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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
- n: l% \% C  j. r/ M6 a安定 āndìng - settle*: ^2 I% E$ h1 {, L& t
9 U: ~- A! v5 y# d/ `! U- L8 b2 m% l
8 t6 k! u, a! U$ ]- |+ |
B
" N0 A& I8 g9 x1 u  d2 \白 bái - white*
8 T% b  K. ~) o' _) D! b# J( v白方 bái fāng - white player*
  X4 H! V: }" ?! p6 C败 (敗) bài - failure*
  T0 s- X0 ?* p4 F, d; x4 l9 J败着 (敗著) bài zhāo - losing move2 G- H6 @, d$ y4 W# O- `8 r
扳 bān - hane
+ K% }  D. H; ~! U2 w扳断 bān duàn - hane through
  j; k/ v/ i; g; q; {板六 bǎn liù - rectangular six
6 q+ F" e2 l5 V: g, q半劫 bàn jié - half-point ko6 q. m/ C' I% T1 Q7 k$ }
棒接 bàng jiē - pole connection! x! h* f7 r' r/ ]
包围 (包圍) bāo wéi - surround*( h' Y7 K! U: }/ I: W- {/ r
薄 báo - thin*
2 ]3 w1 U, H% U) i( ?保留 bǎoliú - retain; preserve*
1 @9 U! \4 ^* O7 ], i抱吃 bào chī - capturing technique by atari
0 q8 n$ C2 M. M9 h" G本身劫 běn shēn jié - local ko threat
  @6 d+ j- d' m3 [本身劫材 běn shēn jié cái - local ko threat  L9 P/ }# F; v  Y& S0 p! M! f
本手 běn shǒu - proper move
) p& F8 X/ t+ v& F8 m笨重 bèn zhòng - heavy** x  Z  @, j$ ?) G/ z' o! l& c
崩 bēng - collapse*
# V! O5 Q- b$ S* g0 f+ A崩溃 (崩潰) bēng kuì - collapse*% N3 G7 F# x& o! I" i
逼 bī - checking extension
( a* [6 i; `2 N- A) E. n2 n# n鼻顶 (鼻頂) bí dǐng - nose tesuji
& ?9 g5 V9 ^- f) U比气 (比氣) bǐ qì - capturing race
3 e1 Q2 W1 |( [) F! m# T比赛 (比賽) bǐ sài - tournament*
' k6 U; R5 A, k* A边 (邊) biān - side*: {6 X1 z0 _7 A' ?
变化 (變化) biàn huà - variation*7 H# {2 x6 w# i% a
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
: \- O6 m3 q) u6 ~4 ~! P变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening% D2 f7 p. c6 R0 L1 g  R
变着 (變著) biàn zhāo - unusual play$ G2 k) t$ d; Q$ ~( y/ Q+ B7 q" h) p" w8 O
并 (並) bìng - horizontal stretch+ b2 d+ [) I- X: X7 r' I
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)" |" x- ^& u7 `" Z
补强 (補强) bǔ qiáng - reinforce*
; T2 X- g% Q3 S. q布局 (佈局) bù jú - opening
( u. F: y# @6 w1 }% T不利 bù lì - disadvantageous*
+ n" V! f1 }" m3 \: F不入 bù rù - suicide: P8 y. @" ~9 n0 }/ {( g( @
不入子 bù rù zǐ - suicide
9 f4 m, Z% ?# K7 ?# ?+ C$ h0 W不提三目 bù tí sān mù - three points without capturing
4 m7 K4 E; h3 H2 ?- N不提五目 bù tí wǔ mù - five points without capturing8 C* o9 Y8 k2 \3 X8 [* R9 B2 H

& U' y  n& _2 C
( a+ b$ `& V. {/ k4 dC
5 M# f9 q/ V5 G$ @8 [猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game). n7 P3 o! Y9 b% ~: ~
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)9 Z# h% |4 S+ }% c
参考 (參考) cān kǎo - reference*
: e4 E+ D2 y# t9 a9 J残忍 cánrěn - bloody or merciless*
& T, l% C6 W9 E. A0 P' A  @拆 chāi - extension, i$ ]2 d! w+ B+ ]2 u0 a. L1 F3 V
拆逼 chāi bī - checking extension
3 X5 f0 l3 [. t, ]# `- W# B5 r' n拆二 chāi èr - two-space extension# C9 I* C3 i; m% ~" k& M; x! D
拆三 chāi sān - three-space extension. d! x( P+ [) D7 v* V$ m
拆四 chāi sì - four-space extension; t6 }, f* V# s5 F$ e2 |
拆五 chāi wǔ - five-space extension
  S! T; S" h! V6 }拆一 chāi yī - one-space extension- g1 L) D. U0 [$ L+ @6 \
缠绕 (纏繞) chánrǎo - harassment technique$ A2 ~2 s, N# Q9 N) @
长 (長) cháng - stretch2 p- q  x# _) G" v3 O7 `
长考 (長考) cháng kǎo - think for a long time
9 r+ Q2 s7 g+ L4 t7 J" N: S7 j  q0 L长气 (長氣) cháng qì - increase liberties6 @$ h5 ?" d+ `& q! q
长生 (長生) cháng shēng - eternal life
" X% r8 }, z/ p- U( B* T' I- l场合定式 (場合定式) chǎng hé dìng shì - situational joseki5 n+ A8 j+ _* [% Y$ T% ?
超大飞 (超大飛) chāo dà fēi - very large knight's move
  W6 F7 s) l1 |3 V超高目 chāo gāo mù - 4-6 point& K  K$ f3 M3 ]+ `; ]* V
超时负 / 超时 (超時) chāo shí fù  - lose by time6 E$ o0 n" W/ u7 M/ a
超时胜 chāo shí shèng - win on time
/ w4 S0 t/ M5 f; C0 u- x( V) H* b! q) L成功 chéng gōng - success*
& {: H4 F/ l3 W成立 chéng lì - possible*- ~8 I" y+ G* I# v9 ]
秤砣 chèng tuó - two-stone edge squeeze3 C( T  k0 \* w9 R$ {6 l# m
吃 chī - capture6 {- @- u# C- `1 h" y
吃亏 (吃虧) chī kuī - loss*/ F& D: U. P* i- j$ y6 ^. U9 j
持棋 chí qí - jigo6 b2 R( Y! ~% |1 Z( ~: o6 a
冲 (衝) chōng - push through
) t: v8 t- q) _重复 (重複) chóng fù - overconcentrated/ v& J$ S8 ?0 I) K) o# \: N8 e
初段 chū duàn - 1 dan& [1 E0 Z! @1 D- [
初级 (初級) chū jí - beginner level*! A5 e0 _1 Q# f1 o) [
出头 (出頭) chū tóu - getting ahead- n4 Z6 u" L3 Q' u2 c
刺 cì - peep5 P# u/ _$ L0 r
次序 cì xù - sequence** v* P+ C5 `2 H1 @$ r+ T* W* T) G# r
错误 (錯誤) cuò wù - mistake*
! z* p; @) P$ D; R, @; w- Q2 l错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points# H* h+ Z  g4 ?; A! B: S2 h

8 I% t& M0 M! H& C5 I
$ v+ [( x5 l* k" sD0 m9 e$ F" F5 S" o1 w
搭 dā - attach" q, ^3 @' j  F( x5 m
打 dǎ - atari
: R2 R* q: A; k) p7 W1 T打吃 dǎ chī - atari
5 W8 h' _( }: r# b4 m打二还一 (打二還一) dǎ èr huán yī - capture two recapture one& {/ L' [  r% g
打挂 (打掛) dǎ guà - adjourn game
( b" j# b- y8 x5 g9 k+ c5 h打劫 dǎ jié - ko
  f* W" M; D9 r# w% w: t. E打入 dǎ rù - invasion
- H5 I/ l7 y# p& K打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
# G/ G( R/ R- `1 d3 \; x5 z; P. P7 k大 dà - large*
" R4 V: Q6 \* G( g! u0 U大场 (大場) dà chǎng - big point
5 G) P; a6 G, r- G大飞 (大飛) dà fēi - large knight's move  [, K- b2 n6 ~! ?- ~$ ~+ a
大局感 dà jú gǎn - whole board thinking
. y, K: a1 ]# U$ o5 b# t( u大龙 (大龍) dà lóng - dragon*
4 P* @7 E0 L( Q大模样 (大模樣) dà mó yàng - large-scale framework& W6 H) M$ ]8 z% t
大盘 (大盤) dà pán - large board (19x19)0 f' {& q) p# Y  Q/ P2 y) `
大棋盘 (大棋盤) dà qí pán - large board (19x19)
- }& H8 Z9 Q' \4 @$ m8 Y大伸腿 dà shēn tuǐ - large monkey jump" A' g3 A2 m5 ]% R, m
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze( [2 E9 a* u; x
大雪崩 (da4 xue3 beng1) - large avalanche
+ V6 Y( u4 W$ l. C1 ~6 w' p大压梁 (dà yā liáng) - Da Ya Liang
$ }$ E$ Z% \& W& e& m' ]9 [2 \' K大眼 dà yǎn - eye with two or more spaces, U( r8 Q9 p! s5 U4 e
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
! u+ l+ y# V7 d- P带钩 (帶鈎) dài gōu - long l group8 d0 {3 T; P2 K6 {( N' ?
