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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
( g% }" {- B7 T2 [0 T7 A) U5 Y安定 āndìng - settle*
& P. Z* x+ h- _) M. M! |, t
1 i! ]  x' H# A& _+ S
9 d$ R) U# }# n2 Q, rB( s' q# U8 q" d- \' f: o# H
白 bái - white*
1 \: B$ {1 z3 e: c0 w3 C白方 bái fāng - white player*: T( b6 s  Z3 i% \
败 (敗) bài - failure*
9 T/ N% u0 x, e0 O5 F7 c败着 (敗著) bài zhāo - losing move' D- [$ @4 z! l# O
扳 bān - hane
  s5 M2 j, y7 B! E7 t扳断 bān duàn - hane through
; b6 t" j+ g5 ^! Z) l0 e+ }板六 bǎn liù - rectangular six! w6 f0 o, ~8 y5 F
半劫 bàn jié - half-point ko
' ^, p8 E6 e, K, S. w棒接 bàng jiē - pole connection" w1 s4 }9 e% B6 N0 h+ W% @* k
包围 (包圍) bāo wéi - surround*" X8 R+ z  V- L( q# ~2 W
薄 báo - thin*  s/ A) ?8 D* a1 J
保留 bǎoliú - retain; preserve*
( i8 ~9 ?" [+ _+ U" \  S) k. L, m4 }% p抱吃 bào chī - capturing technique by atari
% M" |; t) i0 }7 o本身劫 běn shēn jié - local ko threat# o9 _6 x) e' t& r5 n/ E
本身劫材 běn shēn jié cái - local ko threat
5 a( Q3 s0 z& g& {1 ~; v) n; @本手 běn shǒu - proper move3 w- r& r) s. s. R$ o$ j3 ^4 T
笨重 bèn zhòng - heavy*
- q) Z. U  B: q; r0 A7 `+ E崩 bēng - collapse*+ t4 G) @0 K; I8 q# T7 q! X6 a2 y* b
崩溃 (崩潰) bēng kuì - collapse** X9 _, e5 U$ Z. N9 K+ p0 |
逼 bī - checking extension$ b9 W0 c* I$ l3 W9 C( T
鼻顶 (鼻頂) bí dǐng - nose tesuji$ U# ~6 q) d- I* L9 c7 i! I+ g, k: f
比气 (比氣) bǐ qì - capturing race
2 h+ P$ S% t( [! n, [比赛 (比賽) bǐ sài - tournament*
! T) [. g$ a5 R" H* i边 (邊) biān - side*& u2 J& q1 r+ l) {! R% u9 f/ P$ a* S
变化 (變化) biàn huà - variation*# b7 p, u5 f  M3 Z' g  m1 n9 q9 l
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening6 S3 _/ N& v1 y) N
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" Y- t9 l$ {* `) v2 T! N; c9 |2 W变着 (變著) biàn zhāo - unusual play
2 a8 u" g( D% {' s3 l2 z6 N/ _并 (並) bìng - horizontal stretch- V+ G1 \6 X& S/ N, L0 i0 x' `& \
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
" O. b+ n% {7 E补强 (補强) bǔ qiáng - reinforce*7 r# b' Y" O* Z& G% u
布局 (佈局) bù jú - opening
9 g8 z' o1 {2 D3 R7 L& g2 x1 _- \4 }& T. d不利 bù lì - disadvantageous*- u# k  o* {' Y/ `" r  |4 P
不入 bù rù - suicide. ]: K' R  K1 f# z( \7 ?
不入子 bù rù zǐ - suicide1 o6 f/ \7 x" z  ^1 M7 L5 c0 ?
不提三目 bù tí sān mù - three points without capturing% H" i/ v5 }3 C" z* M4 |; ]* U5 k: L7 I
不提五目 bù tí wǔ mù - five points without capturing
9 a: B: N8 j- g
9 W; C( h% y6 [- @; `' g; f% v2 B% Z6 }2 V4 @$ o! y. b; A
C  I/ W: x* n+ F& Y1 s, t" _
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
, I: i6 R& T* |, X( J/ _猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
0 d4 V" e1 Q7 x- B1 }) t参考 (參考) cān kǎo - reference*
. b2 ?$ w. B  f! C- n( S残忍 cánrěn - bloody or merciless*
8 m( a# V, @+ m8 Q拆 chāi - extension
" _9 S/ s7 g. l2 A! d拆逼 chāi bī - checking extension. A/ P+ r% G9 s
拆二 chāi èr - two-space extension
( A: o( o' c( O/ \# b. ?$ \: c拆三 chāi sān - three-space extension
- a9 j- E" ]* p1 `- W拆四 chāi sì - four-space extension
: C  W2 x3 L) n9 q9 ^拆五 chāi wǔ - five-space extension
+ n" i5 N' ^3 L" h% C( J, Y拆一 chāi yī - one-space extension
+ c3 q& t% H% ^! e  r0 J缠绕 (纏繞) chánrǎo - harassment technique
( ^) x0 X" h: w: T, l* N: o0 w) }/ E长 (長) cháng - stretch3 b* N5 ]" M# p6 e$ B
长考 (長考) cháng kǎo - think for a long time! t* T, ~/ D9 d4 S
长气 (長氣) cháng qì - increase liberties
( o6 @4 {5 Q0 w7 A; H长生 (長生) cháng shēng - eternal life
& X. b4 [* @& S) j! r7 L9 L场合定式 (場合定式) chǎng hé dìng shì - situational joseki
. V) K; B6 e2 ?6 ~& v# \8 u$ @; x超大飞 (超大飛) chāo dà fēi - very large knight's move  t3 l2 L  s% k5 ?( ~
超高目 chāo gāo mù - 4-6 point" V, _/ `/ ]5 H/ w1 W# D5 k
超时负 / 超时 (超時) chāo shí fù  - lose by time5 a# K. x' T- y/ v1 {2 e
超时胜 chāo shí shèng - win on time4 _- z8 W& I( D& ]$ W9 i) O- [
成功 chéng gōng - success*
2 f/ W) [5 R" ?+ X* }成立 chéng lì - possible*
* Y. z1 Y! W. _+ M; z; t秤砣 chèng tuó - two-stone edge squeeze
  O( x, ~3 X% o$ `吃 chī - capture: F! f- N, D- P8 a8 }( X
吃亏 (吃虧) chī kuī - loss*
0 q; y9 ]+ ?2 s/ M持棋 chí qí - jigo
; b5 O& u1 I6 n, s2 h冲 (衝) chōng - push through& \0 E, ^: Y+ v7 [: L1 Y
重复 (重複) chóng fù - overconcentrated2 [. E; C1 _5 h9 w& d% ]6 I2 Q3 v$ S
初段 chū duàn - 1 dan7 o* ^# Y9 N7 p5 C
初级 (初級) chū jí - beginner level*
' k. m# U; D0 q  Y% T6 \$ G! p出头 (出頭) chū tóu - getting ahead, c1 b6 k$ o# U* [1 i* W$ ^9 u
刺 cì - peep7 B4 _. g9 v% S2 _4 o) ~, a
次序 cì xù - sequence*
3 u2 }3 |. J# R( r9 C) M错误 (錯誤) cuò wù - mistake*, o9 B+ E/ U' |0 W+ g$ ]+ E# E
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
1 q, ~+ P% ^, e2 R& |; {
7 ]8 m( S# G6 i  Y" D2 f
: l- w0 s9 W& O" ~. G. zD
3 A" _5 |) O' F8 G1 F* a7 c搭 dā - attach
4 q1 |0 S  ]0 `4 P! I/ o打 dǎ - atari
: K' v" ~; e, p( ^3 C: G打吃 dǎ chī - atari4 H% k8 Y+ D) V6 d* ]$ F/ j) Y$ I
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one2 G# ], J, w) G$ {' X
打挂 (打掛) dǎ guà - adjourn game" E' j& H) Z3 {# L% {/ Z
打劫 dǎ jié - ko
0 p: R, r# S8 h- A打入 dǎ rù - invasion
3 V  R1 w" I6 i, q) [# S% ]打三还一 (打三還一) dǎ sān huán yī - capture three recapture one8 ]* B/ h: S" k: X2 I
大 dà - large*
6 n% j, t) V2 S& a; x; Y大场 (大場) dà chǎng - big point  @7 M. `1 u2 [  i. B
大飞 (大飛) dà fēi - large knight's move; e! ^& Z, v, x! c2 q
大局感 dà jú gǎn - whole board thinking6 i/ v( t- ^7 }  {5 G( X( V
大龙 (大龍) dà lóng - dragon*7 ~8 b) ?- Y4 \  j2 ?: m
大模样 (大模樣) dà mó yàng - large-scale framework' Z5 f" M: T/ M* e% k8 E
