 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*
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白 bái - white*6 z5 c0 ]; b9 d9 C2 f' b/ d
白方 bái fāng - white player*1 {- A# A6 P0 Z5 ?% }5 K5 |$ } u. C
败 (敗) bài - failure*: e8 c9 m7 v1 k( F
败着 (敗著) bài zhāo - losing move
: k8 B3 F- p& \2 g3 N扳 bān - hane
- b- _: Z0 \( {% x2 k2 e1 X* E6 r" k扳断 bān duàn - hane through
9 A& L1 c G# c3 L. @% k板六 bǎn liù - rectangular six
/ M; O, u( M L6 Z1 j半劫 bàn jié - half-point ko2 q+ u" x+ _* w5 D% o- s2 h6 r
棒接 bàng jiē - pole connection
' {; D3 o0 A0 `( O" Y$ a包围 (包圍) bāo wéi - surround*, H0 w( {+ S' c
薄 báo - thin*0 R3 |( C8 G3 T/ A$ A
保留 bǎoliú - retain; preserve*8 @6 `/ ]: e4 J* B! x
抱吃 bào chī - capturing technique by atari
' u' Q3 r$ v7 m( S本身劫 běn shēn jié - local ko threat1 J o3 n0 W; L* @; b( _: n1 ~& W$ Z
本身劫材 běn shēn jié cái - local ko threat
? ^/ O* C5 c# x本手 běn shǒu - proper move E" f! p! J2 T% n5 v4 R1 |) v, S$ V
笨重 bèn zhòng - heavy*
- {7 |# S7 k o! ~& ~8 w8 p( a崩 bēng - collapse*0 Q4 }- e# a0 G8 P8 U/ C' Q! O# Q/ O
崩溃 (崩潰) bēng kuì - collapse*
, w4 ^ t6 L8 U3 T; R7 L [: |逼 bī - checking extension9 x! K# r7 P# y2 }3 X2 \4 S) ?0 w" Q
鼻顶 (鼻頂) bí dǐng - nose tesuji9 x7 ~9 c( g0 c; n2 S
比气 (比氣) bǐ qì - capturing race5 g1 d6 f0 { y* s0 |
比赛 (比賽) bǐ sài - tournament*
4 H- K; h4 }& K边 (邊) biān - side*
. G9 n0 f& F% ~3 {2 }8 `变化 (變化) biàn huà - variation*) t9 Q" R, v/ M/ ^7 ~" `3 U+ S6 G
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening g1 d0 @" s( I0 R" l* l+ X
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening @& L2 Y9 d; @
变着 (變著) biàn zhāo - unusual play% J# ^& {, y% \, W
并 (並) bìng - horizontal stretch
$ I" G7 i# y- s( Q步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)4 V! A3 g: a% q$ m" J; J' D6 L; C
补强 (補强) bǔ qiáng - reinforce*! M! w! K$ \) s
布局 (佈局) bù jú - opening8 C+ V, R% c1 Z0 @* g" G. }: X' e
不利 bù lì - disadvantageous*
+ m. a# A. k6 I A7 H不入 bù rù - suicide1 ?% p% @. s, G, E! ^
不入子 bù rù zǐ - suicide5 _1 s @/ M5 @( {! _- |7 ]2 B
不提三目 bù tí sān mù - three points without capturing
/ D# j: ~+ _/ n. D2 F' e7 ?; P不提五目 bù tí wǔ mù - five points without capturing
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C
: D& V: r& X7 Y) d/ @1 s p C _猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
$ b5 E1 R' a; Q% {4 K猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
, d3 A. B% Q) v7 V参考 (參考) cān kǎo - reference*
I3 C0 h% j! S* z+ d残忍 cánrěn - bloody or merciless*7 x+ m9 z/ S# T9 \; ]4 ?
拆 chāi - extension" ]4 z+ D4 X- y& i
拆逼 chāi bī - checking extension+ a5 r0 q5 H0 P9 p/ C: }! W
拆二 chāi èr - two-space extension
1 u( L: @9 D \1 o- v拆三 chāi sān - three-space extension+ j) S: }; [/ K0 ^# _! i3 G
拆四 chāi sì - four-space extension
1 O- X' Z7 t6 u0 f拆五 chāi wǔ - five-space extension8 t" I, V2 r" |
拆一 chāi yī - one-space extension5 x ~$ E7 H. c" B. l( B6 w& O; I
缠绕 (纏繞) chánrǎo - harassment technique" v8 q% b# {5 d3 H7 R
长 (長) cháng - stretch0 ~+ `$ @. x4 s3 c5 Q) y
长考 (長考) cháng kǎo - think for a long time6 t1 @3 F1 O6 O
长气 (長氣) cháng qì - increase liberties
# [3 H4 m- G5 v; c; G长生 (長生) cháng shēng - eternal life: Z8 w2 H. J/ L) S: ~
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
; j! Y3 e8 N" c$ _超大飞 (超大飛) chāo dà fēi - very large knight's move b8 I' X3 @+ ?7 E
超高目 chāo gāo mù - 4-6 point8 _0 W# o& m7 u, i' U
超时负 / 超时 (超時) chāo shí fù - lose by time- m8 @$ |& k6 Z; ^9 G {8 J8 S
超时胜 chāo shí shèng - win on time6 v$ a/ N. P$ I) Q3 |4 n" d9 e: E
成功 chéng gōng - success*
& K- w6 @) W) w) Z成立 chéng lì - possible*
1 |' }8 f( v% t9 F: ~- Y秤砣 chèng tuó - two-stone edge squeeze
. e3 `4 j7 x h吃 chī - capture
! a0 e% h1 ~% d- g吃亏 (吃虧) chī kuī - loss*
) m5 D; p9 O% {" ]! U& a; W7 o% D D6 \/ u持棋 chí qí - jigo
9 d; \6 g# z( T冲 (衝) chōng - push through
# D- c( a( K; y重复 (重複) chóng fù - overconcentrated
3 k) F0 Q0 @1 g! T/ s( N5 Q' p* N初段 chū duàn - 1 dan6 D+ w; z+ I+ U) ~; p4 K
初级 (初級) chū jí - beginner level*
* b1 E' Z6 u# L# h: h8 c( t出头 (出頭) chū tóu - getting ahead
1 P7 e* E9 Q$ y3 c' B刺 cì - peep; @0 p6 T. h( I
次序 cì xù - sequence*8 i+ V' K% q# ^
错误 (錯誤) cuò wù - mistake*8 v5 i* f! R! i4 { X$ F. M
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points4 H$ o, K9 O; u- E) ^7 M
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j5 T# ]% n7 x% B" Y/ o: H搭 dā - attach5 Q) P6 `9 e5 }# V' e5 n3 m
打 dǎ - atari$ l* Q8 C! M& K: U8 k
打吃 dǎ chī - atari
j) t+ F' x6 b; @打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
- w) T) t% m8 r打挂 (打掛) dǎ guà - adjourn game
8 X+ ~. N# o* D( q2 ]打劫 dǎ jié - ko" c! u7 Z% V" \3 V$ A& i
打入 dǎ rù - invasion" ?% G2 f) D3 n9 f6 n
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one7 ]- h* E5 P8 Z8 D2 z
大 dà - large*% M4 u) o# z0 Z+ H: K$ ?+ B/ w
大场 (大場) dà chǎng - big point
. d, }+ q* ]( e: S# T大飞 (大飛) dà fēi - large knight's move
$ G: T4 m# w2 c0 b; k, a: v: Q大局感 dà jú gǎn - whole board thinking2 d# e* U, }! n: K) u- K# W