单关 (單關) dān guān - one-space jump0 @7 G" r' a7 {2 k* e5 |
单官 (單官) dān guān - neutral point
4 G: J* E& k* ]单劫 (單劫) dān jié - half-point ko
5 H1 F( Y$ S$ Y) H单行道 (單行道) dān xíng dào - one-way street*  ]/ K  }6 T0 G
挡 (擋) dǎng - block*+ A% r* z7 W* r. w& `+ s# ]/ N+ q
刀把五 dāo bǎ wǔ - bulky five: [: c( P0 g: c. v, [" k: B: O
刀板五 dāo bǎn wǔ - bulky five
. b( F% R' h- c5 b  P. Z7 u刀柄五 dāo bìng wǔ - bulky five6 @8 a6 [6 @: ~- D
刀五 dāo wǔ - bulky five
; q+ C* W6 |  E5 n倒扑 (倒撲) dào pū - snapback3 ~/ Q4 b7 E& Q0 \: L0 N  w9 a
倒贴 (倒貼) dào tiē - reverse komi3 [  Q: _2 W% A8 E3 g
倒脱靴 (倒脫靴) dào tuō xuē - under the stones6 L' m5 W& J5 _; A% i8 m/ e$ _- C4 I
低 dī - low*3 J$ b. F2 b/ h: H( q
敌 (敵) dí - enemy*
/ |0 O: f9 p( t1 a/ g( c* H5 h抵 dĭ - hold up; push against, to support, to resist*
" t' I( j% p1 K4 f6 |* E# V3 l抵抗 dǐkàng - to resist; resistance*
5 u! X, ~8 ^/ U% \8 a5 H2 H敌人 (敵人) dí rén - enemy*
* ?  w7 g  y; Q( W- C* K8 U$ i地 dì - territory*
9 D5 {* f* a' b3 C8 Y5 Q+ k地盘 (地盤) dì pán - territory*1 W7 M/ u7 x) z4 w4 R
地域 dì yù - territory*5 f( p1 ]& |/ U0 s" \/ f, ]
点 (點) diǎn - placement; point* D) ]' C) B9 W8 Y! N1 m7 J
点方 (點方) diǎn fāng - eye-stealing tesuji
7 O7 r4 `' n; V, Y* Q8 m2 L. p6 M( a点角 (點角) diǎn jiǎo - corner invasion
3 j+ p; o. o- X点目 (點目) diǎn mù - counting
0 s/ R+ L/ b, P$ a+ |& t$ `点眼 (點眼) diǎn yǎn - placement inside opponent's eye# w2 k0 O5 U7 s
调子(調子) diào zi - choshi
  Z  Y. s* L& U  U- t' k丁四 dīng sì - farmer's hat; pyramid four: j3 u8 M+ `* m2 [! t
顶 (頂) dǐng - bump
1 q6 q# ^( z8 i, f( x定式 dìng shì - joseki
8 _9 s, g7 s, K& P0 E定型 dìng xíng - settle  A, k6 N$ g; V) `
东坡棋 (東坡棋) dōng pō qí - mirror go) O5 i+ r* _% D) Y  S' j1 A7 o" n
斗方 (鬥方) dǒu fāng - carpenter's square
% {/ x1 I, y# L& _  `4 `9 F* c" J读秒 (讀秒) dú miǎo - byo-yomi
  g. ]& @$ \' s' S% q' e0 Z渡 dù - bridge under
7 O! @5 T% ?$ t- @; y8 @) G断 (斷) duàn - cut*
0 m% e! ^) ^# D7 |5 F" d段 duàn - dan
2 C& {. x' p* o1 P对策 (對策) duìcè - countermeasure*
  F- V/ l: B& s! g* l对局 (對局) duì jú - play game*
, A8 G  \+ e9 l9 M8 X2 [1 I对杀 (對殺) duì shā - capturing race1 `: f9 w; U# K* T' S' e
对弈 (對弈) duì yì - play game*
% j2 U5 w. l; m+ G6 g# ]4 B+ I$ r8 H遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
, b. D! ~5 E& t: M* S3 n, \+ [2 o% t% C6 ~多元劫 duō yuán jié - multiple ko+ |& R+ Q0 y( {5 S- i

" P2 l3 n8 U% N5 p) m# k
0 L  S8 k8 Q& V4 n1 h& V3 |E
/ L) I6 V& I. h, H9 O  U/ M恶手 (惡手) è shǒu - bad move: Q2 Q+ k% x1 h, q9 z% k: S
二间拆 (二間拆) èr jiān chāi - two-space extension5 {* z7 U$ \% b5 ]4 O: Q) ^) D
二间跳 (二間跳) èr jiān tiào - two-space jump
& m4 h, v+ c" j2 `0 E& D3 h二连星 (二連星) èr lián xīng - ni ren sei
/ r1 i) `- t$ \8 Q' o8 X; @# _二手劫 èr shǒu jié - two-step ko0 S1 [' u' A6 M3 [- O

! D/ d" ]0 ^8 `. h  ^6 c8 v+ t
. h* x% y4 X9 _F5 _0 @: m* K$ I9 O
发展 (發展) fā zhǎn - develop*# C! ^1 n* A- o1 n
法 fǎ method, way (also 下法 xiàfǎ)*
5 h- }; x! Z: Q! T; Q5 q. e反扳 fǎn bān - counter hane3 a) r  P0 x7 @7 M1 L' v
反打 fǎn dǎ - counter atari
# p( r( r# k$ w4 P$ Q反攻 fǎn gōng - counter attack
0 z! U! D! i# ^反击 (反擊) fǎn jī - counter attack
. j$ E* k6 s" R% E2 ]反夹 (反夾) fǎn jiā - counter pincer
! K. @+ S3 y3 s( ?: U: s/ K/ f# V反提 fǎn tí - recapture
7 g$ }' X; s" T4 L$ @2 C. j; _方法 fāng fǎ - technique*, L3 v& a$ v3 X  W
方四 fāng sì - square four; q7 c' m  g1 a3 {) Q% Z
方向 fāng xiàng - direction*8 d) B5 g% L0 Q( M/ n& X$ F; b
方形 fāng xíng - mouth shape$ \- f7 \5 s! \+ F2 t$ t0 y
防 fáng - defend*
' h' l3 l' n. u$ a' W4 L/ p防守 fáng shǒu - defend*
6 d' l9 r4 f! w" P飞 (飛) fēi - knight's move
3 p& W2 N( b) M' G% f) [, V飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete3 N/ s# I4 Y/ \+ F; t
飞压 (飛壓) fēi yā - press; ~: A& g* O0 m" r2 ]: r
废着 (廢著) fèi zhāo - useless move! l5 ]  N) \( I/ t: W
废子 (廢子) fèi zǐ - useless stones
; D8 H$ K: m5 _- d分投 fēn tóu - splitting move3 ?* b3 f/ ~* U- L" E: F9 m
分先 fēn xiān - even game
( l5 \) W7 z! I; G+ b" X* ~封 fēng - seal in*# D5 W6 n' Y$ d
封手 fēng shǒu - sealed move; v& L  K+ U$ C# a* y; l$ e) f
封锁 (封鎖) fēng suǒ - seal in*
# A3 F* s; e& O/ _/ @浮棋 fú qí - floating stones
9 d7 `) h1 o0 e: Q浮子 fú zǐ - floating stones
9 x5 ^3 D4 M7 ]/ ]. B( O8 {9 }% B负 (負) fù - lose*
4 D  `$ R2 ]8 [* S  O! h复盘 (復盤) fù pán - game review2 D) C+ y! f# x. H" L+ i2 `. ?2 P
8 v9 N2 O3 J  Q: T; e/ Y9 g

9 }# x' y+ X0 l' H, Z8 sG
; P) c9 c5 j$ w- @1 y9 q% |概念 gài niàn - concept*
1 H) f3 a* l; l感觉 (感覺) gǎn jué - feeling*
: N5 N1 _6 c1 n9 G7 H0 \' W高 gāo - high*
6 V& ^5 p' h- J0 j2 f: P! H. w高级 (高級) gāo jí - advanced level*
0 `6 _5 U9 K  X* e/ J3 x, z高目 gāo mù - 4-5 point$ s0 J1 T  N# K
根据 (根據) gēn jù - base*
) W7 b' e8 Q6 `/ i, [) L" J; A根据地 (根據地) gēn jù dì - base*. x/ p( A/ q' s4 u5 e: D- o- M) I
攻 gōng - attack*3 h8 c3 a- f/ m
攻击 (攻擊) gōng jī - attack*8 B; I0 ^+ }/ o3 g# L/ o
共气 (gòngqì) - shared liberty3 C  V2 v8 d. W' c' s
公气 (公氣) gōng qì - shared liberty
. x5 h# M; `. f1 h: [攻守 gōng shǒu - attack and defence*
9 c) ~' |: O" r9 K: `8 g' i共活 gòng huó - seki