大盘 (大盤) dà pán - large board (19x19)
1 e' r) ~( g& [, j: T大棋盘 (大棋盤) dà qí pán - large board (19x19)
  q; u8 Y# w* ~8 f大伸腿 dà shēn tuǐ - large monkey jump
+ l; O# m; ~( E! k大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# |7 s1 M3 n; D' E0 s大雪崩 (da4 xue3 beng1) - large avalanche
* @! D' Z9 _" x) ]大压梁 (dà yā liáng) - Da Ya Liang. c, O& I8 N; I. ]$ ^
大眼 dà yǎn - eye with two or more spaces
4 g6 `) s# I. X; C% w大猪嘴 (大豬嘴) dà zhū zuǐ - j group
6 |- U% {: r/ _/ D. o. o7 ~带钩 (帶鈎) dài gōu - long l group
' R4 H! A0 X9 d" J单关 (單關) dān guān - one-space jump5 D+ Y/ \% R' t* t
单官 (單官) dān guān - neutral point2 t4 V# d: G) e* l/ [$ }, W
单劫 (單劫) dān jié - half-point ko- s, _9 ?1 z, i% |6 H% g. L  B
单行道 (單行道) dān xíng dào - one-way street*; L7 v3 m# s& f8 B8 y0 g0 B2 `
挡 (擋) dǎng - block*2 A7 u* P7 [5 u' ]% L
刀把五 dāo bǎ wǔ - bulky five
# ^$ s9 A8 r, L6 O2 \刀板五 dāo bǎn wǔ - bulky five, Z- {! y( ~. R) F' |, n0 q
刀柄五 dāo bìng wǔ - bulky five
2 v7 `9 i; P- I- R刀五 dāo wǔ - bulky five/ |; y& ~* U9 B) A9 I1 T2 B* ^; ^+ z
倒扑 (倒撲) dào pū - snapback
3 m+ S7 k4 y( @& j1 E5 q倒贴 (倒貼) dào tiē - reverse komi
5 j- ^$ }% |: R% `+ o3 T倒脱靴 (倒脫靴) dào tuō xuē - under the stones- y# b4 n7 X7 T+ K% y% d
低 dī - low*- F- O, ?6 u% F& U* f0 w' N4 C
敌 (敵) dí - enemy*- t  f% d4 g  U6 H( Z, ~
抵 dĭ - hold up; push against, to support, to resist*
# s9 h% d8 K8 W0 X, i1 `2 L! i抵抗 dǐkàng - to resist; resistance*
- t$ x! t& Z* |" ?1 h: y* b敌人 (敵人) dí rén - enemy** h% x" ^3 l6 g; [4 W! {. M' u  j
地 dì - territory*; T. w, k5 E: _0 _- P
地盘 (地盤) dì pán - territory*- h, R$ @  r& X, L. ^* j
地域 dì yù - territory*
$ J( A8 }' v3 J2 R点 (點) diǎn - placement; point
  Z) f2 A, @% `3 D% M; T1 t点方 (點方) diǎn fāng - eye-stealing tesuji
5 K2 E; H! j5 G& y点角 (點角) diǎn jiǎo - corner invasion
0 j5 A1 s* e" A; [" P! N  @' j点目 (點目) diǎn mù - counting
8 U' ~( V2 U9 R. e7 j点眼 (點眼) diǎn yǎn - placement inside opponent's eye- e! [+ {2 }! a0 ]
调子(調子) diào zi - choshi% w6 w3 n& p6 r9 v
丁四 dīng sì - farmer's hat; pyramid four3 D. A0 f3 A3 ]4 W/ v. I5 v
顶 (頂) dǐng - bump
& q/ z) d4 b9 L' y1 K! I0 ?6 m定式 dìng shì - joseki
& A* W- c9 ]) L$ W: L定型 dìng xíng - settle1 j6 `& ]& ~1 K' j! a7 k% W- c
东坡棋 (東坡棋) dōng pō qí - mirror go3 g1 g7 k6 b9 C
斗方 (鬥方) dǒu fāng - carpenter's square( ~  I3 I" h0 x7 S
读秒 (讀秒) dú miǎo - byo-yomi) z2 M6 e8 n' X4 A' \
渡 dù - bridge under
9 i, y  C9 ?! b7 v. N* M" |断 (斷) duàn - cut*6 G9 Z. }1 U8 Z) f, T: z
段 duàn - dan0 @; D; K% F* i+ V' M
对策 (對策) duìcè - countermeasure*
. q/ C+ S7 k! [/ R7 L8 @对局 (對局) duì jú - play game*
8 O4 \+ L8 K9 e4 e对杀 (對殺) duì shā - capturing race
: q# i% W! V* e对弈 (對弈) duì yì - play game*7 W& X9 x; t6 s+ U2 P5 _: ]
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*$ h, d2 A/ u6 \. `/ E) ^
多元劫 duō yuán jié - multiple ko: B& ~5 n; h8 g5 O7 Y
1 r6 n) [7 D" D* e3 H+ r# W
9 N* s' o  O" A7 o, d: [7 e( _' G
E
- Z- X" ~/ J+ y' }- `恶手 (惡手) è shǒu - bad move
, V2 }, |6 X* t- ?% [. }二间拆 (二間拆) èr jiān chāi - two-space extension
. B; _$ q9 d1 b! z& f% l二间跳 (二間跳) èr jiān tiào - two-space jump
/ I% B& Z; Y3 W) k7 X二连星 (二連星) èr lián xīng - ni ren sei% g! A) y9 T5 g
二手劫 èr shǒu jié - two-step ko) i, z. a7 V. r# h% ?3 @. e9 ]

1 r: b0 n4 Q0 u2 u5 p9 m' W$ h) {6 W' p
F
+ {+ _, ]! V8 G$ [5 ^3 G+ i发展 (發展) fā zhǎn - develop*
1 m' T/ Q6 o* A* s! g4 R: f法 fǎ method, way (also 下法 xiàfǎ)*
$ R6 |! K0 L, `1 T/ \反扳 fǎn bān - counter hane4 Y4 w9 v* p* c& `% j8 s
反打 fǎn dǎ - counter atari8 S% J. Z  C' m
反攻 fǎn gōng - counter attack- s) s' M& r  E5 F$ W
反击 (反擊) fǎn jī - counter attack8 k$ \' [9 Q* Q
反夹 (反夾) fǎn jiā - counter pincer
" p7 U. y  g# ?反提 fǎn tí - recapture! U% |" c+ W; n" v$ t9 h% c; V
方法 fāng fǎ - technique*' f9 u1 z2 S! ~
方四 fāng sì - square four* t0 f# U( _/ ^# o
方向 fāng xiàng - direction*
0 E9 C- C  B$ u方形 fāng xíng - mouth shape' N' ~! \$ @8 D" U/ `4 L
防 fáng - defend*2 @" T8 O- H8 Y( b$ [5 ?) R
防守 fáng shǒu - defend*
1 z: w5 W3 w  K! K+ V7 k, ]飞 (飛) fēi - knight's move; T& n$ m8 m/ c. ^5 I; P/ R; H
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete, Y9 j$ I- b( A9 J0 R' z
飞压 (飛壓) fēi yā - press" n7 ^- h' y! j* V9 T2 g/ {; x+ k
废着 (廢著) fèi zhāo - useless move
7 h( T  |( U3 P  d# I: G废子 (廢子) fèi zǐ - useless stones# F5 \: P2 v; w( P# r
分投 fēn tóu - splitting move
. l' I- `$ ~* G. j. _分先 fēn xiān - even game0 D9 C" K/ k8 B7 i
封 fēng - seal in*
' C0 ^& ?0 D; j1 i  ?! T封手 fēng shǒu - sealed move
1 C) w1 ?/ y* y9 \  r0 j  r封锁 (封鎖) fēng suǒ - seal in*
0 J- W) {- I( b: D+ U8 b浮棋 fú qí - floating stones+ y( f' I+ r  i8 ^0 ]
浮子 fú zǐ - floating stones
& e; u. W  c8 o, O: ]5 X4 B; e负 (負) fù - lose*
( {7 F$ D* }* x1 F0 l复盘 (復盤) fù pán - game review; _3 ^) J% x# [) H: _. ^/ k! i; L

- ?! D' L0 T1 z! i# k. ^* Q; U/ V7 j* c
, a: i" E8 p4 n& BG( p/ L8 h5 T; i- _: b5 H/ T8 C8 Q
概念 gài niàn - concept*5 G1 Q+ [9 c/ n( A
感觉 (感覺) gǎn jué - feeling*3 `1 U% X: }3 O% z* ~/ s' Q- z
高 gāo - high*
+ w" h* N$ Q% p8 _$ s; ]1 @高级 (高級) gāo jí - advanced level*
1 q6 \! k* y# F* a5 F  Y高目 gāo mù - 4-5 point
8 N9 J( }1 {  l6 K- F根据 (根據) gēn jù - base*
' f. J# q. x% T* _" e! K根据地 (根據地) gēn jù dì - base*0 y! e# }7 @$ O1 s1 V  u0 H
攻 gōng - attack*, h3 H# z  F2 V" f1 M  \
攻击 (攻擊) gōng jī - attack*' r& A1 n' C7 _. B7 T& k2 @
共气 (gòngqì) - shared liberty, N; Z+ u; d- N9 j0 t
公气 (公氣) gōng qì - shared liberty; H6 {& G' F5 r+ ?