大龙 (大龍) dà lóng - dragon*
( z5 g6 k$ Z+ k7 K大模样 (大模樣) dà mó yàng - large-scale framework
! b9 N4 k2 M) M大盘 (大盤) dà pán - large board (19x19)
7 [. y, f. g; }* X大棋盘 (大棋盤) dà qí pán - large board (19x19)
# e' U5 @/ ~# J: x大伸腿 dà shēn tuǐ - large monkey jump
6 d9 C/ A$ P+ H, A大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
: f; }7 V- j! b: w- {8 d大雪崩 (da4 xue3 beng1) - large avalanche
- ~- q9 Z7 `9 @* [ {9 O& [/ B3 h大压梁 (dà yā liáng) - Da Ya Liang
" \1 X. ]4 t8 b. v# r7 E大眼 dà yǎn - eye with two or more spaces1 H; Z" J* ? Z: i! j- O: b
大猪嘴 (大豬嘴) dà zhū zuǐ - j group; n4 O* y/ J6 A& v5 p. e% P9 g- {2 L
带钩 (帶鈎) dài gōu - long l group
K$ q' }5 g0 \单关 (單關) dān guān - one-space jump
" f) L: p Y5 ?/ k2 l- J* [' u单官 (單官) dān guān - neutral point/ p, o8 G* B' M* I# O; K
单劫 (單劫) dān jié - half-point ko
9 i% m6 r7 G$ B1 Q6 _单行道 (單行道) dān xíng dào - one-way street*
3 f( G9 f! W4 z5 d挡 (擋) dǎng - block*) K3 z' d1 j! Z- V" G- l d/ Q
刀把五 dāo bǎ wǔ - bulky five0 q" ?( x o1 d" K# H/ [
刀板五 dāo bǎn wǔ - bulky five
6 S$ X- g) F6 j& N7 z( Q刀柄五 dāo bìng wǔ - bulky five8 h" e+ ?. O; h3 `) K
刀五 dāo wǔ - bulky five
6 ^0 O, ?' l! ~" B7 }倒扑 (倒撲) dào pū - snapback
( g$ C) U. t6 ^倒贴 (倒貼) dào tiē - reverse komi
1 e- k2 J/ S9 J1 t( R1 ?倒脱靴 (倒脫靴) dào tuō xuē - under the stones/ p0 g, o0 ?+ K8 i: G- h/ X5 V
低 dī - low*
6 u- i* G& _ a! U" F) r敌 (敵) dí - enemy*" v, N2 U# [% B5 @
抵 dĭ - hold up; push against, to support, to resist*$ \: t1 D/ Z2 X+ s3 }7 q4 h
抵抗 dǐkàng - to resist; resistance*' ~/ g6 m0 M9 i# b& ]( G" g5 Q, X
敌人 (敵人) dí rén - enemy*
4 }! k2 Y% U1 y/ O: ]地 dì - territory*$ ]" B$ ^' H9 X- M
地盘 (地盤) dì pán - territory*
' ?* L6 @: e, b$ y地域 dì yù - territory*) N3 u- J4 H% ^- {* S
点 (點) diǎn - placement; point
* x8 u) S: K. U4 A# N K& B点方 (點方) diǎn fāng - eye-stealing tesuji6 f9 r: P- p) u! H, f: \2 L
点角 (點角) diǎn jiǎo - corner invasion( [: Z2 b6 M4 G2 g- m
点目 (點目) diǎn mù - counting8 E" [ V" f# G5 b
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
* j6 f- j3 t2 z调子(調子) diào zi - choshi
# ~1 \* G0 D1 _9 e& X丁四 dīng sì - farmer's hat; pyramid four
% Q" j6 U, |! m+ y7 w1 J顶 (頂) dǐng - bump5 e4 `! y; n( M4 f' A2 F
定式 dìng shì - joseki
7 @) j( E. o7 |- X- y) C. R定型 dìng xíng - settle
8 O$ M2 q; f N1 W# T东坡棋 (東坡棋) dōng pō qí - mirror go6 [; {* |) [( a
斗方 (鬥方) dǒu fāng - carpenter's square. O, c* h5 N. w; t" Q# y
读秒 (讀秒) dú miǎo - byo-yomi/ z: r+ E8 X! Y
渡 dù - bridge under( }' p" z- k9 \# x
断 (斷) duàn - cut*
8 i8 v/ n. J% j% ~1 P段 duàn - dan3 G- @' x2 W4 ~2 j# q( d
对策 (對策) duìcè - countermeasure*
! x, J _. ~1 d' @对局 (對局) duì jú - play game*% `- _3 W: A, l& |- \# i5 {! }
对杀 (對殺) duì shā - capturing race
) s3 ~$ }5 c& `# v对弈 (對弈) duì yì - play game*2 J1 U" J! R" E4 _
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
?; s. f0 y! a! ^. W/ ^- E8 m多元劫 duō yuán jié - multiple ko. [9 c+ }! c$ e, B
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: @6 X; K i1 [/ X+ c恶手 (惡手) è shǒu - bad move# W/ q. S/ m( L' q+ h& N& Q3 Z
二间拆 (二間拆) èr jiān chāi - two-space extension
# ~5 j, h, Y6 T3 M) ~& T二间跳 (二間跳) èr jiān tiào - two-space jump
6 L3 _& {) t% L. \: j; k, w二连星 (二連星) èr lián xīng - ni ren sei+ H6 u% R4 c' o+ F3 x
二手劫 èr shǒu jié - two-step ko( l- I0 A9 H6 l2 A
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发展 (發展) fā zhǎn - develop*
C/ U9 |9 q; U7 d% E6 o法 fǎ method, way (also 下法 xiàfǎ)*3 ^5 Z7 d' r" t7 s" Y
反扳 fǎn bān - counter hane3 J, x A( ~. [. n
反打 fǎn dǎ - counter atari S0 x& r# x( o. o2 \
反攻 fǎn gōng - counter attack$ |# ]! L7 x! i# _! Z
反击 (反擊) fǎn jī - counter attack
* y" d# X' W' ?/ l* l# F% A/ O反夹 (反夾) fǎn jiā - counter pincer
2 X) F/ {2 g1 }: r- H8 \- F2 e反提 fǎn tí - recapture
! t7 w: C& u& t方法 fāng fǎ - technique*
* Q/ G2 q. U* ~0 K! C6 _% K方四 fāng sì - square four% `! ^: F" ?1 r1 P" `4 Y
方向 fāng xiàng - direction*
\0 F; y# x) d' ^* p$ L方形 fāng xíng - mouth shape
: R. ?7 t6 g! b; v8 F防 fáng - defend*
7 {2 J, }' V& h2 S7 O' Z防守 fáng shǒu - defend* r8 z* l5 E0 @) \' h
飞 (飛) fēi - knight's move' C5 `4 G$ G& \; j6 R
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete1 d3 O5 o( ~+ X! T5 x) R
飞压 (飛壓) fēi yā - press( C+ }5 u5 y f2 S |, e' @9 J
废着 (廢著) fèi zhāo - useless move9 h& `7 @9 b' ~
废子 (廢子) fèi zǐ - useless stones- b( U$ G E) t7 g5 s
分投 fēn tóu - splitting move1 ~- T: C. i( H1 h/ X$ R- E& |
分先 fēn xiān - even game% c# h! L7 [- `; H3 U3 l
封 fēng - seal in*3 D8 M/ G+ c, O% R2 k6 V& z0 _; v
封手 fēng shǒu - sealed move& m5 b) }5 Z- ]7 D0 n3 D
封锁 (封鎖) fēng suǒ - seal in*! y3 ~( p: U. A+ s8 Y
浮棋 fú qí - floating stones7 J6 P- p2 ]- k' U# }5 M
浮子 fú zǐ - floating stones
" p* K6 i& [- j. v5 g负 (負) fù - lose*& C& h: G6 Z* u
复盘 (復盤) fù pán - game review
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概念 gài niàn - concept*2 d% s, b6 y }0 G
感觉 (感覺) gǎn jué - feeling*1 Z$ s, r i8 ~* \' P$ r
高 gāo - high*4 p" f! V u+ |; J2 m& ?
