 鲜花( 152)  鸡蛋( 1)
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A
. F; D: j% h; `安定 āndìng - settle*
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白 bái - white*/ P) `" {: ~8 [: F
白方 bái fāng - white player*
( i* a" k9 _$ h0 B. q4 U1 n败 (敗) bài - failure*
$ W( N+ w& U$ I9 ^3 x" H+ ~败着 (敗著) bài zhāo - losing move
" m7 J8 [3 v/ r, p% L! G, u! F扳 bān - hane
) [2 E& U% P5 S1 ^! w' s扳断 bān duàn - hane through
9 X+ F$ x6 J3 R' r1 D板六 bǎn liù - rectangular six
% w" v' j- E8 b' J; i半劫 bàn jié - half-point ko
& W2 d/ _1 d9 l2 X5 Y棒接 bàng jiē - pole connection
]% r. j5 w3 ~9 H包围 (包圍) bāo wéi - surround*
0 F$ x5 F. h4 j+ r: R薄 báo - thin*5 h* L' a* E C* R* R* g
保留 bǎoliú - retain; preserve*6 t' }! ~" O! c5 d9 K$ e- D' `
抱吃 bào chī - capturing technique by atari
* [6 h% W2 ]- |3 A/ ~4 Q本身劫 běn shēn jié - local ko threat
5 }7 ^. _# [, \7 S$ X4 o本身劫材 běn shēn jié cái - local ko threat
; S+ c+ Q4 d4 O; R. ]本手 běn shǒu - proper move
' \+ @2 D: \- e3 p. K" R% h6 }笨重 bèn zhòng - heavy*& I6 n' s8 s$ J% S. y' U# ]6 i
崩 bēng - collapse*
7 p# L# x" I" k崩溃 (崩潰) bēng kuì - collapse*
6 ^+ y4 d# R, `逼 bī - checking extension
* d+ k5 v- C2 z5 n E( v2 c o鼻顶 (鼻頂) bí dǐng - nose tesuji
* x: S( C. t" G; H2 k比气 (比氣) bǐ qì - capturing race
4 z+ Y" o8 P0 Z3 o" s7 z比赛 (比賽) bǐ sài - tournament*: Y; R, {+ k+ y% b6 i
边 (邊) biān - side*- w: c5 E7 d3 H8 H; s: Z
变化 (變化) biàn huà - variation*
; {8 V+ c9 i1 v6 v6 t3 t# [0 J变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening$ }6 h. M+ G1 X5 Y @0 L
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" l# Y' O( ^. @: _, l- u$ W0 I变着 (變著) biàn zhāo - unusual play2 ]! f* ^8 k8 x
并 (並) bìng - horizontal stretch
3 a% ]0 ]! h2 m W步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
. I( c+ ^. u8 x/ k$ @7 X2 S" j补强 (補强) bǔ qiáng - reinforce*
- ]& E. \6 T. ^! s0 ~9 \布局 (佈局) bù jú - opening
2 h l, s" E$ c( A/ h3 z不利 bù lì - disadvantageous*
2 C/ i) ^1 r3 ^/ K* M不入 bù rù - suicide
8 i" B4 L# e8 J0 n9 u3 q不入子 bù rù zǐ - suicide
C) G2 r/ Z/ N) ?不提三目 bù tí sān mù - three points without capturing
# h) O9 r A2 @不提五目 bù tí wǔ mù - five points without capturing
8 s" B; L; F( i( {: U. J& U6 G& u( h) |- g9 J
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C
) [* Z3 z- K' a7 f% U4 I' H猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)& U o" }" h* X$ u! O, q, Y
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
4 n, G. `; N4 }参考 (參考) cān kǎo - reference*6 p \" k5 A) q) j! C% z1 k- c
残忍 cánrěn - bloody or merciless*
1 F A) H _) z$ }0 `5 R! E, d* n拆 chāi - extension( L( L+ H4 b9 ]; Y3 R
拆逼 chāi bī - checking extension z6 c& o4 Y7 _/ A+ I
拆二 chāi èr - two-space extension
4 q" U% d" B& h) M0 [拆三 chāi sān - three-space extension% N2 L0 _- |1 m& N; b
拆四 chāi sì - four-space extension* g4 k, T! g6 j5 w6 p0 b
拆五 chāi wǔ - five-space extension8 `1 c) i: f( ]4 Z: H8 ^; B
拆一 chāi yī - one-space extension1 D( l! ^8 F/ h% k# T1 ^" N
缠绕 (纏繞) chánrǎo - harassment technique9 j* u0 L5 m! ~! I! I- s0 r
长 (長) cháng - stretch
3 Q9 S! N8 V6 m# T7 I; o长考 (長考) cháng kǎo - think for a long time: ~, J1 u/ b" H$ k
长气 (長氣) cháng qì - increase liberties/ B! [1 P# f; I D0 m& v6 y2 {
长生 (長生) cháng shēng - eternal life9 ~- \% ^, T4 B# C( d* x. G
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
/ y' F! H8 ^9 E5 B9 N/ X超大飞 (超大飛) chāo dà fēi - very large knight's move
2 l8 c* j+ F- m* B' \6 T! L9 W超高目 chāo gāo mù - 4-6 point
, S' \& w6 Z; R, R. y0 Y超时负 / 超时 (超時) chāo shí fù - lose by time9 j. k3 q$ ]7 W/ A8 ]: F5 P
超时胜 chāo shí shèng - win on time+ {1 S. s% P2 v" I5 {/ R
成功 chéng gōng - success*
0 }5 H1 |( ?; W( x- x3 L成立 chéng lì - possible*
' W# F. y& E7 g% n秤砣 chèng tuó - two-stone edge squeeze
" X h2 m' n) P9 V4 B* R7 B0 x吃 chī - capture
: S$ l5 w& K$ |# B6 w7 }吃亏 (吃虧) chī kuī - loss*
+ t; D0 t" ~8 y: p$ I* d持棋 chí qí - jigo; e) l; b' h5 {
冲 (衝) chōng - push through
( Y5 k& F0 m" P8 c4 P0 y: [重复 (重複) chóng fù - overconcentrated
/ m6 ^ k9 J, y" }/ J2 q+ Y初段 chū duàn - 1 dan
( C. k2 D+ @# M, _/ x: I初级 (初級) chū jí - beginner level*
# G( k5 P( n; {. g: C. u I出头 (出頭) chū tóu - getting ahead' z6 ~8 A: ^4 F" ^' g
刺 cì - peep
" r9 W$ { c2 ~4 y' C- A次序 cì xù - sequence*
1 m1 c* R4 R$ J/ x' Q9 ?1 e' L* g错误 (錯誤) cuò wù - mistake*
* e" F4 V, ^, t+ ]$ y4 x* K- U" _2 [错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points6 F+ t6 L: k7 B/ D+ U3 n
6 S( w; F& ^" A0 T7 F4 D6 N9 X3 S% x! [; ~7 h# X) c) M
D- r$ D/ G7 g. c
搭 dā - attach
& I4 }, S' z. w! O打 dǎ - atari
@8 d6 h4 P/ n; ? v打吃 dǎ chī - atari9 f, F% [( P! I4 ?) U
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one0 k( b- }$ v6 h& ]
打挂 (打掛) dǎ guà - adjourn game" ~ j5 I$ Q/ K3 R2 H
打劫 dǎ jié - ko
4 C4 [6 G4 x* c( }打入 dǎ rù - invasion* T/ s5 Z* ]" V
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
- { B/ c2 \- y$ W5 ^3 r大 dà - large*3 v1 \4 F: h6 q3 s a* ^; Y2 j
大场 (大場) dà chǎng - big point
& N! e; B: K) X9 ^& c# h大飞 (大飛) dà fēi - large knight's move% j- S; ?" f+ a/ ?! @
大局感 dà jú gǎn - whole board thinking
. e8 M* @$ K) y$ l7 ~( Y/ a- p7 v大龙 (大龍) dà lóng - dragon*2 A _# t1 a5 X0 z. o( b9 l
大模样 (大模樣) dà mó yàng - large-scale framework) n' P/ U$ V% Y, S4 Q: y+ Y# n$ e9 E! B
大盘 (大盤) dà pán - large board (19x19)
$ G' @, ]; @, ]$ v. l大棋盘 (大棋盤) dà qí pán - large board (19x19): @& p$ S! J& j. ^2 R! f- c4 p) ?