攻守 gōng shǒu - attack and defence*7 N7 \& C1 [( G" M; L
共活 gòng huó - seki
4 ~; ?0 f# G0 d) T孤棋 gū qí - floating stones
7 E" ~0 H; T( r挂角 (掛角) guà jiǎo - corner approach: C( |) _& k. H6 ~5 m6 O
拐 guǎi - bend*6 u+ B" F8 X; _+ ^
怪着 (怪著) guài zhāo - ghost move. a& S" N4 [6 l& E
关 (關) guān - one-space jump
+ M% m6 d) r' i% |; @官子 guān zǐ - endgame
0 |" L/ I  t9 }, V; ]; X, e) l( |6 B7 h3 g龟甲 (龜甲) guī jiǎ - tortoise shell
3 C6 _/ b5 r# s! M, b: {& I规则 (規則) guī zé - rules*
9 u5 t- G7 Q! c, Y+ l& s- ?鬼手 guǐ shǒu - ghost move( a" p+ g, Y/ L3 ?
滚包 (滾包) gǔn bāo - squeeze
. I( m) l. _5 D滚打 (滾打) gǔn dǎ - squeeze+ U  |/ W6 W& K9 A& z. D
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
; E! u- \6 M; F( v& {过分 (過分) guò fèn - overplay2 j( l9 w% L, C& A- N
国手 (國手) guóshǒu - national champion*; d3 m% l- y) _8 e7 c
7 u* U# l6 @3 |4 M' ^4 c# j
! b7 k7 Q  V, G7 c; g9 w
H
" I8 u& b+ U4 Y6 s2 K. v( b, ^韩国流布局 (Hánguóliúbùjú) - Korean Fuseki2 O2 h8 N- T! q$ h
好点 (好點) hǎo diǎn - good point
9 W+ K7 }& z0 M! l) _/ F& R和棋 hé qí - draw*
$ L3 U! n$ f  r# p; Y, }7 O黑 hēi - black*; W" w: a; B$ B# ~1 b  S' N2 R
黑方 hēi fāng - black player*
4 v9 {6 d* \2 E& Y. `- i2 |9 Y( ?4 p黑先 hēi xiān - Black plays first*
% m- Y7 k8 ~* j0 f/ a6 m/ F猴子脸 hóuzǐ liǎn - Sake bottle shape! N8 m, c+ K% S. h3 t$ m* v! W! b
厚 hòu - thick*
4 y0 D1 f# G& p$ F& c# w1 u5 W后悔 (後悔) hòu huǐ - regret*
; U0 L: W1 ~3 }0 F后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
; X; O" p" M. {$ u) w7 I7 D0 f厚实 (厚實) hòu shí - thick*) b  {% c9 i; p2 U
厚势 (厚勢) hòu shì - influence*; q& y+ L, j$ w4 y
后 (後) hòu - after; later*
- s- n7 N1 S, w+ ]* N后手 (後手) hòu shǒu - gote* y4 I; E) T. f* q# A% M( c- [7 a; a
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
! J/ ]. k% i6 G+ C2 D后续手段 (後續手段) hòu xù shǒu duàn - follow-up/ ]; W$ w  i  b! }& ?4 y8 o+ ]
后中先 (後中先) hòu zhōng xiān - gote with hidden sente# n  R) |6 X; G( K
虎 hǔ - tiger's mouth" o3 q3 K! {" Y; ~: c
虎口 hǔ kǒu - tiger's mouth* X: ?, [  c* _$ t" T, q
互破 hù pò - mutual damage
- `& w$ R- {6 e  _& u  g2 [7 ?互围 (互圍) hù wéi - mutual surrounding of territory
! o: M2 q; e2 n花见劫 (花見劫) huā jiàn jié - picnic ko
# Z4 Y/ y: ^. M! ]花六 huā liù - rabbity six
" ^/ E6 H, S2 I' X& ~花五 huā wǔ - crossed five$ y" \0 I- h2 @
还原 (還原) huán yuán - transposition; C: B( K6 U2 m. s
缓 (緩) huǎn - slow*) C3 |  D& c' K0 D
缓慢 (緩慢) huǎn màn - slow*
4 L* B; f; x1 e缓气劫 (緩氣劫) huǎn qì jié - approach ko
8 W  D9 Q! U0 ~( f* o缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
+ ?5 p3 Q1 x" B. k. d6 y缓手 (緩手) huǎn shǒu - slow' _% d. F8 m5 s; y. z$ o- x
缓征 (緩徵) huǎn zhēng - loose ladder& l8 a9 ^2 Y9 I+ R
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder0 ?* K8 f& }/ L7 f6 X- b9 d9 A) y
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
" z* x( c7 m) L回手 huí shǒu - take back*5 y, E5 ^, k3 Q, G2 z
回提 huí tí - recapture; V% G6 f/ n" s7 r
悔棋 huǐ qí - take back*
/ B# o  ?" z. d; G活棋 huó qí - living group
3 e: Z: v! g6 |9 V, v8 }9 e
1 I+ n  Q0 ]: x, I7 Y9 ~
3 R, j5 a' ?2 B9 DJ
& Y! H7 K( _) T. j急 jí - urgent*6 y* ^( p- i- b6 F6 V1 B" d
级 (級) jí - kyu: {  O- N( d5 ^
急所 jí suǒ - urgent point$ |% S( z4 \; t  Q( \5 a; @" Q
挤 (擠) jǐ - bump into diagonal; choke; atekomi' I% S# q$ Y; G' u2 C2 ~
技巧 jì qiào - technique*
7 i1 ~* U! H: l, k2 Z4 Q* e计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
9 e+ J; W9 \/ P/ m3 v5 g7 {0 c9 w佳 jiā - excellent*
9 S7 V' }' m: f( a% s夹 (夾) jiā - clamp; pincer
6 z7 B: k$ D6 O/ G3 Z, R4 s! L枷 jiā - net
4 V2 H) K) {8 ?! D  U! T, V枷吃 jiā chī - net
2 b8 B- b1 _9 }9 I8 B5 |夹攻 jiā gōng - pincer
! w5 @+ e$ ^4 F" F假劫 jiǎ jié - false ko threat) D5 n" n( h7 x- m& b# z( J& Z
假双活 (假雙活) jiǎ shuāng huó - false seki
! w  @& I- v+ H$ i2 r8 p/ ?假眼 jiǎ yǎn - false eye
; D6 t7 T1 j. L5 ?假眼活 jiǎ yǎn huó - two-headed dragon/ [. P+ A* J) j" [
尖 jiān - diagonal
0 {) ^; ^+ g- {( \0 _& {( ]尖冲 (尖衝) jiān chōng - shoulder hit2 y" n/ `3 P) y4 {3 ]
尖顶 (尖頂) jiān dǐng - diagonal attachment/ t  D0 d1 j- a8 U, e
坚实 (堅實) jiān shí - solid
- J  ]6 w8 P" ?4 Q5 X$ }见合 (見合) jiàn hé - miai, h9 h% a7 O" }. ?5 {
教 jiāo - teach*7 ?4 f, I* ~2 M- U* ^; r0 Z
交叉点 (交叉點) jiāo chā diǎn - point: Y* A. B; G6 z9 V
交点 (交點) jiāo diǎn - point
+ s0 ^! [# U% Q% r焦点 (焦點) jiāo diǎn - focal point*
$ k- h2 G3 Z" x8 j4 s' ~交换 (交換) jiāo huàn - exchange*
' v% ]% b5 Y6 C角 jiǎo corner (angle, horn-shaped)*6 m' j" z# r! f3 ~
叫吃 jiào chī - atari, E6 {8 S, l1 d
教师 (教師) jiào shī - teacher*
& B6 p: y" s: ~4 ?) _, n; ?; K- l教室 jiào shì - classroom*
$ i( C+ f/ E: L) r基本功 jī běn gōng - fundamentals*
: Z& e/ ?/ R' f% z3 I接不归 (接不歸) jiē bù guī - connect and die2 c0 G; k# E( N  v) Y9 m
劫 jié - ko
, _" V% w3 t/ w5 ~* ?. Z! ]劫材 jié cái - ko threat
5 L) v- L* c0 B$ x结果 (結果) jié guǒ - result*+ ^; u8 S) g# @8 q$ i6 N
劫活 jié huó - live by ko
0 ~9 m7 x  [" C) k9 ~8 `) ?- j* C诘棋 (詰棋) jié qí - life and death problem" C& a/ {; @+ _( L! I
劫杀 (劫殺) jié shā - kill by ko
; C2 P& N. n% X* Z9 |# y劫争 jié zhēng - ko fight, V4 B& C/ E5 R1 u6 z