高级 (高級) gāo jí - advanced level*
1 C/ N4 i8 t/ j* O% w! v9 F5 R高目 gāo mù - 4-5 point! o- U, \' o6 M8 R: J! `
根据 (根據) gēn jù - base*
/ d) ]; @; Z& U& _0 g# S$ s) [根据地 (根據地) gēn jù dì - base*0 j6 C+ x$ W+ r- k# d
攻 gōng - attack*' M, p8 k2 l# R! @
攻击 (攻擊) gōng jī - attack*
* d" `7 ^- G! z2 Y6 R共气 (gòngqì) - shared liberty
: q( O6 N3 w' ?( a公气 (公氣) gōng qì - shared liberty" c3 b3 n7 d' c7 a$ r. p
攻守 gōng shǒu - attack and defence*) _& `! `) k! T/ L# X5 n6 b, y k
共活 gòng huó - seki
! V% x7 w" }. F: a孤棋 gū qí - floating stones& Z6 L$ p: q* |9 _* P
挂角 (掛角) guà jiǎo - corner approach2 s9 z6 Z1 X ?$ c
拐 guǎi - bend*
' e) W. ` X; n3 I9 e g* U+ `* z怪着 (怪著) guài zhāo - ghost move/ x9 |& P! y! G8 z
关 (關) guān - one-space jump
4 t0 s! _8 Y, k1 f) Z" o1 @9 Q7 q官子 guān zǐ - endgame! @; E# B; ?1 L# s" `3 S' j
龟甲 (龜甲) guī jiǎ - tortoise shell5 n6 Y0 f/ G% r- \% T
规则 (規則) guī zé - rules*3 w0 B' e3 U. n- C2 y x
鬼手 guǐ shǒu - ghost move7 r4 J% q1 P+ _, M) u: a
滚包 (滾包) gǔn bāo - squeeze
" n) U2 f, M5 H; Q* h6 \* H滚打 (滾打) gǔn dǎ - squeeze
# J% ?; `( Q$ J8 p( T A/ `滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
+ m) v) T; O% D# c6 G9 ?, h v过分 (過分) guò fèn - overplay
! f8 c% |3 ~8 N. J: i国手 (國手) guóshǒu - national champion*+ B( Y d$ W0 q
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韩国流布局 (Hánguóliúbùjú) - Korean Fuseki* W. X8 R) P6 d/ V$ K
好点 (好點) hǎo diǎn - good point
3 Q( Z i8 j, H' }4 k和棋 hé qí - draw*
. ^; {4 I+ I& \- ^黑 hēi - black*
S. A, d* q3 d5 `5 t$ V$ e8 q黑方 hēi fāng - black player*
' t: Y) r2 Q1 S1 K' @# V+ w黑先 hēi xiān - Black plays first*0 ?" l C p" Q# `4 `) w
猴子脸 hóuzǐ liǎn - Sake bottle shape6 `2 Z1 g6 g% r+ _0 [
厚 hòu - thick*
# j: K6 K# K7 e z后悔 (後悔) hòu huǐ - regret*
& U1 p/ \9 [* f$ d: C后面推车 (後面推車) hòu miàn tuī chē - pushing from behind1 S# ^! ~7 k8 ]- @
厚实 (厚實) hòu shí - thick*) B2 _$ H3 J W, {
厚势 (厚勢) hòu shì - influence*
8 C( H% p) k) G. k. }后 (後) hòu - after; later*6 Z1 B9 a) v# u) G$ N
后手 (後手) hòu shǒu - gote: W5 v+ f# j' t0 Q) F
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
3 h% W5 W( B( ?2 Y0 I后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 M7 T6 w+ C( E9 Z' H) j0 b7 i3 B7 A, A
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
6 R# ?0 L- N- Z4 e0 z虎 hǔ - tiger's mouth' M3 [' u1 S3 c R
虎口 hǔ kǒu - tiger's mouth* }8 B. M- W3 ?
互破 hù pò - mutual damage- j @# o. i# [" `3 r4 |0 {" @, U
互围 (互圍) hù wéi - mutual surrounding of territory
# j7 x' P0 k3 z% x* t花见劫 (花見劫) huā jiàn jié - picnic ko
) S' |/ j' R1 v: u. ~花六 huā liù - rabbity six
! F+ a' c* M% b' m/ D3 t% B花五 huā wǔ - crossed five
* z) G% l2 `8 C: Q7 Z! z- J还原 (還原) huán yuán - transposition
1 N9 ~) }1 H* `) U; }# i缓 (緩) huǎn - slow*
! ]% _7 ]. w, d0 }( t# o( k3 Y9 d缓慢 (緩慢) huǎn màn - slow*
5 }2 {4 X( I+ f( S缓气劫 (緩氣劫) huǎn qì jié - approach ko( `. x* \$ T+ i
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)$ A8 g# Y! a- R
缓手 (緩手) huǎn shǒu - slow
# y/ `/ G. G4 C. p. K' z缓征 (緩徵) huǎn zhēng - loose ladder* N. C) N: f! `& Z$ }
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
' A2 `! W9 ]+ y/ T8 n3 h黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
( p7 }+ _- A4 O) D8 c回手 huí shǒu - take back*
" G, V6 x6 |" J回提 huí tí - recapture( h l( Z V- E! L1 c
悔棋 huǐ qí - take back*) f" E7 `( e- W
活棋 huó qí - living group5 V: r3 Z' M; y! H( i6 ]
7 t& \# q, _# L( b9 X Y0 c/ o2 f
: n1 X! ]& ]( w5 E' D
J
0 c/ K d; \2 p+ s; L4 }: M急 jí - urgent*
& `: E: ^4 k5 F5 Q H, ?级 (級) jí - kyu
+ |# V; i0 X# H5 t急所 jí suǒ - urgent point8 E& U+ ~. z9 y) F6 [6 z. @1 y4 U
挤 (擠) jǐ - bump into diagonal; choke; atekomi
8 M M+ g# G: @技巧 jì qiào - technique*9 `+ \4 X! j! k0 N; o5 z" B0 V; n
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
0 {8 F$ Y: E& x4 G4 ]+ v, T佳 jiā - excellent*
1 E' N# M7 p/ k5 d( E E夹 (夾) jiā - clamp; pincer
1 P; G+ V0 a1 _+ k/ a/ n5 S枷 jiā - net
9 J4 W2 ?" A% Z( X) E% _枷吃 jiā chī - net
: `/ F/ r; u$ X夹攻 jiā gōng - pincer
& y) g/ D' T' F! X2 R; ?5 U假劫 jiǎ jié - false ko threat
! T/ n$ U% V, P2 v8 L假双活 (假雙活) jiǎ shuāng huó - false seki" r, R7 `$ l- P0 E* V+ C
假眼 jiǎ yǎn - false eye- ~3 c. O. A* r8 c5 k: I# ^
假眼活 jiǎ yǎn huó - two-headed dragon
( c$ d6 U$ ~! s: V. | v尖 jiān - diagonal6 ~: g% E0 x& W6 K- d$ i+ j
尖冲 (尖衝) jiān chōng - shoulder hit0 X- c V v1 w( u* ]- l5 r* V
尖顶 (尖頂) jiān dǐng - diagonal attachment. D8 k' }% f' C7 P8 Y/ ^: K
坚实 (堅實) jiān shí - solid
. q3 s5 `3 {3 X: i见合 (見合) jiàn hé - miai% u6 x% ?' ]) |7 j4 b
教 jiāo - teach*
! s% \$ i; H( m% a! `( s9 j4 F; o交叉点 (交叉點) jiāo chā diǎn - point" {& z" Q( {( [. D9 q
交点 (交點) jiāo diǎn - point2 _" ]' z) S: J0 S: H* k6 L
焦点 (焦點) jiāo diǎn - focal point*
: A' u% J& Y3 T% l$ m. ^6 M/ v- d& x交换 (交換) jiāo huàn - exchange*
/ g- _- k& m! }! }角 jiǎo corner (angle, horn-shaped)*