大伸腿 dà shēn tuǐ - large monkey jump' O+ O+ r' ?; V, n3 H
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# b' D# j1 R8 e s; T: V大雪崩 (da4 xue3 beng1) - large avalanche
- f9 Q3 f4 J! X& a/ Z大压梁 (dà yā liáng) - Da Ya Liang& j! V/ n7 m$ ?8 q" l1 }4 Z
大眼 dà yǎn - eye with two or more spaces
7 X: j) R3 l# x; V. P大猪嘴 (大豬嘴) dà zhū zuǐ - j group. J8 l! T/ F0 V8 v% @5 {
带钩 (帶鈎) dài gōu - long l group
2 d7 {/ F! g/ c5 T. e* C4 D `单关 (單關) dān guān - one-space jump) F Q9 e. K% w: y6 v
单官 (單官) dān guān - neutral point, n" L3 E& @8 S; P
单劫 (單劫) dān jié - half-point ko5 [5 ]/ p. e. c; s: X+ h
单行道 (單行道) dān xíng dào - one-way street*
# j6 t& w* _3 @) U8 g挡 (擋) dǎng - block*1 n) L) _7 E, `* n: s
刀把五 dāo bǎ wǔ - bulky five
" D* R5 B7 h% j5 x% L刀板五 dāo bǎn wǔ - bulky five
' o5 h/ I& d$ k' A# g( z0 `刀柄五 dāo bìng wǔ - bulky five
5 j% P4 x! F0 [4 N. W刀五 dāo wǔ - bulky five
, n# [ b' p; I* ]倒扑 (倒撲) dào pū - snapback
3 V4 x3 \ q) }' Z3 Q3 l9 s倒贴 (倒貼) dào tiē - reverse komi& }2 X z4 `/ I$ s& a( t
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
9 x: c+ _. B- m0 W; @低 dī - low*
; Q1 b/ E1 {( z7 M8 j7 |$ Q$ b6 ]敌 (敵) dí - enemy*
7 u( T& \: y& r7 Q) x1 [抵 dĭ - hold up; push against, to support, to resist*
! O0 B* M) f: N# O" t1 Z! ^- J* x抵抗 dǐkàng - to resist; resistance*+ q- Y7 j# f" _. S/ g9 k* g
敌人 (敵人) dí rén - enemy*
, ?: I! n4 s0 k. k$ A地 dì - territory*
3 j, V8 \1 N( o7 `: _& L! \地盘 (地盤) dì pán - territory*
0 }+ G, a$ I" h% k8 h1 H+ m地域 dì yù - territory*
e1 H- f* |, s点 (點) diǎn - placement; point
6 u. a6 g: {1 n C) V点方 (點方) diǎn fāng - eye-stealing tesuji
! e, |, o! Y+ a; E7 y& x j2 _点角 (點角) diǎn jiǎo - corner invasion+ ?: z h: c7 A ?6 q9 J
点目 (點目) diǎn mù - counting2 R% k) H9 g4 \" Y* [% G
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
7 M# j; b- D" u& ?( ~1 W调子(調子) diào zi - choshi T e8 S+ V) ?! C* c* O
丁四 dīng sì - farmer's hat; pyramid four
7 |6 F( ]" |" m1 f; U( a5 T4 P+ k2 t顶 (頂) dǐng - bump1 _ a1 @2 y: b- ~
定式 dìng shì - joseki
& Y$ e) X: ~9 ]* ]+ e定型 dìng xíng - settle* y# g9 F+ P8 A
东坡棋 (東坡棋) dōng pō qí - mirror go' q7 y& h) F: w% m1 X! `2 n
斗方 (鬥方) dǒu fāng - carpenter's square
/ f4 E, b" H+ U& k; R% @读秒 (讀秒) dú miǎo - byo-yomi; h3 W% x8 C% n5 r8 O; y" u! G
渡 dù - bridge under2 c3 O' b( s0 }. l6 K4 L
断 (斷) duàn - cut*
& d+ F' F) M! y# p段 duàn - dan7 M9 A! m8 Y( o/ {
对策 (對策) duìcè - countermeasure*
- a, Y7 y6 F4 [9 Y/ R0 u, t对局 (對局) duì jú - play game*
) I1 S, I' x* s* [对杀 (對殺) duì shā - capturing race
0 Z" m4 g# }9 t7 a, ?对弈 (對弈) duì yì - play game*; I) R/ ?# F p) d @! ~
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*" t- t# G3 Z) e+ h: D) Y
多元劫 duō yuán jié - multiple ko9 k: O9 o6 d: C: I7 ?* ^" O: r
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E
& U. Q4 O) E$ p+ g3 h: b+ s恶手 (惡手) è shǒu - bad move2 U( c6 i, ]+ J( Q
二间拆 (二間拆) èr jiān chāi - two-space extension# L" U3 O$ o! y2 U, m
二间跳 (二間跳) èr jiān tiào - two-space jump! G8 p6 b( c( Q0 D
二连星 (二連星) èr lián xīng - ni ren sei }3 A7 b N9 w$ W5 E& A
二手劫 èr shǒu jié - two-step ko) ]4 N$ F. x* F1 r3 v ~2 ~, @( A
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* q9 h) n0 L3 {" CF
9 s5 N6 b" T; ?0 }$ Z; {发展 (發展) fā zhǎn - develop*
0 J" W8 {$ |6 a4 w, q0 F法 fǎ method, way (also 下法 xiàfǎ)*: W, j6 A! ^9 r/ ^
反扳 fǎn bān - counter hane+ E! f5 T$ p5 {: y6 ]7 ]7 k2 U2 K
反打 fǎn dǎ - counter atari
6 @5 m. l" g4 U& v5 _; Y; S反攻 fǎn gōng - counter attack0 d; W- r- ^4 ^( Z
反击 (反擊) fǎn jī - counter attack
; w' [( \( |) h反夹 (反夾) fǎn jiā - counter pincer# g+ }( W9 x+ N; R9 `9 q) M6 h
反提 fǎn tí - recapture
/ a+ `. }: I% o1 i4 Z. N方法 fāng fǎ - technique*
9 F2 }& t( l3 Q i8 n9 Z9 q方四 fāng sì - square four
! f4 ]( X+ b. {方向 fāng xiàng - direction* L) x3 g: H0 q5 [- F
方形 fāng xíng - mouth shape- N2 m& T+ ?3 u% I
防 fáng - defend*
/ _* N7 ^5 {; i1 c( h防守 fáng shǒu - defend*; D. e) n, a1 j* f2 g& w1 m% {6 B
飞 (飛) fēi - knight's move
4 k g3 ?' M. K飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete+ l c% ?, w% u& @8 Q' H, J8 B% E. D
飞压 (飛壓) fēi yā - press) G3 _ i. _$ y) z4 k) s6 H2 K
废着 (廢著) fèi zhāo - useless move% p0 o" q4 \4 b/ H! N6 j
废子 (廢子) fèi zǐ - useless stones# n; S% p4 b7 R4 B* a
分投 fēn tóu - splitting move
5 C9 H8 S8 F8 |- k1 X* X: }分先 fēn xiān - even game) ?0 v7 K1 P/ |% e+ Z
封 fēng - seal in*, {- A% U0 A7 M: q
封手 fēng shǒu - sealed move
: k6 V8 I; A8 G/ A5 Q9 j7 P& J, W$ }封锁 (封鎖) fēng suǒ - seal in*7 a+ M! E5 D. H+ Q/ d/ B
浮棋 fú qí - floating stones
8 S9 v" c! H4 d% s! N* j浮子 fú zǐ - floating stones
/ S0 f g. n$ @负 (負) fù - lose*
% Z) o3 A# K1 c+ e- L' d复盘 (復盤) fù pán - game review
% u* E. Q: a: r4 m+ a; c
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概念 gài niàn - concept*