解答 (jiě dá) - answer, solution*
8 S+ Y5 W  A; _9 @金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
3 H4 Q/ u5 l4 J, P3 e! |$ v" F金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg; T1 I- t  f) h, S$ ^2 S- R/ h
紧 (緊) jǐn - tight*0 ?7 W4 @0 g1 B; W" a$ R) F
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties7 [$ g$ P( V6 D0 ]$ X
紧劫 (緊劫) jǐn jié - direct ko
0 |2 U0 r+ v1 d* x5 H6 d紧气 (緊氣) jǐn qì - reduce liberties. s& f* R1 j0 K: Y
紧气劫 (緊氣劫) jǐn qì jié - direct ko
: y: w" f* M, j; D; N. p% v0 {' z禁着点 (禁著點) jìn zhāo diǎn - illegal point
  e3 V! r) b8 Q5 y- i( W0 ^" w净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
+ J9 ?, _& m) g' _; @净活 (淨活) jìng huó - unconditional life
! B& y1 ?5 K4 _1 C/ b+ S* |/ `净杀 (淨殺) jìng shā - unconditional death
' y" S% s1 h7 i6 F2 J6 ^2 U! f净死 (淨死) jìng sǐ - unconditional death
# n1 y: L3 P, }. D; M( s救 jiù - rescue; save*: G; W2 F5 |8 R. e: Y7 d
聚 jù - placement inside opponent's eye6 W% y. R" r1 T) S$ j- I7 N! ]4 O
俱乐部 (俱樂部) jù lè bù - club*& ~: X$ t9 Y% J/ b/ A+ S7 D1 ^
聚六 jù liù - six-space killable eye shape
5 Q5 ]/ f6 o9 v" M8 `. C聚三 jù sān - three-space killable eye shape+ |8 n  _( @$ {' o- Z
聚四 jù sì - four-space killable eye shape
$ H& H) W+ d# B5 j3 V; Q, Q聚五 jù wǔ - five-space killable eye shape
" u+ A  O" _: s决战 juézhàn - decisive battle*0 A6 g' u  n+ Q( j: d
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*: l5 D- Y- F3 x7 u  t! R& V
9 k" D9 x% C) a6 t% }
* ^% J9 X0 P# r5 W+ O% U; Z2 p
K) H8 l1 G3 \. F; ]0 A0 Q$ F
卡眼 kǎ yǎn - falsify eye
( m( y7 J, _% B2 b" P1 p开拆 (開拆) kāi chāi - extension, E6 H- b" y: O: H8 C7 W
开花 (開花) kāi huā - ponnuki2 e4 @- i$ U- @0 l' j# p0 X( P4 E
开劫 (開劫) kāi jié - create ko
( I  o) w: ~, P4 D% e开局 (開局) kāi jú - opening9 X/ o3 Z9 \+ S" N# p
看花劫 kàn huā jié - picnic ko
) D0 \4 g' I& A; w2 c5 D0 N% M抗 kàng - to resist, fight; to oppose to defy*; P0 U7 q5 Z, x$ s
靠 kào - attach one line higher than enemy stone
; D& g" u% v# U7 N空 kōng - empty*
0 Y8 H7 j3 {4 i3 _3 H空间 (空間) kōng jiān - space*
$ ~# ?. b, D+ P& H. n空三角 kōng sān jiǎo - empty triangle, w" F2 U8 G$ f" K3 @' _% j
空 kòng - territory*3 v, _% P* u- A- I9 ]4 s1 J6 W
跨 kuā - attach at waist of knight's move$ p2 |+ L, A5 g' M) V
跨断 (跨斷) kuā duàn - waist cut
! n* X  }5 h7 g2 f快 kuài - fast*0 \& u3 ^/ F' Z+ a- s, S
快棋 kuài qí - blitz game
# V2 R+ {- \1 X, K' A  Z宽 (寬) kuān - loose; wide*8 k% l, c4 e* e! `& N# a2 u4 x
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
5 ]% m$ z) E, A1 `宽气 (寬氣) kuān qì - increase liberties
' [9 S& M/ i% V3 \6 X宽气劫 (寬氣劫) kuān qì jié - approach ko% h- n/ w" P/ L1 j& p' Z3 M6 d
亏 (虧) kuī - loss*8 \6 `( n0 s3 J& a2 a1 q$ |" M0 ^
亏损 (虧損) kuī sǔn - loss*. U% d- m2 }; c& x2 ~
扩大 (擴大) kuò dà - enlarge; expand*
7 [4 V; [& _8 q8 s: w扩张 (擴張) kuò zhāng - enlarge; expand*
% D- K! i+ D0 a" a! i[edit]
/ ?+ C( p5 s* A4 }! r. ?L
5 q" V% f- B2 ?* X& r( y* Q/ `赖皮劫 (賴皮劫) lài pí jié - many move approach ko) R7 q5 B$ w8 P0 v6 y, w
拦 (攔) lán - checking extension; prevent opponent's advance*
+ k. s  S; M2 k. \拦逼 (攔逼) lán bī - checking extension) `& w% x( @2 L
烂柯 (爛柯) làn kē - ranka
' {$ g" \4 Z  O0 p- H$ `老师 (老師) lǎo shī - teacher*2 Z6 W! C. s/ y: ^
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
9 N* D0 o& V* }1 R) ~类型 (類型) lèixíng – pattern, type*( [) c6 d( M7 j$ D# X: l, s; k7 W
冷着 (冷著) lěng zhāo - unexpected move
9 [$ ^! Z" a9 d) r* v利 lì - profit*1 T2 A3 R( d: a, ?8 u) E& K
立 lì - descent; stand8 ^, Y; ^) K5 x$ v
利用 lì yòng - make use*
& F5 T5 c2 O7 |6 ]连 (連) lián - connect; continuous*
6 O* d/ a% w0 ~! a连扳 (連扳) lián bān - double hane
$ r. J3 H% ^' v+ E9 v连环劫 (連環劫) lián huán jié - double ko! P- x* y7 ], C0 y3 ?
连接 (連接) lián jiē - connect*7 B& q' c3 s/ K/ l+ s' {& i
联棋 (聯棋) lián qí - pair go
! i( j  m* J/ n' i/ u4 K0 S& h( T恋子 (戀子) liàn zǐ - reluctance to sacrifice
4 y! j7 C( r. @6 N两分 (兩分) liǎng fēn - equal*2 ^/ s' l# f, d: u# b/ Z1 }* L7 A0 k
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
& T2 N7 t5 A+ f# p劣势 (劣勢) liè shì - inferior*
2 c: A7 n9 E6 t/ f6 i+ g裂型 (裂型) liè xíng - split shape
) I  x1 L$ l. R3 A8 q龙 (龍) lóng - dragon*
* c; G( _. z# D+ H漏着 (漏著) lòu zhāo - oversight5 ]. |3 d- h8 n8 J# r2 p
落子 luò zǐ - playing stone on board
8 T9 D0 N) Z1 U" C# V6 ]: {  H* |& e' E+ q8 V
- x) r8 [" X. T0 d
M" n  |5 Y4 O7 m5 W; I( H3 ]- j9 c
满意 (滿意) mǎnyì - satisfied*3 H& `" |5 j: Z$ w6 h4 c* L
慢 màn - slow*6 w6 [  Q" J  g# Z' W* S
盲点 (盲點) máng diǎn - blind spot0 ?2 B4 j" P+ `/ c7 g
梅花六 méi huā liù - rabbity six
4 a1 n/ N" r. L4 k/ o& ^6 U梅花五 méi huā wǔ - crossed five5 x( @: t3 U, R' U. }2 e- w& \
门吃 (門吃) mén chī - capturing technique by atari
5 y  B0 e3 m( ]: w# Y, |0 j迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening0 v% n3 j- C! s% T( t: }
妙手 miào shǒu - excellent move+ j4 V/ \  u, J) A% _8 |% R
妙着 (冷著) miào zhāo - excellent move
3 v4 n- V$ X' q( K5 u- Y. T模仿棋 mó fǎng qí - mirror go/ S* T2 ?9 B/ }' ]/ {% t8 \% ?
