (假雙活) jiǎ shuāng huó - false seki
/ R" t3 @3 J( J# y3 d" E5 G+ j假眼 jiǎ yǎn - false eye' d. d2 u6 `* d( K8 Q4 v7 Z( a; g
假眼活 jiǎ yǎn huó - two-headed dragon
7 u9 ~8 Z' R! d尖 jiān - diagonal
$ m  x, I6 P9 T8 F) _9 `尖冲 (尖衝) jiān chōng - shoulder hit: f* r+ e, i0 Y, ?/ n3 p' D
尖顶 (尖頂) jiān dǐng - diagonal attachment3 M3 a. v: Q, Y- y3 m* u
坚实 (堅實) jiān shí - solid: Y. ~+ R; F! @6 R5 ?
见合 (見合) jiàn hé - miai
- Q" A) g* z1 T8 g5 h教 jiāo - teach*
! y5 {: j- s% r$ x" t) c% P# Y! B交叉点 (交叉點) jiāo chā diǎn - point
# w8 d( O# H( x交点 (交點) jiāo diǎn - point& y2 L% P. k# d5 M
焦点 (焦點) jiāo diǎn - focal point*7 o' N& v: f0 b( J
交换 (交換) jiāo huàn - exchange*
& ^, Z7 {, U( y6 a. [( v角 jiǎo corner (angle, horn-shaped)*6 P4 ?4 n' b8 q$ Y" ^1 Y
叫吃 jiào chī - atari
7 ?# W! E% k" o  c4 `% v/ k教师 (教師) jiào shī - teacher*1 p! C. I+ [, t! l
教室 jiào shì - classroom*& s, B( b6 {  @3 e
基本功 jī běn gōng - fundamentals*. m9 R4 c' g! W, n5 k, \
接不归 (接不歸) jiē bù guī - connect and die
" _+ Z" h7 S! |劫 jié - ko
& J: D$ V$ P/ ~! g9 A' ~# k0 s劫材 jié cái - ko threat1 \2 l1 i( r0 w/ f5 |: \9 m
结果 (結果) jié guǒ - result*
4 s/ I$ _& [2 k9 }) Z5 D劫活 jié huó - live by ko; ]5 G" |5 ?3 A! ?8 C
诘棋 (詰棋) jié qí - life and death problem
9 G! [7 p" B5 H, K劫杀 (劫殺) jié shā - kill by ko
) Z- r" o) Q. Z% z# k1 L$ R; b劫争 jié zhēng - ko fight1 p7 V. A9 u/ W0 x3 ^- j, Y
解答 (jiě dá) - answer, solution*: b/ R/ d& M# |5 f- `* ]' u
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
1 s6 n5 D2 n9 n' C2 r; O$ s金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
5 o/ c7 O! x: X/ H紧 (緊) jǐn - tight*
/ ^$ s. l* o; I' @* w, E紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
7 a: Y: F1 Z3 I' Y紧劫 (緊劫) jǐn jié - direct ko
. G) N/ c  \. u. M" k6 G紧气 (緊氣) jǐn qì - reduce liberties
7 |* P9 `0 B) A* K紧气劫 (緊氣劫) jǐn qì jié - direct ko0 g& @  n7 I8 Q$ x3 B
禁着点 (禁著點) jìn zhāo diǎn - illegal point+ U2 g) w) L3 m; e: k% h) n
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
6 U5 y7 @& X) a# f  d净活 (淨活) jìng huó - unconditional life' R. j5 W2 Y: [/ X+ P4 n- k% g' \
净杀 (淨殺) jìng shā - unconditional death- b( H6 B$ a4 T
净死 (淨死) jìng sǐ - unconditional death" A1 ]0 C& J! u
救 jiù - rescue; save*
1 }: |, T+ e# L2 z5 H* D. S: z聚 jù - placement inside opponent's eye# h! R+ G0 ?3 z
俱乐部 (俱樂部) jù lè bù - club*
9 U3 v) h0 ^# K" o) ~3 ~; P2 Z5 V聚六 jù liù - six-space killable eye shape
& V8 ~7 V- b, D6 s+ R( i聚三 jù sān - three-space killable eye shape
  B9 C& E& n8 ?% d1 W聚四 jù sì - four-space killable eye shape( ~# p$ O. f) c) \
聚五 jù wǔ - five-space killable eye shape; @- x, L' p# L
决战 juézhàn - decisive battle*
  g- S) l) }- |诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*7 Y! C( _! D/ E8 {5 v& c' o; I

" x# N4 N" X0 p( M3 Z$ d$ E. a  t1 @( i3 N, \/ x
K
9 `' k# Q5 l, N7 p2 U+ h8 e卡眼 kǎ yǎn - falsify eye
! x3 |1 P# P6 L. F6 g/ M开拆 (開拆) kāi chāi - extension
/ b4 t- P4 W. W9 [. ^  P& g* o- g开花 (開花) kāi huā - ponnuki& Y' O4 L7 H5 D* L/ _% V8 M; ^+ S
开劫 (開劫) kāi jié - create ko* s& T( o0 _+ p$ [  X
开局 (開局) kāi jú - opening
, C9 i; ~) P+ m! I6 e; I" L- l看花劫 kàn huā jié - picnic ko3 U6 y) j$ K9 K1 B0 m7 f
抗 kàng - to resist, fight; to oppose to defy*% F9 I5 ^8 ^! E) k