( x6 c( Z9 G' P& @3 H6 T感觉 (感覺) gǎn jué - feeling*$ S7 e2 L; g) ~- }
高 gāo - high** U, a J1 D: J$ q# C6 D
高级 (高級) gāo jí - advanced level*) ?+ u( z+ Y' C. m' u/ ]# M( n% O
高目 gāo mù - 4-5 point
_: K# P$ Z5 k- @6 i: Q: D根据 (根據) gēn jù - base*
7 l- j1 b; p* ]& p根据地 (根據地) gēn jù dì - base*8 B. H( u2 f5 l6 I4 x
攻 gōng - attack*! r6 F. X1 _- ^6 O2 A2 c( g* i- S
攻击 (攻擊) gōng jī - attack*# ]2 J& E9 c& L" r
共气 (gòngqì) - shared liberty
. N# \0 y; Y7 o% L1 U7 K公气 (公氣) gōng qì - shared liberty0 R! N) V3 j0 B% ~0 f
攻守 gōng shǒu - attack and defence*
B" D% o' r, I' G0 y共活 gòng huó - seki
7 o+ q f o8 L% b孤棋 gū qí - floating stones
+ G( s* `1 w% L8 Y8 R& F4 P# I7 h挂角 (掛角) guà jiǎo - corner approach
9 ?7 p- M, k6 e$ G* x" Q拐 guǎi - bend*" W3 U- Z2 U3 Z2 j6 m
怪着 (怪著) guài zhāo - ghost move8 T) ~4 E( `& L5 \6 o
关 (關) guān - one-space jump% W! e3 v" a6 f9 @" W
官子 guān zǐ - endgame
1 b# c+ d6 `, A) b& D% n龟甲 (龜甲) guī jiǎ - tortoise shell
& D$ W7 K/ | ^- S) u1 M8 O9 D3 y规则 (規則) guī zé - rules*
% G3 L' A4 o; t" d% A! ?) j( R$ d鬼手 guǐ shǒu - ghost move
$ v5 A y6 g; d5 ~& [9 V滚包 (滾包) gǔn bāo - squeeze
a6 T4 X$ {2 ~- W; n) Z9 K$ f滚打 (滾打) gǔn dǎ - squeeze
: Z, M! d5 j' ]滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
F& y* {. d& L; o8 Z/ X" w过分 (過分) guò fèn - overplay! B. f* O: C3 s
国手 (國手) guóshǒu - national champion*! \' B u4 N+ G9 p4 l8 Z9 S
- {" P7 [) x$ w8 E
- u8 s: a/ V8 I9 H2 s
H
% A. T% P; S# r" g6 Q1 f韩国流布局 (Hánguóliúbùjú) - Korean Fuseki# M" q' C' C7 p6 G, u/ Y
好点 (好點) hǎo diǎn - good point
Z1 g) ]' z! V+ x和棋 hé qí - draw*. O6 p# V2 _& r# v% g2 O
黑 hēi - black*; F7 {7 I l Z, ~% I5 E
黑方 hēi fāng - black player*
2 c8 S6 I* M. A) D' o黑先 hēi xiān - Black plays first*
y1 R& z9 m& t' Z+ s' o猴子脸 hóuzǐ liǎn - Sake bottle shape& s6 r9 J7 w- _( g
厚 hòu - thick*
; N+ T0 t. ^1 ?3 }# C* S/ _3 \9 j后悔 (後悔) hòu huǐ - regret*
C" l. l% L1 P$ |后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
9 s3 F' ]& d( A, F, \厚实 (厚實) hòu shí - thick*9 ~$ R- m: X' Q- X) \+ w
厚势 (厚勢) hòu shì - influence*" E8 d! z: p/ D; E* a
后 (後) hòu - after; later*3 q3 h# H; [' Y
后手 (後手) hòu shǒu - gote
8 H$ n2 M. @" B7 C9 C后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
8 Q$ t. p" S" t( T e3 J5 { F ?后续手段 (後續手段) hòu xù shǒu duàn - follow-up7 z2 D/ J; ?( ^* s+ J
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
* ]2 [% l5 v, `- C$ [2 X- Z6 v虎 hǔ - tiger's mouth
" n% S, w4 Y$ {1 P; }. U2 h虎口 hǔ kǒu - tiger's mouth
; i; ?$ k# h( m- f& E互破 hù pò - mutual damage
/ E' n# D, V% I7 Q6 n0 n7 x+ l4 C互围 (互圍) hù wéi - mutual surrounding of territory+ n# {" q' J- X* ]. b h
花见劫 (花見劫) huā jiàn jié - picnic ko
& \3 p. Q# @! m! X# F& ]花六 huā liù - rabbity six
% M1 i$ f- P q& p4 M% J花五 huā wǔ - crossed five1 E" F: V7 F8 v& [, `
还原 (還原) huán yuán - transposition
, S0 ]) D( x- u! @) B, P缓 (緩) huǎn - slow*- Z f M# g: |$ K
缓慢 (緩慢) huǎn màn - slow*
3 ?2 ?4 X1 G, U1 n2 H缓气劫 (緩氣劫) huǎn qì jié - approach ko
8 K* H/ b: u7 J) s缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name): w1 E- C" G# Z6 D
缓手 (緩手) huǎn shǒu - slow( _* W0 C, V) I4 c# W' _
缓征 (緩徵) huǎn zhēng - loose ladder
) G) v- G E# }3 ?. l缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
3 Q4 U% J$ ^$ E) j( D# Y黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique5 H1 _3 h5 Z" l5 |8 z7 I; D
回手 huí shǒu - take back*0 a# C& y0 ~8 H
回提 huí tí - recapture' B# [- k: N9 [7 {2 m
悔棋 huǐ qí - take back*
* W, U$ O/ f8 D- ]1 ~. B活棋 huó qí - living group# N7 a4 P z/ D* s
3 |$ c, }0 Y) X0 n' C' A2 J9 X0 w$ T
% e J0 F) u9 L% k4 g
J
5 a% W: U( I. Q- ]急 jí - urgent*3 i6 g [% {# A |* H/ P
级 (級) jí - kyu1 h# f" o. x: J$ q4 P/ S
急所 jí suǒ - urgent point) ]% K0 ]$ B6 E+ _4 x) |* G' _# }
挤 (擠) jǐ - bump into diagonal; choke; atekomi3 r+ ]: Z2 S1 m) k8 n! d
技巧 jì qiào - technique*3 h+ A8 S) S: }+ D! Q
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*, C2 e2 j6 h% E% }( t+ M
佳 jiā - excellent* |1 z+ }; ^/ O q7 q j8 ~4 w
夹 (夾) jiā - clamp; pincer
$ q6 r1 P; J- l6 S9 R$ h6 D$ D" x: c0 D枷 jiā - net
X6 x- G4 n" A. R3 k) u# ~" n4 {- C: C枷吃 jiā chī - net
4 `6 U& y* {# K" s- n夹攻 jiā gōng - pincer
; x% I: {2 x7 o _假劫 jiǎ jié - false ko threat
( g4 h- @! h4 H# ^& o" c假双活 (假雙活) jiǎ shuāng huó - false seki! d/ \5 W0 A" I9 _
假眼 jiǎ yǎn - false eye3 c R1 c, [6 V0 n0 x0 c2 n
假眼活 jiǎ yǎn huó - two-headed dragon
T9 l4 D9 l. _& [9 d尖 jiān - diagonal8 R( b5 `$ r! b) @- p4 L
尖冲 (尖衝) jiān chōng - shoulder hit
% p: s# ]0 Q" v w! l; x% u) o7 \ O尖顶 (尖頂) jiān dǐng - diagonal attachment6 P3 N+ m& t* n2 a! ^1 e0 w
坚实 (堅實) jiān shí - solid
( z1 |1 {$ E9 J3 d! G3 l" b见合 (見合) jiàn hé - miai. q' T7 S) s0 @
教 jiāo - teach*8 Q" j/ A( E8 _+ T( U7 g* e