模样 (模樣) mó yàng - territorial framework
, n" x; h9 Q% X# R$ b目 mù - point of territory* D/ }( S: Y3 i, K( @9 ^$ |: ~: \, {
目外 mù wài - 3-5 point
0 J5 ^! J& X, q4 v- c3 a
1 ?1 y0 y, e; z
! n0 N6 w3 Y7 U8 E( DN0 q* T$ |( K7 ^  ]6 j( F
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
: h  T' V/ T4 Q; P% k( C逆官子 nì guān zǐ - reverse endgame move5 h; S) o1 B. j3 b6 S! I
逆先 nì xiān - reverse sente
( w1 l$ V$ V$ a& a逆先手 nì xiān shǒu - reverse sente0 a) o5 Y( E$ _& j4 B/ s
逆转 (逆轉) nì zhuǎn - overturn game
8 `) h( r& ^1 d1 T+ E8 }$ I粘 nián - connect*
! T5 ]) @1 M6 Q  y凝形 níng xíng - overconcentrated shape; [$ M& g3 M8 s% E& E. g" q
扭断 (扭斷) niǔ duàn - crosscut" B# \  X! l$ m) _' y
扭十字 niǔ shí zì - crosscut; i* y( z. i4 G1 i0 U& F; K" ?
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
) Y* i, o: J; w, U# F, _扭羊头 (扭羊頭) niǔ yáng tóu - ladder
4 ^1 Z% k6 s" Q+ M+ b4 j7 ?& K" t( \0 a# L1 v3 Z% m
6 R7 T# Z( f8 Z+ y2 `9 |
P5 I, N4 R+ G8 ?& O
爬 pá - crawl*9 D* X* L. ~8 `  q
盘渡 (盤渡) pán dù - bridge under
1 s" Q* V! G+ T- ^盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner! }0 Q3 y) v" u  s0 Y! f1 U
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner; L' N- f7 s* }- Y% H
抛劫 (拋劫) pāo jié - throw-in ko1 O' K7 e* r) L! f# d# _4 p
配合 pèi hé - coordination*1 f* ]8 Y5 h% v* K
碰 pèng - attach to the side
* k$ ^0 J5 t4 Q* I' [4 h6 V$ C便宜 pián yí - profit*
$ p5 n7 S; z# u8 c) r骗着 (騙著) piàn zhāo - trick play, hamete
) H# A" A1 O2 s平衡 píng héng - balance*7 [. F+ U; z3 X. g  ^; v( @6 j4 G
破 pò - break** I' f+ t4 L. d+ R3 z
剖析 - pōuxī dissection / self-analysis, |1 Z1 ?1 D/ r4 u& t) G$ Z- D
破解 pòjiè - solution, answer to a problem*
0 K/ k) i; x$ D3 Q0 Q; h2 D% Z扑 (撲) pū - throw in
0 Q7 T3 ^+ k; P& j' k& k" ~& a葡萄六 pú tao liù - rabbity six
" ]# n2 @0 a* W; A: ~谱 (譜) pǔ - game record
  @' n) H9 c$ g' T8 q普通 pǔ tōng - common*
3 S1 n5 r0 J, I; R" z5 F  p[edit]
7 A" R* p. d: }1 s; fQ/ p/ ?; `& p9 I; \1 \1 Y0 m' \/ G
欺着 (欺著) qī zhāo - trick play, hamete
0 ~" ]& h0 k3 ~6 d4 }棋板 qí bǎn - go board
- W2 r5 C8 [; x( e棋风 (棋風) qí fēng - playing style) G7 I0 Y4 l$ y0 b! b
棋盒 qí hé - stone container
+ X& b- }8 E8 C7 o+ |棋筋 qí jīn - key stones0 C% Y9 b) _% r" u4 m* i) S
棋精 qí jīng - key stones( y: K# p/ z$ {' R% v
棋理 qí lǐ - go theory
1 X9 R% m5 o+ Y$ P: I0 R' W棋力 qí lì - strength in go2 R; M' ?$ _1 E6 P1 a
棋盘 (棋盤) qí pán - go board/ z0 |% U  X! b/ r! J
棋谱 (棋譜) qí pǔ - game record" u% [! r( u$ t$ f/ v. A3 m; T
棋石 qí shí - stone
5 R) R. v3 e( f- o, I9 ]- {棋手 qí shǒu - player*8 N/ @7 ]$ u5 `9 J6 }
棋书 (棋書) qí shū - go book: N" e( a4 K+ V  |( M' ^
棋院 qí yuàn - go institute
3 Q& ?( z8 z' O2 ]# w棋形 qí xíng - shape
/ `7 v- T9 f, Y& I- V棋钟 (棋鐘) qí zhōng - clock*
4 H" P! X4 S$ G; w棋子 qí zǐ - stone) u5 k, z% P; F  D
弃 (棄) qì – abandon, to discard, throw away, z" ^( @* ?- _- u
弃子(棄子) qìzǐ - sacrifice/ Q' b. j, B/ k- [8 w2 x3 ]
气 (氣) qì - liberty6 D8 W* |5 e- ~" q$ B
气合 (氣合) qì hé - fighting spirit
' y1 \  r: K2 m) O. v气紧 (氣緊) qì jǐn - shortage of liberties
) W- R+ F! o* v& N5 c前 - in front, before*
$ r8 b- P9 o. x- G: o' h; D9 y浅消 (淺消) qiǎn xiāo - erasure+ Z9 u0 A, t6 d+ P) }! |" P. {" b
墙 (牆) qiáng - wall*
. U( H0 V4 Z, W2 A& G+ W/ V5 |强 (強) qiáng - strong" T' q$ M! k1 o* L) |5 U
墙壁 (牆壁) qiáng bì - wall*& ~9 s; L( e. X4 q
强棋 (強棋) qiáng qí - strong group0 f8 f6 B3 w# G3 Y* k+ r
巧手 qiǎo shǒu - clever move7 J3 e4 ^6 z) t" _; g; a
巧着 (巧著) qiǎo zhāo - clever move& r2 x; M3 q5 `6 f8 k+ x1 Z; s  w
切断 (切斷) qiè duàn - cut*' E* z6 R+ e: x  M
侵消 qīn xiāo - erasure
' ~+ M+ ?' L; `$ r轻 (輕) qīng - light*
% p' E' `* m( Z侵入 qīng rù - invasion9 h% {/ O2 t5 j
轻盈 (輕盈) qīng yíng - light*
+ O# V5 X0 S2 V# e, R求活 qiú huó - make life! o4 G8 Q3 {) W! V
曲 qǔ - bend
3 ?! G# q9 j8 U曲尺 qǔ chě - carpenter's square& p# |0 |: c! ]- T. a/ L
曲三 qǔ sān - bent three
2 m9 H. F# G2 p+ D6 e  Q曲四 qǔ sì - bent four" H% t) e0 ~* y( v" J/ W  Z
觑 (覷) qù - peep7 u& F# n0 L& Z) g4 Y# [/ U3 q
权利 quán lì - privilege' ~1 W1 t8 d& a* |$ d- K
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
: i. F+ l2 ~# B* c9 p: s8 m8 p" N' [
9 u0 K. V2 H7 v9 A  W: F3 J* o1 v; `9 [
R: s% t. R( g4 I3 N+ O+ G% r' |% w3 a
让子 (讓子) ràng zǐ - handicap  [$ g2 D# m* k; w
让子棋 (讓子棋) ràng zǐ qí - handicap game
, m) t% Z2 _1 D% u: H' g1 I2 L认输 (認輸) rèn shū - resign*. @3 q3 b0 S( W
弱 ruò - weak*+ [! I4 g6 y* }) O" S5 i0 ~
弱棋 ruò qí - weak group
/ d2 o( I, G$ b, y
/ Y+ x7 u( `8 P, j( g9 Q1 ^! |: G, e/ i; d/ a4 \
S
- m3 \+ T$ Q* i8 U- q/ H三间拆 (三間拆) sān jiān chāi - three-space extension
% S! B1 h0 n% v- G三间跳 (三間跳) sān jiān tiào - three-space jump
: _! G8 A# i! I1 B* s  b三劫 sān jié - triple ko! c' b  c8 h7 X6 L, k$ M; B, V& t
三劫循环 (三劫循環) sān jié xún huán - triple ko# n% h" c5 U8 G: [2 D, B
三连星 (三連星) sān lián xīng - san ren sei
4 y! k5 g1 K. h: R9 M4 G  f三目正中 sān mù zhèng zhōng - center of three stones/ D) T. }4 }. S: i$ E
三三 sān sān - 3-3 point( T7 p- l! t: o8 ]/ K6 P
三手劫 sān shǒu jié - two-move approach ko