" Y- q' c" T% C0 Y孤棋 gū qí - floating stones
6 k. i6 P& P1 P" i挂角 (掛角) guà jiǎo - corner approach- g% B( m% D' \/ o
拐 guǎi - bend*
8 r9 g/ `8 l! q6 E& o7 [怪着 (怪著) guài zhāo - ghost move' s1 f+ ]" f. F6 M1 r% e9 ]* ]
关 (關) guān - one-space jump
7 g5 p/ c9 j7 e7 O官子 guān zǐ - endgame
& k2 n& C# w6 {* T& Q9 Z& W龟甲 (龜甲) guī jiǎ - tortoise shell6 |8 h. |1 C6 R
规则 (規則) guī zé - rules*0 S$ V' _2 u7 g" H
鬼手 guǐ shǒu - ghost move% y+ {0 n4 }& l. O  s: t
滚包 (滾包) gǔn bāo - squeeze
5 h: ^+ v1 v6 a$ [8 y- V) M滚打 (滾打) gǔn dǎ - squeeze1 O1 j1 R& [3 g& r# n- K! I
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
# W: Z$ {  w* T& A7 ]过分 (過分) guò fèn - overplay" U  x  c2 k1 v) w$ o" W
国手 (國手) guóshǒu - national champion*
+ T7 k7 ?3 o% a" ?; }2 ~6 A* c2 |* L1 s
8 [: h; ?4 M8 E+ U; Q
H& q. C1 w2 E' J8 i  k" G1 B! s
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki+ u1 v0 _" M' V% K
好点 (好點) hǎo diǎn - good point1 ~& w( z0 \. r2 X
和棋 hé qí - draw*- e5 V( {0 [2 h, }
黑 hēi - black*
) l/ }1 I. l; R4 Q黑方 hēi fāng - black player*' W' D9 F8 [/ d: _2 d4 ^8 v5 k; K  M
黑先 hēi xiān - Black plays first*
! a$ x7 R2 m0 g" W$ [( M猴子脸 hóuzǐ liǎn - Sake bottle shape
# p8 f' q# \5 |- B& ]* D' a厚 hòu - thick*; K: h, }4 Q' R: N' ~" u' |* Q
后悔 (後悔) hòu huǐ - regret*8 H$ ~5 y( P5 X' w/ {
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind& Q% \; x2 F, U
厚实 (厚實) hòu shí - thick*
7 W4 S" o7 d. ]: ~" E; ?# K) j* U厚势 (厚勢) hòu shì - influence*  G# i1 G! @! P
后 (後) hòu - after; later*9 `, B: \) H: n/ _' e  u( a7 Q# F
后手 (後手) hòu shǒu - gote8 x6 G. C3 i# l0 A
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture6 l/ T" ?4 V  b5 Z+ O. P
后续手段 (後續手段) hòu xù shǒu duàn - follow-up3 ^) {! |, r9 E' C
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
9 J* X( K: Y' [5 x/ f虎 hǔ - tiger's mouth
, H( t5 r; i8 f  |+ h3 [: K- g虎口 hǔ kǒu - tiger's mouth% }: m' u! I2 l( M
互破 hù pò - mutual damage
- {2 E3 Y* K1 Y6 A  e# L1 n; [, ?# Q1 {互围 (互圍) hù wéi - mutual surrounding of territory
/ U* Z  L; S7 @花见劫 (花見劫) huā jiàn jié - picnic ko; P3 l9 g) o/ L* z
花六 huā liù - rabbity six# ?% j9 K. g! H9 z
花五 huā wǔ - crossed five8 o5 ?6 c6 I% s7 `2 c
还原 (還原) huán yuán - transposition3 p0 {' t( c9 I- q+ t  U
缓 (緩) huǎn - slow*
/ b* y" w7 d5 F$ A8 W缓慢 (緩慢) huǎn màn - slow*, \" f, q! Y! D6 D' R! o
缓气劫 (緩氣劫) huǎn qì jié - approach ko
8 o, s" H  U) ]& H缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)" B# t' `+ e: E+ R* l: a8 a
缓手 (緩手) huǎn shǒu - slow7 a/ I" o- x8 x7 ~" O% y
缓征 (緩徵) huǎn zhēng - loose ladder
, g' u  `8 I: j- }& R0 ^( g2 V6 A0 U缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
8 g" Q) \3 d4 N/ p) @. f5 L  u黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique+ O, M+ w- {9 L- d  l9 J
回手 huí shǒu - take back*
! D. R3 _. f& p回提 huí tí - recapture
8 H+ T/ p9 U6 `& U2 p1 n4 [悔棋 huǐ qí - take back*6 z$ r8 a/ l# r- }1 p. u
活棋 huó qí - living group
7 q* W1 }4 {" |, X! G1 T1 L- {: V& @

2 [$ W: k5 d, ]# ZJ8 {. D2 y1 Z: f) R
急 jí - urgent*) j9 J  A$ `: j: J
级 (級) jí - kyu
# o2 B7 C- e* Z* x急所 jí suǒ - urgent point3 U2 h' |5 \/ F, n
挤 (擠) jǐ - bump into diagonal; choke; atekomi3 }8 d8 f, g8 q; i9 K. A
技巧 jì qiào - technique*0 ^/ [: l& t# i( \+ K9 K
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*/ x3 [7 I6 {# q% H( i. b
佳 jiā - excellent*
4 f% E  s9 H, y4 T* A) I夹 (夾) jiā - clamp; pincer
! x! F! x) M9 P1 {$ @枷 jiā - net
3 w9 O; u% U* m- K枷吃 jiā chī - net
0 X3 |) |) t2 \夹攻 jiā gōng - pincer
4 W& h/ C( n* Y: P假劫 jiǎ jié - false ko threat
" S% l* h# U6 ^, T/ s* i! n* G  T假双活 (假雙活) jiǎ shuāng huó - false seki/ q! t! s) |. C/ V# `
假眼 jiǎ yǎn - false eye
& k: ]6 D; i  b+ {, I1 ^假眼活 jiǎ yǎn huó - two-headed dragon
  ?7 b' R/ X: e+ p8 q尖 jiān - diagonal
. g) E6 S: U: ?/ a/ C1 b+ x5 g尖冲 (尖衝) jiān chōng - shoulder hit; P5 [8 [; W- E
尖顶 (尖頂) jiān dǐng - diagonal attachment
. E  p0 M1 F: r4 v8 G- @% n# b, ^坚实 (堅實) jiān shí - solid6 w" @# w* y+ h
见合 (見合) jiàn hé - miai* ]; A) f8 W5 d( o& N" y( r: {2 {* b" o
教 jiāo - teach*
; {% ]5 q+ {8 C7 K& b8 X& v交叉点 (交叉點) jiāo chā diǎn - point
+ T. _! A# ?9 }: Q# A4 w4 g交点 (交點) jiāo diǎn - point
* [7 P: h' R( ?% `# `焦点 (焦點) jiāo diǎn - focal point*5 ]) f5 T! s7 T; V- h8 Z1 U  O
交换 (交換) jiāo huàn - exchange*! g* I) X+ P- K9 E$ u
角 jiǎo corner (angle, horn-shaped)*
; F" G$ q! h! }0 N# ]叫吃 jiào chī - atari
" E! D7 }$ B# L/ l教师 (教師) jiào shī - teacher*% C( b! R0 C; P& d% U
教室 jiào shì - classroom*
' n4 D% B- O' |: v/ E基本功 jī běn gōng - fundamentals*
0 }: ^/ e8 x6 [# P接不归 (接不歸) jiē bù guī - connect and die
1 P8 n: l, Y! G' g劫 jié - ko1 q) `6 L! x, y: L5 P
劫材 jié cái - ko threat( M9 i+ o; w' G$ g) W
结果 (結果) jié guǒ - result*1 T" `/ N3 O; u& N  R2 R
劫活 jié huó - live by ko, w$ J3 x2 w* Y) _# O3 G# _) u% M$ X2 C
诘棋 (詰棋) jié qí - life and death problem
+ H; B3 G6 `/ m劫杀 (劫殺) jié shā - kill by ko
7 O6 |7 Y* M+ F5 K$ J劫争 jié zhēng - ko fight
3 ~/ ?2 Y' ^( l5 a  k3 c6 G& E1 {解答 (jiě dá) - answer, solution*
. E& M. m% i; ~金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