交叉点 (交叉點) jiāo chā diǎn - point+ t" o4 Q+ I! V+ H1 w! j
交点 (交點) jiāo diǎn - point" Y+ P1 a+ S4 z* j% }
焦点 (焦點) jiāo diǎn - focal point*% r$ I9 h$ ~0 b6 D7 Z8 [$ C% y B3 I
交换 (交換) jiāo huàn - exchange*
4 N: O8 K- x" [- x% r1 i角 jiǎo corner (angle, horn-shaped)*
( r) X2 P- ~& X7 `% F叫吃 jiào chī - atari( b' B$ {" D) J; P; _* [: p5 z8 b
教师 (教師) jiào shī - teacher*) K6 @8 F' U: E/ l
教室 jiào shì - classroom*
4 W% k* s) ~& o基本功 jī běn gōng - fundamentals*: |! C7 I" I# e1 _* u" n
接不归 (接不歸) jiē bù guī - connect and die
; P% `3 I* J8 ~& F! Q3 i% H" [劫 jié - ko2 M- a0 Y7 v& E/ w+ R* m# J
劫材 jié cái - ko threat% N, M5 v+ y5 t
结果 (結果) jié guǒ - result*
' m9 \* Y: |1 I劫活 jié huó - live by ko
- x. D9 C' X7 M0 {% v% Z% E诘棋 (詰棋) jié qí - life and death problem
/ G7 Y0 g) E! T- Q# I: }, }) l劫杀 (劫殺) jié shā - kill by ko
$ _! H. v1 s9 ~7 [3 E+ y1 U劫争 jié zhēng - ko fight( S+ j9 M4 U9 _9 N
解答 (jiě dá) - answer, solution*
l) p3 j# K2 y- h/ J' K! n% w金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
* I: E" m, y+ r# _/ m+ }金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg2 u( ? [9 a9 k1 {2 S
紧 (緊) jǐn - tight*/ E i2 ]9 w( {( B A7 F0 p8 i
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
) g0 f3 g" ?9 ]紧劫 (緊劫) jǐn jié - direct ko
) V- Z, }, [/ `6 g+ K0 o7 c紧气 (緊氣) jǐn qì - reduce liberties; r( j1 ?9 a$ S7 A+ p
紧气劫 (緊氣劫) jǐn qì jié - direct ko
) |* f" v# C8 q: W b7 E9 c% E禁着点 (禁著點) jìn zhāo diǎn - illegal point
1 n P* @$ a% C! u; D6 k净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
" [7 ^4 X8 D8 j! y4 E0 ~5 I" p% q净活 (淨活) jìng huó - unconditional life+ K" K+ _8 a' R& H! N0 j
净杀 (淨殺) jìng shā - unconditional death3 Y" U' @* m8 u/ E) j, {
净死 (淨死) jìng sǐ - unconditional death: p4 i( D' G) |# E" u0 e7 r/ w
救 jiù - rescue; save*; o5 S. U& ]6 r I" g; B% b
聚 jù - placement inside opponent's eye
) a: \# X7 Q! K- I3 x' G1 T. m俱乐部 (俱樂部) jù lè bù - club*
2 q# [# P1 h; N; n |7 w聚六 jù liù - six-space killable eye shape/ v8 I' d$ D( ?& S/ s/ c
聚三 jù sān - three-space killable eye shape
) A& D; b% Y: b. z: g# h3 s: E聚四 jù sì - four-space killable eye shape' d+ N j1 C. }0 Q
聚五 jù wǔ - five-space killable eye shape
) E) l% Y6 I& o/ @6 i- f4 V决战 juézhàn - decisive battle*! j2 h7 D" H7 F! y
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
1 c% A6 S* `; x2 x
: p+ j6 b/ a' P/ r8 @& v! `
( O0 h0 f2 @+ Y a8 BK
: w, m2 U5 l3 I- ?7 N/ e% h卡眼 kǎ yǎn - falsify eye
" ^7 }& J8 y4 `* C开拆 (開拆) kāi chāi - extension
+ o1 w: Z ?: [" j开花 (開花) kāi huā - ponnuki" N+ K: @; a# s3 m
开劫 (開劫) kāi jié - create ko
, |) l+ `# |. a+ w8 c% \1 v% a2 G0 F开局 (開局) kāi jú - opening! M- x1 } e; I$ [
看花劫 kàn huā jié - picnic ko
2 _8 i4 L( p- j- r抗 kàng - to resist, fight; to oppose to defy*
) x1 Z, s4 Q, G* I4 z靠 kào - attach one line higher than enemy stone
" D9 u6 Z5 ~+ z3 I, v/ K6 |空 kōng - empty*2 j* z" T! t2 p. [( E% r
空间 (空間) kōng jiān - space*
i8 M9 L( d: |+ C& w1 L# l" I& G空三角 kōng sān jiǎo - empty triangle
) ~& z2 A! h' [8 v. `空 kòng - territory*
; g4 V! a* U4 b2 Z6 M跨 kuā - attach at waist of knight's move
: n6 W: i) T* Y' q w9 O) D: i跨断 (跨斷) kuā duàn - waist cut
! m6 h' F6 g. J! v% ]1 s; r0 K! _3 l _快 kuài - fast*
) Y' e6 P2 @- [# C! O0 U快棋 kuài qí - blitz game
5 g" O: W. [. y! x0 W宽 (寬) kuān - loose; wide** ?+ c: Y+ @7 B3 T7 d
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties7 t0 R. M: U: @
宽气 (寬氣) kuān qì - increase liberties
' r; ^( I" n2 K8 Z9 l- `宽气劫 (寬氣劫) kuān qì jié - approach ko
4 c! K+ O. ~! U. Y/ t& v亏 (虧) kuī - loss*2 @" x# Z# v! G& t0 y
亏损 (虧損) kuī sǔn - loss*
! U1 d9 T+ s+ d& l: T扩大 (擴大) kuò dà - enlarge; expand*
* W; t! `) N* |2 g扩张 (擴張) kuò zhāng - enlarge; expand*8 ?2 [( e" o. R% o1 p( ^
[edit]
7 t' W) H& f2 @! @% c( aL$ a! m7 }1 F# G
赖皮劫 (賴皮劫) lài pí jié - many move approach ko& P2 w( c. F* @% Z
拦 (攔) lán - checking extension; prevent opponent's advance*
* [) M/ x ?1 h: [+ f" |+ n拦逼 (攔逼) lán bī - checking extension
& H) M% Y' a9 j _9 `4 {烂柯 (爛柯) làn kē - ranka
- t6 D/ P" f% t5 J: f老师 (老師) lǎo shī - teacher*
9 V( R! M( n6 |9 @老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil* X% }5 w+ a, ~6 m
类型 (類型) lèixíng – pattern, type*
% Z. l- }( k( l( u: g冷着 (冷著) lěng zhāo - unexpected move
5 U9 _6 b w9 H, ^利 lì - profit*9 F/ \6 M8 }" O/ J$ c' {0 E0 [: M" R
立 lì - descent; stand! g4 m% X0 A: R8 S7 F+ E( O
利用 lì yòng - make use*
! }+ ^2 G7 a8 g. ]8 R/ u6 D' w5 J' }连 (連) lián - connect; continuous*5 {0 K0 v8 R7 a8 ]
连扳 (連扳) lián bān - double hane
6 s& B# N* J( G/ k9 q3 K连环劫 (連環劫) lián huán jié - double ko
, B* w* J/ z; }& }+ @+ R# T8 p连接 (連接) lián jiē - connect*- O0 k; \" Q$ n5 K# x, H
联棋 (聯棋) lián qí - pair go2 d# P P9 c) C0 p& q& M
恋子 (戀子) liàn zǐ - reluctance to sacrifice