2 Q: h: a( E+ k$ C; Z: |叫吃 jiào chī - atari1 k* S' F0 s; y5 V% R0 ^
教师 (教師) jiào shī - teacher*# z2 B; q3 u, L3 \
教室 jiào shì - classroom*
; U; W! h! B6 T; J0 j基本功 jī běn gōng - fundamentals*
' Y* _' [8 s# ~接不归 (接不歸) jiē bù guī - connect and die# u+ P5 P1 \. n2 g
劫 jié - ko9 q/ n) ]1 d& j0 t! ]% G; Y
劫材 jié cái - ko threat
* Q# o, O4 N' {# B- z. @1 N' P! J9 S结果 (結果) jié guǒ - result* _9 V) p. D3 l' W4 D
劫活 jié huó - live by ko7 X: J+ J( i, G/ U* z
诘棋 (詰棋) jié qí - life and death problem0 n9 K7 h- p0 V# ?/ e1 M" p6 m
劫杀 (劫殺) jié shā - kill by ko
! o* i: w' ~) |2 U7 z# i劫争 jié zhēng - ko fight
2 m4 s# s P2 x* s% `5 r* F! r解答 (jiě dá) - answer, solution*
9 j* i; v9 G4 Y# I金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
2 z6 K. O( J& [$ C, Y Y金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
, h/ |* ?3 D4 g+ q! j紧 (緊) jǐn - tight*
) b$ ?% g- a# H0 f2 a紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
' f( Y. F) \& R" e1 s' H5 A2 W0 A紧劫 (緊劫) jǐn jié - direct ko
' @" h% m+ W" d紧气 (緊氣) jǐn qì - reduce liberties1 X. U s6 q2 X6 ?+ E' Q
紧气劫 (緊氣劫) jǐn qì jié - direct ko
! L1 Z2 r' z6 o$ s* D0 {4 j F禁着点 (禁著點) jìn zhāo diǎn - illegal point
* g* ]0 H4 n0 Q0 X' J# t) w% D净吃 (淨吃) jìng chī - unconditional kill (净= clean, only); ~% q. Y1 |7 n
净活 (淨活) jìng huó - unconditional life
: ~3 Z% ^) b, f% F净杀 (淨殺) jìng shā - unconditional death
* F0 \7 L! k. E净死 (淨死) jìng sǐ - unconditional death
& R+ Z) f! W% \, }* Y' C' Q救 jiù - rescue; save*
) f& |9 G% Z- D4 d/ _) j- c W) l聚 jù - placement inside opponent's eye
" l. r( G6 d% W1 \ Q俱乐部 (俱樂部) jù lè bù - club*) j! K2 c7 E& r( ]
聚六 jù liù - six-space killable eye shape
& l' a8 ]$ s4 ]9 T! Q聚三 jù sān - three-space killable eye shape
* F% _* c5 I# B8 s1 u" o. y聚四 jù sì - four-space killable eye shape* T: G8 r+ T5 o; p
聚五 jù wǔ - five-space killable eye shape
, \; E i! W5 [, R决战 juézhàn - decisive battle*7 X" |0 |4 W! |" t
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*0 \2 Z9 u& k+ c( E
9 h' b$ l# C& Y6 f4 W- d
. ]# u& T/ t: @. v0 }K* h n9 v8 V w% b1 n6 T. J
卡眼 kǎ yǎn - falsify eye
- O# M) Q; ^9 X f& n开拆 (開拆) kāi chāi - extension
7 D& q0 Q, L: K3 G0 W& y/ s开花 (開花) kāi huā - ponnuki' y% W; S9 ] D' X% C1 G/ A
开劫 (開劫) kāi jié - create ko6 l" ?3 [! K5 w1 x; E8 O+ f
开局 (開局) kāi jú - opening
* S: M2 K& x, u看花劫 kàn huā jié - picnic ko/ I$ j# ^8 q: J i9 \' y/ N6 H2 y
抗 kàng - to resist, fight; to oppose to defy*2 C% S. K" W: r
靠 kào - attach one line higher than enemy stone6 T8 i3 ?$ K& k# i# ~) G
空 kōng - empty*# l0 M' M( P( _7 u# w9 n' q7 j
空间 (空間) kōng jiān - space*
9 V+ a+ V* J. M& W$ I2 i空三角 kōng sān jiǎo - empty triangle7 m F7 G% ] c
空 kòng - territory*" F- E2 Y; q8 v2 u/ F( `& W
跨 kuā - attach at waist of knight's move) G% p% ^! s" o6 H& r8 {5 Z. [
跨断 (跨斷) kuā duàn - waist cut3 T4 Y5 X' N! y
快 kuài - fast*
8 F1 p$ m5 V3 P0 w Z# X快棋 kuài qí - blitz game+ N1 g& B; ^8 K2 X
宽 (寬) kuān - loose; wide*
& \7 t* |2 W L# w) V宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
" i: j+ U1 a+ G3 q4 E w宽气 (寬氣) kuān qì - increase liberties
$ w8 n+ q' ?8 Z2 I* c9 W6 ^宽气劫 (寬氣劫) kuān qì jié - approach ko1 V4 Q$ v7 p3 X+ _/ Z; A& q3 ~* T
亏 (虧) kuī - loss*7 n7 {% J4 I5 ~0 `; E- s8 W
亏损 (虧損) kuī sǔn - loss*
' {' `" D4 p/ G* e* n扩大 (擴大) kuò dà - enlarge; expand*
* E6 D4 g j2 G! G扩张 (擴張) kuò zhāng - enlarge; expand*1 c4 ?5 U" ~/ N6 j
[edit]
, N' G* N5 F/ B3 o, |( lL8 ]& B9 E1 G* Y3 V
赖皮劫 (賴皮劫) lài pí jié - many move approach ko# c& y/ t! ]$ ~+ ^+ \+ S
拦 (攔) lán - checking extension; prevent opponent's advance*4 h1 X6 Y3 s3 ?( D) O) `
拦逼 (攔逼) lán bī - checking extension
3 B& o& ?' |4 v+ C* F烂柯 (爛柯) làn kē - ranka5 n# r* J( A5 a9 m6 R" a2 B
老师 (老師) lǎo shī - teacher*6 D4 O, \% M; c- z
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil$ h0 f' L9 W. W: {+ w5 ^" y; l
类型 (類型) lèixíng – pattern, type*
& q0 T: S$ n' s+ d; R2 ~' j冷着 (冷著) lěng zhāo - unexpected move: K3 x' N, W2 l4 Q* M* } ^
利 lì - profit*
w6 z" U. P7 T$ s; I/ s立 lì - descent; stand5 Y- _8 q% q2 B/ n$ F5 ?+ J# Z. [& h" y
利用 lì yòng - make use*" v0 T. E' f* z) d+ o7 j
连 (連) lián - connect; continuous* |* {. d3 M; _) D1 w$ n$ ]: v
连扳 (連扳) lián bān - double hane* t, D! b# O5 ]- s f
连环劫 (連環劫) lián huán jié - double ko
* v k. D8 q# S, W1 q连接 (連接) lián jiē - connect*; B& o% X# m6 B4 y
联棋 (聯棋) lián qí - pair go
3 Y$ s& g2 G4 D3 v$ [: a# n; G恋子 (戀子) liàn zǐ - reluctance to sacrifice
3 \) R( P& Q7 O; x" g0 o两分 (兩分) liǎng fēn - equal*- _, H! M" n8 {4 U
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"): v s6 b0 a \% D1 k- j
劣势 (劣勢) liè shì - inferior*) Y: a: A4 l- [: H
裂型 (裂型) liè xíng - split shape
" Z0 U) D8 ^7 @龙 (龍) lóng - dragon*
% d: m% h- g. E* G) ]$ e漏着 (漏著) lòu zhāo - oversight- j$ j$ E$ L- Q" [" \. Z: a
落子 luò zǐ - playing stone on board1 _! e0 B- R2 J& b' k) q