靠 kào - attach one line higher than enemy stone# |+ v; U0 d; T' O5 o3 K2 _
空 kōng - empty*: m, G+ L! Z5 G% o" W/ P
空间 (空間) kōng jiān - space*4 o% f2 Z8 ]; L1 e* \& K" Y
空三角 kōng sān jiǎo - empty triangle$ t( Z3 p+ v1 O! l
空 kòng - territory*' ^5 b% X0 D$ g$ t, W& }" N
跨 kuā - attach at waist of knight's move$ p8 X; B8 u- r; S* u! x  _% b: M
跨断 (跨斷) kuā duàn - waist cut. ?0 Q" e1 w( d# G% f- K
快 kuài - fast*' D! O- O  |' f( U% B5 [
快棋 kuài qí - blitz game* h8 v. w3 H0 e  M: O- }
宽 (寬) kuān - loose; wide*- R! k' ~  D3 i
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
  W5 r/ |. @  l6 C- n5 v7 g0 R宽气 (寬氣) kuān qì - increase liberties7 f, x/ k, ?9 l7 C# g
宽气劫 (寬氣劫) kuān qì jié - approach ko; [" }% O0 w/ \2 L
亏 (虧) kuī - loss*
) o) T" q! O. L3 E8 K0 [亏损 (虧損) kuī sǔn - loss*% v+ g4 N  H% X+ t! Z4 [5 l4 t
扩大 (擴大) kuò dà - enlarge; expand*
, }8 W' G+ e$ x; P扩张 (擴張) kuò zhāng - enlarge; expand*
9 u' E% {" U; T1 }2 T[edit]
; ~( ~" i6 C" ~, u- ?L
: z# K2 Y9 t  ~0 y2 ]6 ^赖皮劫 (賴皮劫) lài pí jié - many move approach ko
- U% {. ]& O9 `# c. d, g拦 (攔) lán - checking extension; prevent opponent's advance*
" c  D/ M6 Z; I, d5 |! D% _5 t拦逼 (攔逼) lán bī - checking extension+ B3 ~) _# X+ P8 x/ ?
烂柯 (爛柯) làn kē - ranka
" {5 e. j* A3 _老师 (老師) lǎo shī - teacher*
2 H* |0 o4 ?$ \, v9 p4 L! G老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil; U9 g1 @3 r; f6 Q9 Y# \
类型 (類型) lèixíng – pattern, type*0 C; p5 ]1 M- L" g
冷着 (冷著) lěng zhāo - unexpected move
( u& i4 N3 R9 u利 lì - profit*
. ?$ B+ @4 Y- O3 ^" g立 lì - descent; stand- D& R: z( W" W3 m, I
利用 lì yòng - make use*
7 l) T3 _0 R8 ~6 x9 f) K连 (連) lián - connect; continuous*
0 X8 X& |& r. ~! Q! K连扳 (連扳) lián bān - double hane
2 U/ R; x! _$ N$ H连环劫 (連環劫) lián huán jié - double ko  w. t9 a, |8 Z5 c% _
连接 (連接) lián jiē - connect*
% g$ _, R& E9 Z2 ^4 |( l联棋 (聯棋) lián qí - pair go$ L( V/ t3 T3 r) W% C) s
恋子 (戀子) liàn zǐ - reluctance to sacrifice
+ y0 y9 d: F4 T4 L; E) o两分 (兩分) liǎng fēn - equal*
/ H0 s" b0 {% `3 v; s两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")7 A" m  J' L  h$ n- t5 r
劣势 (劣勢) liè shì - inferior*! l6 w2 r5 L. `* W4 T
裂型 (裂型) liè xíng - split shape4 u1 F  }' S. W# _( T
龙 (龍) lóng - dragon*
* e4 T6 q% e( g9 d  |4 m+ T漏着 (漏著) lòu zhāo - oversight
+ L8 L/ X& V, y8 u( e落子 luò zǐ - playing stone on board! d' [/ ]" `/ G) R( [! `
/ M3 U9 y# B& W/ A0 l! A

& k8 C: V9 A9 b6 h& b  o0 U) G" LM
% S( U8 p( S$ {1 L3 P/ n5 r满意 (滿意) mǎnyì - satisfied*' X  x3 v3 x2 W
慢 màn - slow*
+ U6 f. J% r4 y盲点 (盲點) máng diǎn - blind spot7 o7 @- [0 l# X* i& T% l+ y+ Y
梅花六 méi huā liù - rabbity six; ?+ e$ B* O3 \
梅花五 méi huā wǔ - crossed five! _' |  P& I4 Y
门吃 (門吃) mén chī - capturing technique by atari
  M8 x. \/ V8 e# p  ?迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening4 A. z9 z: `; ]$ D
妙手 miào shǒu - excellent move6 x' ~: x! J/ T; W. q& ^
妙着 (冷著) miào zhāo - excellent move; W8 D$ G1 A8 j+ y4 V3 o
模仿棋 mó fǎng qí - mirror go! f1 ~# q4 t9 O
模样 (模樣) mó yàng - territorial framework
2 R. q/ h# ]% e! q目 mù - point of territory
. ~: `: J! e" l& X4 b6 W0 ?目外 mù wài - 3-5 point
' ~, j" o8 I& z* P- L2 d5 ~2 _6 C7 K  z
- [* H; n5 ]7 q0 V: \
N