: J2 |- t) k' v, d0 c两分 (兩分) liǎng fēn - equal*
2 Z& \/ @- X2 c, l0 m两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"). ^+ A4 C7 { S7 w
劣势 (劣勢) liè shì - inferior*: I& Y# e: P/ v- Y2 A6 c
裂型 (裂型) liè xíng - split shape" L' ~& B+ r5 S4 H% {1 A
龙 (龍) lóng - dragon*2 H1 k5 S9 @& r* n/ F8 S
漏着 (漏著) lòu zhāo - oversight" n( x* [9 C, Y* u7 I! `
落子 luò zǐ - playing stone on board: c# j" Y; O% n% l( j
b3 \+ E* z" j* m2 B9 }; s: p0 F4 v; G5 |
M0 i; i8 ?: C, w+ M' y# U' n+ E7 r
满意 (滿意) mǎnyì - satisfied*, p) Q9 e- K) t( D
慢 màn - slow*, X0 r' `4 i& W2 J n7 r, U
盲点 (盲點) máng diǎn - blind spot
. \/ T3 t) \9 g3 j1 X7 q% v& c# ~% t梅花六 méi huā liù - rabbity six
; n/ I8 S/ _5 ?梅花五 méi huā wǔ - crossed five
3 S: y& P1 n T5 U9 s8 |门吃 (門吃) mén chī - capturing technique by atari
9 v8 y; B* n; {0 F* }. C _迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening, |9 _6 }3 t5 o# u0 p
妙手 miào shǒu - excellent move
F: m, R& h9 G+ h& Q8 C" B1 u妙着 (冷著) miào zhāo - excellent move
) a/ T. @$ k/ m& [/ w, O* |模仿棋 mó fǎng qí - mirror go& C c8 Y7 X! g
模样 (模樣) mó yàng - territorial framework% `- x+ x6 K4 e h: H" z
目 mù - point of territory$ u: _# v) [) {
目外 mù wài - 3-5 point
, M# [0 Y: U8 ~: V, N
! [2 r* D* L- J/ V0 }; F
9 F4 h9 \8 f, k' V/ X$ C8 O$ m$ r; @/ bN- W7 A( n1 Q) t8 |' X
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
9 `9 j' m8 _! \& [4 |" ^3 s逆官子 nì guān zǐ - reverse endgame move# ^6 Q8 r* ^! O8 s
逆先 nì xiān - reverse sente
9 B* R5 y% _8 q5 Y( E1 g7 _7 b; B逆先手 nì xiān shǒu - reverse sente
; W) V D$ \* `% M逆转 (逆轉) nì zhuǎn - overturn game( K0 a, D% r: }" U( u9 x
粘 nián - connect*
5 V$ i! b" y5 x- J凝形 níng xíng - overconcentrated shape5 \' W8 U) r, I( q
扭断 (扭斷) niǔ duàn - crosscut E+ p* O. Z" o
扭十字 niǔ shí zì - crosscut
8 C! u& V" ?5 I6 U+ ]扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut- J+ n& w- G( |% @2 v
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
9 `# `3 h2 ~" Z! Z& j3 R4 @- [) y, k; a# `) d
0 W) M: I1 N$ F8 |0 ^9 H+ L) K
P& T) p9 T. J/ B" b
爬 pá - crawl*; N! q4 Q, r# F7 m
盘渡 (盤渡) pán dù - bridge under
4 h! O8 W2 l8 o盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" a* Q9 n' x7 F+ B4 b0 _& z: a盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner; v3 h4 ]) g- X
抛劫 (拋劫) pāo jié - throw-in ko6 a5 Z0 U7 Z2 _0 S
配合 pèi hé - coordination*4 X; a( L* q7 x) t1 {3 k- B
碰 pèng - attach to the side2 n* [3 a4 ]# { ~2 Y! g# k5 k+ T
便宜 pián yí - profit*
6 ^' G$ P0 e& X, a. I骗着 (騙著) piàn zhāo - trick play, hamete
5 I. J! v f @' z4 n$ Q平衡 píng héng - balance*
' c4 o6 A0 }& z; L& ^, p破 pò - break*
% B5 M3 _& q' d M. ?4 C( i剖析 - pōuxī dissection / self-analysis
; Y4 N4 G: \. f5 H5 Y4 d破解 pòjiè - solution, answer to a problem*8 n: F1 U8 e& l2 P
扑 (撲) pū - throw in! Z( q% b, ]+ O+ T
葡萄六 pú tao liù - rabbity six1 \9 ~9 t$ b. K! f3 y R
谱 (譜) pǔ - game record, J6 l* R" \ Q' v) q
普通 pǔ tōng - common*
- W2 o7 L- \* K' y3 F% c# j. Z6 x[edit]
( B' W" d& a4 W! ]6 X/ t6 JQ
, V- I$ E* j9 R6 l欺着 (欺著) qī zhāo - trick play, hamete
' B+ U c8 d( Y+ s/ c6 r棋板 qí bǎn - go board2 v$ a& T' S! Q0 F( v# |' h
棋风 (棋風) qí fēng - playing style
/ f/ O3 @0 C5 ^棋盒 qí hé - stone container
" L: {4 K( Y; `$ K% ~" U: u棋筋 qí jīn - key stones2 {+ L- F8 L! N% c6 a$ o3 V5 s5 ^+ r) P
棋精 qí jīng - key stones2 o/ u% V% q x+ t, J) ]8 L
棋理 qí lǐ - go theory3 M" ?/ o0 h4 P2 y* Y
棋力 qí lì - strength in go& C. f9 h& N9 ~ t" _3 c5 t
棋盘 (棋盤) qí pán - go board
6 Z; d/ j: G- Z/ \# M8 l( {" M9 R棋谱 (棋譜) qí pǔ - game record
E+ _, z/ P Z5 L棋石 qí shí - stone0 `( s/ b$ j2 R: ?/ o3 Z% c
棋手 qí shǒu - player*
' r# ~- r3 O3 |) t棋书 (棋書) qí shū - go book: `( t& W$ }+ q0 z+ u
棋院 qí yuàn - go institute
0 o+ Z6 y) u) ^9 v- z1 p f; \棋形 qí xíng - shape
# j5 Y8 J( M. H# x4 F! _3 T K2 i棋钟 (棋鐘) qí zhōng - clock*
1 ?6 }/ g# T8 x/ t5 p; G) c1 T棋子 qí zǐ - stone
" w. u* L9 D% y$ C弃 (棄) qì – abandon, to discard, throw away
5 }! \9 O0 o* U: ^3 {/ A2 u弃子(棄子) qìzǐ - sacrifice
9 O; u( M* P. A) V气 (氣) qì - liberty/ U4 S j% b& B5 @$ L+ e; T6 x5 d, B1 m
气合 (氣合) qì hé - fighting spirit5 J# ^9 I7 j+ R" R, ]. j
气紧 (氣緊) qì jǐn - shortage of liberties, S$ g7 ~) X2 m$ ~! M
前 - in front, before*
3 b. _! x; m% z& |0 z/ g浅消 (淺消) qiǎn xiāo - erasure1 }7 t3 k0 y4 ]2 I
墙 (牆) qiáng - wall*
' t. A5 Q3 U" m1 l6 @( j强 (強) qiáng - strong. B( y7 N8 F' h
墙壁 (牆壁) qiáng bì - wall*0 r6 M, e/ d- e; i
强棋 (強棋) qiáng qí - strong group' G' s: i8 Z5 i$ H
巧手 qiǎo shǒu - clever move5 P# L7 \- F$ L+ b; W& V4 F' f* ]5 u
巧着 (巧著) qiǎo zhāo - clever move
+ K1 j) R9 W S. K切断 (切斷) qiè duàn - cut*$ u( Z1 r ?' H. l4 ]9 P
侵消 qīn xiāo - erasure1 J0 {* B5 |$ i/ T0 l8 P
轻 (輕) qīng - light*
) q' I3 w: h: Q& [9 P侵入 qīng rù - invasion7 R' g* ]0 @+ e5 e/ ?