5 h+ y/ @2 E0 g三子正中 sān zǐ zhèng zhōng - center of three stones. s8 W. R' D; V( r
杀 (殺) shā - kill*2 B* z* s4 {9 w: b- q! L* K: D
杀棋 (殺棋) shā qí - kill3 |6 P8 w4 K) \: w- M. W, Q* [
杀气 (殺氣) shā qì - capturing race% S# z5 \: y$ U% _# a. V, D
上 shàng - upper*
  c' |9 I* S- [( \: V3 C上级 (上級) shàng jí - advanced level*
$ f" w7 B4 `3 |& U( _/ j4 \0 @上下同形 shàng xià tóng xíng - symmetrical position6 r! F7 M! y4 q. V1 B! P0 c
稍 shāo - somewhat; a little*
: n( i; V9 e- ?7 S9 @, ~/ c5 l% R$ I伸气 (伸氣) shēn qì - increase liberties5 X# F# \% D. t) A
伸腿 shēn tuǐ - monkey jump4 j. I3 O- r4 ^' e! e" D
生死劫 shēng sǐ jié - all-dominating ko, i7 {0 D" V+ [6 o" K4 Y/ y. N# `
胜 (勝) shèng - win*
$ L/ u# l7 h: L5 a8 f胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
/ u2 h5 K$ u1 {5 ~& T胜着 (勝著) shèng zhāo - winning move- `& C* |, W5 N1 g2 T" m# [; b
失败 (失敗) shī bài - failure*( ^! V% |  W; x. `3 j0 G
实地 (實地) shí dì - solid territory
' e$ l* z, B8 @& P, S& }. q( y% S十番棋 shí fān qí - ten-game match
5 s& f# ]* M2 |' \& s" j实接 (實接) shí jiē - solid connection
, b( w+ j3 s  A& g石塔 shí tǎ - two-stone edge squeeze+ f$ X* P0 O$ c! c/ x
实战 (實戰) shí zhàn - actual game situation* _' M- @- s; g/ s& c; _
实战手 (實戰手) shí zhàn shǒu - situational move7 l& G# O. |! g+ T# V
势 (勢) shì - influence*6 D5 O0 l9 y0 ^" I8 h) w$ C9 P
室 shì - house; room*
2 D% D# X8 ^8 C+ V, k势力 (勢力) shì lì - influence*
7 i0 j, i) A) y试应手 (試應手) shì yìng shǒu - probe' M' j9 i) I* u$ {
收官 shōu guān - play endgame
4 u. k/ D0 _) n7 [: s收官子 shōu guān zǐ - play endgame
  k1 D- {0 O  d. G收后 (收後) shōu hòu - last play
1 F  _/ S2 t/ |: K) V收气 (收氣) shōu qì - reduce liberties1 r( w0 ?8 t% m9 z& s5 K1 }
守 shǒu - defend*' q& ~* k, _- @. r8 J- G7 y$ R
手 shǒu - move
) T4 l0 F: Z4 ^" B) ^+ L" x( Y手段 shǒu duàn - technique*# Q+ @# }/ Y% f
手割 shǒu gē - reorder sequence
9 }4 Q( S! G' g9 W守角 shǒu jiǎo - corner enclosure6 L' k1 [& ^& s, R$ h7 R( o8 D# q
手筋 shǒu jīn - tesuji# x! A/ N" c& {" h0 _. L( c+ y) i
手顺 (手順) shǒu shùn - sequence
% k$ T' ^1 u* p4 {. a$ ?: m9 U4 r手谈 (手談) shǒu tán - hand talk% m4 }6 C3 B2 m. X. d) |
授先 shòu xiān - one stone handicap
  G# p6 v% S3 S8 b授子 shǒu zǐ - handicap2 \: F6 w2 a' j5 ?
授子棋 shǒu zǐ qí - handicap game
* `$ M9 P0 Z# E- P+ w书 (書) shū - book*. `6 D; V/ i' k& g. G
输 (輸) shū - lose*
/ K, ~/ r8 R- |& ^7 Y5 I书本 (書本) shū běn - book*
. H8 E0 _  ?6 o7 o4 j+ p  U. J数目法 shǔmùfǎ - territory scoring( ~: x/ T% z) n! q, }
数子法 shǔzǐfǎ - area scoring' V- m( r6 r0 ]7 {
梳形 shū xíng - comb formation" Y) ]8 X! E5 Y: G. s) z
梳形板六 shū xíng bǎn liù - comb formation
! U, T4 W; r& M3 a% d1 B- j8 }双 (雙) shuāng - bamboo joint2 C4 V; ?/ \0 \" H% @, ?5 q5 I" J+ L% P* x
双吃 (雙吃) shuāng chī - double atari& b# X( ^0 d; U' f4 A& @
双打 (雙打) shuāng dǎ - double atari
4 w4 x( L) D. ^双打吃 (雙打吃) shuāng dǎ chī - double atari" z& T/ d! x. R6 D) S2 d8 T. l( }! S
双倒扑 (雙倒撲) shuāng dào pū - double snapback
/ }! q# C, e: j/ F# n- f4 m双方 (雙方) shuāng fāng - both sides*
1 s9 ^' i) F' R4 Y& D$ ]双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
) G& y2 _# z2 H3 j. d双挂 (雙掛) shuāng guà - double approach' P! y. \. C: V: a
双虎 (雙虎) shuāng hǔ - trumpet connection
' v! ?! ?' V% P  E' c2 ?1 Z3 ~双活 (雙活) shuāng huó - seki
( Z, v# Q. T) B: J: l. Q2 ]( v双叫吃 (雙叫吃) shuāng jiào chī - double atari
' e8 }: r; K8 m3 N0 z& K. {3 G双劫 (雙劫) shuāng jié - double ko
+ J: S7 O9 R5 K% O双征 (shuāng zhēng) - double ladder
* s' g9 S8 e: V( J% `( a顺序 (順序) shùn xù - sequence*
4 U2 y& L% Q/ E+ r8 z死活 sǐ huó - life and death
9 S3 S' S8 q6 m* o) M- |! c: j死活题 (死活題) sǐ huó tí - life and death problem
- Q, e8 U" a# U& G) Q9 k8 M9 ^0 H死棋 sǐ qí - dead group
  D2 @' `' j' F" O6 B4 R死子 sǐ zǐ - dead stone6 G$ C- [; l6 [: I- D
四间拆 (四間拆) sì jiān chāi - four-space extension1 T" X& M, E, R  d! ^8 Q9 p5 d, {
四角穿心 sì jiǎo chuān xīng - occupying four corners and center" G* m6 \, H2 o6 l9 e  Q
四劫 sì jié - quadruple ko
2 L6 m4 |4 Q$ o" f- ^7 h& v5 h四劫循环 (四劫循環) sì jié xún huán - quadruple ko! x/ ]4 \( \. l6 U" Z
四连星 (四連星) sì lián xīng - yon ren sei
( w2 Q4 k/ s& x" y% j松 (鬆) sōng - slack*: c7 r) ~6 b8 U
松气 (鬆氣) sōng qì - increase liberties
% l# a$ x$ ^5 a5 F- \" h, x松气劫 (鬆氣劫) sōng qì jié - approach ko
3 r% c7 w6 P! R4 b! m# i俗手 sú shǒu - crude move5 s9 k$ R% |+ [1 F  V
随手 (隨手) suí shǒu - hasty move
2 m8 R2 S. Z* t& ]随手棋 (隨手棋) suí shǒu qí - hasty move% u8 e" J9 W6 `1 `2 \: {
损 (損) sǔn - loss*, S# @, }" Z' H8 _1 P2 f5 z
损劫 (損劫) sǔn jié - losing ko threat( T2 s( f+ I  T8 G9 P+ Q
损失 (損失) sǔn shī - loss*: [: I) f* n- V. M- s7 q8 d
顺序 (順序) sùn xù - sequence*
+ Z9 v9 [: U; T9 O
0 i6 f% d+ X0 d3 T+ _
" {; T7 f- Z9 G8 b- O7 cT8 }, j" r# j$ N/ K4 h! t
台象 tái xiàng - Tower% m; c  e2 n! e
弹性 (彈性) tán xìng - flexibility*
- {0 X& U: Z7 F6 E搪 táng - block*
; e+ e$ |7 ]8 s0 s3 K套劫 tāo jié - two stage ko
: j1 ~8 w- ~. B3 p! q9 a逃 táo - escape*% S" Q; s, \2 j+ h* `  u2 V
逃遁 táodùn - to escape, to run away, flee*1 g$ g$ [! L# c! M
逃生 táo shēng - escape*  E- Z& [- b8 A