4 H! O  M1 q6 S: r' h# w+ S( w内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones( k( ^) G: K& Q- G& @
逆官子 nì guān zǐ - reverse endgame move# V: Y0 u  s, {
逆先 nì xiān - reverse sente; j* c# L% R% N. ], @0 J
逆先手 nì xiān shǒu - reverse sente7 ^0 f" \' ]4 \2 n9 n  o- u0 T$ V
逆转 (逆轉) nì zhuǎn - overturn game) Q+ z9 S2 D# Y% H
粘 nián - connect*6 S: |. B& p9 L
凝形 níng xíng - overconcentrated shape7 l7 l! M- o' [" |4 f* Z. k
扭断 (扭斷) niǔ duàn - crosscut! S3 x6 ~  q- ~" S5 h
扭十字 niǔ shí zì - crosscut/ s' [; P, |7 Z9 w, B% N) G
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
9 p: I: t1 H' q% n扭羊头 (扭羊頭) niǔ yáng tóu - ladder
5 N/ p( ], _1 F& L3 N! p. U; O, H: u% x8 c" D

7 {3 |; d) K+ L% n6 D8 |P" n/ _# n0 `& ?, P4 Z
爬 pá - crawl*7 D# x9 g1 p; W4 ]3 d
盘渡 (盤渡) pán dù - bridge under, J; d9 A" z* \) B; V
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
8 g! E) k7 y9 @( O盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner/ M1 V7 a; a* w* t. Q
抛劫 (拋劫) pāo jié - throw-in ko. m3 _/ o: ]8 _8 ^* a
配合 pèi hé - coordination*
- E) d. F0 U1 ?, c- l碰 pèng - attach to the side3 |7 R& Q9 _# F
便宜 pián yí - profit*
3 n3 s9 M# J8 ]8 ]& B骗着 (騙著) piàn zhāo - trick play, hamete) f, g: E" j; D9 ^* T
平衡 píng héng - balance*2 P) f8 r% v$ H1 [
破 pò - break*
7 n9 p# p  b* E8 u6 b; q剖析 - pōuxī dissection / self-analysis( r8 H% w1 L! W* \! u% b
破解 pòjiè - solution, answer to a problem*
. Z! G# V; ]; d8 N9 ?+ U/ J扑 (撲) pū - throw in
% f: B# i; S# t8 o- h$ \葡萄六 pú tao liù - rabbity six
5 Q% s  y7 S$ y& a" B9 ~' H; Z谱 (譜) pǔ - game record
. G5 I  F/ S* u普通 pǔ tōng - common*) R0 e! A: V$ @- `9 P/ o6 Y  a
[edit]1 J/ y9 S0 F' Z1 c- K
Q  I  K" i9 \+ Z. A/ J* t
欺着 (欺著) qī zhāo - trick play, hamete) z2 a$ A  @1 R7 p- Q
棋板 qí bǎn - go board
: ~) K: b- K! x3 ~" P6 E) M棋风 (棋風) qí fēng - playing style
' E1 U! I. ~7 ~( [. i; a  {" x棋盒 qí hé - stone container; C& w( u7 y- w* {- w( f
棋筋 qí jīn - key stones+ A$ E+ h) B, i, i
棋精 qí jīng - key stones
; o2 j! q3 k' J7 c- d- \棋理 qí lǐ - go theory8 w  x3 a. K; g3 }/ {5 \7 b7 A
棋力 qí lì - strength in go7 g4 f& e8 U( G7 [% b& U! k, O4 b
棋盘 (棋盤) qí pán - go board
, Q+ T  `: N5 H1 ^$ T+ o/ B- `4 a棋谱 (棋譜) qí pǔ - game record( x, P9 k& k% e% u/ K/ u5 H
棋石 qí shí - stone
6 J  Y. e% M% o3 n* E* P/ x% Y棋手 qí shǒu - player*
: u' N3 n( W$ B2 C) B- X棋书 (棋書) qí shū - go book
) E$ E/ J) {  J& A. Y4 K% z: S棋院 qí yuàn - go institute/ ]. _) [0 N# r, t, v# ]' S
棋形 qí xíng - shape
8 M) |9 ?5 ~' P/ |  P) E/ Y" c% \棋钟 (棋鐘) qí zhōng - clock*. x- Z1 u6 ]: R8 Z6 b& h
棋子 qí zǐ - stone
$ d! d7 t8 K% I0 h6 A3 S5 [+ K弃 (棄) qì – abandon, to discard, throw away
* O  @1 M6 f: w! b, t6 v7 O# ^弃子(棄子) qìzǐ - sacrifice
5 h, M) u; e% E5 F气 (氣) qì - liberty
" l- }& T: W/ e1 Y3 ~2 L$ i气合 (氣合) qì hé - fighting spirit- N# o9 C* g$ P
气紧 (氣緊) qì jǐn - shortage of liberties
, G% n1 P4 J9 V) s前 - in front, before*/ B  W' D" u8 U2 k
浅消 (淺消) qiǎn xiāo - erasure
* h- H+ \& u. S4 n  w( n4 \墙 (牆) qiáng - wall*5 o0 B* a' F, Z- M" ?* J2 `
强 (強) qiáng - strong
, i* \# d( C% O8 A% R$ X墙壁 (牆壁) qiáng bì - wall*
5 I: M# H8 r- V6 ]# u6 J强棋 (強棋) qiáng qí - strong group
; Q  i; _5 B6 H% o巧手 qiǎo shǒu - clever move4 ^; Y) x8 A4 Z+ Y( @: K9 I
巧着 (巧著) qiǎo zhāo - clever move& \/ w, S1 G7 T4 G