/ z3 _1 ?; m3 ~. u z; p. f# _5 p0 \# A+ q/ }6 q/ B4 o* d- a
M
) d8 ~7 y# \/ z: f9 q- m满意 (滿意) mǎnyì - satisfied*6 t+ t3 u* t& k: g8 P6 K
慢 màn - slow*3 s* t, Z. Z/ {6 e# l4 Y
盲点 (盲點) máng diǎn - blind spot
' a7 `4 J2 e# y9 X' j9 k! q梅花六 méi huā liù - rabbity six
; W2 ^( q2 ?" W- a2 Q: \# N梅花五 méi huā wǔ - crossed five
* ]; t; q$ P8 X2 m8 G3 g& j门吃 (門吃) mén chī - capturing technique by atari# ^2 B4 v1 l: V! n
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening9 w, k7 L6 g; }, i: T* U
妙手 miào shǒu - excellent move0 f( B3 {8 i3 S- O& J+ T" K# v
妙着 (冷著) miào zhāo - excellent move9 b6 ~' c' P4 f& g. v3 Q6 G
模仿棋 mó fǎng qí - mirror go9 k' \# _! Y e! m7 c) S
模样 (模樣) mó yàng - territorial framework8 \$ k, j o5 L+ R1 W- c
目 mù - point of territory
: a( ?" U& U3 H) b7 |- E目外 mù wài - 3-5 point$ q. s- o3 J) N' M
* \, ]: m% u4 b' @: N# r. A
$ W* F- ]1 i) n* UN
9 b7 V- c6 _. D/ y. }* ~+ ~内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
( R$ m( c' t( V- p( H7 N9 F- k逆官子 nì guān zǐ - reverse endgame move6 c, R- G5 s( Z1 S- m) ]" M
逆先 nì xiān - reverse sente( K$ D* @5 Y8 G$ ?% n1 R: D
逆先手 nì xiān shǒu - reverse sente
1 V$ _, { x [8 V8 y0 A逆转 (逆轉) nì zhuǎn - overturn game
$ I. ]6 ?9 @8 u6 v/ G( a$ F% S+ g粘 nián - connect*
# w% Y3 Q3 v( K# A' F. p( {; }% |; R凝形 níng xíng - overconcentrated shape
! w8 o& I: C3 Q: X0 B扭断 (扭斷) niǔ duàn - crosscut
: E# c/ w' ^5 V! D/ C& P扭十字 niǔ shí zì - crosscut' |- s, v& E; S. _( f3 U
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
& p p/ b/ G- R G B扭羊头 (扭羊頭) niǔ yáng tóu - ladder
4 y1 }8 M4 a" Q5 e+ h8 U; j
6 n& s2 ^: Q; b* f6 h) Z' G
$ `9 _8 h0 k, `2 {) m3 cP0 V$ G: h( d7 S* r }* g
爬 pá - crawl*
! R% K7 P8 U8 p* H盘渡 (盤渡) pán dù - bridge under3 b6 E9 c' m/ @* [; s
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner) }2 |2 k' M2 v5 ]# Q
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner. p/ q: N. B, T
抛劫 (拋劫) pāo jié - throw-in ko# A$ y! x( F, H. V/ J' l; I
配合 pèi hé - coordination*
' n' ?! |( a% L, N* @2 c' U6 L8 P碰 pèng - attach to the side; M( q, D8 _8 F( \( ^/ q; l- C$ c
便宜 pián yí - profit*
2 }. S( Z( D$ S# C8 ]& \0 ?% ^% O骗着 (騙著) piàn zhāo - trick play, hamete
' t$ a; _. ^2 E& r5 A平衡 píng héng - balance*" r7 Z& N; Z T; R+ f
破 pò - break** x* x: P8 s6 q
剖析 - pōuxī dissection / self-analysis. F! o$ X5 T) k. }
破解 pòjiè - solution, answer to a problem*' e: f9 u8 }* h' S
扑 (撲) pū - throw in3 ^+ J& c5 ~( @+ I6 I
葡萄六 pú tao liù - rabbity six
6 K" ?. }& k$ O0 s* W4 H谱 (譜) pǔ - game record
?8 j3 s# K2 \* Y普通 pǔ tōng - common*
9 o9 ^7 I1 K {" p: ~# B9 N[edit]
+ d/ M* w+ K+ J9 zQ+ d3 K; c" E: ?1 C$ n3 R
欺着 (欺著) qī zhāo - trick play, hamete
5 F2 _% y8 p+ r& F: a1 S棋板 qí bǎn - go board. H @3 g* l/ E* }4 ^
棋风 (棋風) qí fēng - playing style
" P) `0 _1 s+ W( _: Q棋盒 qí hé - stone container
3 n% B/ W& a; R- X( s棋筋 qí jīn - key stones( M* {8 X9 `2 m: A2 Y( M- }
棋精 qí jīng - key stones8 D( V R9 b0 x+ u; m9 [
棋理 qí lǐ - go theory
, _* M; H! Y$ R k; D0 M8 |/ `棋力 qí lì - strength in go p0 ^& w2 V: g/ A/ O+ _9 z" o
棋盘 (棋盤) qí pán - go board
# C7 G% H2 x- t棋谱 (棋譜) qí pǔ - game record
- Q7 g2 _" i/ A: z棋石 qí shí - stone
# @; F' i6 g" O6 f2 F w1 x7 W棋手 qí shǒu - player** e- d$ o4 V: i) _1 w
棋书 (棋書) qí shū - go book- j3 t1 G- T4 x$ w
棋院 qí yuàn - go institute3 J9 r5 ^; C( g2 h s P
棋形 qí xíng - shape
& g% V6 E5 E8 {3 P3 K, `棋钟 (棋鐘) qí zhōng - clock*/ }4 j: o3 h" J0 r3 K# i
棋子 qí zǐ - stone
; M7 z$ Z) h, B1 O2 R$ b弃 (棄) qì – abandon, to discard, throw away& {6 E" l5 R1 l' y: V6 U$ t) Q
弃子(棄子) qìzǐ - sacrifice
; e% _! U$ I& q! i/ | W气 (氣) qì - liberty7 F; q' D: L/ I" b- Z% d! P
气合 (氣合) qì hé - fighting spirit6 j4 Z3 u: e) G3 Y7 _6 l% E8 J
气紧 (氣緊) qì jǐn - shortage of liberties( L( w* D: k7 o4 t# d1 P
前 - in front, before*
- a& |1 [$ d' c& i2 |浅消 (淺消) qiǎn xiāo - erasure |$ S! m( U8 U' N- j& L- }$ N
墙 (牆) qiáng - wall*4 k3 x% @' R5 t" L
强 (強) qiáng - strong
; A1 W6 S7 C8 e# e. W墙壁 (牆壁) qiáng bì - wall*) `7 g w( D8 {9 E
强棋 (強棋) qiáng qí - strong group' |5 M3 }7 {& r6 l. M8 C2 i4 h
巧手 qiǎo shǒu - clever move
' j2 Z/ |, c, n8 [巧着 (巧著) qiǎo zhāo - clever move
3 e4 W0 h: n* t. i4 g切断 (切斷) qiè duàn - cut*3 ^$ I" @/ V9 ] t- q- C6 i
侵消 qīn xiāo - erasure
9 O! Q$ c+ ^& i# I9 \7 |; ?3 B轻 (輕) qīng - light*9 ~& R4 q! f4 N7 D# }
侵入 qīng rù - invasion
0 e* m1 D9 p& _# y! P* d: S4 q轻盈 (輕盈) qīng yíng - light*
3 ~5 F: r2 [( F0 m* Q求活 qiú huó - make life! e" r0 ` }( `. f* q4 n
曲 qǔ - bend
0 n; `0 u ?- p8 }8 n5 o% x曲尺 qǔ chě - carpenter's square
/ x: O9 ]% ^2 J曲三 qǔ sān - bent three+ r8 ?: Z; h. j! ^7 D. n8 L
曲四 qǔ sì - bent four
9 e/ M1 F3 J3 G2 N4 c觑 (覷) qù - peep
% i1 H$ T0 _$ k( F: T权利 quán lì - privilege
: f) E0 V9 C7 \+ O确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
6 E& l4 C! @/ \$ ^( X2 a( G" N7 H0 y8 \0 N