. E: l+ @, T# p( Z( g金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
$ _6 I. z: T4 l+ c% i. _紧 (緊) jǐn - tight*, R& M) A) x' |
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties4 r- l3 a5 D3 r  E  h% t
紧劫 (緊劫) jǐn jié - direct ko
0 Z: S  O8 i4 i1 v紧气 (緊氣) jǐn qì - reduce liberties! a: M! Y, P! y4 p- ~# j
紧气劫 (緊氣劫) jǐn qì jié - direct ko
6 e4 I- G# w2 v! h  ~/ V禁着点 (禁著點) jìn zhāo diǎn - illegal point( ~" R6 l6 D, c* k; J1 P2 u0 J
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)0 z* K' M9 j. F* |0 \7 _
净活 (淨活) jìng huó - unconditional life
: l; F8 S+ m/ R4 v7 E净杀 (淨殺) jìng shā - unconditional death
; F2 e4 l+ A8 B  D; U净死 (淨死) jìng sǐ - unconditional death
9 I9 Q# `- [) y) B; d救 jiù - rescue; save*' V) T( _7 U: m% t$ a3 [
聚 jù - placement inside opponent's eye
, n* N) E$ Y  F& e: D. z% l) P! r俱乐部 (俱樂部) jù lè bù - club*
% y- \; W( Y1 p. D聚六 jù liù - six-space killable eye shape6 ~2 T/ `" u3 ~% [2 L
聚三 jù sān - three-space killable eye shape/ a! d& G: c/ ]( ?
聚四 jù sì - four-space killable eye shape6 W2 r3 n4 X: P7 B  V0 U' T, ~
聚五 jù wǔ - five-space killable eye shape
. K  ~! e1 \4 e3 Q! l! Q6 c/ ^' @决战 juézhàn - decisive battle*$ B+ [1 L% m* M" d& z- M
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*( k+ l5 k4 ]* R. t

' y- b  f9 K2 O9 h7 n1 F& m+ o9 M
K
4 V. t2 C. R; ], e6 b1 l" d卡眼 kǎ yǎn - falsify eye
! h. h0 |, {; O5 C3 Z$ G开拆 (開拆) kāi chāi - extension& u6 q" Y1 A1 C2 l8 i3 E! i
开花 (開花) kāi huā - ponnuki; s0 ~1 y0 o- a4 Q/ @! Q0 M
开劫 (開劫) kāi jié - create ko# Y  w9 `. E" U/ a& ?
开局 (開局) kāi jú - opening
3 f+ B* l7 J; Y( l. P1 c" x/ G看花劫 kàn huā jié - picnic ko7 t) }7 r+ \. Z6 i: f# [+ {
抗 kàng - to resist, fight; to oppose to defy*
0 j" X. ^/ r+ w* m$ G( }4 ^% W+ k靠 kào - attach one line higher than enemy stone! d* W5 I/ w+ s2 G% c0 \, A1 A7 d
空 kōng - empty*% [  u" w: y$ e
空间 (空間) kōng jiān - space*
- {9 D; M; Q0 n8 q' h8 j5 g空三角 kōng sān jiǎo - empty triangle
, t+ D' W5 _8 W5 s; P9 P, Q空 kòng - territory*
( K, P7 H. {/ b7 h跨 kuā - attach at waist of knight's move
# {( s8 o+ z8 \! G2 M$ i跨断 (跨斷) kuā duàn - waist cut
% L6 `! N% s1 C5 V5 e6 N! A快 kuài - fast*
! R, U3 {9 V  z8 z+ k快棋 kuài qí - blitz game* \: n" V8 j; d! a
宽 (寬) kuān - loose; wide*
; t0 j5 _% C, S+ {宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties9 L& k  U  F! ~5 R5 T1 J: S, T
宽气 (寬氣) kuān qì - increase liberties
3 K, c' [" C1 H4 O: Y宽气劫 (寬氣劫) kuān qì jié - approach ko% T' |9 k% q; B' ^
亏 (虧) kuī - loss*4 L' z- {! P4 m: T& U- e
亏损 (虧損) kuī sǔn - loss*+ S8 E( y# |' J- o5 G! H" N
扩大 (擴大) kuò dà - enlarge; expand*% U6 O* D2 d& r+ e9 n8 N) @4 K
扩张 (擴張) kuò zhāng - enlarge; expand*4 R) p8 ?8 K* U) x$ g( p
[edit]
- y& d" g3 S" d# ?1 ~5 l" f* s/ SL! O! K# ~/ U9 Q" g' L
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
# h1 Z& N- I" O# F- L拦 (攔) lán - checking extension; prevent opponent's advance*' j% Q- v, b0 F3 E5 X
拦逼 (攔逼) lán bī - checking extension
7 ?7 Z& v) R" ~+ E2 ]烂柯 (爛柯) làn kē - ranka/ B9 q5 Y& ]6 Z
老师 (老師) lǎo shī - teacher*
& o& I+ ~/ _4 X# @  O; G& ?7 `老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
3 R! v2 c3 \: R' u" p( B6 h类型 (類型) lèixíng – pattern, type*9 z& H( D# y+ l1 i
冷着 (冷著) lěng zhāo - unexpected move
" c% g. g4 g  }1 t% J+ D利 lì - profit*  K  q6 m; Y) U  H. j/ c9 a
立 lì - descent; stand4 Y- u& o* E! }
利用 lì yòng - make use*
  t% l- W) k% l9 D0 N, L+ E, P连 (連) lián - connect; continuous*' w' `* J0 |5 j( T
连扳 (連扳) lián bān - double hane
9 n' b* _5 P1 @5 }5 c6 ^连环劫 (連環劫) lián huán jié - double ko8 p0 [3 O; m: D" [
连接 (連接) lián jiē - connect*( j% E3 I, f: t2 t( D2 z
联棋 (聯棋) lián qí - pair go
- N: k- e4 {! p恋子 (戀子) liàn zǐ - reluctance to sacrifice0 E' n" x' Q+ u! k. ?, z" A
两分 (兩分) liǎng fēn - equal*( d& c& G0 ?- I; N0 _
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")( w% l8 n( q7 i2 G& p- a  F+ g
劣势 (劣勢) liè shì - inferior*4 E# Q1 I  q8 X/ b7 I6 l
裂型 (裂型) liè xíng - split shape
- K$ E3 f+ `6 u* Q5 H# W龙 (龍) lóng - dragon*
& q+ F1 x- {' S* e( U5 p漏着 (漏著) lòu zhāo - oversight
+ ^* p3 L. E8 V+ F! X落子 luò zǐ - playing stone on board9 b& U- y% x; w' X6 o/ U1 p, o

% @$ q9 K9 o7 U0 K) J: F
- \6 d( B7 q& |M7 n1 m! j  r  x/ ]  H5 P# G. [
满意 (滿意) mǎnyì - satisfied*. T2 C' l. C! \1 `# a4 k9 D
慢 màn - slow*( p/ E) Y) r2 J- d0 D7 C
盲点 (盲點) máng diǎn - blind spot* Z7 s# [, F- C1 U7 `2 b- z
梅花六 méi huā liù - rabbity six
; D/ C( S7 \/ S8 l梅花五 méi huā wǔ - crossed five% G8 `% h" I( b- b% L+ K  [7 m2 V
门吃 (門吃) mén chī - capturing technique by atari4 X7 C9 P2 c( l; e# a
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
$ t, q& y, H. K5 A' x6 Z! M2 M5 U妙手 miào shǒu - excellent move' e  ^, U9 M: \
妙着 (冷著) miào zhāo - excellent move9 l+ T6 K% Z8 i/ Q9 P
模仿棋 mó fǎng qí - mirror go
9 \" J* V+ t& J/ T- z* H; E9 N: `3 e模样 (模樣) mó yàng - territorial framework
+ q) [4 {) n' z! }0 S, \" ^目 mù - point of territory
7 m7 c5 E- F7 w1 }/ t目外 mù wài - 3-5 point1 Q2 g3 ~6 q0 E0 }  M
7 a5 J: Z  S9 |7 g  r