切断 (切斷) qiè duàn - cut*
7 O# |. a$ Q8 {- e' i3 u侵消 qīn xiāo - erasure- M' |+ M& X7 U7 Q
轻 (輕) qīng - light*- S" _5 p; T. o$ ?6 A% ]
侵入 qīng rù - invasion/ D+ [. `$ B2 V, q8 d# \
轻盈 (輕盈) qīng yíng - light*! `5 G4 r; O+ o+ l
求活 qiú huó - make life  _! ?8 d- ~" l
曲 qǔ - bend
0 q3 h$ v: S. i! N曲尺 qǔ chě - carpenter's square8 C% p; U6 c6 z; w7 H* \/ Z
曲三 qǔ sān - bent three
8 Z) j. |! ]9 @! q; y# P# V曲四 qǔ sì - bent four3 R6 K9 u3 h% R% r4 @/ L' ?2 r
觑 (覷) qù - peep1 ]8 @0 K! q  n4 F& \
权利 quán lì - privilege, }( _) I  }  k+ a8 h% @
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
# U7 n1 F  W7 |" B- t, r# f6 Y8 C2 C, @
  s& O  s) |: G1 Y! X$ T! |
R
5 J" l1 _( q( P& ~6 h/ K) E. ~9 H让子 (讓子) ràng zǐ - handicap
2 B4 l! J* S( B6 f- Y# ?: }' k! Y让子棋 (讓子棋) ràng zǐ qí - handicap game
! i3 F9 k6 H5 I: P% Z认输 (認輸) rèn shū - resign*, M* _$ y- _# @" z4 {7 h  w
弱 ruò - weak*; D- r1 Q, c! [% ^6 h, {7 a, W
弱棋 ruò qí - weak group/ R8 s! B! G  H  u; D2 c$ G

! w3 I& d, L0 u8 Z/ L9 g
# t, E7 R& Z/ JS
" Y* b7 @$ f% x& S( J4 j三间拆 (三間拆) sān jiān chāi - three-space extension
, s0 m  w& {* V+ c三间跳 (三間跳) sān jiān tiào - three-space jump
: E+ B  c- p! I3 n3 N9 ]7 D三劫 sān jié - triple ko
& @( S6 V. h3 ~. r. E% |三劫循环 (三劫循環) sān jié xún huán - triple ko% j# {# M  n; e) _
三连星 (三連星) sān lián xīng - san ren sei
2 {# [4 E! P, b2 e# E4 X三目正中 sān mù zhèng zhōng - center of three stones
& X6 ^# Y8 [" C% a" |" r6 b4 R三三 sān sān - 3-3 point. g$ Y/ B8 i) ^! y1 s
三手劫 sān shǒu jié - two-move approach ko
# P4 G0 c7 g2 P$ g三子正中 sān zǐ zhèng zhōng - center of three stones
8 C4 o7 `; ?4 D; f& M# Z) K/ i杀 (殺) shā - kill*2 n* x7 Z. `) w9 o2 E# _) p
杀棋 (殺棋) shā qí - kill' T8 g4 J+ ]+ B
杀气 (殺氣) shā qì - capturing race
$ B( d# f4 u1 x2 m5 d5 O上 shàng - upper*8 c, K- @0 U4 D9 W% }- ]
上级 (上級) shàng jí - advanced level*& o! y* A2 x2 L
上下同形 shàng xià tóng xíng - symmetrical position
# s( }0 X& u8 W' n  s) J# N) ]2 m9 j稍 shāo - somewhat; a little*
6 o- b" C$ \' i" ]伸气 (伸氣) shēn qì - increase liberties# H$ ~; `, ~- c& K' P9 \6 `/ l$ H
伸腿 shēn tuǐ - monkey jump1 S4 [! z9 \% j
生死劫 shēng sǐ jié - all-dominating ko
' P# q/ [. K; @" T) [, r胜 (勝) shèng - win*. X* G- e: a1 B6 v9 ?; d
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move. @6 s7 k8 Q' o: Y8 Z4 {
胜着 (勝著) shèng zhāo - winning move3 X( q$ G0 R( }7 f
失败 (失敗) shī bài - failure*  o. g+ W! A0 O' Q* Z% T+ i( Z1 H
实地 (實地) shí dì - solid territory
4 t- D% K. b8 @+ Y十番棋 shí fān qí - ten-game match
0 E8 n- }4 z4 j7 @* E实接 (實接) shí jiē - solid connection- V/ Q  R3 H2 t8 Y3 F' n5 T) h8 w8 q" P
石塔 shí tǎ - two-stone edge squeeze% D; ^- _% `( j" n% |
实战 (實戰) shí zhàn - actual game situation; ^  }9 J4 U6 F: w' X4 x6 s
实战手 (實戰手) shí zhàn shǒu - situational move
- P* [& E" C: g: t9 O势 (勢) shì - influence*
0 T( R6 V! v6 h' A室 shì - house; room*
2 x0 N" O4 _/ {: y势力 (勢力) shì lì - influence*
' ^* g% @4 F& p3 l试应手 (試應手) shì yìng shǒu - probe% x) d' M& |( P0 ~
收官 shōu guān - play endgame
+ _8 |  K3 ^$ \$ E6 z: x收官子 shōu guān zǐ - play endgame
9 H  E# |9 s0 s+ P6 t- ~收后 (收後) shōu hòu - last play( x* v" b% O: i3 G1 o" p/ m
收气 (收氣) shōu qì - reduce liberties
9 p- m3 Y5 i& j( W2 |7 o6 X守 shǒu - defend*$ e; f) }* m4 `9 J% C; X2 ?