轻盈 (輕盈) qīng yíng - light*! \$ d& F7 u9 g. n7 }# c0 @! ?. W
求活 qiú huó - make life
4 @. \" S# L+ v1 {# C* A曲 qǔ - bend# z9 f2 m G; `/ g2 L
曲尺 qǔ chě - carpenter's square
3 ?) y* [. T' V5 ~曲三 qǔ sān - bent three& ]; }+ W N8 z) C8 i* Y' c8 {
曲四 qǔ sì - bent four) ?2 ]% G3 q" m- B$ w
觑 (覷) qù - peep
7 X& B- ~# L$ ]& L0 V权利 quán lì - privilege8 u: V; x+ X8 ?3 u7 L! b
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*% ?5 R' m: A( P
% Y m0 \+ C. y" {
) F; N( u8 I4 pR
N# k$ e9 A5 z! f% I& i让子 (讓子) ràng zǐ - handicap
: \$ T8 R- M; E, n ?& G+ N6 i5 _让子棋 (讓子棋) ràng zǐ qí - handicap game
v4 y3 W4 D4 c认输 (認輸) rèn shū - resign*
( T4 J( @/ n6 b2 U- R4 V9 r弱 ruò - weak*
: C- P& D6 [! J) X" K* P弱棋 ruò qí - weak group! J p' q0 ` V" F0 k
& X( V% z; n" b3 X9 O9 d- V+ E
) r; S5 |* l' k9 o8 L$ hS |% p; ]$ F: R; ~( j
三间拆 (三間拆) sān jiān chāi - three-space extension
, w5 q) i7 c$ s8 x三间跳 (三間跳) sān jiān tiào - three-space jump3 }5 e! f9 v& j: c, g! X4 W
三劫 sān jié - triple ko
4 Q( b( {# N& f6 f. @9 g" `三劫循环 (三劫循環) sān jié xún huán - triple ko
' q, ?* a3 v/ S8 ?8 {三连星 (三連星) sān lián xīng - san ren sei
! K3 m9 {' F5 X+ B5 |三目正中 sān mù zhèng zhōng - center of three stones
, ^+ l- }5 t6 [9 g& X9 d三三 sān sān - 3-3 point
* O- N7 e- S0 H: o& N三手劫 sān shǒu jié - two-move approach ko
# F5 o: J) i% K$ n8 J4 [$ L/ o三子正中 sān zǐ zhèng zhōng - center of three stones
/ b( W9 ^- y2 W8 I# @+ x9 M/ B杀 (殺) shā - kill*
6 m B9 Q. A5 l5 s0 A. ?2 e杀棋 (殺棋) shā qí - kill
$ H! W( r$ C! y2 I6 S* {/ {& L' j5 A杀气 (殺氣) shā qì - capturing race2 F. I Q3 F; e. y {
上 shàng - upper*+ F Q. S8 G+ I1 a* v* A
上级 (上級) shàng jí - advanced level*
& N! z/ C$ j' J2 K: \0 i: t上下同形 shàng xià tóng xíng - symmetrical position
( I& U G! x) w; s稍 shāo - somewhat; a little*# s: y$ p" {) k7 ^" F) K
伸气 (伸氣) shēn qì - increase liberties9 E& M4 n+ q1 k' `, A9 V
伸腿 shēn tuǐ - monkey jump9 O9 z7 X* V0 S7 j9 Z
生死劫 shēng sǐ jié - all-dominating ko
" S9 l5 e7 F$ V) T H* x/ \( E胜 (勝) shèng - win*
3 E$ [0 j) F. P& j胜负手 (勝負手) shèng fù shǒu - all-or-nothing move( U: A* O$ D1 i* W" O. K: U
胜着 (勝著) shèng zhāo - winning move
. A: A m5 e8 j- L& ?失败 (失敗) shī bài - failure*
3 K1 s5 U& A* z) v" J" G实地 (實地) shí dì - solid territory! O2 t0 V1 m j) ]3 T0 f$ e8 r
十番棋 shí fān qí - ten-game match
0 r. Y+ Y6 N r: ~. p$ A实接 (實接) shí jiē - solid connection
) R) K: ^5 l, O6 B* h石塔 shí tǎ - two-stone edge squeeze Z: B+ P; r! T/ s& A& x
实战 (實戰) shí zhàn - actual game situation
2 t8 k0 _' L. B% h" b实战手 (實戰手) shí zhàn shǒu - situational move5 c* f8 Q0 y- j5 g0 `
势 (勢) shì - influence*0 x- y, S3 R+ i4 A4 u6 Q* b6 M4 S* _
室 shì - house; room*
* O+ T+ t4 m/ v* }5 E8 b0 d势力 (勢力) shì lì - influence*
& _5 X: _* i4 i试应手 (試應手) shì yìng shǒu - probe
' |) P, u/ W/ ]% {2 K3 m收官 shōu guān - play endgame5 ~( _* c9 \0 \9 F1 S; Z' B( e
收官子 shōu guān zǐ - play endgame
& X6 X/ z* A' a+ V收后 (收後) shōu hòu - last play
+ |$ o: s" e( Q5 h9 {收气 (收氣) shōu qì - reduce liberties
6 R! `1 z" n( o* {) a6 Z9 T: U守 shǒu - defend*2 u+ y/ k# @; j5 v. [% X
手 shǒu - move) e1 ~6 |1 ]. F; O) N7 Q
手段 shǒu duàn - technique*2 V& @5 W* o! D# J5 R( |
手割 shǒu gē - reorder sequence
+ ]+ m2 }. i- o* p2 V守角 shǒu jiǎo - corner enclosure. X; T5 ^4 |$ O0 Z9 ^( N/ N
手筋 shǒu jīn - tesuji2 N$ Q A9 z7 y5 a' @" y' \
手顺 (手順) shǒu shùn - sequence
0 m6 v, h+ j" s2 [) s手谈 (手談) shǒu tán - hand talk, k4 m& @( S. D2 H
授先 shòu xiān - one stone handicap
& A$ G B* T( q! F7 r1 Z$ |% j2 w授子 shǒu zǐ - handicap
; p( G# w' ]3 d! R( s w: y授子棋 shǒu zǐ qí - handicap game, C, J+ g1 m5 I
书 (書) shū - book*' T2 `9 H1 N$ b: C( i* M
输 (輸) shū - lose*
0 j" b1 Q6 p6 W% h+ j8 M X; `书本 (書本) shū běn - book*
3 T# ~* L: X, f& X数目法 shǔmùfǎ - territory scoring; O2 D- |2 C/ Q+ T. j6 J/ _3 k
数子法 shǔzǐfǎ - area scoring
" ?- l1 n; N% h4 a梳形 shū xíng - comb formation
) A( @3 |2 W3 c5 s7 D; u( P梳形板六 shū xíng bǎn liù - comb formation' b- d( ~! U$ x, F" d3 K
双 (雙) shuāng - bamboo joint
* c. r* E1 o% Q# B- x3 j; Z双吃 (雙吃) shuāng chī - double atari
3 t1 x( k8 Z* ~+ M! R0 B双打 (雙打) shuāng dǎ - double atari
, l1 e+ m6 T& J, O& u" y! Z双打吃 (雙打吃) shuāng dǎ chī - double atari
# M/ \! l5 v9 N3 K6 a3 n1 H1 K双倒扑 (雙倒撲) shuāng dào pū - double snapback6 h4 R: v& e9 u0 q* D
双方 (雙方) shuāng fāng - both sides*
1 n* R$ ]$ z# y- A双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach/ d' O) n- X& j: Y& x9 Q# H% w% ~
双挂 (雙掛) shuāng guà - double approach
. }# |: G0 l( }双虎 (雙虎) shuāng hǔ - trumpet connection) x% @) o+ X% k1 V% V
双活 (雙活) shuāng huó - seki
2 C, g: X: N# J/ j! a' p双叫吃 (雙叫吃) shuāng jiào chī - double atari
4 e1 g7 D. U- a; u& @4 Z) b; d双劫 (雙劫) shuāng jié - double ko
+ |2 z, s) p1 h+ S8 x A双征 (shuāng zhēng) - double ladder8 z( c9 a$ s7 e( R6 Z& \
顺序 (順序) shùn xù - sequence*, C$ O/ Q4 ]5 v5 @
死活 sǐ huó - life and death* i8 w* |1 u* @/ w
死活题 (死活題) sǐ huó tí - life and death problem
9 |* U' z2 q/ z0 v死棋 sǐ qí - dead group
3 u7 L4 s, o r4 U5 A. G- R5 r9 Q死子 sǐ zǐ - dead stone9 f# N* f) v" {( C: R& a j! `3 O$ k
四间拆 (四間拆) sì jiān chāi - four-space extension) e1 p, P7 V) |# S9 U: b ]( Y
四角穿心 sì jiǎo chuān xīng - occupying four corners and center1 q0 c; I6 _! M1 s6 R- O: C8 A1 S* A
四劫 sì jié - quadruple ko
, r) ^. F% s+ b& ~4 x( A r四劫循环 (四劫循環) sì jié xún huán - quadruple ko
% J( w& D3 ^2 e! ]' j* j# E( I J四连星 (四連星) sì lián xīng - yon ren sei
$ m' g9 f6 ^, W" j6 R7 r松 (鬆) sōng - slack*+ }, F& N5 R* t" s4 p, f