; V; r  f3 r) M( tN
1 h" m- |' u+ f, c" P* ^内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
; o, V5 G! E# a1 j9 s& @. G5 L逆官子 nì guān zǐ - reverse endgame move
4 v: r% X9 O0 x( h- a逆先 nì xiān - reverse sente
% X, A5 Y; d8 s( C  e7 V0 e逆先手 nì xiān shǒu - reverse sente' L3 m; x5 m! r
逆转 (逆轉) nì zhuǎn - overturn game! ^% E( ]+ {9 b2 T0 R: g
粘 nián - connect*
2 S. x, T! w; @( c5 p" `) h  `凝形 níng xíng - overconcentrated shape  W: K+ ^1 h' T9 ?
扭断 (扭斷) niǔ duàn - crosscut4 Y9 G5 c( @! @- }  g  ?
扭十字 niǔ shí zì - crosscut
* c. q' V7 M9 C+ p扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
, `1 J2 ?# X" d; ^& Z/ i# ~扭羊头 (扭羊頭) niǔ yáng tóu - ladder
8 G# M+ E! i* W% D, d# M% n) T3 F/ U) \+ C, B

$ ]9 J. Y, N. ]2 lP- {  M' J, }6 l8 T, `; i
爬 pá - crawl** R+ N1 Q5 o, e2 N* `! O( v9 d
盘渡 (盤渡) pán dù - bridge under
4 i( v$ f" G! s( e. {1 \% m4 G" j盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" f7 _. `/ m9 d3 g! z盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
- N- c( n" ?/ k9 O7 C. H1 X" A抛劫 (拋劫) pāo jié - throw-in ko
, N" t$ x8 A( O& r8 D* S配合 pèi hé - coordination*/ r/ ^9 s# ^/ v8 X1 k
碰 pèng - attach to the side
* c) z" g2 T% e& D  @& M便宜 pián yí - profit*
% ~0 E' Q4 Q  l7 ~' F骗着 (騙著) piàn zhāo - trick play, hamete( R" Y* w3 s8 k5 q- }$ ~
平衡 píng héng - balance*
' ?. Z+ k8 D: L: N- Z/ ~4 K0 `0 w) N* n破 pò - break*  G# \/ e* Q- {! T# F2 g) M
剖析 - pōuxī dissection / self-analysis$ f2 B% i8 F" {- T; `! \1 Q
破解 pòjiè - solution, answer to a problem*
% ]& }8 [5 U( P( p扑 (撲) pū - throw in
% V+ \4 H2 q) u/ l- `) o葡萄六 pú tao liù - rabbity six; r2 H. D& m" L$ H
谱 (譜) pǔ - game record, z9 m7 K4 M2 I5 @4 c4 r5 T
普通 pǔ tōng - common*$ h, T' B0 E! ]9 Y$ j3 D* `& ?$ B
[edit]5 u% b' U  q0 F' P
Q* N+ x! b& w5 j, P1 f5 U5 ^0 T
欺着 (欺著) qī zhāo - trick play, hamete
# H, w$ R# ^9 x& u棋板 qí bǎn - go board) r; l$ z# h; g4 {
棋风 (棋風) qí fēng - playing style
3 L' @8 z) s0 _- C/ D0 b( h* Y棋盒 qí hé - stone container
9 X, C/ m, Y+ g9 D; l棋筋 qí jīn - key stones' M- g: `# \9 |
棋精 qí jīng - key stones0 J1 O$ P: i) S& D% b" ]3 r; ~
棋理 qí lǐ - go theory) B7 ^2 X( c+ J& S. P& R
棋力 qí lì - strength in go8 n; ]9 o4 E. A: Y$ O
棋盘 (棋盤) qí pán - go board2 ?* h1 m, @* L" ]. b
棋谱 (棋譜) qí pǔ - game record8 f6 ^& h4 I6 `8 }5 q  \8 m  s
棋石 qí shí - stone4 d+ e, x9 @3 b
棋手 qí shǒu - player*
: [( O4 t, T/ _, @1 Y( m" p$ T0 v棋书 (棋書) qí shū - go book1 N  T( I) {5 z# F7 C% |
棋院 qí yuàn - go institute# |$ R, d, v" q% s4 E
棋形 qí xíng - shape
/ p$ Z9 B( J" h3 c* l+ c棋钟 (棋鐘) qí zhōng - clock*
" K5 T3 ?$ t2 g2 G$ o2 @. ], H, l棋子 qí zǐ - stone# W- Q* G- |. [
弃 (棄) qì – abandon, to discard, throw away2 U' L% L( x/ K. b3 ]* ~- ^% f
弃子(棄子) qìzǐ - sacrifice. V3 l! L3 f/ B' G) U+ J
气 (氣) qì - liberty& @, d& S. |7 A# o- U! O$ Y
气合 (氣合) qì hé - fighting spirit
$ n5 G6 ^. s1 N8 Z# J* J气紧 (氣緊) qì jǐn - shortage of liberties4 \: R! c/ F- h1 m3 h; H
前 - in front, before*
6 v' \7 p+ |; ^- g( e7 c" l浅消 (淺消) qiǎn xiāo - erasure  z/ Y6 ^, b' p! C
墙 (牆) qiáng - wall*9 Y8 h8 U$ y% K$ L: ^4 N" M4 \- K8 M
强 (強) qiáng - strong& a5 [1 {# ?7 d8 d' J- |0 ?7 y2 A
墙壁 (牆壁) qiáng bì - wall*) y% r$ v+ \+ L0 j, S) V
强棋 (強棋) qiáng qí - strong group  I2 N, _& F  s$ Z: Y" a* m
巧手 qiǎo shǒu - clever move
$ S% f  i, a' k6 _巧着 (巧著) qiǎo zhāo - clever move  h2 F& h$ p) E6 J# R
切断 (切斷) qiè duàn - cut*
5 U# h' j- ?5 x; j" ^1 L6 w8 V& Z侵消 qīn xiāo - erasure1 f$ s* C  f4 ?  w" v
轻 (輕) qīng - light*# V2 c2 ?0 |# U& y" e* q7 z0 ~& N
侵入 qīng rù - invasion
* L; @* ?6 l1 h$ R+ C' @, N轻盈 (輕盈) qīng yíng - light*" {* e' D) u0 p. s/ e
求活 qiú huó - make life, E& J6 q- v2 I0 P6 s5 P! q
曲 qǔ - bend' @: }1 K5 D6 L" t
曲尺 qǔ chě - carpenter's square
8 s0 w0 `. T! }2 k5 r; |$ b! t曲三 qǔ sān - bent three
$ I6 Q# B$ ?0 p# r2 G曲四 qǔ sì - bent four
7 ^! z# m' J4 Z' ]. H7 @觑 (覷) qù - peep) W2 f1 O; R5 u/ U
权利 quán lì - privilege+ @2 }; C' ]  N! k) Y
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*6 B2 F( O* j# p3 N: ~& E

! y, @- S: v. p) z4 N$ }  ]0 P' N  _9 v3 _0 p) `' Z' c
R
6 B. o& y1 s5 t$ W+ s让子 (讓子) ràng zǐ - handicap
0 E4 v* I$ @4 J1 F! D8 i& l4 q& ~让子棋 (讓子棋) ràng zǐ qí - handicap game
/ q; O9 T# x& Y5 v$ A3 L认输 (認輸) rèn shū - resign*
# y# x; z- V0 r弱 ruò - weak*
$ ~0 x7 a4 z6 L' @1 Y弱棋 ruò qí - weak group6 z2 x7 e$ f; [4 ?