手 shǒu - move$ g0 |  G2 {  `$ X* T
手段 shǒu duàn - technique*3 }# F* R4 }* X1 _! ~! }6 F) w+ A# g! T
手割 shǒu gē - reorder sequence& F# {3 G$ J% h% s6 _4 b. |( W
守角 shǒu jiǎo - corner enclosure2 `7 N3 @3 D; J# `
手筋 shǒu jīn - tesuji9 J+ h2 X( @% F, c
手顺 (手順) shǒu shùn - sequence
+ r# D; J3 N1 s0 ~8 L; W2 c手谈 (手談) shǒu tán - hand talk$ _* o7 i- D& @8 W
授先 shòu xiān - one stone handicap3 v6 [6 i& S& V6 u& U( r* n# w2 @- I! j
授子 shǒu zǐ - handicap, A3 ?, V  P4 c0 b5 Z
授子棋 shǒu zǐ qí - handicap game+ b- h) \2 g! S5 Z
书 (書) shū - book*
& R- f* `- R5 H8 w输 (輸) shū - lose*
9 n3 r0 c- h( }& m书本 (書本) shū běn - book*7 o8 V% |3 b: n
数目法 shǔmùfǎ - territory scoring: j* K. N- a6 o( @# o
数子法 shǔzǐfǎ - area scoring
* x) O! _: G( B6 _! n3 u梳形 shū xíng - comb formation
- R' g; u- _# c% I& l4 z/ B梳形板六 shū xíng bǎn liù - comb formation1 K2 J/ m! N9 M! N- T2 W% A
双 (雙) shuāng - bamboo joint0 ^/ B' I9 O0 I% ]. O( G+ q: e4 E
双吃 (雙吃) shuāng chī - double atari( m( O* P1 k7 ~3 @) H! U
双打 (雙打) shuāng dǎ - double atari) i. E% ?' C3 ~  m
双打吃 (雙打吃) shuāng dǎ chī - double atari
( Q7 o9 O( D+ m8 r双倒扑 (雙倒撲) shuāng dào pū - double snapback
; R5 O  I2 O9 U双方 (雙方) shuāng fāng - both sides*
7 t) ?2 [+ i4 N双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
  _- {' X- Y! U2 N双挂 (雙掛) shuāng guà - double approach
- L5 C; i8 z; P: G* ]4 o4 e双虎 (雙虎) shuāng hǔ - trumpet connection
! f/ g, [. ?& _! [+ L4 q双活 (雙活) shuāng huó - seki( G5 H& I% b/ [6 i" m! k0 u: y
双叫吃 (雙叫吃) shuāng jiào chī - double atari
4 F* q/ t5 I$ b/ N7 c2 F双劫 (雙劫) shuāng jié - double ko! t$ I, O" _5 e+ o/ @
双征 (shuāng zhēng) - double ladder
; n6 {; H4 {. O0 y顺序 (順序) shùn xù - sequence*, y; I  l& r4 S) Q) U
死活 sǐ huó - life and death
  E- |2 }& u7 O* @$ r死活题 (死活題) sǐ huó tí - life and death problem
/ V1 o3 \/ K0 j5 T死棋 sǐ qí - dead group
7 \/ A9 d/ {' h6 ?2 _死子 sǐ zǐ - dead stone
4 |" }0 Y2 m- z. W; a! w四间拆 (四間拆) sì jiān chāi - four-space extension, _* B' U) }4 F7 }( u( }5 ]
四角穿心 sì jiǎo chuān xīng - occupying four corners and center! M) O/ w8 y/ _  K! [: Q
四劫 sì jié - quadruple ko$ {6 {6 n4 ?$ S1 w) S2 ]/ n( }3 |
四劫循环 (四劫循環) sì jié xún huán - quadruple ko6 L- M* f6 q- P1 }' K
四连星 (四連星) sì lián xīng - yon ren sei6 j, Q& }$ o8 ]2 |9 I9 {7 P$ j
松 (鬆) sōng - slack*/ p) b1 z$ [6 u8 G+ i! T& q
松气 (鬆氣) sōng qì - increase liberties- ]9 T  `% e8 s8 f
松气劫 (鬆氣劫) sōng qì jié - approach ko
0 J6 Y6 @1 k1 ]6 N俗手 sú shǒu - crude move
& r+ ]7 B: A2 m. s6 H4 y随手 (隨手) suí shǒu - hasty move
; o+ L& S- G2 y$ Q! P1 o. ^% {随手棋 (隨手棋) suí shǒu qí - hasty move+ y9 k* Y! X) ~2 D& K% Q& r) M( q, _
损 (損) sǔn - loss*9 a5 R$ H- A5 M. H7 J" _
损劫 (損劫) sǔn jié - losing ko threat- u" m/ ?" Q3 S3 N3 [2 d, C" a  ~
损失 (損失) sǔn shī - loss*) m* C- S" Q7 _3 I
顺序 (順序) sùn xù - sequence*
2 W; D" X  y3 W
) M* D  P8 h% l3 o
/ R0 m5 e" ~8 d$ z! U  `9 _T
8 h- J! A6 `' C2 @台象 tái xiàng - Tower0 `, b$ n0 c, l' T" Q  P
弹性 (彈性) tán xìng - flexibility*# {0 L; _7 T; |7 i, B' w, x/ k
搪 táng - block*
- ]$ Y! X% V* z0 Y套劫 tāo jié - two stage ko
; i! V! P/ x0 J: M$ Z$ n. K逃 táo - escape*
! |; B0 Q/ z: J/ l逃遁 táodùn - to escape, to run away, flee*
: h  X$ Q! r. y% D7 v逃生 táo shēng - escape*
8 n  ~, L, D4 r% L6 C+ h( q/ k( Z腾挪 (騰挪) téng nuó - sabaki! S% E8 ], O3 i: E# A* ~
提 tí - remove from board