松气 (鬆氣) sōng qì - increase liberties5 _0 s, Y" C8 V3 f) X2 K9 j
松气劫 (鬆氣劫) sōng qì jié - approach ko5 Y7 g3 c9 o' ?6 y
俗手 sú shǒu - crude move
* y! G4 s; f* d2 B& {8 O: h随手 (隨手) suí shǒu - hasty move0 d; J( }) M% m
随手棋 (隨手棋) suí shǒu qí - hasty move8 I: b9 ]/ D2 t- s* u/ ^
损 (損) sǔn - loss*" q9 x# _. k) W& k0 Y3 G/ _1 L d
损劫 (損劫) sǔn jié - losing ko threat6 m+ s( _& \7 g: G8 G
损失 (損失) sǔn shī - loss*" q$ w7 O) k& `0 i2 G
顺序 (順序) sùn xù - sequence*0 N2 C, ^' R4 }# s- }
& w/ N: E# }+ m! T
/ j4 r! V" `$ X! [
T
$ @( s, F' D; |- D* H台象 tái xiàng - Tower0 w5 L+ { h( p v0 s
弹性 (彈性) tán xìng - flexibility*
9 P2 A. ~$ ]8 C搪 táng - block*
, U, G% C) |9 t4 `: q: e套劫 tāo jié - two stage ko I. n, _$ g2 Q
逃 táo - escape*+ M/ e1 m1 \* Z9 W3 V0 T- V7 }& P
逃遁 táodùn - to escape, to run away, flee*7 |& R% ~/ Q" d, v; j
逃生 táo shēng - escape*
# t! i" j0 v4 |1 t# O7 z4 O腾挪 (騰挪) téng nuó - sabaki9 C/ g. S% |* T! t3 X
提 tí - remove from board
/ r3 l6 P6 j; Y% V2 I提劫 tí jié - taking the ko! z# _: N2 l9 E- @+ s( i: r
提子 tí zǐ - remove from board
6 T+ i' E' ~2 R, F& u' [天王山 tiān wáng shān - tennouzan
" w- B6 v$ _1 m9 v; p% g( v& ]天下大劫 tiān xià dà jié - all-dominating ko5 S" Y& p3 R* t! e4 W% d
天下劫 tiān xià jié - all-dominating ko/ ^: R. x/ U* P1 P1 i- z0 `- Q. B/ K
天元 tiān yuán - tengen+ q1 I* V9 t) M* X7 m% ?( M! ]
跳 tiào - jump*7 k# e# u6 S$ R z4 w8 `( {" Z0 {' R' f5 L
贴目 (貼目) tiē mù - komi
/ K. ?9 Q8 `" }: X' |# z, ~铁柱 (鐵柱) tiě zhù - iron pillar*& V; D7 [- ~+ a/ d* V2 [" y* z3 Q
挺 tǐng - push up; stand*
- [7 m( ^' a$ {/ }( Q投降 tóu xiáng - resign*
. ~0 ^/ y/ ~+ D1 ]5 S' a. M投子 tóu zǐ - resign
* ?$ P n, e* r: R* S) b透点 (透點) tòu diǎn - placement
9 o5 y t/ z9 L5 H图 (圖) tú - diagram*
' W7 m+ ?& [( c" |: g8 m% r: w退 tuì - pull back& D& t! ?$ J% x
托 tuō - underneath attachment5 E! K: T9 M) S& t- h" z
脱出 tuōchū - escape, break out# i% O; w9 M+ o" J: b
脱骨 (脫骨) tuō gǔ - under the stones
: J8 u& F: y7 `6 E. o# V8 l脱先 (脫先) tuō xiān - tenuki
1 S- t1 t, B5 O; s: v" _, X
: W7 w- W4 ?+ y ^+ B9 x; Z0 y% W- a8 G0 c/ f. _: x) w
W
0 J* p* t# `3 z" D挖 wā - wedge4 W1 s1 I' R2 X0 z9 W
外目 wài mù - 3-5 point
( W0 h. n/ o8 X% [6 t外气 (外氣) wài qì - outside liberty
; }! ]& Q& f$ ^! Q* i弯三 (彎三) wān sān - bent three
/ ^4 j; c7 ^# q弯四 (彎四) wān sì - bent four5 x p' o2 S/ ]8 p+ J3 l
万年劫 (萬年劫) wàn nián jié - ten thousand year ko8 r" ^' O: C% r
围 (圍) wéi - surround*
) d0 X) A5 o4 [# K围棋 (圍棋) wéi qí - go& r9 k* C/ ~5 Q' J; k- C2 ]
尾巴 wěi bā - tail*
; c! V* T- m& h- B: _/ [' B. h味道 wèi dào - aji
* n H4 \2 t7 A* y$ L% d0 X& C- [7 D4 E文凭 (文憑) wén píng - diploma' J% F9 U3 m# z1 U
稳当 (穩當) wěndang - stable; firm*
! [+ i5 y5 A3 U/ n问应手 (問應手) wèn yìng shǒu - probe( @) |% B' I! V; R7 l
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
( @( ^3 c* w$ ]# K无理 (無理) wú lǐ - overplay
6 J& I4 s# t2 `8 R& G' E/ N无忧劫 (無憂劫) wú yōu jiě - picnic ko
8 p1 G6 b1 d/ \( {$ Y# D. ]五子棋 wú zǐ qí - gomoku narabe
% |% }- J; A/ q% r五间拆 (五間拆) wǔ jiān chāi - five-space extension
" t+ H5 B" } y9 _; O. p% P* ^五连星 (五連星) wǔ lián xīng - go ren sei8 F8 y3 V- C' W& Z
五五 wǔ wǔ - 5-5 point$ z( z! H f E' P3 R
1 i. U+ s6 [- ?3 y
, {3 m5 ^1 S9 l. R! O) g) N
X
+ I/ e9 J/ K) T细棋 (細棋) xì qí - close game
) o L: u' Z- g$ n瞎劫 xiā jié - false ko threat$ M' m w% z1 F
下 xià - lower*
7 q4 L, a4 l, u. Z下法 xiàfǎ - method*3 m! F5 L% P1 t3 ~8 F
先 xiān - before; first*+ I9 q0 g3 g5 I/ n. G8 h; A
先手 xiān shǒu - sente6 d6 P( b. x/ `0 Z: A2 i+ X) E
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
) t8 s: i" w" l" `% \3 C, g先手利 xiān shǒu lì - forcing move+ o# d9 I3 ~# ~& q, C5 |- ]1 U
先中后 (先中後) xiān zhōng hòu - sente with hidden gote" \0 x' c% j1 W
陷阱 xiànjǐng - a trap*
1 K& h+ o- I9 s/ d! l: C+ }象步 xiàng bù - elephant's move
& \$ x6 @# k# ?8 _: x. U8 K+ \象步飞 (象步飛) xiàng bù fēi - elephant's move
7 s; d/ o7 O+ K. }象飞 (象飛) xiàng fēi - elephant's move
) o# }/ B, i2 ~向小目 xiàng xiǎo mù - facing 3-4 points
& q5 g! r# A& e! j$ {* r象眼 xiàng yǎn - center of elephant's move0 A5 S: k5 e _* o" t- T
消劫 xiāo jié - ending the ko+ K1 Z& z4 b: _" O% \) E
小 xiǎo - small*) B) E8 d$ W2 m" K p
小飞 (小飛) xiǎo fēi - knight's move2 e s, k) `+ M( Z
小尖 xiǎo jiān - diagonal
0 m8 i5 g% F0 f) [; R小林流 xiǎo lín liú - kobayashi opening
5 ?6 K* U2 `! i" h小目 xiǎo mù - 3-4 point
' ?! S+ S3 Y. o: J; D" c- x* c3 A) Z- v小盘 (小盤) xiǎo pán - small board (13x13 or smaller)4 e/ y$ l# C9 l
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)/ L5 M5 G8 b7 M+ K
小伸腿 xiǎo shēn tuǐ - small monkey jump
; J- b4 E5 L. A$ y4 N3 q7 }小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg3 J+ a, M# K2 u$ L' m8 M
效果 xiào guǒ - effect; result*
/ Z. G7 {- m/ Z1 f* z3 P4 c* y6 U效率 xiào lǜ - efficiency*' f/ \( l8 M: D7 n
新布局 (新佈局) xīn bù jú - new opening
1 [, p w/ X L4 o7 X新手 xīn shǒu - new move+ q; W, \, o. u0 K* l
星 xīng - star point) b# p) B8 w( f! Q8 O- A! {
星位 xīng wèi - star point
& c* v5 \7 _' O/ b2 G形 xíng - shape*! U( A, U8 L, e% S: N
形势 (形勢) xíng shì - situation*6 F2 a p: w' `9 u) l
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
5 l# {1 G) M6 f. l+ q# a" y形状 (形狀) xíng zhuàng - shape*
! y% v, g) u6 @; d4 j. t/ E& u6 Y' k秀策流 xiù cè liú - shusaku opening2 Y/ }0 c' a, W) l! ~7 ^
虚手 (虛手) xū shǒu - pass# a7 U. Z* ?" w
虚着 (虛著) xū zháo - pass+ Z) M* p! @" }- s' d/ \
序盘 (序盤) xù pán - opening