7 C6 O3 }! L* z5 D6 i
R# u4 l& @' t$ e' }0 I: B
让子 (讓子) ràng zǐ - handicap
9 ]: v2 B! u( J让子棋 (讓子棋) ràng zǐ qí - handicap game
. f0 X' s8 }: R: \5 F认输 (認輸) rèn shū - resign*
+ c! @2 |4 o- F% F' n弱 ruò - weak*' M" i3 U& |6 }; B
弱棋 ruò qí - weak group' I0 A# ^3 g) N; o
9 y7 k( E2 ] }+ i: s6 p q: M5 u5 d$ T4 T# j% p2 L* J9 X
S: H- j- q5 M: {2 w1 p
三间拆 (三間拆) sān jiān chāi - three-space extension
$ X. c# d: K% [三间跳 (三間跳) sān jiān tiào - three-space jump: \. u" k3 Y3 r4 D3 Q0 f# X+ t
三劫 sān jié - triple ko
: j' N9 Q& |# ~3 }: V4 s/ Y3 D, b三劫循环 (三劫循環) sān jié xún huán - triple ko
7 N( H5 [- a: L1 ?, d- q7 B& F三连星 (三連星) sān lián xīng - san ren sei6 f6 O4 k8 r1 y8 d; h+ g4 e
三目正中 sān mù zhèng zhōng - center of three stones
5 u4 ], B2 j3 z. A三三 sān sān - 3-3 point6 {9 d/ \: ?6 L2 Q; w
三手劫 sān shǒu jié - two-move approach ko
% F; a7 }( V6 m三子正中 sān zǐ zhèng zhōng - center of three stones- S: B8 p( X- @% }. r8 D
杀 (殺) shā - kill*1 _7 m$ X& E2 ^% O, Y, }9 K
杀棋 (殺棋) shā qí - kill' |+ r- R( p5 v9 u2 F7 O" y: L
杀气 (殺氣) shā qì - capturing race+ | `" ^7 e9 Z0 N
上 shàng - upper*4 u2 r* w# I% w( t
上级 (上級) shàng jí - advanced level*# N) F9 h8 e4 C( h
上下同形 shàng xià tóng xíng - symmetrical position
7 q6 ]- S: C& B2 f稍 shāo - somewhat; a little*
( t3 M" g2 f& Z' u伸气 (伸氣) shēn qì - increase liberties
# c( H7 }! O" n( P2 t( v4 M伸腿 shēn tuǐ - monkey jump
1 ^" m$ ? Q2 k6 e% K. H9 F. P( ]生死劫 shēng sǐ jié - all-dominating ko6 ^5 r' f! N% g1 D/ c9 k! o( ]1 n
胜 (勝) shèng - win*- o @6 q$ D9 I, H3 z1 ?' T+ ~
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
! x/ K4 f8 K0 x1 F+ @4 \胜着 (勝著) shèng zhāo - winning move
; u3 Q [! o; M. t5 j7 q失败 (失敗) shī bài - failure*! A8 @2 `+ }* J9 R @' t
实地 (實地) shí dì - solid territory o, c5 W/ q' V% ]) W. M8 W
十番棋 shí fān qí - ten-game match& I" R4 W( U8 ^- Y
实接 (實接) shí jiē - solid connection
$ g: x* \5 P3 V9 z: v$ z! j石塔 shí tǎ - two-stone edge squeeze! `( y5 ]4 A: l( @# w2 N
实战 (實戰) shí zhàn - actual game situation# r, `1 P% ^) \+ `
实战手 (實戰手) shí zhàn shǒu - situational move
7 B* S& p6 W6 Z* I6 R$ t势 (勢) shì - influence*
# n: J8 \% V2 V. f1 x$ j) V2 @室 shì - house; room*9 D$ X" T' T! F1 w9 Q
势力 (勢力) shì lì - influence*6 n& t$ Z' U& t1 o9 B
试应手 (試應手) shì yìng shǒu - probe7 q$ X M8 U3 |$ l. U4 s; J
收官 shōu guān - play endgame) \, \+ P9 f6 ^, `, G& k
收官子 shōu guān zǐ - play endgame
R9 R" }+ C8 F& }收后 (收後) shōu hòu - last play
+ \' H3 C) c$ T: n收气 (收氣) shōu qì - reduce liberties4 l. U; L! V9 F7 a; K
守 shǒu - defend*4 X& T/ w& Z/ V0 n, v! u: J0 |
手 shǒu - move4 ]6 W( H& p) |8 C2 Q/ I# Z9 p5 r
手段 shǒu duàn - technique*& v% Q$ z& y, W3 X7 Q! h/ Z
手割 shǒu gē - reorder sequence
D; E! X7 i% e/ @守角 shǒu jiǎo - corner enclosure! z+ B, g8 ?3 U! l
手筋 shǒu jīn - tesuji
# |" ^3 D) L+ V手顺 (手順) shǒu shùn - sequence+ b* e+ h+ ?9 R
手谈 (手談) shǒu tán - hand talk3 g5 `, E6 [4 ^$ n5 Y7 E% M1 y
授先 shòu xiān - one stone handicap; ~7 A6 j, c: _# {- q
授子 shǒu zǐ - handicap
* D" P8 O% }* C6 l5 {" M1 D1 w授子棋 shǒu zǐ qí - handicap game
$ N8 W) y; l( S" T* W7 t5 k书 (書) shū - book*
K5 w Y# }" ?% N0 D& Q输 (輸) shū - lose*5 ]$ G2 c& G! h3 i- M
书本 (書本) shū běn - book*' s3 ?/ i! C- {# Y* ?6 H
数目法 shǔmùfǎ - territory scoring
$ `4 N7 B% s! D, |& x数子法 shǔzǐfǎ - area scoring3 A, @' o' g8 X! Y* v
梳形 shū xíng - comb formation$ E b7 ?% Y. a" M
梳形板六 shū xíng bǎn liù - comb formation6 H2 o- f% Y; j* i
双 (雙) shuāng - bamboo joint
6 W, K: l, ]$ T# ]8 |8 r" u( J _双吃 (雙吃) shuāng chī - double atari
$ T, W! \* j/ ?0 P0 V双打 (雙打) shuāng dǎ - double atari" e5 S2 \: x( X, a, O$ E, Z' ^
双打吃 (雙打吃) shuāng dǎ chī - double atari' e+ L5 a; P' K- U) S& o7 m4 J
双倒扑 (雙倒撲) shuāng dào pū - double snapback2 E& m# s# f. i" ?
双方 (雙方) shuāng fāng - both sides*
3 U: v7 E# _* T" J双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
4 O1 r! [ o+ b) Z双挂 (雙掛) shuāng guà - double approach& A2 R+ p' U3 b( u" y+ S& S: `
双虎 (雙虎) shuāng hǔ - trumpet connection$ N- Z" I1 Z. u+ ]7 z9 |4 t% U
双活 (雙活) shuāng huó - seki' @& M3 |% H+ e+ k- S3 ^
双叫吃 (雙叫吃) shuāng jiào chī - double atari
; t/ N. i- ]# h4 `' L双劫 (雙劫) shuāng jié - double ko: t* N% S7 X0 i6 U7 X9 d& s/ C* S" z
双征 (shuāng zhēng) - double ladder; ^- ]! P: z# H" c+ L
顺序 (順序) shùn xù - sequence** T. A) y# k& V% Y. ]
死活 sǐ huó - life and death
. Y. t% W& K. I死活题 (死活題) sǐ huó tí - life and death problem
) f% o3 U$ Z2 j* r死棋 sǐ qí - dead group" J2 T9 x$ y% _' p* ^
死子 sǐ zǐ - dead stone$ b7 [- [6 R* g5 i3 k; T# t
四间拆 (四間拆) sì jiān chāi - four-space extension
6 w9 [+ A7 h7 ?2 J5 c. n \四角穿心 sì jiǎo chuān xīng - occupying four corners and center
) c5 Z) o/ D6 U# g四劫 sì jié - quadruple ko
3 \7 R3 Q; d( w6 ^6 y四劫循环 (四劫循環) sì jié xún huán - quadruple ko, h" F9 s7 b# f- s
四连星 (四連星) sì lián xīng - yon ren sei# k6 H% [/ e$ E# T, k; ?