' n8 h3 l4 a: S, ]& r/ P" u7 E, e" _提劫 tí jié - taking the ko
( K7 i4 M4 ?- F& Q" U, q. u提子 tí zǐ - remove from board
6 q) {% r4 V4 J& m天王山 tiān wáng shān - tennouzan0 D7 s8 v% j. J& Y; ?/ c
天下大劫 tiān xià dà jié - all-dominating ko. ^6 v5 M% Q/ D1 }! b+ s
天下劫 tiān xià jié - all-dominating ko7 X1 a3 R# {- H6 s) U0 j
天元 tiān yuán - tengen" X3 R+ |, m7 g5 ^1 O! S
跳 tiào - jump*
2 o& q5 r' `  N" _9 k( Q* g$ u1 ^贴目 (貼目) tiē mù - komi' |: l( f2 o  c$ d5 q2 z
铁柱 (鐵柱) tiě zhù - iron pillar*
. u$ Y6 B* M4 e- I7 x( e$ U挺 tǐng - push up; stand*
! C8 [: R( e  j0 |7 D& |% {投降 tóu xiáng - resign** g' ]4 L2 r+ F; v' Q* {9 g+ t
投子 tóu zǐ - resign
. Q7 J& K" c. |1 z; _9 R7 f透点 (透點) tòu diǎn - placement
9 c$ P- f& E7 Q3 k图 (圖) tú - diagram*
0 R4 [  {/ w9 F) F1 [' |退 tuì - pull back
( V  r" i# y. L( [" W( C托 tuō - underneath attachment
+ }2 p' f; _/ [/ ~/ s( Y3 F: d, ^2 o/ m: a脱出 tuōchū - escape, break out' o4 \$ g; a3 M1 r& ^$ t9 T6 V1 v
脱骨 (脫骨) tuō gǔ - under the stones+ g4 W1 Q; \/ F
脱先 (脫先) tuō xiān - tenuki
* x; [0 l. n1 y- F: M3 J- u9 ^, |6 l& J- |# i6 O
* F6 r: ~7 P* n; Z- U. o
W# f* Q: l- {1 B& n# _9 Y: `5 ?, [
挖 wā - wedge! I) @6 }1 w+ n8 K
外目 wài mù - 3-5 point
: i& ~. p# W8 s2 w) U1 |. b外气 (外氣) wài qì - outside liberty
1 y5 u$ x0 y  k$ q" y4 B2 n弯三 (彎三) wān sān - bent three9 ^$ r+ L; J/ c0 G) P. L9 o  N; c
弯四 (彎四) wān sì - bent four
: }; E; {- H" R0 K$ C: b: A$ ~万年劫 (萬年劫) wàn nián jié - ten thousand year ko
, z7 _: }6 K0 [" p  Q围 (圍) wéi - surround*
) U* H2 L4 s' g6 Q5 u0 H$ E围棋 (圍棋) wéi qí - go
. ~6 p8 a" l$ Q尾巴 wěi bā - tail*, a& {* y' o5 R! h1 r
味道 wèi dào - aji
( H0 C) K) {) c9 L6 F! P3 o* j文凭 (文憑) wén píng - diploma: P* j3 o1 |* k( d/ W( f# M
稳当 (穩當) wěndang - stable; firm*
. F$ y0 i8 y, C0 f4 m, _  K问应手 (問應手) wèn yìng shǒu - probe
1 Z$ v9 i7 S  A乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest7 @4 \& |& L8 }) s, e7 l: X" ^6 b
无理 (無理) wú lǐ - overplay
3 v( J5 C/ f5 @无忧劫 (無憂劫) wú yōu jiě - picnic ko5 a  \/ l/ u2 O& I: H! d
五子棋 wú zǐ qí - gomoku narabe
  `! {5 t2 }" U- O- T) L五间拆 (五間拆) wǔ jiān chāi - five-space extension7 ?5 J& M7 u5 b3 c6 c
五连星 (五連星) wǔ lián xīng - go ren sei
# h( @, r: k, E5 t5 L4 I( l五五 wǔ wǔ - 5-5 point8 c& q. k. k3 |( Y/ h4 y
6 {  u5 y3 ~" V6 a: z6 L
# Q4 N8 m" D4 `
X) G2 P1 n$ p7 V1 k; I) T
细棋 (細棋) xì qí - close game
6 P) Z3 [7 ~7 y  S瞎劫 xiā jié - false ko threat
: R4 F4 X% P( N) ?$ r下 xià - lower*
! A! Q% K8 |" Y) e& T9 y, z" M下法 xiàfǎ - method*
0 ]% [; r  d0 f7 w$ }先 xiān - before; first*% v+ p# k1 t" _' @- ?8 }* y
先手 xiān shǒu - sente9 K/ V) k  Z: P
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
5 B( u+ H. s: M9 c* w( u" W7 I先手利 xiān shǒu lì - forcing move( O& k) W1 R8 _) H, B; p) F
先中后 (先中後) xiān zhōng hòu - sente with hidden gote0 D: h' ^/ ^1 V( T7 J* ]5 ^5 y, F
陷阱 xiànjǐng - a trap*
, q+ R$ E/ G  o$ U! d3 h# B& G象步 xiàng bù - elephant's move
; K! L+ J2 q  v- m% Q  S' v象步飞 (象步飛) xiàng bù fēi - elephant's move
+ |( I& G/ {) K+ r4 P0 r+ e. v' p象飞 (象飛) xiàng fēi - elephant's move5 q# L( f- F3 _- y8 Q( `
向小目 xiàng xiǎo mù - facing 3-4 points: _( V9 J, @0 s; y5 n& P
象眼 xiàng yǎn - center of elephant's move
  g. a& n: Z( P# G9 ?消劫 xiāo jié - ending the ko+ I, Z& D' ~! d0 c+ U6 D
小 xiǎo - small*
; c( R; {9 X0 g: {  ~6 q/ D0 `* M3 G小飞 (小飛) xiǎo fēi - knight's move