腾挪 (騰挪) téng nuó - sabaki4 C- Z6 @0 O0 V3 K/ b6 \. V
提 tí - remove from board. M  A5 X* r- J5 Z- W
提劫 tí jié - taking the ko
) z$ t  p. [0 @5 R1 O" r( @提子 tí zǐ - remove from board, }9 O+ ~8 y. F, p; ]9 L
天王山 tiān wáng shān - tennouzan& }. v1 q# s4 |
天下大劫 tiān xià dà jié - all-dominating ko
2 a& Y; V) |, F0 p" d天下劫 tiān xià jié - all-dominating ko* J( z  G: h8 O: P
天元 tiān yuán - tengen9 i0 u  y# m6 C$ r1 y1 W
跳 tiào - jump*
/ Z" E( m' \+ @7 `0 L6 ~% t+ h2 |贴目 (貼目) tiē mù - komi# v. ]; ~6 J# X4 r* ~
铁柱 (鐵柱) tiě zhù - iron pillar*
2 s, D2 s  a7 `  q( Z. }% y% Y挺 tǐng - push up; stand*
! `- U. i& o3 Y! P  Z) O" j" K投降 tóu xiáng - resign*7 [5 F6 C# L2 h1 f0 H, n
投子 tóu zǐ - resign1 c8 J6 Z, t0 ~) m0 Q, U5 h2 K: ^# Q
透点 (透點) tòu diǎn - placement
$ w. K6 G. b! h& L* `. V图 (圖) tú - diagram*
0 h( r- o) ~+ n4 `+ Y退 tuì - pull back. O* S5 z- a' l0 {) Z1 g. ^
托 tuō - underneath attachment
; z5 [' H+ u. ~脱出 tuōchū - escape, break out: r1 L% ~8 ~  s' ]2 i1 c1 E
脱骨 (脫骨) tuō gǔ - under the stones
, i- @( Z; `. I; Q) s8 r脱先 (脫先) tuō xiān - tenuki- j2 ~4 D( Q$ i5 v' U& C! d

! U7 R' R8 z: ]9 a- Z1 i
3 W) `. ]0 f7 C% JW" z; r' l( R8 A
挖 wā - wedge
( S* C3 ?5 L0 A( x. t6 i, u外目 wài mù - 3-5 point' {, r8 {- w9 `, l1 w0 U, Z
外气 (外氣) wài qì - outside liberty( J( Q9 ?. j6 b
弯三 (彎三) wān sān - bent three
1 D0 I* w$ q  z% W弯四 (彎四) wān sì - bent four
1 r% ]5 T% E: t; u1 o5 ~万年劫 (萬年劫) wàn nián jié - ten thousand year ko
6 [. Q" [- J$ M1 y围 (圍) wéi - surround*
0 l1 l! v: ?0 Z- o围棋 (圍棋) wéi qí - go, l. G5 D! F! ]+ q
尾巴 wěi bā - tail*
0 z+ k& B9 ?9 y+ ]& o* j5 ]味道 wèi dào - aji
- _* R2 P5 X6 V" \+ K1 j文凭 (文憑) wén píng - diploma
: v6 G7 q  p$ }- U0 N稳当 (穩當) wěndang - stable; firm*( |+ t) u3 [6 Y
问应手 (問應手) wèn yìng shǒu - probe# P2 W9 j, ~) R
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest+ h! F# n- v& O, E: p& S
无理 (無理) wú lǐ - overplay2 N' T4 B9 v% k
无忧劫 (無憂劫) wú yōu jiě - picnic ko" T) W2 Z6 Y9 Y# J' U
五子棋 wú zǐ qí - gomoku narabe
- X& L& t1 W% {$ s3 F+ I五间拆 (五間拆) wǔ jiān chāi - five-space extension- O$ [" s7 W6 n% m% i
五连星 (五連星) wǔ lián xīng - go ren sei  i0 h" k' I% C: d
五五 wǔ wǔ - 5-5 point
$ H7 F, x" `1 c: f- q+ |1 \% V8 Y: N/ V. {' C1 L8 B
: k5 ~8 X; ^1 v' V! c# P, W
X
8 z; I$ J. X$ w/ k& \) B$ y: e细棋 (細棋) xì qí - close game/ f$ X8 j3 t1 i# }7 F8 a
瞎劫 xiā jié - false ko threat6 i7 `7 J; f/ n! w' J$ A, q" x2 V. N
下 xià - lower*# v8 r* A& P6 F2 Q. X& ~  y1 {
下法 xiàfǎ - method*! B2 S) p5 B3 V) o
先 xiān - before; first*
, p, o: a  B4 r5 I: t; p+ M; @先手 xiān shǒu - sente
; \3 t- r- @; {5 ]1 k- U4 j先手劫 xiān shǒu jié - a ko in which the player makes the first capture0 H$ i, a5 T. H
先手利 xiān shǒu lì - forcing move/ D5 Y; e" u* i* @
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
! `4 n+ k" }0 C' J$ l( p& M' g. c陷阱 xiànjǐng - a trap*
3 i2 r; W( f- S, E% @6 N2 w象步 xiàng bù - elephant's move
5 I8 s  u, M. H% \" F  O# A象步飞 (象步飛) xiàng bù fēi - elephant's move
. j; a+ _* @8 o  H" {! y% d象飞 (象飛) xiàng fēi - elephant's move8 b; _( j0 V8 m) f, i3 S' \/ F
向小目 xiàng xiǎo mù - facing 3-4 points1 U+ `" s' ^- A
象眼 xiàng yǎn - center of elephant's move# @" z9 B/ O* F) w
消劫 xiāo jié - ending the ko2 i6 {" A; Z( p8 W9 Z7 q  Q
小 xiǎo - small*' E, k: H- m5 d. z: C: h& n
小飞 (小飛) xiǎo fēi - knight's move  y* J! H% T5 p0 g
小尖 xiǎo jiān - diagonal
+ t* p& @! \) U& }( Q小林流 xiǎo lín liú - kobayashi opening4 O3 f( x+ ]5 I% ~
小目 xiǎo mù - 3-4 point! C7 ?( Y8 O# y& d
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
# M$ h4 J5 a# _0 W2 i% S小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
$ c! R' l, Y, ~+ \/ {1 u  |小伸腿 xiǎo shēn tuǐ - small monkey jump# o  ]. n9 Y$ Q( y
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
. _( y/ \& B, [. j5 `效果 xiào guǒ - effect; result*
6 y" f! B: j7 G' y6 S; |) p效率 xiào lǜ - efficiency*0 |) u3 F! Z4 [4 P+ }
新布局 (新佈局) xīn bù jú - new opening
8 @- s- v8 \) w$ w1 I/ a新手 xīn shǒu - new move
* s5 D6 N) M) J" E星 xīng - star point
1 a  z9 C0 O" ^* \5 l$ p星位 xīng wèi - star point2 E- `+ `# @: C# B9 I
形 xíng - shape*& d# v8 R& f( L3 H5 b9 `
形势 (形勢) xíng shì - situation*
4 a7 J9 J, g( n5 N* t( @0 N形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement: A' u4 Q% _, m1 ^* F7 z2 I
形状 (形狀) xíng zhuàng - shape*) |  O  I; r4 a6 P6 ?/ E2 R
秀策流 xiù cè liú - shusaku opening: ~/ h) L- _0 a- i6 ^3 D7 S
虚手 (虛手) xū shǒu - pass
+ `' B8 o' T6 v虚着 (虛著) xū zháo - pass
" u& v+ b! J, f" {5 j2 i- Y序盘 (序盤) xù pán - opening9 m* C$ u' e  e- m( f% }5 a0 w
学生 (學生) xué shēng - student*' g  P# V4 R% O
雪崩 xuě bēng - avalanche*2 p2 |+ `5 B( V& K8 T  q) `
循环劫 (循環劫) xún huán jié - double ko+ m- Y; \( i) B& H; V0 L
7 R& p0 Y0 E( w% D& B
- V3 ~- P& T" A  q7 v, o
Y
8 ^6 m2 Q" `# l1 L$ y7 B& g压 (壓) yā - push down*
; g1 Y$ a- P4 a9 d压力 (壓力) yā lì - pressure*
+ C1 m) w; D/ `& f( {$ M1 Q延气 (延氣) yán qì - increase liberties: L8 l7 r" y& U6 s: n. g
眼 yǎn - eye*
& C1 h  k0 J" Y/ l# E: D眼位 yǎn wèi - eye potential; eye space