7 g( y% p' \& l( w$ y学生 (學生) xué shēng - student*) n4 ]/ O/ r- [) U8 K4 _5 B
雪崩 xuě bēng - avalanche*" c; h' u; z* E2 V1 C
循环劫 (循環劫) xún huán jié - double ko: Y# X: N, a% O4 a( b, l3 P2 C
/ m1 d4 |* Z6 [' Q# M O5 `6 r
3 [2 X1 g1 k1 x U( cY
4 A9 c- A" M5 W% r& Z. c; P% f压 (壓) yā - push down*& x R$ S2 K. R2 x4 N3 o1 |
压力 (壓力) yā lì - pressure*
( o7 [; o, G. B8 p延气 (延氣) yán qì - increase liberties2 @9 m$ ^$ T& [
眼 yǎn - eye*
! ]1 C2 `! ? v$ M D# \, B: W) m眼位 yǎn wèi - eye potential; eye space
! U; L F7 u; W" u眼气 (yǎn qì) - eye liberties
8 x* l/ B, V$ }# H% w眼形 yǎn xíng - eye shape; eye space
6 K& x- n0 y8 ^3 [' z5 h9 s妖刀 yāo dāo - magic sword
5 \# m& N& I: R$ V0 ]5 I5 C, I摇橹劫 (搖櫓劫) yáo lǔ jié - double ko! A [* D" C! Z* U( z
要点 (要點) yào diǎn - vital point& H& l7 p5 _& `) ]4 C; d7 i$ M
要子 yào zǐ - key stones! A, C' T; f, V0 U
业余 (業餘) yè yú - amateur*
0 \8 Q/ y, W$ @5 C& ~一方地 yī fāng dì - one-sided territory
! S% u+ k" `% J( \' P5 l一间拆 (一間拆) yī jiān chāi - one-space extension1 y k1 `' \+ b$ e6 S2 Q* O
一间跳 (一間跳) yī jiān tiào - one-space jump9 r: U+ G# K3 p5 G
一手劫 yī shǒu jié - direct ko2 H+ U9 X0 X0 E# @
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
2 c1 A) p% x& b( _9 J6 R6 @ {9 N疑问手 (疑問手) yí wèn shǒu - questionable move+ G1 s1 R$ i5 {6 d7 F( F
弈棋 yì qí - play game*" h3 x% [5 d n2 _* @- I# T/ E
引征 yǐn zhēng - ladder breaker
' c( M; V# T5 U6 d7 S赢 (贏) yíng - win*4 C6 f, ?6 `2 u, R8 u
应氏 (應氏) yìng shì - ing's
8 L) p6 \( b7 J$ |8 }( V8 ?硬腿 yìng tuǐ - first line descent( s$ d3 e8 j8 u* r$ }4 z
优势 (優勢) yōu shì - superior*
$ H7 N! o; h3 v( l& }5 o+ L有利 yǒu lì - advantageous* i. t' q3 \: j4 k
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye+ V1 J$ a% t9 k
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
% q1 p$ U+ ]1 J& }) g右 yòu - right*
8 l4 f" B5 C7 t8 J! d/ |: a7 e余味 (餘味) yú wèi - aji
* M) \% z: n( u4 o$ o愚形 yú xíng - dumpling shape
# r9 F$ A2 r- q! N" c+ e8 \宇宙流 yǔ zhòu liú - cosmic style
$ I& s7 N! a# M7 ~ \原则 (原則) yuán zé - principle*1 J: l- ?, N! c' i: j) L
院生 yuàn shēng - insei- H7 n) }$ }. S3 y) [1 K
# k# s0 T3 W1 w: S5 {* U$ y+ g K) W f6 M: z. Z. u; Y; H, ?
Z
( z/ K5 i* ?* h9 v% c1 V, `枣 (zǎo) - jujube (Chinese Date Wood)*& G6 O C2 C: z3 I% B5 X$ g3 [& \
扎钉 (扎釘) zhá dīng - iron pillar*
6 v5 E# T Z, q长 (cháng) - stretch7 Y4 u$ L- [5 u; V: C x) X
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
! ]9 V& U; D2 u. ?胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi$ v3 j- _) D7 _- e, {$ Z
着 (著) zhāo - move; D! a3 }4 Y# J
真眼 zhēn yǎn - real eye
- B6 R2 N7 F/ o. E2 K \1 J镇 (鎮) zhèn - capping play$ G" l W/ K7 e2 X V2 V' l
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
7 D* {4 l" v( _' a" J9 Z镇头 (鎮頭) zhèn tóu - capping play
6 R8 N1 f8 N) O, o" J! J& T证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
4 z% p8 P" ~2 F征 zhēng - ladder
. j/ C2 m9 R$ s+ M; ?! u1 T争棋 (爭棋) zhēng qí - official challenge match
$ P! z: ]( f+ B5 k# t0 W征子 zhēng zǐ - ladder" k+ B" {7 G& V! R" H9 D
征子劫 zhēng zǐ jié - ladder ko* m1 D# R( y- k8 G
整体 (整體) zhěng tǐ - chain& d) u! ] f9 ~ v
整型 zhěng xíng - settle
3 G' J+ u- c. i! y, x% I: p, ?正解 zhèng jiě - solution*
6 `- N" x% L- q& |$ q8 Q( ]正确 (正確) zhèng què - correct*
; y3 Z- a/ x9 D/ B& t& W证书 (證書) zhèng shū - certificate*1 b& a! X) [4 U1 O
正着 (正著) zhèng zhāo - proper move9 m4 C' ?& E6 D( f/ @0 z$ W
指导棋 (指導棋) zhí dǎo qí - teaching game( i3 Z" D" t4 }; F! M5 N
直二 zhí èr - straight two5 L$ J0 \' r# L" O
直三 zhí sān - straight three' i4 V( i( E1 n5 \5 y( d
直四 zhí sì - straight four# c% o/ Y# Q6 y. d
职业 (職業) zhí yè - professional*
9 R0 h" e" S% U& T6 n只此一手 zhǐ cǐ yī shǒu - only move3 D% { S V6 i
治孤 zhì gū - managing isolated weak group7 R; F' H# u4 W7 I
中 zhōng - center*. c4 g' @" Q. \' T( C2 g
钟 (鐘) zhōng - clock*
9 k7 y: n: w! I8 D$ o中腹 zhōng fù - center*/ u6 v% y5 N a3 R7 {3 b: c
中国流 (中國流) zhōng guó liǔ - chinese opening( g( }/ M: H3 X% X7 \! i
中级 (中級) zhōng jí - intermediate level*
! M$ Y( L4 s# Q( [7 A! f, G z8 p终局 (終局) zhōng jú - end of game
5 F/ a+ F: S& {! L% E$ l5 v中盘 (中盤) zhōng pán - middle game. o, |) o( S4 B# I1 F
终盘 (終盤) zhōng pán - endgame
% a {, `9 {$ K5 ~ b" E8 z中心 zhōng xīn - center*
# M% T [6 |0 w1 G! g8 | h中央 zhōng yāng - center*# x3 {& \2 g$ [
中原 zhōng yuán - center*
) f* z! ^5 V8 t+ | `. {) i重 zhòng - heavy*
! z: a3 O9 x5 j, R9 E4 s4 y# w& H主动 (主動) zhǔdòng - (to take the) initiative*) j* ?& e$ |3 @8 Q: e/ w
专业 (專業) zhuān yè - professional*
* Q* ]! I1 n7 F6 [/ H转换 (轉換) zhuǎn huàn - exchange*
$ |( u2 n! M: A( y: b- d p* o装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback# f; i) u+ t9 Q* y p
装劫 (裝劫) zhuāng jié - a move that threatens a ko$ Z; f8 }; q$ n6 T' v9 k
撞气 (撞氣) zhuàng qì - reduce self liberties, h1 Q8 n( q, p1 v2 d
追 zhuī - chase*
$ V d* f J8 R- X* N0 i! D- V& L' w追捕 zhuī bǔ - chase*
$ c8 N7 [# _$ h( z8 c子 zǐ - stone; unit in chinese counting& p* T5 T8 ~9 ?+ T4 e! U) R
自然流 zì rán liú - natural style( ^& o4 @! R7 X0 [. c
自杀 (自殺) zì shā - suicide*& |! @. k% w* e9 ~; L
左 zuǒ - left*
0 F6 B5 L$ S, v' S: u3 ?2 h6 ^, _# k左右同形 zuǒ yòu tóng xíng - symmetrical position B+ G2 \. F" @: G" m
做活 zuò huó - make life
$ v$ x0 ?$ Z8 b做劫 zuò jié - create ko
6 W0 l) H5 W( v作战 zuòzhàn - combat*7 t, Q2 J. F8 s% [8 \+ E P4 { _
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
+ u; y4 Q0 G b9 p. p4 k |
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