( v1 r& K& F. c5 O) X& q% L小尖 xiǎo jiān - diagonal  k4 j6 _* |% i8 k% G
小林流 xiǎo lín liú - kobayashi opening
; C8 w- T/ F0 V1 O" D) k小目 xiǎo mù - 3-4 point
- r( |8 N6 v4 `. h* B, o小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
- v' F8 _+ ^5 E4 {1 @# l  n小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)* V- O- x2 F3 r6 x4 I. f$ G9 K% v
小伸腿 xiǎo shēn tuǐ - small monkey jump
: C! `/ P4 d$ C3 b1 _. H* G小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg) V! \: E* g5 o& ]' S) g3 s4 f
效果 xiào guǒ - effect; result*5 H. E: [0 K$ F( L
效率 xiào lǜ - efficiency*# Y5 `8 d+ b+ A: z6 B; I
新布局 (新佈局) xīn bù jú - new opening
3 T2 _' w0 @6 I9 P* R新手 xīn shǒu - new move7 t, k# K/ J/ w( f( [+ x8 H
星 xīng - star point
  i, H3 Q2 t/ V星位 xīng wèi - star point" D) ?( _- K3 I0 f
形 xíng - shape*
0 e7 \" P5 t5 x形势 (形勢) xíng shì - situation*# U. I, Y8 g0 K
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
* Q4 h+ @" H6 p  \* [形状 (形狀) xíng zhuàng - shape*
! `0 ~3 X3 Q) u" n/ T秀策流 xiù cè liú - shusaku opening  D- c  V) z: f) x, d
虚手 (虛手) xū shǒu - pass
, {+ q' [; c: ?, Z( |, o' K虚着 (虛著) xū zháo - pass
( |/ N! d7 n, _$ K6 y序盘 (序盤) xù pán - opening
/ ~/ r. c  Q& e5 n. `3 o学生 (學生) xué shēng - student*
$ {) v! d6 s5 f2 u& I. v雪崩 xuě bēng - avalanche*
0 j+ h2 {7 C# i- O循环劫 (循環劫) xún huán jié - double ko0 J4 J2 C  c- m' _) H+ I0 t
! w& T$ q7 J5 D, o, e) v: @7 w* n

9 [+ b/ Z6 c2 D0 J# V0 `Y$ Y7 S9 L5 {" B$ s+ i. k
压 (壓) yā - push down*& n5 }7 r) Z7 R6 s- M( W
压力 (壓力) yā lì - pressure*
9 U( c1 F/ t  t/ C1 K/ j延气 (延氣) yán qì - increase liberties! l; z  W4 y0 _0 q' S% d
眼 yǎn - eye*
9 f6 t; A+ X* J! N4 y% i眼位 yǎn wèi - eye potential; eye space: {6 M6 I& u: O' `% i/ i
眼气 (yǎn qì) - eye liberties
) _+ y2 j/ X. ]眼形 yǎn xíng - eye shape; eye space
$ Y% x5 N- J) z4 r妖刀 yāo dāo - magic sword4 n, K2 V3 `4 d( \
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko( `8 D2 I6 c' I7 q- J4 D! k
要点 (要點) yào diǎn - vital point
2 ^" G  E3 S5 y8 S要子 yào zǐ - key stones
9 f3 [) _0 @- [! e业余 (業餘) yè yú - amateur*
* h5 F5 A3 [$ f: a一方地 yī fāng dì - one-sided territory
7 v; O% [& ^( s1 }' s5 M一间拆 (一間拆) yī jiān chāi - one-space extension! F+ G2 b, x0 b! `' T! V+ w
一间跳 (一間跳) yī jiān tiào - one-space jump+ ~. Z4 g4 `# X, P
一手劫 yī shǒu jié - direct ko/ y& O0 w4 N6 j4 W) Q9 \  q5 r* i
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
* G) X+ I* L& }+ w) I" C% K疑问手 (疑問手) yí wèn shǒu - questionable move$ D7 S8 q: m' ]/ T! B' X% |' m" l
弈棋 yì qí - play game*
4 I$ C# i0 g) I3 F' d1 ]引征 yǐn zhēng - ladder breaker
4 K! A1 d! `) v% ~- O* q2 W: L! _赢 (贏) yíng - win*, N1 m, Q) o5 P# E9 R
应氏 (應氏) yìng shì - ing's
) R) g3 J& k" f" G, \% J硬腿 yìng tuǐ - first line descent/ F- K. x2 o: ~/ a& W3 Z
优势 (優勢) yōu shì - superior*
' ^7 \/ }* j# L" I  f1 g有利 yǒu lì - advantageous*
4 `) h; m. @  C, \有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
. B8 b5 [+ q& P. t$ r- k0 {% R1 e有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye9 @4 J+ g  [7 \
右 yòu - right*
; X0 _; S3 m1 c9 o9 D. B余味 (餘味) yú wèi - aji) O+ H1 o" ?" Y- i' B' d7 u3 a$ f( k
愚形 yú xíng - dumpling shape( I2 z( x9 w; u% v& o+ u% |+ O
宇宙流 yǔ zhòu liú - cosmic style' l% j2 `; Y, P+ {& W- t1 w% b9 ~3 ^
原则 (原則) yuán zé - principle*/ s/ u* T: S/ J. Y4 f7 P( O
院生 yuàn shēng - insei
) k2 U  k" k! B( Y1 F