' E3 `0 V* _1 n# H+ v6 b; R眼气 (yǎn qì) - eye liberties
, V- W8 X4 x% ^: E1 d! K眼形 yǎn xíng - eye shape; eye space
' `' O% n4 \+ ?& q% X: }( J妖刀 yāo dāo - magic sword
$ c, E1 E) a6 L* Q9 I  L- g摇橹劫 (搖櫓劫) yáo lǔ jié - double ko! P+ w2 W* x$ G) P) P  K- V
要点 (要點) yào diǎn - vital point: w0 _4 _, j% f' l. ]$ @! f
要子 yào zǐ - key stones# ?9 w% Y8 f" z( Y) T8 k
业余 (業餘) yè yú - amateur*
! n) C# x, X) @6 x: E" U一方地 yī fāng dì - one-sided territory
8 m) \" v8 x( r% g, ?一间拆 (一間拆) yī jiān chāi - one-space extension1 V/ B; M& ~0 v$ x* g
一间跳 (一間跳) yī jiān tiào - one-space jump
2 e& N! x0 S' ~, v" w" {- E7 y一手劫 yī shǒu jié - direct ko
1 b6 N. x' E# T1 O' p% y' K一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker6 T$ B: G& @1 f& p; b
疑问手 (疑問手) yí wèn shǒu - questionable move
8 m, y) y# z1 M4 Z3 F4 |: Y% Y弈棋 yì qí - play game*; ?1 C0 w# D6 e
引征 yǐn zhēng - ladder breaker9 N# H" m# f; _  m3 B; Y/ x
赢 (贏) yíng - win*  }( w( j6 q* k& l! v( C
应氏 (應氏) yìng shì - ing's& K5 q) l4 |8 O8 H. ~$ Z: Y
硬腿 yìng tuǐ - first line descent0 g) S: b& y# x8 C5 k
优势 (優勢) yōu shì - superior*3 ^# s* w9 A2 e- k" I2 H+ i
有利 yǒu lì - advantageous*% \8 E) J& I5 ]" ]$ M+ @3 w
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye9 p5 z1 Q+ G1 B$ V4 ]  q
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
" N# c; c) @1 p2 p$ `右 yòu - right*% q# e2 G0 a) ?$ j
余味 (餘味) yú wèi - aji
5 Z, ?2 M1 B5 U4 B+ I: M/ F# z; S愚形 yú xíng - dumpling shape3 G" f3 i# V- g! q1 x* U0 k
宇宙流 yǔ zhòu liú - cosmic style/ F1 ~& f" N9 P+ G. y
原则 (原則) yuán zé - principle*9 d5 F2 f7 f4 N% {
院生 yuàn shēng - insei7 ^! Z5 D% X6 p( O: U5 r$ {' C" ]

$ q6 W, X7 v" j* h/ a# {1 R; I$ ]4 V: P6 G; V
Z; U% P2 d% Q0 q$ M# l& J
枣 (zǎo) - jujube (Chinese Date Wood)*
7 X" s' g! c. o9 d) J扎钉 (扎釘) zhá dīng - iron pillar*. O. O* N* F3 e  g- Z! w' Q; w  ~7 n
长 (cháng) - stretch
- ^& a- \' b  Z+ h+ I胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
  v* H% v1 D  t( t8 b* }# z胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi2 U2 m) G( j( y, {" J
着 (著) zhāo - move
3 s9 T3 B, r! O% Z; }5 e3 B真眼 zhēn yǎn - real eye
8 n9 Z5 K6 Z* g( D镇 (鎮) zhèn - capping play3 o: z' g( w4 o  h. Z
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
+ c$ R, u7 Y( s( Y镇头 (鎮頭) zhèn tóu - capping play. v; \$ ]* M& ~/ E, n6 Q& Z
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
) A  X" y+ j; u/ D5 {! u, s征 zhēng - ladder
' w* m3 k- t4 \3 I$ _/ i争棋 (爭棋) zhēng qí - official challenge match) s  F3 l2 e; u9 b) e
征子 zhēng zǐ - ladder* u/ s$ h0 P2 {$ t! G
征子劫 zhēng zǐ jié - ladder ko
( D+ c* V+ W* U+ ^( h整体 (整體) zhěng tǐ - chain
! ~) d1 C: B0 t0 y整型 zhěng xíng - settle
7 E' C- u, w' |$ @( [正解 zhèng jiě - solution*5 n* p) V+ e0 h5 M: i: o: p; @
正确 (正確) zhèng què - correct*
' O7 a5 r  ?, F5 e! A: w2 @% u证书 (證書) zhèng shū - certificate*
7 a1 V  V7 W* V$ D' |% G* W5 E正着 (正著) zhèng zhāo - proper move
1 ^* B+ C" m, i2 i指导棋 (指導棋) zhí dǎo qí - teaching game
/ A( L' O0 T4 U直二 zhí èr - straight two
6 u9 \6 d3 d7 O2 E直三 zhí sān - straight three
( t7 m0 H1 l$ x! ^: U: [" I直四 zhí sì - straight four0 u6 a# A. w. A# o
职业 (職業) zhí yè - professional*
# s$ _+ r' o& S只此一手 zhǐ cǐ yī shǒu - only move5 r8 {# T9 c% v. \
治孤 zhì gū - managing isolated weak group
  d2 R3 `; k  ^; d; @( A4 i5 p中 zhōng - center*
# _. F8 P2 l0 z/ x  R钟 (鐘) zhōng - clock*# ~( p. H- e! Z' @, p. L  \
中腹 zhōng fù - center*5 |, T$ D& K6 s9 d' V
中国流 (中國流) zhōng guó liǔ - chinese opening
$ u) r2 u8 T9 c$ S- o中级 (中級) zhōng jí - intermediate level*; q% o5 \) n3 {% d
终局 (終局) zhōng jú - end of game# I: t: y' I, \, X  v1 Y
中盘 (中盤) zhōng pán - middle game* ~" W' j4 A9 `! O$ P9 G6 P
终盘 (終盤) zhōng pán - endgame! }% g5 k/ G4 w- a. m
中心 zhōng xīn - center*3 p! v8 p0 B! h2 Z% W
中央 zhōng yāng - center*2 c& p7 \1 d& V" g4 r3 x* {
中原 zhōng yuán - center*5 q9 J0 \, D9 r3 e  {
重 zhòng - heavy*3 \- `3 \; }/ M. I4 P, P! Z
主动 (主動) zhǔdòng - (to take the) initiative*' @; o9 M% X0 c7 C+ Z5 c3 c
专业 (專業) zhuān yè - professional*6 c' s( R/ N! \) {5 k( v7 {
转换 (轉換) zhuǎn huàn - exchange*
0 ~3 p) X& X1 x7 i) m/ Y; g# }4 C装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback6 R/ J: H+ @0 h+ X' e5 A6 w
装劫 (裝劫) zhuāng jié - a move that threatens a ko5 c. P9 Q# R8 y  D
撞气 (撞氣) zhuàng qì - reduce self liberties6 Q) Q  r8 l, f& d1 X
追 zhuī - chase*
  w- ~) _7 T, C4 j追捕 zhuī bǔ - chase*
% ~$ @- ?6 B/ I/ p) r8 C子 zǐ - stone; unit in chinese counting/ H+ y8 T: N! O( ?1 \2 d
自然流 zì rán liú - natural style
' t# {# Z. i+ s自杀 (自殺) zì shā - suicide** p7 D1 v- H# [( H: z9 q; N* W$ q
左 zuǒ - left*
% Z4 S* c: e. _, h4 x9 m6 n/ g左右同形 zuǒ yòu tóng xíng - symmetrical position  [# u& j3 Z) u6 R) `5 O! k
做活 zuò huó - make life$ j9 r+ M. {; \
做劫 zuò jié - create ko( h4 r& _: p# {" S  x. F8 }* k5 s
作战 zuòzhàn - combat*
9 J: l# l: N5 A6 h& |做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
7 ^  p8 e  E" h! ?" ^9 `- F9 p9 ~
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