* c" y  X% ]) i. H7 c& V, T8 E. E! ~, r3 x( k0 B5 W
S- C) i" o- l  X; z
三间拆 (三間拆) sān jiān chāi - three-space extension
5 k) Y5 J3 b; H7 w$ Q5 E三间跳 (三間跳) sān jiān tiào - three-space jump
+ n, r( {. j$ b三劫 sān jié - triple ko
8 m- x4 v6 e: U5 i; r+ d三劫循环 (三劫循環) sān jié xún huán - triple ko! E; W' E3 s' N0 z: B3 a- \3 N, a
三连星 (三連星) sān lián xīng - san ren sei
/ A5 `8 x/ W' e  M三目正中 sān mù zhèng zhōng - center of three stones$ t1 Y) N  I5 T
三三 sān sān - 3-3 point) x4 b4 q& Z' X  K( e6 y
三手劫 sān shǒu jié - two-move approach ko
+ u  z$ \1 I5 E* h0 H4 B三子正中 sān zǐ zhèng zhōng - center of three stones
7 V$ j6 U* R: l$ Z  C杀 (殺) shā - kill*% o0 Y& p; {; u3 E% l
杀棋 (殺棋) shā qí - kill: R: [& F: B2 ^1 Q
杀气 (殺氣) shā qì - capturing race* j$ s$ j9 _( U- |
上 shàng - upper*, }9 L4 L$ m3 ]9 |  T, D
上级 (上級) shàng jí - advanced level*1 z" G( f1 e. Q2 I0 Z% Y$ s. V
上下同形 shàng xià tóng xíng - symmetrical position
2 W& m/ o+ P9 e5 [7 p1 |稍 shāo - somewhat; a little*8 S8 w) `6 A, I9 G$ i, a
伸气 (伸氣) shēn qì - increase liberties% n. e" o+ o" X9 d" _8 _: |: \
伸腿 shēn tuǐ - monkey jump5 J& z; C+ n4 f, m; @+ `9 A# w
生死劫 shēng sǐ jié - all-dominating ko
8 f  T& y2 U6 @7 Z7 j胜 (勝) shèng - win*
: S2 F6 c$ F. @, l# [9 v胜负手 (勝負手) shèng fù shǒu - all-or-nothing move' q# \: I5 ^  P2 J
胜着 (勝著) shèng zhāo - winning move! ~; {: e* ?: g1 q5 Y# i# U
失败 (失敗) shī bài - failure*
* i3 l9 e+ i/ N" P& u实地 (實地) shí dì - solid territory) a1 c1 }) k" u& f1 a8 a' k
十番棋 shí fān qí - ten-game match( y8 i' t7 Y! |' V# V* l
实接 (實接) shí jiē - solid connection7 z1 v. c' S+ K  x  `
石塔 shí tǎ - two-stone edge squeeze
7 L8 @) E* G. P7 J实战 (實戰) shí zhàn - actual game situation, m+ @7 l" z4 l6 ^* H
实战手 (實戰手) shí zhàn shǒu - situational move
  r$ O9 O. ?! Q& y势 (勢) shì - influence*" B0 \' q- f1 [& q: ~' b
室 shì - house; room*
4 f3 o/ n7 R7 A' B势力 (勢力) shì lì - influence*
! I$ W/ u: F  O! g8 {% J4 B试应手 (試應手) shì yìng shǒu - probe
3 v8 Z3 |' I1 ^/ i( G. t3 P收官 shōu guān - play endgame
& S; }% t) Y9 L$ h& g收官子 shōu guān zǐ - play endgame
" K+ [2 I, I1 b1 q+ e2 K收后 (收後) shōu hòu - last play6 [9 H3 n$ G$ e9 t( Q/ K6 R
收气 (收氣) shōu qì - reduce liberties; Q& ]: u% s2 ?' s
守 shǒu - defend*
1 M' q* k8 {* N: ]6 a手 shǒu - move5 j: T1 {: z* \. h
手段 shǒu duàn - technique** P0 c! F/ |% G& Q, [/ p
手割 shǒu gē - reorder sequence
9 j+ m: S7 k% t守角 shǒu jiǎo - corner enclosure
/ T' Y. n% f3 c) Y, f3 _手筋 shǒu jīn - tesuji) m  D! @8 C# y# e+ z2 O0 C
手顺 (手順) shǒu shùn - sequence; a, n+ n3 ]: I9 E/ U  p  x
手谈 (手談) shǒu tán - hand talk& O# Z- F2 L; I5 x) d
授先 shòu xiān - one stone handicap
! p+ o& i4 Z* w5 X授子 shǒu zǐ - handicap
# s# S* ?+ \9 N8 s( G授子棋 shǒu zǐ qí - handicap game0 f9 E* |' z0 W- i5 V/ ?) ]; [+ T+ U
书 (書) shū - book*
+ C1 a! \) E( `输 (輸) shū - lose*# U/ n2 |) e$ o* e+ T! [
书本 (書本) shū běn - book*" |' C9 I$ ?0 O
数目法 shǔmùfǎ - territory scoring
0 a' L/ {% s- [数子法 shǔzǐfǎ - area scoring, O* s# [. I" p% n$ J' z5 H
梳形 shū xíng - comb formation
. a0 H) u6 D& v梳形板六 shū xíng bǎn liù - comb formation
3 `' V: X) k( j( e双 (雙) shuāng - bamboo joint
; T% A# A& L! i  `双吃 (雙吃) shuāng chī - double atari
  j+ R% {2 m! f* r3 m" B  C7 {/ Z双打 (雙打) shuāng dǎ - double atari- J! s9 @; d! b* \( L# R9 b/ A
双打吃 (雙打吃) shuāng dǎ chī - double atari
: e+ ^8 D, i6 L9 S3 G1 H双倒扑 (雙倒撲) shuāng dào pū - double snapback) b/ P4 Q7 i, _* F
双方 (雙方) shuāng fāng - both sides*$ M7 `3 C6 m0 D& h
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach4 w0 S  I2 X6 }  U" ?& i& l
双挂 (雙掛) shuāng guà - double approach* S" U2 `* }! V2 e# b! Y
双虎 (雙虎) shuāng hǔ - trumpet connection
- B6 ^4 c" k' [双活 (雙活) shuāng huó - seki
0 A$ q+ C  r1 w9 K7 r$ ]双叫吃 (雙叫吃) shuāng jiào chī - double atari
0 K: J) E: Z1 p$ v; K7 p双劫 (雙劫) shuāng jié - double ko
& d* Z1 G4 i4 n双征 (shuāng zhēng) - double ladder
. U3 G) m; v6 U: \8 w/ \顺序 (順序) shùn xù - sequence*
% T( v+ u# N- q死活 sǐ huó - life and death
+ ~$ f1 a- g9 E1 |% @" ~, A1 @死活题 (死活題) sǐ huó tí - life and death problem
! E; G3 i3 I& w* I7 Q. k% v死棋 sǐ qí - dead group0 i1 x' `) R2 s$ G2 A6 b( ^  Z4 _
死子 sǐ zǐ - dead stone/ b- p' o( _9 F6 k
四间拆 (四間拆) sì jiān chāi - four-space extension. ?& B0 I+ H& v1 o( V: X1 I* m
四角穿心 sì jiǎo chuān xīng - occupying four corners and center/ s, `# {- k( |; x# k
四劫 sì jié - quadruple ko. o5 B) ]* B: {
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
4 M8 X( k: h8 G四连星 (四連星) sì lián xīng - yon ren sei0 R9 L) n  @1 D4 F% o
松 (鬆) sōng - slack*
* q4 \# b* u4 V: [# ~  e松气 (鬆氣) sōng qì - increase liberties
- \6 _8 g% F# H% {2 A7 I! U6 a松气劫 (鬆氣劫) sōng qì jié - approach ko  U, c! y5 L# o8 H$ {1 C  N' r+ f
俗手 sú shǒu - crude move
7 `  m4 X; w+ R0 S" g# D' R+ g随手 (隨手) suí shǒu - hasty move) \. Z6 |* a' n; ]' u/ u$ k: l
随手棋 (隨手棋) suí shǒu qí - hasty move+ N' N: b$ Y0 u
损 (損) sǔn - loss*6 F) T' d0 F+ x3 v7 N7 D! R
损劫 (損劫) sǔn jié - losing ko threat2 T% ~: q+ Q9 x( V8 B
损失 (損失) sǔn shī - loss*- t, [( S0 ~. n
顺序 (順序) sùn xù - sequence*
4 |3 u1 d; k. }  D$ e- G1 g
, E5 c6 h( U' i  l5 B7 A) G+ ^9 t. r! `3 s  t0 z/ P5 u) i# t
T
; v% a1 s. \# K) s/ z6 ~台象 tái xiàng - Tower
" X+ p/ N- B0 z" h# M+ m% I弹性 (彈性) tán xìng - flexibility** h" e+ E% @3 b) C0 U2 Z