( C& z4 o& l8 F% c4 c9 f
; ^% y$ i; O* d5 YZ7 C1 Y5 K6 J0 ]+ E
枣 (zǎo) - jujube (Chinese Date Wood)*/ z- P( Y% W9 H! n% o
扎钉 (扎釘) zhá dīng - iron pillar*+ r0 l$ x) T7 Y8 x: r. }- c; S, M
长 (cháng) - stretch3 S8 J8 O/ z9 ~" ?0 _5 k& x  q
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
$ u1 v7 O$ J1 B. o- p4 D: K胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
9 ^# w, w6 c6 l" P: B7 O- V$ z& i( f着 (著) zhāo - move/ D8 a9 ~4 K5 t( L5 q( D# m2 S8 x
真眼 zhēn yǎn - real eye
# ~6 T2 S4 D/ J( F- W5 K1 h镇 (鎮) zhèn - capping play
4 B* ]/ `& {: f  q3 g镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
, x3 K: u* ^3 u1 ?- q0 J镇头 (鎮頭) zhèn tóu - capping play
  x. {; c0 a  @证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma9 u% {+ k9 F4 S8 G
征 zhēng - ladder( ?, ]! N3 i! b8 }
争棋 (爭棋) zhēng qí - official challenge match( {; N: v* v# G/ N# D+ i8 ^
征子 zhēng zǐ - ladder& L6 j* n6 g6 x
征子劫 zhēng zǐ jié - ladder ko5 S/ C3 h( F* o5 e4 @, j
整体 (整體) zhěng tǐ - chain4 Q0 @2 k3 j. w* E! a* |
整型 zhěng xíng - settle
/ z8 c* G; p( \- D正解 zhèng jiě - solution*
2 t7 V) O2 I! y- t" _( k0 |正确 (正確) zhèng què - correct*# S5 K2 g0 K" x. K- k. O
证书 (證書) zhèng shū - certificate*
3 V2 M# k* ~0 W0 Z; Z正着 (正著) zhèng zhāo - proper move
; v, f# W( U# d" R0 v* Q指导棋 (指導棋) zhí dǎo qí - teaching game
& H. j0 }% S1 c- v' b: I+ `% S直二 zhí èr - straight two) n4 i6 ]) @& s8 v+ g# x
直三 zhí sān - straight three# b' ]( l! B8 d  F% L
直四 zhí sì - straight four
+ X' d0 n" Z$ q$ c职业 (職業) zhí yè - professional*3 d9 H3 V+ D  Z" a' J# D$ Z. M
只此一手 zhǐ cǐ yī shǒu - only move! z5 l8 }/ P% `$ O
治孤 zhì gū - managing isolated weak group. `. x4 J: X( |4 H
中 zhōng - center*
9 f6 u" d, }0 T* q1 l钟 (鐘) zhōng - clock*
9 n9 z* q# F) z# W7 Q4 M$ [" I# J3 A中腹 zhōng fù - center*
# b% g' U6 f: e& o) `* _中国流 (中國流) zhōng guó liǔ - chinese opening
( p8 }1 i) m7 B6 ?( w& H中级 (中級) zhōng jí - intermediate level*1 o* f* O; K1 y7 Z
终局 (終局) zhōng jú - end of game7 u+ R6 H* R" e* t7 F/ n" L
中盘 (中盤) zhōng pán - middle game8 \# @- u- J6 t6 z. N0 S+ V/ b) r
终盘 (終盤) zhōng pán - endgame
% C4 L( d, M% [7 Z( _5 h中心 zhōng xīn - center*! Z4 j8 g! k* Y- n% b, N
中央 zhōng yāng - center*
1 n9 @6 q* Z0 ~: D% @中原 zhōng yuán - center*( I5 J, a( f: v
重 zhòng - heavy*
+ l' f0 u4 j4 }: f  M' t/ _主动 (主動) zhǔdòng - (to take the) initiative*2 p! w$ V* I9 k. A/ \3 c# w% B- J
专业 (專業) zhuān yè - professional*
) g3 T8 F! i. @转换 (轉換) zhuǎn huàn - exchange*9 d9 l) b( m2 ^% s8 K6 {0 h5 B
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
$ w$ u" T( o$ s  M装劫 (裝劫) zhuāng jié - a move that threatens a ko) X/ z- E5 q* K
撞气 (撞氣) zhuàng qì - reduce self liberties
1 N  `$ C& I& u) Y追 zhuī - chase*" Q  O2 J, o. u5 N* d
追捕 zhuī bǔ - chase*! w- h2 H' \) C0 C  K
子 zǐ - stone; unit in chinese counting+ I+ N1 k2 U, P0 g
自然流 zì rán liú - natural style
5 ], y7 H9 I1 X: G# x自杀 (自殺) zì shā - suicide*3 n# _6 h8 N7 J) ?
左 zuǒ - left*
5 v) A9 l" A0 ]: y1 L左右同形 zuǒ yòu tóng xíng - symmetrical position
! \: H4 v/ i7 r; w  \5 C做活 zuò huó - make life- D; _1 g" R! j1 I1 o2 R5 K( k
做劫 zuò jié - create ko
. S  Z: i% J4 R. d# c9 V作战 zuòzhàn - combat*
- X9 l' B# g5 r7 K/ Q做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)% K# v# {8 C- w, W
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