松 (鬆) sōng - slack*
0 W, n3 J5 {( V7 m' Q$ }- T: P松气 (鬆氣) sōng qì - increase liberties
& L H' P- H- |1 O3 Z# U! X松气劫 (鬆氣劫) sōng qì jié - approach ko* C. Q* G2 X( G/ _* L9 Y
俗手 sú shǒu - crude move' ~+ V+ M7 ]8 r& v
随手 (隨手) suí shǒu - hasty move
- z4 B5 Y" a, I; u" \随手棋 (隨手棋) suí shǒu qí - hasty move
8 V1 e$ D. L; L: D! G, d# k# ?损 (損) sǔn - loss*
3 z2 `+ A9 R* E2 L" J, ~4 q( c损劫 (損劫) sǔn jié - losing ko threat; a1 q$ n0 t$ b: s4 j/ y
损失 (損失) sǔn shī - loss*
/ {: y( l: O; C顺序 (順序) sùn xù - sequence*
# p- \1 u: j6 g( r% [
: ~ x3 g8 G3 g9 M O/ v& b$ F! w" [4 a8 y2 f
T; N& G+ E1 |6 G- M
台象 tái xiàng - Tower
- ~! z, Q0 Z2 {弹性 (彈性) tán xìng - flexibility*
" {( k Q' E) ?, R! i* S- a搪 táng - block*3 W6 g J3 {8 i. h3 U- v+ E% W
套劫 tāo jié - two stage ko
3 Y7 {% p% f1 L3 B逃 táo - escape*
) o6 J' ^( Z& `) y+ T( T逃遁 táodùn - to escape, to run away, flee*
0 O' w7 x1 s' E) I' J8 j, h逃生 táo shēng - escape*
/ H' Q1 I& r5 v8 |0 m F腾挪 (騰挪) téng nuó - sabaki
$ m6 l n& |' u) T9 p4 K. F8 t/ I提 tí - remove from board
; M' p1 Y, i- k提劫 tí jié - taking the ko
, `, b+ ]* j' K1 R. i* @提子 tí zǐ - remove from board# R0 T6 C; R$ h3 f! x7 N
天王山 tiān wáng shān - tennouzan. x4 g$ y* Q2 ]" @9 q5 h
天下大劫 tiān xià dà jié - all-dominating ko5 S, ?% N! c/ @
天下劫 tiān xià jié - all-dominating ko
. S+ t' g3 j/ _" H/ v6 u @天元 tiān yuán - tengen
* A9 d5 ?4 Q" G0 M8 ~6 Z跳 tiào - jump*5 O+ O- u+ H3 G; G5 K8 C
贴目 (貼目) tiē mù - komi
8 g! V6 }% q+ C" s! c铁柱 (鐵柱) tiě zhù - iron pillar*& m- c8 _7 A6 y) N! u1 b
挺 tǐng - push up; stand** _* n; t8 M, k# R$ [
投降 tóu xiáng - resign*
# N' u2 m8 ~' m9 ^投子 tóu zǐ - resign) m1 x+ p# K7 G2 |9 m
透点 (透點) tòu diǎn - placement
4 `# ^( K l5 P; N! i图 (圖) tú - diagram*
0 _" h4 j3 n4 ^5 K. M6 G退 tuì - pull back
& ~8 H1 y! I. r* U' S3 {% E. p托 tuō - underneath attachment3 U4 H" f3 D: M7 y( L+ ]( w
脱出 tuōchū - escape, break out
- p& e$ V3 B, j1 t脱骨 (脫骨) tuō gǔ - under the stones
, a4 r( \. Y/ U3 a* E脱先 (脫先) tuō xiān - tenuki+ e; _$ _5 V. d1 g
1 D; i- v) s, { B; |* c: N, W7 j# L- q+ ?+ k
W
( J1 ^7 y/ |1 z6 h挖 wā - wedge( L4 i: r$ e; i! h7 O
外目 wài mù - 3-5 point6 b/ i8 m1 d6 t- U, c( S1 U: Z
外气 (外氣) wài qì - outside liberty
" b, W% f' P7 }4 ]2 U. Y* m弯三 (彎三) wān sān - bent three: H; |! d: d8 v5 F- {; L
弯四 (彎四) wān sì - bent four9 r; l6 S4 D$ I( _% Z |
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
8 y5 A+ ~4 L% V- `* g# }6 X# ]# ]围 (圍) wéi - surround*
% S. h* n0 \" F/ E' A围棋 (圍棋) wéi qí - go
$ q* d. g, H0 R. H& s( l尾巴 wěi bā - tail*9 Y G6 p7 D0 z+ c
味道 wèi dào - aji
5 T$ [: u6 b# W! S3 z7 y3 I文凭 (文憑) wén píng - diploma
9 o `' s2 y O, d6 W稳当 (穩當) wěndang - stable; firm*, }# t x* g. B
问应手 (問應手) wèn yìng shǒu - probe
% q! H# r. O# ?" y- p乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
6 ?6 s1 }4 E E无理 (無理) wú lǐ - overplay# r. H" s" R$ i
无忧劫 (無憂劫) wú yōu jiě - picnic ko
9 S' {' \% W" {. ^$ D五子棋 wú zǐ qí - gomoku narabe
) p0 {& \0 o' N* O五间拆 (五間拆) wǔ jiān chāi - five-space extension
% O3 Q8 \" ?& L五连星 (五連星) wǔ lián xīng - go ren sei" ~$ l: k, \5 d
五五 wǔ wǔ - 5-5 point
$ v0 _+ \$ Q @) h
9 l1 L" \# r9 Z3 z5 @& C) x
6 ~" B; m7 Z- y/ |X
8 J( X! A% H" d$ \- J: X细棋 (細棋) xì qí - close game
2 e3 V2 b8 p) l4 V6 a* a* m' P5 e瞎劫 xiā jié - false ko threat9 I* ]8 K' ]# U& U
下 xià - lower*
( E2 e4 S U8 L, U9 \下法 xiàfǎ - method*7 L( q2 B$ ?% u- ]$ r7 x7 g: F
先 xiān - before; first*
% J6 j p( c/ [" _7 y6 B; g v先手 xiān shǒu - sente
! k! I2 Z; j5 K( }- |& e先手劫 xiān shǒu jié - a ko in which the player makes the first capture
# v7 q2 I ]5 i1 D6 ~7 i先手利 xiān shǒu lì - forcing move
: M9 H0 v) m2 t1 w先中后 (先中後) xiān zhōng hòu - sente with hidden gote
$ S) p) V7 h. e( A2 v陷阱 xiànjǐng - a trap*7 O5 K) D1 Y( x
象步 xiàng bù - elephant's move
7 J3 q; b$ l) ]# D$ n, b0 T2 e象步飞 (象步飛) xiàng bù fēi - elephant's move
0 ` [0 ^! s$ C/ }) i# B8 p象飞 (象飛) xiàng fēi - elephant's move
, `' T/ F4 \' I$ L向小目 xiàng xiǎo mù - facing 3-4 points, z3 l% \3 z, E* p/ y( U
象眼 xiàng yǎn - center of elephant's move: D% p% e/ ?/ Y) z% ~$ T% B$ `, j
消劫 xiāo jié - ending the ko
' `. j( m4 f5 _" m3 g小 xiǎo - small*
" H4 A3 H5 V( k9 k: U小飞 (小飛) xiǎo fēi - knight's move% U. |; ]# w; O) v. f& I$ l
小尖 xiǎo jiān - diagonal9 A3 T D+ y, ^' ^& A+ Z( c
小林流 xiǎo lín liú - kobayashi opening4 H% h. V( E, q/ F
小目 xiǎo mù - 3-4 point
! d( K# @" h) Z, f小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) V. o7 q, E3 U3 d( [% F. Y小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
( v, s' X) W9 p- p! m0 f! Y9 A! m: Q小伸腿 xiǎo shēn tuǐ - small monkey jump! k* O$ I0 O b* W; r
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
9 q0 T) \' Z; R! a4 W6 ^效果 xiào guǒ - effect; result*! {5 f5 A( r4 ~' e8 a3 t/ S5 L
效率 xiào lǜ - efficiency*& J, i/ Q2 j2 K4 J j
新布局 (新佈局) xīn bù jú - new opening7 A% ]4 `& U2 J1 h9 ^! j
新手 xīn shǒu - new move" n5 i* W/ N3 w0 e4 m* J e
星 xīng - star point
0 O7 H( |5 k5 h, \* X) n星位 xīng wèi - star point
( Q% \- ~2 ~& p3 j形 xíng - shape*
8 ]. \5 Y" }) d5 D' O3 N形势 (形勢) xíng shì - situation*7 A( i9 {, T: p0 a6 O( q' T
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement) I' j2 w9 _" A. u9 H K
形状 (形狀) xíng zhuàng - shape*
~4 A8 b# c$ a6 M6 Q' v秀策流 xiù cè liú - shusaku opening
5 c/ a f7 X% Q. a3 D4 M虚手 (虛手) xū shǒu - pass3 _- \7 ?2 _" ~: G7 c0 x! B1 ~
虚着 (虛著) xū zháo - pass
" o C% `$ U3 ~6 a6 ~序盘 (序盤) xù pán - opening Z W6 p" E4 l: S8 E/ L# u