搪 táng - block** A8 q" e+ v, H; J) J
套劫 tāo jié - two stage ko& P3 \7 J1 @4 L5 |# O
逃 táo - escape*
+ z% j9 f2 ^5 p! X0 n1 J逃遁 táodùn - to escape, to run away, flee*
# i6 k8 ^/ d  H1 Y) {' V% n逃生 táo shēng - escape*
: Y# ]5 Z+ Z) k' s8 I, g: S, U腾挪 (騰挪) téng nuó - sabaki
# {2 Y! i; U# y) C1 t8 u提 tí - remove from board8 j1 ~7 }/ ^$ q" p
提劫 tí jié - taking the ko4 K/ x1 Z  m8 E$ n7 S
提子 tí zǐ - remove from board
  E6 K2 a$ v' L/ M& R2 s5 H天王山 tiān wáng shān - tennouzan+ w6 g9 ?8 x# Y- `
天下大劫 tiān xià dà jié - all-dominating ko
- g2 @8 a! ^& C2 g7 S! }天下劫 tiān xià jié - all-dominating ko
* E3 }, f1 {/ y2 i4 B2 b. v; h! w天元 tiān yuán - tengen5 M/ h9 ]4 X% z. Y
跳 tiào - jump*0 }& S' d! v% r: _( R4 K: ]% w
贴目 (貼目) tiē mù - komi7 i' C) }. e5 u
铁柱 (鐵柱) tiě zhù - iron pillar*4 `& j9 n3 R$ ]6 a& v
挺 tǐng - push up; stand*
$ o3 M/ d1 z, p* v6 q投降 tóu xiáng - resign*
/ f) H( |1 j3 k. k5 ?投子 tóu zǐ - resign8 o0 O) |; F* ]8 c3 j; f
透点 (透點) tòu diǎn - placement
$ X; Y: v1 U9 s. g7 t图 (圖) tú - diagram*2 r: O6 f6 i. I  V
退 tuì - pull back
. O! m3 P$ t& ]; j$ m5 t$ }6 b托 tuō - underneath attachment
6 s8 D/ n' }; @脱出 tuōchū - escape, break out& C; ~( u4 {& t6 |6 J
脱骨 (脫骨) tuō gǔ - under the stones3 b  b' D/ v( x$ u4 w5 g& d; |
脱先 (脫先) tuō xiān - tenuki
5 [+ a8 {, Q6 V! P: R& h: }) s+ H( X# C5 c; r; t" M9 G2 c( L
8 H: \) ^5 s+ l
W- r0 B' y7 u" B0 u+ a+ y
挖 wā - wedge/ A9 L, D1 D. f, p. r
外目 wài mù - 3-5 point
; i5 l( `" n1 W( U- P% `( k  D$ Y外气 (外氣) wài qì - outside liberty
) W9 w# T& a2 a, l# |8 |6 L弯三 (彎三) wān sān - bent three. C+ b  g+ t3 G7 \" g
弯四 (彎四) wān sì - bent four
: Z% ~9 D0 z: J6 _  f万年劫 (萬年劫) wàn nián jié - ten thousand year ko
; Z2 L8 X* A5 t+ C( @围 (圍) wéi - surround*
  F/ i! u) R5 e' s围棋 (圍棋) wéi qí - go2 L$ d9 u+ G; f
尾巴 wěi bā - tail*
! p8 g! _- o- e" W, F味道 wèi dào - aji  |1 @: \4 _& L! \: r- C. P# t
文凭 (文憑) wén píng - diploma( l' {- I+ c. b/ y5 b# ~/ t
稳当 (穩當) wěndang - stable; firm*
7 L: z' y! x" H3 B* v, ?问应手 (問應手) wèn yìng shǒu - probe
$ A5 u) M; a2 v2 f, W9 y3 i: r乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest3 O& b% h( o; c9 U" k" A% M
无理 (無理) wú lǐ - overplay( A* u2 {( N% [  P5 w
无忧劫 (無憂劫) wú yōu jiě - picnic ko: h8 x5 [" m' i6 j2 d
五子棋 wú zǐ qí - gomoku narabe! u0 A# X4 C& ]& X6 q5 y
五间拆 (五間拆) wǔ jiān chāi - five-space extension
" S; J/ o. n- I五连星 (五連星) wǔ lián xīng - go ren sei0 o) g  i; }! L) C0 S
五五 wǔ wǔ - 5-5 point0 b  [  N& z4 H2 h$ @4 L4 K1 O0 _
' f( Y1 N! d. s) O6 l
& W( |$ Y5 o$ S/ k
X
0 P8 ]! J8 A; j2 E" z( D; m细棋 (細棋) xì qí - close game
: b8 G5 G8 Q) P, `$ C! ?- V- x! l& n瞎劫 xiā jié - false ko threat* I1 o; K# r5 P/ U
下 xià - lower*
* a* ~; v( S5 l; v+ m下法 xiàfǎ - method** A  r2 C% ?6 k; Q- l0 b
先 xiān - before; first*
2 M! g8 E" I7 L0 n$ {# ?4 k% j6 @& c先手 xiān shǒu - sente' {1 J6 J' K. d) V% a
先手劫 xiān shǒu jié - a ko in which the player makes the first capture) ?; `, B. v) E( B+ A
先手利 xiān shǒu lì - forcing move
- s% u  a; s5 S* H9 j先中后 (先中後) xiān zhōng hòu - sente with hidden gote
. T; ]) p; z" C: q: o8 \# h1 S- D陷阱 xiànjǐng - a trap*
  z$ m7 m" j2 [8 |& a! t象步 xiàng bù - elephant's move
, j9 H  O7 K7 \& c, _象步飞 (象步飛) xiàng bù fēi - elephant's move
! b9 L# H, M5 M. v6 v  v( B象飞 (象飛) xiàng fēi - elephant's move
+ r/ }$ Q: y" H7 P% F+ g向小目 xiàng xiǎo mù - facing 3-4 points- A' S( {- r& U& p  y3 e
象眼 xiàng yǎn - center of elephant's move6 j! ^& ]6 y3 a
消劫 xiāo jié - ending the ko
* h  W1 `; K6 a0 v) S( c0 ^& {! H: _小 xiǎo - small*+ n$ j; x( E! a) q+ ~& t. ~
小飞 (小飛) xiǎo fēi - knight's move
! {; a2 U. U, }6 ]. W4 i& k小尖 xiǎo jiān - diagonal5 d, {5 x/ [. F- `( h4 d. {" [
小林流 xiǎo lín liú - kobayashi opening$ o9 S0 J) |" i
小目 xiǎo mù - 3-4 point
& W/ E  }/ L- }小盘 (小盤) xiǎo pán - small board (13x13 or smaller)* c" G% ~+ X0 G- x" \3 V
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
3 _4 B/ q* a+ v  O+ D* d5 C2 m小伸腿 xiǎo shēn tuǐ - small monkey jump
0 o  X5 {7 _- t$ w3 t: N* g" T小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
3 T" \3 D% }" B/ t+ g效果 xiào guǒ - effect; result*8 s) l! z, P% U' @3 q* w
效率 xiào lǜ - efficiency*
+ K2 L6 E9 ]4 Y1 Z( E5 U+ k0 o. X& ~' }新布局 (新佈局) xīn bù jú - new opening4 l! S. ^  m( V% z! P0 ]% Z$ h+ Y
新手 xīn shǒu - new move3 k8 C! b7 m, A
星 xīng - star point
: y& E' d6 `* c2 o8 p- E3 H星位 xīng wèi - star point! [6 Q$ C8 Q) h8 ~& q
形 xíng - shape*
5 ]" s% h5 \; K* w  M4 F' |9 ]形势 (形勢) xíng shì - situation*- b* R! P( n; K- K  x. I
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
( D  {1 R# H. Y形状 (形狀) xíng zhuàng - shape** U4 U6 U+ i% I( A, T4 U/ G
秀策流 xiù cè liú - shusaku opening% l( u  Y$ B  y
虚手 (虛手) xū shǒu - pass5 l( K$ b- ]3 d/ T2 j2 j
虚着 (虛著) xū zháo - pass3 C0 f3 \. P+ n. P5 u' t1 f
序盘 (序盤) xù pán - opening1 E7 V2 G. h: @% b5 i* x! ?+ b) t5 T
学生 (學生) xué shēng - student*; z" H5 S' h2 P! B# F# O
雪崩 xuě bēng - avalanche*" T% ~* g0 V) y' e& R' e/ J
循环劫 (循環劫) xún huán jié - double ko3 X/ C; S. ]6 l& a3 s

2 d5 M0 @& t  ~% a. t6 X
' r$ d$ v+ z* S+ `Y
. y$ }4 \1 u* y. I; _+ o压 (壓) yā - push down*
# o, z9 J5 Q* S压力 (壓力) yā lì - pressure*
/ z6 e2 @1 ~! V/ h1 n+ z; [延气 (延氣) yán qì - increase liberties