学生 (學生) xué shēng - student*' x. k* @# t- i6 r& C9 D: b" e6 d
雪崩 xuě bēng - avalanche*
6 G0 P2 R. J' m+ }! v0 y @0 F循环劫 (循環劫) xún huán jié - double ko
' h! X' ~ e- j- v8 q8 B" m: {0 s$ i" a4 u
" u' Q$ P j) j* V: a
Y
2 d0 \8 O' Q( w0 V. h! y压 (壓) yā - push down*
3 S6 O0 R) b/ c8 p3 p压力 (壓力) yā lì - pressure*
J" {" j& ]' w0 D) y8 }延气 (延氣) yán qì - increase liberties: \2 [5 D, l4 b( B' r; |1 j0 y% \
眼 yǎn - eye*
$ q. m. x) W. ]+ B) G1 S眼位 yǎn wèi - eye potential; eye space
+ x) K& I% t$ a: x/ ?1 _眼气 (yǎn qì) - eye liberties
9 v% ^( B6 V4 G% K/ l& B8 x4 |眼形 yǎn xíng - eye shape; eye space
+ f, E; h9 ~0 U4 \8 F5 Q7 H' C( F妖刀 yāo dāo - magic sword, H1 _5 V% f) i8 r% @: }
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
8 a' j4 A: a A [* @, Z要点 (要點) yào diǎn - vital point
# H3 S% ?8 k) f6 W6 u0 K要子 yào zǐ - key stones. A1 E& n1 R! c" H/ r, X$ j
业余 (業餘) yè yú - amateur*1 }& z' n2 @$ p- n$ H2 [, ~
一方地 yī fāng dì - one-sided territory3 }, Q; u& c L: w2 D3 z' o1 H
一间拆 (一間拆) yī jiān chāi - one-space extension3 k( n6 w* l, _5 Z8 |1 b
一间跳 (一間跳) yī jiān tiào - one-space jump+ A# ]7 S3 D- f' w8 j
一手劫 yī shǒu jié - direct ko
4 e) C$ z! I( H一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
% v. L9 z, w1 X; L疑问手 (疑問手) yí wèn shǒu - questionable move
9 z2 ~3 C$ u5 D# b6 b. d8 Q6 u弈棋 yì qí - play game*8 I5 ?. G i$ K" ~- a# H
引征 yǐn zhēng - ladder breaker
; W. F7 n2 I$ _赢 (贏) yíng - win*7 h( u9 T+ y( @1 l
应氏 (應氏) yìng shì - ing's5 `2 \& m2 x3 F
硬腿 yìng tuǐ - first line descent% v- ]0 q3 h) Y% \
优势 (優勢) yōu shì - superior*
7 k& b9 H% ]4 r7 g0 C* v. D有利 yǒu lì - advantageous*& u0 K Y! f+ J4 }: o: A
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye) X: O. F7 b l0 B
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
0 Q7 c- ~! ~( i) O W$ i! A右 yòu - right*
' I6 @6 a! ]. _3 U+ p0 T余味 (餘味) yú wèi - aji
* c: n6 @! W2 V1 o, a. f4 q/ w" v愚形 yú xíng - dumpling shape1 u8 v( l# G: ?
宇宙流 yǔ zhòu liú - cosmic style5 h% C2 Y: K9 l7 J) A8 u
原则 (原則) yuán zé - principle*
9 ~3 }5 Q( K! d! B( ^5 Y院生 yuàn shēng - insei
" K1 M9 q2 \4 J6 j
4 c, }9 ^2 ]! G
6 U |6 c1 e- A% Q5 }; F& vZ' i6 c$ D% h3 Q9 C, U; s/ z5 f
枣 (zǎo) - jujube (Chinese Date Wood)*1 f5 o# ^3 M* R7 G) A
扎钉 (扎釘) zhá dīng - iron pillar*
( ~$ p& D; V" Y$ ^长 (cháng) - stretch
+ b& h1 m. V% E* i& X胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi- H/ C, z- m" }
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
3 |( q {1 A4 A! u- U# P p着 (著) zhāo - move
9 ^; H; ]8 I @7 C真眼 zhēn yǎn - real eye
/ f1 a5 X# T) K2 M* i; {6 K8 P7 a镇 (鎮) zhèn - capping play
! N* W3 d% Y" l1 p1 [, V5 p' g镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker4 S; ^5 U# r8 B/ ]5 b
镇头 (鎮頭) zhèn tóu - capping play6 ^0 V8 y/ U1 x0 R
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma2 F; S8 M" ^/ L! b. _9 ?! R
征 zhēng - ladder
# ~& k6 Q( i8 S+ C7 J争棋 (爭棋) zhēng qí - official challenge match
9 w' n' J. T1 w9 ^征子 zhēng zǐ - ladder Q- [4 n+ x* F- w
征子劫 zhēng zǐ jié - ladder ko
8 G+ u/ W F$ i( o! i整体 (整體) zhěng tǐ - chain
( r: X( T0 [. z, @0 x7 ?7 U整型 zhěng xíng - settle7 a( J6 r! d, C7 t; M
正解 zhèng jiě - solution*( D$ D+ [- C2 p' k( T4 v' y0 w
正确 (正確) zhèng què - correct*/ N( y( n6 r { [2 b! _( [5 u" {
证书 (證書) zhèng shū - certificate*
: a+ o. n0 i. H' r. H- U正着 (正著) zhèng zhāo - proper move
9 D; w: a- u/ N& {* K- y& q" {6 l指导棋 (指導棋) zhí dǎo qí - teaching game
9 q1 i' e% p# ]. u% L' m直二 zhí èr - straight two
" M$ v% \& G# W; _9 G% ^直三 zhí sān - straight three' ~7 W1 ] L* `3 i# B2 L
直四 zhí sì - straight four
( i: R! N% g( O2 z O$ U职业 (職業) zhí yè - professional*
" j+ n# y9 Q7 c6 m0 ]3 [只此一手 zhǐ cǐ yī shǒu - only move1 v* D$ {" B1 x7 z+ C( G
治孤 zhì gū - managing isolated weak group Q& Z9 j5 T8 Y5 d
中 zhōng - center*# { B! u5 ?# O% m% n( p% `9 x$ ?
钟 (鐘) zhōng - clock*
; f$ W" [9 B) l8 R' o$ N中腹 zhōng fù - center*/ F8 A# _' h8 G9 v
中国流 (中國流) zhōng guó liǔ - chinese opening
+ D. e2 P4 M" r- {8 P0 m* @; f, p中级 (中級) zhōng jí - intermediate level*
* P6 g8 y) R7 W0 G! W! u% p终局 (終局) zhōng jú - end of game" [3 q: J8 e. d& a" f, W
中盘 (中盤) zhōng pán - middle game" U- s) G) o5 d3 T& u7 B
终盘 (終盤) zhōng pán - endgame
# ?5 a/ L/ P6 `中心 zhōng xīn - center*, q% m4 ]1 h. ?6 B
中央 zhōng yāng - center*4 R* s: ^4 @6 X) Q0 `1 _/ ~8 A
中原 zhōng yuán - center*
/ s& W% s# n7 c) V3 n% e重 zhòng - heavy*
2 p9 c4 }# u# m主动 (主動) zhǔdòng - (to take the) initiative*+ S+ O1 l" B5 ]$ W6 v
专业 (專業) zhuān yè - professional*6 b3 b: G: a' O+ Z; c5 T
转换 (轉換) zhuǎn huàn - exchange*
( L* F4 U0 S1 |4 b& u) U装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback( d/ V) n/ R3 p8 F7 n
装劫 (裝劫) zhuāng jié - a move that threatens a ko2 W9 d( @# C' W( s
撞气 (撞氣) zhuàng qì - reduce self liberties, q& C( G% |: v: W$ i
追 zhuī - chase*( _8 D3 ]* t" l/ P+ v+ p
追捕 zhuī bǔ - chase*" _2 j4 ]+ O0 J! g
子 zǐ - stone; unit in chinese counting
6 C) r! c" c2 v* [; G; ]& `自然流 zì rán liú - natural style
7 G) t! D% }" {$ U$ B" U& b% o自杀 (自殺) zì shā - suicide*% T. v- ] v* i6 j* M+ S6 W
左 zuǒ - left*
% ]* a; \- ^+ c9 U8 b; h左右同形 zuǒ yòu tóng xíng - symmetrical position7 U7 a- d4 D6 E! _
做活 zuò huó - make life5 _0 Z7 Z; S Y4 n3 M
做劫 zuò jié - create ko+ {+ W: U7 n4 }3 o( V
作战 zuòzhàn - combat*% u' k6 Y W" b$ i k
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)$ g& x F' ?/ R7 ^* j! T
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