6 S2 O0 Z* U! l* t/ p2 _% w眼 yǎn - eye*
+ Y) D, c/ E! b" O眼位 yǎn wèi - eye potential; eye space
: x8 @3 m$ {- Z0 ~8 H$ ~9 {* ?眼气 (yǎn qì) - eye liberties
/ y0 F* [" Z) D# c/ E) w0 s' `( c眼形 yǎn xíng - eye shape; eye space9 Z% v6 h8 l+ j+ B
妖刀 yāo dāo - magic sword
- M# v6 k& q6 U* d/ h/ ~" y摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
# E: N; c' G( s9 J要点 (要點) yào diǎn - vital point
$ P- e8 v  L4 A0 V' x/ I; W要子 yào zǐ - key stones. K6 L3 V5 v4 i+ r, e
业余 (業餘) yè yú - amateur*
; F+ b% d0 Y. |6 o) y$ W2 v一方地 yī fāng dì - one-sided territory! z8 T! p# L; _6 T
一间拆 (一間拆) yī jiān chāi - one-space extension
$ i  K8 I0 T4 p6 c6 E/ {% _3 g; L一间跳 (一間跳) yī jiān tiào - one-space jump
; I* k& @  G1 j2 D- O& ?( z5 Z2 V一手劫 yī shǒu jié - direct ko: }' A% ^* w* E0 L
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker& C1 j0 h' E* l9 \
疑问手 (疑問手) yí wèn shǒu - questionable move
, P& t! K, H  V  G/ |弈棋 yì qí - play game*
1 ^1 A% x3 b/ z  E. t引征 yǐn zhēng - ladder breaker
/ k  @" `8 g! _$ _0 L( c赢 (贏) yíng - win*2 D6 q& H0 {( m, W$ H9 J
应氏 (應氏) yìng shì - ing's
( q+ N% Q6 g. A- `1 N0 H& s. A硬腿 yìng tuǐ - first line descent
+ v- N; ~7 a; p2 d优势 (優勢) yōu shì - superior*8 T% g; L7 x4 ?9 r$ X5 ]
有利 yǒu lì - advantageous*
* O! j4 X6 o* {1 c# o. `有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye+ P) z8 B/ Y3 j
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
2 P( M# c  R9 B* n  |) P右 yòu - right*, G7 S, x. g7 `, p* x0 H) }
余味 (餘味) yú wèi - aji
4 p4 }  |+ R5 E8 R0 V愚形 yú xíng - dumpling shape& p* E* h0 u* ~) n. H3 \
宇宙流 yǔ zhòu liú - cosmic style
) B7 a$ Q  d1 K1 Q% t原则 (原則) yuán zé - principle*) s: C6 J$ o! m; q+ c0 W" W6 s
院生 yuàn shēng - insei
8 N2 C' x( R& e& I1 p- d. k6 E& X4 I0 O. H

/ Y, e; r" q  DZ
2 h& e% q8 q! B* H& {0 N枣 (zǎo) - jujube (Chinese Date Wood)*
  y+ d4 M5 m/ y# ?+ m扎钉 (扎釘) zhá dīng - iron pillar*
% }2 U6 P7 C; B3 [7 N: @( Q! }长 (cháng) - stretch
& Z. V5 D1 I, P1 X- Y8 E胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi& y) f: X3 u1 A( k
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi* U3 I; a3 g9 Y/ H1 D, h; {/ k0 \
着 (著) zhāo - move1 w: z& H; p; X  |; {
真眼 zhēn yǎn - real eye
1 O. s3 j$ y* }9 `& j- M4 K镇 (鎮) zhèn - capping play( d8 Y' d% U. `' ]) n! i
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker7 }" Q7 B# X  }" k, i
镇头 (鎮頭) zhèn tóu - capping play
9 N1 F' P# P0 \5 b2 y证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
! U  l: \) J# c  v# m征 zhēng - ladder
# G& }. n7 G) ?+ g争棋 (爭棋) zhēng qí - official challenge match
0 Y& M. o3 e' k# l# n征子 zhēng zǐ - ladder
9 N3 I; ^8 i, u1 F* p征子劫 zhēng zǐ jié - ladder ko
0 U! ~- [5 g- L7 e9 Q整体 (整體) zhěng tǐ - chain7 S  i5 X3 |4 |( ?/ g7 O
整型 zhěng xíng - settle
% A+ |5 Z+ \+ q正解 zhèng jiě - solution*; ~/ J( h" v  f% g0 I0 G( h
正确 (正確) zhèng què - correct*
. e: L- Z6 Z8 H. L/ P证书 (證書) zhèng shū - certificate*
3 @1 e, _0 ]; o$ F4 \' o! Z正着 (正著) zhèng zhāo - proper move
3 |& L6 W3 Q3 U指导棋 (指導棋) zhí dǎo qí - teaching game
: @2 g! K6 D3 D; c直二 zhí èr - straight two
. R% C" W" j1 S1 F直三 zhí sān - straight three0 Q: j: e  ?# x7 G
直四 zhí sì - straight four
, |2 m; @' ^6 s职业 (職業) zhí yè - professional*& s$ }0 n, T6 h+ p$ x. W& C0 d
只此一手 zhǐ cǐ yī shǒu - only move
+ l  `) f2 G: O! j% A# _- a治孤 zhì gū - managing isolated weak group1 h8 i- P/ l4 ~5 l
中 zhōng - center*
- X$ B2 `$ I* `7 k9 i9 x钟 (鐘) zhōng - clock*' Z% r7 Q6 v9 O$ M: b0 D
中腹 zhōng fù - center*; z( [+ e- K) s/ w0 v
中国流 (中國流) zhōng guó liǔ - chinese opening
: Q* S( s6 w3 d  G9 {! M中级 (中級) zhōng jí - intermediate level*# \( K. C% V) e% n! r, u
终局 (終局) zhōng jú - end of game/ |4 _! m2 ~+ Q- v$ [2 `7 a
中盘 (中盤) zhōng pán - middle game6 q1 s- T1 ^2 Z; w+ |; B
终盘 (終盤) zhōng pán - endgame
# p( m' D  R5 c) K7 r; Z4 m中心 zhōng xīn - center*7 q9 D* Q+ t& k$ g
中央 zhōng yāng - center*8 N. ]" S* g, L' J! U& C
中原 zhōng yuán - center*
4 G& [' q9 c# \, F重 zhòng - heavy*
  i  C/ p  C4 k- B" i; n' K主动 (主動) zhǔdòng - (to take the) initiative*+ g& N2 |4 g/ e0 e3 C! ?& Z& I
专业 (專業) zhuān yè - professional*
8 v- s# w" @5 c转换 (轉換) zhuǎn huàn - exchange*& a3 {5 b. A- A" d$ V7 S$ `( V
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback5 {' E6 f" ?: y/ @( x: g) z* [; l7 U
装劫 (裝劫) zhuāng jié - a move that threatens a ko4 O4 c* a& r# B+ g
撞气 (撞氣) zhuàng qì - reduce self liberties! }' F3 K2 z$ C- i$ ]2 X( o
追 zhuī - chase*
) q9 @5 M# Y$ R追捕 zhuī bǔ - chase*) y! T1 L. P- D# f: p# S6 B
子 zǐ - stone; unit in chinese counting
7 @8 b4 K' G) J8 V自然流 zì rán liú - natural style$ p7 g2 P- c& `$ q3 T  L
自杀 (自殺) zì shā - suicide*9 ?, U% R5 K' n+ T5 Y& p7 u3 G* M
左 zuǒ - left*
8 [5 e6 v0 e( h* [7 k6 o左右同形 zuǒ yòu tóng xíng - symmetrical position
! b$ A$ Z; W8 s做活 zuò huó - make life
8 q2 A8 V" X% [4 B! Q# A做劫 zuò jié - create ko, h( f' [: g$ N& j
作战 zuòzhàn - combat*6 X0 Z7 F3 A, M+ e' Y7 k
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
2 j9 {1 \- L3 J6 i! q! C
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
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发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
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